warscript 0.0.1-dev.d1328b7 → 0.0.1-dev.d1983c6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (187) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +3 -0
  8. package/core/types/frame.lua +69 -12
  9. package/core/types/player.lua +3 -1
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +79 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/timer.d.ts +8 -8
  15. package/core/types/timer.lua +25 -23
  16. package/core/util.d.ts +1 -1
  17. package/core/util.lua +12 -1
  18. package/decl/native.d.ts +844 -788
  19. package/engine/behavior.d.ts +2 -0
  20. package/engine/behavior.lua +53 -27
  21. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  22. package/engine/behaviour/ability/always-enabled.lua +31 -0
  23. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  24. package/engine/behaviour/ability/apply-buff.lua +32 -0
  25. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  26. package/engine/behaviour/ability/damage.d.ts +9 -3
  27. package/engine/behaviour/ability/damage.lua +26 -38
  28. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  29. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  30. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  31. package/engine/behaviour/ability/instant-impact.lua +4 -19
  32. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  33. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  34. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  35. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  36. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  37. package/engine/behaviour/ability/restore-mana.lua +6 -6
  38. package/engine/behaviour/ability.d.ts +20 -4
  39. package/engine/behaviour/ability.lua +111 -47
  40. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  41. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  42. package/engine/behaviour/unit.d.ts +28 -0
  43. package/engine/behaviour/unit.lua +163 -4
  44. package/engine/buff.d.ts +63 -42
  45. package/engine/buff.lua +318 -234
  46. package/engine/internal/ability.d.ts +17 -2
  47. package/engine/internal/ability.lua +100 -4
  48. package/engine/internal/item/ability.lua +162 -4
  49. package/engine/internal/item.d.ts +7 -4
  50. package/engine/internal/item.lua +131 -28
  51. package/engine/internal/mechanics/ability-duration.lua +1 -1
  52. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  53. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  54. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  55. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  56. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  57. package/engine/internal/misc/frame-coordinates.lua +21 -0
  58. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  59. package/engine/internal/misc/get-terrain-z.lua +11 -0
  60. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  61. package/engine/internal/misc/player-local-handle.lua +5 -0
  62. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  63. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  64. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  65. package/engine/internal/object-data/evasion-probability.lua +16 -0
  66. package/engine/internal/unit/ability.d.ts +45 -1
  67. package/engine/internal/unit/ability.lua +98 -14
  68. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  69. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  70. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  71. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  72. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  73. package/engine/internal/unit/allowed-targets.lua +9 -1
  74. package/engine/internal/unit/bonus.d.ts +2 -0
  75. package/engine/internal/unit/bonus.lua +17 -0
  76. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  77. package/engine/internal/unit/ignore-events-items.lua +5 -0
  78. package/engine/internal/unit/item.d.ts +1 -0
  79. package/engine/internal/unit/item.lua +8 -4
  80. package/engine/internal/unit/main-selected.d.ts +6 -0
  81. package/engine/internal/unit/main-selected.lua +12 -1
  82. package/engine/internal/unit/order.d.ts +20 -0
  83. package/engine/internal/unit/order.lua +136 -0
  84. package/engine/internal/unit+damage.d.ts +2 -11
  85. package/engine/internal/unit+damage.lua +10 -14
  86. package/engine/internal/unit+spellSteal.lua +1 -2
  87. package/engine/internal/unit-missile-launch.lua +9 -2
  88. package/engine/internal/unit.d.ts +37 -7
  89. package/engine/internal/unit.lua +324 -116
  90. package/engine/internal/utility.lua +12 -0
  91. package/engine/lightning.d.ts +12 -5
  92. package/engine/lightning.lua +48 -14
  93. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  94. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  95. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  96. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  97. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  98. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  99. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  100. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  101. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  102. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  103. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  104. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  105. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  106. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  107. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  108. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  109. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  110. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  111. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  112. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  113. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  114. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  115. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  116. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  117. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  118. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  119. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  120. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  121. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  122. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  123. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  124. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  125. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  126. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  127. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  128. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  129. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  130. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  131. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  132. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  133. package/engine/object-data/entry/ability-type/web.lua +52 -0
  134. package/engine/object-data/entry/ability-type.d.ts +19 -17
  135. package/engine/object-data/entry/ability-type.lua +90 -36
  136. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  137. package/engine/object-data/entry/buff-type.d.ts +6 -12
  138. package/engine/object-data/entry/buff-type.lua +13 -29
  139. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  140. package/engine/object-data/entry/item-type.d.ts +3 -1
  141. package/engine/object-data/entry/item-type.lua +15 -2
  142. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  143. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  144. package/engine/object-data/entry/sound-preset.lua +140 -0
  145. package/engine/object-data/entry/unit-type.d.ts +21 -5
  146. package/engine/object-data/entry/unit-type.lua +214 -93
  147. package/engine/object-data/entry/upgrade.d.ts +1 -1
  148. package/engine/object-data/entry/upgrade.lua +4 -4
  149. package/engine/object-data/entry.d.ts +16 -14
  150. package/engine/object-data/entry.lua +60 -32
  151. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  152. package/engine/object-field/ability.d.ts +10 -4
  153. package/engine/object-field/ability.lua +3 -0
  154. package/engine/object-field/unit.d.ts +57 -3
  155. package/engine/object-field/unit.lua +207 -7
  156. package/engine/object-field.d.ts +17 -6
  157. package/engine/object-field.lua +187 -89
  158. package/engine/standard/entries/buff-type.d.ts +3 -0
  159. package/engine/standard/entries/buff-type.lua +3 -0
  160. package/engine/standard/entries/sound-preset.d.ts +10 -0
  161. package/engine/standard/entries/sound-preset.lua +10 -0
  162. package/engine/standard/fields/ability.d.ts +2 -0
  163. package/engine/standard/fields/ability.lua +2 -0
  164. package/engine/standard/fields/unit.d.ts +4 -0
  165. package/engine/standard/fields/unit.lua +7 -0
  166. package/engine/text-tag.d.ts +36 -2
  167. package/engine/text-tag.lua +249 -10
  168. package/engine/unit.d.ts +2 -0
  169. package/engine/unit.lua +2 -0
  170. package/objutil/buff.lua +1 -2
  171. package/objutil/unit.lua +8 -0
  172. package/package.json +2 -2
  173. package/utility/arrays.d.ts +9 -1
  174. package/utility/arrays.lua +37 -3
  175. package/utility/functions.d.ts +8 -0
  176. package/utility/functions.lua +13 -0
  177. package/utility/lazy.d.ts +2 -0
  178. package/utility/lazy.lua +14 -0
  179. package/utility/linked-set.d.ts +1 -0
  180. package/utility/linked-set.lua +3 -0
  181. package/utility/lua-maps.d.ts +4 -0
  182. package/utility/lua-maps.lua +20 -0
  183. package/utility/lua-sets.d.ts +2 -0
  184. package/utility/lua-sets.lua +7 -0
  185. package/utility/reflection.lua +11 -7
  186. package/core/types/order.d.ts +0 -25
  187. package/core/types/order.lua +0 -55
package/engine/buff.d.ts CHANGED
@@ -8,9 +8,11 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
8
8
  import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
10
  import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
15
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
16
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -54,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
54
56
  armorIncreaseFactor?: NumberParameterValueType;
55
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
56
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
57
61
  damageFactor?: NumberParameterValueType;
58
62
  receivedDamageFactor?: NumberParameterValueType;
59
63
  receivedMagicDamageFactor?: NumberParameterValueType;
60
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
61
65
  maximumRemainingDuration?: NumberParameterValueType;
62
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
63
68
  stuns?: BooleanParameterValueType;
64
69
  ignoresStunImmunity?: BooleanParameterValueType;
65
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -77,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
77
82
  uniqueGroup?: BuffUniqueGroup;
78
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
79
84
  declare const enum BuffPropertyKey {
80
- UNIT = 100,
81
- SOURCE = 101,
82
- DURATION = 102,
83
- UNIQUE_GROUP = 103,
84
- EFFECT_MODEL_PATH = 104,
85
- SPECIAL_EFFECT_MODEL_PATH = 105,
86
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
87
- MAXIMUM_DURATION = 107,
88
- MAXIMUM_REMAINING_DURATION = 108,
89
- DAMAGE_OVER_DURATION = 109,
90
- DAMAGE_PER_INTERVAL = 110,
91
- DAMAGE_INTERVAL = 111,
92
- REMAINING_DAMAGE_OVER_DURATION = 112,
93
- DAMAGE_INTERVAL_TIMER = 113,
94
- HEALING_OVER_DURATION = 114,
95
- HEALING_PER_INTERVAL = 115,
96
- HEALING_INTERVAL = 116,
97
- REMAINING_HEALING_OVER_DURATION = 117,
98
- HEALING_INTERVAL_TIMER = 118,
99
- DAMAGE_ON_EXPIRATION = 119,
100
- HEALING_ON_EXPIRATION = 120,
101
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
102
- DAMAGE_UPON_DEATH = 122,
103
- DAMAGE_UPON_DEATH_RANGE = 123,
104
- MEDIUM_DAMAGE_UPON_DEATH = 124,
105
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
106
- SMALL_DAMAGE_UPON_DEATH = 126,
107
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
108
- AUTO_ATTACK_COUNT = 128,
109
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
110
- DAMAGE_DEALT_EVENT_COUNT = 130,
111
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
112
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
113
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
114
- STUNS = 134,
115
- IGNORES_STUN_IMMUNITY = 135,
116
- DISABLES_AUTO_ATTACK = 136,
117
- PROVIDES_INVULNERABILITY = 137,
118
- KILLS_ON_EXPIRATION = 138,
119
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
120
128
  }
121
129
  export declare const enum BuffTypeIdSelectionPolicy {
122
130
  LEAST_DURATION = 0
@@ -130,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
130
138
  polarity: BuffPolarityParameterType,
131
139
  resistanceType: BuffResistanceTypeParameterType,
132
140
  ...abilityOrParameters: [
133
- ability: Ability,
141
+ ability?: Ability,
134
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
135
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
136
144
  ];
137
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
138
146
  private _unit;
139
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
140
149
  private [BuffPropertyKey.UNIT];
141
150
  private [BuffPropertyKey.SOURCE]?;
142
151
  private [BuffPropertyKey.DURATION];
@@ -171,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
171
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
172
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
173
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
174
184
  private [BuffPropertyKey.STUNS]?;
175
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
176
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -190,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
190
200
  private readonly _level?;
191
201
  private readonly _spellStealPriority?;
192
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
193
204
  private _bonusIdByBonusType?;
194
205
  private readonly _abilityTypeIds?;
195
206
  private _behaviors?;
@@ -223,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
223
234
  set receivedDamageFactor(receivedDamageFactor: number);
224
235
  get armorIncrease(): number;
225
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
226
239
  get stuns(): boolean;
227
240
  set stuns(stuns: boolean);
228
241
  get ignoresStunImmunity(): boolean;
@@ -247,11 +260,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
247
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
248
261
  get movementSpeedIncreaseFactor(): number;
249
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
250
265
  get duration(): number;
251
266
  get remainingDuration(): number;
252
267
  set remainingDuration(remainingDuration: number);
253
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ flashEffect(...parameters: [
269
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
271
+ ]): void;
254
272
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
273
+ protected onCreate(): void;
255
274
  protected onDestroy(): Destructor;
256
275
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
257
276
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
@@ -259,5 +278,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
259
278
  onDeath(source: Unit | undefined): void;
260
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
261
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly createdEvent: Event<[Buff<object>]>;
282
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
262
283
  }
263
284
  export {};