warscript 0.0.1-dev.ccd5725 → 0.0.1-dev.ce2be36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (256) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +117 -22
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/image.d.ts +0 -1
  13. package/core/types/missile.d.ts +2 -2
  14. package/core/types/missile.lua +8 -2
  15. package/core/types/player.d.ts +15 -0
  16. package/core/types/player.lua +56 -14
  17. package/core/types/playerCamera.d.ts +2 -0
  18. package/core/types/playerCamera.lua +123 -5
  19. package/core/types/sound.d.ts +17 -24
  20. package/core/types/sound.lua +99 -24
  21. package/core/types/tileCell.d.ts +9 -0
  22. package/core/types/tileCell.lua +92 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.lua +8 -0
  26. package/core/util.d.ts +1 -1
  27. package/core/util.lua +18 -1
  28. package/decl/index.d.ts +1 -0
  29. package/decl/native.d.ts +846 -790
  30. package/engine/ability.d.ts +1 -1
  31. package/engine/behavior.d.ts +15 -10
  32. package/engine/behavior.lua +112 -33
  33. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  34. package/engine/behaviour/ability/always-enabled.lua +31 -0
  35. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  36. package/engine/behaviour/ability/apply-buff.lua +32 -0
  37. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  38. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  39. package/engine/behaviour/ability/damage.d.ts +39 -11
  40. package/engine/behaviour/ability/damage.lua +83 -37
  41. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  42. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  43. package/engine/behaviour/ability/heal.d.ts +33 -6
  44. package/engine/behaviour/ability/heal.lua +89 -10
  45. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  46. package/engine/behaviour/ability/instant-impact.lua +4 -15
  47. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  48. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  49. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  50. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  51. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  52. package/engine/behaviour/ability/restore-mana.lua +29 -0
  53. package/engine/behaviour/ability.d.ts +27 -4
  54. package/engine/behaviour/ability.lua +152 -26
  55. package/engine/behaviour/unit/stun-immunity.d.ts +7 -4
  56. package/engine/behaviour/unit/stun-immunity.lua +52 -27
  57. package/engine/behaviour/unit.d.ts +42 -2
  58. package/engine/behaviour/unit.lua +213 -0
  59. package/engine/buff.d.ts +113 -44
  60. package/engine/buff.lua +508 -217
  61. package/engine/game-map.d.ts +7 -0
  62. package/engine/game-map.lua +32 -0
  63. package/engine/internal/ability.d.ts +23 -14
  64. package/engine/internal/ability.lua +129 -85
  65. package/engine/internal/item/ability.lua +162 -4
  66. package/engine/internal/item+owner.lua +12 -6
  67. package/engine/internal/item.d.ts +20 -19
  68. package/engine/internal/item.lua +191 -74
  69. package/engine/internal/mechanics/ability-duration.lua +1 -1
  70. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  71. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  72. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  73. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  74. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  75. package/engine/internal/misc/frame-coordinates.lua +21 -0
  76. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  77. package/engine/internal/misc/get-terrain-z.lua +11 -0
  78. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  79. package/engine/internal/misc/player-local-handle.lua +5 -0
  80. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  81. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  82. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  83. package/engine/internal/object-data/evasion-probability.lua +16 -0
  84. package/engine/internal/unit/ability.d.ts +45 -1
  85. package/engine/internal/unit/ability.lua +128 -17
  86. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  87. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  88. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  89. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  90. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  91. package/engine/internal/unit/allowed-targets.lua +9 -1
  92. package/engine/internal/unit/bonus.d.ts +11 -8
  93. package/engine/internal/unit/bonus.lua +23 -1
  94. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  95. package/engine/internal/unit/ignore-events-items.lua +5 -0
  96. package/engine/internal/unit/item.d.ts +24 -0
  97. package/engine/internal/unit/item.lua +78 -0
  98. package/engine/internal/unit/main-selected.d.ts +13 -0
  99. package/engine/internal/unit/main-selected.lua +36 -0
  100. package/engine/internal/unit/order.d.ts +20 -0
  101. package/engine/internal/unit/order.lua +136 -0
  102. package/engine/internal/unit+ability.lua +12 -3
  103. package/engine/internal/unit+damage.d.ts +2 -11
  104. package/engine/internal/unit+damage.lua +10 -14
  105. package/engine/internal/unit+spellSteal.lua +1 -2
  106. package/engine/internal/unit+transport.lua +4 -10
  107. package/engine/internal/unit-missile-launch.lua +63 -13
  108. package/engine/internal/unit.d.ts +96 -24
  109. package/engine/internal/unit.lua +648 -214
  110. package/engine/internal/utility.lua +12 -0
  111. package/engine/lightning.d.ts +12 -5
  112. package/engine/lightning.lua +48 -14
  113. package/engine/local-client.d.ts +9 -2
  114. package/engine/local-client.lua +112 -0
  115. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  116. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  117. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  118. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  119. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  120. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  121. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  122. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  123. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  124. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  125. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  126. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  127. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  128. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  129. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  130. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  131. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  132. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  133. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  134. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  135. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  136. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  137. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  138. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  139. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  140. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  141. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  142. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  143. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  144. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  145. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  146. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  147. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  148. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  149. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  150. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  151. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  152. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  153. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  154. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  155. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  156. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  157. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  158. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  159. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  160. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  161. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  162. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  163. package/engine/object-data/entry/ability-type/web.lua +52 -0
  164. package/engine/object-data/entry/ability-type.d.ts +19 -18
  165. package/engine/object-data/entry/ability-type.lua +93 -36
  166. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  167. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  168. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  169. package/engine/object-data/entry/buff-type.d.ts +6 -13
  170. package/engine/object-data/entry/buff-type.lua +13 -29
  171. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  172. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  173. package/engine/object-data/entry/item-type.d.ts +15 -2
  174. package/engine/object-data/entry/item-type.lua +93 -2
  175. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  176. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  177. package/engine/object-data/entry/sound-preset.lua +140 -0
  178. package/engine/object-data/entry/unit-type.d.ts +46 -7
  179. package/engine/object-data/entry/unit-type.lua +402 -75
  180. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  181. package/engine/object-data/entry/upgrade.d.ts +1 -2
  182. package/engine/object-data/entry/upgrade.lua +4 -4
  183. package/engine/object-data/entry.d.ts +18 -17
  184. package/engine/object-data/entry.lua +60 -32
  185. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  186. package/engine/object-field/ability.d.ts +28 -5
  187. package/engine/object-field/ability.lua +59 -5
  188. package/engine/object-field/unit.d.ts +57 -3
  189. package/engine/object-field/unit.lua +207 -7
  190. package/engine/object-field.d.ts +23 -7
  191. package/engine/object-field.lua +303 -114
  192. package/engine/random.d.ts +10 -0
  193. package/engine/random.lua +22 -0
  194. package/engine/standard/entries/buff-type.d.ts +3 -0
  195. package/engine/standard/entries/buff-type.lua +3 -0
  196. package/engine/standard/entries/sound-preset.d.ts +10 -0
  197. package/engine/standard/entries/sound-preset.lua +10 -0
  198. package/engine/standard/entries/unit-type.d.ts +39 -1
  199. package/engine/standard/entries/unit-type.lua +39 -1
  200. package/engine/standard/fields/ability.d.ts +3 -1
  201. package/engine/standard/fields/ability.lua +3 -1
  202. package/engine/standard/fields/unit.d.ts +4 -0
  203. package/engine/standard/fields/unit.lua +7 -0
  204. package/engine/synchronization.d.ts +11 -0
  205. package/engine/synchronization.lua +77 -0
  206. package/engine/text-tag.d.ts +36 -2
  207. package/engine/text-tag.lua +250 -10
  208. package/engine/unit.d.ts +4 -0
  209. package/engine/unit.lua +13 -2
  210. package/event.d.ts +2 -3
  211. package/event.lua +9 -5
  212. package/index.d.ts +1 -0
  213. package/index.lua +1 -0
  214. package/lualib_bundle.lua +146 -42
  215. package/math/vec2.d.ts +2 -9
  216. package/math.d.ts +0 -2
  217. package/net/socket.d.ts +7 -1
  218. package/net/socket.lua +45 -4
  219. package/network.d.ts +1 -0
  220. package/network.lua +3 -2
  221. package/objutil/ability.d.ts +0 -1
  222. package/objutil/buff.d.ts +0 -1
  223. package/objutil/buff.lua +3 -4
  224. package/objutil/object.d.ts +0 -1
  225. package/objutil/unit.d.ts +0 -1
  226. package/objutil/unit.lua +8 -0
  227. package/package.json +13 -14
  228. package/patch-lua.d.ts +0 -0
  229. package/patch-lua.lua +10 -0
  230. package/patch-lualib.lua +1 -1
  231. package/property.d.ts +55 -0
  232. package/property.lua +374 -0
  233. package/string.d.ts +30 -0
  234. package/string.lua +14 -0
  235. package/util/stream.d.ts +0 -1
  236. package/utility/arrays.d.ts +13 -5
  237. package/utility/arrays.lua +45 -3
  238. package/utility/bit-set.d.ts +0 -2
  239. package/utility/callback-array.d.ts +17 -0
  240. package/utility/callback-array.lua +61 -0
  241. package/utility/functions.d.ts +8 -0
  242. package/utility/functions.lua +13 -0
  243. package/utility/lazy.d.ts +2 -0
  244. package/utility/lazy.lua +14 -0
  245. package/utility/linked-set.d.ts +13 -3
  246. package/utility/linked-set.lua +27 -3
  247. package/utility/lua-maps.d.ts +16 -4
  248. package/utility/lua-maps.lua +53 -2
  249. package/utility/lua-sets.d.ts +3 -2
  250. package/utility/lua-sets.lua +7 -0
  251. package/utility/reflection.lua +11 -7
  252. package/utility/types.d.ts +4 -0
  253. package/core/mapbounds.d.ts +0 -8
  254. package/core/mapbounds.lua +0 -12
  255. package/core/types/order.d.ts +0 -25
  256. package/core/types/order.lua +0 -55
@@ -1,13 +1,31 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
7
8
  local Behavior = ____behavior.Behavior
8
9
  local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
11
+ require("engine.internal.unit+ability")
10
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local ____bonus = require("engine.internal.unit.bonus")
21
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
22
+ local getUnitBonus = ____bonus.getUnitBonus
23
+ local removeUnitBonus = ____bonus.removeUnitBonus
24
+ local safeCall = warpack.safeCall
25
+ local behaviorsByEvent = {}
26
+ local rangeByBehaviorByEvent = {}
27
+ local listenerByBehaviorByEvent = {}
28
+ local eventsByBehavior = {}
11
29
  ____exports.UnitBehavior = __TS__Class()
12
30
  local UnitBehavior = ____exports.UnitBehavior
13
31
  UnitBehavior.name = "UnitBehavior"
@@ -15,10 +33,86 @@ __TS__ClassExtends(UnitBehavior, Behavior)
15
33
  function UnitBehavior.prototype.____constructor(self, unit)
16
34
  Behavior.prototype.____constructor(self, unit)
17
35
  end
36
+ function UnitBehavior.prototype.onDestroy(self)
37
+ local events = eventsByBehavior[self]
38
+ if events ~= nil then
39
+ for event in pairs(events) do
40
+ local ____opt_0 = behaviorsByEvent[event]
41
+ if ____opt_0 ~= nil then
42
+ ____opt_0:remove(self)
43
+ end
44
+ local ____opt_2 = rangeByBehaviorByEvent[event]
45
+ if ____opt_2 ~= nil then
46
+ ____opt_2[self] = nil
47
+ end
48
+ local ____opt_4 = listenerByBehaviorByEvent[event]
49
+ if ____opt_4 ~= nil then
50
+ ____opt_4[self] = nil
51
+ end
52
+ end
53
+ eventsByBehavior[self] = nil
54
+ end
55
+ if self._bonusIdByBonusType ~= nil then
56
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
57
+ removeUnitBonus(self.object, bonusType, bonusId)
58
+ end
59
+ end
60
+ return Behavior.prototype.onDestroy(self)
61
+ end
62
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
63
+ local ____opt_6 = self._bonusIdByBonusType
64
+ local bonusId = ____opt_6 and ____opt_6[bonusType]
65
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
66
+ end
67
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
68
+ local bonusIdByBonusType = self._bonusIdByBonusType
69
+ if bonusIdByBonusType == nil then
70
+ bonusIdByBonusType = {}
71
+ self._bonusIdByBonusType = bonusIdByBonusType
72
+ end
73
+ bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
74
+ end
75
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
76
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
77
+ rangeByBehavior[self] = range
78
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
79
+ listenerByBehavior[self] = listener
80
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
81
+ local behaviors = behaviorsByEvent[event]
82
+ if behaviors == nil then
83
+ event:addListener(function(...)
84
+ local behaviors = behaviorsByEvent[event]
85
+ if behaviors ~= nil then
86
+ local unit = extractUnit(...)
87
+ if unit ~= nil then
88
+ for behavior in pairs(behaviors) do
89
+ local range = rangeByBehavior[behavior]
90
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
91
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
92
+ end
93
+ end
94
+ end
95
+ end
96
+ end)
97
+ behaviors = __TS__New(LinkedSet)
98
+ behaviorsByEvent[event] = behaviors
99
+ end
100
+ behaviors:add(self)
101
+ end
102
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
103
+ end
104
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
105
+ end
106
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
107
+ end
18
108
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
19
109
  end
20
110
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
21
111
  end
112
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
113
+ end
114
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
115
+ end
22
116
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
23
117
  end
24
118
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -31,10 +125,48 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
125
  end
32
126
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
127
  end
128
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
129
+ end
130
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
131
+ end
132
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
133
+ end
134
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
135
+ end
136
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
137
+ end
138
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
139
+ end
140
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
141
+ end
142
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
143
+ end
144
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
145
+ end
146
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
147
+ end
148
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
149
+ end
150
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
151
+ end
152
+ function UnitBehavior.prototype.onBuffGained(self, buff)
153
+ end
154
+ function UnitBehavior.prototype.onItemDropped(self, item)
155
+ end
156
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
157
+ end
158
+ function UnitBehavior.prototype.onItemUsed(self, item)
159
+ end
160
+ function UnitBehavior.prototype.onItemStacked(self, item)
161
+ end
162
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
163
+ end
34
164
  function UnitBehavior.prototype.onKill(self, target)
35
165
  end
36
166
  function UnitBehavior.prototype.onDeath(self, source)
37
167
  end
168
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
169
+ end
38
170
  __TS__SetDescriptor(
39
171
  UnitBehavior.prototype,
40
172
  "unit",
@@ -44,11 +176,28 @@ __TS__SetDescriptor(
44
176
  true
45
177
  );
46
178
  (function(self)
179
+ Unit.onImmediateOrder:addListener(function(source, orderId)
180
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
181
+ end)
182
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
183
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
184
+ end)
185
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
186
+ ____exports.UnitBehavior:forAll(
187
+ source,
188
+ "onPointOrder",
189
+ orderId,
190
+ x,
191
+ y
192
+ )
193
+ end)
47
194
  Unit.autoAttackStartEvent:addListener(function(source, target)
48
195
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
196
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
49
197
  end)
50
198
  Unit.autoAttackFinishEvent:addListener(function(source, target)
51
199
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
52
201
  end)
53
202
  Unit.onDamaging:addListener(function(source, target, event)
54
203
  if source ~= nil then
@@ -62,12 +211,76 @@ __TS__SetDescriptor(
62
211
  end
63
212
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
213
  end)
214
+ Unit.abilityGainedEvent:addListener(function(source, ability)
215
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
216
+ end)
217
+ Unit.abilityLostEvent:addListener(function(source, ability)
218
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
219
+ end)
220
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
221
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
222
+ end)
223
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
224
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
225
+ end)
226
+ Unit.abilityImpactEvent:addListener(function(source, ability)
227
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
228
+ end)
229
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
230
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
231
+ end)
232
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
233
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
234
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
235
+ end)
236
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
237
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
238
+ end)
239
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
240
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
241
+ end)
242
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
243
+ ____exports.UnitBehavior:forAll(
244
+ source,
245
+ "onAbilityPointTargetImpact",
246
+ ability,
247
+ x,
248
+ y
249
+ )
250
+ end)
251
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
252
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
253
+ end)
254
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
255
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
256
+ end)
257
+ Unit.abilityStopEvent:addListener(function(source, ability)
258
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
259
+ end)
65
260
  Unit.deathEvent:addListener(function(target, source)
66
261
  if source ~= nil then
67
262
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
263
  end
69
264
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
265
  end)
266
+ Unit.itemDroppedEvent:addListener(function(unit, item)
267
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
268
+ end)
269
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
270
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
271
+ end)
272
+ Unit.itemUsedEvent:addListener(function(unit, item)
273
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
274
+ end)
275
+ Unit.itemStackedEvent:addListener(function(unit, item)
276
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
277
+ end)
278
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
279
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
280
+ end)
281
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
282
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
283
+ end)
71
284
  end)(UnitBehavior)
72
285
  Unit.destroyEvent:addListener(function(unit)
73
286
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,21 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
19
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
20
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
21
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
22
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
23
  export declare class BuffUniqueGroup {
19
24
  }
20
25
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,11 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
56
  armorIncreaseFactor?: NumberParameterValueType;
52
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
61
+ damageFactor?: NumberParameterValueType;
54
62
  receivedDamageFactor?: NumberParameterValueType;
55
63
  receivedMagicDamageFactor?: NumberParameterValueType;
56
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
57
65
  maximumRemainingDuration?: NumberParameterValueType;
58
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
59
68
  stuns?: BooleanParameterValueType;
60
69
  ignoresStunImmunity?: BooleanParameterValueType;
61
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -64,41 +73,61 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
73
  disablesAutoAttack?: BooleanParameterValueType;
65
74
  destroysOnDamage?: BooleanParameterValueType;
66
75
  maximumAutoAttackCount?: IntegerParameterValueType;
76
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
77
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
78
+ damageOnExpiration?: NumberParameterValueType;
79
+ healingOnExpiration?: NumberParameterValueType;
80
+ killsOnExpiration?: BooleanParameterValueType;
81
+ explodesOnExpiration?: BooleanParameterValueType;
82
+ abilityCooldownFactor?: NumberParameterValueType;
67
83
  uniqueGroup?: BuffUniqueGroup;
68
- } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : {});
84
+ } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
85
  declare const enum BuffPropertyKey {
70
- UNIT = 100,
71
- SOURCE = 101,
72
- DURATION = 102,
73
- UNIQUE_GROUP = 103,
74
- EFFECT_MODEL_PATH = 104,
75
- SPECIAL_EFFECT_MODEL_PATH = 105,
76
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
77
- MAXIMUM_DURATION = 107,
78
- MAXIMUM_REMAINING_DURATION = 108,
79
- DAMAGE_OVER_DURATION = 109,
80
- DAMAGE_PER_INTERVAL = 110,
81
- DAMAGE_INTERVAL = 111,
82
- REMAINING_DAMAGE_OVER_DURATION = 112,
83
- DAMAGE_INTERVAL_TIMER = 113,
84
- HEALING_OVER_DURATION = 114,
85
- HEALING_PER_INTERVAL = 115,
86
- HEALING_INTERVAL = 116,
87
- REMAINING_HEALING_OVER_DURATION = 117,
88
- HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
86
+ STATE = 100,
87
+ UNIT = 101,
88
+ SOURCE = 102,
89
+ DURATION = 103,
90
+ UNIQUE_GROUP = 104,
91
+ EFFECT_MODEL_PATH = 105,
92
+ SPECIAL_EFFECT_MODEL_PATH = 106,
93
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
94
+ MAXIMUM_DURATION = 108,
95
+ MAXIMUM_REMAINING_DURATION = 109,
96
+ DAMAGE_OVER_DURATION = 110,
97
+ DAMAGE_PER_INTERVAL = 111,
98
+ DAMAGE_INTERVAL = 112,
99
+ REMAINING_DAMAGE_OVER_DURATION = 113,
100
+ DAMAGE_INTERVAL_TIMER = 114,
101
+ HEALING_OVER_DURATION = 115,
102
+ HEALING_PER_INTERVAL = 116,
103
+ HEALING_INTERVAL = 117,
104
+ REMAINING_HEALING_OVER_DURATION = 118,
105
+ HEALING_INTERVAL_TIMER = 119,
106
+ DAMAGE_ON_EXPIRATION = 120,
107
+ HEALING_ON_EXPIRATION = 121,
108
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
109
+ DAMAGE_UPON_DEATH = 123,
110
+ DAMAGE_UPON_DEATH_RANGE = 124,
111
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
112
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
113
+ SMALL_DAMAGE_UPON_DEATH = 127,
114
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
115
+ AUTO_ATTACK_COUNT = 129,
116
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
117
+ DAMAGE_DEALT_EVENT_COUNT = 131,
118
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
119
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
120
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
121
+ TURNS_INTO_GHOST = 135,
122
+ STUNS = 136,
123
+ IGNORES_STUN_IMMUNITY = 137,
124
+ DISABLES_AUTO_ATTACK = 138,
125
+ PROVIDES_INVULNERABILITY = 139,
126
+ KILLS_ON_EXPIRATION = 140,
127
+ EXPLODES_ON_EXPIRATION = 141,
128
+ MISS_PROBABILITY = 142,
129
+ ABILITY_COOLDOWN_FACTOR = 143,
130
+ ABILITY_COOLDOWN_MODIFIER = 144
102
131
  }
103
132
  export declare const enum BuffTypeIdSelectionPolicy {
104
133
  LEAST_DURATION = 0
@@ -106,19 +135,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
135
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
136
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
137
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
138
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
139
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
140
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
141
+ polarity: BuffPolarityParameterType,
142
+ resistanceType: BuffResistanceTypeParameterType,
114
143
  ...abilityOrParameters: [
115
- ability: Ability,
144
+ ability?: Ability,
116
145
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
117
146
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
118
147
  ];
119
- export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = {}> extends UnitBehavior {
148
+ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
120
149
  private _unit;
121
150
  protected readonly __additionalParametersBrand?: AdditionalParameters;
151
+ private [BuffPropertyKey.STATE];
122
152
  private [BuffPropertyKey.UNIT];
123
153
  private [BuffPropertyKey.SOURCE]?;
124
154
  private [BuffPropertyKey.DURATION];
@@ -138,6 +168,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
168
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
169
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
170
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
171
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
172
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
173
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
174
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
175
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +179,19 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
179
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
180
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
181
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
182
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
184
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
185
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
186
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
150
187
  private [BuffPropertyKey.STUNS]?;
151
188
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
189
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
190
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
191
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
192
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
193
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
194
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
154
195
  protected static readonly defaultParameters: BuffParameters;
155
196
  get source(): Unit;
156
197
  readonly typeId: ApplicableBuffTypeId;
@@ -164,11 +205,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
164
205
  private readonly _level?;
165
206
  private readonly _spellStealPriority?;
166
207
  private readonly _learnLevelMinimum?;
167
- private _bonusIdByBonusType?;
208
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
168
209
  private readonly _abilityTypeIds?;
169
210
  private _behaviors?;
170
- private getUnitBonus;
171
- private addOrUpdateOrRemoveUnitBonus;
172
211
  constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
173
212
  get level(): number;
174
213
  get remainingDamageOverDuration(): number;
@@ -187,10 +226,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
226
  set healingPerInterval(healingPerInterval: number);
188
227
  get healingInterval(): number;
189
228
  set healingInterval(healingInterval: number);
229
+ get damageOnExpiration(): number;
230
+ set damageOnExpiration(damageOnExpiration: number);
231
+ get healingOnExpiration(): number;
232
+ set healingOnExpiration(healingOnExpiration: number);
233
+ get damageFactor(): number;
234
+ set damageFactor(damageFactor: number);
190
235
  get receivedDamageFactor(): number;
191
236
  set receivedDamageFactor(receivedDamageFactor: number);
192
237
  get armorIncrease(): number;
193
238
  set armorIncrease(armorIncrease: number);
239
+ get turnsIntoGhost(): boolean;
240
+ set turnsIntoGhost(turnsIntoGhost: boolean);
194
241
  get stuns(): boolean;
195
242
  set stuns(stuns: boolean);
196
243
  get ignoresStunImmunity(): boolean;
@@ -199,6 +246,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
246
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
247
  get providesInvulnerability(): boolean;
201
248
  set providesInvulnerability(providesInvulnerability: boolean);
249
+ get killsOnExpiration(): boolean;
250
+ set killsOnExpiration(killsOnExpiration: boolean);
251
+ get explodesOnExpiration(): boolean;
252
+ set explodesOnExpiration(killsOnExpiration: boolean);
253
+ get maximumDamageDealtEventCount(): number;
254
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
255
+ get maximumDamageReceivedEventCount(): number;
256
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
257
  get maximumAutoAttackCount(): number;
203
258
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
259
  get durationIncreaseOnAutoAttack(): number;
@@ -207,15 +262,29 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
207
262
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
208
263
  get movementSpeedIncreaseFactor(): number;
209
264
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
265
+ get evasionProbability(): number;
266
+ set evasionProbability(evasionProbability: number);
210
267
  get duration(): number;
211
268
  get remainingDuration(): number;
212
269
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
270
+ get abilityCooldownFactor(): number;
271
+ set abilityCooldownFactor(abilityCooldownFactor: number);
272
+ onAbilityGained(ability: Ability): void;
273
+ onAbilityLost(ability: Ability): void;
274
+ flashEffect(...parameters: [
275
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
276
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
277
+ ]): void;
214
278
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
279
+ protected onCreate(): void;
215
280
  protected onDestroy(): Destructor;
216
281
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
282
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
283
+ onExpiration(): void;
218
284
  onDeath(source: Unit | undefined): void;
219
285
  onDamageDealt(target: Unit, event: DamageEvent): void;
286
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
287
+ static readonly createdEvent: Event<[Buff<object>]>;
288
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
220
289
  }
221
290
  export {};