warscript 0.0.1-dev.ccc2b77 → 0.0.1-dev.ceab398
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +3 -0
- package/core/types/frame.lua +59 -0
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +7 -8
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +840 -786
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +28 -0
- package/engine/behaviour/unit.lua +163 -4
- package/engine/buff.d.ts +63 -42
- package/engine/buff.lua +318 -234
- package/engine/internal/ability.d.ts +19 -2
- package/engine/internal/ability.lua +107 -4
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +98 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +1 -0
- package/engine/internal/unit/item.lua +8 -4
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +47 -10
- package/engine/internal/unit.lua +355 -138
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.lua +2 -1
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +10 -4
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +187 -89
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +175 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +37 -3
- package/utility/functions.d.ts +6 -0
- package/utility/functions.lua +6 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -12,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
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protected constructor(handle: jability, typeId: number);
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toString(): string;
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get parentTypeId(): number;
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get
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get orderTypeStringId(): string;
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get orderTypeId(): number;
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abstract readonly owner: Unit | Item;
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getSnapshot(): AbilitySnapshot;
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hasField(field: jabilityfield | number): boolean;
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@@ -34,6 +35,9 @@ export declare abstract class Ability extends Handle<jability> {
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setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
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get levelCount(): number;
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abstract get level(): number;
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abstract get cooldownRemaining(): number;
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abstract set cooldownRemaining(cooldownRemaining: number);
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abstract interruptCast(): void;
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static get onCreate(): Event<[Ability]>;
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static get destroyEvent(): Event<[Ability]>;
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}
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readonly owner: Unit;
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constructor(typeId: number, owner: Unit);
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get level(): number;
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get cooldownRemaining(): number;
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set cooldownRemaining(_: number);
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interruptCast(): void;
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}
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export declare class UnitAbility extends Ability {
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readonly owner: Unit;
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private readonly u;
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private d?;
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constructor(handle: jability, typeId: number, owner: Unit);
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incrementHideCounter(): void;
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decrementHideCounter(): void;
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incrementDisableCounter(): void;
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decrementDisableCounter(): void;
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get isDisabled(): boolean;
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get level(): number;
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set level(v: number);
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get cooldownRemaining(): number;
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set cooldownRemaining(
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set cooldownRemaining(cooldownRemaining: number);
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interruptCast(): void;
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static get onCreate(): Event<[UnitAbility]>;
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static get onDestroy(): Event<[UnitAbility]>;
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}
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setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
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setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
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get level(): number;
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get cooldownRemaining(): number;
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set cooldownRemaining(cooldownRemaining: number);
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interruptCast(): void;
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static get onDestroy(): Event<[ItemAbility]>;
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}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____ability = require("engine.internal.item.ability")
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local abilityActionDummy = ____ability.abilityActionDummy
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local doAbilityAction = ____ability.doAbilityAction
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local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
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local startItemCooldown = ____ability.startItemCooldown
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local getUnitAbilityLevel = GetUnitAbilityLevel
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local setUnitAbilityLevel = SetUnitAbilityLevel
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local setAbilityIntegerField = BlzSetAbilityIntegerField
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local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
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local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
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local getHandleId = GetHandleId
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local getItemBooleanField = BlzGetItemBooleanField
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local setItemBooleanField = BlzSetItemBooleanField
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local unitHideAbility = BlzUnitHideAbility
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local unitDisableAbility = BlzUnitDisableAbility
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local ____type = _G.type
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local ____tostring = _G.tostring
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__TS__SetDescriptor(
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{get = function(self)
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end},
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)
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end},
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{
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end
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{
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return 0
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end
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},
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____exports.UnitAbility = __TS__Class()
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function UnitAbility.prototype.incrementHideCounter(self)
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function UnitAbility.prototype.decrementHideCounter(self)
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function UnitAbility.prototype.incrementDisableCounter(self)
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function UnitAbility.prototype.decrementDisableCounter(self)
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+
__TS__SetDescriptor(
|
|
424
|
+
UnitAbility.prototype,
|
|
425
|
+
"isDisabled",
|
|
426
|
+
{get = function(self)
|
|
427
|
+
return self.d ~= nil and self.d > 0
|
|
428
|
+
end},
|
|
429
|
+
true
|
|
430
|
+
)
|
|
360
431
|
__TS__SetDescriptor(
|
|
361
432
|
UnitAbility.prototype,
|
|
362
433
|
"level",
|
|
@@ -377,8 +448,8 @@ __TS__SetDescriptor(
|
|
|
377
448
|
get = function(self)
|
|
378
449
|
return getUnitAbilityCooldownRemaining(self.u, self.typeId)
|
|
379
450
|
end,
|
|
380
|
-
set = function(self,
|
|
381
|
-
startUnitAbilityCooldown(self.u, self.typeId,
|
|
451
|
+
set = function(self, cooldownRemaining)
|
|
452
|
+
startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
|
|
382
453
|
end
|
|
383
454
|
},
|
|
384
455
|
true
|
|
@@ -403,6 +474,9 @@ end
|
|
|
403
474
|
local function setAbilityField(_, ability, field, levelOrValue, value)
|
|
404
475
|
return ____exports.Ability.prototype.setField(ability, field, levelOrValue, value)
|
|
405
476
|
end
|
|
477
|
+
local function getAbilityCooldown(_, abilityTypeId)
|
|
478
|
+
return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
|
|
479
|
+
end
|
|
406
480
|
____exports.ItemAbility = __TS__Class()
|
|
407
481
|
local ItemAbility = ____exports.ItemAbility
|
|
408
482
|
ItemAbility.name = "ItemAbility"
|
|
@@ -430,6 +504,14 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
|
|
|
430
504
|
value
|
|
431
505
|
)
|
|
432
506
|
end
|
|
507
|
+
function ItemAbility.prototype.interruptCast(self)
|
|
508
|
+
local handle = self.owner.handle
|
|
509
|
+
local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
|
|
510
|
+
if activelyUsed then
|
|
511
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
|
|
512
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
|
|
513
|
+
end
|
|
514
|
+
end
|
|
433
515
|
__TS__SetDescriptor(
|
|
434
516
|
ItemAbility.prototype,
|
|
435
517
|
"level",
|
|
@@ -438,6 +520,27 @@ __TS__SetDescriptor(
|
|
|
438
520
|
end},
|
|
439
521
|
true
|
|
440
522
|
)
|
|
523
|
+
__TS__SetDescriptor(
|
|
524
|
+
ItemAbility.prototype,
|
|
525
|
+
"cooldownRemaining",
|
|
526
|
+
{
|
|
527
|
+
get = function(self)
|
|
528
|
+
local item = self.owner
|
|
529
|
+
local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
|
|
530
|
+
local ____item_handle_3 = item.handle
|
|
531
|
+
local ____opt_1 = item.owner
|
|
532
|
+
return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
|
|
533
|
+
end,
|
|
534
|
+
set = function(self, cooldownRemaining)
|
|
535
|
+
local item = self.owner
|
|
536
|
+
local ____startItemCooldown_8 = startItemCooldown
|
|
537
|
+
local ____item_handle_7 = item.handle
|
|
538
|
+
local ____opt_5 = item.owner
|
|
539
|
+
____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
|
|
540
|
+
end
|
|
541
|
+
},
|
|
542
|
+
true
|
|
543
|
+
)
|
|
441
544
|
__TS__ObjectDefineProperty(
|
|
442
545
|
ItemAbility,
|
|
443
546
|
"onCreate",
|
|
@@ -1,27 +1,103 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local restoreCooldownGroup
|
|
2
3
|
local ____player = require("core.types.player")
|
|
3
4
|
local Player = ____player.Player
|
|
4
5
|
local ____dummy = require("objutil.dummy")
|
|
5
6
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
7
|
+
local ____utility = require("engine.internal.utility")
|
|
8
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
9
|
+
local ____blank = require("engine.object-data.entry.item-type.blank")
|
|
10
|
+
local BlankItemType = ____blank.BlankItemType
|
|
11
|
+
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
12
|
+
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
17
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
18
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
19
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
20
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
6
21
|
local isItemOwned = IsItemOwned
|
|
7
22
|
local isItemPowerup = IsItemPowerup
|
|
23
|
+
local getItemAbility = BlzGetItemAbility
|
|
8
24
|
local getItemX = GetItemX
|
|
9
25
|
local getItemY = GetItemY
|
|
26
|
+
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
27
|
+
local setItemIntegerField = BlzSetItemIntegerField
|
|
28
|
+
local getItemIntegerField = BlzGetItemIntegerField
|
|
10
29
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
11
30
|
local setItemPosition = SetItemPosition
|
|
12
31
|
local unitAddItem = UnitAddItem
|
|
13
32
|
local unitRemoveItem = UnitRemoveItem
|
|
14
|
-
local
|
|
33
|
+
local unitUseItem = UnitUseItem
|
|
34
|
+
local unitResetCooldown = UnitResetCooldown
|
|
35
|
+
local unitInventorySize = UnitInventorySize
|
|
36
|
+
local unitItemInSlot = UnitItemInSlot
|
|
37
|
+
local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
38
|
+
if not currentMap then
|
|
39
|
+
return 0
|
|
40
|
+
end
|
|
41
|
+
local abilityType = currentMap.objects.ability:newObject(
|
|
42
|
+
util.id2s(abilityTypeIdGenerator:next()),
|
|
43
|
+
"Absk"
|
|
44
|
+
)
|
|
45
|
+
abilityType["bsk1+0"] = 0
|
|
46
|
+
abilityType["bsk2+0"] = 0
|
|
47
|
+
abilityType["bsk3+0"] = 0
|
|
48
|
+
abilityType["amcs+0"] = 0
|
|
49
|
+
abilityType["adur+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
50
|
+
abilityType["ahdu+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
51
|
+
return util.s2id(abilityType.id)
|
|
52
|
+
end)
|
|
53
|
+
local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
|
|
54
|
+
local itemType = BlankItemType:create()
|
|
55
|
+
itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
|
|
56
|
+
itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
|
|
57
|
+
itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
|
|
58
|
+
itemType.activelyUsed = true
|
|
59
|
+
return itemType.id
|
|
60
|
+
end)
|
|
61
|
+
---
|
|
62
|
+
-- @internal For use by internal systems only.
|
|
63
|
+
____exports.itemAbilityDummy = assert(CreateUnit(
|
|
15
64
|
Player.neutralVictim.handle,
|
|
16
65
|
dummyUnitId,
|
|
17
66
|
0,
|
|
18
67
|
0,
|
|
19
68
|
270
|
|
20
69
|
))
|
|
21
|
-
|
|
70
|
+
local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
71
|
+
local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
72
|
+
ShowUnit(____exports.itemAbilityDummy, false)
|
|
73
|
+
local function startItemCooldownInternal(handle, cooldown)
|
|
74
|
+
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
75
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
76
|
+
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
77
|
+
unitResetCooldown(____exports.itemAbilityDummy)
|
|
78
|
+
unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
|
|
79
|
+
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
80
|
+
end
|
|
81
|
+
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
82
|
+
if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
|
|
83
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
---
|
|
87
|
+
-- @internal For use by internal systems only.
|
|
88
|
+
____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
89
|
+
____exports.doAbilityActionForceDummy(handle, owner, startItemCooldownInternal, cooldown)
|
|
90
|
+
end
|
|
91
|
+
---
|
|
92
|
+
-- @internal For use by internal systems only.
|
|
93
|
+
____exports.abilityActionDummy = ____exports.itemAbilityDummy
|
|
22
94
|
---
|
|
23
95
|
-- @internal For use by internal systems only.
|
|
24
96
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
97
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
98
|
+
if not isAlreadyIgnoredInEvents then
|
|
99
|
+
ignoreEventsItems[handle] = true
|
|
100
|
+
end
|
|
25
101
|
local isOwned = isItemOwned(handle)
|
|
26
102
|
local isPowerup
|
|
27
103
|
local x
|
|
@@ -33,16 +109,98 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
33
109
|
end
|
|
34
110
|
x = getItemX(handle)
|
|
35
111
|
y = getItemY(handle)
|
|
36
|
-
unitAddItem(
|
|
112
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
37
113
|
end
|
|
38
114
|
local result = action(handle, ...)
|
|
39
115
|
if not isOwned then
|
|
40
|
-
unitRemoveItem(
|
|
116
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
41
117
|
setItemPosition(handle, x, y)
|
|
42
118
|
if isPowerup then
|
|
43
119
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
44
120
|
end
|
|
45
121
|
end
|
|
122
|
+
if not isAlreadyIgnoredInEvents then
|
|
123
|
+
ignoreEventsItems[handle] = nil
|
|
124
|
+
end
|
|
125
|
+
return result
|
|
126
|
+
end
|
|
127
|
+
---
|
|
128
|
+
-- @internal For use by internal systems only.
|
|
129
|
+
____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
130
|
+
if owner == nil then
|
|
131
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
132
|
+
end
|
|
133
|
+
local slot = findUnitItemSlot(owner, handle)
|
|
134
|
+
if slot == nil then
|
|
135
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
136
|
+
end
|
|
137
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
138
|
+
if not isAlreadyIgnoredInEvents then
|
|
139
|
+
ignoreEventsItems[handle] = true
|
|
140
|
+
end
|
|
141
|
+
local isPowerup
|
|
142
|
+
if isItemPowerup(handle) then
|
|
143
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
144
|
+
isPowerup = true
|
|
145
|
+
end
|
|
146
|
+
unitRemoveItem(owner, handle)
|
|
147
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
148
|
+
local result = action(handle, ...)
|
|
149
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
150
|
+
unitAddItemToSlot(owner, handle, slot)
|
|
151
|
+
if isPowerup then
|
|
152
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
153
|
+
end
|
|
154
|
+
if not isAlreadyIgnoredInEvents then
|
|
155
|
+
ignoreEventsItems[handle] = nil
|
|
156
|
+
end
|
|
157
|
+
return result
|
|
158
|
+
end
|
|
159
|
+
local depth = 0
|
|
160
|
+
local itemBySlot = {}
|
|
161
|
+
---
|
|
162
|
+
-- @internal For use by internal systems only.
|
|
163
|
+
____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
|
|
164
|
+
local ____depth_0 = depth
|
|
165
|
+
depth = ____depth_0 + 1
|
|
166
|
+
local offset = 6 * ____depth_0
|
|
167
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
168
|
+
local item = unitItemInSlot(unit, slot)
|
|
169
|
+
if getItemAbility(item, abilityTypeId) ~= nil then
|
|
170
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
171
|
+
if not isAlreadyIgnoredInEvents then
|
|
172
|
+
ignoreEventsItems[item] = true
|
|
173
|
+
end
|
|
174
|
+
unitRemoveItem(unit, item)
|
|
175
|
+
if not isAlreadyIgnoredInEvents then
|
|
176
|
+
ignoreEventsItems[item] = nil
|
|
177
|
+
end
|
|
178
|
+
itemBySlot[offset + slot] = item
|
|
179
|
+
end
|
|
180
|
+
end
|
|
181
|
+
local result = action(unit, ...)
|
|
182
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
183
|
+
local item = itemBySlot[offset + slot]
|
|
184
|
+
if item ~= nil then
|
|
185
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
186
|
+
if not isAlreadyIgnoredInEvents then
|
|
187
|
+
ignoreEventsItems[item] = true
|
|
188
|
+
end
|
|
189
|
+
local isPowerup = isItemPowerup(item)
|
|
190
|
+
if isPowerup then
|
|
191
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
192
|
+
end
|
|
193
|
+
unitAddItemToSlot(unit, item, slot)
|
|
194
|
+
if isPowerup then
|
|
195
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
196
|
+
end
|
|
197
|
+
if not isAlreadyIgnoredInEvents then
|
|
198
|
+
ignoreEventsItems[item] = nil
|
|
199
|
+
end
|
|
200
|
+
itemBySlot[offset + slot] = nil
|
|
201
|
+
end
|
|
202
|
+
end
|
|
203
|
+
depth = depth - 1
|
|
46
204
|
return result
|
|
47
205
|
end
|
|
48
206
|
return ____exports
|
|
@@ -5,8 +5,8 @@ import { Event } from "../../event";
|
|
|
5
5
|
import { ReadonlyRect } from "../../core/types/rect";
|
|
6
6
|
import { ItemAbility } from "./ability";
|
|
7
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
8
|
+
import type { ItemTypeId } from "../object-data/entry/item-type";
|
|
8
9
|
type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
|
|
9
|
-
export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
|
|
10
10
|
declare const enum ItemPropertyKey {
|
|
11
11
|
ABILITIES = 100,
|
|
12
12
|
LUA_INDEX_BY_ABILITY_TYPE_ID = 101
|
|
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
|
|
|
17
17
|
constructor(handle: jitem);
|
|
18
18
|
protected onDestroy(): HandleDestructor;
|
|
19
19
|
static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
|
|
20
|
-
get typeId():
|
|
20
|
+
get typeId(): ItemTypeId;
|
|
21
21
|
set skinId(v: number);
|
|
22
22
|
get skinId(): number;
|
|
23
23
|
set name(v: string);
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@@ -73,14 +73,17 @@ export declare class Item extends Handle<jitem> {
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set position(v: Vec2);
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set charges(v: number);
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get charges(): number;
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76
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+
consumeCharge(): boolean;
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77
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+
consumeCharges(count: number): boolean;
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addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
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removeAbility(abilityTypeId: AbilityTypeId): boolean;
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hasAbility(abilityTypeId: AbilityTypeId): boolean;
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getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
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get abilities(): readonly ItemAbility[];
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81
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-
static getInRange(
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83
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+
static getInRange(x: number, y: number, range: number): Item[];
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static getInRect(rect: ReadonlyRect): Item[];
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static get onCreate(): Event<[Item]>;
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84
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-
static get
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86
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+
static get destroyEvent(): Event<[Item]>;
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87
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+
static readonly chargesChangedEvent: Event<[Item]>;
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}
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export {};
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