warscript 0.0.1-dev.c677d41 → 0.0.1-dev.c762beb
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/handle.lua +1 -1
- package/core/types/sound.lua +1 -1
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability.d.ts +9 -5
- package/engine/behaviour/ability.lua +29 -0
- package/engine/buff.d.ts +49 -17
- package/engine/buff.lua +241 -118
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/unit/bonus.d.ts +4 -0
- package/engine/internal/unit/bonus.lua +23 -3
- package/engine/internal/unit/item.lua +1 -1
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit.d.ts +1 -1
- package/engine/internal/unit.lua +9 -30
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +84 -4
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field.d.ts +1 -1
- package/engine/object-field.lua +9 -7
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/lualib_bundle.lua +118 -47
- package/objutil/object.lua +1 -1
- package/operation.lua +23 -17
- package/package.json +4 -4
- package/utility/linked-map.d.ts +9 -1
- package/utility/linked-map.lua +35 -0
- package/utility/linked-set.d.ts +2 -1
- package/utility/linked-set.lua +17 -0
- /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -65,123 +65,127 @@ function ApplicableBuffType.wrap(self, other)
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return __TS__New(____exports.ApplicableBuffType, other.object)
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end
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ApplicableBuffType.BASE_ID = fourCC("BHbz")
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local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId = table.unpack(
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local
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if applicableBuffType.
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local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId = table.unpack(
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postcompile(function()
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local function prepareAbilityType(abilityTypeConstructor, applicableBuffType)
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local abilityType = abilityTypeConstructor:create()
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abilityType.isInternal = true
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abilityType.levelCount = applicableBuffType.levelCount
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abilityType.buttonPositionX = 0
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abilityType.buttonPositionY = -11
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abilityType.casterAttachmentPresets = {}
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abilityType.targetEffectPresets = {}
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abilityType.casterEffectSoundPresetId = nil
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abilityType.learnLevelMinimum = 6
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abilityType.race = "other"
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abilityType.shouldCheckTechTreeDependencies = false
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abilityType.techTreeDependencies = {}
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abilityType.allowedTargetCombatClassifications = combatClassificationsOf(
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8,
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)
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abilityType.areaOfEffect = 0
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abilityType.castRange = 999999
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abilityType.cooldown = 0
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abilityType.manaCost = 0
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abilityType.buffDuration = 0
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abilityType.heroBuffDuration = 0
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return abilityType
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end
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local multilevelPhysicalPositiveApplicatorAbilityTypes = {}
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local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId = {}
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for applicableBuffType in pairs(compiletimeApplicableBuffTypes) do
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local applicatorAbilityTypeIdByApplicatorType = {}
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if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
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if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
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applicatorAbilityType.missProbability = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
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end
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if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
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applicatorAbilityType.attackSpeedIncreaseFactor = 0
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applicatorAbilityType.movementSpeedIncreaseFactor = 0
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applicatorAbilityType.scaleIncrease = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[852101] = applicatorAbilityType.id
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end
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end
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if applicableBuffType.
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if applicableBuffType.resistanceType == 2 or applicableBuffType.resistanceType == nil then
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if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(SlowPoisonAbilityType, applicableBuffType)
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applicatorAbilityType.damagePerSecond = 0
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applicatorAbilityType.movementSpeedDecreaseFactor = 0
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applicatorAbilityType.attackSpeedDecreaseFactor = 0
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applicatorAbilityType.isDamageStacking = false
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applicatorAbilityType.isMovementSpeedFactorStacking = false
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applicatorAbilityType.isAttackSpeedFactorStacking = false
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applicatorAbilityType.isAbleToKill = false
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
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end
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if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
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applicatorAbilityType.attackSpeedIncreaseFactor = 0
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applicatorAbilityType.movementSpeedIncreaseFactor = 0
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applicatorAbilityType.receivedDamageIncreaseFactor = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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if applicatorAbilityType.levelCount > 1 then
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multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
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end
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applicatorAbilityTypeIdByApplicatorType[852100] = applicatorAbilityType.id
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end
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end
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if applicableBuffType.polarity == 0 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(PermanentImmolationAbilityType, applicableBuffType)
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applicatorAbilityType.levelCount = 1
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applicatorAbilityType.damagePerInterval = 0
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applicatorAbilityType.castRange = 0
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applicatorAbilityType.buffDuration = MAXIMUM_INTEGER
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applicatorAbilityType.heroBuffDuration = MAXIMUM_INTEGER
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applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[
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applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
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end
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applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
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end
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end
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if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
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applicatorAbilityType.attackSpeedIncreaseFactor = 0
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applicatorAbilityType.movementSpeedIncreaseFactor = 0
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applicatorAbilityType.receivedDamageIncreaseFactor = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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if applicatorAbilityType.levelCount > 1 then
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multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
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local applicatorUpgradeIds = {}
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local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
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for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
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local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
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local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
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local applicatorUpgrade = BlankUpgrade:create()
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applicatorUpgrade.isInternal = true
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applicatorUpgrade.levelCount = maxLevelCount - 1
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applicatorUpgrade.effects = map(
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applicatorAbilityTypeIds,
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function(applicatorAbilityTypeId)
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return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
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end
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)
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applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
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for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
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applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
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end
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end
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applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
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end
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applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
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end
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local applicatorUpgradeIds = {}
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local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
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for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
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local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
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local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
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local applicatorUpgrade = BlankUpgrade:create()
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applicatorUpgrade.isInternal = true
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applicatorUpgrade.levelCount = maxLevelCount - 1
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applicatorUpgrade.effects = map(
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function(applicatorAbilityTypeId)
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return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
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end
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)
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applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
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for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
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applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
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for ____, unitType in ipairs(UnitType:getAll()) do
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local ____array_0 = __TS__SparseArrayNew(table.unpack(unitType.affectingUpgradeIds))
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__TS__SparseArrayPush(
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____array_0,
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table.unpack(applicatorUpgradeIds)
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)
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unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
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end
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table.unpack(applicatorUpgradeIds)
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unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
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end
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return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
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end))
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return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
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end),
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local EVASION_ABILITY_TYPE_IDS = postcompile(function()
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return AbilityType:getAllIdsByBaseIds(map({
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____exports.resolveCurrentAbilityDependentValue = function(ability, value)
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if __TS__InstanceOf(value, ____exports.AbilityField) then
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return value:getValue(ability)
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return value:getValue(ability, true)
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return value:getValue(ability, ability.level, true)
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package/engine/object-field.d.ts
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protected abstract getNativeFieldValue(instance: InstanceType, level: number): ValueType;
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protected abstract setNativeFieldValue(instance: InstanceType, level: number, value: ValueType): boolean;
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protected abstract getLevelCount(entry: ObjectDataEntryType | InstanceType): number;
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getValue<LevelType extends [number] | []>(entry: ObjectDataEntryType | InstanceType, ...[level]: LevelType): LevelType extends [number] ? ValueType : ValueType[];
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getValue<LevelType extends [number, boolean?] | [boolean?]>(entry: ObjectDataEntryType | InstanceType, ...[level, includeModifiers]: LevelType): LevelType extends [number, boolean?] ? ValueType : ValueType[];
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setValue(entry: ObjectDataEntryType | InstanceType, ...[levelOrValue, value]: [value: ObjectDataEntryLevelFieldValueSupplier<InputValueType, ValueType>] | [level: number, value: InputValueType]): boolean;
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updateActualValue(instance: InstanceType, level?: number): void;
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applyModifier(instance: InstanceType, modifier: ObjectLevelFieldModifier<InstanceType, ValueType>): void;
|
package/engine/object-field.lua
CHANGED
|
@@ -403,12 +403,12 @@ ____exports.ObjectLevelField = __TS__Class()
|
|
|
403
403
|
local ObjectLevelField = ____exports.ObjectLevelField
|
|
404
404
|
ObjectLevelField.name = "ObjectLevelField"
|
|
405
405
|
__TS__ClassExtends(ObjectLevelField, ObjectFieldBase)
|
|
406
|
-
function ObjectLevelField.prototype.getValue(self, entry, level)
|
|
406
|
+
function ObjectLevelField.prototype.getValue(self, entry, level, includeModifiers)
|
|
407
407
|
if level == nil then
|
|
408
408
|
local result = {}
|
|
409
409
|
local levelCount = self:getLevelCount(entry)
|
|
410
410
|
for i = 0, levelCount - 1 do
|
|
411
|
-
result[i + 1] = self:getValue(entry, i)
|
|
411
|
+
result[i + 1] = self:getValue(entry, i, includeModifiers)
|
|
412
412
|
end
|
|
413
413
|
return result
|
|
414
414
|
end
|
|
@@ -426,11 +426,13 @@ function ObjectLevelField.prototype.getValue(self, entry, level)
|
|
|
426
426
|
end
|
|
427
427
|
return self.defaultValue
|
|
428
428
|
end
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
429
|
+
if not includeModifiers then
|
|
430
|
+
local ____opt_22 = self.originalValueByLevelByInstance
|
|
431
|
+
local ____opt_20 = ____opt_22 and ____opt_22[entry]
|
|
432
|
+
local originalValue = ____opt_20 and ____opt_20[level]
|
|
433
|
+
if originalValue ~= nil then
|
|
434
|
+
return originalValue
|
|
435
|
+
end
|
|
434
436
|
end
|
|
435
437
|
return self:getActualValue(entry, level)
|
|
436
438
|
end
|
package/engine/random.d.ts
CHANGED
package/engine/random.lua
CHANGED
|
@@ -28,4 +28,12 @@ ____exports.random = function(...)
|
|
|
28
28
|
...
|
|
29
29
|
))
|
|
30
30
|
end
|
|
31
|
+
____exports.shuffle = function(array)
|
|
32
|
+
for i = #array - 1, 1 do
|
|
33
|
+
local j = getRandomInt(0, i)
|
|
34
|
+
local value = array[i + 1]
|
|
35
|
+
array[i + 1] = array[j + 1]
|
|
36
|
+
array[j + 1] = value
|
|
37
|
+
end
|
|
38
|
+
end
|
|
31
39
|
return ____exports
|
package/engine/unit.d.ts
CHANGED
|
@@ -23,6 +23,7 @@ import "./internal/unit/attributes";
|
|
|
23
23
|
import "./internal/unit/fly-height";
|
|
24
24
|
import "./internal/unit/scale";
|
|
25
25
|
import "./internal/unit/interrupts";
|
|
26
|
+
import "./internal/unit/range-event";
|
|
26
27
|
import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
|
|
27
28
|
export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
|
|
28
29
|
export * from "./internal/unit+damage";
|
package/engine/unit.lua
CHANGED
|
@@ -23,6 +23,7 @@ require("engine.internal.unit.attributes")
|
|
|
23
23
|
require("engine.internal.unit.fly-height")
|
|
24
24
|
require("engine.internal.unit.scale")
|
|
25
25
|
require("engine.internal.unit.interrupts")
|
|
26
|
+
require("engine.internal.unit.range-event")
|
|
26
27
|
require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
|
|
27
28
|
do
|
|
28
29
|
local ____unit = require("engine.internal.unit")
|
package/lualib_bundle.lua
CHANGED
|
@@ -653,7 +653,6 @@ do
|
|
|
653
653
|
self.state = 0
|
|
654
654
|
self.fulfilledCallbacks = {}
|
|
655
655
|
self.rejectedCallbacks = {}
|
|
656
|
-
self.finallyCallbacks = {}
|
|
657
656
|
local success, ____error = ____pcall(
|
|
658
657
|
executor,
|
|
659
658
|
nil,
|
|
@@ -703,14 +702,40 @@ do
|
|
|
703
702
|
return self["then"](self, nil, onRejected)
|
|
704
703
|
end
|
|
705
704
|
function __TS__Promise.prototype.finally(self, onFinally)
|
|
706
|
-
if onFinally then
|
|
707
|
-
|
|
708
|
-
____self_finallyCallbacks_2[#____self_finallyCallbacks_2 + 1] = onFinally
|
|
709
|
-
if self.state ~= 0 then
|
|
710
|
-
onFinally(nil)
|
|
711
|
-
end
|
|
705
|
+
if type(onFinally) ~= "function" then
|
|
706
|
+
return self["then"](self, onFinally, onFinally)
|
|
712
707
|
end
|
|
713
|
-
return self
|
|
708
|
+
return self["then"](
|
|
709
|
+
self,
|
|
710
|
+
function(____, x)
|
|
711
|
+
local ____self_2 = __TS__New(
|
|
712
|
+
__TS__Promise,
|
|
713
|
+
function(____, resolve) return resolve(
|
|
714
|
+
nil,
|
|
715
|
+
onFinally(nil)
|
|
716
|
+
) end
|
|
717
|
+
)
|
|
718
|
+
return ____self_2["then"](
|
|
719
|
+
____self_2,
|
|
720
|
+
function() return x end
|
|
721
|
+
)
|
|
722
|
+
end,
|
|
723
|
+
function(____, e)
|
|
724
|
+
local ____self_3 = __TS__New(
|
|
725
|
+
__TS__Promise,
|
|
726
|
+
function(____, resolve) return resolve(
|
|
727
|
+
nil,
|
|
728
|
+
onFinally(nil)
|
|
729
|
+
) end
|
|
730
|
+
)
|
|
731
|
+
return ____self_3["then"](
|
|
732
|
+
____self_3,
|
|
733
|
+
function()
|
|
734
|
+
error(e, 0)
|
|
735
|
+
end
|
|
736
|
+
)
|
|
737
|
+
end
|
|
738
|
+
)
|
|
714
739
|
end
|
|
715
740
|
function __TS__Promise.prototype.resolve(self, value)
|
|
716
741
|
if isPromiseLike(value) then
|
|
@@ -734,22 +759,11 @@ do
|
|
|
734
759
|
end
|
|
735
760
|
function __TS__Promise.prototype.invokeCallbacks(self, callbacks, value)
|
|
736
761
|
local callbacksLength = #callbacks
|
|
737
|
-
local finallyCallbacks = self.finallyCallbacks
|
|
738
|
-
local finallyCallbacksLength = #finallyCallbacks
|
|
739
762
|
if callbacksLength ~= 0 then
|
|
740
763
|
for i = 1, callbacksLength - 1 do
|
|
741
764
|
callbacks[i](callbacks, value)
|
|
742
765
|
end
|
|
743
|
-
|
|
744
|
-
return callbacks[callbacksLength](callbacks, value)
|
|
745
|
-
end
|
|
746
|
-
callbacks[callbacksLength](callbacks, value)
|
|
747
|
-
end
|
|
748
|
-
if finallyCallbacksLength ~= 0 then
|
|
749
|
-
for i = 1, finallyCallbacksLength - 1 do
|
|
750
|
-
finallyCallbacks[i](finallyCallbacks)
|
|
751
|
-
end
|
|
752
|
-
return finallyCallbacks[finallyCallbacksLength](finallyCallbacks)
|
|
766
|
+
return callbacks[callbacksLength](callbacks, value)
|
|
753
767
|
end
|
|
754
768
|
end
|
|
755
769
|
function __TS__Promise.prototype.createPromiseResolvingCallback(self, f, resolve, reject)
|
|
@@ -904,8 +918,10 @@ local function __TS__ObjectAssign(target, ...)
|
|
|
904
918
|
local sources = {...}
|
|
905
919
|
for i = 1, #sources do
|
|
906
920
|
local source = sources[i]
|
|
907
|
-
|
|
908
|
-
|
|
921
|
+
if type(source) == "table" then
|
|
922
|
+
for key in pairs(source) do
|
|
923
|
+
target[key] = source[key]
|
|
924
|
+
end
|
|
909
925
|
end
|
|
910
926
|
end
|
|
911
927
|
return target
|
|
@@ -1011,6 +1027,13 @@ do
|
|
|
1011
1027
|
metatable = {}
|
|
1012
1028
|
setmetatable(target, metatable)
|
|
1013
1029
|
end
|
|
1030
|
+
if not isPrototype and not rawget(metatable, "_isOwnDescriptorMetatable") then
|
|
1031
|
+
local instanceMetatable = {}
|
|
1032
|
+
instanceMetatable._isOwnDescriptorMetatable = true
|
|
1033
|
+
setmetatable(instanceMetatable, metatable)
|
|
1034
|
+
setmetatable(target, instanceMetatable)
|
|
1035
|
+
metatable = instanceMetatable
|
|
1036
|
+
end
|
|
1014
1037
|
local value = rawget(target, key)
|
|
1015
1038
|
if value ~= nil then
|
|
1016
1039
|
rawset(target, key, nil)
|
|
@@ -1383,46 +1406,70 @@ do
|
|
|
1383
1406
|
return self:entries()
|
|
1384
1407
|
end
|
|
1385
1408
|
function Map.prototype.entries(self)
|
|
1409
|
+
local function getFirstKey()
|
|
1410
|
+
return self.firstKey
|
|
1411
|
+
end
|
|
1386
1412
|
local items = self.items
|
|
1387
1413
|
local nextKey = self.nextKey
|
|
1388
|
-
local key
|
|
1414
|
+
local key
|
|
1415
|
+
local started = false
|
|
1389
1416
|
return {
|
|
1390
1417
|
[Symbol.iterator] = function(self)
|
|
1391
1418
|
return self
|
|
1392
1419
|
end,
|
|
1393
1420
|
next = function(self)
|
|
1394
|
-
|
|
1395
|
-
|
|
1396
|
-
|
|
1421
|
+
if not started then
|
|
1422
|
+
started = true
|
|
1423
|
+
key = getFirstKey(nil)
|
|
1424
|
+
else
|
|
1425
|
+
key = nextKey[key]
|
|
1426
|
+
end
|
|
1427
|
+
return {done = not key, value = {key, items[key]}}
|
|
1397
1428
|
end
|
|
1398
1429
|
}
|
|
1399
1430
|
end
|
|
1400
1431
|
function Map.prototype.keys(self)
|
|
1432
|
+
local function getFirstKey()
|
|
1433
|
+
return self.firstKey
|
|
1434
|
+
end
|
|
1401
1435
|
local nextKey = self.nextKey
|
|
1402
|
-
local key
|
|
1436
|
+
local key
|
|
1437
|
+
local started = false
|
|
1403
1438
|
return {
|
|
1404
1439
|
[Symbol.iterator] = function(self)
|
|
1405
1440
|
return self
|
|
1406
1441
|
end,
|
|
1407
1442
|
next = function(self)
|
|
1408
|
-
|
|
1409
|
-
|
|
1410
|
-
|
|
1443
|
+
if not started then
|
|
1444
|
+
started = true
|
|
1445
|
+
key = getFirstKey(nil)
|
|
1446
|
+
else
|
|
1447
|
+
key = nextKey[key]
|
|
1448
|
+
end
|
|
1449
|
+
return {done = not key, value = key}
|
|
1411
1450
|
end
|
|
1412
1451
|
}
|
|
1413
1452
|
end
|
|
1414
1453
|
function Map.prototype.values(self)
|
|
1454
|
+
local function getFirstKey()
|
|
1455
|
+
return self.firstKey
|
|
1456
|
+
end
|
|
1415
1457
|
local items = self.items
|
|
1416
1458
|
local nextKey = self.nextKey
|
|
1417
|
-
local key
|
|
1459
|
+
local key
|
|
1460
|
+
local started = false
|
|
1418
1461
|
return {
|
|
1419
1462
|
[Symbol.iterator] = function(self)
|
|
1420
1463
|
return self
|
|
1421
1464
|
end,
|
|
1422
1465
|
next = function(self)
|
|
1423
|
-
|
|
1424
|
-
|
|
1425
|
-
|
|
1466
|
+
if not started then
|
|
1467
|
+
started = true
|
|
1468
|
+
key = getFirstKey(nil)
|
|
1469
|
+
else
|
|
1470
|
+
key = nextKey[key]
|
|
1471
|
+
end
|
|
1472
|
+
return {done = not key, value = items[key]}
|
|
1426
1473
|
end
|
|
1427
1474
|
}
|
|
1428
1475
|
end
|
|
@@ -1999,44 +2046,68 @@ do
|
|
|
1999
2046
|
return self:values()
|
|
2000
2047
|
end
|
|
2001
2048
|
function Set.prototype.entries(self)
|
|
2049
|
+
local function getFirstKey()
|
|
2050
|
+
return self.firstKey
|
|
2051
|
+
end
|
|
2002
2052
|
local nextKey = self.nextKey
|
|
2003
|
-
local key
|
|
2053
|
+
local key
|
|
2054
|
+
local started = false
|
|
2004
2055
|
return {
|
|
2005
2056
|
[Symbol.iterator] = function(self)
|
|
2006
2057
|
return self
|
|
2007
2058
|
end,
|
|
2008
2059
|
next = function(self)
|
|
2009
|
-
|
|
2010
|
-
|
|
2011
|
-
|
|
2060
|
+
if not started then
|
|
2061
|
+
started = true
|
|
2062
|
+
key = getFirstKey(nil)
|
|
2063
|
+
else
|
|
2064
|
+
key = nextKey[key]
|
|
2065
|
+
end
|
|
2066
|
+
return {done = not key, value = {key, key}}
|
|
2012
2067
|
end
|
|
2013
2068
|
}
|
|
2014
2069
|
end
|
|
2015
2070
|
function Set.prototype.keys(self)
|
|
2071
|
+
local function getFirstKey()
|
|
2072
|
+
return self.firstKey
|
|
2073
|
+
end
|
|
2016
2074
|
local nextKey = self.nextKey
|
|
2017
|
-
local key
|
|
2075
|
+
local key
|
|
2076
|
+
local started = false
|
|
2018
2077
|
return {
|
|
2019
2078
|
[Symbol.iterator] = function(self)
|
|
2020
2079
|
return self
|
|
2021
2080
|
end,
|
|
2022
2081
|
next = function(self)
|
|
2023
|
-
|
|
2024
|
-
|
|
2025
|
-
|
|
2082
|
+
if not started then
|
|
2083
|
+
started = true
|
|
2084
|
+
key = getFirstKey(nil)
|
|
2085
|
+
else
|
|
2086
|
+
key = nextKey[key]
|
|
2087
|
+
end
|
|
2088
|
+
return {done = not key, value = key}
|
|
2026
2089
|
end
|
|
2027
2090
|
}
|
|
2028
2091
|
end
|
|
2029
2092
|
function Set.prototype.values(self)
|
|
2093
|
+
local function getFirstKey()
|
|
2094
|
+
return self.firstKey
|
|
2095
|
+
end
|
|
2030
2096
|
local nextKey = self.nextKey
|
|
2031
|
-
local key
|
|
2097
|
+
local key
|
|
2098
|
+
local started = false
|
|
2032
2099
|
return {
|
|
2033
2100
|
[Symbol.iterator] = function(self)
|
|
2034
2101
|
return self
|
|
2035
2102
|
end,
|
|
2036
2103
|
next = function(self)
|
|
2037
|
-
|
|
2038
|
-
|
|
2039
|
-
|
|
2104
|
+
if not started then
|
|
2105
|
+
started = true
|
|
2106
|
+
key = getFirstKey(nil)
|
|
2107
|
+
else
|
|
2108
|
+
key = nextKey[key]
|
|
2109
|
+
end
|
|
2110
|
+
return {done = not key, value = key}
|
|
2040
2111
|
end
|
|
2041
2112
|
}
|
|
2042
2113
|
end
|
|
@@ -2241,7 +2312,7 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
|
|
|
2241
2312
|
end
|
|
2242
2313
|
local result = string.gsub(
|
|
2243
2314
|
trace,
|
|
2244
|
-
"(
|
|
2315
|
+
"([^%s<]+)%.lua:(%d+)",
|
|
2245
2316
|
function(file, line) return replacer(nil, file .. ".lua", file .. ".ts", line) end
|
|
2246
2317
|
)
|
|
2247
2318
|
local function stringReplacer(____, file, line)
|
package/objutil/object.lua
CHANGED
|
@@ -153,7 +153,7 @@ end
|
|
|
153
153
|
function ObjectDefinition.getLevelArrayFieldValue(self, level, value, values)
|
|
154
154
|
return type(values) == "function" and values(level, value) or (__TS__ArrayIsArray(values[1]) and values[1] or values)
|
|
155
155
|
end
|
|
156
|
-
____exports.ObjectType = ObjectType or ({})
|
|
156
|
+
____exports.ObjectType = ____exports.ObjectType or ({})
|
|
157
157
|
____exports.ObjectType.ABILITY = 0
|
|
158
158
|
____exports.ObjectType[____exports.ObjectType.ABILITY] = "ABILITY"
|
|
159
159
|
____exports.ObjectType.ITEM = 1
|