warscript 0.0.1-dev.c677d41 → 0.0.1-dev.c762beb
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/handle.lua +1 -1
- package/core/types/sound.lua +1 -1
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability.d.ts +9 -5
- package/engine/behaviour/ability.lua +29 -0
- package/engine/buff.d.ts +49 -17
- package/engine/buff.lua +241 -118
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/unit/bonus.d.ts +4 -0
- package/engine/internal/unit/bonus.lua +23 -3
- package/engine/internal/unit/item.lua +1 -1
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit.d.ts +1 -1
- package/engine/internal/unit.lua +9 -30
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +84 -4
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field.d.ts +1 -1
- package/engine/object-field.lua +9 -7
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/lualib_bundle.lua +118 -47
- package/objutil/object.lua +1 -1
- package/operation.lua +23 -17
- package/package.json +4 -4
- package/utility/linked-map.d.ts +9 -1
- package/utility/linked-map.lua +35 -0
- package/utility/linked-set.d.ts +2 -1
- package/utility/linked-set.lua +17 -0
- /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -5,6 +5,8 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
5
5
|
readonly __unitBonusId: unique symbol;
|
|
6
6
|
readonly __unitBonusIdBrand: Brand;
|
|
7
7
|
};
|
|
8
|
+
export type UnitMaxHealthBonusId = UnitBonusId<"maxHealth">;
|
|
9
|
+
export type UnitMaxManaBonusId = UnitBonusId<"maxMana">;
|
|
8
10
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
9
11
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
10
12
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
@@ -30,6 +32,8 @@ export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
|
30
32
|
readonly __unitBonusTypeId?: Id;
|
|
31
33
|
};
|
|
32
34
|
export declare namespace UnitBonusType {
|
|
35
|
+
const HEALTH: UnitBonusType<UnitMaxHealthBonusId>;
|
|
36
|
+
const MANA: UnitBonusType<UnitMaxManaBonusId>;
|
|
33
37
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
34
38
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
35
39
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____unit = require("engine.internal.unit")
|
|
3
3
|
local Unit = ____unit.Unit
|
|
4
|
-
local
|
|
5
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
6
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
4
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
5
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
6
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
7
7
|
local ____utility = require("engine.internal.utility")
|
|
8
8
|
local addInternalAbility = ____utility.addInternalAbility
|
|
9
9
|
local ____arrays = require("utility.arrays")
|
|
@@ -24,6 +24,12 @@ local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspee
|
|
|
24
24
|
local ____evasion_2Dprobability = require("engine.internal.object-data.evasion-probability")
|
|
25
25
|
local EVASION_PROBABILITY_ABILITY_FIELD = ____evasion_2Dprobability.EVASION_PROBABILITY_ABILITY_FIELD
|
|
26
26
|
local EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = ____evasion_2Dprobability.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID
|
|
27
|
+
local ____health_2Dbonus = require("engine.internal.object-data.health-bonus")
|
|
28
|
+
local HEALTH_BONUS_DUMMY_ABILITY_FIELD = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_FIELD
|
|
29
|
+
local HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
30
|
+
local ____mana_2Dbonus = require("engine.internal.object-data.mana-bonus")
|
|
31
|
+
local MANA_BONUS_DUMMY_ABILITY_FIELD = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_FIELD
|
|
32
|
+
local MANA_BONUS_DUMMY_ABILITY_TYPE_ID = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
27
33
|
local ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor = require("engine.internal.object-data.mana-regeneration-rate-increase-factor")
|
|
28
34
|
local MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD
|
|
29
35
|
local MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
@@ -39,6 +45,20 @@ end
|
|
|
39
45
|
____exports.UnitBonusType = {}
|
|
40
46
|
local UnitBonusType = ____exports.UnitBonusType
|
|
41
47
|
do
|
|
48
|
+
UnitBonusType.HEALTH = {
|
|
49
|
+
abilityTypeId = HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
50
|
+
field = HEALTH_BONUS_DUMMY_ABILITY_FIELD,
|
|
51
|
+
integer = true,
|
|
52
|
+
reduce = sum,
|
|
53
|
+
initialValue = 0
|
|
54
|
+
}
|
|
55
|
+
UnitBonusType.MANA = {
|
|
56
|
+
abilityTypeId = MANA_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
57
|
+
field = MANA_BONUS_DUMMY_ABILITY_FIELD,
|
|
58
|
+
integer = true,
|
|
59
|
+
reduce = sum,
|
|
60
|
+
initialValue = 0
|
|
61
|
+
}
|
|
42
62
|
UnitBonusType.ARMOR = {
|
|
43
63
|
abilityTypeId = ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
44
64
|
field = ARMOR_BONUS_DUMMY_ABILITY_FIELD,
|
|
@@ -21,7 +21,7 @@ local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
|
|
|
21
21
|
local handleByUnitItems = setmetatable({}, {__mode = "k"})
|
|
22
22
|
local function unitItemsNext(handle, index)
|
|
23
23
|
local slot = index & 7
|
|
24
|
-
if index >> 3 == slot then
|
|
24
|
+
if (index & 4294967295) >> 3 == slot then
|
|
25
25
|
return nil, nil
|
|
26
26
|
end
|
|
27
27
|
return index + 1, Item:of(unitItemInSlot(handle, slot))
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Event } from "../../../event";
|
|
3
|
+
declare module "../unit" {
|
|
4
|
+
interface Unit {
|
|
5
|
+
readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
|
|
6
|
+
}
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
interface Unit {
|
|
10
|
+
readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____event = require("event")
|
|
6
|
+
local Event = ____event.Event
|
|
7
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
8
|
+
local TriggerEvent = ____event.TriggerEvent
|
|
9
|
+
local ____unit = require("engine.internal.unit")
|
|
10
|
+
local Unit = ____unit.Unit
|
|
11
|
+
local ____timer = require("core.types.timer")
|
|
12
|
+
local Timer = ____timer.Timer
|
|
13
|
+
local ____attributes = require("attributes")
|
|
14
|
+
local attribute = ____attributes.attribute
|
|
15
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
16
|
+
local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
|
|
17
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
18
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
19
|
+
local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
|
|
20
|
+
local getTriggerUnit = GetTriggerUnit
|
|
21
|
+
local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
|
|
22
|
+
local eventInvoke = Event.invoke
|
|
23
|
+
__TS__ObjectDefineProperty(
|
|
24
|
+
Unit.prototype,
|
|
25
|
+
"unitInRangeEvent",
|
|
26
|
+
{get = function(self)
|
|
27
|
+
local unit = self
|
|
28
|
+
local handle = self.handle
|
|
29
|
+
local unitInRangeEvent = setmetatable(
|
|
30
|
+
{},
|
|
31
|
+
{__index = function(self, value)
|
|
32
|
+
local event = __TS__New(
|
|
33
|
+
TriggerEvent,
|
|
34
|
+
function(trigger)
|
|
35
|
+
triggerRegisterUnitInRange(trigger, handle, value, nil)
|
|
36
|
+
end,
|
|
37
|
+
function() return unit, value, Unit:of(getTriggerUnit()) end
|
|
38
|
+
)
|
|
39
|
+
rawset(self, value, event)
|
|
40
|
+
return event
|
|
41
|
+
end}
|
|
42
|
+
)
|
|
43
|
+
rawset(self, "unitInRangeEvent", unitInRangeEvent)
|
|
44
|
+
return unitInRangeEvent
|
|
45
|
+
end}
|
|
46
|
+
)
|
|
47
|
+
local units = __TS__New(LinkedSet)
|
|
48
|
+
local unitsInRangeByRangeAttribute = attribute()
|
|
49
|
+
local function registerUnitOfRangeEvent(unit, range, unitInRange)
|
|
50
|
+
units:add(unit)
|
|
51
|
+
unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
|
|
52
|
+
end
|
|
53
|
+
__TS__ObjectDefineProperty(
|
|
54
|
+
Unit.prototype,
|
|
55
|
+
"unitOutOfRangeEvent",
|
|
56
|
+
{get = function(self)
|
|
57
|
+
local unit = self
|
|
58
|
+
local unitOutOfRangeEvent = setmetatable(
|
|
59
|
+
{},
|
|
60
|
+
{__index = function(self, value)
|
|
61
|
+
local event = __TS__New(
|
|
62
|
+
InitializingEvent,
|
|
63
|
+
function()
|
|
64
|
+
unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
|
|
65
|
+
end
|
|
66
|
+
)
|
|
67
|
+
rawset(self, value, event)
|
|
68
|
+
return event
|
|
69
|
+
end}
|
|
70
|
+
)
|
|
71
|
+
rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
|
|
72
|
+
return unitOutOfRangeEvent
|
|
73
|
+
end}
|
|
74
|
+
)
|
|
75
|
+
Timer.onPeriod[1]:addListener(function()
|
|
76
|
+
for unit in pairs(units) do
|
|
77
|
+
local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
|
|
78
|
+
if unitsInRangeByRange ~= nil then
|
|
79
|
+
for range, unitsInRange in pairs(unitsInRangeByRange) do
|
|
80
|
+
for unitInRange in pairs(unitsInRange) do
|
|
81
|
+
if unit:getDistanceTo(unitInRange) > range then
|
|
82
|
+
unitsInRange:remove(unitInRange)
|
|
83
|
+
eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
end
|
|
89
|
+
end)
|
|
90
|
+
return ____exports
|
|
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
-
local
|
|
7
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
8
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
6
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
7
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
8
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
9
9
|
local getUnitAbility = BlzGetUnitAbility
|
|
10
10
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
11
11
|
local unitAddAbility = UnitAddAbility
|
|
@@ -139,6 +139,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
139
139
|
private _fields?;
|
|
140
140
|
private getEvent;
|
|
141
141
|
constructor(handle: junit);
|
|
142
|
+
private saveData;
|
|
142
143
|
protected onDestroy(): HandleDestructor;
|
|
143
144
|
addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
|
|
144
145
|
removeAttackHandler(handler: AttackHandler): boolean;
|
|
@@ -291,7 +292,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
291
292
|
set waygateDestination(v: Vec2);
|
|
292
293
|
get waygateDestination(): Vec2;
|
|
293
294
|
get abilities(): ReadonlyArray<UnitAbility>;
|
|
294
|
-
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
295
295
|
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
296
296
|
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
297
297
|
get targetAcquiredEvent(): Event;
|
package/engine/internal/unit.lua
CHANGED
|
@@ -752,13 +752,15 @@ function Unit.prototype.getEvent(self, jevent, collector)
|
|
|
752
752
|
end
|
|
753
753
|
return event
|
|
754
754
|
end
|
|
755
|
+
function Unit.prototype.saveData(self)
|
|
756
|
+
local handle = self.handle
|
|
757
|
+
self[108] = self[108] or getUnitX(handle)
|
|
758
|
+
self[109] = self[109] or getUnitY(handle)
|
|
759
|
+
self._owner = self._owner or Player:of(getOwningPlayer(handle))
|
|
760
|
+
end
|
|
755
761
|
function Unit.prototype.onDestroy(self)
|
|
756
762
|
local handle = self.handle
|
|
757
|
-
self
|
|
758
|
-
self[109] = getUnitY(handle)
|
|
759
|
-
if not self._owner then
|
|
760
|
-
self._owner = Player:of(getOwningPlayer(handle))
|
|
761
|
-
end
|
|
763
|
+
self:saveData()
|
|
762
764
|
local abilities = self.abilities
|
|
763
765
|
for ____, ability in ipairs(abilities) do
|
|
764
766
|
ability:destroy()
|
|
@@ -1987,30 +1989,6 @@ __TS__SetDescriptor(
|
|
|
1987
1989
|
end},
|
|
1988
1990
|
true
|
|
1989
1991
|
)
|
|
1990
|
-
__TS__SetDescriptor(
|
|
1991
|
-
Unit.prototype,
|
|
1992
|
-
"onUnitInRange",
|
|
1993
|
-
{get = function(self)
|
|
1994
|
-
local handle = self.handle
|
|
1995
|
-
local onUnitInRange = setmetatable(
|
|
1996
|
-
{},
|
|
1997
|
-
{__index = function(self, value)
|
|
1998
|
-
local event = __TS__New(
|
|
1999
|
-
TriggerEvent,
|
|
2000
|
-
function(trigger)
|
|
2001
|
-
TriggerRegisterUnitInRangeSimple(trigger, value, handle)
|
|
2002
|
-
end,
|
|
2003
|
-
function() return ____exports.Unit:of(handle) end
|
|
2004
|
-
)
|
|
2005
|
-
rawset(self, value, event)
|
|
2006
|
-
return event
|
|
2007
|
-
end}
|
|
2008
|
-
)
|
|
2009
|
-
rawset(self, "onUnitInRange", onUnitInRange)
|
|
2010
|
-
return onUnitInRange
|
|
2011
|
-
end},
|
|
2012
|
-
true
|
|
2013
|
-
)
|
|
2014
1992
|
__TS__SetDescriptor(
|
|
2015
1993
|
Unit.prototype,
|
|
2016
1994
|
"onManaEqual",
|
|
@@ -2809,7 +2787,8 @@ Unit.synchronize = synchronizer(
|
|
|
2809
2787
|
return
|
|
2810
2788
|
end
|
|
2811
2789
|
end
|
|
2812
|
-
unit:
|
|
2790
|
+
unit:saveData()
|
|
2791
|
+
Timer:run(unit, "destroy")
|
|
2813
2792
|
end)
|
|
2814
2793
|
end
|
|
2815
2794
|
end)(Unit)
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
-
____exports.UnitAttribute = UnitAttribute or ({})
|
|
2
|
+
____exports.UnitAttribute = ____exports.UnitAttribute or ({})
|
|
3
3
|
____exports.UnitAttribute.STRENGTH = 1
|
|
4
4
|
____exports.UnitAttribute[____exports.UnitAttribute.STRENGTH] = "STRENGTH"
|
|
5
5
|
____exports.UnitAttribute.INTELLIGENCE = 2
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
3
|
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
-
export declare class
|
|
4
|
+
export declare class ArmorBonusAbilityType extends AbilityType {
|
|
5
5
|
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
-
get
|
|
7
|
-
set
|
|
6
|
+
get armorBonus(): number[];
|
|
7
|
+
set armorBonus(armorBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
}
|
|
@@ -5,20 +5,20 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
7
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
-
____exports.
|
|
9
|
-
local
|
|
10
|
-
|
|
11
|
-
__TS__ClassExtends(
|
|
12
|
-
|
|
8
|
+
____exports.ArmorBonusAbilityType = __TS__Class()
|
|
9
|
+
local ArmorBonusAbilityType = ____exports.ArmorBonusAbilityType
|
|
10
|
+
ArmorBonusAbilityType.name = "ArmorBonusAbilityType"
|
|
11
|
+
__TS__ClassExtends(ArmorBonusAbilityType, AbilityType)
|
|
12
|
+
ArmorBonusAbilityType.BASE_ID = fourCC("AId1")
|
|
13
13
|
__TS__SetDescriptor(
|
|
14
|
-
|
|
15
|
-
"
|
|
14
|
+
ArmorBonusAbilityType.prototype,
|
|
15
|
+
"armorBonus",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
18
|
return self:getNumberLevelField("Idef")
|
|
19
19
|
end,
|
|
20
|
-
set = function(self,
|
|
21
|
-
self:setNumberLevelField("Idef",
|
|
20
|
+
set = function(self, armorBonus)
|
|
21
|
+
self:setNumberLevelField("Idef", armorBonus)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class HealthBonusAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get healthBonus(): number[];
|
|
7
|
+
set healthBonus(healthBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.HealthBonusAbilityType = __TS__Class()
|
|
9
|
+
local HealthBonusAbilityType = ____exports.HealthBonusAbilityType
|
|
10
|
+
HealthBonusAbilityType.name = "HealthBonusAbilityType"
|
|
11
|
+
__TS__ClassExtends(HealthBonusAbilityType, AbilityType)
|
|
12
|
+
HealthBonusAbilityType.BASE_ID = fourCC("AIlf")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
HealthBonusAbilityType.prototype,
|
|
15
|
+
"healthBonus",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ilif")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, healthBonus)
|
|
21
|
+
self:setNumberLevelField("Ilif", healthBonus)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ManaBonusAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get manaBonus(): number[];
|
|
7
|
+
set manaBonus(manaBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ManaBonusAbilityType = __TS__Class()
|
|
9
|
+
local ManaBonusAbilityType = ____exports.ManaBonusAbilityType
|
|
10
|
+
ManaBonusAbilityType.name = "ManaBonusAbilityType"
|
|
11
|
+
__TS__ClassExtends(ManaBonusAbilityType, AbilityType)
|
|
12
|
+
ManaBonusAbilityType.BASE_ID = fourCC("AImb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ManaBonusAbilityType.prototype,
|
|
15
|
+
"manaBonus",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Iman")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, manaBonus)
|
|
21
|
+
self:setNumberLevelField("Iman", manaBonus)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ReincarnationAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get reincarnationDelay(): number[];
|
|
7
|
+
set reincarnationDelay(reincarnationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ReincarnationAbilityType = __TS__Class()
|
|
9
|
+
local ReincarnationAbilityType = ____exports.ReincarnationAbilityType
|
|
10
|
+
ReincarnationAbilityType.name = "ReincarnationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ReincarnationAbilityType, AbilityType)
|
|
12
|
+
ReincarnationAbilityType.BASE_ID = fourCC("AOre")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ReincarnationAbilityType.prototype,
|
|
15
|
+
"reincarnationDelay",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ore1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, reincarnationDelay)
|
|
21
|
+
self:setNumberLevelField("Ore1", reincarnationDelay)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -67,6 +67,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
67
67
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
68
|
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
69
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
70
|
+
get targetChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
71
|
+
set targetChannelingEffectPresets(targetChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
70
72
|
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
73
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
74
|
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
@@ -45,6 +45,7 @@ local isButtonVisibleFalseAbilityTypes = {}
|
|
|
45
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
46
46
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
47
47
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
48
|
+
local targetChannelingEffectPresetsByAbilityTypeId = {}
|
|
48
49
|
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
49
50
|
____exports.AbilityType = __TS__Class()
|
|
50
51
|
local AbilityType = ____exports.AbilityType
|
|
@@ -378,6 +379,19 @@ __TS__SetDescriptor(
|
|
|
378
379
|
},
|
|
379
380
|
true
|
|
380
381
|
)
|
|
382
|
+
__TS__SetDescriptor(
|
|
383
|
+
AbilityType.prototype,
|
|
384
|
+
"targetChannelingEffectPresets",
|
|
385
|
+
{
|
|
386
|
+
get = function(self)
|
|
387
|
+
return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
388
|
+
end,
|
|
389
|
+
set = function(self, targetChannelingEffectPresets)
|
|
390
|
+
targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
|
|
391
|
+
end
|
|
392
|
+
},
|
|
393
|
+
true
|
|
394
|
+
)
|
|
381
395
|
__TS__SetDescriptor(
|
|
382
396
|
AbilityType.prototype,
|
|
383
397
|
"targetEffectPresets",
|
|
@@ -1099,18 +1113,84 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1099
1113
|
end
|
|
1100
1114
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1101
1115
|
end
|
|
1116
|
+
local targetChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1117
|
+
return mapValues(
|
|
1118
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1119
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputModelPath) end
|
|
1120
|
+
)
|
|
1121
|
+
end)
|
|
1122
|
+
local targetChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
|
|
1123
|
+
return mapValues(
|
|
1124
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1125
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1126
|
+
)
|
|
1127
|
+
end)
|
|
1128
|
+
local targetChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1129
|
+
return mapValues(
|
|
1130
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1131
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, "parameters") end
|
|
1132
|
+
)
|
|
1133
|
+
end)
|
|
1134
|
+
local targetChannelingEffectsByCaster = {}
|
|
1135
|
+
local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
|
|
1136
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1137
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1138
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1139
|
+
local effects = {}
|
|
1140
|
+
if effectModelPaths ~= nil then
|
|
1141
|
+
for i = 1, #effectModelPaths do
|
|
1142
|
+
local effectModelPath = effectModelPaths[i]
|
|
1143
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1144
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1145
|
+
attachmentPoint = "origin"
|
|
1146
|
+
end
|
|
1147
|
+
effects[i] = Effect:create(effectModelPath, target, attachmentPoint, parameters and parameters[i])
|
|
1148
|
+
end
|
|
1149
|
+
end
|
|
1150
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1151
|
+
end
|
|
1152
|
+
local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
|
|
1153
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1154
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1155
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1156
|
+
local effects = {}
|
|
1157
|
+
if effectModelPaths ~= nil then
|
|
1158
|
+
for i = 1, #effectModelPaths do
|
|
1159
|
+
local effectModelPath = effectModelPaths[i]
|
|
1160
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1161
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1162
|
+
attachmentPoint = "origin"
|
|
1163
|
+
end
|
|
1164
|
+
effects[i] = Effect:create(effectModelPath, x, y, parameters and parameters[i])
|
|
1165
|
+
end
|
|
1166
|
+
end
|
|
1167
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1168
|
+
end
|
|
1102
1169
|
local function handleAbilityStopChannelingEvent(caster)
|
|
1103
|
-
local
|
|
1104
|
-
if
|
|
1105
|
-
for i = 1, #
|
|
1106
|
-
|
|
1170
|
+
local casterEffects = casterChannelingEffectsByCaster[caster]
|
|
1171
|
+
if casterEffects ~= nil then
|
|
1172
|
+
for i = 1, #casterEffects do
|
|
1173
|
+
casterEffects[i]:destroy()
|
|
1107
1174
|
end
|
|
1108
1175
|
casterChannelingEffectsByCaster[caster] = nil
|
|
1109
1176
|
end
|
|
1177
|
+
local targetEffects = targetChannelingEffectsByCaster[caster]
|
|
1178
|
+
if targetEffects ~= nil then
|
|
1179
|
+
for i = 1, #targetEffects do
|
|
1180
|
+
targetEffects[i]:destroy()
|
|
1181
|
+
end
|
|
1182
|
+
targetChannelingEffectsByCaster[caster] = nil
|
|
1183
|
+
end
|
|
1110
1184
|
end
|
|
1111
1185
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1112
1186
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1113
1187
|
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1114
1188
|
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1115
1189
|
end
|
|
1190
|
+
for abilityTypeId in pairs(targetChannelingEffectModelPathsByAbilityTypeId) do
|
|
1191
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
|
|
1192
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
|
|
1193
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1194
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1195
|
+
end
|
|
1116
1196
|
return ____exports
|