warscript 0.0.1-dev.c59dd14 → 0.0.1-dev.c8224f3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (139) hide show
  1. package/attributes.d.ts +0 -1
  2. package/binaryreader.d.ts +1 -0
  3. package/binaryreader.lua +3 -0
  4. package/core/types/effect.d.ts +13 -3
  5. package/core/types/effect.lua +116 -17
  6. package/core/types/frame.d.ts +8 -1
  7. package/core/types/frame.lua +93 -1
  8. package/core/types/group.d.ts +0 -1
  9. package/core/types/image.d.ts +0 -1
  10. package/core/types/unit.lua +8 -0
  11. package/core/util.d.ts +1 -1
  12. package/core/util.lua +12 -0
  13. package/decl/index.d.ts +1 -0
  14. package/engine/ability.d.ts +1 -1
  15. package/engine/behavior.d.ts +10 -10
  16. package/engine/behavior.lua +6 -6
  17. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  18. package/engine/behaviour/ability/always-enabled.lua +31 -0
  19. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  20. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  21. package/engine/behaviour/ability/damage.d.ts +33 -11
  22. package/engine/behaviour/ability/damage.lua +89 -31
  23. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  24. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  25. package/engine/behaviour/ability/heal.d.ts +33 -6
  26. package/engine/behaviour/ability/heal.lua +89 -10
  27. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  28. package/engine/behaviour/ability/instant-impact.lua +4 -19
  29. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  30. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  31. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  33. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  34. package/engine/behaviour/ability/restore-mana.lua +29 -0
  35. package/engine/behaviour/ability.d.ts +14 -3
  36. package/engine/behaviour/ability.lua +79 -33
  37. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  38. package/engine/behaviour/unit.d.ts +8 -2
  39. package/engine/behaviour/unit.lua +27 -0
  40. package/engine/buff.d.ts +68 -21
  41. package/engine/buff.lua +276 -90
  42. package/engine/game-map.d.ts +7 -0
  43. package/engine/game-map.lua +32 -0
  44. package/engine/internal/ability.d.ts +16 -13
  45. package/engine/internal/ability.lua +80 -76
  46. package/engine/internal/item/ability.lua +106 -0
  47. package/engine/internal/item+owner.lua +2 -2
  48. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  49. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  50. package/engine/internal/unit/ability.d.ts +10 -1
  51. package/engine/internal/unit/ability.lua +36 -14
  52. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  53. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  54. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  55. package/engine/internal/unit/add-item-to-slot.lua +50 -0
  56. package/engine/internal/unit/bonus.d.ts +9 -8
  57. package/engine/internal/unit/bonus.lua +6 -1
  58. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  59. package/engine/internal/unit/ignore-events-items.lua +5 -0
  60. package/engine/internal/unit/item.d.ts +24 -0
  61. package/engine/internal/unit/item.lua +78 -0
  62. package/engine/internal/unit/main-selected.d.ts +13 -0
  63. package/engine/internal/unit/main-selected.lua +51 -0
  64. package/engine/internal/unit+ability.lua +2 -2
  65. package/engine/internal/unit+transport.lua +4 -10
  66. package/engine/internal/unit-missile-launch.lua +24 -5
  67. package/engine/internal/unit.d.ts +27 -12
  68. package/engine/internal/unit.lua +175 -86
  69. package/engine/internal/utility.lua +12 -0
  70. package/engine/lightning.d.ts +8 -2
  71. package/engine/lightning.lua +27 -2
  72. package/engine/local-client.d.ts +7 -2
  73. package/engine/local-client.lua +82 -0
  74. package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
  75. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  76. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  77. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  78. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  79. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  80. package/engine/object-data/entry/ability-type.d.ts +0 -1
  81. package/engine/object-data/entry/ability-type.lua +8 -12
  82. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  83. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  84. package/engine/object-data/entry/buff-type.d.ts +0 -1
  85. package/engine/object-data/entry/destructible-type.d.ts +0 -1
  86. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  87. package/engine/object-data/entry/item-type.d.ts +14 -1
  88. package/engine/object-data/entry/item-type.lua +91 -0
  89. package/engine/object-data/entry/lightning-type.d.ts +0 -1
  90. package/engine/object-data/entry/unit-type.d.ts +0 -1
  91. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  92. package/engine/object-data/entry/upgrade.d.ts +0 -1
  93. package/engine/object-data/entry.d.ts +2 -3
  94. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  95. package/engine/object-field/ability.d.ts +26 -3
  96. package/engine/object-field/ability.lua +54 -1
  97. package/engine/object-field.d.ts +2 -3
  98. package/engine/object-field.lua +4 -0
  99. package/engine/random.d.ts +1 -5
  100. package/engine/standard/fields/ability.d.ts +2 -0
  101. package/engine/standard/fields/ability.lua +2 -0
  102. package/engine/unit.d.ts +3 -0
  103. package/engine/unit.lua +12 -2
  104. package/event.d.ts +2 -3
  105. package/event.lua +9 -5
  106. package/index.d.ts +1 -0
  107. package/index.lua +1 -0
  108. package/lualib_bundle.lua +146 -42
  109. package/math/vec2.d.ts +2 -9
  110. package/math.d.ts +0 -2
  111. package/net/socket.d.ts +7 -1
  112. package/net/socket.lua +45 -4
  113. package/network.d.ts +1 -0
  114. package/network.lua +3 -2
  115. package/objutil/ability.d.ts +0 -1
  116. package/objutil/buff.d.ts +0 -1
  117. package/objutil/buff.lua +1 -1
  118. package/objutil/object.d.ts +0 -1
  119. package/objutil/unit.d.ts +0 -1
  120. package/package.json +13 -13
  121. package/patch-lua.d.ts +0 -0
  122. package/patch-lua.lua +10 -0
  123. package/property.d.ts +55 -0
  124. package/property.lua +374 -0
  125. package/string.d.ts +16 -0
  126. package/string.lua +5 -0
  127. package/util/stream.d.ts +0 -1
  128. package/utility/arrays.d.ts +11 -5
  129. package/utility/arrays.lua +34 -3
  130. package/utility/bit-set.d.ts +0 -2
  131. package/utility/lazy.d.ts +2 -0
  132. package/utility/lazy.lua +14 -0
  133. package/utility/linked-set.d.ts +11 -3
  134. package/utility/linked-set.lua +5 -2
  135. package/utility/lua-maps.d.ts +1 -2
  136. package/utility/lua-sets.d.ts +1 -2
  137. package/utility/types.d.ts +1 -0
  138. package/core/mapbounds.d.ts +0 -8
  139. package/core/mapbounds.lua +0 -12
@@ -0,0 +1,29 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RestoreManaSelfAbilityBehavior = __TS__Class()
8
+ local RestoreManaSelfAbilityBehavior = ____exports.RestoreManaSelfAbilityBehavior
9
+ RestoreManaSelfAbilityBehavior.name = "RestoreManaSelfAbilityBehavior"
10
+ __TS__ClassExtends(RestoreManaSelfAbilityBehavior, AbilityBehavior)
11
+ function RestoreManaSelfAbilityBehavior.prototype.____constructor(self, ability, mana)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.mana = mana
14
+ end
15
+ function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
+ caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
+ end
18
+ ____exports.RestoreManaAbilityBehavior = __TS__Class()
19
+ local RestoreManaAbilityBehavior = ____exports.RestoreManaAbilityBehavior
20
+ RestoreManaAbilityBehavior.name = "RestoreManaAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaAbilityBehavior.prototype.____constructor(self, ability, mana)
23
+ AbilityBehavior.prototype.____constructor(self, ability)
24
+ self.mana = mana
25
+ end
26
+ function RestoreManaAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
+ target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
+ end
29
+ return ____exports
@@ -7,24 +7,35 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
18
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
+ protected flashCasterEffect(widget: Widget): void;
19
28
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
29
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
30
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
31
  private static MissileLaunchConfig;
23
32
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
33
+ protected onCreate(): void;
34
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
35
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
36
  onUnitGainAbility(_unit: Unit): void;
27
37
  onUnitLoseAbility(_unit: Unit): void;
38
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
39
  onCastingStart(caster: Unit): void;
29
40
  onCastingFinish(caster: Unit): void;
30
41
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,6 +16,8 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
@@ -21,24 +25,33 @@ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_IN
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
27
  local ____ability = require("engine.object-field.ability")
28
+ local AbilityField = ____ability.AbilityField
29
+ local AbilityLevelField = ____ability.AbilityLevelField
24
30
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
31
  local ____timer = require("core.types.timer")
26
32
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
33
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
34
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
35
+ local function createZeroTimerUnitEventListener(key)
36
+ local unitEventListener = createUnitEventListener(key)
37
+ return function(unit, ability, ...)
38
+ Timer:run(unitEventListener, unit, ability, ...)
33
39
  end
34
40
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
41
+ createUnitEventListener = function(key)
42
+ return function(unit, ability, ...)
43
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
44
+ end
45
+ end
46
+ local registeredCommandEventIds = {}
47
+ local subscribedValuesByAbilityBehavior = {}
48
+ local ____class_2 = __TS__Class()
49
+ ____class_2.name = ""
50
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
51
  self.abilityBehavior = abilityBehavior
39
52
  end
40
53
  __TS__SetDescriptor(
41
- ____class_0.prototype,
54
+ ____class_2.prototype,
42
55
  "art",
43
56
  {get = function(self)
44
57
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +59,7 @@ __TS__SetDescriptor(
46
59
  true
47
60
  )
48
61
  __TS__SetDescriptor(
49
- ____class_0.prototype,
62
+ ____class_2.prototype,
50
63
  "arc",
51
64
  {get = function(self)
52
65
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +67,7 @@ __TS__SetDescriptor(
54
67
  true
55
68
  )
56
69
  __TS__SetDescriptor(
57
- ____class_0.prototype,
70
+ ____class_2.prototype,
58
71
  "speed",
59
72
  {get = function(self)
60
73
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +78,48 @@ ____exports.AbilityBehavior = __TS__Class()
65
78
  local AbilityBehavior = ____exports.AbilityBehavior
66
79
  AbilityBehavior.name = "AbilityBehavior"
67
80
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
81
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
82
  Behavior.prototype.____constructor(self, ability)
83
+ if parameters and parameters.isExclusiveOnImpactHandler then
84
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
85
+ end
86
+ self:onCreate()
87
+ end
88
+ function AbilityBehavior.prototype.onDestroy(self)
89
+ subscribedValuesByAbilityBehavior[self] = nil
90
+ return Behavior.prototype.onDestroy(self)
91
+ end
92
+ function AbilityBehavior.prototype.subscribe(self, value)
93
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
94
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
95
+ if subscribedValues == nil then
96
+ subscribedValues = {}
97
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
98
+ end
99
+ subscribedValues[value] = true
100
+ end
101
+ end
102
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
103
+ if orderTypeStringId == nil then
104
+ orderTypeStringId = self.ability.orderTypeStringId
105
+ end
106
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
107
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
108
+ registeredCommandEventIds[commandEventId] = true
109
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
110
+ end
70
111
  end
71
112
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
113
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
114
  end
115
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget)
116
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
117
+ Effect:flash(
118
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
119
+ widget,
120
+ attachmentPoint ~= "" and attachmentPoint or "origin"
121
+ )
122
+ end
74
123
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
124
  Effect:flash(
76
125
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -104,15 +153,9 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
104
153
  )
105
154
  end
106
155
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
156
+ function AbilityBehavior.prototype.onCreate(self)
157
+ end
158
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
159
  end
117
160
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
161
  end
@@ -120,6 +163,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
163
  end
121
164
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
165
  end
166
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
167
+ end
123
168
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
169
  end
125
170
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +224,7 @@ __TS__SetDescriptor(
179
224
  end},
180
225
  true
181
226
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
227
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
228
  __TS__SetDescriptor(
184
229
  AbilityBehavior.prototype,
185
230
  "missileLaunchConfig",
@@ -191,17 +236,6 @@ __TS__SetDescriptor(
191
236
  true
192
237
  );
193
238
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
239
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
240
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
241
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +257,18 @@ __TS__SetDescriptor(
223
257
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
258
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
259
  end)(AbilityBehavior)
260
+ local function checkBehaviorOnValueChange(behavior, field)
261
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
262
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
263
+ behavior:onValueChange(field)
264
+ end
265
+ end
266
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
267
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
268
+ end)
269
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
270
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
271
+ end)
226
272
  Ability.onCreate:addListener(function(ability)
227
273
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
274
  if createBehaviorFunctions ~= nil then
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
@@ -2,7 +2,9 @@
2
2
  import { Behavior } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit+ability";
5
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
6
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
10
  constructor(unit: Unit);
@@ -13,8 +15,12 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
13
15
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
16
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
18
+ onAbilityGained(ability: Ability): void;
19
+ onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
18
24
  onKill(target: Unit): void;
19
25
  onDeath(source: Unit | undefined): void;
20
26
  }
@@ -7,6 +7,7 @@ local ____behavior = require("engine.behavior")
7
7
  local Behavior = ____behavior.Behavior
8
8
  local ____unit = require("engine.internal.unit")
9
9
  local Unit = ____unit.Unit
10
+ require("engine.internal.unit+ability")
10
11
  require("engine.internal.unit-missile-launch")
11
12
  ____exports.UnitBehavior = __TS__Class()
12
13
  local UnitBehavior = ____exports.UnitBehavior
@@ -31,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
32
  end
32
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
34
43
  function UnitBehavior.prototype.onKill(self, target)
35
44
  end
36
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -62,12 +71,30 @@ __TS__SetDescriptor(
62
71
  end
63
72
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
73
  end)
74
+ Unit.abilityGainedEvent:addListener(function(source, target)
75
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
76
+ end)
77
+ Unit.abilityLostEvent:addListener(function(source, target)
78
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
79
+ end)
65
80
  Unit.deathEvent:addListener(function(target, source)
66
81
  if source ~= nil then
67
82
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
83
  end
69
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
71
98
  end)(UnitBehavior)
72
99
  Unit.destroyEvent:addListener(function(unit)
73
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,20 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
14
15
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
17
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
18
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
19
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
20
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
21
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
22
  export declare class BuffUniqueGroup {
19
23
  }
20
24
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +55,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  armorIncreaseFactor?: NumberParameterValueType;
52
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ damageFactor?: NumberParameterValueType;
54
59
  receivedDamageFactor?: NumberParameterValueType;
55
60
  receivedMagicDamageFactor?: NumberParameterValueType;
56
61
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -64,8 +69,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
69
  disablesAutoAttack?: BooleanParameterValueType;
65
70
  destroysOnDamage?: BooleanParameterValueType;
66
71
  maximumAutoAttackCount?: IntegerParameterValueType;
72
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
73
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
74
+ damageOnExpiration?: NumberParameterValueType;
75
+ healingOnExpiration?: NumberParameterValueType;
76
+ killsOnExpiration?: BooleanParameterValueType;
77
+ explodesOnExpiration?: BooleanParameterValueType;
67
78
  uniqueGroup?: BuffUniqueGroup;
68
- } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : {});
79
+ } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
80
  declare const enum BuffPropertyKey {
70
81
  UNIT = 100,
71
82
  SOURCE = 101,
@@ -86,19 +97,27 @@ declare const enum BuffPropertyKey {
86
97
  HEALING_INTERVAL = 116,
87
98
  REMAINING_HEALING_OVER_DURATION = 117,
88
99
  HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
100
+ DAMAGE_ON_EXPIRATION = 119,
101
+ HEALING_ON_EXPIRATION = 120,
102
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
+ DAMAGE_UPON_DEATH = 122,
104
+ DAMAGE_UPON_DEATH_RANGE = 123,
105
+ MEDIUM_DAMAGE_UPON_DEATH = 124,
106
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
+ SMALL_DAMAGE_UPON_DEATH = 126,
108
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
+ AUTO_ATTACK_COUNT = 128,
110
+ MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
+ DAMAGE_DEALT_EVENT_COUNT = 130,
112
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
+ DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
+ STUNS = 134,
116
+ IGNORES_STUN_IMMUNITY = 135,
117
+ DISABLES_AUTO_ATTACK = 136,
118
+ PROVIDES_INVULNERABILITY = 137,
119
+ KILLS_ON_EXPIRATION = 138,
120
+ EXPLODES_ON_EXPIRATION = 139
102
121
  }
103
122
  export declare const enum BuffTypeIdSelectionPolicy {
104
123
  LEAST_DURATION = 0
@@ -106,17 +125,17 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
125
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
126
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
127
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
128
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
129
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
130
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
131
+ polarity: BuffPolarityParameterType,
132
+ resistanceType: BuffResistanceTypeParameterType,
114
133
  ...abilityOrParameters: [
115
134
  ability: Ability,
116
135
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
117
136
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
118
137
  ];
119
- export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = {}> extends UnitBehavior {
138
+ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
120
139
  private _unit;
121
140
  protected readonly __additionalParametersBrand?: AdditionalParameters;
122
141
  private [BuffPropertyKey.UNIT];
@@ -138,6 +157,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
157
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
158
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
159
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
160
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
161
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
162
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
163
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
164
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +168,16 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
168
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
169
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
170
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
171
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
172
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
150
175
  private [BuffPropertyKey.STUNS]?;
151
176
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
177
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
178
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
179
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
180
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
154
181
  protected static readonly defaultParameters: BuffParameters;
155
182
  get source(): Unit;
156
183
  readonly typeId: ApplicableBuffTypeId;
@@ -187,6 +214,12 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
214
  set healingPerInterval(healingPerInterval: number);
188
215
  get healingInterval(): number;
189
216
  set healingInterval(healingInterval: number);
217
+ get damageOnExpiration(): number;
218
+ set damageOnExpiration(damageOnExpiration: number);
219
+ get healingOnExpiration(): number;
220
+ set healingOnExpiration(healingOnExpiration: number);
221
+ get damageFactor(): number;
222
+ set damageFactor(damageFactor: number);
190
223
  get receivedDamageFactor(): number;
191
224
  set receivedDamageFactor(receivedDamageFactor: number);
192
225
  get armorIncrease(): number;
@@ -199,6 +232,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
232
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
233
  get providesInvulnerability(): boolean;
201
234
  set providesInvulnerability(providesInvulnerability: boolean);
235
+ get killsOnExpiration(): boolean;
236
+ set killsOnExpiration(killsOnExpiration: boolean);
237
+ get explodesOnExpiration(): boolean;
238
+ set explodesOnExpiration(killsOnExpiration: boolean);
239
+ get maximumDamageDealtEventCount(): number;
240
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
241
+ get maximumDamageReceivedEventCount(): number;
242
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
243
  get maximumAutoAttackCount(): number;
203
244
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
245
  get durationIncreaseOnAutoAttack(): number;
@@ -210,12 +251,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
210
251
  get duration(): number;
211
252
  get remainingDuration(): number;
212
253
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
254
+ flashEffect(...parameters: [
255
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
256
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
257
+ ]): void;
214
258
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
259
+ protected onCreate(): void;
215
260
  protected onDestroy(): Destructor;
216
261
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
262
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
263
+ onExpiration(): void;
218
264
  onDeath(source: Unit | undefined): void;
219
265
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
220
267
  }
221
268
  export {};