warscript 0.0.1-dev.bd2b0f6 → 0.0.1-dev.c03154e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/core/types/effect.d.ts +13 -3
  2. package/core/types/effect.lua +116 -17
  3. package/core/types/frame.d.ts +4 -0
  4. package/core/types/frame.lua +71 -0
  5. package/core/util.d.ts +1 -1
  6. package/core/util.lua +6 -0
  7. package/engine/behavior.d.ts +2 -2
  8. package/engine/behavior.lua +6 -6
  9. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  10. package/engine/behaviour/ability/always-enabled.lua +31 -0
  11. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  12. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  13. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  14. package/engine/behaviour/ability/instant-impact.lua +4 -19
  15. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  16. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  17. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  18. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  19. package/engine/behaviour/ability.d.ts +14 -3
  20. package/engine/behaviour/ability.lua +79 -33
  21. package/engine/buff.d.ts +9 -1
  22. package/engine/buff.lua +44 -18
  23. package/engine/internal/ability.d.ts +16 -13
  24. package/engine/internal/ability.lua +80 -76
  25. package/engine/internal/item/ability.lua +106 -0
  26. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  27. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  28. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  29. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  30. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  31. package/engine/internal/object-data/evasion-probability.lua +16 -0
  32. package/engine/internal/unit/ability.d.ts +10 -1
  33. package/engine/internal/unit/ability.lua +36 -14
  34. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  35. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  36. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  37. package/engine/internal/unit/add-item-to-slot.lua +50 -0
  38. package/engine/internal/unit/bonus.d.ts +2 -0
  39. package/engine/internal/unit/bonus.lua +17 -0
  40. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  41. package/engine/internal/unit/ignore-events-items.lua +5 -0
  42. package/engine/internal/unit/item.d.ts +1 -0
  43. package/engine/internal/unit/item.lua +8 -4
  44. package/engine/internal/unit/main-selected.d.ts +13 -0
  45. package/engine/internal/unit/main-selected.lua +51 -0
  46. package/engine/internal/unit.d.ts +21 -7
  47. package/engine/internal/unit.lua +152 -77
  48. package/engine/internal/utility.lua +12 -0
  49. package/engine/lightning.d.ts +8 -2
  50. package/engine/lightning.lua +27 -2
  51. package/engine/local-client.d.ts +7 -2
  52. package/engine/local-client.lua +82 -0
  53. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  54. package/engine/object-data/entry/ability-type.lua +8 -12
  55. package/engine/object-data/entry/item-type.d.ts +2 -0
  56. package/engine/object-data/entry/item-type.lua +13 -0
  57. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  58. package/engine/object-field/ability.d.ts +9 -3
  59. package/engine/object-field/ability.lua +4 -1
  60. package/engine/object-field.d.ts +2 -2
  61. package/engine/object-field.lua +4 -0
  62. package/engine/standard/fields/ability.d.ts +2 -0
  63. package/engine/standard/fields/ability.lua +2 -0
  64. package/engine/unit.d.ts +2 -0
  65. package/engine/unit.lua +2 -0
  66. package/index.d.ts +1 -0
  67. package/index.lua +1 -0
  68. package/package.json +2 -2
  69. package/patch-lua.d.ts +0 -0
  70. package/patch-lua.lua +10 -0
  71. package/utility/arrays.d.ts +8 -1
  72. package/utility/arrays.lua +34 -3
  73. package/utility/lazy.d.ts +2 -0
  74. package/utility/lazy.lua +14 -0
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { Ability } from "../../internal/ability";
5
+ import { AbilityDependentValue } from "../../object-field/ability";
6
+ import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
7
+ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
+ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
+ private readonly polarity?;
10
+ private readonly resistanceType?;
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
+ onImpact(caster: Unit): void;
16
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -7,24 +7,35 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
18
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
+ protected flashCasterEffect(widget: Widget): void;
19
28
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
29
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
30
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
31
  private static MissileLaunchConfig;
23
32
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
33
+ protected onCreate(): void;
34
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
35
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
36
  onUnitGainAbility(_unit: Unit): void;
27
37
  onUnitLoseAbility(_unit: Unit): void;
38
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
39
  onCastingStart(caster: Unit): void;
29
40
  onCastingFinish(caster: Unit): void;
30
41
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,6 +16,8 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
@@ -21,24 +25,33 @@ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_IN
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
27
  local ____ability = require("engine.object-field.ability")
28
+ local AbilityField = ____ability.AbilityField
29
+ local AbilityLevelField = ____ability.AbilityLevelField
24
30
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
31
  local ____timer = require("core.types.timer")
26
32
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
33
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
34
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
35
+ local function createZeroTimerUnitEventListener(key)
36
+ local unitEventListener = createUnitEventListener(key)
37
+ return function(unit, ability, ...)
38
+ Timer:run(unitEventListener, unit, ability, ...)
33
39
  end
34
40
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
41
+ createUnitEventListener = function(key)
42
+ return function(unit, ability, ...)
43
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
44
+ end
45
+ end
46
+ local registeredCommandEventIds = {}
47
+ local subscribedValuesByAbilityBehavior = {}
48
+ local ____class_2 = __TS__Class()
49
+ ____class_2.name = ""
50
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
51
  self.abilityBehavior = abilityBehavior
39
52
  end
40
53
  __TS__SetDescriptor(
41
- ____class_0.prototype,
54
+ ____class_2.prototype,
42
55
  "art",
43
56
  {get = function(self)
44
57
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +59,7 @@ __TS__SetDescriptor(
46
59
  true
47
60
  )
48
61
  __TS__SetDescriptor(
49
- ____class_0.prototype,
62
+ ____class_2.prototype,
50
63
  "arc",
51
64
  {get = function(self)
52
65
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +67,7 @@ __TS__SetDescriptor(
54
67
  true
55
68
  )
56
69
  __TS__SetDescriptor(
57
- ____class_0.prototype,
70
+ ____class_2.prototype,
58
71
  "speed",
59
72
  {get = function(self)
60
73
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +78,48 @@ ____exports.AbilityBehavior = __TS__Class()
65
78
  local AbilityBehavior = ____exports.AbilityBehavior
66
79
  AbilityBehavior.name = "AbilityBehavior"
67
80
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
81
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
82
  Behavior.prototype.____constructor(self, ability)
83
+ if parameters and parameters.isExclusiveOnImpactHandler then
84
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
85
+ end
86
+ self:onCreate()
87
+ end
88
+ function AbilityBehavior.prototype.onDestroy(self)
89
+ subscribedValuesByAbilityBehavior[self] = nil
90
+ return Behavior.prototype.onDestroy(self)
91
+ end
92
+ function AbilityBehavior.prototype.subscribe(self, value)
93
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
94
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
95
+ if subscribedValues == nil then
96
+ subscribedValues = {}
97
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
98
+ end
99
+ subscribedValues[value] = true
100
+ end
101
+ end
102
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
103
+ if orderTypeStringId == nil then
104
+ orderTypeStringId = self.ability.orderTypeStringId
105
+ end
106
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
107
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
108
+ registeredCommandEventIds[commandEventId] = true
109
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
110
+ end
70
111
  end
71
112
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
113
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
114
  end
115
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget)
116
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
117
+ Effect:flash(
118
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
119
+ widget,
120
+ attachmentPoint ~= "" and attachmentPoint or "origin"
121
+ )
122
+ end
74
123
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
124
  Effect:flash(
76
125
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -104,15 +153,9 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
104
153
  )
105
154
  end
106
155
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
156
+ function AbilityBehavior.prototype.onCreate(self)
157
+ end
158
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
159
  end
117
160
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
161
  end
@@ -120,6 +163,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
163
  end
121
164
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
165
  end
166
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
167
+ end
123
168
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
169
  end
125
170
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +224,7 @@ __TS__SetDescriptor(
179
224
  end},
180
225
  true
181
226
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
227
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
228
  __TS__SetDescriptor(
184
229
  AbilityBehavior.prototype,
185
230
  "missileLaunchConfig",
@@ -191,17 +236,6 @@ __TS__SetDescriptor(
191
236
  true
192
237
  );
193
238
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
239
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
240
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
241
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +257,18 @@ __TS__SetDescriptor(
223
257
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
258
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
259
  end)(AbilityBehavior)
260
+ local function checkBehaviorOnValueChange(behavior, field)
261
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
262
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
263
+ behavior:onValueChange(field)
264
+ end
265
+ end
266
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
267
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
268
+ end)
269
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
270
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
271
+ end)
226
272
  Ability.onCreate:addListener(function(ability)
227
273
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
274
  if createBehaviorFunctions ~= nil then
package/engine/buff.d.ts CHANGED
@@ -8,6 +8,7 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
8
8
  import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
10
  import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
@@ -54,6 +55,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
54
55
  armorIncreaseFactor?: NumberParameterValueType;
55
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
56
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ evasionProbability?: NumberParameterValueType;
57
59
  damageFactor?: NumberParameterValueType;
58
60
  receivedDamageFactor?: NumberParameterValueType;
59
61
  receivedMagicDamageFactor?: NumberParameterValueType;
@@ -247,11 +249,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
247
249
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
248
250
  get movementSpeedIncreaseFactor(): number;
249
251
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
252
+ get evasionProbability(): number;
253
+ set evasionProbability(evasionProbability: number);
250
254
  get duration(): number;
251
255
  get remainingDuration(): number;
252
256
  set remainingDuration(remainingDuration: number);
253
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
257
+ flashEffect(...parameters: [
258
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
259
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
260
+ ]): void;
254
261
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
262
+ protected onCreate(): void;
255
263
  protected onDestroy(): Destructor;
256
264
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
257
265
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
package/engine/buff.lua CHANGED
@@ -46,6 +46,10 @@ local ____arrays = require("utility.arrays")
46
46
  local forEach = ____arrays.forEach
47
47
  local ____ability_2Dduration = require("engine.internal.mechanics.ability-duration")
48
48
  local getAbilityDuration = ____ability_2Dduration.getAbilityDuration
49
+ local ____item = require("engine.internal.item")
50
+ local Item = ____item.Item
51
+ local ____destructable = require("core.types.destructable")
52
+ local Destructable = ____destructable.Destructable
49
53
  local getUnitAbility = BlzGetUnitAbility
50
54
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
51
55
  local stringValueByBuffTypeIdByFieldId = {}
@@ -94,6 +98,7 @@ local buffParametersKeys = {
94
98
  armorIncreaseFactor = true,
95
99
  attackSpeedIncreaseFactor = true,
96
100
  movementSpeedIncreaseFactor = true,
101
+ evasionProbability = true,
97
102
  damageFactor = true,
98
103
  receivedDamageFactor = true,
99
104
  receivedMagicDamageFactor = true,
@@ -176,6 +181,7 @@ local buffNumberParameters = {
176
181
  "durationIncreaseOnAutoAttack",
177
182
  "attackSpeedIncreaseFactor",
178
183
  "movementSpeedIncreaseFactor",
184
+ "evasionProbability",
179
185
  "armorIncrease",
180
186
  "damageFactor",
181
187
  "receivedDamageFactor",
@@ -482,6 +488,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
482
488
  timer:start(duration, false, expireBuff, self)
483
489
  self._timer = timer
484
490
  end
491
+ self:onCreate()
485
492
  end
486
493
  function Buff.prototype.getUnitBonus(self, bonusType)
487
494
  local ____opt_36 = self._bonusIdByBonusType
@@ -496,26 +503,30 @@ function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
496
503
  end
497
504
  bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
498
505
  end
499
- function Buff.prototype.flashEffect(self, widgetOrDuration, duration)
500
- local isWidgetProvided = type(widgetOrDuration) == "table"
501
- local ____Effect_40 = Effect
502
- local ____Effect_flash_41 = Effect.flash
503
- local ____array_39 = __TS__SparseArrayNew(
504
- self[104],
505
- isWidgetProvided and widgetOrDuration or self._unit,
506
- stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
507
- )
508
- local ____isWidgetProvided_38
509
- if isWidgetProvided then
510
- ____isWidgetProvided_38 = duration
506
+ function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
507
+ if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
508
+ Effect:flash(self[104], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
511
509
  else
512
- ____isWidgetProvided_38 = widgetOrDuration
510
+ local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
511
+ local ____Effect_40 = Effect
512
+ local ____Effect_flash_41 = Effect.flash
513
+ local ____array_39 = __TS__SparseArrayNew(
514
+ self[104],
515
+ isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
516
+ stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
517
+ )
518
+ local ____isWidgetProvided_38
519
+ if isWidgetProvided then
520
+ ____isWidgetProvided_38 = yOrParametersOrDuration
521
+ else
522
+ ____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
523
+ end
524
+ __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
525
+ ____Effect_flash_41(
526
+ ____Effect_40,
527
+ __TS__SparseArraySpread(____array_39)
528
+ )
513
529
  end
514
- __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
515
- ____Effect_flash_41(
516
- ____Effect_40,
517
- __TS__SparseArraySpread(____array_39)
518
- )
519
530
  end
520
531
  function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
521
532
  local isWidgetProvided = type(widgetOrDuration) == "table"
@@ -538,6 +549,8 @@ function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
538
549
  __TS__SparseArraySpread(____array_43)
539
550
  )
540
551
  end
552
+ function Buff.prototype.onCreate(self)
553
+ end
541
554
  function Buff.prototype.onDestroy(self)
542
555
  local unit = self._unit
543
556
  if getUnitAbility(unit.handle, self.typeId) == self.handle then
@@ -1163,6 +1176,19 @@ __TS__SetDescriptor(
1163
1176
  },
1164
1177
  true
1165
1178
  )
1179
+ __TS__SetDescriptor(
1180
+ Buff.prototype,
1181
+ "evasionProbability",
1182
+ {
1183
+ get = function(self)
1184
+ return self:getUnitBonus(UnitBonusType.EVASION_PROBABILITY)
1185
+ end,
1186
+ set = function(self, evasionProbability)
1187
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.EVASION_PROBABILITY, evasionProbability)
1188
+ end
1189
+ },
1190
+ true
1191
+ )
1166
1192
  __TS__SetDescriptor(
1167
1193
  Buff.prototype,
1168
1194
  "duration",
@@ -4,14 +4,6 @@ import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
6
6
  import type { AbilityTypeId } from "../object-data/entry/ability-type";
7
- interface Fields<K, V> {
8
- set(field: K, value: V): boolean;
9
- get(field: K): V;
10
- has(field: K): boolean;
11
- }
12
- interface AbilityLevel {
13
- realFields: Fields<jabilityreallevelfield, number>;
14
- }
15
7
  export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
16
8
  export declare class AbilitySnapshot {
17
9
  }
@@ -20,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
20
12
  protected constructor(handle: jability, typeId: number);
21
13
  toString(): string;
22
14
  get parentTypeId(): number;
23
- get orderId(): number;
15
+ get orderTypeStringId(): string;
16
+ get orderTypeId(): number;
24
17
  abstract readonly owner: Unit | Item;
25
18
  getSnapshot(): AbilitySnapshot;
26
19
  hasField(field: jabilityfield | number): boolean;
@@ -40,9 +33,11 @@ export declare abstract class Ability extends Handle<jability> {
40
33
  setField(field: jabilityintegerlevelfield | jabilityreallevelfield, level: number, value: number): boolean;
41
34
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
42
35
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
43
- get realFields(): Fields<jabilityrealfield, number>;
44
- get levels(): readonly AbilityLevel[];
36
+ get levelCount(): number;
45
37
  abstract get level(): number;
38
+ abstract get cooldownRemaining(): number;
39
+ abstract set cooldownRemaining(cooldownRemaining: number);
40
+ abstract interruptCast(): void;
46
41
  static get onCreate(): Event<[Ability]>;
47
42
  static get destroyEvent(): Event<[Ability]>;
48
43
  }
@@ -53,15 +48,21 @@ export declare class UnrecognizedAbility extends Ability {
53
48
  readonly owner: Unit;
54
49
  constructor(typeId: number, owner: Unit);
55
50
  get level(): number;
51
+ get cooldownRemaining(): number;
52
+ set cooldownRemaining(_: number);
53
+ interruptCast(): void;
56
54
  }
57
55
  export declare class UnitAbility extends Ability {
58
56
  readonly owner: Unit;
59
57
  private readonly u;
60
58
  constructor(handle: jability, typeId: number, owner: Unit);
59
+ incrementHideCounter(): void;
60
+ decrementHideCounter(): void;
61
61
  get level(): number;
62
62
  set level(v: number);
63
63
  get cooldownRemaining(): number;
64
- set cooldownRemaining(v: number);
64
+ set cooldownRemaining(cooldownRemaining: number);
65
+ interruptCast(): void;
65
66
  static get onCreate(): Event<[UnitAbility]>;
66
67
  static get onDestroy(): Event<[UnitAbility]>;
67
68
  }
@@ -85,7 +86,9 @@ export declare class ItemAbility extends Ability {
85
86
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
86
87
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
87
88
  get level(): number;
89
+ get cooldownRemaining(): number;
90
+ set cooldownRemaining(cooldownRemaining: number);
91
+ interruptCast(): void;
88
92
  static get onCreate(): Event<[ItemAbility]>;
89
93
  static get onDestroy(): Event<[ItemAbility]>;
90
94
  }
91
- export {};