warscript 0.0.1-dev.bb34489 → 0.0.1-dev.bc4cd10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (455) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/dummy.lua +4 -2
  8. package/core/types/effect.d.ts +24 -6
  9. package/core/types/effect.lua +169 -107
  10. package/core/types/frame.d.ts +9 -0
  11. package/core/types/frame.lua +193 -23
  12. package/core/types/handle.lua +11 -9
  13. package/core/types/item.d.ts +1 -0
  14. package/core/types/item.lua +1 -0
  15. package/core/types/player.d.ts +18 -1
  16. package/core/types/player.lua +76 -26
  17. package/core/types/playerCamera.d.ts +2 -0
  18. package/core/types/playerCamera.lua +123 -5
  19. package/core/types/playerColor.lua +4 -3
  20. package/core/types/sound.d.ts +18 -25
  21. package/core/types/sound.lua +113 -33
  22. package/core/types/tileCell.d.ts +11 -1
  23. package/core/types/tileCell.lua +97 -0
  24. package/core/types/timer.d.ts +9 -8
  25. package/core/types/timer.lua +45 -23
  26. package/core/types/unit.d.ts +5 -0
  27. package/core/types/unit.lua +5 -0
  28. package/core/util.d.ts +3 -1
  29. package/core/util.lua +127 -4
  30. package/decl/native.d.ts +1718 -964
  31. package/destroyable.d.ts +1 -0
  32. package/destroyable.lua +9 -0
  33. package/engine/behavior.d.ts +16 -3
  34. package/engine/behavior.lua +233 -73
  35. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  36. package/engine/behaviour/ability/always-enabled.lua +31 -0
  37. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  38. package/engine/behaviour/ability/apply-buff.lua +36 -4
  39. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  40. package/engine/behaviour/ability/damage.d.ts +43 -11
  41. package/engine/behaviour/ability/damage.lua +89 -39
  42. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  43. package/engine/behaviour/ability/emulate-impact.lua +44 -0
  44. package/engine/behaviour/ability/heal.d.ts +33 -6
  45. package/engine/behaviour/ability/heal.lua +89 -10
  46. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  47. package/engine/behaviour/ability/instant-impact.lua +4 -19
  48. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  49. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  50. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  51. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  52. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  53. package/engine/behaviour/ability/restore-mana.lua +29 -0
  54. package/engine/behaviour/ability.d.ts +30 -7
  55. package/engine/behaviour/ability.lua +162 -43
  56. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  57. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  58. package/engine/behaviour/unit.d.ts +46 -2
  59. package/engine/behaviour/unit.lua +290 -6
  60. package/engine/buff.d.ts +166 -57
  61. package/engine/buff.lua +766 -274
  62. package/engine/game-map.d.ts +7 -0
  63. package/engine/game-map.lua +32 -0
  64. package/engine/index.d.ts +2 -1
  65. package/engine/internal/ability.d.ts +27 -14
  66. package/engine/internal/ability.lua +168 -104
  67. package/engine/internal/item/ability.lua +162 -4
  68. package/engine/internal/item/fields.d.ts +12 -0
  69. package/engine/internal/item/fields.lua +33 -0
  70. package/engine/internal/item/owner-cache.d.ts +5 -0
  71. package/engine/internal/item/owner-cache.lua +4 -0
  72. package/engine/internal/item+owner.d.ts +2 -0
  73. package/engine/internal/item+owner.lua +37 -8
  74. package/engine/internal/item.d.ts +34 -18
  75. package/engine/internal/item.lua +308 -102
  76. package/engine/internal/mechanics/ability-duration.lua +1 -1
  77. package/engine/internal/mechanics/cast-ability.lua +6 -3
  78. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  79. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  80. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  81. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  82. package/engine/internal/misc/frame-coordinates.lua +21 -0
  83. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  84. package/engine/internal/misc/get-terrain-z.lua +11 -0
  85. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  86. package/engine/internal/misc/player-local-handle.lua +5 -0
  87. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  88. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  89. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  90. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  91. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  92. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  93. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  94. package/engine/internal/object-data/evasion-probability.lua +16 -0
  95. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  96. package/engine/internal/object-data/health-bonus.lua +16 -0
  97. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  98. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  99. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  100. package/engine/internal/object-data/mana-bonus.lua +16 -0
  101. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  102. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  103. package/engine/internal/unit/ability.d.ts +45 -1
  104. package/engine/internal/unit/ability.lua +142 -19
  105. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  106. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  107. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  108. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  109. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  110. package/engine/internal/unit/allowed-targets.lua +9 -1
  111. package/engine/internal/unit/appearance.d.ts +15 -0
  112. package/engine/internal/unit/appearance.lua +85 -0
  113. package/engine/internal/unit/attributes.d.ts +17 -0
  114. package/engine/internal/unit/attributes.lua +46 -0
  115. package/engine/internal/unit/bonus.d.ts +20 -2
  116. package/engine/internal/unit/bonus.lua +125 -9
  117. package/engine/internal/unit/buff.d.ts +2 -2
  118. package/engine/internal/unit/buff.lua +34 -19
  119. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  120. package/engine/internal/unit/equipment-inventory.lua +233 -0
  121. package/engine/internal/unit/expiration-timer.lua +1 -1
  122. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  123. package/engine/internal/unit/extended-inventory.lua +99 -0
  124. package/engine/internal/unit/fly-height.d.ts +7 -0
  125. package/engine/internal/unit/fly-height.lua +20 -0
  126. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  127. package/engine/internal/unit/ignore-events-items.lua +14 -0
  128. package/engine/internal/unit/interrupts.d.ts +12 -0
  129. package/engine/internal/unit/interrupts.lua +28 -0
  130. package/engine/internal/unit/inventory.d.ts +28 -0
  131. package/engine/internal/unit/inventory.lua +87 -0
  132. package/engine/internal/unit/item-container.d.ts +25 -0
  133. package/engine/internal/unit/item-container.lua +11 -0
  134. package/engine/internal/unit/item-order-events.d.ts +17 -0
  135. package/engine/internal/unit/item-order-events.lua +67 -0
  136. package/engine/internal/unit/item-slot.d.ts +27 -0
  137. package/engine/internal/unit/item-slot.lua +92 -0
  138. package/engine/internal/unit/main-selected.d.ts +13 -0
  139. package/engine/internal/unit/main-selected.lua +36 -0
  140. package/engine/internal/unit/order.d.ts +20 -0
  141. package/engine/internal/unit/order.lua +136 -0
  142. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  143. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  144. package/engine/internal/unit/range-event.d.ts +12 -0
  145. package/engine/internal/unit/range-event.lua +90 -0
  146. package/engine/internal/unit/scale.d.ts +7 -0
  147. package/engine/internal/unit/scale.lua +20 -0
  148. package/engine/internal/unit+ability.d.ts +2 -1
  149. package/engine/internal/unit+ability.lua +75 -5
  150. package/engine/internal/unit+bonus.lua +3 -3
  151. package/engine/internal/unit+damage.d.ts +11 -11
  152. package/engine/internal/unit+damage.lua +43 -14
  153. package/engine/internal/unit+rally.lua +9 -31
  154. package/engine/internal/unit+spellSteal.lua +1 -2
  155. package/engine/internal/unit+transport.lua +4 -10
  156. package/engine/internal/unit-missile-data.lua +58 -32
  157. package/engine/internal/unit-missile-launch.lua +70 -13
  158. package/engine/internal/unit.d.ts +57 -31
  159. package/engine/internal/unit.lua +466 -308
  160. package/engine/internal/utility.lua +12 -0
  161. package/engine/lightning.d.ts +12 -5
  162. package/engine/lightning.lua +48 -14
  163. package/engine/local-client.d.ts +35 -2
  164. package/engine/local-client.lua +367 -15
  165. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  166. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  167. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  168. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  169. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  170. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  171. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  172. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  173. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  174. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  175. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  176. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  177. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  178. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  179. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  180. package/engine/object-data/auxiliary/item-class.lua +2 -0
  181. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  182. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  183. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  184. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  185. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  186. package/engine/object-data/auxiliary/order-type.lua +2 -0
  187. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  188. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  189. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  190. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  191. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  192. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  193. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  194. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  195. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  196. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  197. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  198. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  199. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  200. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  201. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  202. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  204. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  205. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  206. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  207. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  208. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  209. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  210. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  211. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  212. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  213. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  214. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  215. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  216. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  217. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  218. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  219. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  220. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  221. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  222. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  223. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  224. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  225. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  226. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  227. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  228. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  230. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  232. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  233. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  234. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  235. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  236. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  237. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  238. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  239. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  240. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  241. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  242. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  243. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  244. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  245. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  246. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  247. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  248. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  249. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  250. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  251. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  252. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  253. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  254. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  255. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  256. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  257. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  258. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  259. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  260. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  261. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  262. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  263. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  264. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  265. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  266. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  267. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  268. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  269. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  270. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  271. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  272. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  273. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  274. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  275. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  276. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  277. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  278. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  279. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  280. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  281. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  282. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  283. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  284. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  285. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  286. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  287. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  288. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  289. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  290. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  291. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  292. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  293. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  294. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  295. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  296. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  297. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  298. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  299. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  300. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  301. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  302. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  303. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  304. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  305. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  306. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  307. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  308. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  309. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  310. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  311. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  312. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  313. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  314. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  315. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  316. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  317. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  318. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  319. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  320. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  321. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  322. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  323. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  324. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  325. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  326. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  327. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  328. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  329. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  330. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  331. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  332. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  333. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  334. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  335. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  336. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  337. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  338. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  339. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  340. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  341. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  342. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  343. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  344. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  345. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  346. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  347. package/engine/object-data/entry/ability-type/web.lua +52 -0
  348. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  349. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  350. package/engine/object-data/entry/ability-type.d.ts +41 -20
  351. package/engine/object-data/entry/ability-type.lua +337 -44
  352. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  353. package/engine/object-data/entry/buff-type.d.ts +10 -12
  354. package/engine/object-data/entry/buff-type.lua +39 -29
  355. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  356. package/engine/object-data/entry/destructible-type.lua +181 -0
  357. package/engine/object-data/entry/item-type.d.ts +32 -3
  358. package/engine/object-data/entry/item-type.lua +177 -2
  359. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  360. package/engine/object-data/entry/lightning-type.lua +1 -1
  361. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  362. package/engine/object-data/entry/sound-preset.lua +140 -0
  363. package/engine/object-data/entry/unit-type.d.ts +71 -6
  364. package/engine/object-data/entry/unit-type.lua +592 -93
  365. package/engine/object-data/entry/upgrade.d.ts +2 -2
  366. package/engine/object-data/entry/upgrade.lua +4 -4
  367. package/engine/object-data/entry.d.ts +21 -14
  368. package/engine/object-data/entry.lua +68 -32
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  370. package/engine/object-field/ability.d.ts +28 -5
  371. package/engine/object-field/ability.lua +61 -7
  372. package/engine/object-field/item.d.ts +22 -0
  373. package/engine/object-field/item.lua +118 -0
  374. package/engine/object-field/unit.d.ts +72 -3
  375. package/engine/object-field/unit.lua +268 -7
  376. package/engine/object-field.d.ts +26 -7
  377. package/engine/object-field.lua +362 -117
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +21 -0
  380. package/engine/standard/entries/ability-type.d.ts +3102 -7
  381. package/engine/standard/entries/ability-type.lua +0 -6
  382. package/engine/standard/entries/buff-type.d.ts +48 -0
  383. package/engine/standard/entries/buff-type.lua +46 -0
  384. package/engine/standard/entries/item-type.d.ts +1299 -0
  385. package/engine/standard/entries/item-type.lua +2 -0
  386. package/engine/standard/entries/lightning-type.d.ts +42 -15
  387. package/engine/standard/entries/lightning-type.lua +0 -14
  388. package/engine/standard/entries/sound-preset.d.ts +10 -0
  389. package/engine/standard/entries/sound-preset.lua +10 -0
  390. package/engine/standard/entries/unit-type.d.ts +5 -0
  391. package/engine/standard/entries/unit-type.lua +5 -0
  392. package/engine/standard/fields/ability.d.ts +4 -2
  393. package/engine/standard/fields/ability.lua +4 -2
  394. package/engine/standard/fields/item.d.ts +4 -0
  395. package/engine/standard/fields/item.lua +6 -0
  396. package/engine/standard/fields/unit.d.ts +12 -0
  397. package/engine/standard/fields/unit.lua +20 -0
  398. package/engine/synchronization.d.ts +11 -0
  399. package/engine/synchronization.lua +77 -0
  400. package/engine/text-tag.d.ts +36 -2
  401. package/engine/text-tag.lua +250 -10
  402. package/engine/unit.d.ts +13 -0
  403. package/engine/unit.lua +13 -0
  404. package/event.d.ts +1 -1
  405. package/index.d.ts +1 -0
  406. package/index.lua +1 -0
  407. package/lualib_bundle.lua +8 -3
  408. package/math.d.ts +2 -0
  409. package/math.lua +14 -0
  410. package/net/socket.d.ts +7 -1
  411. package/net/socket.lua +45 -4
  412. package/network.d.ts +1 -0
  413. package/network.lua +28 -3
  414. package/objutil/buff.lua +13 -12
  415. package/objutil/object.lua +1 -1
  416. package/objutil/unit.lua +8 -0
  417. package/operation.d.ts +8 -1
  418. package/operation.lua +38 -18
  419. package/package.json +3 -23
  420. package/patch-lua.d.ts +0 -0
  421. package/patch-lua.lua +25 -0
  422. package/patch-lualib.lua +1 -1
  423. package/property.d.ts +55 -0
  424. package/property.lua +374 -0
  425. package/utility/arrays.d.ts +11 -1
  426. package/utility/arrays.lua +57 -3
  427. package/utility/callback-array.d.ts +17 -0
  428. package/utility/callback-array.lua +61 -0
  429. package/utility/functions.d.ts +8 -0
  430. package/utility/functions.lua +13 -0
  431. package/utility/lazy.d.ts +2 -0
  432. package/utility/lazy.lua +14 -0
  433. package/utility/linked-map.d.ts +35 -0
  434. package/utility/linked-map.lua +107 -0
  435. package/utility/linked-set.d.ts +16 -3
  436. package/utility/linked-set.lua +54 -3
  437. package/utility/lua-maps.d.ts +15 -2
  438. package/utility/lua-maps.lua +53 -2
  439. package/utility/lua-sets.d.ts +2 -0
  440. package/utility/lua-sets.lua +7 -0
  441. package/utility/random.d.ts +102 -0
  442. package/utility/random.lua +273 -0
  443. package/utility/records.lua +20 -1
  444. package/utility/reflection.lua +11 -7
  445. package/utility/types.d.ts +4 -0
  446. package/utility/unordered-map.d.ts +27 -0
  447. package/utility/unordered-map.lua +99 -0
  448. package/core/mapbounds.d.ts +0 -8
  449. package/core/mapbounds.lua +0 -12
  450. package/core/types/order.d.ts +0 -25
  451. package/core/types/order.lua +0 -55
  452. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  453. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  454. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  455. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,33 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class RighteousFuryAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Target Intersect Radius */
7
+ get targetIntersectRadius(): number[];
8
+ set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Dash Speed */
10
+ get dashSpeed(): number[];
11
+ set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Dash Damage */
13
+ get dashDamage(): number[];
14
+ set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Bonus Critical Strike */
16
+ get bonusCriticalStrike(): number[];
17
+ set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Normal - Bonus Critical Strike Duration */
19
+ get bonusCriticalStrikeDuration(): number[];
20
+ set bonusCriticalStrikeDuration(bonusCriticalStrikeDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** Hero - Bonus Critical Strike Duration */
22
+ get bonusCriticalStrikeHeroDuration(): number[];
23
+ set bonusCriticalStrikeHeroDuration(bonusCriticalStrikeHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Remove Buffs On Ability Start */
25
+ get removesBuffsOnStart(): boolean[];
26
+ set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
27
+ /** Movement Speed Slow */
28
+ get movementSpeedSlowFactor(): number[];
29
+ set movementSpeedSlowFactor(movementSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
30
+ /** Attack Speed Slow */
31
+ get attackSpeedSlowFactor(): number[];
32
+ set attackSpeedSlowFactor(attackSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
33
+ }
@@ -0,0 +1,130 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RighteousFuryAbilityType = __TS__Class()
9
+ local RighteousFuryAbilityType = ____exports.RighteousFuryAbilityType
10
+ RighteousFuryAbilityType.name = "RighteousFuryAbilityType"
11
+ __TS__ClassExtends(RighteousFuryAbilityType, AbilityType)
12
+ RighteousFuryAbilityType.BASE_ID = fourCC("ANcp")
13
+ __TS__SetDescriptor(
14
+ RighteousFuryAbilityType.prototype,
15
+ "targetIntersectRadius",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("chra")
19
+ end,
20
+ set = function(self, targetIntersectRadius)
21
+ self:setNumberLevelField("chra", targetIntersectRadius)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ RighteousFuryAbilityType.prototype,
28
+ "dashSpeed",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("chr1")
32
+ end,
33
+ set = function(self, dashSpeed)
34
+ self:setNumberLevelField("chr1", dashSpeed)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ RighteousFuryAbilityType.prototype,
41
+ "dashDamage",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("chr2")
45
+ end,
46
+ set = function(self, dashDamage)
47
+ self:setNumberLevelField("chr2", dashDamage)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ RighteousFuryAbilityType.prototype,
54
+ "bonusCriticalStrike",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("chr3")
58
+ end,
59
+ set = function(self, bonusCriticalStrike)
60
+ self:setNumberLevelField("chr3", bonusCriticalStrike)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ RighteousFuryAbilityType.prototype,
67
+ "bonusCriticalStrikeDuration",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("chr4")
71
+ end,
72
+ set = function(self, bonusCriticalStrikeDuration)
73
+ self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ RighteousFuryAbilityType.prototype,
80
+ "bonusCriticalStrikeHeroDuration",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("chr5")
84
+ end,
85
+ set = function(self, bonusCriticalStrikeHeroDuration)
86
+ self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ RighteousFuryAbilityType.prototype,
93
+ "removesBuffsOnStart",
94
+ {
95
+ get = function(self)
96
+ return self:getBooleanLevelField("chr6")
97
+ end,
98
+ set = function(self, removesBuffsOnStart)
99
+ self:setBooleanLevelField("chr6", removesBuffsOnStart)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ __TS__SetDescriptor(
105
+ RighteousFuryAbilityType.prototype,
106
+ "movementSpeedSlowFactor",
107
+ {
108
+ get = function(self)
109
+ return self:getNumberLevelField("nrf3")
110
+ end,
111
+ set = function(self, movementSpeedSlowFactor)
112
+ self:setNumberLevelField("nrf3", movementSpeedSlowFactor)
113
+ end
114
+ },
115
+ true
116
+ )
117
+ __TS__SetDescriptor(
118
+ RighteousFuryAbilityType.prototype,
119
+ "attackSpeedSlowFactor",
120
+ {
121
+ get = function(self)
122
+ return self:getNumberLevelField("nrf4")
123
+ end,
124
+ set = function(self, attackSpeedSlowFactor)
125
+ self:setNumberLevelField("nrf4", attackSpeedSlowFactor)
126
+ end
127
+ },
128
+ true
129
+ )
130
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SacredAuraAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** % Magic Resist Increase for Allies */
7
+ get allyMagicResistanceIncreaseFactor(): number[];
8
+ set allyMagicResistanceIncreaseFactor(allyMagicResistanceIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** % Healing Increase for Allies */
10
+ get allyHealingIncreasePercentage(): number[];
11
+ set allyHealingIncreasePercentage(allyHealingIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** % Cooldown Reduction Increase for Allies */
13
+ get allyCooldownReductionIncreaseFactor(): number[];
14
+ set allyCooldownReductionIncreaseFactor(allyCooldownReductionIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** % Magic Resist Decrease for Enemies */
16
+ get enemyMagicResistanceDecreaseFactor(): number[];
17
+ set enemyMagicResistanceDecreaseFactor(enemyMagicResistanceDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** % Healing Decrease for Enemies */
19
+ get enemyHealingDecreaseFactor(): number[];
20
+ set enemyHealingDecreaseFactor(enemyHealingDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** % Cooldown Increase for Enemies */
22
+ get enemyCooldownIncreaseFactor(): number[];
23
+ set enemyCooldownIncreaseFactor(enemyCooldownIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Flat Mana Regen for Allies */
25
+ get allyFlatManaRegeneration(): number[];
26
+ set allyFlatManaRegeneration(allyFlatManaRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
27
+ }
@@ -0,0 +1,104 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SacredAuraAbilityType = __TS__Class()
9
+ local SacredAuraAbilityType = ____exports.SacredAuraAbilityType
10
+ SacredAuraAbilityType.name = "SacredAuraAbilityType"
11
+ __TS__ClassExtends(SacredAuraAbilityType, AbilityType)
12
+ SacredAuraAbilityType.BASE_ID = fourCC("AHas")
13
+ __TS__SetDescriptor(
14
+ SacredAuraAbilityType.prototype,
15
+ "allyMagicResistanceIncreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hsa1")
19
+ end,
20
+ set = function(self, allyMagicResistanceIncreaseFactor)
21
+ self:setNumberLevelField("hsa1", allyMagicResistanceIncreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SacredAuraAbilityType.prototype,
28
+ "allyHealingIncreasePercentage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hsa2")
32
+ end,
33
+ set = function(self, allyHealingIncreasePercentage)
34
+ self:setNumberLevelField("hsa2", allyHealingIncreasePercentage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SacredAuraAbilityType.prototype,
41
+ "allyCooldownReductionIncreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hsa3")
45
+ end,
46
+ set = function(self, allyCooldownReductionIncreaseFactor)
47
+ self:setNumberLevelField("hsa3", allyCooldownReductionIncreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ SacredAuraAbilityType.prototype,
54
+ "enemyMagicResistanceDecreaseFactor",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hsa4")
58
+ end,
59
+ set = function(self, enemyMagicResistanceDecreaseFactor)
60
+ self:setNumberLevelField("hsa4", enemyMagicResistanceDecreaseFactor)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ SacredAuraAbilityType.prototype,
67
+ "enemyHealingDecreaseFactor",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("hsa5")
71
+ end,
72
+ set = function(self, enemyHealingDecreaseFactor)
73
+ self:setNumberLevelField("hsa5", enemyHealingDecreaseFactor)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ SacredAuraAbilityType.prototype,
80
+ "enemyCooldownIncreaseFactor",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("hsa6")
84
+ end,
85
+ set = function(self, enemyCooldownIncreaseFactor)
86
+ self:setNumberLevelField("hsa6", enemyCooldownIncreaseFactor)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ SacredAuraAbilityType.prototype,
93
+ "allyFlatManaRegeneration",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("hsa7")
97
+ end,
98
+ set = function(self, allyFlatManaRegeneration)
99
+ self:setNumberLevelField("hsa7", allyFlatManaRegeneration)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ return ____exports
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
7
7
  set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
8
8
  get maximumTotalDamage(): number[];
9
9
  set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get distance(): number[];
11
+ set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get finalAreaOfEffect(): number[];
13
+ set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
10
14
  }
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
36
36
  },
37
37
  true
38
38
  )
39
+ __TS__SetDescriptor(
40
+ ShockWaveAbilityType.prototype,
41
+ "distance",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Osh3")
45
+ end,
46
+ set = function(self, distance)
47
+ self:setNumberLevelField("Osh3", distance)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ ShockWaveAbilityType.prototype,
54
+ "finalAreaOfEffect",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Osh4")
58
+ end,
59
+ set = function(self, finalAreaOfEffect)
60
+ self:setNumberLevelField("Osh4", finalAreaOfEffect)
61
+ end
62
+ },
63
+ true
64
+ )
39
65
  return ____exports
@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
9
9
  set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
10
  get attackSpeedDecreaseFactor(): number[];
11
11
  set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get isDamageStacking(): boolean[];
13
+ set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
14
+ get isMovementSpeedFactorStacking(): boolean[];
15
+ set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
16
+ get isAttackSpeedFactorStacking(): boolean[];
17
+ set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
18
+ get isAbleToKill(): boolean[];
19
+ set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
20
+ private setOption;
21
+ private getOption;
12
22
  }
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
9
9
  local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
10
10
  SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
11
11
  __TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
12
+ function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
13
+ self:setFlagLevelFieldValue("Spo4", option, supplier)
14
+ end
15
+ function SlowPoisonAbilityType.prototype.getOption(self, option)
16
+ return self:getFlagLevelFieldValue("Spo4", option)
17
+ end
12
18
  SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
13
19
  __TS__SetDescriptor(
14
20
  SlowPoisonAbilityType.prototype,
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
49
55
  },
50
56
  true
51
57
  )
58
+ __TS__SetDescriptor(
59
+ SlowPoisonAbilityType.prototype,
60
+ "isDamageStacking",
61
+ {
62
+ get = function(self)
63
+ return self:getOption(1)
64
+ end,
65
+ set = function(self, isDamageStacking)
66
+ self:setOption(1, isDamageStacking)
67
+ end
68
+ },
69
+ true
70
+ )
71
+ __TS__SetDescriptor(
72
+ SlowPoisonAbilityType.prototype,
73
+ "isMovementSpeedFactorStacking",
74
+ {
75
+ get = function(self)
76
+ return self:getOption(2)
77
+ end,
78
+ set = function(self, isMovementSpeedFactorStacking)
79
+ self:setOption(2, isMovementSpeedFactorStacking)
80
+ end
81
+ },
82
+ true
83
+ )
84
+ __TS__SetDescriptor(
85
+ SlowPoisonAbilityType.prototype,
86
+ "isAttackSpeedFactorStacking",
87
+ {
88
+ get = function(self)
89
+ return self:getOption(4)
90
+ end,
91
+ set = function(self, isAttackSpeedFactorStacking)
92
+ self:setOption(4, isAttackSpeedFactorStacking)
93
+ end
94
+ },
95
+ true
96
+ )
97
+ __TS__SetDescriptor(
98
+ SlowPoisonAbilityType.prototype,
99
+ "isAbleToKill",
100
+ {
101
+ get = function(self)
102
+ return self:getOption(8)
103
+ end,
104
+ set = function(self, isAbleToKill)
105
+ self:setOption(8, isAbleToKill)
106
+ end
107
+ },
108
+ true
109
+ )
52
110
  return ____exports
@@ -0,0 +1,22 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ /** Firelord's Soul Burn (`ANso`). */
5
+ export declare class SoulBurnAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ /** Damage Amount */
8
+ get damageAmount(): number[];
9
+ set damageAmount(damageAmount: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ /** Damage Period */
11
+ get damagePeriod(): number[];
12
+ set damagePeriod(damagePeriod: ObjectDataEntryLevelFieldValueSupplier<number>);
13
+ /** Damage Penalty */
14
+ get damagePenalty(): number[];
15
+ set damagePenalty(damagePenalty: ObjectDataEntryLevelFieldValueSupplier<number>);
16
+ /** Movement Speed Reduction (%) */
17
+ get movementSpeedReductionFactor(): number[];
18
+ set movementSpeedReductionFactor(movementSpeedReductionFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
19
+ /** Attack Speed Reduction (%) */
20
+ get attackSpeedReductionFactor(): number[];
21
+ set attackSpeedReductionFactor(attackSpeedReductionFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
22
+ }
@@ -0,0 +1,79 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ --- Firelord's Soul Burn (`ANso`).
9
+ ____exports.SoulBurnAbilityType = __TS__Class()
10
+ local SoulBurnAbilityType = ____exports.SoulBurnAbilityType
11
+ SoulBurnAbilityType.name = "SoulBurnAbilityType"
12
+ __TS__ClassExtends(SoulBurnAbilityType, AbilityType)
13
+ SoulBurnAbilityType.BASE_ID = fourCC("ANso")
14
+ __TS__SetDescriptor(
15
+ SoulBurnAbilityType.prototype,
16
+ "damageAmount",
17
+ {
18
+ get = function(self)
19
+ return self:getNumberLevelField("Nso1")
20
+ end,
21
+ set = function(self, damageAmount)
22
+ self:setNumberLevelField("Nso1", damageAmount)
23
+ end
24
+ },
25
+ true
26
+ )
27
+ __TS__SetDescriptor(
28
+ SoulBurnAbilityType.prototype,
29
+ "damagePeriod",
30
+ {
31
+ get = function(self)
32
+ return self:getNumberLevelField("Nso2")
33
+ end,
34
+ set = function(self, damagePeriod)
35
+ self:setNumberLevelField("Nso2", damagePeriod)
36
+ end
37
+ },
38
+ true
39
+ )
40
+ __TS__SetDescriptor(
41
+ SoulBurnAbilityType.prototype,
42
+ "damagePenalty",
43
+ {
44
+ get = function(self)
45
+ return self:getNumberLevelField("Nso3")
46
+ end,
47
+ set = function(self, damagePenalty)
48
+ self:setNumberLevelField("Nso3", damagePenalty)
49
+ end
50
+ },
51
+ true
52
+ )
53
+ __TS__SetDescriptor(
54
+ SoulBurnAbilityType.prototype,
55
+ "movementSpeedReductionFactor",
56
+ {
57
+ get = function(self)
58
+ return self:getNumberLevelField("Nso4")
59
+ end,
60
+ set = function(self, movementSpeedReductionFactor)
61
+ self:setNumberLevelField("Nso4", movementSpeedReductionFactor)
62
+ end
63
+ },
64
+ true
65
+ )
66
+ __TS__SetDescriptor(
67
+ SoulBurnAbilityType.prototype,
68
+ "attackSpeedReductionFactor",
69
+ {
70
+ get = function(self)
71
+ return self:getNumberLevelField("Nso5")
72
+ end,
73
+ set = function(self, attackSpeedReductionFactor)
74
+ self:setNumberLevelField("Nso5", attackSpeedReductionFactor)
75
+ end
76
+ },
77
+ true
78
+ )
79
+ return ____exports
@@ -0,0 +1,30 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SoulLanternAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Ally Mana Per Second */
7
+ get allyManaPerSecond(): number[];
8
+ set allyManaPerSecond(allyManaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Ally Healing Per Second */
10
+ get allyHealingPerSecond(): number[];
11
+ set allyHealingPerSecond(allyHealingPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Ally Spell Resist Percent */
13
+ get allySpellResistancePercentage(): number[];
14
+ set allySpellResistancePercentage(allySpellResistancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Ally Spell Amp Percent */
16
+ get allySpellAmpPercentage(): number[];
17
+ set allySpellAmpPercentage(allySpellAmpPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Ally Spell Crit Hit Percent */
19
+ get allySpellCriticalHitPercentage(): number[];
20
+ set allySpellCriticalHitPercentage(allySpellCriticalHitPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** Ally Movement Speed Percent */
22
+ get allyMovementSpeedPercentage(): number[];
23
+ set allyMovementSpeedPercentage(allyMovementSpeedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Enemy Mana Per Second */
25
+ get enemyManaPerSecond(): number[];
26
+ set enemyManaPerSecond(enemyManaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
27
+ /** Enemy Damage Per Second */
28
+ get enemyDamagePerSecond(): number[];
29
+ set enemyDamagePerSecond(enemyDamagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
30
+ }
@@ -0,0 +1,117 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SoulLanternAbilityType = __TS__Class()
9
+ local SoulLanternAbilityType = ____exports.SoulLanternAbilityType
10
+ SoulLanternAbilityType.name = "SoulLanternAbilityType"
11
+ __TS__ClassExtends(SoulLanternAbilityType, AbilityType)
12
+ SoulLanternAbilityType.BASE_ID = fourCC("AUla")
13
+ __TS__SetDescriptor(
14
+ SoulLanternAbilityType.prototype,
15
+ "allyManaPerSecond",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("ula1")
19
+ end,
20
+ set = function(self, allyManaPerSecond)
21
+ self:setNumberLevelField("ula1", allyManaPerSecond)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SoulLanternAbilityType.prototype,
28
+ "allyHealingPerSecond",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("ula2")
32
+ end,
33
+ set = function(self, allyHealingPerSecond)
34
+ self:setNumberLevelField("ula2", allyHealingPerSecond)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SoulLanternAbilityType.prototype,
41
+ "allySpellResistancePercentage",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("ula3")
45
+ end,
46
+ set = function(self, allySpellResistancePercentage)
47
+ self:setNumberLevelField("ula3", allySpellResistancePercentage)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ SoulLanternAbilityType.prototype,
54
+ "allySpellAmpPercentage",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("ula4")
58
+ end,
59
+ set = function(self, allySpellAmpPercentage)
60
+ self:setNumberLevelField("ula4", allySpellAmpPercentage)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ SoulLanternAbilityType.prototype,
67
+ "allySpellCriticalHitPercentage",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("ula5")
71
+ end,
72
+ set = function(self, allySpellCriticalHitPercentage)
73
+ self:setNumberLevelField("ula5", allySpellCriticalHitPercentage)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ SoulLanternAbilityType.prototype,
80
+ "allyMovementSpeedPercentage",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("ula6")
84
+ end,
85
+ set = function(self, allyMovementSpeedPercentage)
86
+ self:setNumberLevelField("ula6", allyMovementSpeedPercentage)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ SoulLanternAbilityType.prototype,
93
+ "enemyManaPerSecond",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("ula7")
97
+ end,
98
+ set = function(self, enemyManaPerSecond)
99
+ self:setNumberLevelField("ula7", enemyManaPerSecond)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ __TS__SetDescriptor(
105
+ SoulLanternAbilityType.prototype,
106
+ "enemyDamagePerSecond",
107
+ {
108
+ get = function(self)
109
+ return self:getNumberLevelField("ula8")
110
+ end,
111
+ set = function(self, enemyDamagePerSecond)
112
+ self:setNumberLevelField("ula8", enemyDamagePerSecond)
113
+ end
114
+ },
115
+ true
116
+ )
117
+ return ____exports