warscript 0.0.1-dev.bb34489 → 0.0.1-dev.bc4cd10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +9 -0
- package/core/types/frame.lua +193 -23
- package/core/types/handle.lua +11 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +16 -3
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +30 -7
- package/engine/behaviour/ability.lua +162 -43
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +46 -2
- package/engine/behaviour/unit.lua +290 -6
- package/engine/buff.d.ts +166 -57
- package/engine/buff.lua +766 -274
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +27 -14
- package/engine/internal/ability.lua +168 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +142 -19
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +20 -2
- package/engine/internal/unit/bonus.lua +125 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +57 -31
- package/engine/internal/unit.lua +466 -308
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +41 -20
- package/engine/object-data/entry/ability-type.lua +337 -44
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +32 -3
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +71 -6
- package/engine/object-data/entry/unit-type.lua +592 -93
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +21 -14
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +61 -7
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +362 -117
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +4 -2
- package/engine/standard/fields/ability.lua +4 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +13 -0
- package/engine/unit.lua +13 -0
- package/event.d.ts +1 -1
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +8 -3
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/buff.lua +13 -12
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/utility/arrays.d.ts +11 -1
- package/utility/arrays.lua +57 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +16 -3
- package/utility/linked-set.lua +54 -3
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import type { Unit } from "../../engine/internal/unit";
|
|
2
3
|
export declare class PlayerCamera {
|
|
3
4
|
private readonly player;
|
|
4
5
|
private readonly isLocal;
|
|
@@ -28,5 +29,6 @@ export declare class PlayerCamera {
|
|
|
28
29
|
get roll(): number;
|
|
29
30
|
set roll(v: number);
|
|
30
31
|
reset(): void;
|
|
32
|
+
static isUnitInView(unit: Unit): boolean;
|
|
31
33
|
static of(player: jplayer): PlayerCamera;
|
|
32
34
|
}
|
|
@@ -3,33 +3,52 @@ local __TS__Class = ____lualib.__TS__Class
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
5
|
local ____exports = {}
|
|
6
|
+
local ____timer = require("core.types.timer")
|
|
7
|
+
local Timer = ____timer.Timer
|
|
8
|
+
local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
|
|
9
|
+
local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
|
|
10
|
+
local ____preconditions = require("utility.preconditions")
|
|
11
|
+
local check = ____preconditions.check
|
|
12
|
+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
|
|
13
|
+
local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
|
|
14
|
+
local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
|
|
15
|
+
local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
|
|
16
|
+
local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
|
|
17
|
+
local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
|
|
6
18
|
local getHandleId = GetHandleId
|
|
7
19
|
local setCameraField = SetCameraField
|
|
8
20
|
local getCameraField = GetCameraField
|
|
9
21
|
local setCameraPosition = SetCameraPosition
|
|
22
|
+
local getCameraEyePositionX = GetCameraEyePositionX
|
|
23
|
+
local getCameraEyePositionY = GetCameraEyePositionY
|
|
24
|
+
local getCameraEyePositionZ = GetCameraEyePositionZ
|
|
10
25
|
local getCameraTargetPositionX = GetCameraTargetPositionX
|
|
11
26
|
local getCameraTargetPositionY = GetCameraTargetPositionY
|
|
12
27
|
local resetToGameCamera = ResetToGameCamera
|
|
28
|
+
local cos = math.cos
|
|
13
29
|
local deg = math.deg
|
|
14
|
-
local
|
|
30
|
+
local sin = math.sin
|
|
31
|
+
local sqrt = math.sqrt
|
|
15
32
|
local memoized = {}
|
|
16
33
|
____exports.PlayerCamera = __TS__Class()
|
|
17
34
|
local PlayerCamera = ____exports.PlayerCamera
|
|
18
35
|
PlayerCamera.name = "PlayerCamera"
|
|
19
36
|
function PlayerCamera.prototype.____constructor(self, player)
|
|
20
37
|
local id = getHandleId(player)
|
|
21
|
-
|
|
22
|
-
error("Double-constructor run player camera!")
|
|
23
|
-
end
|
|
38
|
+
check(memoized[id] == nil)
|
|
24
39
|
memoized[id] = self
|
|
25
40
|
self.player = player
|
|
26
|
-
self.isLocal = player ==
|
|
41
|
+
self.isLocal = player == PLAYER_LOCAL_HANDLE
|
|
27
42
|
end
|
|
28
43
|
function PlayerCamera.prototype.reset(self)
|
|
29
44
|
if self.isLocal then
|
|
30
45
|
resetToGameCamera(0)
|
|
31
46
|
end
|
|
32
47
|
end
|
|
48
|
+
function PlayerCamera.isUnitInView(self, unit)
|
|
49
|
+
local ____, ____, isInView = ____exports.worldCoordinatesToFrame(unit.x, unit.y, unit.z)
|
|
50
|
+
return isInView
|
|
51
|
+
end
|
|
33
52
|
function PlayerCamera.of(self, player)
|
|
34
53
|
return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
|
|
35
54
|
end
|
|
@@ -159,4 +178,103 @@ __TS__SetDescriptor(
|
|
|
159
178
|
},
|
|
160
179
|
true
|
|
161
180
|
)
|
|
181
|
+
local cameraEyeX = 0
|
|
182
|
+
local cameraEyeY = 0
|
|
183
|
+
local cameraEyeZ = 0
|
|
184
|
+
local cameraAngleOfAttack = 0
|
|
185
|
+
local cameraAngleOfAttackCos = 0
|
|
186
|
+
local cameraAngleOfAttackSin = 0
|
|
187
|
+
local cameraRotation = 0
|
|
188
|
+
local cameraRotationCos = 0
|
|
189
|
+
local cameraRotationSin = 0
|
|
190
|
+
local cameraAngleOfAttackCosRotationCos = 0
|
|
191
|
+
local cameraAngleOfAttackCosRotationSin = 0
|
|
192
|
+
local cameraAngleOfAttackSinRotationCos = 0
|
|
193
|
+
local cameraAngleOfAttackSinRotationSin = 0
|
|
194
|
+
local yCenterScreenShift = 0
|
|
195
|
+
local scaleFactor = 0
|
|
196
|
+
local frameMinX = 0
|
|
197
|
+
local frameMaxX = 0
|
|
198
|
+
local isCameraViewPrecalculated = false
|
|
199
|
+
local function precalculateCameraView()
|
|
200
|
+
cameraEyeX = getCameraEyePositionX()
|
|
201
|
+
cameraEyeY = getCameraEyePositionY()
|
|
202
|
+
cameraEyeZ = getCameraEyePositionZ()
|
|
203
|
+
cameraAngleOfAttack = getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)
|
|
204
|
+
cameraAngleOfAttackCos = cos(cameraAngleOfAttack)
|
|
205
|
+
cameraAngleOfAttackSin = sin(cameraAngleOfAttack)
|
|
206
|
+
cameraRotation = getCameraField(CAMERA_FIELD_ROTATION)
|
|
207
|
+
cameraRotationCos = cos(cameraRotation)
|
|
208
|
+
cameraRotationSin = sin(cameraRotation)
|
|
209
|
+
cameraAngleOfAttackCosRotationCos = cameraAngleOfAttackCos * cameraRotationCos
|
|
210
|
+
cameraAngleOfAttackCosRotationSin = cameraAngleOfAttackCos * cameraRotationSin
|
|
211
|
+
cameraAngleOfAttackSinRotationCos = cameraAngleOfAttackSin * cameraRotationCos
|
|
212
|
+
cameraAngleOfAttackSinRotationSin = cameraAngleOfAttackSin * cameraRotationSin
|
|
213
|
+
yCenterScreenShift = 0.1284 * cameraAngleOfAttackCos
|
|
214
|
+
local cameraFieldOfView = getCameraField(CAMERA_FIELD_FIELD_OF_VIEW)
|
|
215
|
+
scaleFactor = 0.0524 * cameraFieldOfView ^ 3 - 0.0283 * cameraFieldOfView ^ 2 + 1.061 * cameraFieldOfView
|
|
216
|
+
frameMinX, frameMaxX = getFrameMinXMaxX()
|
|
217
|
+
isCameraViewPrecalculated = true
|
|
218
|
+
end
|
|
219
|
+
Timer.onPeriod[1 / 64]:addListener(
|
|
220
|
+
4,
|
|
221
|
+
function()
|
|
222
|
+
isCameraViewPrecalculated = false
|
|
223
|
+
end
|
|
224
|
+
)
|
|
225
|
+
---
|
|
226
|
+
-- @internal For use by internal systems only.
|
|
227
|
+
____exports.worldCoordinatesToFrame = function(x, y, z)
|
|
228
|
+
if not isCameraViewPrecalculated then
|
|
229
|
+
precalculateCameraView()
|
|
230
|
+
end
|
|
231
|
+
local dx = x - cameraEyeX
|
|
232
|
+
local dy = y - cameraEyeY
|
|
233
|
+
local dz = z - cameraEyeZ
|
|
234
|
+
local xPrime = scaleFactor * (-cameraAngleOfAttackCosRotationCos * dx - cameraAngleOfAttackCosRotationSin * dy - cameraAngleOfAttackSin * dz)
|
|
235
|
+
local frameX = 0.4 + (cameraRotationCos * dy - cameraRotationSin * dx) / xPrime
|
|
236
|
+
local frameY = 0.42625 - yCenterScreenShift + (cameraAngleOfAttackSinRotationCos * dx + cameraAngleOfAttackSinRotationSin * dy - cameraAngleOfAttackCos * dz) / xPrime
|
|
237
|
+
return frameX, frameY, xPrime < 0 and frameX >= frameMinX and frameX <= frameMaxX and frameY >= FRAME_MIN_Y and frameY <= FRAME_MAX_Y
|
|
238
|
+
end
|
|
239
|
+
---
|
|
240
|
+
-- @internal For use by internal systems only.
|
|
241
|
+
____exports.frameCoordinatesToWorld = function(x, y)
|
|
242
|
+
if not isCameraViewPrecalculated then
|
|
243
|
+
precalculateCameraView()
|
|
244
|
+
end
|
|
245
|
+
local a = (x - 0.4) * scaleFactor
|
|
246
|
+
local b = (0.42625 - yCenterScreenShift - y) * scaleFactor
|
|
247
|
+
local nx = 1 / sqrt(1 + a * a + b * b)
|
|
248
|
+
local ny = sqrt(1 - (1 + b * b) * nx * nx)
|
|
249
|
+
local nz = sqrt(1 - nx * nx - ny * ny)
|
|
250
|
+
if a > 0 then
|
|
251
|
+
ny = -ny
|
|
252
|
+
end
|
|
253
|
+
if b < 0 then
|
|
254
|
+
nz = -nz
|
|
255
|
+
end
|
|
256
|
+
local nxPrime = cameraAngleOfAttackCosRotationCos * nx - cameraRotationSin * ny + cameraAngleOfAttackSinRotationCos * nz
|
|
257
|
+
local nyPrime = cameraAngleOfAttackCosRotationSin * nx + cameraRotationCos * ny + cameraAngleOfAttackSinRotationSin * nz
|
|
258
|
+
local nzPrime = -cameraAngleOfAttackSin * nx + cameraAngleOfAttackCos * nz
|
|
259
|
+
local zGuess = getTerrainZ(cameraEyeX, cameraEyeY)
|
|
260
|
+
local xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
261
|
+
local yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
262
|
+
local zWorld = getTerrainZ(xGuess, yGuess)
|
|
263
|
+
local deltaZ = zWorld - zGuess
|
|
264
|
+
zGuess = zWorld
|
|
265
|
+
local zWorldOld = zWorld
|
|
266
|
+
local deltaZOld = deltaZ
|
|
267
|
+
local i = 0
|
|
268
|
+
while (deltaZ > 1 or deltaZ < -1) and i < 50 do
|
|
269
|
+
xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
270
|
+
yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
271
|
+
zWorld = getTerrainZ(xGuess, yGuess)
|
|
272
|
+
deltaZ = zWorld - zGuess
|
|
273
|
+
zGuess = (deltaZOld * zWorld - deltaZ * zWorldOld) / (deltaZOld - deltaZ)
|
|
274
|
+
zWorldOld = zWorld
|
|
275
|
+
deltaZOld = deltaZ
|
|
276
|
+
i = i + 1
|
|
277
|
+
end
|
|
278
|
+
return xGuess, yGuess, zWorld, i < 50
|
|
279
|
+
end
|
|
162
280
|
return ____exports
|
|
@@ -10,6 +10,7 @@ local ____color = require("core.types.color")
|
|
|
10
10
|
local Color = ____color.Color
|
|
11
11
|
local ____exception = require("exception")
|
|
12
12
|
local IllegalStateException = ____exception.IllegalStateException
|
|
13
|
+
local getHandleId = GetHandleId
|
|
13
14
|
local byId = {}
|
|
14
15
|
local byName = {}
|
|
15
16
|
____exports.PlayerColor = __TS__Class()
|
|
@@ -81,7 +82,7 @@ PlayerColor.data = util.contextFn(
|
|
|
81
82
|
PLAYER_COLOR_SNOW,
|
|
82
83
|
PLAYER_COLOR_EMERALD,
|
|
83
84
|
PLAYER_COLOR_PEANUT,
|
|
84
|
-
|
|
85
|
+
PLAYER_COLOR_BLACK
|
|
85
86
|
}
|
|
86
87
|
local rgbaColors = {
|
|
87
88
|
Color:of(255, 2, 2),
|
|
@@ -141,7 +142,7 @@ PlayerColor.data = util.contextFn(
|
|
|
141
142
|
do
|
|
142
143
|
local i = 0
|
|
143
144
|
while i < #handles do
|
|
144
|
-
data[
|
|
145
|
+
data[getHandleId(handles[i + 1])] = {rgba = rgbaColors[i + 1], name = names[i + 1]}
|
|
145
146
|
i = i + 1
|
|
146
147
|
end
|
|
147
148
|
end
|
|
@@ -172,7 +173,7 @@ PlayerColor.coal = ____exports.PlayerColor:of(PLAYER_COLOR_COAL)
|
|
|
172
173
|
PlayerColor.snow = ____exports.PlayerColor:of(PLAYER_COLOR_SNOW)
|
|
173
174
|
PlayerColor.emerald = ____exports.PlayerColor:of(PLAYER_COLOR_EMERALD)
|
|
174
175
|
PlayerColor.peanut = ____exports.PlayerColor:of(PLAYER_COLOR_PEANUT)
|
|
175
|
-
PlayerColor.black = ____exports.PlayerColor:of(
|
|
176
|
+
PlayerColor.black = ____exports.PlayerColor:of(PLAYER_COLOR_BLACK)
|
|
176
177
|
PlayerColor.all = {
|
|
177
178
|
____exports.PlayerColor.red,
|
|
178
179
|
____exports.PlayerColor.blue,
|
package/core/types/sound.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Handle, HandleDestructor } from "./handle";
|
|
3
3
|
import { Unit } from "./unit";
|
|
4
|
+
import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
|
|
4
5
|
export declare enum SoundChannel {
|
|
5
6
|
General = 0,
|
|
6
7
|
UnitSelection = 1,
|
|
@@ -18,16 +19,7 @@ export declare enum SoundChannel {
|
|
|
18
19
|
Birth = 13,
|
|
19
20
|
Fire = 14
|
|
20
21
|
}
|
|
21
|
-
export
|
|
22
|
-
Default = "DefaultEAXON",
|
|
23
|
-
Acknowledgements = "HeroAcksEAX",
|
|
24
|
-
Environment = "DoodadsEAX",
|
|
25
|
-
Drums = "KotoDrumsEAX",
|
|
26
|
-
Attacks = "CombatSoundsEAX",
|
|
27
|
-
Abilities = "SpellsEAX",
|
|
28
|
-
Missiles = "MissilesEAX"
|
|
29
|
-
}
|
|
30
|
-
export type SoundPreset = Readonly<{
|
|
22
|
+
export type SoundSettings = Readonly<{
|
|
31
23
|
channel?: SoundChannel;
|
|
32
24
|
eax?: SoundEax;
|
|
33
25
|
fadeInRate?: number;
|
|
@@ -36,34 +28,35 @@ export type SoundPreset = Readonly<{
|
|
|
36
28
|
volume?: number;
|
|
37
29
|
pitch?: number;
|
|
38
30
|
}>;
|
|
39
|
-
export type
|
|
31
|
+
export type Sound3DSettings = SoundSettings & Readonly<{
|
|
40
32
|
stopWhenOutOfRange?: boolean;
|
|
41
33
|
minDistance?: number;
|
|
42
34
|
maxDistance?: number;
|
|
43
35
|
distanceCutoff?: number;
|
|
44
36
|
}>;
|
|
45
|
-
export declare namespace
|
|
46
|
-
const UI:
|
|
47
|
-
const Music:
|
|
48
|
-
const Attack:
|
|
49
|
-
const Ability:
|
|
50
|
-
const AbilityLooping:
|
|
51
|
-
const Missile:
|
|
37
|
+
export declare namespace SoundSettings {
|
|
38
|
+
const UI: SoundSettings;
|
|
39
|
+
const Music: SoundSettings;
|
|
40
|
+
const Attack: Sound3DSettings;
|
|
41
|
+
const Ability: Sound3DSettings;
|
|
42
|
+
const AbilityLooping: Sound3DSettings;
|
|
43
|
+
const Missile: Sound3DSettings;
|
|
52
44
|
}
|
|
53
45
|
export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
54
46
|
private _volume?;
|
|
55
47
|
protected onDestroy(fadeOut?: boolean): HandleDestructor;
|
|
56
48
|
get volume(): number;
|
|
57
49
|
set volume(v: number);
|
|
58
|
-
start(milliseconds?: number): void;
|
|
50
|
+
start(milliseconds?: number, fadeIn?: boolean): void;
|
|
59
51
|
stop(fadeOut?: boolean): void;
|
|
60
52
|
restart(milliseconds?: number): void;
|
|
61
|
-
static play(fileName: string, preset:
|
|
62
|
-
static create(fileName: string, preset:
|
|
53
|
+
static play(fileName: string, preset: SoundSettings): void;
|
|
54
|
+
static create(fileName: string, preset: SoundSettings): Sound;
|
|
63
55
|
}
|
|
64
56
|
export declare class Sound3D extends Sound {
|
|
65
|
-
static playAtPosition(fileName: string, preset:
|
|
66
|
-
static playOnUnit(fileName: string, preset:
|
|
67
|
-
static
|
|
68
|
-
static
|
|
57
|
+
static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
|
|
58
|
+
static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
|
|
59
|
+
static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
|
|
60
|
+
static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
|
|
61
|
+
static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
|
|
69
62
|
}
|
package/core/types/sound.lua
CHANGED
|
@@ -5,21 +5,25 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local ____handle = require("core.types.handle")
|
|
7
7
|
local Handle = ____handle.Handle
|
|
8
|
+
local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
|
|
9
|
+
local SoundPreset = ____sound_2Dpreset.SoundPreset
|
|
10
|
+
local ____random = require("engine.random")
|
|
11
|
+
local randomInteger = ____random.randomInteger
|
|
12
|
+
local attachSoundToUnit = AttachSoundToUnit
|
|
8
13
|
local createSound = CreateSound
|
|
9
|
-
local
|
|
14
|
+
local createSoundFromLabel = CreateSoundFromLabel
|
|
15
|
+
local killSoundWhenDone = KillSoundWhenDone
|
|
10
16
|
local setSoundChannel = SetSoundChannel
|
|
17
|
+
local setSoundDistanceCutoff = SetSoundDistanceCutoff
|
|
18
|
+
local setSoundDistances = SetSoundDistances
|
|
19
|
+
local setSoundPitch = SetSoundPitch
|
|
20
|
+
local setSoundPlayPosition = SetSoundPlayPosition
|
|
11
21
|
local setSoundPosition = SetSoundPosition
|
|
12
22
|
local setSoundVolume = SetSoundVolume
|
|
13
|
-
local setSoundDistances = SetSoundDistances
|
|
14
|
-
local setSoundDistanceCutoff = SetSoundDistanceCutoff
|
|
15
|
-
local setSoundConeAngles = SetSoundConeAngles
|
|
16
|
-
local setSoundConeOrientation = SetSoundConeOrientation
|
|
17
23
|
local startSound = StartSound
|
|
18
|
-
local
|
|
24
|
+
local startSoundEx = StartSoundEx
|
|
19
25
|
local stopSound = StopSound
|
|
20
|
-
|
|
21
|
-
local killSoundWhenDone = KillSoundWhenDone
|
|
22
|
-
____exports.SoundChannel = SoundChannel or ({})
|
|
26
|
+
____exports.SoundChannel = ____exports.SoundChannel or ({})
|
|
23
27
|
____exports.SoundChannel.General = 0
|
|
24
28
|
____exports.SoundChannel[____exports.SoundChannel.General] = "General"
|
|
25
29
|
____exports.SoundChannel.UnitSelection = 1
|
|
@@ -50,29 +54,21 @@ ____exports.SoundChannel.Birth = 13
|
|
|
50
54
|
____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
|
|
51
55
|
____exports.SoundChannel.Fire = 14
|
|
52
56
|
____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
|
|
53
|
-
____exports.
|
|
54
|
-
|
|
55
|
-
____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
|
|
56
|
-
____exports.SoundEax.Environment = "DoodadsEAX"
|
|
57
|
-
____exports.SoundEax.Drums = "KotoDrumsEAX"
|
|
58
|
-
____exports.SoundEax.Attacks = "CombatSoundsEAX"
|
|
59
|
-
____exports.SoundEax.Abilities = "SpellsEAX"
|
|
60
|
-
____exports.SoundEax.Missiles = "MissilesEAX"
|
|
61
|
-
____exports.SoundPreset = {}
|
|
62
|
-
local SoundPreset = ____exports.SoundPreset
|
|
57
|
+
____exports.SoundSettings = {}
|
|
58
|
+
local SoundSettings = ____exports.SoundSettings
|
|
63
59
|
do
|
|
64
|
-
|
|
65
|
-
|
|
60
|
+
SoundSettings.UI = {channel = ____exports.SoundChannel.UI, eax = "DefaultEAXON", fadeInRate = 12700, fadeOutRate = 12700}
|
|
61
|
+
SoundSettings.Music = {
|
|
66
62
|
channel = ____exports.SoundChannel.Music,
|
|
67
|
-
eax =
|
|
63
|
+
eax = "DefaultEAXON",
|
|
68
64
|
fadeInRate = 12700,
|
|
69
65
|
fadeOutRate = 12700,
|
|
70
66
|
looping = true
|
|
71
67
|
}
|
|
72
|
-
|
|
73
|
-
|
|
68
|
+
SoundSettings.Attack = {channel = ____exports.SoundChannel.Combat, eax = "CombatSoundsEAX", fadeInRate = 10, fadeOutRate = 10}
|
|
69
|
+
SoundSettings.Ability = {
|
|
74
70
|
channel = ____exports.SoundChannel.Animations,
|
|
75
|
-
eax =
|
|
71
|
+
eax = "SpellsEAX",
|
|
76
72
|
stopWhenOutOfRange = true,
|
|
77
73
|
volume = 127,
|
|
78
74
|
fadeInRate = 1,
|
|
@@ -82,9 +78,9 @@ do
|
|
|
82
78
|
maxDistance = 3500,
|
|
83
79
|
distanceCutoff = 3000
|
|
84
80
|
}
|
|
85
|
-
|
|
81
|
+
SoundSettings.AbilityLooping = {
|
|
86
82
|
channel = ____exports.SoundChannel.Birth,
|
|
87
|
-
eax =
|
|
83
|
+
eax = "SpellsEAX",
|
|
88
84
|
looping = true,
|
|
89
85
|
stopWhenOutOfRange = true,
|
|
90
86
|
volume = 127,
|
|
@@ -95,9 +91,9 @@ do
|
|
|
95
91
|
maxDistance = 3000,
|
|
96
92
|
distanceCutoff = 3000
|
|
97
93
|
}
|
|
98
|
-
|
|
94
|
+
SoundSettings.Missile = {
|
|
99
95
|
channel = ____exports.SoundChannel.Animations,
|
|
100
|
-
eax =
|
|
96
|
+
eax = "MissilesEAX",
|
|
101
97
|
stopWhenOutOfRange = true,
|
|
102
98
|
volume = 127,
|
|
103
99
|
fadeInRate = 1,
|
|
@@ -108,6 +104,29 @@ do
|
|
|
108
104
|
distanceCutoff = 3000
|
|
109
105
|
}
|
|
110
106
|
end
|
|
107
|
+
local customSoundPresetDataByLabel = postcompile(function()
|
|
108
|
+
local customSoundPresetDataByLabel = {}
|
|
109
|
+
for ____, soundPreset in ipairs(SoundPreset:getAll()) do
|
|
110
|
+
if soundPreset.isCustom then
|
|
111
|
+
customSoundPresetDataByLabel[soundPreset.id] = {
|
|
112
|
+
filePaths = soundPreset.filePaths,
|
|
113
|
+
volume = soundPreset.volume,
|
|
114
|
+
pitch = soundPreset.pitch,
|
|
115
|
+
channel = soundPreset.channel,
|
|
116
|
+
minimumDistance = soundPreset.minimumDistance,
|
|
117
|
+
maximumDistance = soundPreset.maximumDistance,
|
|
118
|
+
distanceCutoff = soundPreset.distanceCutoff,
|
|
119
|
+
eax = soundPreset.eax
|
|
120
|
+
}
|
|
121
|
+
end
|
|
122
|
+
end
|
|
123
|
+
return customSoundPresetDataByLabel
|
|
124
|
+
end)
|
|
125
|
+
---
|
|
126
|
+
-- @internal For use by internal systems only.
|
|
127
|
+
____exports.isSoundLabelCustom = function(label)
|
|
128
|
+
return customSoundPresetDataByLabel[label] ~= nil
|
|
129
|
+
end
|
|
111
130
|
local function createPresetSound(fileName, preset)
|
|
112
131
|
local ____fileName_1 = fileName
|
|
113
132
|
local ____preset_looping_0 = preset.looping
|
|
@@ -121,7 +140,7 @@ local function createPresetSound(fileName, preset)
|
|
|
121
140
|
true,
|
|
122
141
|
preset.fadeInRate or 12700,
|
|
123
142
|
preset.fadeOutRate or 12700,
|
|
124
|
-
preset.eax or
|
|
143
|
+
preset.eax or "DefaultEAXON"
|
|
125
144
|
)
|
|
126
145
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
127
146
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -144,7 +163,7 @@ local function createPreset3DSound(fileName, preset)
|
|
|
144
163
|
____preset_stopWhenOutOfRange_3,
|
|
145
164
|
preset.fadeInRate or 12700,
|
|
146
165
|
preset.fadeOutRate or 12700,
|
|
147
|
-
preset.eax or
|
|
166
|
+
preset.eax or "DefaultEAXON"
|
|
148
167
|
)
|
|
149
168
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
150
169
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -153,6 +172,53 @@ local function createPreset3DSound(fileName, preset)
|
|
|
153
172
|
setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
|
|
154
173
|
return sound
|
|
155
174
|
end
|
|
175
|
+
local function createPreset3DSoundFromLabel(label, preset)
|
|
176
|
+
local customSoundPresetData = customSoundPresetDataByLabel[label]
|
|
177
|
+
if customSoundPresetData == nil then
|
|
178
|
+
local ____label_7 = label
|
|
179
|
+
local ____preset_looping_5 = preset.looping
|
|
180
|
+
if ____preset_looping_5 == nil then
|
|
181
|
+
____preset_looping_5 = false
|
|
182
|
+
end
|
|
183
|
+
local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
|
|
184
|
+
if ____preset_stopWhenOutOfRange_6 == nil then
|
|
185
|
+
____preset_stopWhenOutOfRange_6 = true
|
|
186
|
+
end
|
|
187
|
+
return createSoundFromLabel(
|
|
188
|
+
____label_7,
|
|
189
|
+
____preset_looping_5,
|
|
190
|
+
true,
|
|
191
|
+
____preset_stopWhenOutOfRange_6,
|
|
192
|
+
preset.fadeInRate or 12700,
|
|
193
|
+
preset.fadeOutRate or 12700
|
|
194
|
+
)
|
|
195
|
+
else
|
|
196
|
+
local ____customSoundPresetData_filePaths_index_10 = customSoundPresetData.filePaths[randomInteger(#customSoundPresetData.filePaths - 1) + 1]
|
|
197
|
+
local ____preset_looping_8 = preset.looping
|
|
198
|
+
if ____preset_looping_8 == nil then
|
|
199
|
+
____preset_looping_8 = false
|
|
200
|
+
end
|
|
201
|
+
local ____preset_stopWhenOutOfRange_9 = preset.stopWhenOutOfRange
|
|
202
|
+
if ____preset_stopWhenOutOfRange_9 == nil then
|
|
203
|
+
____preset_stopWhenOutOfRange_9 = true
|
|
204
|
+
end
|
|
205
|
+
local sound = createSound(
|
|
206
|
+
____customSoundPresetData_filePaths_index_10,
|
|
207
|
+
____preset_looping_8,
|
|
208
|
+
true,
|
|
209
|
+
____preset_stopWhenOutOfRange_9,
|
|
210
|
+
preset.fadeInRate or 12700,
|
|
211
|
+
preset.fadeOutRate or 12700,
|
|
212
|
+
customSoundPresetData.eax
|
|
213
|
+
)
|
|
214
|
+
setSoundChannel(sound, customSoundPresetData.channel)
|
|
215
|
+
setSoundVolume(sound, customSoundPresetData.volume)
|
|
216
|
+
setSoundPitch(sound, customSoundPresetData.pitch)
|
|
217
|
+
setSoundDistances(sound, customSoundPresetData.minimumDistance, customSoundPresetData.maximumDistance)
|
|
218
|
+
setSoundDistanceCutoff(sound, customSoundPresetData.distanceCutoff)
|
|
219
|
+
return sound
|
|
220
|
+
end
|
|
221
|
+
end
|
|
156
222
|
____exports.Sound = __TS__Class()
|
|
157
223
|
local Sound = ____exports.Sound
|
|
158
224
|
Sound.name = "Sound"
|
|
@@ -161,8 +227,12 @@ function Sound.prototype.onDestroy(self, fadeOut)
|
|
|
161
227
|
stopSound(self.handle, true, fadeOut or false)
|
|
162
228
|
return Handle.prototype.onDestroy(self)
|
|
163
229
|
end
|
|
164
|
-
function Sound.prototype.start(self, milliseconds)
|
|
165
|
-
|
|
230
|
+
function Sound.prototype.start(self, milliseconds, fadeIn)
|
|
231
|
+
if fadeIn == nil then
|
|
232
|
+
startSound(self.handle)
|
|
233
|
+
else
|
|
234
|
+
startSoundEx(self.handle, fadeIn)
|
|
235
|
+
end
|
|
166
236
|
if milliseconds then
|
|
167
237
|
setSoundPlayPosition(self.handle, milliseconds)
|
|
168
238
|
end
|
|
@@ -225,6 +295,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
|
|
|
225
295
|
startSound(sound)
|
|
226
296
|
killSoundWhenDone(sound)
|
|
227
297
|
end
|
|
298
|
+
function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
|
|
299
|
+
local sound = createPreset3DSoundFromLabel(label, preset)
|
|
300
|
+
if type(unitOrX) ~= "number" then
|
|
301
|
+
attachSoundToUnit(sound, unitOrX.handle)
|
|
302
|
+
else
|
|
303
|
+
setSoundPosition(sound, unitOrX, y or 0, z or 0)
|
|
304
|
+
end
|
|
305
|
+
startSound(sound)
|
|
306
|
+
killSoundWhenDone(sound)
|
|
307
|
+
end
|
|
228
308
|
function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
|
|
229
309
|
if x == nil then
|
|
230
310
|
x = 0
|
package/core/types/tileCell.d.ts
CHANGED
|
@@ -1,10 +1,20 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
|
|
2
|
+
import { AttributesHolder } from "../../attributes";
|
|
3
|
+
export declare class TileCell extends AttributesHolder implements Readonly<Vec2> {
|
|
3
4
|
private readonly id;
|
|
4
5
|
readonly x: number;
|
|
5
6
|
readonly y: number;
|
|
6
7
|
readonly z: undefined;
|
|
7
8
|
protected constructor(id: number, x: number, y: number, z: undefined);
|
|
9
|
+
get up(): TileCell;
|
|
10
|
+
get down(): TileCell;
|
|
11
|
+
get left(): TileCell;
|
|
12
|
+
get right(): TileCell;
|
|
13
|
+
get terrainTypeId(): number;
|
|
14
|
+
set terrainTypeId(terrainTypeId: number);
|
|
15
|
+
get terrainVariance(): number;
|
|
16
|
+
set terrainVariance(terrainVariance: number);
|
|
17
|
+
randomizeTerrainVariance(): void;
|
|
8
18
|
isInRangeOf(x: number, y: number, range: number): boolean;
|
|
9
19
|
isInRangeOf(tileCell: TileCell, range: number): boolean;
|
|
10
20
|
static getInRect(minX: number, minY: number, maxX: number, maxY: number): TileCell[];
|
package/core/types/tileCell.lua
CHANGED
|
@@ -1,7 +1,14 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
3
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
4
6
|
local ____exports = {}
|
|
7
|
+
local ____attributes = require("attributes")
|
|
8
|
+
local AttributesHolder = ____attributes.AttributesHolder
|
|
9
|
+
local getTerrainType = GetTerrainType
|
|
10
|
+
local setTerrainType = SetTerrainType
|
|
11
|
+
local getTerrainVariance = GetTerrainVariance
|
|
5
12
|
local abs = math.abs
|
|
6
13
|
local ____type = math.type
|
|
7
14
|
local ult = math.ult
|
|
@@ -9,13 +16,27 @@ local tileCellById = {}
|
|
|
9
16
|
____exports.TileCell = __TS__Class()
|
|
10
17
|
local TileCell = ____exports.TileCell
|
|
11
18
|
TileCell.name = "TileCell"
|
|
19
|
+
__TS__ClassExtends(TileCell, AttributesHolder)
|
|
12
20
|
function TileCell.prototype.____constructor(self, id, x, y, z)
|
|
21
|
+
AttributesHolder.prototype.____constructor(self)
|
|
13
22
|
self.id = id
|
|
14
23
|
self.x = x
|
|
15
24
|
self.y = y
|
|
16
25
|
self.z = z
|
|
17
26
|
tileCellById[id] = self
|
|
18
27
|
end
|
|
28
|
+
function TileCell.prototype.randomizeTerrainVariance(self)
|
|
29
|
+
local x = self.x
|
|
30
|
+
local y = self.y
|
|
31
|
+
setTerrainType(
|
|
32
|
+
x,
|
|
33
|
+
y,
|
|
34
|
+
getTerrainType(x, y),
|
|
35
|
+
-1,
|
|
36
|
+
1,
|
|
37
|
+
1
|
|
38
|
+
)
|
|
39
|
+
end
|
|
19
40
|
function TileCell.prototype.isInRangeOf(self, x, y, range)
|
|
20
41
|
if range == nil then
|
|
21
42
|
range = y
|
|
@@ -97,4 +118,80 @@ function TileCell.of(x, y)
|
|
|
97
118
|
nil
|
|
98
119
|
)
|
|
99
120
|
end
|
|
121
|
+
__TS__SetDescriptor(
|
|
122
|
+
TileCell.prototype,
|
|
123
|
+
"up",
|
|
124
|
+
{get = function(self)
|
|
125
|
+
return ____exports.TileCell.of(self.x, self.y + 128)
|
|
126
|
+
end},
|
|
127
|
+
true
|
|
128
|
+
)
|
|
129
|
+
__TS__SetDescriptor(
|
|
130
|
+
TileCell.prototype,
|
|
131
|
+
"down",
|
|
132
|
+
{get = function(self)
|
|
133
|
+
return ____exports.TileCell.of(self.x, self.y - 128)
|
|
134
|
+
end},
|
|
135
|
+
true
|
|
136
|
+
)
|
|
137
|
+
__TS__SetDescriptor(
|
|
138
|
+
TileCell.prototype,
|
|
139
|
+
"left",
|
|
140
|
+
{get = function(self)
|
|
141
|
+
return ____exports.TileCell.of(self.x - 128, self.y)
|
|
142
|
+
end},
|
|
143
|
+
true
|
|
144
|
+
)
|
|
145
|
+
__TS__SetDescriptor(
|
|
146
|
+
TileCell.prototype,
|
|
147
|
+
"right",
|
|
148
|
+
{get = function(self)
|
|
149
|
+
return ____exports.TileCell.of(self.x + 128, self.y)
|
|
150
|
+
end},
|
|
151
|
+
true
|
|
152
|
+
)
|
|
153
|
+
__TS__SetDescriptor(
|
|
154
|
+
TileCell.prototype,
|
|
155
|
+
"terrainTypeId",
|
|
156
|
+
{
|
|
157
|
+
get = function(self)
|
|
158
|
+
return getTerrainType(self.x, self.y)
|
|
159
|
+
end,
|
|
160
|
+
set = function(self, terrainTypeId)
|
|
161
|
+
local x = self.x
|
|
162
|
+
local y = self.y
|
|
163
|
+
setTerrainType(
|
|
164
|
+
x,
|
|
165
|
+
y,
|
|
166
|
+
terrainTypeId,
|
|
167
|
+
getTerrainVariance(x, y),
|
|
168
|
+
1,
|
|
169
|
+
1
|
|
170
|
+
)
|
|
171
|
+
end
|
|
172
|
+
},
|
|
173
|
+
true
|
|
174
|
+
)
|
|
175
|
+
__TS__SetDescriptor(
|
|
176
|
+
TileCell.prototype,
|
|
177
|
+
"terrainVariance",
|
|
178
|
+
{
|
|
179
|
+
get = function(self)
|
|
180
|
+
return getTerrainVariance(self.x, self.y)
|
|
181
|
+
end,
|
|
182
|
+
set = function(self, terrainVariance)
|
|
183
|
+
local x = self.x
|
|
184
|
+
local y = self.y
|
|
185
|
+
setTerrainType(
|
|
186
|
+
x,
|
|
187
|
+
y,
|
|
188
|
+
getTerrainType(x, y),
|
|
189
|
+
terrainVariance,
|
|
190
|
+
1,
|
|
191
|
+
1
|
|
192
|
+
)
|
|
193
|
+
end
|
|
194
|
+
},
|
|
195
|
+
true
|
|
196
|
+
)
|
|
100
197
|
return ____exports
|