warscript 0.0.1-dev.b530e1f → 0.0.1-dev.b9f7033

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (264) hide show
  1. package/attributes.d.ts +17 -0
  2. package/attributes.lua +23 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/binarywriter.lua +12 -0
  6. package/config.d.ts +5 -0
  7. package/config.lua +10 -0
  8. package/core/types/effect.d.ts +14 -6
  9. package/core/types/effect.lua +131 -35
  10. package/core/types/frame.d.ts +8 -1
  11. package/core/types/frame.lua +117 -22
  12. package/core/types/group.d.ts +0 -1
  13. package/core/types/handle.d.ts +2 -1
  14. package/core/types/handle.lua +5 -0
  15. package/core/types/image.d.ts +0 -1
  16. package/core/types/missile.d.ts +2 -2
  17. package/core/types/missile.lua +8 -2
  18. package/core/types/player.lua +3 -1
  19. package/core/types/playerCamera.d.ts +2 -0
  20. package/core/types/playerCamera.lua +123 -5
  21. package/core/types/sound.d.ts +17 -24
  22. package/core/types/sound.lua +99 -24
  23. package/core/types/tileCell.d.ts +9 -0
  24. package/core/types/tileCell.lua +92 -0
  25. package/core/types/timer.d.ts +8 -8
  26. package/core/types/timer.lua +39 -23
  27. package/core/types/unit.lua +8 -0
  28. package/core/util.d.ts +1 -1
  29. package/core/util.lua +18 -1
  30. package/decl/index.d.ts +1 -0
  31. package/decl/native.d.ts +846 -790
  32. package/engine/ability.d.ts +1 -1
  33. package/engine/behavior.d.ts +15 -10
  34. package/engine/behavior.lua +112 -33
  35. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  36. package/engine/behaviour/ability/always-enabled.lua +31 -0
  37. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  38. package/engine/behaviour/ability/apply-buff.lua +32 -0
  39. package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
  40. package/engine/behaviour/ability/apply-unit-behavior.lua +32 -9
  41. package/engine/behaviour/ability/damage.d.ts +39 -11
  42. package/engine/behaviour/ability/damage.lua +83 -37
  43. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  44. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  45. package/engine/behaviour/ability/heal.d.ts +33 -6
  46. package/engine/behaviour/ability/heal.lua +89 -10
  47. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  48. package/engine/behaviour/ability/instant-impact.lua +4 -15
  49. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  50. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  51. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  52. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  53. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  54. package/engine/behaviour/ability/restore-mana.lua +29 -0
  55. package/engine/behaviour/ability.d.ts +27 -4
  56. package/engine/behaviour/ability.lua +152 -26
  57. package/engine/behaviour/unit/stun-immunity.d.ts +5 -4
  58. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  59. package/engine/behaviour/unit.d.ts +40 -2
  60. package/engine/behaviour/unit.lua +208 -0
  61. package/engine/buff.d.ts +104 -44
  62. package/engine/buff.lua +453 -215
  63. package/engine/game-map.d.ts +7 -0
  64. package/engine/game-map.lua +32 -0
  65. package/engine/internal/ability.d.ts +24 -15
  66. package/engine/internal/ability.lua +129 -85
  67. package/engine/internal/item/ability.lua +162 -4
  68. package/engine/internal/item+owner.lua +12 -6
  69. package/engine/internal/item.d.ts +8 -7
  70. package/engine/internal/item.lua +153 -51
  71. package/engine/internal/mechanics/ability-duration.d.ts +1 -3
  72. package/engine/internal/mechanics/ability-duration.lua +3 -1
  73. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  74. package/engine/internal/mechanics/cast-ability.lua +86 -0
  75. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  76. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  77. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  78. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  79. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  80. package/engine/internal/misc/frame-coordinates.lua +21 -0
  81. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  82. package/engine/internal/misc/get-terrain-z.lua +11 -0
  83. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  84. package/engine/internal/misc/player-local-handle.lua +5 -0
  85. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  86. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  87. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  88. package/engine/internal/object-data/evasion-probability.lua +16 -0
  89. package/engine/internal/unit/ability.d.ts +45 -1
  90. package/engine/internal/unit/ability.lua +98 -14
  91. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  92. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  93. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  94. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  95. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  96. package/engine/internal/unit/allowed-targets.lua +9 -1
  97. package/engine/internal/unit/bonus.d.ts +11 -8
  98. package/engine/internal/unit/bonus.lua +23 -1
  99. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  100. package/engine/internal/unit/detach-missiles.lua +30 -0
  101. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  102. package/engine/internal/unit/ignore-events-items.lua +5 -0
  103. package/engine/internal/unit/item.d.ts +24 -0
  104. package/engine/internal/unit/item.lua +78 -0
  105. package/engine/internal/unit/main-selected.d.ts +13 -0
  106. package/engine/internal/unit/main-selected.lua +51 -0
  107. package/engine/internal/unit/order.d.ts +20 -0
  108. package/engine/internal/unit/order.lua +136 -0
  109. package/engine/internal/unit+ability.lua +12 -3
  110. package/engine/internal/unit+damage.d.ts +2 -11
  111. package/engine/internal/unit+damage.lua +10 -14
  112. package/engine/internal/unit+spellSteal.lua +1 -2
  113. package/engine/internal/unit+transport.lua +4 -10
  114. package/engine/internal/unit-missile-launch.lua +33 -7
  115. package/engine/internal/unit.d.ts +89 -24
  116. package/engine/internal/unit.lua +594 -206
  117. package/engine/internal/utility.lua +12 -0
  118. package/engine/lightning.d.ts +12 -5
  119. package/engine/lightning.lua +48 -14
  120. package/engine/local-client.d.ts +7 -2
  121. package/engine/local-client.lua +82 -0
  122. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  123. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  124. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  125. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  126. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  127. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  128. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  129. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  130. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  131. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  132. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  133. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  134. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  135. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  136. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  137. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  138. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  139. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  140. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  141. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  142. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  143. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  144. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  145. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  146. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  147. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  148. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  149. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  150. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  151. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  152. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  153. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  154. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  155. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  156. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  158. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  159. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  160. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  161. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  162. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  163. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  164. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  165. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  166. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  167. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  168. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  169. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  170. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  171. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  172. package/engine/object-data/entry/ability-type/web.lua +52 -0
  173. package/engine/object-data/entry/ability-type.d.ts +19 -18
  174. package/engine/object-data/entry/ability-type.lua +90 -36
  175. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  176. package/engine/object-data/entry/buff-type/applicable.lua +39 -102
  177. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  178. package/engine/object-data/entry/buff-type.d.ts +6 -13
  179. package/engine/object-data/entry/buff-type.lua +13 -29
  180. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  181. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  182. package/engine/object-data/entry/item-type.d.ts +15 -2
  183. package/engine/object-data/entry/item-type.lua +93 -2
  184. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  185. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  186. package/engine/object-data/entry/sound-preset.lua +140 -0
  187. package/engine/object-data/entry/unit-type.d.ts +61 -5
  188. package/engine/object-data/entry/unit-type.lua +511 -62
  189. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  190. package/engine/object-data/entry/upgrade.d.ts +1 -2
  191. package/engine/object-data/entry/upgrade.lua +4 -4
  192. package/engine/object-data/entry.d.ts +18 -17
  193. package/engine/object-data/entry.lua +60 -32
  194. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  195. package/engine/object-field/ability.d.ts +33 -8
  196. package/engine/object-field/ability.lua +61 -1
  197. package/engine/object-field/unit.d.ts +57 -2
  198. package/engine/object-field/unit.lua +207 -4
  199. package/engine/object-field.d.ts +17 -5
  200. package/engine/object-field.lua +201 -97
  201. package/engine/random.d.ts +10 -0
  202. package/engine/random.lua +22 -0
  203. package/engine/standard/entries/buff-type.d.ts +3 -0
  204. package/engine/standard/entries/buff-type.lua +3 -0
  205. package/engine/standard/entries/sound-preset.d.ts +10 -0
  206. package/engine/standard/entries/sound-preset.lua +10 -0
  207. package/engine/standard/entries/unit-type.d.ts +42 -1
  208. package/engine/standard/entries/unit-type.lua +42 -1
  209. package/engine/standard/fields/ability.d.ts +3 -1
  210. package/engine/standard/fields/ability.lua +3 -1
  211. package/engine/standard/fields/unit.d.ts +4 -0
  212. package/engine/standard/fields/unit.lua +7 -0
  213. package/engine/text-tag.d.ts +36 -2
  214. package/engine/text-tag.lua +249 -10
  215. package/engine/unit.d.ts +5 -0
  216. package/engine/unit.lua +14 -2
  217. package/event.d.ts +2 -3
  218. package/event.lua +9 -5
  219. package/global/vec2.lua +1 -0
  220. package/index.d.ts +1 -0
  221. package/index.lua +1 -0
  222. package/lualib_bundle.lua +146 -42
  223. package/math/vec2.d.ts +2 -9
  224. package/math.d.ts +0 -2
  225. package/net/socket.d.ts +7 -1
  226. package/net/socket.lua +45 -4
  227. package/network.d.ts +1 -0
  228. package/network.lua +3 -2
  229. package/objutil/ability.d.ts +0 -1
  230. package/objutil/buff.d.ts +0 -1
  231. package/objutil/buff.lua +2 -3
  232. package/objutil/object.d.ts +0 -1
  233. package/objutil/unit.d.ts +0 -1
  234. package/objutil/unit.lua +8 -0
  235. package/package.json +13 -14
  236. package/patch-lua.d.ts +0 -0
  237. package/patch-lua.lua +10 -0
  238. package/patch-lualib.lua +1 -1
  239. package/property.d.ts +55 -0
  240. package/property.lua +374 -0
  241. package/string.d.ts +30 -0
  242. package/string.lua +14 -0
  243. package/util/stream.d.ts +0 -1
  244. package/utility/arrays.d.ts +12 -5
  245. package/utility/arrays.lua +37 -3
  246. package/utility/bit-set.d.ts +0 -2
  247. package/utility/callback-array.d.ts +13 -0
  248. package/utility/callback-array.lua +46 -0
  249. package/utility/functions.d.ts +8 -0
  250. package/utility/functions.lua +13 -0
  251. package/utility/lazy.d.ts +2 -0
  252. package/utility/lazy.lua +14 -0
  253. package/utility/linked-set.d.ts +12 -3
  254. package/utility/linked-set.lua +8 -2
  255. package/utility/lua-maps.d.ts +16 -4
  256. package/utility/lua-maps.lua +53 -2
  257. package/utility/lua-sets.d.ts +3 -2
  258. package/utility/lua-sets.lua +7 -0
  259. package/utility/reflection.lua +11 -7
  260. package/utility/types.d.ts +3 -2
  261. package/core/mapbounds.d.ts +0 -8
  262. package/core/mapbounds.lua +0 -12
  263. package/core/types/order.d.ts +0 -25
  264. package/core/types/order.lua +0 -55
@@ -2,4 +2,4 @@
2
2
  import { AbilityTypeId } from "./object-data/entry/ability-type";
3
3
  import { UnitAbility } from "./internal/ability";
4
4
  import { Player } from "../core/types/player";
5
- export declare const castAbility: (owner: Player, abilityTypeId: AbilityTypeId, ...args: [x: number, y: number] | [number, x: number, y: number] | [(ability: UnitAbility) => void, x: number, y: number]) => void;
5
+ export declare const castAbility: (owner: Player, abilityTypeId: AbilityTypeId, ...args: [...levelOrAbilityConsumer: [number] | [(ability: UnitAbility) => void] | [], x: number, y: number]) => void;
@@ -1,28 +1,33 @@
1
1
  /** @noSelfInFile */
2
2
  import { AbstractDestroyable, Destructor } from "../destroyable";
3
- export type BehaviorConstructor<T extends Behavior<any>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
3
+ import { Event } from "../event";
4
+ export type BehaviorConstructor<T extends Behavior<AnyNotNil>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
4
5
  declare const enum BehaviorPropertyKey {
5
6
  PREVIOUS_BEHAVIOR = 0,
6
7
  NEXT_BEHAVIOR = 1,
7
8
  TIMER = 2
8
9
  }
9
- export declare abstract class Behavior<T, PeriodicActionParameters extends any[] = any[]> extends AbstractDestroyable {
10
+ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParameters extends any[] = any[]> extends AbstractDestroyable {
10
11
  protected readonly object: T;
11
12
  private [BehaviorPropertyKey.PREVIOUS_BEHAVIOR]?;
12
13
  private [BehaviorPropertyKey.NEXT_BEHAVIOR]?;
13
14
  private [BehaviorPropertyKey.TIMER]?;
14
15
  protected constructor(object: T);
15
16
  protected onDestroy(): Destructor;
17
+ protected registerEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, listener: K): void;
18
+ protected deregisterEvent(event: Event<any>): boolean;
16
19
  protected onPeriod(...parameters: PeriodicActionParameters): void;
17
20
  protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
18
21
  protected stopPeriodicAction(): void;
19
- static count<T extends Behavior<any>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, limit?: number): number;
20
- static getFirst<T extends Behavior<any>, ConstructorParameters extends any[], Count extends [number] | []>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, ...[count]: Count): Count extends [number] ? T[] : T | undefined;
21
- static getLast<T extends Behavior<any>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T | undefined;
22
- static getAll<T extends Behavior<any>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T[];
23
- static forFirst<T extends Behavior<any>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, consumer: (behavior: T, ...parameters: ConsumerParameters) => any, ...parameters: ConsumerParameters): number;
24
- static forFirst<T extends Behavior<any>, ConstructorParameters extends any[], K extends KeysOfType<T, (...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (...args: any) => any ? Parameters<T[K]> : never): number;
25
- static forAll<T extends Behavior<any>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
26
- static forAll<T extends Behavior<any>, ConstructorParameters extends any[], K extends KeysOfType<T, (...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (...args: any) => any ? Parameters<T[K]> : never): number;
22
+ static count<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, limit?: number): number;
23
+ static getFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], CountOrPredicate extends [number] | [] | [(behavior: T, ...args: PredicateArgs) => boolean, ...PredicateArgs], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, ...[countOrPredicate]: CountOrPredicate): CountOrPredicate extends [number] ? T[] : T | undefined;
24
+ static getLast<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T | undefined;
25
+ static getAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, predicate?: (this: void, behavior: T, ...args: PredicateArgs) => boolean, ...predicateArgs: PredicateArgs): T[];
26
+ static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => any, ...parameters: ConsumerParameters): number;
27
+ static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
28
+ static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
29
+ static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
30
+ static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[], Accumulator, R>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => R, ...parameters: ConsumerParameters): Accumulator;
31
+ static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], Accumulator, R, K extends KeysOfType<T, (this: T, ...args: any) => R>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, key: K, ...parameters: T[K] extends (this: T, ...args: any) => R ? Parameters<T[K]> : never): Accumulator;
27
32
  }
28
33
  export {};
@@ -1,18 +1,63 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local __TS__New = ____lualib.__TS__New
5
6
  local ____exports = {}
6
7
  local ____destroyable = require("destroyable")
7
8
  local AbstractDestroyable = ____destroyable.AbstractDestroyable
8
9
  local ____timer = require("core.types.timer")
9
10
  local Timer = ____timer.Timer
11
+ local ____functions = require("utility.functions")
12
+ local increment = ____functions.increment
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
10
20
  local safeCall = warpack.safeCall
11
21
  local firstBehaviorByObject = {}
12
22
  local lastBehaviorByObject = {}
13
23
  local function invokeBehaviorOnPeriod(behavior, ...)
14
24
  behavior.onPeriod(behavior, ...)
15
25
  end
26
+ local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
27
+ local accumulator = initial
28
+ local behavior = firstBehaviorByObject[object]
29
+ if behavior ~= nil then
30
+ if type(consumerOrKey) == "function" then
31
+ repeat
32
+ do
33
+ if __TS__InstanceOf(behavior, behaviorConstructor) then
34
+ local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
35
+ if isSuccessful then
36
+ accumulator = operation(accumulator, result)
37
+ end
38
+ end
39
+ behavior = behavior[1]
40
+ end
41
+ until not (behavior ~= nil)
42
+ else
43
+ repeat
44
+ do
45
+ if __TS__InstanceOf(behavior, behaviorConstructor) then
46
+ local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
47
+ if isSuccessful then
48
+ accumulator = operation(accumulator, result)
49
+ end
50
+ end
51
+ behavior = behavior[1]
52
+ end
53
+ until not (behavior ~= nil)
54
+ end
55
+ end
56
+ return accumulator
57
+ end
58
+ local behaviorsByEvent = {}
59
+ local listenerByBehaviorByEvent = {}
60
+ local eventsByBehavior = {}
16
61
  ____exports.Behavior = __TS__Class()
17
62
  local Behavior = ____exports.Behavior
18
63
  Behavior.name = "Behavior"
@@ -35,6 +80,20 @@ function Behavior.prototype.onDestroy(self)
35
80
  if ____opt_0 ~= nil then
36
81
  ____opt_0:destroy()
37
82
  end
83
+ local events = eventsByBehavior[self]
84
+ if events ~= nil then
85
+ for event in pairs(events) do
86
+ local ____opt_2 = behaviorsByEvent[event]
87
+ if ____opt_2 ~= nil then
88
+ ____opt_2:remove(self)
89
+ end
90
+ local ____opt_4 = listenerByBehaviorByEvent[event]
91
+ if ____opt_4 ~= nil then
92
+ ____opt_4[self] = nil
93
+ end
94
+ end
95
+ eventsByBehavior[self] = nil
96
+ end
38
97
  local previousBehavior = self[0]
39
98
  local nextBehavior = self[1]
40
99
  if previousBehavior ~= nil then
@@ -49,6 +108,34 @@ function Behavior.prototype.onDestroy(self)
49
108
  end
50
109
  return AbstractDestroyable.prototype.onDestroy(self)
51
110
  end
111
+ function Behavior.prototype.registerEvent(self, event, listener)
112
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
113
+ listenerByBehavior[self] = listener
114
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
115
+ local behaviors = behaviorsByEvent[event]
116
+ if behaviors == nil then
117
+ event:addListener(function(...)
118
+ local behaviors = behaviorsByEvent[event]
119
+ if behaviors ~= nil then
120
+ for behavior in pairs(behaviors) do
121
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
122
+ end
123
+ end
124
+ end)
125
+ behaviors = __TS__New(LinkedSet)
126
+ behaviorsByEvent[event] = behaviors
127
+ end
128
+ behaviors:add(self)
129
+ end
130
+ function Behavior.prototype.deregisterEvent(self, event)
131
+ local behaviors = behaviorsByEvent[event]
132
+ if behaviors ~= nil and behaviors:remove(self) then
133
+ eventsByBehavior[self][event] = nil
134
+ listenerByBehaviorByEvent[event][self] = nil
135
+ return true
136
+ end
137
+ return false
138
+ end
52
139
  function Behavior.prototype.onPeriod(self, ...)
53
140
  end
54
141
  function Behavior.prototype.startPeriodicAction(self, interval, ...)
@@ -83,11 +170,11 @@ function Behavior.count(self, object, limit)
83
170
  end
84
171
  return behaviorsCount
85
172
  end
86
- function Behavior.getFirst(self, object, count)
173
+ function Behavior.getFirst(self, object, countOrPredicate, ...)
87
174
  local behavior = firstBehaviorByObject[object]
88
- if count == nil then
175
+ if type(countOrPredicate) ~= "number" then
89
176
  while behavior ~= nil do
90
- if __TS__InstanceOf(behavior, self) then
177
+ if __TS__InstanceOf(behavior, self) and (countOrPredicate == nil or countOrPredicate(behavior, ...)) then
91
178
  return behavior
92
179
  end
93
180
  behavior = behavior[1]
@@ -96,7 +183,7 @@ function Behavior.getFirst(self, object, count)
96
183
  end
97
184
  local behaviors = {}
98
185
  local behaviorsCount = 0
99
- while behavior ~= nil and behaviorsCount < count do
186
+ while behavior ~= nil and behaviorsCount < countOrPredicate do
100
187
  if __TS__InstanceOf(behavior, self) then
101
188
  behaviorsCount = behaviorsCount + 1
102
189
  behaviors[behaviorsCount] = behavior
@@ -115,12 +202,12 @@ function Behavior.getLast(self, object)
115
202
  end
116
203
  return nil
117
204
  end
118
- function Behavior.getAll(self, object)
205
+ function Behavior.getAll(self, object, predicate, ...)
119
206
  local behaviors = {}
120
207
  local behaviorsCount = 0
121
208
  local behavior = firstBehaviorByObject[object]
122
209
  while behavior ~= nil do
123
- if __TS__InstanceOf(behavior, self) then
210
+ if __TS__InstanceOf(behavior, self) and (predicate == nil or predicate(behavior, ...)) then
124
211
  behaviorsCount = behaviorsCount + 1
125
212
  behaviors[behaviorsCount] = behavior
126
213
  end
@@ -151,31 +238,23 @@ function Behavior.forFirst(self, object, count, consumerOrKey, ...)
151
238
  return behaviorsCount
152
239
  end
153
240
  function Behavior.forAll(self, object, consumerOrKey, ...)
154
- local behaviorsCount = 0
155
- local behavior = firstBehaviorByObject[object]
156
- if behavior ~= nil then
157
- if type(consumerOrKey) == "function" then
158
- repeat
159
- do
160
- if __TS__InstanceOf(behavior, self) then
161
- safeCall(consumerOrKey, behavior, ...)
162
- behaviorsCount = behaviorsCount + 1
163
- end
164
- behavior = behavior[1]
165
- end
166
- until not (behavior ~= nil)
167
- else
168
- repeat
169
- do
170
- if __TS__InstanceOf(behavior, self) then
171
- safeCall(behavior[consumerOrKey], behavior, ...)
172
- behaviorsCount = behaviorsCount + 1
173
- end
174
- behavior = behavior[1]
175
- end
176
- until not (behavior ~= nil)
177
- end
178
- end
179
- return behaviorsCount
241
+ return reduceBehaviors(
242
+ self,
243
+ object,
244
+ increment,
245
+ 0,
246
+ consumerOrKey,
247
+ ...
248
+ )
249
+ end
250
+ function Behavior.reduce(self, object, operation, initial, consumerOrKey, ...)
251
+ return reduceBehaviors(
252
+ self,
253
+ object,
254
+ operation,
255
+ initial,
256
+ consumerOrKey,
257
+ ...
258
+ )
180
259
  end
181
260
  return ____exports
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Destructor } from "../../../destroyable";
4
+ export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
5
+ protected onCreate(): void;
6
+ protected onDestroy(): Destructor;
7
+ }
@@ -0,0 +1,31 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local ____exports = {}
6
+ local ____ability = require("engine.behaviour.ability")
7
+ local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____ability = require("engine.internal.ability")
9
+ local UnitAbility = ____ability.UnitAbility
10
+ local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
11
+ local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
12
+ ____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
13
+ local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
14
+ AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
15
+ __TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
16
+ function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
17
+ local ability = self.ability
18
+ if not __TS__InstanceOf(ability, UnitAbility) then
19
+ return
20
+ end
21
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
22
+ end
23
+ function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
24
+ local ability = self.ability
25
+ if not __TS__InstanceOf(ability, UnitAbility) then
26
+ return AbilityBehavior.prototype.onDestroy(self)
27
+ end
28
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
29
+ return AbilityBehavior.prototype.onDestroy(self)
30
+ end
31
+ return ____exports
@@ -1,11 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { AbilityBehavior } from "../ability";
3
3
  import { Ability } from "../../internal/ability";
4
- import { Buff, BuffConstructor, BuffParameters, BuffTypeIdSelectionPolicy } from "../../buff";
4
+ import { Buff, BuffConstructor, BuffParameters, BuffPolarityParameterType, BuffResistanceTypeParameterType, BuffTypeIdSelectionPolicy } from "../../buff";
5
5
  import { Unit } from "../../internal/unit";
6
6
  import { ApplicableBuffTypeId } from "../../object-data/entry/buff-type/applicable";
7
- import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
- import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
9
7
  import { Widget } from "../../../core/types/widget";
10
8
  type BuffParametersType<T extends BuffConstructor> = BuffParameters & Omit<BuffAdditionalParametersType<T>, keyof BuffParameters>;
11
9
  type BuffAdditionalParametersType<T extends BuffConstructor> = T extends BuffConstructor<Buff<infer AdditionalParameters>> ? AdditionalParameters : never;
@@ -17,8 +15,8 @@ export declare abstract class ApplyBuffAbilityBehavior<T extends BuffConstructor
17
15
  typeIds: [ApplicableBuffTypeId, ...ApplicableBuffTypeId[]],
18
16
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
19
17
  ],
20
- polarity: BuffPolarity,
21
- resistanceType: BuffResistanceType,
18
+ polarity: BuffPolarityParameterType,
19
+ resistanceType: BuffResistanceTypeParameterType,
22
20
  parameters?: BuffParametersType<T>
23
21
  ]);
24
22
  }
@@ -35,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
35
33
  onPointTargetImpact(caster: Unit, x: number, y: number): void;
36
34
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
37
35
  }
36
+ export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
37
+ private buff?;
38
+ onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
39
+ onStop(): void;
40
+ }
38
41
  export {};
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
123
123
  self.applyBuff(unit)
124
124
  end
125
125
  end
126
+ local behaviorByBuff = {}
127
+ ____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
128
+ local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
129
+ ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
130
+ __TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
131
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
132
+ local previousBuff = self.buff
133
+ if previousBuff ~= nil then
134
+ behaviorByBuff[previousBuff] = nil
135
+ previousBuff:destroy()
136
+ end
137
+ local buff = self.applyBuff(target)
138
+ if buff ~= nil then
139
+ behaviorByBuff[buff] = self
140
+ end
141
+ self.buff = buff
142
+ end
143
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
144
+ local buff = self.buff
145
+ if buff ~= nil then
146
+ behaviorByBuff[buff] = nil
147
+ buff:destroy()
148
+ self.buff = nil
149
+ end
150
+ end
151
+ Buff.beingDestroyedEvent:addListener(function(buff)
152
+ local behavior = behaviorByBuff[buff]
153
+ if behavior ~= nil then
154
+ behaviorByBuff[buff] = nil
155
+ behavior.ability:interruptCast()
156
+ end
157
+ end)
126
158
  return ____exports
@@ -1,12 +1,21 @@
1
1
  /** @noSelfInFile */
2
2
  import { AbilityBehavior } from "../ability";
3
3
  import { Ability } from "../../internal/ability";
4
- import { UnitBehaviorConstructor } from "../unit";
4
+ import { UnitBehavior } from "../unit";
5
5
  import { Unit } from "../../internal/unit";
6
- export declare class ApplyUnitBehaviorAbilityBehavior<Args extends any[]> extends AbilityBehavior {
7
- private readonly createUnitBehavior;
6
+ import { MutableKeys } from "../../../utility/types";
7
+ import { AbilityDependentValue } from "../../object-field/ability";
8
+ type UnitBehaviorParameters<T extends UnitBehavior> = Partial<{
9
+ [K in MutableKeys<T> & KeysOfType<T, boolean | number | string>]: T[K] extends boolean | number | string ? AbilityDependentValue<T[K]> : never;
10
+ }>;
11
+ export declare class ApplyUnitBehaviorAbilityBehavior<T extends UnitBehavior> extends AbilityBehavior {
12
+ private readonly unitBehaviorConstructor;
13
+ private readonly parameters?;
14
+ private readonly keys?;
8
15
  private unitBehavior?;
9
- constructor(ability: Ability, unitBehaviorConstructor: UnitBehaviorConstructor<Args>, ...args: Args);
16
+ constructor(ability: Ability, unitBehaviorConstructor: new (unit: Unit) => T, parameters?: UnitBehaviorParameters<T> | undefined);
17
+ update(): void;
10
18
  onUnitGainAbility(unit: Unit): void;
11
19
  onUnitLoseAbility(): void;
12
20
  }
21
+ export {};
@@ -1,23 +1,38 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
5
+ local __TS__ArraySort = ____lualib.__TS__ArraySort
4
6
  local __TS__New = ____lualib.__TS__New
5
7
  local ____exports = {}
6
8
  local ____ability = require("engine.behaviour.ability")
7
9
  local AbilityBehavior = ____ability.AbilityBehavior
10
+ local ____ability = require("engine.object-field.ability")
11
+ local AbilityField = ____ability.AbilityField
12
+ local AbilityLevelField = ____ability.AbilityLevelField
8
13
  ____exports.ApplyUnitBehaviorAbilityBehavior = __TS__Class()
9
14
  local ApplyUnitBehaviorAbilityBehavior = ____exports.ApplyUnitBehaviorAbilityBehavior
10
15
  ApplyUnitBehaviorAbilityBehavior.name = "ApplyUnitBehaviorAbilityBehavior"
11
16
  __TS__ClassExtends(ApplyUnitBehaviorAbilityBehavior, AbilityBehavior)
12
- function ApplyUnitBehaviorAbilityBehavior.prototype.____constructor(self, ability, unitBehaviorConstructor, ...)
13
- local args = {...}
17
+ function ApplyUnitBehaviorAbilityBehavior.prototype.____constructor(self, ability, unitBehaviorConstructor, parameters)
14
18
  AbilityBehavior.prototype.____constructor(self, ability)
15
- self.createUnitBehavior = function(____, unit)
16
- return __TS__New(
17
- unitBehaviorConstructor,
18
- unit,
19
- table.unpack(args)
20
- )
19
+ self.unitBehaviorConstructor = unitBehaviorConstructor
20
+ self.parameters = parameters
21
+ if parameters ~= nil then
22
+ self.keys = __TS__ArraySort(__TS__ObjectKeys(parameters))
23
+ end
24
+ end
25
+ function ApplyUnitBehaviorAbilityBehavior.prototype.update(self)
26
+ local unitBehavior = self.unitBehavior
27
+ local parameters = self.parameters
28
+ local keys = self.keys
29
+ if unitBehavior ~= nil and parameters ~= nil and keys ~= nil then
30
+ for ____, key in ipairs(keys) do
31
+ local value = parameters[key]
32
+ if value ~= nil then
33
+ unitBehavior[key] = self:resolveCurrentAbilityDependentValue(value)
34
+ end
35
+ end
21
36
  end
22
37
  end
23
38
  function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit)
@@ -25,7 +40,9 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
25
40
  if ____opt_0 ~= nil then
26
41
  ____opt_0:destroy()
27
42
  end
28
- self.unitBehavior = self:createUnitBehavior(unit)
43
+ self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
44
+ self.unitBehavior.sourceAbilityBehavior = self
45
+ self:update()
29
46
  end
30
47
  function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
31
48
  local ____opt_2 = self.unitBehavior
@@ -33,4 +50,10 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
33
50
  ____opt_2:destroy()
34
51
  end
35
52
  end
53
+ AbilityField.valueChangeEvent:addListener(function(ability)
54
+ ____exports.ApplyUnitBehaviorAbilityBehavior:forAll(ability, "update")
55
+ end)
56
+ AbilityLevelField.valueChangeEvent:addListener(function(ability)
57
+ ____exports.ApplyUnitBehaviorAbilityBehavior:forAll(ability, "update")
58
+ end)
36
59
  return ____exports
@@ -4,22 +4,50 @@ import { Ability } from "../../internal/ability";
4
4
  import { Unit } from "../../internal/unit";
5
5
  import { AbilityDependentValue } from "../../object-field/ability";
6
6
  import { Widget } from "../../../core/types/widget";
7
- export declare class DamageSelfAbilityBehavior extends AbilityBehavior {
8
- private readonly damage;
9
- constructor(ability: Ability, damage: AbilityDependentValue<number>);
7
+ import { DamageType, WeaponType } from "../../internal/unit+damage";
8
+ import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
9
+ import { AttackType } from "../../object-data/auxiliary/attack-type";
10
+ export type DamageAbilityBehaviorParameters = {
11
+ damagePerStrength?: AbilityDependentValue<number>;
12
+ damagePerAgility?: AbilityDependentValue<number>;
13
+ damagePerIntelligence?: AbilityDependentValue<number>;
14
+ attackType?: AbilityDependentValue<AttackType>;
15
+ damageType?: DamageType;
16
+ weaponType?: WeaponType;
17
+ metadata?: AbilityDependentValue<string | number | boolean>;
18
+ };
19
+ export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
20
+ maximumDamage?: AbilityDependentValue<number>;
21
+ areaOfEffect?: AbilityDependentValue<number>;
22
+ allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
23
+ };
24
+ export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
25
+ protected readonly damage: AbilityDependentValue<number>;
26
+ protected readonly parameters?: T | undefined;
27
+ protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
28
+ protected calculateDamage(caster: Unit): number;
29
+ protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
30
+ }
31
+ export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
32
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
10
33
  onImpact(caster: Unit): void;
11
34
  }
12
- export declare class DamageTargetAbilityBehavior extends AbilityBehavior {
13
- private readonly damage;
14
- constructor(ability: Ability, damage: AbilityDependentValue<number>);
35
+ export declare class DamageTargetAbilityBehavior extends DamageAbilityBehavior {
36
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
15
37
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
16
38
  }
17
- export declare class DamageTargetAreaAbilityBehavior extends AbilityBehavior {
18
- private readonly damage;
19
- private readonly maximumDamage?;
20
- constructor(ability: Ability, damage: AbilityDependentValue<number>, maximumDamage?: AbilityDependentValue<number> | undefined);
39
+ declare abstract class DamageAreaAbilityBehavior extends DamageAbilityBehavior<DamageAreaAbilityBehaviorParameters> {
40
+ protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
41
+ protected damageArea(caster: Unit, x: number, y: number): void;
42
+ }
43
+ export declare class DamageSelfAreaAbilityBehavior extends DamageAreaAbilityBehavior {
44
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
45
+ onImpact(caster: Unit): void;
46
+ }
47
+ export declare class DamageTargetAreaAbilityBehavior extends DamageAreaAbilityBehavior {
48
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
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  onNoTargetImpact(caster: Unit): void;
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  onWidgetTargetImpact(caster: Unit, target: Widget): void;
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  onPointTargetImpact(caster: Unit, x: number, y: number): void;
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- private damageArea;
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  }
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+ export {};