warscript 0.0.1-dev.b530e1f → 0.0.1-dev.b9f7033
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +17 -0
- package/attributes.lua +23 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/binarywriter.lua +12 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +117 -22
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +5 -0
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +846 -790
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +15 -10
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +32 -9
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -26
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -4
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +208 -0
- package/engine/buff.d.ts +104 -44
- package/engine/buff.lua +453 -215
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +24 -15
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +8 -7
- package/engine/internal/item.lua +153 -51
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.d.ts +2 -0
- package/engine/internal/mechanics/cast-ability.lua +86 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +98 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +33 -7
- package/engine/internal/unit.d.ts +89 -24
- package/engine/internal/unit.lua +594 -206
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +39 -102
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +61 -5
- package/engine/object-data/entry/unit-type.lua +511 -62
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +61 -1
- package/engine/object-field/unit.d.ts +57 -2
- package/engine/object-field/unit.lua +207 -4
- package/engine/object-field.d.ts +17 -5
- package/engine/object-field.lua +201 -97
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +22 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +42 -1
- package/engine/standard/entries/unit-type.lua +42 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +14 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +2 -3
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +12 -5
- package/utility/arrays.lua +37 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -3
- package/utility/linked-set.lua +8 -2
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -2
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/core/types/frame.lua
CHANGED
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@@ -15,13 +15,20 @@ local Event = ____event.Event
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local TriggerEvent = ____event.TriggerEvent
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
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local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
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local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
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local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
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local ____playerCamera = require("core.types.playerCamera")
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local frameCoordinatesToWorld = ____playerCamera.frameCoordinatesToWorld
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local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
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local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
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local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
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local frameClick = BlzFrameClick
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local frameGetEnable = BlzFrameGetEnable
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local frameIsVisible = BlzFrameIsVisible
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local frameSetEnable = BlzFrameSetEnable
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local frameSetScale = BlzFrameSetScale
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local getCameraTargetPositionX = GetCameraTargetPositionX
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local getCameraTargetPositionY = GetCameraTargetPositionY
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local ____rawget = _G.rawget
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local rawset = _G.rawset
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local invoke = Event.invoke
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local width4by3 = (w - h / 600 * 800) / 2
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local pxtodpi = 0.6 / h
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BlzFrameSetAbsPoint(leftBorder, FRAMEPOINT_TOPLEFT, -width4by3 * pxtodpi, 0.6)
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BlzFrameSetScale(leftBorder, 1)
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BlzFrameSetSize(leftBorder, 0.001, 0.6)
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BlzFrameSetAbsPoint(rightBorder, FRAMEPOINT_TOPRIGHT, (-width4by3 + w) * pxtodpi, 0.6)
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BlzFrameSetScale(rightBorder, 1)
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BlzFrameSetSize(rightBorder, 0.001, 0.6)
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end
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local worldFrame = BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0)
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FramePoint.BOTTOM = FRAMEPOINT_BOTTOM
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FramePoint.BOTTOM_RIGHT = FRAMEPOINT_BOTTOMRIGHT
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end
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local tooltipByFrame = setmetatable({}, {__mode = "k"})
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____exports.Frame = __TS__Class()
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local Frame = ____exports.Frame
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Frame.name = "Frame"
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end
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function Frame.prototype.setTooltip(self, tooltip)
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BlzFrameSetTooltip(self.handle, tooltip.handle)
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tooltipByFrame[self] = tooltip
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end
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function Frame.prototype.setMinMaxValue(self, minValue, maxValue)
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BlzFrameSetMinMaxValue(self.handle, minValue, maxValue)
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))
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end
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function Frame.create(self, name, parent, priority, createContext)
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if parent == ____exports.Frame.CONSOLE_UI_BACKDROP then
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local helper = ____exports.Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD.handle
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BlzFrameSetScale(helper, 1)
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local frame = BlzCreateFrame(name, helper, priority or 0, createContext or 0)
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BlzFrameSetScale(helper, ____exports.Frame.uiScale)
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BlzFrameSetParent(frame, ____exports.Frame.CONSOLE_UI_BACKDROP.handle)
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return self:of(frame)
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else
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return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
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end
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end
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function Frame.createByType(self, typeName, name, parent, inherits, createContext)
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return self:of(BlzCreateFrameByType(
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Frame.GAME_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_GAME_UI)
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Frame.CONSOLE_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_SIMPLE_UI_PARENT)
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Frame.CONSOLE_UI_BACKDROP = ____exports.Frame:byName("ConsoleUIBackdrop")
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Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD = ____exports.Frame:createByType("FRAME", "ConsoleUIBackdropUIScaleHelperChild", ____exports.Frame.CONSOLE_UI_BACKDROP)
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Frame.CONSOLE_TOP_BAR = ____exports.Frame:byName("ConsoleTopBar")
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Frame.CONSOLE_BOTTOM_BAR = ____exports.Frame:byName("ConsoleBottomBar")
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Frame.WORLD = ____exports.Frame:byOrigin(ORIGIN_FRAME_WORLD_FRAME)
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Frame.CHAT = ____exports.Frame:byOrigin(ORIGIN_FRAME_CHAT_MSG)
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Frame.TIME_OF_DAY_CLOCK = ____exports.Frame.GAME_UI:getChild(5):getChild(0)
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Frame.SIMPLE_FRAME_TEST_CHILD = ____exports.Frame:createByType("SIMPLEFRAME", "SimpleFrameTestParent", ____exports.Frame.CONSOLE_UI)
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__TS__ObjectDefineProperty(
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Frame,
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"uiScale",
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|
+
{get = function(self)
|
|
327
|
+
return ____exports.Frame.CONSOLE_BOTTOM_BAR.width / 0.8
|
|
328
|
+
end}
|
|
329
|
+
)
|
|
299
330
|
__TS__ObjectDefineProperty(
|
|
300
331
|
Frame,
|
|
301
332
|
"leftBorder",
|
|
@@ -320,27 +351,21 @@ __TS__ObjectDefineProperty(
|
|
|
320
351
|
Frame,
|
|
321
352
|
"minX",
|
|
322
353
|
{get = function(self)
|
|
323
|
-
local
|
|
324
|
-
|
|
325
|
-
local width4by3 = (w - h / 600 * 800) / 2
|
|
326
|
-
local pxtodpi = 0.6 / h
|
|
327
|
-
return -width4by3 * pxtodpi
|
|
354
|
+
local minX = getFrameMinXMaxX()
|
|
355
|
+
return minX
|
|
328
356
|
end}
|
|
329
357
|
)
|
|
330
358
|
__TS__ObjectDefineProperty(
|
|
331
359
|
Frame,
|
|
332
360
|
"maxX",
|
|
333
361
|
{get = function(self)
|
|
334
|
-
local
|
|
335
|
-
|
|
336
|
-
local width4by3 = (w - h / 600 * 800) / 2
|
|
337
|
-
local pxtodpi = 0.6 / h
|
|
338
|
-
return (-width4by3 + w) * pxtodpi
|
|
362
|
+
local ____, maxX = getFrameMinXMaxX()
|
|
363
|
+
return maxX
|
|
339
364
|
end}
|
|
340
365
|
)
|
|
341
366
|
Frame.centerX = 0.4
|
|
342
|
-
Frame.minY =
|
|
343
|
-
Frame.maxY =
|
|
367
|
+
Frame.minY = FRAME_MIN_Y
|
|
368
|
+
Frame.maxY = FRAME_MAX_Y
|
|
344
369
|
Frame.centerY = 0.3
|
|
345
370
|
__TS__SetDescriptor(
|
|
346
371
|
Frame.prototype,
|
|
@@ -597,6 +622,62 @@ __TS__SetDescriptor(
|
|
|
597
622
|
end},
|
|
598
623
|
true
|
|
599
624
|
)
|
|
625
|
+
__TS__SetDescriptor(
|
|
626
|
+
Frame.prototype,
|
|
627
|
+
"mouseEnterLocalEvent",
|
|
628
|
+
{get = function(self)
|
|
629
|
+
local event = __TS__New(Event)
|
|
630
|
+
if not (tooltipByFrame[self] ~= nil) then
|
|
631
|
+
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = self
|
|
632
|
+
local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
|
|
633
|
+
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
|
|
634
|
+
self:setTooltip(tooltip)
|
|
635
|
+
end
|
|
636
|
+
local isMouseInside = false
|
|
637
|
+
Timer.onPeriod[1 / 64]:addListener(function()
|
|
638
|
+
local tooltip = tooltipByFrame[self]
|
|
639
|
+
if tooltip and tooltip.visible then
|
|
640
|
+
if not isMouseInside then
|
|
641
|
+
isMouseInside = true
|
|
642
|
+
Event.invoke(event)
|
|
643
|
+
end
|
|
644
|
+
else
|
|
645
|
+
isMouseInside = false
|
|
646
|
+
end
|
|
647
|
+
end)
|
|
648
|
+
rawset(self, "mouseEnterLocalEvent", event)
|
|
649
|
+
return event
|
|
650
|
+
end},
|
|
651
|
+
true
|
|
652
|
+
)
|
|
653
|
+
__TS__SetDescriptor(
|
|
654
|
+
Frame.prototype,
|
|
655
|
+
"mouseLeaveLocalEvent",
|
|
656
|
+
{get = function(self)
|
|
657
|
+
local event = __TS__New(Event)
|
|
658
|
+
if not (tooltipByFrame[self] ~= nil) then
|
|
659
|
+
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = self
|
|
660
|
+
local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
|
|
661
|
+
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
|
|
662
|
+
self:setTooltip(tooltip)
|
|
663
|
+
end
|
|
664
|
+
local isMouseInside = false
|
|
665
|
+
Timer.onPeriod[1 / 64]:addListener(function()
|
|
666
|
+
local tooltip = tooltipByFrame[self]
|
|
667
|
+
if tooltip and tooltip.visible then
|
|
668
|
+
isMouseInside = true
|
|
669
|
+
else
|
|
670
|
+
if isMouseInside then
|
|
671
|
+
isMouseInside = false
|
|
672
|
+
Event.invoke(event)
|
|
673
|
+
end
|
|
674
|
+
end
|
|
675
|
+
end)
|
|
676
|
+
rawset(self, "mouseLeaveLocalEvent", event)
|
|
677
|
+
return event
|
|
678
|
+
end},
|
|
679
|
+
true
|
|
680
|
+
)
|
|
600
681
|
__TS__SetDescriptor(
|
|
601
682
|
Frame.prototype,
|
|
602
683
|
"popupMenuItemChangeEvent",
|
|
@@ -699,6 +780,18 @@ __TS__SetDescriptor(
|
|
|
699
780
|
end},
|
|
700
781
|
true
|
|
701
782
|
)
|
|
783
|
+
__TS__SetDescriptor(
|
|
784
|
+
Frame.prototype,
|
|
785
|
+
"children",
|
|
786
|
+
{get = function(self)
|
|
787
|
+
local children = {}
|
|
788
|
+
for i = 0, self:getChildrenCount() - 1 do
|
|
789
|
+
children[i + 1] = self:getChild(i)
|
|
790
|
+
end
|
|
791
|
+
return children
|
|
792
|
+
end},
|
|
793
|
+
true
|
|
794
|
+
)
|
|
702
795
|
__TS__ObjectDefineProperty(
|
|
703
796
|
Frame,
|
|
704
797
|
"onKeyPress",
|
|
@@ -846,16 +939,19 @@ __TS__ObjectDefineProperty(
|
|
|
846
939
|
local event = __TS__New(Event)
|
|
847
940
|
local syncX = 0
|
|
848
941
|
local syncY = 0
|
|
849
|
-
local
|
|
850
|
-
local
|
|
942
|
+
local syncFrameX = 0
|
|
943
|
+
local syncFrameY = 0
|
|
851
944
|
local lastX = syncX
|
|
852
945
|
local lastY = syncY
|
|
853
946
|
self.onMouseMove:addListener(function(player, x, y)
|
|
854
947
|
if player.isLocal then
|
|
855
948
|
syncX = x
|
|
856
949
|
syncY = y
|
|
857
|
-
|
|
858
|
-
|
|
950
|
+
syncFrameX, syncFrameY = worldCoordinatesToFrame(
|
|
951
|
+
x,
|
|
952
|
+
y,
|
|
953
|
+
getTerrainZ(x, y)
|
|
954
|
+
)
|
|
859
955
|
lastX = x
|
|
860
956
|
lastY = y
|
|
861
957
|
invoke(event, x, y)
|
|
@@ -865,9 +961,8 @@ __TS__ObjectDefineProperty(
|
|
|
865
961
|
if syncX == 0 and syncY == 0 then
|
|
866
962
|
return
|
|
867
963
|
end
|
|
868
|
-
local x
|
|
869
|
-
|
|
870
|
-
if x ~= lastX or y ~= lastY then
|
|
964
|
+
local x, y, ____, isDefinite = frameCoordinatesToWorld(syncFrameX, syncFrameY)
|
|
965
|
+
if isDefinite and (x ~= lastX or y ~= lastY) then
|
|
871
966
|
lastX = x
|
|
872
967
|
lastY = y
|
|
873
968
|
invoke(event, x, y)
|
package/core/types/group.d.ts
CHANGED
package/core/types/handle.d.ts
CHANGED
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Event } from "../../event";
|
|
3
|
+
import { AttributesHolder } from "../../attributes";
|
|
3
4
|
export type HandleConstructor<H extends jhandle, T extends Handle<H>, Args extends any[]> = new (handle: H, ...args: Args) => T;
|
|
4
5
|
export type HandleDestructor = {
|
|
5
6
|
readonly __handleDestructor: unique symbol;
|
|
@@ -11,7 +12,7 @@ type NoOverride = {
|
|
|
11
12
|
declare const enum HandlePropertyKey {
|
|
12
13
|
STATE = 0
|
|
13
14
|
}
|
|
14
|
-
export declare class Handle<H extends jhandle, DestroyParameters extends any[] = []> implements Destroyable {
|
|
15
|
+
export declare class Handle<H extends jhandle, DestroyParameters extends any[] = []> extends AttributesHolder implements Destroyable {
|
|
15
16
|
readonly handle: H;
|
|
16
17
|
private [HandlePropertyKey.STATE]?;
|
|
17
18
|
private onDestroyEvent?;
|
package/core/types/handle.lua
CHANGED
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
3
4
|
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local __TS__Delete = ____lualib.__TS__Delete
|
|
5
6
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
@@ -12,13 +13,17 @@ local getClass = ____reflection.getClass
|
|
|
12
13
|
local getSuperclass = ____reflection.getSuperclass
|
|
13
14
|
local ____exception = require("exception")
|
|
14
15
|
local IllegalStateException = ____exception.IllegalStateException
|
|
16
|
+
local ____attributes = require("attributes")
|
|
17
|
+
local AttributesHolder = ____attributes.AttributesHolder
|
|
15
18
|
local getHandleId = GetHandleId
|
|
16
19
|
local onCreateEventByHandleConstructor = {}
|
|
17
20
|
local onDestroyEventByHandleConstructor = {}
|
|
18
21
|
____exports.Handle = __TS__Class()
|
|
19
22
|
local Handle = ____exports.Handle
|
|
20
23
|
Handle.name = "Handle"
|
|
24
|
+
__TS__ClassExtends(Handle, AttributesHolder)
|
|
21
25
|
function Handle.prototype.____constructor(self, handle)
|
|
26
|
+
AttributesHolder.prototype.____constructor(self)
|
|
22
27
|
self[0] = 0
|
|
23
28
|
local id = getHandleId(handle)
|
|
24
29
|
local clazz = self.constructor
|
package/core/types/image.d.ts
CHANGED
package/core/types/missile.d.ts
CHANGED
|
@@ -5,7 +5,7 @@ export declare class Missile implements Destroyable {
|
|
|
5
5
|
readonly retarget: (this: void, target: Unit | Vec2) => void;
|
|
6
6
|
private readonly update;
|
|
7
7
|
protected constructor(effect: jeffect, retarget: (this: void, target: Unit | Vec2) => void, update: (this: Missile) => boolean);
|
|
8
|
-
static launch(config: Readonly<{
|
|
8
|
+
static launch<T extends any[]>(config: Readonly<{
|
|
9
9
|
art: string;
|
|
10
10
|
scale?: number;
|
|
11
11
|
acceleration?: number;
|
|
@@ -15,7 +15,7 @@ export declare class Missile implements Destroyable {
|
|
|
15
15
|
maxSpeed?: number;
|
|
16
16
|
sourceOffset?: Vec2;
|
|
17
17
|
targetOffset?: Vec2;
|
|
18
|
-
}>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean) => void): Missile;
|
|
18
|
+
}>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean, ...parameters: T) => void, ...parameters: T): Missile;
|
|
19
19
|
destroy(): void;
|
|
20
20
|
}
|
|
21
21
|
export declare namespace Missile {
|
package/core/types/missile.lua
CHANGED
|
@@ -41,7 +41,8 @@ function Missile.prototype.____constructor(self, effect, retarget, update)
|
|
|
41
41
|
end
|
|
42
42
|
head = self
|
|
43
43
|
end
|
|
44
|
-
function Missile.launch(self, config, source, target, onArrival)
|
|
44
|
+
function Missile.launch(self, config, source, target, onArrival, ...)
|
|
45
|
+
local parameters = {...}
|
|
45
46
|
local ____opt_0 = config.sourceOffset
|
|
46
47
|
local offsetX = ____opt_0 and ____opt_0.x or 0
|
|
47
48
|
local ____opt_2 = config.sourceOffset
|
|
@@ -142,7 +143,12 @@ function Missile.launch(self, config, source, target, onArrival)
|
|
|
142
143
|
visualPositionArcY = currentVisualTargetY
|
|
143
144
|
visualPositionArcZ = currentVisualTargetZ
|
|
144
145
|
retarget = false
|
|
145
|
-
safeCall(
|
|
146
|
+
safeCall(
|
|
147
|
+
onArrival,
|
|
148
|
+
self,
|
|
149
|
+
true,
|
|
150
|
+
table.unpack(parameters)
|
|
151
|
+
)
|
|
146
152
|
return not retarget
|
|
147
153
|
end
|
|
148
154
|
if arcVSpeed ~= 0 and (currentTargetX ~= initialTargetX or currentTargetY ~= initialTargetY) then
|
package/core/types/player.lua
CHANGED
|
@@ -21,6 +21,8 @@ local ____exception = require("exception")
|
|
|
21
21
|
local IllegalStateException = ____exception.IllegalStateException
|
|
22
22
|
local ____math = require("math")
|
|
23
23
|
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
24
|
+
local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
|
|
25
|
+
local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
|
|
24
26
|
local getPlayerColor = GetPlayerColor
|
|
25
27
|
local getPlayerName = GetPlayerName
|
|
26
28
|
local getPlayerTechCount = GetPlayerTechCount
|
|
@@ -249,7 +251,7 @@ Player.all = (function()
|
|
|
249
251
|
end
|
|
250
252
|
return all
|
|
251
253
|
end)()
|
|
252
|
-
Player["local"] = ____exports.Player:of(
|
|
254
|
+
Player["local"] = ____exports.Player:of(PLAYER_LOCAL_HANDLE)
|
|
253
255
|
Player.neutralPassive = ____exports.Player.all[PLAYER_NEUTRAL_PASSIVE + 1]
|
|
254
256
|
Player.neutralAggressive = ____exports.Player.all[PLAYER_NEUTRAL_AGGRESSIVE + 1]
|
|
255
257
|
Player.neutralVictim = ____exports.Player.all[bj_PLAYER_NEUTRAL_VICTIM + 1]
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import type { Unit } from "../../engine/internal/unit";
|
|
2
3
|
export declare class PlayerCamera {
|
|
3
4
|
private readonly player;
|
|
4
5
|
private readonly isLocal;
|
|
@@ -28,5 +29,6 @@ export declare class PlayerCamera {
|
|
|
28
29
|
get roll(): number;
|
|
29
30
|
set roll(v: number);
|
|
30
31
|
reset(): void;
|
|
32
|
+
static isUnitInView(unit: Unit): boolean;
|
|
31
33
|
static of(player: jplayer): PlayerCamera;
|
|
32
34
|
}
|
|
@@ -3,33 +3,52 @@ local __TS__Class = ____lualib.__TS__Class
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
5
|
local ____exports = {}
|
|
6
|
+
local ____timer = require("core.types.timer")
|
|
7
|
+
local Timer = ____timer.Timer
|
|
8
|
+
local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
|
|
9
|
+
local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
|
|
10
|
+
local ____preconditions = require("utility.preconditions")
|
|
11
|
+
local check = ____preconditions.check
|
|
12
|
+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
|
|
13
|
+
local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
|
|
14
|
+
local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
|
|
15
|
+
local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
|
|
16
|
+
local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
|
|
17
|
+
local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
|
|
6
18
|
local getHandleId = GetHandleId
|
|
7
19
|
local setCameraField = SetCameraField
|
|
8
20
|
local getCameraField = GetCameraField
|
|
9
21
|
local setCameraPosition = SetCameraPosition
|
|
22
|
+
local getCameraEyePositionX = GetCameraEyePositionX
|
|
23
|
+
local getCameraEyePositionY = GetCameraEyePositionY
|
|
24
|
+
local getCameraEyePositionZ = GetCameraEyePositionZ
|
|
10
25
|
local getCameraTargetPositionX = GetCameraTargetPositionX
|
|
11
26
|
local getCameraTargetPositionY = GetCameraTargetPositionY
|
|
12
27
|
local resetToGameCamera = ResetToGameCamera
|
|
28
|
+
local cos = math.cos
|
|
13
29
|
local deg = math.deg
|
|
14
|
-
local
|
|
30
|
+
local sin = math.sin
|
|
31
|
+
local sqrt = math.sqrt
|
|
15
32
|
local memoized = {}
|
|
16
33
|
____exports.PlayerCamera = __TS__Class()
|
|
17
34
|
local PlayerCamera = ____exports.PlayerCamera
|
|
18
35
|
PlayerCamera.name = "PlayerCamera"
|
|
19
36
|
function PlayerCamera.prototype.____constructor(self, player)
|
|
20
37
|
local id = getHandleId(player)
|
|
21
|
-
|
|
22
|
-
error("Double-constructor run player camera!")
|
|
23
|
-
end
|
|
38
|
+
check(memoized[id] == nil)
|
|
24
39
|
memoized[id] = self
|
|
25
40
|
self.player = player
|
|
26
|
-
self.isLocal = player ==
|
|
41
|
+
self.isLocal = player == PLAYER_LOCAL_HANDLE
|
|
27
42
|
end
|
|
28
43
|
function PlayerCamera.prototype.reset(self)
|
|
29
44
|
if self.isLocal then
|
|
30
45
|
resetToGameCamera(0)
|
|
31
46
|
end
|
|
32
47
|
end
|
|
48
|
+
function PlayerCamera.isUnitInView(self, unit)
|
|
49
|
+
local ____, ____, isInView = ____exports.worldCoordinatesToFrame(unit.x, unit.y, unit.z)
|
|
50
|
+
return isInView
|
|
51
|
+
end
|
|
33
52
|
function PlayerCamera.of(self, player)
|
|
34
53
|
return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
|
|
35
54
|
end
|
|
@@ -159,4 +178,103 @@ __TS__SetDescriptor(
|
|
|
159
178
|
},
|
|
160
179
|
true
|
|
161
180
|
)
|
|
181
|
+
local cameraEyeX = 0
|
|
182
|
+
local cameraEyeY = 0
|
|
183
|
+
local cameraEyeZ = 0
|
|
184
|
+
local cameraAngleOfAttack = 0
|
|
185
|
+
local cameraAngleOfAttackCos = 0
|
|
186
|
+
local cameraAngleOfAttackSin = 0
|
|
187
|
+
local cameraRotation = 0
|
|
188
|
+
local cameraRotationCos = 0
|
|
189
|
+
local cameraRotationSin = 0
|
|
190
|
+
local cameraAngleOfAttackCosRotationCos = 0
|
|
191
|
+
local cameraAngleOfAttackCosRotationSin = 0
|
|
192
|
+
local cameraAngleOfAttackSinRotationCos = 0
|
|
193
|
+
local cameraAngleOfAttackSinRotationSin = 0
|
|
194
|
+
local yCenterScreenShift = 0
|
|
195
|
+
local scaleFactor = 0
|
|
196
|
+
local frameMinX = 0
|
|
197
|
+
local frameMaxX = 0
|
|
198
|
+
local isCameraViewPrecalculated = false
|
|
199
|
+
local function precalculateCameraView()
|
|
200
|
+
cameraEyeX = getCameraEyePositionX()
|
|
201
|
+
cameraEyeY = getCameraEyePositionY()
|
|
202
|
+
cameraEyeZ = getCameraEyePositionZ()
|
|
203
|
+
cameraAngleOfAttack = getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)
|
|
204
|
+
cameraAngleOfAttackCos = cos(cameraAngleOfAttack)
|
|
205
|
+
cameraAngleOfAttackSin = sin(cameraAngleOfAttack)
|
|
206
|
+
cameraRotation = getCameraField(CAMERA_FIELD_ROTATION)
|
|
207
|
+
cameraRotationCos = cos(cameraRotation)
|
|
208
|
+
cameraRotationSin = sin(cameraRotation)
|
|
209
|
+
cameraAngleOfAttackCosRotationCos = cameraAngleOfAttackCos * cameraRotationCos
|
|
210
|
+
cameraAngleOfAttackCosRotationSin = cameraAngleOfAttackCos * cameraRotationSin
|
|
211
|
+
cameraAngleOfAttackSinRotationCos = cameraAngleOfAttackSin * cameraRotationCos
|
|
212
|
+
cameraAngleOfAttackSinRotationSin = cameraAngleOfAttackSin * cameraRotationSin
|
|
213
|
+
yCenterScreenShift = 0.1284 * cameraAngleOfAttackCos
|
|
214
|
+
local cameraFieldOfView = getCameraField(CAMERA_FIELD_FIELD_OF_VIEW)
|
|
215
|
+
scaleFactor = 0.0524 * cameraFieldOfView ^ 3 - 0.0283 * cameraFieldOfView ^ 2 + 1.061 * cameraFieldOfView
|
|
216
|
+
frameMinX, frameMaxX = getFrameMinXMaxX()
|
|
217
|
+
isCameraViewPrecalculated = true
|
|
218
|
+
end
|
|
219
|
+
Timer.onPeriod[1 / 64]:addListener(
|
|
220
|
+
4,
|
|
221
|
+
function()
|
|
222
|
+
isCameraViewPrecalculated = false
|
|
223
|
+
end
|
|
224
|
+
)
|
|
225
|
+
---
|
|
226
|
+
-- @internal For use by internal systems only.
|
|
227
|
+
____exports.worldCoordinatesToFrame = function(x, y, z)
|
|
228
|
+
if not isCameraViewPrecalculated then
|
|
229
|
+
precalculateCameraView()
|
|
230
|
+
end
|
|
231
|
+
local dx = x - cameraEyeX
|
|
232
|
+
local dy = y - cameraEyeY
|
|
233
|
+
local dz = z - cameraEyeZ
|
|
234
|
+
local xPrime = scaleFactor * (-cameraAngleOfAttackCosRotationCos * dx - cameraAngleOfAttackCosRotationSin * dy - cameraAngleOfAttackSin * dz)
|
|
235
|
+
local frameX = 0.4 + (cameraRotationCos * dy - cameraRotationSin * dx) / xPrime
|
|
236
|
+
local frameY = 0.42625 - yCenterScreenShift + (cameraAngleOfAttackSinRotationCos * dx + cameraAngleOfAttackSinRotationSin * dy - cameraAngleOfAttackCos * dz) / xPrime
|
|
237
|
+
return frameX, frameY, xPrime < 0 and frameX >= frameMinX and frameX <= frameMaxX and frameY >= FRAME_MIN_Y and frameY <= FRAME_MAX_Y
|
|
238
|
+
end
|
|
239
|
+
---
|
|
240
|
+
-- @internal For use by internal systems only.
|
|
241
|
+
____exports.frameCoordinatesToWorld = function(x, y)
|
|
242
|
+
if not isCameraViewPrecalculated then
|
|
243
|
+
precalculateCameraView()
|
|
244
|
+
end
|
|
245
|
+
local a = (x - 0.4) * scaleFactor
|
|
246
|
+
local b = (0.42625 - yCenterScreenShift - y) * scaleFactor
|
|
247
|
+
local nx = 1 / sqrt(1 + a * a + b * b)
|
|
248
|
+
local ny = sqrt(1 - (1 + b * b) * nx * nx)
|
|
249
|
+
local nz = sqrt(1 - nx * nx - ny * ny)
|
|
250
|
+
if a > 0 then
|
|
251
|
+
ny = -ny
|
|
252
|
+
end
|
|
253
|
+
if b < 0 then
|
|
254
|
+
nz = -nz
|
|
255
|
+
end
|
|
256
|
+
local nxPrime = cameraAngleOfAttackCosRotationCos * nx - cameraRotationSin * ny + cameraAngleOfAttackSinRotationCos * nz
|
|
257
|
+
local nyPrime = cameraAngleOfAttackCosRotationSin * nx + cameraRotationCos * ny + cameraAngleOfAttackSinRotationSin * nz
|
|
258
|
+
local nzPrime = -cameraAngleOfAttackSin * nx + cameraAngleOfAttackCos * nz
|
|
259
|
+
local zGuess = getTerrainZ(cameraEyeX, cameraEyeY)
|
|
260
|
+
local xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
261
|
+
local yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
262
|
+
local zWorld = getTerrainZ(xGuess, yGuess)
|
|
263
|
+
local deltaZ = zWorld - zGuess
|
|
264
|
+
zGuess = zWorld
|
|
265
|
+
local zWorldOld = zWorld
|
|
266
|
+
local deltaZOld = deltaZ
|
|
267
|
+
local i = 0
|
|
268
|
+
while (deltaZ > 1 or deltaZ < -1) and i < 50 do
|
|
269
|
+
xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
270
|
+
yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
271
|
+
zWorld = getTerrainZ(xGuess, yGuess)
|
|
272
|
+
deltaZ = zWorld - zGuess
|
|
273
|
+
zGuess = (deltaZOld * zWorld - deltaZ * zWorldOld) / (deltaZOld - deltaZ)
|
|
274
|
+
zWorldOld = zWorld
|
|
275
|
+
deltaZOld = deltaZ
|
|
276
|
+
i = i + 1
|
|
277
|
+
end
|
|
278
|
+
return xGuess, yGuess, zWorld, i < 50
|
|
279
|
+
end
|
|
162
280
|
return ____exports
|
package/core/types/sound.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Handle, HandleDestructor } from "./handle";
|
|
3
3
|
import { Unit } from "./unit";
|
|
4
|
+
import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
|
|
4
5
|
export declare enum SoundChannel {
|
|
5
6
|
General = 0,
|
|
6
7
|
UnitSelection = 1,
|
|
@@ -18,16 +19,7 @@ export declare enum SoundChannel {
|
|
|
18
19
|
Birth = 13,
|
|
19
20
|
Fire = 14
|
|
20
21
|
}
|
|
21
|
-
export
|
|
22
|
-
Default = "DefaultEAXON",
|
|
23
|
-
Acknowledgements = "HeroAcksEAX",
|
|
24
|
-
Environment = "DoodadsEAX",
|
|
25
|
-
Drums = "KotoDrumsEAX",
|
|
26
|
-
Attacks = "CombatSoundsEAX",
|
|
27
|
-
Abilities = "SpellsEAX",
|
|
28
|
-
Missiles = "MissilesEAX"
|
|
29
|
-
}
|
|
30
|
-
export type SoundPreset = Readonly<{
|
|
22
|
+
export type SoundSettings = Readonly<{
|
|
31
23
|
channel?: SoundChannel;
|
|
32
24
|
eax?: SoundEax;
|
|
33
25
|
fadeInRate?: number;
|
|
@@ -36,19 +28,19 @@ export type SoundPreset = Readonly<{
|
|
|
36
28
|
volume?: number;
|
|
37
29
|
pitch?: number;
|
|
38
30
|
}>;
|
|
39
|
-
export type
|
|
31
|
+
export type Sound3DSettings = SoundSettings & Readonly<{
|
|
40
32
|
stopWhenOutOfRange?: boolean;
|
|
41
33
|
minDistance?: number;
|
|
42
34
|
maxDistance?: number;
|
|
43
35
|
distanceCutoff?: number;
|
|
44
36
|
}>;
|
|
45
|
-
export declare namespace
|
|
46
|
-
const UI:
|
|
47
|
-
const Music:
|
|
48
|
-
const Attack:
|
|
49
|
-
const Ability:
|
|
50
|
-
const AbilityLooping:
|
|
51
|
-
const Missile:
|
|
37
|
+
export declare namespace SoundSettings {
|
|
38
|
+
const UI: SoundSettings;
|
|
39
|
+
const Music: SoundSettings;
|
|
40
|
+
const Attack: Sound3DSettings;
|
|
41
|
+
const Ability: Sound3DSettings;
|
|
42
|
+
const AbilityLooping: Sound3DSettings;
|
|
43
|
+
const Missile: Sound3DSettings;
|
|
52
44
|
}
|
|
53
45
|
export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
54
46
|
private _volume?;
|
|
@@ -58,12 +50,13 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
|
58
50
|
start(milliseconds?: number): void;
|
|
59
51
|
stop(fadeOut?: boolean): void;
|
|
60
52
|
restart(milliseconds?: number): void;
|
|
61
|
-
static play(fileName: string, preset:
|
|
62
|
-
static create(fileName: string, preset:
|
|
53
|
+
static play(fileName: string, preset: SoundSettings): void;
|
|
54
|
+
static create(fileName: string, preset: SoundSettings): Sound;
|
|
63
55
|
}
|
|
64
56
|
export declare class Sound3D extends Sound {
|
|
65
|
-
static playAtPosition(fileName: string, preset:
|
|
66
|
-
static playOnUnit(fileName: string, preset:
|
|
67
|
-
static
|
|
68
|
-
static
|
|
57
|
+
static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
|
|
58
|
+
static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
|
|
59
|
+
static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
|
|
60
|
+
static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
|
|
61
|
+
static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
|
|
69
62
|
}
|