warscript 0.0.1-dev.b026cc2 → 0.0.1-dev.b2ece39

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (207) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +6 -0
  8. package/core/types/frame.lua +113 -22
  9. package/core/types/player.lua +3 -1
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +9 -0
  15. package/core/types/tileCell.lua +92 -0
  16. package/core/types/timer.d.ts +8 -8
  17. package/core/types/timer.lua +39 -23
  18. package/core/util.d.ts +1 -1
  19. package/core/util.lua +18 -1
  20. package/decl/native.d.ts +846 -790
  21. package/engine/behavior.d.ts +7 -2
  22. package/engine/behavior.lua +112 -33
  23. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  24. package/engine/behaviour/ability/always-enabled.lua +31 -0
  25. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  26. package/engine/behaviour/ability/apply-buff.lua +32 -0
  27. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  28. package/engine/behaviour/ability/damage.d.ts +9 -3
  29. package/engine/behaviour/ability/damage.lua +26 -38
  30. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  31. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  32. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  33. package/engine/behaviour/ability/instant-impact.lua +4 -19
  34. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  35. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  36. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  37. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  38. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  39. package/engine/behaviour/ability/restore-mana.lua +6 -6
  40. package/engine/behaviour/ability.d.ts +20 -4
  41. package/engine/behaviour/ability.lua +111 -47
  42. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  43. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  44. package/engine/behaviour/unit.d.ts +37 -0
  45. package/engine/behaviour/unit.lua +205 -4
  46. package/engine/buff.d.ts +85 -46
  47. package/engine/buff.lua +373 -229
  48. package/engine/internal/ability.d.ts +23 -14
  49. package/engine/internal/ability.lua +129 -85
  50. package/engine/internal/item/ability.lua +162 -4
  51. package/engine/internal/item+owner.lua +12 -6
  52. package/engine/internal/item.d.ts +8 -7
  53. package/engine/internal/item.lua +153 -51
  54. package/engine/internal/mechanics/ability-duration.lua +1 -1
  55. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  56. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  57. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  58. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  59. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  60. package/engine/internal/misc/frame-coordinates.lua +21 -0
  61. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  62. package/engine/internal/misc/get-terrain-z.lua +11 -0
  63. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  64. package/engine/internal/misc/player-local-handle.lua +5 -0
  65. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  66. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  67. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  68. package/engine/internal/object-data/evasion-probability.lua +16 -0
  69. package/engine/internal/unit/ability.d.ts +45 -1
  70. package/engine/internal/unit/ability.lua +98 -14
  71. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  72. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  73. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  74. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  75. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  76. package/engine/internal/unit/allowed-targets.lua +9 -1
  77. package/engine/internal/unit/bonus.d.ts +6 -2
  78. package/engine/internal/unit/bonus.lua +23 -1
  79. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  80. package/engine/internal/unit/ignore-events-items.lua +5 -0
  81. package/engine/internal/unit/item.d.ts +24 -0
  82. package/engine/internal/unit/item.lua +78 -0
  83. package/engine/internal/unit/main-selected.d.ts +13 -0
  84. package/engine/internal/unit/main-selected.lua +51 -0
  85. package/engine/internal/unit/order.d.ts +20 -0
  86. package/engine/internal/unit/order.lua +136 -0
  87. package/engine/internal/unit+ability.lua +12 -3
  88. package/engine/internal/unit+damage.d.ts +2 -11
  89. package/engine/internal/unit+damage.lua +10 -14
  90. package/engine/internal/unit+spellSteal.lua +1 -2
  91. package/engine/internal/unit-missile-launch.lua +33 -7
  92. package/engine/internal/unit.d.ts +56 -18
  93. package/engine/internal/unit.lua +383 -155
  94. package/engine/internal/utility.lua +12 -0
  95. package/engine/lightning.d.ts +12 -5
  96. package/engine/lightning.lua +48 -14
  97. package/engine/local-client.d.ts +7 -2
  98. package/engine/local-client.lua +82 -0
  99. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  100. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  101. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  102. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  103. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  104. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  105. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  106. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  107. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  108. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  109. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  110. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  111. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  112. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  113. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  114. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  115. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  116. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  117. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  118. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  119. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  120. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  121. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  122. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  123. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  124. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  125. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  126. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  127. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  128. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  129. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  130. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  131. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  132. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  133. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  134. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  135. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  136. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  137. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  138. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  139. package/engine/object-data/entry/ability-type/web.lua +52 -0
  140. package/engine/object-data/entry/ability-type.d.ts +19 -17
  141. package/engine/object-data/entry/ability-type.lua +90 -36
  142. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  143. package/engine/object-data/entry/buff-type.d.ts +6 -12
  144. package/engine/object-data/entry/buff-type.lua +13 -29
  145. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  146. package/engine/object-data/entry/item-type.d.ts +15 -1
  147. package/engine/object-data/entry/item-type.lua +93 -2
  148. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  149. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  150. package/engine/object-data/entry/sound-preset.lua +140 -0
  151. package/engine/object-data/entry/unit-type.d.ts +21 -5
  152. package/engine/object-data/entry/unit-type.lua +214 -93
  153. package/engine/object-data/entry/upgrade.d.ts +1 -1
  154. package/engine/object-data/entry/upgrade.lua +4 -4
  155. package/engine/object-data/entry.d.ts +16 -14
  156. package/engine/object-data/entry.lua +60 -32
  157. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  158. package/engine/object-field/ability.d.ts +28 -5
  159. package/engine/object-field/ability.lua +59 -5
  160. package/engine/object-field/unit.d.ts +57 -3
  161. package/engine/object-field/unit.lua +207 -7
  162. package/engine/object-field.d.ts +17 -6
  163. package/engine/object-field.lua +190 -90
  164. package/engine/random.d.ts +9 -0
  165. package/engine/random.lua +13 -0
  166. package/engine/standard/entries/buff-type.d.ts +3 -0
  167. package/engine/standard/entries/buff-type.lua +3 -0
  168. package/engine/standard/entries/sound-preset.d.ts +10 -0
  169. package/engine/standard/entries/sound-preset.lua +10 -0
  170. package/engine/standard/fields/ability.d.ts +2 -0
  171. package/engine/standard/fields/ability.lua +2 -0
  172. package/engine/standard/fields/unit.d.ts +4 -0
  173. package/engine/standard/fields/unit.lua +7 -0
  174. package/engine/text-tag.d.ts +36 -2
  175. package/engine/text-tag.lua +249 -10
  176. package/engine/unit.d.ts +4 -0
  177. package/engine/unit.lua +4 -0
  178. package/index.d.ts +1 -0
  179. package/index.lua +1 -0
  180. package/net/socket.d.ts +7 -1
  181. package/net/socket.lua +45 -4
  182. package/network.d.ts +1 -0
  183. package/network.lua +3 -2
  184. package/objutil/buff.lua +2 -3
  185. package/objutil/unit.lua +8 -0
  186. package/package.json +2 -2
  187. package/patch-lua.d.ts +0 -0
  188. package/patch-lua.lua +10 -0
  189. package/patch-lualib.lua +1 -1
  190. package/utility/arrays.d.ts +9 -1
  191. package/utility/arrays.lua +37 -3
  192. package/utility/callback-array.d.ts +13 -0
  193. package/utility/callback-array.lua +46 -0
  194. package/utility/functions.d.ts +8 -0
  195. package/utility/functions.lua +13 -0
  196. package/utility/lazy.d.ts +2 -0
  197. package/utility/lazy.lua +14 -0
  198. package/utility/linked-set.d.ts +12 -2
  199. package/utility/linked-set.lua +8 -2
  200. package/utility/lua-maps.d.ts +4 -0
  201. package/utility/lua-maps.lua +20 -0
  202. package/utility/lua-sets.d.ts +2 -0
  203. package/utility/lua-sets.lua +7 -0
  204. package/utility/reflection.lua +11 -7
  205. package/utility/types.d.ts +1 -0
  206. package/core/types/order.d.ts +0 -25
  207. package/core/types/order.lua +0 -55
@@ -1,9 +1,22 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
3
6
  local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
4
7
  local ____exports = {}
5
8
  local ____color = require("core.types.color")
6
9
  local Color = ____color.Color
10
+ local ____timer = require("core.types.timer")
11
+ local Timer = ____timer.Timer
12
+ local ____destroyable = require("destroyable")
13
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
14
+ local ____playerCamera = require("core.types.playerCamera")
15
+ local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
16
+ local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
17
+ local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
18
+ local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
19
+ local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
7
20
  local createTextTag = CreateTextTag
8
21
  local destroyTextTag = DestroyTextTag
9
22
  local setTextTagText = SetTextTagText
@@ -17,17 +30,14 @@ local setTextTagPermanent = SetTextTagPermanent
17
30
  local setTextTagAge = SetTextTagAge
18
31
  local setTextTagLifespan = SetTextTagLifespan
19
32
  local setTextTagFadepoint = SetTextTagFadepoint
33
+ local isUnitHidden = IsUnitHidden
34
+ local isUnitLoaded = IsUnitLoaded
35
+ local isUnitVisible = IsUnitVisible
36
+ local getUnitFlyHeight = GetUnitFlyHeight
37
+ local getUnitX = GetUnitX
38
+ local getUnitY = GetUnitY
20
39
  local DEFAULT_FONT_SIZE = 0.024
21
- ____exports.TextTag = __TS__Class()
22
- local TextTag = ____exports.TextTag
23
- TextTag.name = "TextTag"
24
- function TextTag.prototype.____constructor(self, handle)
25
- self.handle = handle
26
- end
27
- function TextTag.flash(self, configuration, text, x, y, z)
28
- local textTag = createTextTag()
29
- setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
30
- setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
40
+ local function applyConfiguration(textTag, configuration)
31
41
  setTextTagFadepoint(textTag, configuration.fadepoint)
32
42
  setTextTagLifespan(textTag, configuration.lifespan)
33
43
  local color = configuration.color
@@ -42,6 +52,213 @@ function TextTag.flash(self, configuration, text, x, y, z)
42
52
  setTextTagPermanent(textTag, false)
43
53
  setTextTagVisibility(textTag, true)
44
54
  end
55
+ local unitTextTags = setmetatable({}, {__mode = "k"})
56
+ local function ensureHandle(textTag)
57
+ local handle = textTag[101]
58
+ if handle == nil then
59
+ handle = createTextTag()
60
+ applyConfiguration(handle, textTag[102])
61
+ setTextTagPermanent(handle, true)
62
+ setTextTagText(handle, textTag[103] or "", textTag[104] or DEFAULT_FONT_SIZE)
63
+ local color = textTag[105]
64
+ if color ~= nil then
65
+ setTextTagColor(
66
+ handle,
67
+ color.r,
68
+ color.g,
69
+ color.b,
70
+ color.a
71
+ )
72
+ end
73
+ local unit = textTag[100]
74
+ if unit ~= nil then
75
+ setTextTagPosUnit(handle, unit.handle, textTag[102].offsetZ)
76
+ else
77
+ setTextTagPos(handle, textTag[106] or 0, textTag[107] or 0, 0)
78
+ end
79
+ textTag[101] = handle
80
+ end
81
+ return handle
82
+ end
83
+ ____exports.TextTag = __TS__Class()
84
+ local TextTag = ____exports.TextTag
85
+ TextTag.name = "TextTag"
86
+ __TS__ClassExtends(TextTag, AbstractDestroyable)
87
+ function TextTag.prototype.____constructor(self, handle)
88
+ AbstractDestroyable.prototype.____constructor(self)
89
+ self[101] = handle
90
+ end
91
+ function TextTag.prototype.onDestroy(self)
92
+ local handle = self[101]
93
+ if handle ~= nil then
94
+ destroyTextTag(handle)
95
+ self[101] = nil
96
+ end
97
+ unitTextTags[self] = nil
98
+ return AbstractDestroyable.prototype.onDestroy(self)
99
+ end
100
+ function TextTag.flash(self, configuration, text, x, y, z)
101
+ local textTag = createTextTag()
102
+ setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
103
+ setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
104
+ applyConfiguration(textTag, configuration)
105
+ end
106
+ function TextTag.create(self, configuration, text, unit)
107
+ local textTag = __TS__New(____exports.TextTag)
108
+ textTag[103] = text
109
+ textTag[100] = unit
110
+ textTag[102] = configuration
111
+ ensureHandle(textTag)
112
+ unitTextTags[textTag] = true
113
+ return textTag
114
+ end
115
+ __TS__SetDescriptor(
116
+ TextTag.prototype,
117
+ "text",
118
+ {
119
+ get = function(self)
120
+ return self[103] or ""
121
+ end,
122
+ set = function(self, text)
123
+ setTextTagText(
124
+ ensureHandle(self),
125
+ text,
126
+ self[104] or DEFAULT_FONT_SIZE
127
+ )
128
+ self[103] = text
129
+ end
130
+ },
131
+ true
132
+ )
133
+ __TS__SetDescriptor(
134
+ TextTag.prototype,
135
+ "fontSize",
136
+ {
137
+ get = function(self)
138
+ return self[104] or DEFAULT_FONT_SIZE
139
+ end,
140
+ set = function(self, fontSize)
141
+ setTextTagText(
142
+ ensureHandle(self),
143
+ self[103] or "",
144
+ DEFAULT_FONT_SIZE
145
+ )
146
+ self[104] = fontSize
147
+ end
148
+ },
149
+ true
150
+ )
151
+ __TS__SetDescriptor(
152
+ TextTag.prototype,
153
+ "color",
154
+ {
155
+ get = function(self)
156
+ return self[105] or Color.white
157
+ end,
158
+ set = function(self, color)
159
+ setTextTagColor(
160
+ ensureHandle(self),
161
+ color.r,
162
+ color.g,
163
+ color.b,
164
+ color.a
165
+ )
166
+ self[105] = color
167
+ end
168
+ },
169
+ true
170
+ )
171
+ __TS__SetDescriptor(
172
+ TextTag.prototype,
173
+ "unit",
174
+ {
175
+ get = function(self)
176
+ return self[100]
177
+ end,
178
+ set = function(self, unit)
179
+ if unit ~= nil then
180
+ setTextTagPosUnit(
181
+ ensureHandle(self),
182
+ unit.handle,
183
+ 0
184
+ )
185
+ self[106] = nil
186
+ self[107] = nil
187
+ unitTextTags[self] = true
188
+ elseif self[100] ~= nil then
189
+ local unit = self[100]
190
+ local x = unit.x
191
+ local y = unit.y
192
+ setTextTagPos(
193
+ ensureHandle(self),
194
+ x,
195
+ y,
196
+ 0
197
+ )
198
+ self[106] = x
199
+ self[107] = y
200
+ unitTextTags[self] = nil
201
+ end
202
+ self[100] = unit
203
+ end
204
+ },
205
+ true
206
+ )
207
+ __TS__SetDescriptor(
208
+ TextTag.prototype,
209
+ "x",
210
+ {
211
+ get = function(self)
212
+ local ____self__106_2 = self[106]
213
+ if ____self__106_2 == nil then
214
+ local ____opt_0 = self[100]
215
+ ____self__106_2 = ____opt_0 and ____opt_0.x
216
+ end
217
+ return ____self__106_2 or 0
218
+ end,
219
+ set = function(self, x)
220
+ local ____ensureHandle_result_6 = ensureHandle(self)
221
+ local ____x_7 = x
222
+ local ____self__107_5 = self[107]
223
+ if ____self__107_5 == nil then
224
+ local ____opt_3 = self[100]
225
+ ____self__107_5 = ____opt_3 and ____opt_3.y
226
+ end
227
+ setTextTagPos(____ensureHandle_result_6, ____x_7, ____self__107_5 or 0, 0)
228
+ self[106] = x
229
+ self[100] = nil
230
+ unitTextTags[self] = nil
231
+ end
232
+ },
233
+ true
234
+ )
235
+ __TS__SetDescriptor(
236
+ TextTag.prototype,
237
+ "y",
238
+ {
239
+ get = function(self)
240
+ local ____self__107_10 = self[107]
241
+ if ____self__107_10 == nil then
242
+ local ____opt_8 = self[100]
243
+ ____self__107_10 = ____opt_8 and ____opt_8.y
244
+ end
245
+ return ____self__107_10 or 0
246
+ end,
247
+ set = function(self, y)
248
+ local ____ensureHandle_result_14 = ensureHandle(self)
249
+ local ____self__106_13 = self[106]
250
+ if ____self__106_13 == nil then
251
+ local ____opt_11 = self[100]
252
+ ____self__106_13 = ____opt_11 and ____opt_11.x
253
+ end
254
+ setTextTagPos(____ensureHandle_result_14, ____self__106_13 or 0, y, 0)
255
+ self[107] = y
256
+ self[100] = nil
257
+ unitTextTags[self] = nil
258
+ end
259
+ },
260
+ true
261
+ )
45
262
  TextTag.BASE = {
46
263
  fadepoint = 2,
47
264
  lifespan = 3,
@@ -106,4 +323,26 @@ TextTag.SHADOW_STRIKE = __TS__ObjectAssign(
106
323
  lifespan = 5
107
324
  }
108
325
  )
326
+ Timer.onPeriod[1 / 64]:addListener(function()
327
+ for textTag in pairs(unitTextTags) do
328
+ local unit = textTag[100].handle
329
+ local x = getUnitX(unit)
330
+ local y = getUnitY(unit)
331
+ local ____, ____, isInView = worldCoordinatesToFrame(
332
+ x,
333
+ y,
334
+ getUnitFlyHeight(unit) + getTerrainZ(x, y)
335
+ )
336
+ if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) then
337
+ setTextTagPosUnit(
338
+ ensureHandle(textTag),
339
+ unit,
340
+ textTag[102].offsetZ
341
+ )
342
+ elseif textTag[101] ~= nil then
343
+ destroyTextTag(textTag[101])
344
+ textTag[101] = nil
345
+ end
346
+ end
347
+ end)
109
348
  return ____exports
package/engine/unit.d.ts CHANGED
@@ -1,9 +1,11 @@
1
1
  /** @noSelfInFile */
2
2
  import "./internal/unit";
3
+ import "./internal/unit/order";
3
4
  import "./internal/unit/ability";
4
5
  import "./internal/unit/allowed-targets";
5
6
  import "./internal/unit/buff";
6
7
  import "./internal/unit/expiration-timer";
8
+ import "./internal/unit/item";
7
9
  import "./internal/unit+ability";
8
10
  import "./internal/unit+damage";
9
11
  import "./internal/unit+rally";
@@ -15,6 +17,8 @@ import "./internal/unit-missile-launch";
15
17
  import "./internal/unit/ghost-counter";
16
18
  import "./internal/unit/invulnerability-counter";
17
19
  import "./internal/unit/detach-missiles";
20
+ import "./internal/unit/main-selected";
21
+ import "./internal/unit/add-item-to-slot-init";
18
22
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
19
23
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
20
24
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -1,9 +1,11 @@
1
1
  local ____exports = {}
2
2
  require("engine.internal.unit")
3
+ require("engine.internal.unit.order")
3
4
  require("engine.internal.unit.ability")
4
5
  require("engine.internal.unit.allowed-targets")
5
6
  require("engine.internal.unit.buff")
6
7
  require("engine.internal.unit.expiration-timer")
8
+ require("engine.internal.unit.item")
7
9
  require("engine.internal.unit+ability")
8
10
  require("engine.internal.unit+damage")
9
11
  require("engine.internal.unit+rally")
@@ -15,6 +17,8 @@ require("engine.internal.unit-missile-launch")
15
17
  require("engine.internal.unit.ghost-counter")
16
18
  require("engine.internal.unit.invulnerability-counter")
17
19
  require("engine.internal.unit.detach-missiles")
20
+ require("engine.internal.unit.main-selected")
21
+ require("engine.internal.unit.add-item-to-slot-init")
18
22
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
19
23
  do
20
24
  local ____unit = require("engine.internal.unit")
package/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  import "./types";
3
+ import "./patch-lua";
3
4
  import "./patch-lualib";
4
5
  import "./patch-natives";
5
6
  import "./global/math";
package/index.lua CHANGED
@@ -1,5 +1,6 @@
1
1
  local ____exports = {}
2
2
  require("types")
3
+ require("patch-lua")
3
4
  require("patch-lualib")
4
5
  require("patch-natives")
5
6
  require("global.math")
package/net/socket.d.ts CHANGED
@@ -1,9 +1,15 @@
1
1
  /** @noSelfInFile */
2
2
  import { Event } from "../event";
3
3
  import { Player } from "../core/types/player";
4
+ declare const enum SocketPropertyKey {
5
+ ID = 0,
6
+ CHUNK_ID = 1
7
+ }
4
8
  export declare class Socket {
5
- private readonly id;
9
+ private readonly [SocketPropertyKey.ID];
10
+ private readonly [SocketPropertyKey.CHUNK_ID];
6
11
  readonly onMessage: Event<[Player, string]>;
7
12
  constructor();
8
13
  send(data: string): void;
9
14
  }
15
+ export {};
package/net/socket.lua CHANGED
@@ -7,6 +7,11 @@ local Event = ____event.Event
7
7
  local ____network = require("network")
8
8
  local send = ____network.send
9
9
  local onReceive = ____network.onReceive
10
+ local MAX_PAYLOAD_LENGTH = ____network.MAX_PAYLOAD_LENGTH
11
+ local ____math = require("math")
12
+ local ceil = ____math.ceil
13
+ local stringSub = string.sub
14
+ local tableConcat = table.concat
10
15
  local nextId = 0
11
16
  ____exports.Socket = __TS__Class()
12
17
  local Socket = ____exports.Socket
@@ -14,13 +19,49 @@ Socket.name = "Socket"
14
19
  function Socket.prototype.____constructor(self)
15
20
  local ____tostring_0 = tostring
16
21
  nextId = nextId + 1
17
- self.id = ____tostring_0(nextId)
22
+ self[0] = ____tostring_0(nextId)
23
+ local ____tostring_1 = tostring
24
+ nextId = nextId + 1
25
+ self[1] = ____tostring_1(nextId)
18
26
  self.onMessage = __TS__New(Event)
19
- onReceive[self.id]:addListener(function(sender, data)
20
- Event.invoke(self.onMessage, sender, data)
27
+ local chunksByPlayer = {}
28
+ onReceive[self[0]]:addListener(function(sender, data)
29
+ local chunks = chunksByPlayer[sender]
30
+ if chunks ~= nil then
31
+ chunks[#chunks + 1] = data
32
+ Event.invoke(
33
+ self.onMessage,
34
+ sender,
35
+ tableConcat(chunks)
36
+ )
37
+ chunksByPlayer[sender] = nil
38
+ else
39
+ Event.invoke(self.onMessage, sender, data)
40
+ end
41
+ end)
42
+ onReceive[self[1]]:addListener(function(sender, data)
43
+ local chunks = chunksByPlayer[sender]
44
+ if chunks == nil then
45
+ chunks = {}
46
+ chunksByPlayer[sender] = chunks
47
+ end
48
+ chunks[#chunks + 1] = data
21
49
  end)
22
50
  end
23
51
  function Socket.prototype.send(self, data)
24
- send(self.id, data)
52
+ local chunks = ceil(#data / MAX_PAYLOAD_LENGTH) - 1
53
+ local offset = 1
54
+ for _ = 0, chunks - 1 do
55
+ local nextOffset = offset + MAX_PAYLOAD_LENGTH
56
+ send(
57
+ self[1],
58
+ stringSub(data, offset, nextOffset - 1)
59
+ )
60
+ offset = nextOffset
61
+ end
62
+ send(
63
+ self[0],
64
+ stringSub(data, offset)
65
+ )
25
66
  end
26
67
  return ____exports
package/network.d.ts CHANGED
@@ -2,6 +2,7 @@
2
2
  import { Event } from "./event";
3
3
  import { Player } from "./core/types/player";
4
4
  import { Operation, OperationContinue, OperationMonitor } from "./operation";
5
+ export declare const MAX_PAYLOAD_LENGTH = 255;
5
6
  export declare const onReceive: {
6
7
  [prefix: string]: Event<[Player, string]>;
7
8
  } & {
package/network.lua CHANGED
@@ -25,6 +25,7 @@ local concat = table.concat
25
25
  local pack = string.pack
26
26
  local sub = string.sub
27
27
  local ____unpack = string.unpack
28
+ ____exports.MAX_PAYLOAD_LENGTH = 255
28
29
  ____exports.onReceive = setmetatable(
29
30
  {},
30
31
  {__index = function(self, prefix)
@@ -42,11 +43,11 @@ ____exports.onReceive = setmetatable(
42
43
  end}
43
44
  )
44
45
  function ____exports.send(id, payload)
45
- if #payload > 255 then
46
+ if #payload > ____exports.MAX_PAYLOAD_LENGTH then
46
47
  error(
47
48
  __TS__New(
48
49
  IllegalArgumentException,
49
- "payload length must be <= 256, but was " .. tostring(#payload)
50
+ (("payload length must be <= " .. tostring(____exports.MAX_PAYLOAD_LENGTH)) .. ", but was ") .. tostring(#payload)
50
51
  ),
51
52
  0
52
53
  )
package/objutil/buff.lua CHANGED
@@ -20,7 +20,6 @@ local AbilityDefinitionInnerFire = ____ability.AbilityDefinitionInnerFire
20
20
  local AbilityDefinitionSearingArrows = ____ability.AbilityDefinitionSearingArrows
21
21
  local AbilityDefinitionSlowPoison = ____ability.AbilityDefinitionSlowPoison
22
22
  local ____unit = require("core.types.unit")
23
- local AttackType = ____unit.AttackType
24
23
  local DamageType = ____unit.DamageType
25
24
  local Unit = ____unit.Unit
26
25
  local ____dummy = require("core.dummy")
@@ -756,13 +755,13 @@ for ____, pointDispelAbilityId in ipairs(pointDispelAbilityIds) do
756
755
  end)
757
756
  end
758
757
  Unit.onDamaging:addListener(function(source, target, event)
759
- if event.amount == 0 and event.attackType == AttackType.SPELL and event.damageType == DamageType.NORMAL and not event.isAttack then
758
+ if event.amount == 0 and event.attackType == 0 and event.damageType == DamageType.NORMAL and not event.isAttack then
760
759
  Timer:run(function()
761
760
  checkBuffs(target, true, source)
762
761
  end)
763
762
  end
764
763
  end)
765
- Unit.onItemPickup:addListener(function(unit, item)
764
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
766
765
  if item.powerup and item:hasAbility(fourCC("APdi")) then
767
766
  end
768
767
  end)
package/objutil/unit.lua CHANGED
@@ -11,6 +11,8 @@ local ____exports = {}
11
11
  local ____object = require("objutil.object")
12
12
  local ObjectDefinition = ____object.ObjectDefinition
13
13
  local idgen = require("objutil.idgen")
14
+ local ____config = require("config")
15
+ local WarscriptConfig = ____config.WarscriptConfig
14
16
  local attackTypes = setmetatable(
15
17
  {
16
18
  normal = "normal",
@@ -593,6 +595,9 @@ __TS__SetDescriptor(
593
595
  end,
594
596
  set = function(self, v)
595
597
  self:setStringField("umdl", v)
598
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
599
+ self:setStringField("upor", "")
600
+ end
596
601
  end
597
602
  },
598
603
  true
@@ -606,6 +611,9 @@ __TS__SetDescriptor(
606
611
  end,
607
612
  set = function(self, v)
608
613
  self.object:setField("umdl:hd", v)
614
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
615
+ self.object:setField("upor:hd", "")
616
+ end
609
617
  end
610
618
  },
611
619
  true
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.b026cc2",
4
+ "version": "0.0.1-dev.b2ece39",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.880fc91"
27
+ "warpack": "0.0.1-dev.251db08"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
package/patch-lua.d.ts ADDED
File without changes
package/patch-lua.lua ADDED
@@ -0,0 +1,10 @@
1
+ local getmetatable = _G.getmetatable
2
+ local ipairs = _G.ipairs
3
+
4
+ _G.ipairs = function(t)
5
+ local metatable = getmetatable(t)
6
+ if metatable and metatable.__ipairs then
7
+ return metatable.__ipairs(t)
8
+ end
9
+ return ipairs(t)
10
+ end
package/patch-lualib.lua CHANGED
@@ -3,7 +3,7 @@ local lualib = _G.require("lualib_bundle")
3
3
  local next = _G.next
4
4
  local ____type = _G.type
5
5
  lualib.__TS__ArrayIsArray = function(value)
6
- return ____type(value) == "table" and (value[1] ~= nil or ({next(value)}) == nil) and value.constructor == nil
6
+ return ____type(value) == "table" and (value[1] ~= nil or (next(value)) == nil) and value.constructor == nil
7
7
  end
8
8
  local __TS__SetDescriptor = lualib.__TS__SetDescriptor
9
9
  lualib.__TS__ObjectDefineProperty = function(target, key, desc)
@@ -22,6 +22,7 @@ export declare const mapToLuaSet: {
22
22
  <T, R extends AnyNotNil>(array: readonly T[], transform: (value: T) => R): LuaSet<R>;
23
23
  <T, K extends KeysOfType<T, AnyNotNil>>(array: readonly T[], key: K): LuaSet<T[K] extends AnyNotNil ? T[K] : never>;
24
24
  };
25
+ export declare const flatten: <T>(array: readonly (readonly T[])[]) => T[];
25
26
  export declare const flatMap: {
26
27
  <T, R>(array: readonly T[], transform: (value: T) => readonly R[]): R[];
27
28
  <T, K extends KeysOfType<T, readonly any[]>>(array: readonly T[], key: K): (T[K] extends readonly (infer R)[] ? R : never)[];
@@ -32,7 +33,10 @@ export declare const flatMapToLuaSet: {
32
33
  };
33
34
  export declare const mapIndexed: <T, R>(array: readonly T[], transform: (index: number, value: T) => R) => R[];
34
35
  export declare const associate: <T, K extends AnyNotNil, V>(array: readonly T[], keySelector: (value: T) => K, valueSelector: (value: T) => V) => LuaMap<K, V>;
35
- export declare const associateBy: <K extends AnyNotNil, V>(array: readonly V[], keySelector: (value: V) => K) => LuaMap<K, V>;
36
+ export declare const associateBy: {
37
+ <K extends AnyNotNil, V>(array: readonly V[], keySelector: (value: V) => K): LuaMap<K, V>;
38
+ <K extends KeysOfType<V, AnyNotNil>, V>(array: readonly V[], keySelector: K): LuaMap<V[K] extends AnyNotNil ? V[K] : never, V>;
39
+ };
36
40
  export declare const associateByIndexed: <K extends AnyNotNil, V>(array: readonly V[], keySelector: (index: number, value: V) => K) => LuaMap<K, V>;
37
41
  export declare const associateWith: <K extends AnyNotNil, V>(array: readonly K[], valueSelector: (value: K) => V) => LuaMap<K, V>;
38
42
  export declare const associateWithIndexed: <K extends AnyNotNil, V>(array: readonly K[], valueSelector: (index: number, value: K) => V) => LuaMap<K, V>;
@@ -41,6 +45,10 @@ export declare const average: (array: readonly number[]) => number;
41
45
  export declare const sum: (array: readonly number[]) => number;
42
46
  export declare const product: (array: readonly number[]) => number;
43
47
  export declare const max: (array: readonly number[]) => number;
48
+ export declare const maxBy: {
49
+ <T, Args extends any[]>(array: readonly T[], selector: (value: T, ...args: Args) => number, ...args: Args): T | undefined;
50
+ <T, K extends KeysOfType<T, number>>(array: readonly T[], key: K): T | undefined;
51
+ };
44
52
  export declare const intersperse: <T>(array: readonly T[], delimiter: T) => T[];
45
53
  export declare const zip: <T, R, V>(array: readonly T[], otherArray: readonly R[], transform: (value: T, otherValue: R) => V) => V[];
46
54
  export declare const chunked: <T>(array: readonly T[], size: number) => T[][];
@@ -3,6 +3,8 @@ local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
4
  local ____exception = require("exception")
5
5
  local IllegalArgumentException = ____exception.IllegalArgumentException
6
+ local ____functions = require("utility.functions")
7
+ local identity = ____functions.identity
6
8
  local mathMax = math.max
7
9
  local mathMin = math.min
8
10
  local select = _G.select
@@ -120,6 +122,7 @@ ____exports.mapToLuaSet = function(array, transform)
120
122
  end
121
123
  return result
122
124
  end
125
+ ____exports.flatten = function(array) return ____exports.flatMap(array, identity) end
123
126
  ____exports.flatMap = function(array, transform)
124
127
  local result = {}
125
128
  local k = 1
@@ -178,9 +181,16 @@ ____exports.associate = function(array, keySelector, valueSelector)
178
181
  end
179
182
  ____exports.associateBy = function(array, keySelector)
180
183
  local result = {}
181
- for i = 1, #array do
182
- local value = array[i]
183
- result[keySelector(value)] = value
184
+ if type(keySelector) == "function" then
185
+ for i = 1, #array do
186
+ local value = array[i]
187
+ result[keySelector(value)] = value
188
+ end
189
+ else
190
+ for i = 1, #array do
191
+ local value = array[i]
192
+ result[value[keySelector]] = value
193
+ end
184
194
  end
185
195
  return result
186
196
  end
@@ -251,6 +261,30 @@ ____exports.max = function(array)
251
261
  end
252
262
  return mathMax(table.unpack(array))
253
263
  end
264
+ ____exports.maxBy = function(array, selector, ...)
265
+ local result = nil
266
+ local maxValue = -math.huge
267
+ if type(selector) == "function" then
268
+ for i = 1, #array do
269
+ local element = array[i]
270
+ local value = selector(element, ...)
271
+ if value > maxValue then
272
+ result = element
273
+ maxValue = value
274
+ end
275
+ end
276
+ else
277
+ for i = 1, #array do
278
+ local element = array[i]
279
+ local value = element[selector]
280
+ if value > maxValue then
281
+ result = element
282
+ maxValue = value
283
+ end
284
+ end
285
+ end
286
+ return result
287
+ end
254
288
  ____exports.intersperse = function(array, delimiter)
255
289
  local result = {}
256
290
  local length = #array
@@ -0,0 +1,13 @@
1
+ /** @noSelfInFile */
2
+ type Callback = {
3
+ readonly __callback: unique symbol;
4
+ };
5
+ export type CallbackArray = {
6
+ readonly __callbackArray: unique symbol;
7
+ } & Callback[];
8
+ export declare const callbackArray: () => CallbackArray;
9
+ export declare function addCallback<Args extends any[]>(this: void, array: CallbackArray, callback: (...args: Args) => unknown, ...args: Args): void;
10
+ export declare function clearCallbacks(this: void, array: CallbackArray): void;
11
+ export declare function consumeCallbacks(this: void, array: CallbackArray): void;
12
+ export declare function invokeCallbacks(this: void, array: CallbackArray): void;
13
+ export {};