warscript 0.0.1-dev.aefeacb → 0.0.1-dev.b1ce140

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (391) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +12 -4
  5. package/core/types/effect.lua +67 -104
  6. package/core/types/frame.d.ts +1 -0
  7. package/core/types/frame.lua +136 -58
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +18 -26
  17. package/core/types/sound.lua +99 -53
  18. package/core/types/tileCell.d.ts +11 -1
  19. package/core/types/tileCell.lua +97 -0
  20. package/core/types/timer.d.ts +9 -8
  21. package/core/types/timer.lua +45 -23
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +1718 -964
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/behavior.d.ts +14 -1
  30. package/engine/behavior.lua +230 -70
  31. package/engine/behaviour/ability/apply-buff.lua +5 -5
  32. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  33. package/engine/behaviour/ability/damage.d.ts +13 -3
  34. package/engine/behaviour/ability/damage.lua +41 -49
  35. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  36. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  37. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  42. package/engine/behaviour/ability/restore-mana.lua +6 -6
  43. package/engine/behaviour/ability.d.ts +17 -6
  44. package/engine/behaviour/ability.lua +81 -21
  45. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  46. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  47. package/engine/behaviour/unit.d.ts +41 -2
  48. package/engine/behaviour/unit.lua +270 -6
  49. package/engine/buff.d.ts +79 -27
  50. package/engine/buff.lua +454 -186
  51. package/engine/index.d.ts +2 -1
  52. package/engine/internal/ability.d.ts +11 -1
  53. package/engine/internal/ability.lua +104 -44
  54. package/engine/internal/item/ability.lua +63 -11
  55. package/engine/internal/item/fields.d.ts +12 -0
  56. package/engine/internal/item/fields.lua +33 -0
  57. package/engine/internal/item/owner-cache.d.ts +5 -0
  58. package/engine/internal/item/owner-cache.lua +4 -0
  59. package/engine/internal/item+owner.d.ts +2 -0
  60. package/engine/internal/item+owner.lua +37 -8
  61. package/engine/internal/item.d.ts +32 -16
  62. package/engine/internal/item.lua +257 -82
  63. package/engine/internal/mechanics/ability-duration.lua +1 -1
  64. package/engine/internal/mechanics/cast-ability.lua +6 -3
  65. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  66. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  67. package/engine/internal/misc/frame-coordinates.lua +21 -0
  68. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  69. package/engine/internal/misc/get-terrain-z.lua +11 -0
  70. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  71. package/engine/internal/misc/player-local-handle.lua +5 -0
  72. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  73. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  74. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  75. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  76. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  77. package/engine/internal/object-data/health-bonus.lua +16 -0
  78. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  79. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  80. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  81. package/engine/internal/object-data/mana-bonus.lua +16 -0
  82. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  83. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  84. package/engine/internal/unit/ability.d.ts +35 -0
  85. package/engine/internal/unit/ability.lua +113 -12
  86. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  87. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  88. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  89. package/engine/internal/unit/allowed-targets.lua +9 -1
  90. package/engine/internal/unit/appearance.d.ts +15 -0
  91. package/engine/internal/unit/appearance.lua +85 -0
  92. package/engine/internal/unit/attributes.d.ts +17 -0
  93. package/engine/internal/unit/attributes.lua +46 -0
  94. package/engine/internal/unit/bonus.d.ts +14 -0
  95. package/engine/internal/unit/bonus.lua +102 -8
  96. package/engine/internal/unit/buff.d.ts +2 -2
  97. package/engine/internal/unit/buff.lua +34 -19
  98. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  99. package/engine/internal/unit/equipment-inventory.lua +233 -0
  100. package/engine/internal/unit/expiration-timer.lua +1 -1
  101. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  102. package/engine/internal/unit/extended-inventory.lua +99 -0
  103. package/engine/internal/unit/fly-height.d.ts +7 -0
  104. package/engine/internal/unit/fly-height.lua +20 -0
  105. package/engine/internal/unit/ignore-events-items.lua +10 -1
  106. package/engine/internal/unit/interrupts.d.ts +12 -0
  107. package/engine/internal/unit/interrupts.lua +28 -0
  108. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  109. package/engine/internal/unit/inventory.lua +87 -0
  110. package/engine/internal/unit/item-container.d.ts +25 -0
  111. package/engine/internal/unit/item-container.lua +11 -0
  112. package/engine/internal/unit/item-order-events.d.ts +17 -0
  113. package/engine/internal/unit/item-order-events.lua +67 -0
  114. package/engine/internal/unit/item-slot.d.ts +27 -0
  115. package/engine/internal/unit/item-slot.lua +92 -0
  116. package/engine/internal/unit/main-selected.lua +12 -27
  117. package/engine/internal/unit/order.d.ts +20 -0
  118. package/engine/internal/unit/order.lua +136 -0
  119. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  120. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  121. package/engine/internal/unit/range-event.d.ts +12 -0
  122. package/engine/internal/unit/range-event.lua +90 -0
  123. package/engine/internal/unit/scale.d.ts +7 -0
  124. package/engine/internal/unit/scale.lua +20 -0
  125. package/engine/internal/unit+ability.d.ts +2 -1
  126. package/engine/internal/unit+ability.lua +73 -3
  127. package/engine/internal/unit+bonus.lua +3 -3
  128. package/engine/internal/unit+damage.d.ts +11 -11
  129. package/engine/internal/unit+damage.lua +43 -14
  130. package/engine/internal/unit+rally.lua +9 -31
  131. package/engine/internal/unit+spellSteal.lua +1 -2
  132. package/engine/internal/unit-missile-data.lua +58 -32
  133. package/engine/internal/unit-missile-launch.lua +65 -27
  134. package/engine/internal/unit.d.ts +43 -33
  135. package/engine/internal/unit.lua +391 -323
  136. package/engine/local-client.d.ts +28 -0
  137. package/engine/local-client.lua +324 -54
  138. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  139. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  140. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  141. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  142. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  143. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  144. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  145. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  146. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  147. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  148. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  149. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  150. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  151. package/engine/object-data/auxiliary/item-class.lua +2 -0
  152. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  153. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  154. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  155. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  156. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  157. package/engine/object-data/auxiliary/order-type.lua +2 -0
  158. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  159. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  160. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  161. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  162. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  163. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  164. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  165. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  166. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  167. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  168. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  169. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  170. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  171. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  172. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  173. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  174. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  175. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  176. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  177. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  178. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  179. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  180. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  181. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  182. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  183. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  184. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  185. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  186. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  187. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  188. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  189. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  190. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  191. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  192. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  193. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  194. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  195. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  196. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  197. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  198. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  199. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  200. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  201. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  202. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  203. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  204. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  205. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  206. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  207. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  208. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  209. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  210. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  212. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  213. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  214. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  215. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  216. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  218. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  219. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  220. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  221. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  222. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  223. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  224. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  225. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  226. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  227. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  228. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  229. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  230. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  231. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  232. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  234. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  235. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  236. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  237. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  238. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  239. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  240. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  241. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  242. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  243. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  244. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  245. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  246. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  247. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  248. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  250. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  251. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  252. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  253. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  254. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  256. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  258. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  259. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  260. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  261. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  262. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  263. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  264. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  266. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  267. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  268. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  270. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  272. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  273. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  274. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  275. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  276. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  277. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  278. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  279. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  280. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  282. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  284. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  286. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  287. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  288. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  289. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  290. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  292. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  293. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  294. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  295. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  296. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  297. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  298. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/web.lua +52 -0
  300. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  301. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  302. package/engine/object-data/entry/ability-type.d.ts +29 -14
  303. package/engine/object-data/entry/ability-type.lua +256 -17
  304. package/engine/object-data/entry/buff-type/applicable.lua +113 -104
  305. package/engine/object-data/entry/buff-type.d.ts +10 -12
  306. package/engine/object-data/entry/buff-type.lua +37 -27
  307. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  308. package/engine/object-data/entry/destructible-type.lua +181 -0
  309. package/engine/object-data/entry/item-type.d.ts +18 -3
  310. package/engine/object-data/entry/item-type.lua +84 -0
  311. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  312. package/engine/object-data/entry/lightning-type.lua +1 -1
  313. package/engine/object-data/entry/sound-preset.d.ts +19 -2
  314. package/engine/object-data/entry/sound-preset.lua +104 -0
  315. package/engine/object-data/entry/unit-type.d.ts +64 -6
  316. package/engine/object-data/entry/unit-type.lua +531 -85
  317. package/engine/object-data/entry/upgrade.d.ts +2 -2
  318. package/engine/object-data/entry.d.ts +6 -1
  319. package/engine/object-data/entry.lua +8 -0
  320. package/engine/object-field/ability.d.ts +4 -4
  321. package/engine/object-field/ability.lua +9 -8
  322. package/engine/object-field/item.d.ts +22 -0
  323. package/engine/object-field/item.lua +118 -0
  324. package/engine/object-field/unit.d.ts +72 -3
  325. package/engine/object-field/unit.lua +268 -7
  326. package/engine/object-field.d.ts +26 -7
  327. package/engine/object-field.lua +360 -119
  328. package/engine/random.d.ts +10 -0
  329. package/engine/random.lua +21 -0
  330. package/engine/standard/entries/ability-type.d.ts +3102 -7
  331. package/engine/standard/entries/ability-type.lua +0 -6
  332. package/engine/standard/entries/buff-type.d.ts +3 -0
  333. package/engine/standard/entries/buff-type.lua +3 -0
  334. package/engine/standard/entries/item-type.d.ts +1299 -0
  335. package/engine/standard/entries/item-type.lua +2 -0
  336. package/engine/standard/entries/lightning-type.d.ts +42 -15
  337. package/engine/standard/entries/lightning-type.lua +0 -14
  338. package/engine/standard/entries/unit-type.d.ts +5 -0
  339. package/engine/standard/entries/unit-type.lua +5 -0
  340. package/engine/standard/fields/ability.d.ts +2 -2
  341. package/engine/standard/fields/ability.lua +2 -2
  342. package/engine/standard/fields/item.d.ts +4 -0
  343. package/engine/standard/fields/item.lua +6 -0
  344. package/engine/standard/fields/unit.d.ts +12 -0
  345. package/engine/standard/fields/unit.lua +20 -0
  346. package/engine/synchronization.d.ts +11 -0
  347. package/engine/synchronization.lua +77 -0
  348. package/engine/text-tag.d.ts +36 -2
  349. package/engine/text-tag.lua +250 -10
  350. package/engine/unit.d.ts +11 -1
  351. package/engine/unit.lua +11 -1
  352. package/event.d.ts +1 -1
  353. package/lualib_bundle.lua +1 -1
  354. package/math.d.ts +2 -0
  355. package/math.lua +14 -0
  356. package/net/socket.lua +1 -1
  357. package/network.lua +25 -1
  358. package/objutil/buff.lua +12 -11
  359. package/objutil/object.lua +1 -1
  360. package/operation.d.ts +8 -1
  361. package/operation.lua +38 -18
  362. package/package.json +3 -23
  363. package/patch-lua.lua +15 -0
  364. package/patch-lualib.lua +1 -1
  365. package/utility/arrays.d.ts +2 -0
  366. package/utility/arrays.lua +11 -0
  367. package/utility/callback-array.d.ts +17 -0
  368. package/utility/callback-array.lua +61 -0
  369. package/utility/functions.d.ts +8 -0
  370. package/utility/functions.lua +13 -0
  371. package/utility/linked-map.d.ts +35 -0
  372. package/utility/linked-map.lua +107 -0
  373. package/utility/linked-set.d.ts +5 -1
  374. package/utility/linked-set.lua +49 -1
  375. package/utility/lua-maps.d.ts +15 -2
  376. package/utility/lua-maps.lua +53 -2
  377. package/utility/lua-sets.d.ts +2 -0
  378. package/utility/lua-sets.lua +7 -0
  379. package/utility/random.d.ts +102 -0
  380. package/utility/random.lua +273 -0
  381. package/utility/records.lua +20 -1
  382. package/utility/types.d.ts +3 -0
  383. package/utility/unordered-map.d.ts +27 -0
  384. package/utility/unordered-map.lua +99 -0
  385. package/core/types/order.d.ts +0 -25
  386. package/core/types/order.lua +0 -55
  387. package/engine/internal/unit/item.lua +0 -78
  388. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  389. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  390. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  391. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
3
3
  import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
4
4
  import { Race } from "../auxiliary/race";
5
5
  import { SoundPresetName } from "../auxiliary/sound-preset-name";
6
- import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
6
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
7
7
  import { LightningTypeId } from "./lightning-type";
8
- export type BuffTypeId = ObjectDataEntryId & number & {
8
+ export type BuffTypeId = CustomObjectDataEntryId & number & {
9
9
  readonly __buffTypeId: unique symbol;
10
10
  };
11
+ export type StandardBuffTypeId = BuffTypeId & {
12
+ readonly __standardBuffTypeId: unique symbol;
13
+ };
11
14
  export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
15
+ static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
12
16
  private static readonly idGenerator;
13
17
  protected static generateId(): number;
14
18
  protected static getObjectData(map: WarMap): WarObjects;
@@ -20,6 +24,8 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
20
24
  set iconPathSD(iconPathSD: string);
21
25
  get iconPathHD(): string;
22
26
  set iconPathHD(iconPathHD: string);
27
+ get iconPathDE(): string;
28
+ set iconPathDE(iconPathDE: string);
23
29
  get isMissileHoming(): boolean;
24
30
  set isMissileHoming(isMissileHoming: boolean);
25
31
  get lightningTypeIds(): LightningTypeId[];
@@ -30,6 +36,8 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
30
36
  set missileModelPathSD(missileModelPathSD: string);
31
37
  get missileModelPathHD(): string;
32
38
  set missileModelPathHD(missileModelPathHD: string);
39
+ get missileModelPathDE(): string;
40
+ set missileModelPathDE(missileModelPathDE: string);
33
41
  get missileMovementArc(): number;
34
42
  set missileMovementArc(missileMovementArc: number);
35
43
  get missileMovementSpeed(): number;
@@ -51,13 +59,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
51
59
  get tooltipExtendedText(): string;
52
60
  set tooltipExtendedText(tooltipText: string);
53
61
  }
54
- declare const AvatarBuffType_base: typeof BuffType;
55
- export declare class AvatarBuffType extends AvatarBuffType_base {
56
- }
57
- declare const DevotionAuraBuffType_base: typeof BuffType;
58
- export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
59
- }
60
- declare const DivineShieldBuffType_base: typeof BuffType;
61
- export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
62
- }
63
- export {};
@@ -6,6 +6,8 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
6
  local ____exports = {}
7
7
  local ____arrays = require("utility.arrays")
8
8
  local array = ____arrays.array
9
+ local ____reflection = require("utility.reflection")
10
+ local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
9
11
  local ____entry = require("engine.object-data.entry")
10
12
  local ObjectDataEntry = ____entry.ObjectDataEntry
11
13
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
@@ -76,6 +78,19 @@ __TS__SetDescriptor(
76
78
  },
77
79
  true
78
80
  )
81
+ __TS__SetDescriptor(
82
+ BuffType.prototype,
83
+ "iconPathDE",
84
+ {
85
+ get = function(self)
86
+ return self:getStringField("fart:de")
87
+ end,
88
+ set = function(self, iconPathDE)
89
+ self:setStringField("fart:de", iconPathDE)
90
+ end
91
+ },
92
+ true
93
+ )
79
94
  __TS__SetDescriptor(
80
95
  BuffType.prototype,
81
96
  "isMissileHoming",
@@ -141,6 +156,19 @@ __TS__SetDescriptor(
141
156
  },
142
157
  true
143
158
  )
159
+ __TS__SetDescriptor(
160
+ BuffType.prototype,
161
+ "missileModelPathDE",
162
+ {
163
+ get = function(self)
164
+ return self:getStringField("fmat:de")
165
+ end,
166
+ set = function(self, missileModelPathDE)
167
+ self:setStringField("fmat:de", missileModelPathDE)
168
+ end
169
+ },
170
+ true
171
+ )
144
172
  __TS__SetDescriptor(
145
173
  BuffType.prototype,
146
174
  "missileMovementArc",
@@ -285,32 +313,14 @@ __TS__SetDescriptor(
285
313
  },
286
314
  true
287
315
  )
288
- local function makeBaseBuffType(id)
289
- local BaseBuffType = __TS__Class()
290
- BaseBuffType.name = "BaseBuffType"
291
- __TS__ClassExtends(BaseBuffType, ____exports.BuffType)
292
- BaseBuffType.BASE_ID = id
293
- return BaseBuffType
294
- end
295
- ____exports.AvatarBuffType = __TS__Class()
296
- local AvatarBuffType = ____exports.AvatarBuffType
297
- AvatarBuffType.name = "AvatarBuffType"
298
- __TS__ClassExtends(
299
- AvatarBuffType,
300
- makeBaseBuffType(fourCC("BHav"))
301
- )
302
- ____exports.DevotionAuraBuffType = __TS__Class()
303
- local DevotionAuraBuffType = ____exports.DevotionAuraBuffType
304
- DevotionAuraBuffType.name = "DevotionAuraBuffType"
305
- __TS__ClassExtends(
306
- DevotionAuraBuffType,
307
- makeBaseBuffType(fourCC("BHad"))
308
- )
309
- ____exports.DivineShieldBuffType = __TS__Class()
310
- local DivineShieldBuffType = ____exports.DivineShieldBuffType
311
- DivineShieldBuffType.name = "DivineShieldBuffType"
312
- __TS__ClassExtends(
313
- DivineShieldBuffType,
314
- makeBaseBuffType(fourCC("BHds"))
316
+ implementReadonlyNumberIndexSupplier(
317
+ ____exports.BuffType,
318
+ function(id)
319
+ local ____class_0 = __TS__Class()
320
+ ____class_0.name = ____class_0.name
321
+ __TS__ClassExtends(____class_0, ____exports.BuffType)
322
+ ____class_0.BASE_ID = id
323
+ return ____class_0
324
+ end
315
325
  )
316
326
  return ____exports
@@ -1,20 +1,50 @@
1
1
  /** @noSelfInFile */
2
2
  import { ArmorSoundType } from "../auxiliary/armor-sound-type";
3
3
  import { CombatClassifications } from "../auxiliary/combat-classification";
4
- import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
5
- export type DestructibleTypeId = ObjectDataEntryId & number & {
4
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
5
+ export type DestructibleTypeId = CustomObjectDataEntryId & number & {
6
6
  readonly __destructibleTypeId: unique symbol;
7
7
  };
8
+ export type StandardDestructibleTypeId = DestructibleTypeId & {
9
+ readonly __standardDestructibleTypeId: unique symbol;
10
+ };
8
11
  export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
12
+ static readonly [id: StandardDestructibleTypeId]: ObjectDataEntryConstructor<DestructibleType>;
9
13
  private static readonly idGenerator;
10
14
  protected static generateId(): number;
11
15
  protected static getObjectData(map: WarMap): WarObjects;
16
+ get fixedFacing(): number;
17
+ set fixedFacing(fixedFacing: number);
18
+ get flyOverHeight(): number;
19
+ set flyOverHeight(flyOverHeight: number);
20
+ get modelPath(): string;
21
+ set modelPath(modelPath: string);
22
+ get modelPathSD(): string;
23
+ set modelPathSD(modelPathSD: string);
24
+ get modelPathHD(): string;
25
+ set modelPathHD(modelPathHD: string);
26
+ get modelPathDE(): string;
27
+ set modelPathDE(modelPathDE: string);
28
+ get occlusionHeight(): number;
29
+ set occlusionHeight(occlusionHeight: number);
12
30
  get armorSoundType(): ArmorSoundType;
13
31
  set armorSoundType(armorSoundType: ArmorSoundType);
14
32
  get armorSoundTypeSD(): ArmorSoundType;
15
33
  set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
16
34
  get armorSoundTypeHD(): ArmorSoundType;
17
35
  set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
36
+ get armorSoundTypeDE(): ArmorSoundType;
37
+ set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
18
38
  get combatClassifications(): CombatClassifications;
19
39
  set combatClassifications(combatClassifications: CombatClassifications);
40
+ get cliffHeight(): number;
41
+ set cliffHeight(cliffHeight: number);
42
+ get isWalkable(): boolean;
43
+ set isWalkable(isWalkable: boolean);
44
+ get pathingTexturePath(): string;
45
+ set pathingTexturePath(pathingTexturePath: string);
46
+ get deadPathingTexturePath(): string;
47
+ set deadPathingTexturePath(deadPathingTexturePath: string);
48
+ get name(): string;
49
+ set name(name: string);
20
50
  }
@@ -11,6 +11,8 @@ local ____entry = require("engine.object-data.entry")
11
11
  local ObjectDataEntry = ____entry.ObjectDataEntry
12
12
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
13
13
  local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
14
+ local ____reflection = require("utility.reflection")
15
+ local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
14
16
  ____exports.DestructibleType = __TS__Class()
15
17
  local DestructibleType = ____exports.DestructibleType
16
18
  DestructibleType.name = "DestructibleType"
@@ -25,6 +27,97 @@ DestructibleType.idGenerator = __TS__New(
25
27
  ObjectDataEntryIdGenerator,
26
28
  fourCC("D000")
27
29
  )
30
+ __TS__SetDescriptor(
31
+ DestructibleType.prototype,
32
+ "fixedFacing",
33
+ {
34
+ get = function(self)
35
+ return self:getNumberField("bfxr")
36
+ end,
37
+ set = function(self, fixedFacing)
38
+ self:setNumberField("bfxr", fixedFacing)
39
+ end
40
+ },
41
+ true
42
+ )
43
+ __TS__SetDescriptor(
44
+ DestructibleType.prototype,
45
+ "flyOverHeight",
46
+ {
47
+ get = function(self)
48
+ return self:getNumberField("bflh")
49
+ end,
50
+ set = function(self, flyOverHeight)
51
+ self:setNumberField("bflh", flyOverHeight)
52
+ end
53
+ },
54
+ true
55
+ )
56
+ __TS__SetDescriptor(
57
+ DestructibleType.prototype,
58
+ "modelPath",
59
+ {
60
+ get = function(self)
61
+ return self:getStringField("bfil")
62
+ end,
63
+ set = function(self, modelPath)
64
+ self:setStringField("bfil", modelPath)
65
+ end
66
+ },
67
+ true
68
+ )
69
+ __TS__SetDescriptor(
70
+ DestructibleType.prototype,
71
+ "modelPathSD",
72
+ {
73
+ get = function(self)
74
+ return self:getStringField("bfil:sd")
75
+ end,
76
+ set = function(self, modelPathSD)
77
+ self:setStringField("bfil:sd", modelPathSD)
78
+ end
79
+ },
80
+ true
81
+ )
82
+ __TS__SetDescriptor(
83
+ DestructibleType.prototype,
84
+ "modelPathHD",
85
+ {
86
+ get = function(self)
87
+ return self:getStringField("bfil:hd")
88
+ end,
89
+ set = function(self, modelPathHD)
90
+ self:setStringField("bfil:hd", modelPathHD)
91
+ end
92
+ },
93
+ true
94
+ )
95
+ __TS__SetDescriptor(
96
+ DestructibleType.prototype,
97
+ "modelPathDE",
98
+ {
99
+ get = function(self)
100
+ return self:getStringField("bfil:de")
101
+ end,
102
+ set = function(self, modelPathDE)
103
+ self:setStringField("bfil:de", modelPathDE)
104
+ end
105
+ },
106
+ true
107
+ )
108
+ __TS__SetDescriptor(
109
+ DestructibleType.prototype,
110
+ "occlusionHeight",
111
+ {
112
+ get = function(self)
113
+ return self:getNumberField("boch")
114
+ end,
115
+ set = function(self, occlusionHeight)
116
+ self:setNumberField("boch", occlusionHeight)
117
+ end
118
+ },
119
+ true
120
+ )
28
121
  __TS__SetDescriptor(
29
122
  DestructibleType.prototype,
30
123
  "armorSoundType",
@@ -64,6 +157,19 @@ __TS__SetDescriptor(
64
157
  },
65
158
  true
66
159
  )
160
+ __TS__SetDescriptor(
161
+ DestructibleType.prototype,
162
+ "armorSoundTypeDE",
163
+ {
164
+ get = function(self)
165
+ return self:getStringField("barm:de")
166
+ end,
167
+ set = function(self, armorSoundTypeDE)
168
+ self:setStringField("barm:de", armorSoundTypeDE)
169
+ end
170
+ },
171
+ true
172
+ )
67
173
  __TS__SetDescriptor(
68
174
  DestructibleType.prototype,
69
175
  "combatClassifications",
@@ -80,4 +186,79 @@ __TS__SetDescriptor(
80
186
  },
81
187
  true
82
188
  )
189
+ __TS__SetDescriptor(
190
+ DestructibleType.prototype,
191
+ "cliffHeight",
192
+ {
193
+ get = function(self)
194
+ return self:getNumberField("bclh")
195
+ end,
196
+ set = function(self, cliffHeight)
197
+ self:setNumberField("bclh", cliffHeight)
198
+ end
199
+ },
200
+ true
201
+ )
202
+ __TS__SetDescriptor(
203
+ DestructibleType.prototype,
204
+ "isWalkable",
205
+ {
206
+ get = function(self)
207
+ return self:getBooleanField("bwal")
208
+ end,
209
+ set = function(self, isWalkable)
210
+ self:setBooleanField("bwal", isWalkable)
211
+ end
212
+ },
213
+ true
214
+ )
215
+ __TS__SetDescriptor(
216
+ DestructibleType.prototype,
217
+ "pathingTexturePath",
218
+ {
219
+ get = function(self)
220
+ return self:getStringField("bptx")
221
+ end,
222
+ set = function(self, pathingTexturePath)
223
+ self:setStringField("bptx", pathingTexturePath)
224
+ end
225
+ },
226
+ true
227
+ )
228
+ __TS__SetDescriptor(
229
+ DestructibleType.prototype,
230
+ "deadPathingTexturePath",
231
+ {
232
+ get = function(self)
233
+ return self:getStringField("bptd")
234
+ end,
235
+ set = function(self, deadPathingTexturePath)
236
+ self:setStringField("bptd", deadPathingTexturePath)
237
+ end
238
+ },
239
+ true
240
+ )
241
+ __TS__SetDescriptor(
242
+ DestructibleType.prototype,
243
+ "name",
244
+ {
245
+ get = function(self)
246
+ return self:getStringField("bnam")
247
+ end,
248
+ set = function(self, name)
249
+ self:setStringField("bnam", name)
250
+ end
251
+ },
252
+ true
253
+ )
254
+ implementReadonlyNumberIndexSupplier(
255
+ ____exports.DestructibleType,
256
+ function(id)
257
+ local ____class_0 = __TS__Class()
258
+ ____class_0.name = ____class_0.name
259
+ __TS__ClassExtends(____class_0, ____exports.DestructibleType)
260
+ ____class_0.BASE_ID = id
261
+ return ____class_0
262
+ end
263
+ )
83
264
  return ____exports
@@ -1,10 +1,13 @@
1
1
  /** @noSelfInFile */
2
2
  import { ArmorSoundType } from "../auxiliary/armor-sound-type";
3
- import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
3
+ import { EquipmentType } from "../auxiliary/equipment-type";
4
+ import { ItemClass } from "../auxiliary/item-class";
5
+ import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
4
6
  import type { AbilityTypeId } from "./ability-type";
5
- export type ItemTypeId = ObjectDataEntryId & number & {
7
+ import { StandardItemTypeId } from "../../standard/entries/item-type";
8
+ export type ItemTypeId = (CustomObjectDataEntryId & number & {
6
9
  readonly __itemTypeId: unique symbol;
7
- };
10
+ }) | StandardItemTypeId;
8
11
  export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
9
12
  private static readonly idGenerator;
10
13
  protected static generateId(): number;
@@ -17,24 +20,32 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
17
20
  set iconPathSD(iconPathSD: string);
18
21
  get iconPathHD(): string;
19
22
  set iconPathHD(iconPathHD: string);
23
+ get iconPathDE(): string;
24
+ set iconPathDE(iconPathDE: string);
20
25
  get modelPath(): string;
21
26
  set modelPath(modelPath: string);
22
27
  get modelPathSD(): string;
23
28
  set modelPathSD(modelPathSD: string);
24
29
  get modelPathHD(): string;
25
30
  set modelPathHD(modelPathHD: string);
31
+ get modelPathDE(): string;
32
+ set modelPathDE(modelPathDE: string);
26
33
  get scale(): number;
27
34
  set scale(scale: number);
28
35
  get scaleSD(): number;
29
36
  set scaleSD(scaleSD: number);
30
37
  get scaleHD(): number;
31
38
  set scaleHD(scaleHD: number);
39
+ get scaleDE(): number;
40
+ set scaleDE(scaleDE: number);
32
41
  get armorSoundType(): ArmorSoundType;
33
42
  set armorSoundType(armorSoundType: ArmorSoundType);
34
43
  get armorSoundTypeSD(): ArmorSoundType;
35
44
  set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
36
45
  get armorSoundTypeHD(): ArmorSoundType;
37
46
  set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
47
+ get armorSoundTypeDE(): ArmorSoundType;
48
+ set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
38
49
  get description(): string;
39
50
  set description(description: string);
40
51
  get hotkey(): string;
@@ -51,6 +62,10 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
51
62
  set goldCost(goldCost: number);
52
63
  get lumberCost(): number;
53
64
  set lumberCost(lumberCost: number);
65
+ get itemClass(): ItemClass;
66
+ set itemClass(itemClass: ItemClass);
67
+ get equipmentType(): EquipmentType;
68
+ set equipmentType(equipmentType: EquipmentType);
54
69
  get activelyUsed(): boolean;
55
70
  set activelyUsed(activelyUsed: boolean);
56
71
  get perishable(): boolean;
@@ -4,6 +4,9 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local __TS__New = ____lualib.__TS__New
5
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
6
  local ____exports = {}
7
+ local ____equipment_2Dtype = require("engine.object-data.auxiliary.equipment-type")
8
+ local equipmentTypeToString = ____equipment_2Dtype.equipmentTypeToString
9
+ local stringToEquipmentType = ____equipment_2Dtype.stringToEquipmentType
7
10
  local ____entry = require("engine.object-data.entry")
8
11
  local ObjectDataEntry = ____entry.ObjectDataEntry
9
12
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
@@ -74,6 +77,19 @@ __TS__SetDescriptor(
74
77
  },
75
78
  true
76
79
  )
80
+ __TS__SetDescriptor(
81
+ ItemType.prototype,
82
+ "iconPathDE",
83
+ {
84
+ get = function(self)
85
+ return self:getStringField("iico:de")
86
+ end,
87
+ set = function(self, iconPathDE)
88
+ self:setStringField("iico:de", iconPathDE)
89
+ end
90
+ },
91
+ true
92
+ )
77
93
  __TS__SetDescriptor(
78
94
  ItemType.prototype,
79
95
  "modelPath",
@@ -113,6 +129,19 @@ __TS__SetDescriptor(
113
129
  },
114
130
  true
115
131
  )
132
+ __TS__SetDescriptor(
133
+ ItemType.prototype,
134
+ "modelPathDE",
135
+ {
136
+ get = function(self)
137
+ return self:getStringField("ifil:de")
138
+ end,
139
+ set = function(self, modelPathDE)
140
+ self:setStringField("ifil:de", modelPathDE)
141
+ end
142
+ },
143
+ true
144
+ )
116
145
  __TS__SetDescriptor(
117
146
  ItemType.prototype,
118
147
  "scale",
@@ -152,6 +181,19 @@ __TS__SetDescriptor(
152
181
  },
153
182
  true
154
183
  )
184
+ __TS__SetDescriptor(
185
+ ItemType.prototype,
186
+ "scaleDE",
187
+ {
188
+ get = function(self)
189
+ return self:getNumberField("isca:de")
190
+ end,
191
+ set = function(self, scaleDE)
192
+ self:setNumberField("isca:de", scaleDE)
193
+ end
194
+ },
195
+ true
196
+ )
155
197
  __TS__SetDescriptor(
156
198
  ItemType.prototype,
157
199
  "armorSoundType",
@@ -191,6 +233,19 @@ __TS__SetDescriptor(
191
233
  },
192
234
  true
193
235
  )
236
+ __TS__SetDescriptor(
237
+ ItemType.prototype,
238
+ "armorSoundTypeDE",
239
+ {
240
+ get = function(self)
241
+ return self:getStringField("iarm:de")
242
+ end,
243
+ set = function(self, armorSoundTypeDE)
244
+ self:setStringField("iarm:de", armorSoundTypeDE)
245
+ end
246
+ },
247
+ true
248
+ )
194
249
  __TS__SetDescriptor(
195
250
  ItemType.prototype,
196
251
  "description",
@@ -295,6 +350,35 @@ __TS__SetDescriptor(
295
350
  },
296
351
  true
297
352
  )
353
+ __TS__SetDescriptor(
354
+ ItemType.prototype,
355
+ "itemClass",
356
+ {
357
+ get = function(self)
358
+ return self:getStringField("icla")
359
+ end,
360
+ set = function(self, itemClass)
361
+ self:setStringField("icla", itemClass)
362
+ end
363
+ },
364
+ true
365
+ )
366
+ __TS__SetDescriptor(
367
+ ItemType.prototype,
368
+ "equipmentType",
369
+ {
370
+ get = function(self)
371
+ return stringToEquipmentType(self:getStringField("iequ"))
372
+ end,
373
+ set = function(self, equipmentType)
374
+ self:setStringField(
375
+ "iequ",
376
+ equipmentTypeToString(equipmentType)
377
+ )
378
+ end
379
+ },
380
+ true
381
+ )
298
382
  __TS__SetDescriptor(
299
383
  ItemType.prototype,
300
384
  "activelyUsed",
@@ -1,15 +1,13 @@
1
1
  /** @noSelfInFile */
2
- import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
2
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
3
3
  import { Color } from "../../../core/types/color";
4
- export type LightningTypeId = ObjectDataEntryId & number & {
4
+ import { StandardLightningTypeId } from "../../standard/entries/lightning-type";
5
+ export type LightningTypeId = (CustomObjectDataEntryId & number & {
5
6
  readonly __lightningTypeId: unique symbol;
6
- };
7
- export type StandardLightningTypeId = LightningTypeId & {
8
- readonly __standardLightningTypeId: unique symbol;
9
- };
7
+ }) | StandardLightningTypeId;
10
8
  export declare class LightningType extends ObjectDataEntry<LightningTypeId> {
11
- static readonly [id: StandardLightningTypeId]: ObjectDataEntryConstructor<LightningType>;
12
- static readonly BASE_ID: LightningTypeId;
9
+ static readonly [id: number]: ObjectDataEntryConstructor<LightningType>;
10
+ static readonly BASE_ID = StandardLightningTypeId.INIT;
13
11
  private static readonly idGenerator;
14
12
  protected static generateId(): number;
15
13
  protected static getObjectData(map: WarMap): WarObjects;
@@ -35,7 +35,7 @@ end;
35
35
  end
36
36
  )
37
37
  end)(LightningType)
38
- LightningType.BASE_ID = fourCC("INIT")
38
+ LightningType.BASE_ID = 1229867348
39
39
  LightningType.idGenerator = __TS__New(
40
40
  ObjectDataEntryIdGenerator,
41
41
  fourCC("L000")
@@ -1,6 +1,7 @@
1
1
  /** @noSelfInFile */
2
- import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
3
- export type SoundPresetId = ObjectDataEntryId & string & {
2
+ import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
3
+ import { SoundEax } from "../auxiliary/sound-eax";
4
+ export type SoundPresetId = CustomObjectDataEntryId & string & {
4
5
  readonly __soundPresetId: unique symbol;
5
6
  };
6
7
  export type StandardSoundPresetId = SoundPresetId & {
@@ -13,4 +14,20 @@ export declare class SoundPreset extends ObjectDataEntry<SoundPresetId> {
13
14
  protected static getObjectData(map: WarMap): WarObjects;
14
15
  get filePaths(): string[];
15
16
  set filePaths(filePaths: string[]);
17
+ get volume(): number;
18
+ set volume(volume: number);
19
+ get pitch(): number;
20
+ set pitch(pitch: number);
21
+ get priority(): number;
22
+ set priority(priority: number);
23
+ get channel(): number;
24
+ set channel(channel: number);
25
+ get minimumDistance(): number;
26
+ set minimumDistance(minimumDistance: number);
27
+ get maximumDistance(): number;
28
+ set maximumDistance(maximumDistance: number);
29
+ get distanceCutoff(): number;
30
+ set distanceCutoff(distanceCutoff: number);
31
+ get eax(): SoundEax;
32
+ set eax(eax: SoundEax);
16
33
  }