warscript 0.0.1-dev.aefeacb → 0.0.1-dev.b1ce140

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (391) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +12 -4
  5. package/core/types/effect.lua +67 -104
  6. package/core/types/frame.d.ts +1 -0
  7. package/core/types/frame.lua +136 -58
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +18 -26
  17. package/core/types/sound.lua +99 -53
  18. package/core/types/tileCell.d.ts +11 -1
  19. package/core/types/tileCell.lua +97 -0
  20. package/core/types/timer.d.ts +9 -8
  21. package/core/types/timer.lua +45 -23
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +1718 -964
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/behavior.d.ts +14 -1
  30. package/engine/behavior.lua +230 -70
  31. package/engine/behaviour/ability/apply-buff.lua +5 -5
  32. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  33. package/engine/behaviour/ability/damage.d.ts +13 -3
  34. package/engine/behaviour/ability/damage.lua +41 -49
  35. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  36. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  37. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  42. package/engine/behaviour/ability/restore-mana.lua +6 -6
  43. package/engine/behaviour/ability.d.ts +17 -6
  44. package/engine/behaviour/ability.lua +81 -21
  45. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  46. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  47. package/engine/behaviour/unit.d.ts +41 -2
  48. package/engine/behaviour/unit.lua +270 -6
  49. package/engine/buff.d.ts +79 -27
  50. package/engine/buff.lua +454 -186
  51. package/engine/index.d.ts +2 -1
  52. package/engine/internal/ability.d.ts +11 -1
  53. package/engine/internal/ability.lua +104 -44
  54. package/engine/internal/item/ability.lua +63 -11
  55. package/engine/internal/item/fields.d.ts +12 -0
  56. package/engine/internal/item/fields.lua +33 -0
  57. package/engine/internal/item/owner-cache.d.ts +5 -0
  58. package/engine/internal/item/owner-cache.lua +4 -0
  59. package/engine/internal/item+owner.d.ts +2 -0
  60. package/engine/internal/item+owner.lua +37 -8
  61. package/engine/internal/item.d.ts +32 -16
  62. package/engine/internal/item.lua +257 -82
  63. package/engine/internal/mechanics/ability-duration.lua +1 -1
  64. package/engine/internal/mechanics/cast-ability.lua +6 -3
  65. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  66. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  67. package/engine/internal/misc/frame-coordinates.lua +21 -0
  68. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  69. package/engine/internal/misc/get-terrain-z.lua +11 -0
  70. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  71. package/engine/internal/misc/player-local-handle.lua +5 -0
  72. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  73. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  74. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  75. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  76. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  77. package/engine/internal/object-data/health-bonus.lua +16 -0
  78. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  79. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  80. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  81. package/engine/internal/object-data/mana-bonus.lua +16 -0
  82. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  83. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  84. package/engine/internal/unit/ability.d.ts +35 -0
  85. package/engine/internal/unit/ability.lua +113 -12
  86. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  87. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  88. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  89. package/engine/internal/unit/allowed-targets.lua +9 -1
  90. package/engine/internal/unit/appearance.d.ts +15 -0
  91. package/engine/internal/unit/appearance.lua +85 -0
  92. package/engine/internal/unit/attributes.d.ts +17 -0
  93. package/engine/internal/unit/attributes.lua +46 -0
  94. package/engine/internal/unit/bonus.d.ts +14 -0
  95. package/engine/internal/unit/bonus.lua +102 -8
  96. package/engine/internal/unit/buff.d.ts +2 -2
  97. package/engine/internal/unit/buff.lua +34 -19
  98. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  99. package/engine/internal/unit/equipment-inventory.lua +233 -0
  100. package/engine/internal/unit/expiration-timer.lua +1 -1
  101. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  102. package/engine/internal/unit/extended-inventory.lua +99 -0
  103. package/engine/internal/unit/fly-height.d.ts +7 -0
  104. package/engine/internal/unit/fly-height.lua +20 -0
  105. package/engine/internal/unit/ignore-events-items.lua +10 -1
  106. package/engine/internal/unit/interrupts.d.ts +12 -0
  107. package/engine/internal/unit/interrupts.lua +28 -0
  108. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  109. package/engine/internal/unit/inventory.lua +87 -0
  110. package/engine/internal/unit/item-container.d.ts +25 -0
  111. package/engine/internal/unit/item-container.lua +11 -0
  112. package/engine/internal/unit/item-order-events.d.ts +17 -0
  113. package/engine/internal/unit/item-order-events.lua +67 -0
  114. package/engine/internal/unit/item-slot.d.ts +27 -0
  115. package/engine/internal/unit/item-slot.lua +92 -0
  116. package/engine/internal/unit/main-selected.lua +12 -27
  117. package/engine/internal/unit/order.d.ts +20 -0
  118. package/engine/internal/unit/order.lua +136 -0
  119. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  120. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  121. package/engine/internal/unit/range-event.d.ts +12 -0
  122. package/engine/internal/unit/range-event.lua +90 -0
  123. package/engine/internal/unit/scale.d.ts +7 -0
  124. package/engine/internal/unit/scale.lua +20 -0
  125. package/engine/internal/unit+ability.d.ts +2 -1
  126. package/engine/internal/unit+ability.lua +73 -3
  127. package/engine/internal/unit+bonus.lua +3 -3
  128. package/engine/internal/unit+damage.d.ts +11 -11
  129. package/engine/internal/unit+damage.lua +43 -14
  130. package/engine/internal/unit+rally.lua +9 -31
  131. package/engine/internal/unit+spellSteal.lua +1 -2
  132. package/engine/internal/unit-missile-data.lua +58 -32
  133. package/engine/internal/unit-missile-launch.lua +65 -27
  134. package/engine/internal/unit.d.ts +43 -33
  135. package/engine/internal/unit.lua +391 -323
  136. package/engine/local-client.d.ts +28 -0
  137. package/engine/local-client.lua +324 -54
  138. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  139. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  140. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  141. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  142. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  143. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  144. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  145. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  146. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  147. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  148. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  149. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  150. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  151. package/engine/object-data/auxiliary/item-class.lua +2 -0
  152. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  153. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  154. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  155. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  156. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  157. package/engine/object-data/auxiliary/order-type.lua +2 -0
  158. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  159. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  160. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  161. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  162. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  163. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  164. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  165. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  166. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  167. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  168. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  169. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  170. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  171. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  172. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  173. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  174. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  175. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  176. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  177. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  178. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  179. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  180. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  181. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  182. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  183. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  184. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  185. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  186. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  187. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  188. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  189. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  190. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  191. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  192. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  193. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  194. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  195. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  196. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  197. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  198. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  199. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  200. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  201. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  202. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  203. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  204. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  205. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  206. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  207. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  208. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  209. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  210. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  212. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  213. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  214. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  215. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  216. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  218. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  219. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  220. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  221. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  222. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  223. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  224. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  225. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  226. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  227. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  228. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  229. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  230. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  231. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  232. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  234. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  235. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  236. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  237. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  238. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  239. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  240. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  241. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  242. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  243. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  244. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  245. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  246. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  247. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  248. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  250. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  251. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  252. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  253. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  254. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  256. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  258. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  259. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  260. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  261. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  262. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  263. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  264. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  266. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  267. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  268. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  270. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  272. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  273. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  274. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  275. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  276. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  277. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  278. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  279. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  280. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  282. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  284. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  286. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  287. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  288. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  289. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  290. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  292. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  293. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  294. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  295. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  296. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  297. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  298. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/web.lua +52 -0
  300. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  301. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  302. package/engine/object-data/entry/ability-type.d.ts +29 -14
  303. package/engine/object-data/entry/ability-type.lua +256 -17
  304. package/engine/object-data/entry/buff-type/applicable.lua +113 -104
  305. package/engine/object-data/entry/buff-type.d.ts +10 -12
  306. package/engine/object-data/entry/buff-type.lua +37 -27
  307. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  308. package/engine/object-data/entry/destructible-type.lua +181 -0
  309. package/engine/object-data/entry/item-type.d.ts +18 -3
  310. package/engine/object-data/entry/item-type.lua +84 -0
  311. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  312. package/engine/object-data/entry/lightning-type.lua +1 -1
  313. package/engine/object-data/entry/sound-preset.d.ts +19 -2
  314. package/engine/object-data/entry/sound-preset.lua +104 -0
  315. package/engine/object-data/entry/unit-type.d.ts +64 -6
  316. package/engine/object-data/entry/unit-type.lua +531 -85
  317. package/engine/object-data/entry/upgrade.d.ts +2 -2
  318. package/engine/object-data/entry.d.ts +6 -1
  319. package/engine/object-data/entry.lua +8 -0
  320. package/engine/object-field/ability.d.ts +4 -4
  321. package/engine/object-field/ability.lua +9 -8
  322. package/engine/object-field/item.d.ts +22 -0
  323. package/engine/object-field/item.lua +118 -0
  324. package/engine/object-field/unit.d.ts +72 -3
  325. package/engine/object-field/unit.lua +268 -7
  326. package/engine/object-field.d.ts +26 -7
  327. package/engine/object-field.lua +360 -119
  328. package/engine/random.d.ts +10 -0
  329. package/engine/random.lua +21 -0
  330. package/engine/standard/entries/ability-type.d.ts +3102 -7
  331. package/engine/standard/entries/ability-type.lua +0 -6
  332. package/engine/standard/entries/buff-type.d.ts +3 -0
  333. package/engine/standard/entries/buff-type.lua +3 -0
  334. package/engine/standard/entries/item-type.d.ts +1299 -0
  335. package/engine/standard/entries/item-type.lua +2 -0
  336. package/engine/standard/entries/lightning-type.d.ts +42 -15
  337. package/engine/standard/entries/lightning-type.lua +0 -14
  338. package/engine/standard/entries/unit-type.d.ts +5 -0
  339. package/engine/standard/entries/unit-type.lua +5 -0
  340. package/engine/standard/fields/ability.d.ts +2 -2
  341. package/engine/standard/fields/ability.lua +2 -2
  342. package/engine/standard/fields/item.d.ts +4 -0
  343. package/engine/standard/fields/item.lua +6 -0
  344. package/engine/standard/fields/unit.d.ts +12 -0
  345. package/engine/standard/fields/unit.lua +20 -0
  346. package/engine/synchronization.d.ts +11 -0
  347. package/engine/synchronization.lua +77 -0
  348. package/engine/text-tag.d.ts +36 -2
  349. package/engine/text-tag.lua +250 -10
  350. package/engine/unit.d.ts +11 -1
  351. package/engine/unit.lua +11 -1
  352. package/event.d.ts +1 -1
  353. package/lualib_bundle.lua +1 -1
  354. package/math.d.ts +2 -0
  355. package/math.lua +14 -0
  356. package/net/socket.lua +1 -1
  357. package/network.lua +25 -1
  358. package/objutil/buff.lua +12 -11
  359. package/objutil/object.lua +1 -1
  360. package/operation.d.ts +8 -1
  361. package/operation.lua +38 -18
  362. package/package.json +3 -23
  363. package/patch-lua.lua +15 -0
  364. package/patch-lualib.lua +1 -1
  365. package/utility/arrays.d.ts +2 -0
  366. package/utility/arrays.lua +11 -0
  367. package/utility/callback-array.d.ts +17 -0
  368. package/utility/callback-array.lua +61 -0
  369. package/utility/functions.d.ts +8 -0
  370. package/utility/functions.lua +13 -0
  371. package/utility/linked-map.d.ts +35 -0
  372. package/utility/linked-map.lua +107 -0
  373. package/utility/linked-set.d.ts +5 -1
  374. package/utility/linked-set.lua +49 -1
  375. package/utility/lua-maps.d.ts +15 -2
  376. package/utility/lua-maps.lua +53 -2
  377. package/utility/lua-sets.d.ts +2 -0
  378. package/utility/lua-sets.lua +7 -0
  379. package/utility/random.d.ts +102 -0
  380. package/utility/random.lua +273 -0
  381. package/utility/records.lua +20 -1
  382. package/utility/types.d.ts +3 -0
  383. package/utility/unordered-map.d.ts +27 -0
  384. package/utility/unordered-map.lua +99 -0
  385. package/core/types/order.d.ts +0 -25
  386. package/core/types/order.lua +0 -55
  387. package/engine/internal/unit/item.lua +0 -78
  388. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  389. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  390. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  391. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "flyHeight",
11
+ {
12
+ get = function(self)
13
+ return FLY_HEIGHT_UNIT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -1,5 +1,14 @@
1
1
  local ____exports = {}
2
- ---
2
+ local getItemTypeId = GetItemTypeId
3
+ --- Items that are temporarily excluded from item events (e.g. while an internal system juggles them).
4
+ --
3
5
  -- @internal For use by internal systems only.
4
6
  ____exports.ignoreEventsItems = {}
7
+ --- Item types that are always excluded from item events (technical items such as slot fillers).
8
+ --
9
+ -- @internal For use by internal systems only.
10
+ ____exports.ignoreEventsItemTypeIds = {}
11
+ ---
12
+ -- @internal For use by internal systems only.
13
+ ____exports.isItemIgnoredInEvents = function(item) return item ~= nil and (____exports.ignoreEventsItems[item] ~= nil or ____exports.ignoreEventsItemTypeIds[getItemTypeId(item)] ~= nil) end
5
14
  return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ interruptAttack(this: Unit): void;
5
+ }
6
+ }
7
+ declare module "../unit" {
8
+ interface Unit {
9
+ interruptMovement(this: Unit): void;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,28 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
5
+ local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
6
+ local unitDisableAbility = BlzUnitDisableAbility
7
+ local unitInterruptAttack = BlzUnitInterruptAttack
8
+ Unit.prototype.interruptAttack = function(self)
9
+ unitInterruptAttack(self.handle)
10
+ resetAutoAttackTimer(self)
11
+ end
12
+ Unit.prototype.interruptMovement = function(self)
13
+ local handle = self.handle
14
+ unitDisableAbility(
15
+ handle,
16
+ fourCC("Amov"),
17
+ true,
18
+ false
19
+ )
20
+ unitDisableAbility(
21
+ handle,
22
+ fourCC("Amov"),
23
+ false,
24
+ false
25
+ )
26
+ resetAutoAttackTimer(self)
27
+ end
28
+ return ____exports
@@ -1,6 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Item } from "../item";
3
- export interface UnitItems extends ReadonlyArray<Item | undefined> {
3
+ import type { UnitItemContainer } from "./item-container";
4
+ export interface UnitInventory extends UnitItemContainer {
4
5
  readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
5
6
  [0]: Item | undefined;
6
7
  [1]: Item | undefined;
@@ -9,9 +10,12 @@ export interface UnitItems extends ReadonlyArray<Item | undefined> {
9
10
  [4]: Item | undefined;
10
11
  [5]: Item | undefined;
11
12
  }
12
- export declare class UnitItems {
13
+ /** A live, zero-based view of a unit's (regular) inventory. */
14
+ export declare class UnitInventory {
13
15
  constructor(handle: junit);
16
+ has(item: Item): boolean;
14
17
  findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
18
+ isSlotEmpty(slot: 0 | 1 | 2 | 3 | 4 | 5): boolean;
15
19
  protected __newindex(slot: number, item: Item | undefined): void;
16
20
  protected __index(key: string | number): unknown;
17
21
  protected __len(): number;
@@ -19,6 +23,6 @@ export declare class UnitItems {
19
23
  }
20
24
  declare module "../unit" {
21
25
  interface Unit {
22
- readonly items: UnitItems;
26
+ readonly inventory: UnitInventory;
23
27
  }
24
28
  }
@@ -0,0 +1,87 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
5
+ local ____exports = {}
6
+ local ____item = require("engine.internal.item")
7
+ local Item = ____item.Item
8
+ local ____unit = require("engine.internal.unit")
9
+ local Unit = ____unit.Unit
10
+ local ____utility = require("engine.internal.utility")
11
+ local findUnitItemSlot = ____utility.findUnitItemSlot
12
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
13
+ local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
14
+ local rawset = _G.rawset
15
+ local ____type = _G.type
16
+ local isItemPowerup = IsItemPowerup
17
+ local setItemBooleanField = BlzSetItemBooleanField
18
+ local unitHasItem = UnitHasItem
19
+ local unitInventorySize = UnitInventorySize
20
+ local unitItemInSlot = UnitItemInSlot
21
+ local unitRemoveItem = UnitRemoveItem
22
+ local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
23
+ local handleByUnitInventory = setmetatable({}, {__mode = "k"})
24
+ local function unitInventoryNext(handle, slot)
25
+ if slot >= unitInventorySize(handle) then
26
+ return nil, nil
27
+ end
28
+ return slot + 1, Item:of(unitItemInSlot(handle, slot))
29
+ end
30
+ --- A live, zero-based view of a unit's (regular) inventory.
31
+ ____exports.UnitInventory = __TS__Class()
32
+ local UnitInventory = ____exports.UnitInventory
33
+ UnitInventory.name = "UnitInventory"
34
+ function UnitInventory.prototype.____constructor(self, handle)
35
+ handleByUnitInventory[self] = handle
36
+ end
37
+ function UnitInventory.prototype.has(self, item)
38
+ return unitHasItem(handleByUnitInventory[self], item.handle)
39
+ end
40
+ function UnitInventory.prototype.findSlot(self, item)
41
+ return findUnitItemSlot(handleByUnitInventory[self], item.handle)
42
+ end
43
+ function UnitInventory.prototype.isSlotEmpty(self, slot)
44
+ return unitItemInSlot(handleByUnitInventory[self], slot) == nil
45
+ end
46
+ function UnitInventory.prototype.__newindex(self, slot, item)
47
+ local handle = handleByUnitInventory[self]
48
+ if slot < 1 or slot > unitInventorySize(handle) then
49
+ return
50
+ end
51
+ unitRemoveItemFromSlot(handle, slot - 1)
52
+ if item ~= nil then
53
+ local itemHandle = item.handle
54
+ unitRemoveItem(handle, itemHandle)
55
+ local isPowerup = isItemPowerup(itemHandle)
56
+ if isPowerup then
57
+ setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
58
+ end
59
+ unitAddItemToSlot(handle, itemHandle, slot - 1)
60
+ if isPowerup then
61
+ setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
62
+ end
63
+ end
64
+ end
65
+ function UnitInventory.prototype.__index(self, key)
66
+ if ____type(key) == "number" then
67
+ return Item:of(unitItemInSlot(handleByUnitInventory[self], key - 1))
68
+ end
69
+ return rawget(____exports.UnitInventory.prototype, key)
70
+ end
71
+ function UnitInventory.prototype.__len(self)
72
+ return unitInventorySize(handleByUnitInventory[self])
73
+ end
74
+ function UnitInventory.prototype.__ipairs(self)
75
+ local handle = handleByUnitInventory[self]
76
+ return unitInventoryNext, handle, 0
77
+ end
78
+ __TS__ObjectDefineProperty(
79
+ Unit.prototype,
80
+ "inventory",
81
+ {get = function(self)
82
+ local inventory = __TS__New(____exports.UnitInventory, self.handle)
83
+ rawset(self, "inventory", inventory)
84
+ return inventory
85
+ end}
86
+ )
87
+ return ____exports
@@ -0,0 +1,25 @@
1
+ /** @noSelfInFile */
2
+ import type { Item } from "../item";
3
+ /** Which of a unit's item containers a slot belongs to. */
4
+ export declare const enum UnitItemContainerType {
5
+ INVENTORY = 0,
6
+ EXTENDED_INVENTORY = 1,
7
+ EQUIPMENT_INVENTORY = 2
8
+ }
9
+ export declare const UNIT_INVENTORY_SLOT_COUNT = 6;
10
+ export declare const UNIT_EXTENDED_INVENTORY_SLOT_COUNT = 30;
11
+ export declare const UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT: number;
12
+ /**
13
+ * The API shared by all live views of a unit's item containers: {@link UnitInventory},
14
+ * {@link UnitExtendedInventory} and {@link UnitEquipmentInventory}.
15
+ *
16
+ * Slots are zero-based. Reading `container[slot]` returns the item in the slot, if any; assigning
17
+ * `container[slot] = item` drops whatever the slot held and places the item there (picking it up from
18
+ * wherever it is first), and assigning `undefined` just drops the slot's item.
19
+ */
20
+ export interface UnitItemContainer extends ReadonlyArray<Item | undefined> {
21
+ readonly length: number;
22
+ has(item: Item): boolean;
23
+ findSlot(item: Item): number | undefined;
24
+ isSlotEmpty(slot: number): boolean;
25
+ }
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local unitHasItem = UnitHasItem
3
+ local unitHasItemBagged = UnitHasItemBagged
4
+ local unitHasItemEquipped = UnitHasItemEquipped
5
+ ____exports.UNIT_INVENTORY_SLOT_COUNT = 6
6
+ ____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = 30
7
+ ____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = bj_MAX_EQUIPMENT_INVENTORY
8
+ ---
9
+ -- @internal For use by internal systems only.
10
+ ____exports.unitOwnsItem = function(unitHandle, itemHandle) return unitHasItem(unitHandle, itemHandle) or unitHasItemBagged(unitHandle, itemHandle) or unitHasItemEquipped(unitHandle, itemHandle) end
11
+ return ____exports
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ import { Item } from "../item";
3
+ import { Event } from "../../../event";
4
+ import { UnitItemSlot } from "./item-slot";
5
+ declare module "../unit" {
6
+ namespace Unit {
7
+ /** A unit was ordered to use the item in a slot of any of its item containers. */
8
+ const itemUseOrderEvent: Event<[unit: Unit, item: Item]>;
9
+ /** A unit was ordered to move an item between slots of its item containers. */
10
+ const itemMoveOrderEvent: Event<[
11
+ unit: Unit,
12
+ item: Item,
13
+ slotFrom: UnitItemSlot,
14
+ slotTo: UnitItemSlot
15
+ ]>;
16
+ }
17
+ }
@@ -0,0 +1,67 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
7
+ local ____event = require("event")
8
+ local Event = ____event.Event
9
+ local ____item_2Dslot = require("engine.internal.unit.item-slot")
10
+ local UnitItemSlot = ____item_2Dslot.UnitItemSlot
11
+ local invoke = Event.invoke
12
+ __TS__ObjectDefineProperty(
13
+ Unit,
14
+ "itemUseOrderEvent",
15
+ {get = function(self)
16
+ local event = __TS__New(Event)
17
+ local function addListeners(firstOrderType, lastOrderType, containerType)
18
+ for orderType = firstOrderType, lastOrderType do
19
+ local slot = UnitItemSlot:get(containerType, orderType - firstOrderType)
20
+ local function listener(unit)
21
+ local item = slot:getItem(unit)
22
+ if item ~= nil then
23
+ invoke(event, unit, item)
24
+ end
25
+ end
26
+ Unit.onImmediateOrder[orderType]:addListener(listener)
27
+ Unit.onTargetOrder[orderType]:addListener(listener)
28
+ Unit.onPointOrder[orderType]:addListener(listener)
29
+ end
30
+ end
31
+ addListeners(852008, 852013, 0)
32
+ addListeners(852771, 852800, 1)
33
+ addListeners(852801, 852809, 2)
34
+ rawset(Unit, "itemUseOrderEvent", event)
35
+ return event
36
+ end}
37
+ )
38
+ __TS__ObjectDefineProperty(
39
+ Unit,
40
+ "itemMoveOrderEvent",
41
+ {get = function(self)
42
+ local event = __TS__New(Event)
43
+ local function addListeners(firstOrderType, lastOrderType, containerType)
44
+ for orderType = firstOrderType, lastOrderType do
45
+ local slotTo = UnitItemSlot:get(containerType, orderType - firstOrderType)
46
+ Unit.onTargetOrder[orderType]:addListener(function(unit, item)
47
+ local slotFrom = UnitItemSlot:find(unit, item)
48
+ if slotFrom ~= nil then
49
+ invoke(
50
+ event,
51
+ unit,
52
+ item,
53
+ slotFrom,
54
+ slotTo
55
+ )
56
+ end
57
+ end)
58
+ end
59
+ end
60
+ addListeners(852002, 852007, 0)
61
+ addListeners(852714, 852743, 1)
62
+ addListeners(852744, 852752, 2)
63
+ rawset(Unit, "itemMoveOrderEvent", event)
64
+ return event
65
+ end}
66
+ )
67
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { Item } from "../item";
3
+ import { Unit } from "../unit";
4
+ import { EquipmentSlot } from "../../object-data/auxiliary/equipment-slot";
5
+ import { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType } from "./item-container";
6
+ export { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType, };
7
+ /**
8
+ * A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
9
+ *
10
+ * There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
11
+ */
12
+ export declare class UnitItemSlot {
13
+ readonly containerType: UnitItemContainerType;
14
+ readonly index: number;
15
+ private static readonly inventorySlots;
16
+ private static readonly extendedInventorySlots;
17
+ private static readonly equipmentInventorySlots;
18
+ private constructor();
19
+ static inventory(index: 0 | 1 | 2 | 3 | 4 | 5): UnitItemSlot;
20
+ static extendedInventory(index: number): UnitItemSlot;
21
+ static equipmentInventory(slot: EquipmentSlot): UnitItemSlot;
22
+ static get(containerType: UnitItemContainerType, index: number): UnitItemSlot;
23
+ /** Returns the slot the item currently occupies in the unit's inventory, extended inventory or equipment inventory, if any. */
24
+ static find(unit: Readonly<Unit>, item: Item): UnitItemSlot | undefined;
25
+ getItem(unit: Readonly<Unit>): Item | undefined;
26
+ private static readonly slotsByContainerType;
27
+ }
@@ -0,0 +1,92 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local ____exports = {}
5
+ local itemInSlotByContainerType
6
+ local ____item = require("engine.internal.item")
7
+ local Item = ____item.Item
8
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
9
+ local UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
10
+ local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
11
+ local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
12
+ ____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
13
+ ____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = UNIT_EXTENDED_INVENTORY_SLOT_COUNT
14
+ ____exports.UNIT_INVENTORY_SLOT_COUNT = UNIT_INVENTORY_SLOT_COUNT
15
+ local convertLoadoutSlot = ConvertLoadoutSlot
16
+ local unitExtendedInventorySize = UnitExtendedInventorySize
17
+ local unitInventorySize = UnitInventorySize
18
+ local unitItemInBagSlot = UnitItemInBagSlot
19
+ local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
20
+ local unitItemInSlot = UnitItemInSlot
21
+ --- A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
22
+ --
23
+ -- There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
24
+ ____exports.UnitItemSlot = __TS__Class()
25
+ local UnitItemSlot = ____exports.UnitItemSlot
26
+ UnitItemSlot.name = "UnitItemSlot"
27
+ function UnitItemSlot.prototype.____constructor(self, containerType, index)
28
+ self.containerType = containerType
29
+ self.index = index
30
+ end
31
+ function UnitItemSlot.inventory(self, index)
32
+ return ____exports.UnitItemSlot.inventorySlots[index + 1]
33
+ end
34
+ function UnitItemSlot.extendedInventory(self, index)
35
+ return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
36
+ end
37
+ function UnitItemSlot.equipmentInventory(self, slot)
38
+ return ____exports.UnitItemSlot.equipmentInventorySlots[slot + 1]
39
+ end
40
+ function UnitItemSlot.get(self, containerType, index)
41
+ return ____exports.UnitItemSlot.slotsByContainerType[containerType][index + 1]
42
+ end
43
+ function UnitItemSlot.find(self, unit, item)
44
+ local unitHandle = unit.handle
45
+ local itemHandle = item.handle
46
+ for index = 0, unitInventorySize(unitHandle) - 1 do
47
+ if unitItemInSlot(unitHandle, index) == itemHandle then
48
+ return ____exports.UnitItemSlot.inventorySlots[index + 1]
49
+ end
50
+ end
51
+ for index = 0, unitExtendedInventorySize(unitHandle) - 1 do
52
+ if unitItemInBagSlot(unitHandle, index) == itemHandle then
53
+ return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
54
+ end
55
+ end
56
+ for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
57
+ if unitItemInEquipmentSlot(
58
+ unitHandle,
59
+ convertLoadoutSlot(index)
60
+ ) == itemHandle then
61
+ return ____exports.UnitItemSlot.equipmentInventorySlots[index + 1]
62
+ end
63
+ end
64
+ return nil
65
+ end
66
+ function UnitItemSlot.prototype.getItem(self, unit)
67
+ return Item:of(itemInSlotByContainerType[self.containerType](unit.handle, self.index))
68
+ end
69
+ UnitItemSlot.inventorySlots = {}
70
+ UnitItemSlot.extendedInventorySlots = {}
71
+ UnitItemSlot.equipmentInventorySlots = {};
72
+ (function(self)
73
+ for index = 0, UNIT_INVENTORY_SLOT_COUNT - 1 do
74
+ ____exports.UnitItemSlot.inventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 0, index)
75
+ end
76
+ for index = 0, UNIT_EXTENDED_INVENTORY_SLOT_COUNT - 1 do
77
+ ____exports.UnitItemSlot.extendedInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 1, index)
78
+ end
79
+ for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
80
+ ____exports.UnitItemSlot.equipmentInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 2, index)
81
+ end
82
+ end)(UnitItemSlot)
83
+ UnitItemSlot.slotsByContainerType = {[0] = ____exports.UnitItemSlot.inventorySlots, [1] = ____exports.UnitItemSlot.extendedInventorySlots, [2] = ____exports.UnitItemSlot.equipmentInventorySlots}
84
+ itemInSlotByContainerType = {
85
+ [0] = unitItemInSlot,
86
+ [1] = unitItemInBagSlot,
87
+ [2] = function(unitHandle, index) return unitItemInEquipmentSlot(
88
+ unitHandle,
89
+ convertLoadoutSlot(index)
90
+ ) end
91
+ }
92
+ return ____exports
@@ -1,46 +1,31 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
- local ____player = require("core.types.player")
5
- local Player = ____player.Player
6
- local ____math = require("math")
7
- local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
8
- local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
9
4
  local ____local_2Dclient = require("engine.local-client")
10
5
  local LocalClient = ____local_2Dclient.LocalClient
11
6
  local ____unit = require("engine.internal.unit")
12
7
  local Unit = ____unit.Unit
13
8
  local ____event = require("event")
14
9
  local Event = ____event.Event
10
+ local ____synchronization = require("engine.synchronization")
11
+ local ObjectBus = ____synchronization.ObjectBus
15
12
  local mainSelectedUnitChangeEvent = __TS__New(Event)
16
13
  rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
17
14
  local mainSelectedUnitByPlayer = {}
18
- local syncSlider = BlzCreateFrameByType(
19
- "SLIDER",
20
- "UnitSyncId",
21
- BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
22
- "",
23
- 0
15
+ local unitBus = __TS__New(
16
+ ObjectBus,
17
+ function(unit) return unit.syncId end,
18
+ function(syncId) return Unit:getBySyncId(syncId) end
24
19
  )
25
- BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
26
20
  LocalClient.mainSelectedUnitChangeEvent:addListener(function()
27
- local ____opt_0 = LocalClient.mainSelectedUnit
28
- local syncId = ____opt_0 and ____opt_0.syncId
29
- BlzFrameSetValue(syncSlider, syncId or 0)
21
+ unitBus:send(LocalClient.mainSelectedUnit)
30
22
  end)
31
- local trg = CreateTrigger()
32
- BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
33
- TriggerAddAction(
34
- trg,
35
- function()
36
- local player = Player:of(GetTriggerPlayer())
37
- local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
38
- if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
39
- mainSelectedUnitByPlayer[player] = mainSelectedUnit
40
- Event.invoke(mainSelectedUnitChangeEvent, player)
41
- end
23
+ unitBus.event:addListener(function(player, unit)
24
+ if unit ~= mainSelectedUnitByPlayer[player] then
25
+ mainSelectedUnitByPlayer[player] = unit
26
+ Event.invoke(mainSelectedUnitChangeEvent, player)
42
27
  end
43
- )
28
+ end)
44
29
  rawset(
45
30
  Unit,
46
31
  "getMainSelectedOf",
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "../../../core/types/widget";
3
+ export declare const enum OrderKind {
4
+ IMMEDIATE = 0,
5
+ POINT = 1,
6
+ TARGET = 2
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly currentOrderKind: OrderKind;
11
+ readonly currentOrderId: number;
12
+ readonly currentOrderStartTime: number;
13
+ readonly currentOrderStartX: number;
14
+ readonly currentOrderStartY: number;
15
+ readonly currentOrderTargetX: number;
16
+ readonly currentOrderTargetY: number;
17
+ readonly currentOrderTarget?: Widget;
18
+ issueOrder(...order: [orderType: OrderKind.IMMEDIATE, orderId: number] | [orderType: OrderKind.POINT, orderId: number, x: number, y: number] | [orderType: OrderKind.TARGET, orderId: number, target: Widget]): boolean;
19
+ }
20
+ }
@@ -0,0 +1,136 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____attributes = require("attributes")
5
+ local attribute = ____attributes.attribute
6
+ local ____unit = require("engine.internal.unit")
7
+ local Unit = ____unit.Unit
8
+ local ____game = require("core.game")
9
+ local elapsedTime = ____game.elapsedTime
10
+ local getUnitCurrentOrder = GetUnitCurrentOrder
11
+ local issueImmediateOrderById = IssueImmediateOrderById
12
+ local issuePointOrderById = IssuePointOrderById
13
+ local issueTargetOrderById = IssueTargetOrderById
14
+ local unitLastOrderKindAttribute = attribute()
15
+ local unitLastOrderIdAttribute = attribute()
16
+ local unitLastOrderStartTimeAttribute = attribute()
17
+ local unitLastOrderStartXAttribute = attribute()
18
+ local unitLastOrderStartYAttribute = attribute()
19
+ local unitLastOrderTargetXAttribute = attribute()
20
+ local unitLastOrderTargetYAttribute = attribute()
21
+ local unitLastOrderTargetAttribute = attribute()
22
+ Unit.onImmediateOrder:addListener(
23
+ 4,
24
+ function(unit, orderId)
25
+ unit[unitLastOrderKindAttribute] = 0
26
+ unit[unitLastOrderIdAttribute] = orderId
27
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
28
+ unit[unitLastOrderStartXAttribute] = unit.x
29
+ unit[unitLastOrderStartYAttribute] = unit.y
30
+ unit[unitLastOrderTargetXAttribute] = nil
31
+ unit[unitLastOrderTargetYAttribute] = nil
32
+ unit[unitLastOrderTargetAttribute] = nil
33
+ end
34
+ )
35
+ Unit.onPointOrder:addListener(
36
+ 4,
37
+ function(unit, orderId, x, y)
38
+ unit[unitLastOrderKindAttribute] = 1
39
+ unit[unitLastOrderIdAttribute] = orderId
40
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
41
+ unit[unitLastOrderStartXAttribute] = unit.x
42
+ unit[unitLastOrderStartYAttribute] = unit.y
43
+ unit[unitLastOrderTargetXAttribute] = x
44
+ unit[unitLastOrderTargetYAttribute] = y
45
+ unit[unitLastOrderTargetAttribute] = nil
46
+ end
47
+ )
48
+ Unit.onTargetOrder:addListener(
49
+ 4,
50
+ function(unit, orderId, target)
51
+ unit[unitLastOrderKindAttribute] = 2
52
+ unit[unitLastOrderIdAttribute] = orderId
53
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
54
+ unit[unitLastOrderStartXAttribute] = unit.x
55
+ unit[unitLastOrderStartYAttribute] = unit.y
56
+ unit[unitLastOrderTargetXAttribute] = target.x
57
+ unit[unitLastOrderTargetYAttribute] = target.y
58
+ unit[unitLastOrderTargetAttribute] = target
59
+ end
60
+ )
61
+ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
62
+ local currentOrderId = getUnitCurrentOrder(unit.handle)
63
+ local lastOrderId = unit[unitLastOrderIdAttribute]
64
+ local ____temp_0
65
+ if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
66
+ ____temp_0 = value
67
+ else
68
+ ____temp_0 = nil
69
+ end
70
+ return ____temp_0
71
+ end
72
+ __TS__ObjectDefineProperty(
73
+ Unit.prototype,
74
+ "currentOrderKind",
75
+ {get = function(self)
76
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
77
+ end}
78
+ )
79
+ __TS__ObjectDefineProperty(
80
+ Unit.prototype,
81
+ "currentOrderId",
82
+ {get = function(self)
83
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderIdAttribute]) or 0
84
+ end}
85
+ )
86
+ __TS__ObjectDefineProperty(
87
+ Unit.prototype,
88
+ "currentOrderStartTime",
89
+ {get = function(self)
90
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartTimeAttribute]) or 0
91
+ end}
92
+ )
93
+ __TS__ObjectDefineProperty(
94
+ Unit.prototype,
95
+ "currentOrderStartX",
96
+ {get = function(self)
97
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartXAttribute]) or 0
98
+ end}
99
+ )
100
+ __TS__ObjectDefineProperty(
101
+ Unit.prototype,
102
+ "currentOrderStartY",
103
+ {get = function(self)
104
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartYAttribute]) or 0
105
+ end}
106
+ )
107
+ __TS__ObjectDefineProperty(
108
+ Unit.prototype,
109
+ "currentOrderTargetX",
110
+ {get = function(self)
111
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetXAttribute]) or 0
112
+ end}
113
+ )
114
+ __TS__ObjectDefineProperty(
115
+ Unit.prototype,
116
+ "currentOrderTargetY",
117
+ {get = function(self)
118
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetYAttribute]) or 0
119
+ end}
120
+ )
121
+ __TS__ObjectDefineProperty(
122
+ Unit.prototype,
123
+ "currentOrderTarget",
124
+ {get = function(self)
125
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
126
+ end}
127
+ )
128
+ local issueOrderByKind = {
129
+ [0] = issueImmediateOrderById,
130
+ [1] = issuePointOrderById,
131
+ [2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
132
+ }
133
+ Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
134
+ return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
135
+ end
136
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};