warscript 0.0.1-dev.ac556d2 → 0.0.1-dev.aeaf398
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -8
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +14 -4
- package/engine/behaviour/ability.lua +76 -25
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +74 -46
- package/engine/buff.lua +389 -256
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +65 -24
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +4 -0
- package/engine/internal/unit/bonus.lua +27 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +43 -24
- package/engine/internal/unit.lua +403 -237
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +8 -5
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -6
- package/engine/object-field.lua +359 -116
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.lua +9 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +26 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Behavior, BehaviorPriority } from "../behavior";
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import { Ability } from "../internal/ability";
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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import { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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import { UnitTypeId } from "../object-data/entry/unit-type";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit, priority?: BehaviorPriority);
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protected onDestroy(): Destructor;
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get unit(): Unit;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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onAutoAttackStart(target: Unit): void;
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onAutoAttackFinish(target: Unit): void;
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onTargetingAutoAttackStart(source: Unit): void;
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onTargetingAutoAttackFinish(source: Unit): void;
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onDamageDealing(target: Unit, event: DamagingEvent): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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onAbilityChannelingStart(ability: Ability): void;
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onAbilityImpact(ability: Ability): void;
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onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
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onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
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onAbilityItemTargetImpact(ability: Ability, target: Item): void;
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onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
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onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
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onAbilityChannelingFinish(ability: Ability): void;
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onAbilityStop(ability: Ability): void;
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
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onTargetingAbilityImpact(ability: Ability, source: Unit): void;
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onBuffGained(buff: Buff): void;
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onBuffLost(buff: Buff): void;
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onItemDropped(item: Item): void;
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onItemPickedUp(item: Item): void;
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onItemUsed(item: Item): void;
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onItemStacked(item: Item): void;
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
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}
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local ____linked_2Dmap = require("utility.linked-map")
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
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local owningPlayerEventsByBehavior = {}
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local behaviorsByInRangeUnitEvent = {}
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local rangeByBehaviorByInRangeUnitEvent = {}
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local listenerByBehaviorByInRangeUnitEvent = {}
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local inRangeUnitEventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local owningPlayerEvents = owningPlayerEventsByBehavior[self]
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if owningPlayerEvents ~= nil then
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end
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local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
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+
if ____opt_2 ~= nil then
|
|
52
|
+
____opt_2[self] = nil
|
|
53
|
+
end
|
|
54
|
+
end
|
|
55
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
56
|
+
end
|
|
57
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
58
|
+
if inRangeUnitEvents ~= nil then
|
|
59
|
+
for event in pairs(inRangeUnitEvents) do
|
|
60
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
61
|
+
if ____opt_4 ~= nil then
|
|
62
|
+
____opt_4:remove(self)
|
|
63
|
+
end
|
|
64
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
65
|
+
if ____opt_6 ~= nil then
|
|
66
|
+
____opt_6[self] = nil
|
|
67
|
+
end
|
|
68
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
69
|
+
if ____opt_8 ~= nil then
|
|
70
|
+
____opt_8[self] = nil
|
|
71
|
+
end
|
|
72
|
+
end
|
|
73
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
74
|
+
end
|
|
75
|
+
if self._bonusIdByBonusType ~= nil then
|
|
76
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
77
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
78
|
+
end
|
|
79
|
+
end
|
|
80
|
+
return Behavior.prototype.onDestroy(self)
|
|
81
|
+
end
|
|
82
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
83
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
84
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
85
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
86
|
+
end
|
|
87
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
88
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
89
|
+
if bonusIdByBonusType == nil then
|
|
90
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
91
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
92
|
+
end
|
|
93
|
+
bonusIdByBonusType:put(
|
|
94
|
+
bonusType,
|
|
95
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
96
|
+
self.object,
|
|
97
|
+
bonusType,
|
|
98
|
+
bonusIdByBonusType:get(bonusType),
|
|
99
|
+
value
|
|
100
|
+
)
|
|
101
|
+
)
|
|
102
|
+
end
|
|
103
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
104
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
105
|
+
listenerByBehavior[self] = listener
|
|
106
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
107
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
108
|
+
if behaviors == nil then
|
|
109
|
+
event:addListener(function(...)
|
|
110
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
111
|
+
if behaviors ~= nil then
|
|
112
|
+
local player = extractPlayer(...)
|
|
113
|
+
if player ~= nil then
|
|
114
|
+
for behavior in pairs(behaviors) do
|
|
115
|
+
if behavior.unit.owner == player then
|
|
116
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
117
|
+
end
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end)
|
|
122
|
+
behaviors = __TS__New(LinkedSet)
|
|
123
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
124
|
+
end
|
|
125
|
+
behaviors:add(self)
|
|
126
|
+
end
|
|
127
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
128
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
129
|
+
rangeByBehavior[self] = range
|
|
130
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
131
|
+
listenerByBehavior[self] = listener
|
|
132
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
133
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
134
|
+
if behaviors == nil then
|
|
135
|
+
event:addListener(function(...)
|
|
136
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
137
|
+
if behaviors ~= nil then
|
|
138
|
+
local unit = extractUnit(...)
|
|
139
|
+
if unit ~= nil then
|
|
140
|
+
for behavior in pairs(behaviors) do
|
|
141
|
+
local range = rangeByBehavior[behavior]
|
|
142
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
143
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
144
|
+
end
|
|
145
|
+
end
|
|
146
|
+
end
|
|
147
|
+
end
|
|
148
|
+
end)
|
|
149
|
+
behaviors = __TS__New(LinkedSet)
|
|
150
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
151
|
+
end
|
|
152
|
+
behaviors:add(self)
|
|
153
|
+
end
|
|
154
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
155
|
+
end
|
|
156
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
157
|
+
end
|
|
158
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
18
159
|
end
|
|
19
160
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
161
|
end
|
|
21
162
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
163
|
end
|
|
164
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
165
|
+
end
|
|
166
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
167
|
+
end
|
|
23
168
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
169
|
end
|
|
25
170
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +177,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
177
|
end
|
|
33
178
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
179
|
end
|
|
180
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
181
|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
197
|
+
end
|
|
198
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
199
|
+
end
|
|
200
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
201
|
+
end
|
|
202
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
203
|
+
end
|
|
204
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
205
|
+
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
35
208
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
209
|
end
|
|
37
210
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +213,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
213
|
end
|
|
41
214
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
215
|
end
|
|
216
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
217
|
+
end
|
|
43
218
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
219
|
end
|
|
45
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
47
239
|
__TS__SetDescriptor(
|
|
48
240
|
UnitBehavior.prototype,
|
|
49
241
|
"unit",
|
|
@@ -53,11 +245,28 @@ __TS__SetDescriptor(
|
|
|
53
245
|
true
|
|
54
246
|
);
|
|
55
247
|
(function(self)
|
|
248
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
249
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
250
|
+
end)
|
|
251
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
253
|
+
end)
|
|
254
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
255
|
+
____exports.UnitBehavior:forAll(
|
|
256
|
+
source,
|
|
257
|
+
"onPointOrder",
|
|
258
|
+
orderId,
|
|
259
|
+
x,
|
|
260
|
+
y
|
|
261
|
+
)
|
|
262
|
+
end)
|
|
56
263
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
264
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
265
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
266
|
end)
|
|
59
267
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
268
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
269
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
270
|
end)
|
|
62
271
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
272
|
if source ~= nil then
|
|
@@ -71,11 +280,51 @@ __TS__SetDescriptor(
|
|
|
71
280
|
end
|
|
72
281
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
282
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
283
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
284
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
285
|
+
end)
|
|
286
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
287
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
288
|
+
end)
|
|
289
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
290
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
291
|
+
end)
|
|
292
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
294
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
295
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
302
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
304
|
+
end)
|
|
305
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
306
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
307
|
+
end)
|
|
308
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
309
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
310
|
+
end)
|
|
311
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
312
|
+
____exports.UnitBehavior:forAll(
|
|
313
|
+
source,
|
|
314
|
+
"onAbilityPointTargetImpact",
|
|
315
|
+
ability,
|
|
316
|
+
x,
|
|
317
|
+
y
|
|
318
|
+
)
|
|
319
|
+
end)
|
|
320
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
321
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
322
|
+
end)
|
|
323
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
324
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
325
|
+
end)
|
|
326
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
327
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
328
|
end)
|
|
80
329
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
330
|
if source ~= nil then
|
|
@@ -95,7 +344,21 @@ __TS__SetDescriptor(
|
|
|
95
344
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
345
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
346
|
end)
|
|
347
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
348
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
349
|
+
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
98
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
99
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
101
364
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,8 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
15
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -29,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
29
31
|
source?: Unit;
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behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
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abilityTypeIds?: Record<AbilityTypeId, {
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readonly fields?: [
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AbilityNumberField | AbilityNumberLevelField,
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NumberParameterValueType
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][];
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/** Default `true`. */
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readonly isButtonVisible?: boolean;
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/** Default is the level of the source ability or 0 if it is absent. */
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@@ -55,12 +59,16 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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armorIncreaseFactor?: NumberParameterValueType;
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attackSpeedIncreaseFactor?: NumberParameterValueType;
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movementSpeedIncreaseFactor?: NumberParameterValueType;
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manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
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evasionProbability?: NumberParameterValueType;
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missProbability?: NumberParameterValueType;
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damageFactor?: NumberParameterValueType;
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receivedDamageFactor?: NumberParameterValueType;
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receivedMagicDamageFactor?: NumberParameterValueType;
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durationIncreaseOnAutoAttack?: NumberParameterValueType;
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maximumRemainingDuration?: NumberParameterValueType;
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maximumDuration?: NumberParameterValueType;
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turnsIntoGhost?: BooleanParameterValueType;
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stuns?: BooleanParameterValueType;
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ignoresStunImmunity?: BooleanParameterValueType;
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providesStunImmunity?: BooleanParameterValueType;
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healingOnExpiration?: NumberParameterValueType;
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killsOnExpiration?: BooleanParameterValueType;
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explodesOnExpiration?: BooleanParameterValueType;
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+
abilityCooldownFactor?: NumberParameterValueType;
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uniqueGroup?: BuffUniqueGroup;
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} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
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declare const enum BuffPropertyKey {
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+
STATE = 100,
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+
UNIT = 101,
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SOURCE = 102,
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93
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+
DURATION = 103,
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94
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+
UNIQUE_GROUP = 104,
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95
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+
EFFECT_MODEL_PATH = 105,
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96
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
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97
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+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
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+
MAXIMUM_DURATION = 108,
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99
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+
MAXIMUM_REMAINING_DURATION = 109,
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100
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+
DAMAGE_OVER_DURATION = 110,
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101
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DAMAGE_PER_INTERVAL = 111,
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102
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+
DAMAGE_INTERVAL = 112,
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103
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
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104
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
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105
|
+
HEALING_OVER_DURATION = 115,
|
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106
|
+
HEALING_PER_INTERVAL = 116,
|
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107
|
+
HEALING_INTERVAL = 117,
|
|
108
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
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109
|
+
HEALING_INTERVAL_TIMER = 119,
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110
|
+
DAMAGE_ON_EXPIRATION = 120,
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111
|
+
HEALING_ON_EXPIRATION = 121,
|
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112
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
113
|
+
DAMAGE_UPON_DEATH = 123,
|
|
114
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
115
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
116
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
117
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
118
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
119
|
+
AUTO_ATTACK_COUNT = 129,
|
|
120
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
121
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
122
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
123
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
124
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
125
|
+
TURNS_INTO_GHOST = 135,
|
|
126
|
+
STUNS = 136,
|
|
127
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
128
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
129
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
130
|
+
KILLS_ON_EXPIRATION = 140,
|
|
131
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
132
|
+
MISS_PROBABILITY = 142,
|
|
133
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
134
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
121
135
|
}
|
|
122
136
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
137
|
LEAST_DURATION = 0
|
|
@@ -131,13 +145,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
131
145
|
polarity: BuffPolarityParameterType,
|
|
132
146
|
resistanceType: BuffResistanceTypeParameterType,
|
|
133
147
|
...abilityOrParameters: [
|
|
134
|
-
ability
|
|
148
|
+
ability?: Ability | AbilityBehavior,
|
|
135
149
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
136
150
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
137
151
|
];
|
|
138
152
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
153
|
private _unit;
|
|
140
154
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
155
|
+
private [BuffPropertyKey.STATE];
|
|
141
156
|
private [BuffPropertyKey.UNIT];
|
|
142
157
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
158
|
private [BuffPropertyKey.DURATION];
|
|
@@ -172,12 +187,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
172
187
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
173
188
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
174
189
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
190
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
175
191
|
private [BuffPropertyKey.STUNS]?;
|
|
176
192
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
177
193
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
178
194
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
179
195
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
180
196
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
197
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
198
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
181
199
|
protected static readonly defaultParameters: BuffParameters;
|
|
182
200
|
get source(): Unit;
|
|
183
201
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -191,11 +209,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
209
|
private readonly _level?;
|
|
192
210
|
private readonly _spellStealPriority?;
|
|
193
211
|
private readonly _learnLevelMinimum?;
|
|
194
|
-
private
|
|
212
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
195
213
|
private readonly _abilityTypeIds?;
|
|
196
214
|
private _behaviors?;
|
|
197
|
-
private getUnitBonus;
|
|
198
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
199
215
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
200
216
|
get level(): number;
|
|
201
217
|
get remainingDamageOverDuration(): number;
|
|
@@ -224,6 +240,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
224
240
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
225
241
|
get armorIncrease(): number;
|
|
226
242
|
set armorIncrease(armorIncrease: number);
|
|
243
|
+
get turnsIntoGhost(): boolean;
|
|
244
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
227
245
|
get stuns(): boolean;
|
|
228
246
|
set stuns(stuns: boolean);
|
|
229
247
|
get ignoresStunImmunity(): boolean;
|
|
@@ -248,9 +266,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
266
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
267
|
get movementSpeedIncreaseFactor(): number;
|
|
250
268
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
269
|
+
get evasionProbability(): number;
|
|
270
|
+
set evasionProbability(evasionProbability: number);
|
|
271
|
+
get manaRegenerationRateIncreaseFactor(): number;
|
|
272
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
|
|
251
273
|
get duration(): number;
|
|
252
274
|
get remainingDuration(): number;
|
|
253
275
|
set remainingDuration(remainingDuration: number);
|
|
276
|
+
get abilityCooldownFactor(): number;
|
|
277
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
278
|
+
onAbilityGained(ability: Ability): void;
|
|
279
|
+
onAbilityLost(ability: Ability): void;
|
|
254
280
|
flashEffect(...parameters: [
|
|
255
281
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
256
282
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -264,5 +290,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
290
|
onDeath(source: Unit | undefined): void;
|
|
265
291
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
292
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
293
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
294
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
267
295
|
}
|
|
268
296
|
export {};
|