warscript 0.0.1-dev.a73c979 → 0.0.1-dev.a856ae3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +71 -22
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +1 -1
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +199 -65
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +31 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +15 -5
- package/engine/behaviour/unit.lua +126 -22
- package/engine/buff.d.ts +65 -21
- package/engine/buff.lua +362 -179
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +26 -9
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +9 -15
- package/engine/internal/item.lua +46 -69
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +72 -45
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +19 -24
- package/engine/internal/unit.lua +179 -200
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +89 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +2 -0
- package/utility/functions.lua +7 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -9,9 +9,18 @@ local ____timer = require("core.types.timer")
|
|
|
9
9
|
local Timer = ____timer.Timer
|
|
10
10
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
11
11
|
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
12
|
+
local ____attributes = require("attributes")
|
|
13
|
+
local attribute = ____attributes.attribute
|
|
14
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
15
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
16
|
+
local ____math = require("math")
|
|
17
|
+
local ceil = ____math.ceil
|
|
12
18
|
local autoAttackFinishEvent = __TS__New(Event)
|
|
13
19
|
rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
|
|
14
|
-
local
|
|
20
|
+
local units = __TS__New(LinkedSet)
|
|
21
|
+
local targetAttribute = attribute()
|
|
22
|
+
local impactDelayAttribute = attribute()
|
|
23
|
+
local passedTimeAttribute = attribute()
|
|
15
24
|
local instantOrderIds = luaSetOf(
|
|
16
25
|
orderId("avatar"),
|
|
17
26
|
orderId("berserk"),
|
|
@@ -27,25 +36,54 @@ local instantOrderIds = luaSetOf(
|
|
|
27
36
|
orderId("undivineshield"),
|
|
28
37
|
orderId("unimmolation")
|
|
29
38
|
)
|
|
30
|
-
|
|
39
|
+
---
|
|
40
|
+
-- @internal For use by internal systems only.
|
|
41
|
+
____exports.resetAutoAttackTimer = function(unit)
|
|
42
|
+
if units:remove(unit) then
|
|
43
|
+
unit[targetAttribute] = nil
|
|
44
|
+
unit[impactDelayAttribute] = nil
|
|
45
|
+
unit[passedTimeAttribute] = nil
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
local function reset(unit, orderId)
|
|
31
49
|
if not (instantOrderIds[orderId] ~= nil) then
|
|
32
|
-
|
|
33
|
-
if eventTimer then
|
|
34
|
-
eventTimer:destroy()
|
|
35
|
-
eventTimerByUnit[source] = nil
|
|
36
|
-
end
|
|
50
|
+
____exports.resetAutoAttackTimer(unit)
|
|
37
51
|
end
|
|
38
52
|
end
|
|
39
53
|
Unit.onImmediateOrder:addListener(reset)
|
|
40
54
|
Unit.onPointOrder:addListener(reset)
|
|
41
55
|
Unit.onTargetOrder:addListener(reset)
|
|
42
|
-
local
|
|
43
|
-
|
|
44
|
-
|
|
56
|
+
local timerPeriod = 1 / 64
|
|
57
|
+
local function invokeEvent(unit)
|
|
58
|
+
units:remove(unit)
|
|
59
|
+
local target = unit[targetAttribute]
|
|
60
|
+
unit[targetAttribute] = nil
|
|
61
|
+
unit[impactDelayAttribute] = nil
|
|
62
|
+
unit[passedTimeAttribute] = nil
|
|
63
|
+
Event.invoke(autoAttackFinishEvent, unit, target)
|
|
64
|
+
end
|
|
65
|
+
local function checkUnit(unit)
|
|
66
|
+
local passedTime = unit[passedTimeAttribute] + timerPeriod
|
|
67
|
+
local impactDelay = unit[impactDelayAttribute]
|
|
68
|
+
if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
|
|
69
|
+
invokeEvent(unit)
|
|
70
|
+
else
|
|
71
|
+
unit[passedTimeAttribute] = passedTime
|
|
72
|
+
end
|
|
45
73
|
end
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
local timer = Timer:simple(attackPoint, timerCallback, source, target)
|
|
49
|
-
eventTimerByUnit[source] = timer
|
|
74
|
+
Timer.onPeriod[timerPeriod]:addListener(function()
|
|
75
|
+
units:forEach(checkUnit)
|
|
50
76
|
end)
|
|
77
|
+
Unit.autoAttackStartEvent:addListener(
|
|
78
|
+
999999,
|
|
79
|
+
function(source, target)
|
|
80
|
+
if source[targetAttribute] ~= nil then
|
|
81
|
+
invokeEvent(source)
|
|
82
|
+
end
|
|
83
|
+
source[targetAttribute] = target
|
|
84
|
+
source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
|
|
85
|
+
source[passedTimeAttribute] = -timerPeriod
|
|
86
|
+
units:add(source)
|
|
87
|
+
end
|
|
88
|
+
)
|
|
51
89
|
return ____exports
|
|
@@ -80,6 +80,8 @@ export declare class UnitWeapon {
|
|
|
80
80
|
readonly unit: Unit;
|
|
81
81
|
readonly index: 0 | 1;
|
|
82
82
|
constructor(unit: Unit, index: 0 | 1);
|
|
83
|
+
get isEnabled(): boolean;
|
|
84
|
+
set isEnabled(isEnabled: boolean);
|
|
83
85
|
get cooldown(): number;
|
|
84
86
|
set cooldown(cooldown: number);
|
|
85
87
|
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
@@ -107,12 +109,13 @@ declare const enum UnitPropertyKey {
|
|
|
107
109
|
SYNC_ID = 100,
|
|
108
110
|
IS_PAUSED = 101,
|
|
109
111
|
STUN_COUNTER = 102,
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
112
|
+
FORCE_STUN_COUNTER = 103,
|
|
113
|
+
DELAY_HEALTH_CHECKS_COUNTER = 104,
|
|
114
|
+
DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
|
|
115
|
+
PREVENT_DEATH_HEALTH_BONUS = 106,
|
|
116
|
+
IS_TEAM_GLOW_HIDDEN = 107,
|
|
117
|
+
LAST_X = 108,
|
|
118
|
+
LAST_Y = 109
|
|
116
119
|
}
|
|
117
120
|
export type UnitSyncId = number & {
|
|
118
121
|
readonly __unitSyncId: unique symbol;
|
|
@@ -121,6 +124,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
121
124
|
readonly syncId: UnitSyncId;
|
|
122
125
|
private [UnitPropertyKey.IS_PAUSED]?;
|
|
123
126
|
private [UnitPropertyKey.STUN_COUNTER]?;
|
|
127
|
+
private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
|
|
124
128
|
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
|
|
125
129
|
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
|
|
126
130
|
private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
|
|
@@ -135,6 +139,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
135
139
|
private _fields?;
|
|
136
140
|
private getEvent;
|
|
137
141
|
constructor(handle: junit);
|
|
142
|
+
private saveData;
|
|
138
143
|
protected onDestroy(): HandleDestructor;
|
|
139
144
|
addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
|
|
140
145
|
removeAttackHandler(handler: AttackHandler): boolean;
|
|
@@ -160,8 +165,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
160
165
|
isInRangeOf(unit: Unit, range: number): boolean;
|
|
161
166
|
isAllyOf(unit: Unit): boolean;
|
|
162
167
|
isEnemyOf(unit: Unit): boolean;
|
|
163
|
-
playAnimation(animation: string, rarity?: jraritycontrol): void;
|
|
164
|
-
playAnimation(animation: number): void;
|
|
168
|
+
playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
|
|
165
169
|
resetAnimation(): void;
|
|
166
170
|
queueAnimation(animation: string): void;
|
|
167
171
|
get weapons(): [UnitWeapon, UnitWeapon];
|
|
@@ -174,16 +178,10 @@ export declare class Unit extends Handle<junit> {
|
|
|
174
178
|
set xp(v: number);
|
|
175
179
|
get primaryAttribute(): UnitAttribute;
|
|
176
180
|
set primaryAttribute(primaryAttribute: UnitAttribute);
|
|
177
|
-
get strengthBase(): number;
|
|
178
|
-
set strengthBase(strengthBase: number);
|
|
179
181
|
get strengthBonus(): number;
|
|
180
182
|
get strength(): number;
|
|
181
|
-
get agilityBase(): number;
|
|
182
|
-
set agilityBase(agilityBase: number);
|
|
183
183
|
get agilityBonus(): number;
|
|
184
184
|
get agility(): number;
|
|
185
|
-
get intelligenceBase(): number;
|
|
186
|
-
set intelligenceBase(intelligenceBase: number);
|
|
187
185
|
get intelligenceBonus(): number;
|
|
188
186
|
get intelligence(): number;
|
|
189
187
|
get name(): string;
|
|
@@ -217,8 +215,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
217
215
|
set facing(v: number);
|
|
218
216
|
get speed(): number;
|
|
219
217
|
set speed(v: number);
|
|
220
|
-
get flyHeight(): number;
|
|
221
|
-
set flyHeight(v: number);
|
|
222
218
|
get x(): number;
|
|
223
219
|
set x(v: number);
|
|
224
220
|
get y(): number;
|
|
@@ -242,8 +238,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
242
238
|
get isInvulnerable(): boolean;
|
|
243
239
|
get vertexColor(): Color;
|
|
244
240
|
set vertexColor(v: Color);
|
|
245
|
-
get scale(): number;
|
|
246
|
-
set scale(v: number);
|
|
247
241
|
get timeScale(): number;
|
|
248
242
|
set timeScale(v: number);
|
|
249
243
|
get collisionSize(): number;
|
|
@@ -272,14 +266,12 @@ export declare class Unit extends Handle<junit> {
|
|
|
272
266
|
setAbilityLevel(abilityId: number, level: number): number;
|
|
273
267
|
getAbilityLevel(abilityId: number): number;
|
|
274
268
|
hasAbility(abilityId: number): boolean;
|
|
275
|
-
|
|
276
|
-
removeAbility(
|
|
269
|
+
getAbility(abilityId: number): UnitAbility | undefined;
|
|
270
|
+
removeAbility(abilityTypeId: number): boolean;
|
|
277
271
|
hideAbility(abilityId: number, flag: boolean): void;
|
|
278
272
|
getAbilityRemainingCooldown(abilityId: number): number;
|
|
279
273
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
280
274
|
endAbilityCooldown(abilityId: number): void;
|
|
281
|
-
interruptMovement(): void;
|
|
282
|
-
interruptAttack(): void;
|
|
283
275
|
interruptCast(abilityId: number): void;
|
|
284
276
|
getDistanceTo(target: Unit | Vec2): number;
|
|
285
277
|
getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
|
|
@@ -293,12 +285,13 @@ export declare class Unit extends Handle<junit> {
|
|
|
293
285
|
unpauseEx(): void;
|
|
294
286
|
incrementStunCounter(): void;
|
|
295
287
|
decrementStunCounter(): void;
|
|
288
|
+
incrementForceStunCounter(): void;
|
|
289
|
+
decrementForceStunCounter(): void;
|
|
296
290
|
set waygateActive(v: boolean);
|
|
297
291
|
get waygateActive(): boolean;
|
|
298
292
|
set waygateDestination(v: Vec2);
|
|
299
293
|
get waygateDestination(): Vec2;
|
|
300
294
|
get abilities(): ReadonlyArray<UnitAbility>;
|
|
301
|
-
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
302
295
|
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
303
296
|
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
304
297
|
get targetAcquiredEvent(): Event;
|
|
@@ -317,6 +310,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
317
310
|
static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
318
311
|
static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
|
|
319
312
|
static getSelectionOf(player: Player, target?: Unit[]): Unit[];
|
|
313
|
+
static readonly levelChangedEvent: UnitTriggerEvent<[]>;
|
|
320
314
|
static readonly deathEvent: UnitTriggerEvent<[Unit]>;
|
|
321
315
|
static readonly onDecay: UnitTriggerEvent<[]>;
|
|
322
316
|
static readonly onResurrect: InitializingEvent<[Unit], void>;
|
|
@@ -354,7 +348,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
354
348
|
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
355
349
|
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
356
350
|
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
357
|
-
static itemStackedEvent: UnitTriggerEvent<[Item]>;
|
|
351
|
+
static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
|
|
358
352
|
static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
|
|
359
353
|
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
360
354
|
static get itemMoveOrderEvent(): Event<[
|
|
@@ -374,5 +368,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
374
368
|
setField(field: junitstringfield, value: string): boolean;
|
|
375
369
|
toString(): string;
|
|
376
370
|
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
|
|
371
|
+
static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
|
|
377
372
|
}
|
|
378
373
|
export {};
|