warscript 0.0.1-dev.a73c979 → 0.0.1-dev.a856ae3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +71 -22
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +1 -1
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +199 -65
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +31 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +15 -5
- package/engine/behaviour/unit.lua +126 -22
- package/engine/buff.d.ts +65 -21
- package/engine/buff.lua +362 -179
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +26 -9
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +9 -15
- package/engine/internal/item.lua +46 -69
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +72 -45
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +19 -24
- package/engine/internal/unit.lua +179 -200
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +89 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +2 -0
- package/utility/functions.lua +7 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -27,7 +27,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
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constructorOrTypeIdOrTypeIds,
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typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
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polarityOrTypeIdSelectionPolicyOrResistanceType,
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self,
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resistanceTypeOrPolarityOrParameters
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end
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typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
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polarityOrTypeIdSelectionPolicyOrResistanceType,
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resistanceTypeOrPolarityOrParameters,
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self,
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parametersOrResistanceType
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end
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typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
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polarityOrTypeIdSelectionPolicyOrResistanceType,
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resistanceTypeOrPolarityOrParameters,
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self,
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parametersOrResistanceType
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end
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resistanceTypeOrPolarityOrParameters,
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parametersOrResistanceType,
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self,
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end
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@@ -25,8 +25,11 @@ export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehav
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protected readonly damage: AbilityDependentValue<number>;
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protected readonly parameters?: T | undefined;
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protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
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protected precalculatedDamage?: number;
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protected calculateDamage(caster: Unit): number;
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protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
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onChannelingStart(caster: Unit): void;
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onStop(): void;
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}
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export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
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local parameters = self.parameters
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caster:damageTarget(
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target,
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damage or self:calculateDamage(caster),
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damage or self.precalculatedDamage or self:calculateDamage(caster),
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end
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function DamageAbilityBehavior.prototype.onChannelingStart(self, caster)
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self.precalculatedDamage = self:calculateDamage(caster)
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end
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function DamageAbilityBehavior.prototype.onStop(self)
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self.precalculatedDamage = nil
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end
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____exports.DamageSelfAbilityBehavior = __TS__Class()
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local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
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DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
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local damage = self.precalculatedDamage or self:calculateDamage(caster)
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
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private readonly polarity?;
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private readonly resistanceType?;
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private readonly includeExpirationTimers?;
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private readonly includeAuras?;
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private readonly autoDispel?;
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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onUnitTargetImpact(_: Unit, target: Unit): void;
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}
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____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
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local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
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RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
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function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
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target:removeBuffs(
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export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
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local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
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function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
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]): void;
|
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
|
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protected launchMissile(source: Unit, ...args: [
|
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...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
|
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...parameters: NonNullable<Parameters["missileParameters"]>
|
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]): void;
|
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protected onCreate(): void;
|
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|
onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
|
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45
|
onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
|
|
@@ -7,8 +7,9 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
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7
7
|
local ____exports = {}
|
|
8
8
|
local ____behavior = require("engine.behavior")
|
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9
9
|
local Behavior = ____behavior.Behavior
|
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-
local ____unit = require("engine.unit")
|
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+
local ____unit = require("engine.internal.unit")
|
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local Unit = ____unit.Unit
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+
require("engine.internal.unit.ability")
|
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local ____ability = require("engine.internal.ability")
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local Ability = ____ability.Ability
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local ____effect = require("core.types.effect")
|
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@@ -29,7 +30,14 @@ local ____ability = require("engine.object-field.ability")
|
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local AbilityField = ____ability.AbilityField
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local ____missile = require("core.types.missile")
|
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local Missile = ____missile.Missile
|
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local createBehaviorFunctionsByAbilityTypeId = {}
|
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local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
|
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if success then
|
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abilityBehavior:onMissileArrival(...)
|
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end
|
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end
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
|
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local function createUnitEventListener(key)
|
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return function(unit, ability, ...)
|
|
@@ -159,6 +167,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
|
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)
|
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end
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end
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function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
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Missile:launch(
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self.missileLaunchConfig,
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source,
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xOrWidget,
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invokeOnMissileArrival,
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self,
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yOrParameter,
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...
|
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)
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else
|
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Missile:launch(
|
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self.missileLaunchConfig,
|
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source,
|
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vec2(xOrWidget, yOrParameter),
|
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invokeOnMissileArrival,
|
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self,
|
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...
|
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|
+
)
|
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|
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end
|
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|
+
end
|
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|
function AbilityBehavior.prototype.onCreate(self)
|
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|
end
|
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function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
@@ -4,17 +4,21 @@ import { Unit } from "../../unit";
|
|
|
4
4
|
import { BuffTypeId } from "../../object-data/entry/buff-type";
|
|
5
5
|
import { TextTagPreset } from "../../text-tag";
|
|
6
6
|
import { Destructor } from "../../../destroyable";
|
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7
|
-
|
|
8
|
-
|
|
7
|
+
import { BehaviorPriority } from "../../behavior";
|
|
8
|
+
export type StunImmunityUnitBehaviorParameters = {
|
|
9
|
+
readonly priority?: BehaviorPriority;
|
|
10
|
+
buffTypeIds?: readonly BuffTypeId[];
|
|
9
11
|
textTagPreset?: TextTagPreset;
|
|
10
12
|
textTagText?: string;
|
|
13
|
+
additionalAction?: (this: void, unit: Unit) => void;
|
|
11
14
|
};
|
|
12
15
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
readonly parameters: Readonly<
|
|
14
|
-
static defaultParameters:
|
|
15
|
-
constructor(unit: Unit, parameters?: Readonly<
|
|
16
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
|
|
17
|
+
static defaultParameters: StunImmunityUnitBehaviorParameters;
|
|
18
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
|
|
16
19
|
protected onDestroy(): Destructor;
|
|
17
20
|
onDamageReceived(): void;
|
|
18
21
|
onTargetingAbilityChannelingStart(): void;
|
|
19
22
|
onTargetingAbilityImpact(): void;
|
|
23
|
+
protected onEffect(): void;
|
|
20
24
|
}
|
|
@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
|
|
|
8
8
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
9
9
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
10
10
|
local ____arrays = require("utility.arrays")
|
|
11
|
-
local
|
|
11
|
+
local distinct = ____arrays.distinct
|
|
12
|
+
local flatMap = ____arrays.flatMap
|
|
12
13
|
local map = ____arrays.map
|
|
13
14
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
15
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
16
|
local ____timer = require("core.types.timer")
|
|
16
17
|
local Timer = ____timer.Timer
|
|
17
18
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
18
|
-
return
|
|
19
|
+
return distinct(flatMap(
|
|
19
20
|
AbilityType:getAllByBaseIds(map({
|
|
20
21
|
"AHtb",
|
|
21
22
|
"AHbh",
|
|
@@ -41,15 +42,22 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
|
41
42
|
"ACcb"
|
|
42
43
|
}, fourCC)),
|
|
43
44
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
44
|
-
)
|
|
45
|
+
))
|
|
45
46
|
end)
|
|
46
47
|
local function process(behavior)
|
|
47
48
|
local hasRemovedBuffs = false
|
|
48
|
-
for buffTypeId in
|
|
49
|
+
for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
50
|
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
51
|
end
|
|
51
|
-
if hasRemovedBuffs
|
|
52
|
-
|
|
52
|
+
if hasRemovedBuffs then
|
|
53
|
+
behavior.onEffect(behavior)
|
|
54
|
+
if behavior.parameters.textTagText ~= nil then
|
|
55
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
56
|
+
end
|
|
57
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
58
|
+
if ____opt_0 ~= nil then
|
|
59
|
+
____opt_0(behavior.unit)
|
|
60
|
+
end
|
|
53
61
|
end
|
|
54
62
|
end
|
|
55
63
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
@@ -60,7 +68,7 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
60
68
|
if parameters == nil then
|
|
61
69
|
parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
|
|
62
70
|
end
|
|
63
|
-
UnitBehavior.prototype.____constructor(self, unit)
|
|
71
|
+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
|
|
64
72
|
self.parameters = parameters
|
|
65
73
|
unit:decrementStunCounter()
|
|
66
74
|
process(self)
|
|
@@ -79,5 +87,7 @@ end
|
|
|
79
87
|
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
80
88
|
process(self)
|
|
81
89
|
end
|
|
90
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
91
|
+
end
|
|
82
92
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
83
93
|
return ____exports
|
|
@@ -1,23 +1,30 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Behavior } from "../behavior";
|
|
2
|
+
import { Behavior, BehaviorPriority } from "../behavior";
|
|
3
3
|
import { Ability } from "../internal/ability";
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
-
import
|
|
8
|
+
import { AbilityBehavior } from "./ability";
|
|
9
9
|
import { Event } from "../../event";
|
|
10
10
|
import { Destructor } from "../../destroyable";
|
|
11
11
|
import type { Widget } from "../../core/types/widget";
|
|
12
12
|
import { Destructable } from "../../core/types/destructable";
|
|
13
13
|
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
15
|
+
import { Player } from "../../core/types/player";
|
|
16
|
+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
|
14
17
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
15
18
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
16
|
-
constructor(unit: Unit);
|
|
17
|
-
protected onDestroy(): Destructor;
|
|
18
19
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
20
|
+
private _bonusIdByBonusType?;
|
|
21
|
+
constructor(unit: Unit, priority?: BehaviorPriority);
|
|
22
|
+
protected onDestroy(): Destructor;
|
|
19
23
|
get unit(): Unit;
|
|
20
|
-
|
|
24
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
25
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
26
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
|
27
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
21
28
|
onImmediateOrder(orderId: number): void;
|
|
22
29
|
onTargetOrder(orderId: number, target: Widget): void;
|
|
23
30
|
onPointOrder(orderId: number, x: number, y: number): void;
|
|
@@ -44,6 +51,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
44
51
|
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
45
52
|
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
46
53
|
onBuffGained(buff: Buff): void;
|
|
54
|
+
onBuffLost(buff: Buff): void;
|
|
47
55
|
onItemDropped(item: Item): void;
|
|
48
56
|
onItemPickedUp(item: Item): void;
|
|
49
57
|
onItemUsed(item: Item): void;
|
|
@@ -51,4 +59,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
51
59
|
onItemChargesChanged(item: Item): void;
|
|
52
60
|
onKill(target: Unit): void;
|
|
53
61
|
onDeath(source: Unit | undefined): void;
|
|
62
|
+
onOwnerChange(previousOwner: Player): void;
|
|
63
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
54
64
|
}
|
|
@@ -17,63 +17,137 @@ local getOrPut = ____lua_2Dmaps.getOrPut
|
|
|
17
17
|
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
18
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
19
|
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
-
local
|
|
21
|
-
local
|
|
22
|
-
local
|
|
23
|
-
local
|
|
20
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
21
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
24
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
25
|
+
local LinkedMap = ____linked_2Dmap.LinkedMap
|
|
26
|
+
local safeCall = warpack.safeCall
|
|
27
|
+
local createBehaviorFunctionsByUnitTypeId = {}
|
|
28
|
+
local behaviorsByOwningPlayerEvent = {}
|
|
29
|
+
local listenerByBehaviorByOwningPlayerEvent = {}
|
|
30
|
+
local owningPlayerEventsByBehavior = {}
|
|
31
|
+
local behaviorsByInRangeUnitEvent = {}
|
|
32
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
33
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
34
|
+
local inRangeUnitEventsByBehavior = {}
|
|
24
35
|
____exports.UnitBehavior = __TS__Class()
|
|
25
36
|
local UnitBehavior = ____exports.UnitBehavior
|
|
26
37
|
UnitBehavior.name = "UnitBehavior"
|
|
27
38
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
28
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
29
|
-
Behavior.prototype.____constructor(self, unit)
|
|
39
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
40
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
30
41
|
end
|
|
31
42
|
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
-
local
|
|
33
|
-
if
|
|
34
|
-
for event in pairs(
|
|
35
|
-
local ____opt_0 =
|
|
43
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
44
|
+
if owningPlayerEvents ~= nil then
|
|
45
|
+
for event in pairs(owningPlayerEvents) do
|
|
46
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
|
|
36
47
|
if ____opt_0 ~= nil then
|
|
37
48
|
____opt_0:remove(self)
|
|
38
49
|
end
|
|
39
|
-
local ____opt_2 =
|
|
50
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
40
51
|
if ____opt_2 ~= nil then
|
|
41
52
|
____opt_2[self] = nil
|
|
42
53
|
end
|
|
43
|
-
|
|
54
|
+
end
|
|
55
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
56
|
+
end
|
|
57
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
58
|
+
if inRangeUnitEvents ~= nil then
|
|
59
|
+
for event in pairs(inRangeUnitEvents) do
|
|
60
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
44
61
|
if ____opt_4 ~= nil then
|
|
45
|
-
____opt_4
|
|
62
|
+
____opt_4:remove(self)
|
|
63
|
+
end
|
|
64
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
65
|
+
if ____opt_6 ~= nil then
|
|
66
|
+
____opt_6[self] = nil
|
|
67
|
+
end
|
|
68
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
69
|
+
if ____opt_8 ~= nil then
|
|
70
|
+
____opt_8[self] = nil
|
|
46
71
|
end
|
|
47
72
|
end
|
|
48
|
-
|
|
73
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
74
|
+
end
|
|
75
|
+
if self._bonusIdByBonusType ~= nil then
|
|
76
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
77
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
78
|
+
end
|
|
49
79
|
end
|
|
50
80
|
return Behavior.prototype.onDestroy(self)
|
|
51
81
|
end
|
|
82
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
83
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
84
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
85
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
86
|
+
end
|
|
87
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
88
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
89
|
+
if bonusIdByBonusType == nil then
|
|
90
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
91
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
92
|
+
end
|
|
93
|
+
bonusIdByBonusType:put(
|
|
94
|
+
bonusType,
|
|
95
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
96
|
+
self.object,
|
|
97
|
+
bonusType,
|
|
98
|
+
bonusIdByBonusType:get(bonusType),
|
|
99
|
+
value
|
|
100
|
+
)
|
|
101
|
+
)
|
|
102
|
+
end
|
|
103
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
104
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
105
|
+
listenerByBehavior[self] = listener
|
|
106
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
107
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
108
|
+
if behaviors == nil then
|
|
109
|
+
event:addListener(function(...)
|
|
110
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
111
|
+
if behaviors ~= nil then
|
|
112
|
+
local player = extractPlayer(...)
|
|
113
|
+
if player ~= nil then
|
|
114
|
+
for behavior in pairs(behaviors) do
|
|
115
|
+
if behavior.unit.owner == player then
|
|
116
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
117
|
+
end
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end)
|
|
122
|
+
behaviors = __TS__New(LinkedSet)
|
|
123
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
124
|
+
end
|
|
125
|
+
behaviors:add(self)
|
|
126
|
+
end
|
|
52
127
|
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
53
|
-
local rangeByBehavior = getOrPut(
|
|
128
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
54
129
|
rangeByBehavior[self] = range
|
|
55
|
-
local listenerByBehavior = getOrPut(
|
|
130
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
56
131
|
listenerByBehavior[self] = listener
|
|
57
|
-
getOrPut(
|
|
58
|
-
local behaviors =
|
|
132
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
133
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
59
134
|
if behaviors == nil then
|
|
60
135
|
event:addListener(function(...)
|
|
61
|
-
local behaviors =
|
|
136
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
62
137
|
if behaviors ~= nil then
|
|
63
138
|
local unit = extractUnit(...)
|
|
64
139
|
if unit ~= nil then
|
|
65
140
|
for behavior in pairs(behaviors) do
|
|
66
141
|
local range = rangeByBehavior[behavior]
|
|
67
142
|
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
68
|
-
|
|
69
|
-
____self_6[listenerByBehavior[behavior]](____self_6, ...)
|
|
143
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
70
144
|
end
|
|
71
145
|
end
|
|
72
146
|
end
|
|
73
147
|
end
|
|
74
148
|
end)
|
|
75
149
|
behaviors = __TS__New(LinkedSet)
|
|
76
|
-
|
|
150
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
77
151
|
end
|
|
78
152
|
behaviors:add(self)
|
|
79
153
|
end
|
|
@@ -129,6 +203,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
|
129
203
|
end
|
|
130
204
|
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
131
205
|
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
132
208
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
133
209
|
end
|
|
134
210
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -143,6 +219,23 @@ function UnitBehavior.prototype.onKill(self, target)
|
|
|
143
219
|
end
|
|
144
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
145
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
146
239
|
__TS__SetDescriptor(
|
|
147
240
|
UnitBehavior.prototype,
|
|
148
241
|
"unit",
|
|
@@ -254,7 +347,18 @@ __TS__SetDescriptor(
|
|
|
254
347
|
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
255
348
|
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
256
349
|
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
257
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
258
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
259
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
260
364
|
end)
|