warscript 0.0.1-dev.a5f2d10 → 0.0.1-dev.a9a8ba4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (135) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/sound.d.ts +17 -24
  8. package/core/types/sound.lua +99 -24
  9. package/core/types/timer.d.ts +7 -8
  10. package/core/types/timer.lua +18 -21
  11. package/core/util.lua +6 -1
  12. package/decl/native.d.ts +840 -786
  13. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  14. package/engine/behaviour/ability/apply-buff.lua +32 -0
  15. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  16. package/engine/behaviour/ability/damage.d.ts +9 -3
  17. package/engine/behaviour/ability/damage.lua +26 -38
  18. package/engine/behaviour/ability/emulate-impact.lua +16 -2
  19. package/engine/behaviour/ability.d.ts +5 -1
  20. package/engine/behaviour/ability.lua +26 -21
  21. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  22. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  23. package/engine/behaviour/unit.d.ts +28 -0
  24. package/engine/behaviour/unit.lua +160 -4
  25. package/engine/buff.d.ts +54 -41
  26. package/engine/buff.lua +286 -228
  27. package/engine/internal/ability.d.ts +4 -0
  28. package/engine/internal/ability.lua +17 -0
  29. package/engine/internal/item/ability.lua +62 -11
  30. package/engine/internal/item.d.ts +7 -4
  31. package/engine/internal/item.lua +131 -28
  32. package/engine/internal/mechanics/ability-duration.lua +1 -1
  33. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  34. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  35. package/engine/internal/unit/ability.d.ts +35 -0
  36. package/engine/internal/unit/ability.lua +62 -0
  37. package/engine/internal/unit/add-item-to-slot.lua +4 -2
  38. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  39. package/engine/internal/unit/allowed-targets.lua +9 -1
  40. package/engine/internal/unit/order.d.ts +20 -0
  41. package/engine/internal/unit/order.lua +136 -0
  42. package/engine/internal/unit+damage.d.ts +2 -11
  43. package/engine/internal/unit+damage.lua +10 -14
  44. package/engine/internal/unit+spellSteal.lua +1 -2
  45. package/engine/internal/unit-missile-launch.lua +1 -1
  46. package/engine/internal/unit.d.ts +28 -5
  47. package/engine/internal/unit.lua +243 -74
  48. package/engine/lightning.d.ts +4 -3
  49. package/engine/lightning.lua +21 -12
  50. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  51. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  52. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  53. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  54. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  55. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  56. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  57. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  58. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  59. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  60. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  61. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  62. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  63. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  64. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  65. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  66. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  67. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  68. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  69. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  70. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  71. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  72. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  73. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  74. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  75. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  76. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  77. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  78. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  79. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  80. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  81. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  82. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  83. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  84. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  85. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  86. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  87. package/engine/object-data/entry/ability-type/web.lua +52 -0
  88. package/engine/object-data/entry/ability-type.d.ts +19 -17
  89. package/engine/object-data/entry/ability-type.lua +81 -21
  90. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  91. package/engine/object-data/entry/buff-type.d.ts +6 -12
  92. package/engine/object-data/entry/buff-type.lua +13 -29
  93. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  94. package/engine/object-data/entry/item-type.d.ts +1 -1
  95. package/engine/object-data/entry/item-type.lua +4 -4
  96. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  97. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  98. package/engine/object-data/entry/sound-preset.lua +140 -0
  99. package/engine/object-data/entry/unit-type.d.ts +10 -3
  100. package/engine/object-data/entry/unit-type.lua +155 -92
  101. package/engine/object-data/entry/upgrade.d.ts +1 -1
  102. package/engine/object-data/entry/upgrade.lua +4 -4
  103. package/engine/object-data/entry.d.ts +16 -14
  104. package/engine/object-data/entry.lua +60 -32
  105. package/engine/object-field/ability.d.ts +1 -1
  106. package/engine/object-field/unit.d.ts +50 -3
  107. package/engine/object-field/unit.lua +186 -7
  108. package/engine/object-field.d.ts +15 -4
  109. package/engine/object-field.lua +184 -90
  110. package/engine/standard/entries/buff-type.d.ts +3 -0
  111. package/engine/standard/entries/buff-type.lua +3 -0
  112. package/engine/standard/entries/sound-preset.d.ts +10 -0
  113. package/engine/standard/entries/sound-preset.lua +10 -0
  114. package/engine/standard/fields/unit.d.ts +3 -0
  115. package/engine/standard/fields/unit.lua +5 -0
  116. package/engine/text-tag.d.ts +36 -2
  117. package/engine/text-tag.lua +175 -10
  118. package/engine/unit.d.ts +1 -0
  119. package/engine/unit.lua +1 -0
  120. package/objutil/buff.lua +1 -2
  121. package/objutil/unit.lua +8 -0
  122. package/package.json +2 -2
  123. package/utility/arrays.d.ts +1 -0
  124. package/utility/arrays.lua +3 -0
  125. package/utility/functions.d.ts +1 -0
  126. package/utility/functions.lua +1 -0
  127. package/utility/linked-set.d.ts +1 -0
  128. package/utility/linked-set.lua +3 -0
  129. package/utility/lua-maps.d.ts +4 -0
  130. package/utility/lua-maps.lua +20 -0
  131. package/utility/lua-sets.d.ts +1 -0
  132. package/utility/lua-sets.lua +3 -0
  133. package/utility/reflection.lua +11 -7
  134. package/core/types/order.d.ts +0 -25
  135. package/core/types/order.lua +0 -55
@@ -55,9 +55,13 @@ export declare class UnrecognizedAbility extends Ability {
55
55
  export declare class UnitAbility extends Ability {
56
56
  readonly owner: Unit;
57
57
  private readonly u;
58
+ private d?;
58
59
  constructor(handle: jability, typeId: number, owner: Unit);
59
60
  incrementHideCounter(): void;
60
61
  decrementHideCounter(): void;
62
+ incrementDisableCounter(): void;
63
+ decrementDisableCounter(): void;
64
+ get isDisabled(): boolean;
61
65
  get level(): number;
62
66
  set level(v: number);
63
67
  get cooldownRemaining(): number;
@@ -38,6 +38,7 @@ local getHandleId = GetHandleId
38
38
  local getItemBooleanField = BlzGetItemBooleanField
39
39
  local setItemBooleanField = BlzSetItemBooleanField
40
40
  local unitHideAbility = BlzUnitHideAbility
41
+ local unitDisableAbility = BlzUnitDisableAbility
41
42
  local match = string.match
42
43
  local ____type = _G.type
43
44
  local ____tostring = _G.tostring
@@ -402,9 +403,25 @@ end
402
403
  function UnitAbility.prototype.decrementHideCounter(self)
403
404
  unitHideAbility(self.u, self.typeId, false)
404
405
  end
406
+ function UnitAbility.prototype.incrementDisableCounter(self)
407
+ unitDisableAbility(self.u, self.typeId, true, false)
408
+ self.d = (self.d or 0) + 1
409
+ end
410
+ function UnitAbility.prototype.decrementDisableCounter(self)
411
+ unitDisableAbility(self.u, self.typeId, false, false)
412
+ self.d = (self.d or 0) - 1
413
+ end
405
414
  function UnitAbility.prototype.interruptCast(self)
406
415
  self.owner:interruptCast(self.typeId)
407
416
  end
417
+ __TS__SetDescriptor(
418
+ UnitAbility.prototype,
419
+ "isDisabled",
420
+ {get = function(self)
421
+ return self.d ~= nil and self.d > 0
422
+ end},
423
+ true
424
+ )
408
425
  __TS__SetDescriptor(
409
426
  UnitAbility.prototype,
410
427
  "level",
@@ -20,6 +20,7 @@ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slo
20
20
  local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
21
21
  local isItemOwned = IsItemOwned
22
22
  local isItemPowerup = IsItemPowerup
23
+ local getItemAbility = BlzGetItemAbility
23
24
  local getItemX = GetItemX
24
25
  local getItemY = GetItemY
25
26
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
@@ -31,6 +32,8 @@ local unitAddItem = UnitAddItem
31
32
  local unitRemoveItem = UnitRemoveItem
32
33
  local unitUseItem = UnitUseItem
33
34
  local unitResetCooldown = UnitResetCooldown
35
+ local unitInventorySize = UnitInventorySize
36
+ local unitItemInSlot = UnitItemInSlot
34
37
  local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
35
38
  if not currentMap then
36
39
  return 0
@@ -55,22 +58,24 @@ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
55
58
  itemType.activelyUsed = true
56
59
  return itemType.id
57
60
  end)
58
- local dummy = assert(CreateUnit(
61
+ ---
62
+ -- @internal For use by internal systems only.
63
+ ____exports.itemAbilityDummy = assert(CreateUnit(
59
64
  Player.neutralVictim.handle,
60
65
  dummyUnitId,
61
66
  0,
62
67
  0,
63
68
  270
64
69
  ))
65
- local cooldownStarterItem = UnitAddItemById(dummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
66
- local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
67
- ShowUnit(dummy, false)
70
+ local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
71
+ local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
72
+ ShowUnit(____exports.itemAbilityDummy, false)
68
73
  local function startItemCooldownInternal(handle, cooldown)
69
74
  local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
70
75
  setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
71
76
  setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
72
- unitResetCooldown(dummy)
73
- unitUseItem(dummy, cooldownStarterItem)
77
+ unitResetCooldown(____exports.itemAbilityDummy)
78
+ unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
74
79
  Timer:run(restoreCooldownGroup, handle, cooldownGroup)
75
80
  end
76
81
  restoreCooldownGroup = function(handle, cooldownGroup)
@@ -85,7 +90,7 @@ ____exports.startItemCooldown = function(handle, owner, cooldown)
85
90
  end
86
91
  ---
87
92
  -- @internal For use by internal systems only.
88
- ____exports.abilityActionDummy = dummy
93
+ ____exports.abilityActionDummy = ____exports.itemAbilityDummy
89
94
  ---
90
95
  -- @internal For use by internal systems only.
91
96
  ____exports.doAbilityAction = function(handle, action, ...)
@@ -104,11 +109,11 @@ ____exports.doAbilityAction = function(handle, action, ...)
104
109
  end
105
110
  x = getItemX(handle)
106
111
  y = getItemY(handle)
107
- unitAddItem(dummy, handle)
112
+ unitAddItem(____exports.itemAbilityDummy, handle)
108
113
  end
109
114
  local result = action(handle, ...)
110
115
  if not isOwned then
111
- unitRemoveItem(dummy, handle)
116
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
112
117
  setItemPosition(handle, x, y)
113
118
  if isPowerup then
114
119
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
@@ -139,9 +144,9 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
139
144
  isPowerup = true
140
145
  end
141
146
  unitRemoveItem(owner, handle)
142
- unitAddItem(dummy, handle)
147
+ unitAddItem(____exports.itemAbilityDummy, handle)
143
148
  local result = action(handle, ...)
144
- unitRemoveItem(dummy, handle)
149
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
145
150
  unitAddItemToSlot(owner, handle, slot)
146
151
  if isPowerup then
147
152
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
@@ -151,4 +156,50 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
151
156
  end
152
157
  return result
153
158
  end
159
+ local depth = 0
160
+ local itemBySlot = {}
161
+ ---
162
+ -- @internal For use by internal systems only.
163
+ ____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
164
+ local ____depth_0 = depth
165
+ depth = ____depth_0 + 1
166
+ local offset = 6 * ____depth_0
167
+ for slot = 0, unitInventorySize(unit) - 1 do
168
+ local item = unitItemInSlot(unit, slot)
169
+ if getItemAbility(item, abilityTypeId) ~= nil then
170
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
171
+ if not isAlreadyIgnoredInEvents then
172
+ ignoreEventsItems[item] = true
173
+ end
174
+ unitRemoveItem(unit, item)
175
+ if not isAlreadyIgnoredInEvents then
176
+ ignoreEventsItems[item] = nil
177
+ end
178
+ end
179
+ end
180
+ local result = action(...)
181
+ for slot = 0, unitInventorySize(unit) - 1 do
182
+ local item = itemBySlot[offset + slot]
183
+ if item ~= nil then
184
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
185
+ if not isAlreadyIgnoredInEvents then
186
+ ignoreEventsItems[item] = true
187
+ end
188
+ local isPowerup = isItemPowerup(item)
189
+ if isPowerup then
190
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
191
+ end
192
+ unitAddItemToSlot(unit, item, slot)
193
+ if isPowerup then
194
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
195
+ end
196
+ if not isAlreadyIgnoredInEvents then
197
+ ignoreEventsItems[item] = nil
198
+ end
199
+ itemBySlot[offset + slot] = nil
200
+ end
201
+ end
202
+ depth = depth - 1
203
+ return result
204
+ end
154
205
  return ____exports
@@ -5,8 +5,8 @@ import { Event } from "../../event";
5
5
  import { ReadonlyRect } from "../../core/types/rect";
6
6
  import { ItemAbility } from "./ability";
7
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
8
+ import type { ItemTypeId } from "../object-data/entry/item-type";
8
9
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
9
- export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
10
10
  declare const enum ItemPropertyKey {
11
11
  ABILITIES = 100,
12
12
  LUA_INDEX_BY_ABILITY_TYPE_ID = 101
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
17
17
  constructor(handle: jitem);
18
18
  protected onDestroy(): HandleDestructor;
19
19
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
20
- get typeId(): number;
20
+ get typeId(): ItemTypeId;
21
21
  set skinId(v: number);
22
22
  get skinId(): number;
23
23
  set name(v: string);
@@ -73,14 +73,17 @@ export declare class Item extends Handle<jitem> {
73
73
  set position(v: Vec2);
74
74
  set charges(v: number);
75
75
  get charges(): number;
76
+ consumeCharge(): boolean;
77
+ consumeCharges(count: number): boolean;
76
78
  addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
77
79
  removeAbility(abilityTypeId: AbilityTypeId): boolean;
78
80
  hasAbility(abilityTypeId: AbilityTypeId): boolean;
79
81
  getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
80
82
  get abilities(): readonly ItemAbility[];
81
- static getInRange(pos: Vec2, range: number): Item[];
83
+ static getInRange(x: number, y: number, range: number): Item[];
82
84
  static getInRect(rect: ReadonlyRect): Item[];
83
85
  static get onCreate(): Event<[Item]>;
84
- static get onDestroy(): Event<[Item]>;
86
+ static get destroyEvent(): Event<[Item]>;
87
+ static readonly chargesChangedEvent: Event<[Item]>;
85
88
  }
86
89
  export {};
@@ -1,20 +1,33 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
7
  local __TS__Delete = ____lualib.__TS__Delete
7
8
  local ____exports = {}
9
+ local invoke
8
10
  local ____handle = require("core.types.handle")
9
11
  local Handle = ____handle.Handle
10
12
  local ____color = require("core.types.color")
11
13
  local Color = ____color.Color
14
+ local ____event = require("event")
15
+ local Event = ____event.Event
12
16
  local ____rect = require("core.types.rect")
13
17
  local Rect = ____rect.Rect
14
18
  local ____ability = require("engine.internal.ability")
15
19
  local ItemAbility = ____ability.ItemAbility
16
20
  local ____ability = require("engine.internal.item.ability")
17
21
  local doAbilityAction = ____ability.doAbilityAction
22
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
23
+ local itemAbilityDummy = ____ability.itemAbilityDummy
24
+ local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
25
+ local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
26
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
27
+ local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
28
+ local ____vec2 = require("math.vec2")
29
+ local distance = ____vec2.distance
30
+ local itemChargesChangeEvent = __TS__New(Event)
18
31
  local itemAddAbility = BlzItemAddAbility
19
32
  local itemRemoveAbility = BlzItemRemoveAbility
20
33
  local getItemAbility = BlzGetItemAbility
@@ -24,10 +37,32 @@ local getAbilityId = BlzGetAbilityId
24
37
  local getWidgetLife = GetWidgetLife
25
38
  local removeItem = RemoveItem
26
39
  local getHandleId = GetHandleId
40
+ local setRect = SetRect
41
+ local enumItemsInRect = EnumItemsInRect
42
+ local getEnumItem = GetEnumItem
43
+ local getItemTypeId = GetItemTypeId
44
+ local getItemX = GetItemX
45
+ local getItemY = GetItemY
46
+ local getItemCharges = GetItemCharges
47
+ local setItemCharges = SetItemCharges
48
+ local unitRemoveAbility = UnitRemoveAbility
49
+ local unitUseItem = UnitUseItem
50
+ local unitUseItemPoint = UnitUseItemPoint
51
+ local unitUseItemTarget = UnitUseItemTarget
52
+ _G.SetItemCharges = function(whichItem, charges)
53
+ setItemCharges(whichItem, charges)
54
+ invoke(
55
+ itemChargesChangeEvent,
56
+ ____exports.Item:of(whichItem)
57
+ )
58
+ end
27
59
  local getItemIntegerField = BlzGetItemIntegerField
28
60
  local setItemBooleanField = BlzSetItemBooleanField
29
61
  local getItemBooleanField = BlzGetItemBooleanField
62
+ invoke = Event.invoke
30
63
  local enumRect = Rect:create(0, 0, 0, 0).handle
64
+ ---
65
+ -- @internal For use by internal systems only.
31
66
  ____exports.addAndGetAbility = function(handle, abilityTypeId)
32
67
  if itemAddAbility(handle, abilityTypeId) then
33
68
  return getItemAbility(handle, abilityTypeId)
@@ -53,6 +88,49 @@ local function getItemAbilities(handle, item)
53
88
  end
54
89
  return abilities
55
90
  end
91
+ local function consumeCharge(handle)
92
+ do
93
+ local i = 0
94
+ local ability = getItemAbilityByIndex(handle, i)
95
+ while ability ~= nil do
96
+ unitRemoveAbility(
97
+ itemAbilityDummy,
98
+ getAbilityId(ability)
99
+ )
100
+ do
101
+ i = i + 1
102
+ ability = getItemAbilityByIndex(handle, i)
103
+ end
104
+ end
105
+ end
106
+ return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
107
+ end
108
+ local targetCollection
109
+ local targetCollectionNextIndex
110
+ local centerX
111
+ local centerY
112
+ local enumRange
113
+ local function collectIntoTarget()
114
+ local item = getEnumItem()
115
+ local typeId = getItemTypeId(item)
116
+ if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
117
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
118
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
119
+ end
120
+ end
121
+ local function collectIntoTargetRange()
122
+ local item = getEnumItem()
123
+ local typeId = getItemTypeId(item)
124
+ if distance(
125
+ getItemX(item),
126
+ getItemY(item),
127
+ centerX,
128
+ centerY
129
+ ) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
130
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
131
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
132
+ end
133
+ end
56
134
  ____exports.Item = __TS__Class()
57
135
  local Item = ____exports.Item
58
136
  Item.name = "Item"
@@ -78,6 +156,36 @@ end
78
156
  function Item.create(self, id, x, y, skinId)
79
157
  return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
80
158
  end
159
+ function Item.prototype.consumeCharge(self)
160
+ return self:consumeCharges(1)
161
+ end
162
+ function Item.prototype.consumeCharges(self, count)
163
+ local handle = self.handle
164
+ local charges = getItemCharges(handle)
165
+ if charges > count then
166
+ setItemCharges(handle, charges - count)
167
+ invoke(itemChargesChangeEvent, self)
168
+ return true
169
+ end
170
+ if charges == count then
171
+ if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
172
+ self:destroy()
173
+ return true
174
+ end
175
+ if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
176
+ setItemCharges(handle, 0)
177
+ invoke(itemChargesChangeEvent, self)
178
+ return true
179
+ end
180
+ setItemCharges(handle, 1)
181
+ local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
182
+ local ____opt_0 = self.owner
183
+ ____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
184
+ invoke(itemChargesChangeEvent, self)
185
+ return true
186
+ end
187
+ return false
188
+ end
81
189
  function Item.prototype.addAbility(self, abilityTypeId)
82
190
  local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
83
191
  if nativeAbility ~= nil then
@@ -111,34 +219,27 @@ function Item.prototype.getAbility(self, abilityTypeId)
111
219
  local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
112
220
  return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
113
221
  end
114
- function Item.getInRange(self, pos, range)
115
- local collection = {}
116
- SetRect(
222
+ function Item.getInRange(self, x, y, range)
223
+ targetCollection = {}
224
+ targetCollectionNextIndex = 1
225
+ centerX = x
226
+ centerY = y
227
+ enumRange = range
228
+ setRect(
117
229
  enumRect,
118
- pos.x - range,
119
- pos.y - range,
120
- pos.x + range,
121
- pos.y + range
230
+ x - range,
231
+ y - range,
232
+ x + range,
233
+ y + range
122
234
  )
123
- EnumItemsInRect(
124
- enumRect,
125
- nil,
126
- function()
127
- collection[#collection + 1] = self:of(GetEnumItem())
128
- end
129
- )
130
- return collection
235
+ enumItemsInRect(enumRect, nil, collectIntoTargetRange)
236
+ return targetCollection
131
237
  end
132
238
  function Item.getInRect(self, rect)
133
- local collection = {}
134
- EnumItemsInRect(
135
- rect.handle,
136
- nil,
137
- function()
138
- collection[#collection + 1] = self:of(GetEnumItem())
139
- end
140
- )
141
- return collection
239
+ targetCollection = {}
240
+ targetCollectionNextIndex = 1
241
+ enumItemsInRect(rect.handle, nil, collectIntoTarget)
242
+ return targetCollection
142
243
  end
143
244
  __TS__SetDescriptor(
144
245
  Item.prototype,
@@ -270,7 +371,7 @@ __TS__SetDescriptor(
270
371
  "perishable",
271
372
  {
272
373
  get = function(self)
273
- return BlzGetItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
374
+ return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
274
375
  end,
275
376
  set = function(self, v)
276
377
  BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
@@ -526,10 +627,11 @@ __TS__SetDescriptor(
526
627
  "charges",
527
628
  {
528
629
  get = function(self)
529
- return GetItemCharges(self.handle)
630
+ return getItemCharges(self.handle)
530
631
  end,
531
632
  set = function(self, v)
532
- SetItemCharges(self.handle, v)
633
+ setItemCharges(self.handle, v)
634
+ invoke(itemChargesChangeEvent, self)
533
635
  end
534
636
  },
535
637
  true
@@ -551,11 +653,12 @@ __TS__ObjectDefineProperty(
551
653
  )
552
654
  __TS__ObjectDefineProperty(
553
655
  Item,
554
- "onDestroy",
656
+ "destroyEvent",
555
657
  {get = function(self)
556
658
  return self.onDestroyEvent
557
659
  end}
558
660
  )
661
+ Item.chargesChangedEvent = itemChargesChangeEvent
559
662
  local getManipulatedItem = GetManipulatedItem
560
663
  local trigger = CreateTrigger()
561
664
  TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
8
8
  -- @internal For use by internal systems only.
9
9
  ____exports.getAbilityDuration = function(ability, target)
10
10
  local level = ability.level
11
- return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
11
+ return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
12
12
  end
13
13
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -131,6 +131,41 @@ declare module "../unit" {
131
131
  const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
132
132
  }
133
133
  }
134
+ declare module "../unit" {
135
+ namespace Unit {
136
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
137
+ }
138
+ }
139
+ declare module "../unit" {
140
+ namespace Unit {
141
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
142
+ }
143
+ }
144
+ declare module "../unit" {
145
+ namespace Unit {
146
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
147
+ }
148
+ }
149
+ declare module "../unit" {
150
+ namespace Unit {
151
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
152
+ }
153
+ }
154
+ declare module "../unit" {
155
+ namespace Unit {
156
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
157
+ }
158
+ }
159
+ declare module "../unit" {
160
+ namespace Unit {
161
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
162
+ }
163
+ }
164
+ declare module "../unit" {
165
+ namespace Unit {
166
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
167
+ }
168
+ }
134
169
  declare module "../unit" {
135
170
  namespace Unit {
136
171
  const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
@@ -21,6 +21,8 @@ local ____preconditions = require("utility.preconditions")
21
21
  local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local Timer = ____timer.Timer
24
26
  local eventInvoke = Event.invoke
25
27
  local condition = Condition
26
28
  local createTrigger = CreateTrigger
@@ -345,6 +347,66 @@ rawset(
345
347
  extractAbilityTypeId
346
348
  )
347
349
  )
350
+ local internalAbilityImpactEvent = __TS__New(Event)
351
+ internalAbilityChannelingStartEvent:addListener(function(...)
352
+ Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
353
+ end)
354
+ rawset(
355
+ Unit,
356
+ "abilityImpactEvent",
357
+ createDispatchingEvent(
358
+ createCommonEvent(internalAbilityImpactEvent),
359
+ extractAbilityTypeId
360
+ )
361
+ )
362
+ rawset(
363
+ Unit,
364
+ "abilityWidgetTargetImpactEvent",
365
+ createDispatchingEvent(
366
+ createWidgetTargetEvent(internalAbilityImpactEvent),
367
+ extractAbilityTypeId
368
+ )
369
+ )
370
+ rawset(
371
+ Unit,
372
+ "abilityUnitTargetImpactEvent",
373
+ createDispatchingEvent(
374
+ createUnitTargetEvent(internalAbilityImpactEvent),
375
+ extractAbilityTypeId
376
+ )
377
+ )
378
+ rawset(
379
+ Unit,
380
+ "abilityItemTargetImpactEvent",
381
+ createDispatchingEvent(
382
+ createItemTargetEvent(internalAbilityImpactEvent),
383
+ extractAbilityTypeId
384
+ )
385
+ )
386
+ rawset(
387
+ Unit,
388
+ "abilityDestructibleTargetImpactEvent",
389
+ createDispatchingEvent(
390
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
391
+ extractAbilityTypeId
392
+ )
393
+ )
394
+ rawset(
395
+ Unit,
396
+ "abilityPointTargetImpactEvent",
397
+ createDispatchingEvent(
398
+ createPointTargetEvent(internalAbilityImpactEvent),
399
+ extractAbilityTypeId
400
+ )
401
+ )
402
+ rawset(
403
+ Unit,
404
+ "abilityNoTargetImpactEvent",
405
+ createDispatchingEvent(
406
+ createNoTargetEvent(internalAbilityImpactEvent),
407
+ extractAbilityTypeId
408
+ )
409
+ )
348
410
  rawset(
349
411
  Unit,
350
412
  "abilityChannelingFinishEvent",
@@ -9,7 +9,9 @@ local setItemVisible = SetItemVisible
9
9
  local unitAddItem = UnitAddItem
10
10
  local unitItemInSlot = UnitItemInSlot
11
11
  local unitRemoveItem = UnitRemoveItem
12
- local FILLER_ITEM_TYPE_ID = compiletime(function()
12
+ ---
13
+ -- @internal For use by internal systems only.
14
+ ____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
13
15
  local itemType = BlankItemType:create()
14
16
  itemType.name = "[Warscript/Dummy] Slot Filler"
15
17
  return itemType.id
@@ -19,7 +21,7 @@ end)
19
21
  ____exports.fillerItems = array(
20
22
  6,
21
23
  function()
22
- local item = CreateItem(FILLER_ITEM_TYPE_ID, 0, 0)
24
+ local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
23
25
  setItemVisible(item, false)
24
26
  ignoreEventsItems[item] = true
25
27
  return item
@@ -2,7 +2,7 @@
2
2
  import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
3
3
  declare module "../unit" {
4
4
  interface Unit {
5
- isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
5
+ isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
6
6
  }
7
7
  }
8
8
  declare module "../unit" {
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
5
5
  local ____unit = require("engine.internal.unit")
6
6
  local Unit = ____unit.Unit
7
7
  Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
8
- initializeFilterTargetState(source, allowedTargetCombatClassifications)
8
+ if allowedTargetCombatClassifications ~= nil then
9
+ initializeFilterTargetState(source, allowedTargetCombatClassifications)
10
+ return filterTarget(self)
11
+ end
12
+ initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
13
+ if filterTarget(self) then
14
+ return true
15
+ end
16
+ initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
9
17
  return filterTarget(self)
10
18
  end
11
19
  Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "../../../core/types/widget";
3
+ export declare const enum OrderType {
4
+ IMMEDIATE = 0,
5
+ POINT = 1,
6
+ TARGET = 2
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly currentOrderType: OrderType;
11
+ readonly currentOrderId: number;
12
+ readonly currentOrderStartTime: number;
13
+ readonly currentOrderStartX: number;
14
+ readonly currentOrderStartY: number;
15
+ readonly currentOrderTargetX: number;
16
+ readonly currentOrderTargetY: number;
17
+ readonly currentOrderTarget?: Widget;
18
+ issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
19
+ }
20
+ }