warscript 0.0.1-dev.a5f2d10 → 0.0.1-dev.a9a8ba4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (135) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/sound.d.ts +17 -24
  8. package/core/types/sound.lua +99 -24
  9. package/core/types/timer.d.ts +7 -8
  10. package/core/types/timer.lua +18 -21
  11. package/core/util.lua +6 -1
  12. package/decl/native.d.ts +840 -786
  13. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  14. package/engine/behaviour/ability/apply-buff.lua +32 -0
  15. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  16. package/engine/behaviour/ability/damage.d.ts +9 -3
  17. package/engine/behaviour/ability/damage.lua +26 -38
  18. package/engine/behaviour/ability/emulate-impact.lua +16 -2
  19. package/engine/behaviour/ability.d.ts +5 -1
  20. package/engine/behaviour/ability.lua +26 -21
  21. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  22. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  23. package/engine/behaviour/unit.d.ts +28 -0
  24. package/engine/behaviour/unit.lua +160 -4
  25. package/engine/buff.d.ts +54 -41
  26. package/engine/buff.lua +286 -228
  27. package/engine/internal/ability.d.ts +4 -0
  28. package/engine/internal/ability.lua +17 -0
  29. package/engine/internal/item/ability.lua +62 -11
  30. package/engine/internal/item.d.ts +7 -4
  31. package/engine/internal/item.lua +131 -28
  32. package/engine/internal/mechanics/ability-duration.lua +1 -1
  33. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  34. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  35. package/engine/internal/unit/ability.d.ts +35 -0
  36. package/engine/internal/unit/ability.lua +62 -0
  37. package/engine/internal/unit/add-item-to-slot.lua +4 -2
  38. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  39. package/engine/internal/unit/allowed-targets.lua +9 -1
  40. package/engine/internal/unit/order.d.ts +20 -0
  41. package/engine/internal/unit/order.lua +136 -0
  42. package/engine/internal/unit+damage.d.ts +2 -11
  43. package/engine/internal/unit+damage.lua +10 -14
  44. package/engine/internal/unit+spellSteal.lua +1 -2
  45. package/engine/internal/unit-missile-launch.lua +1 -1
  46. package/engine/internal/unit.d.ts +28 -5
  47. package/engine/internal/unit.lua +243 -74
  48. package/engine/lightning.d.ts +4 -3
  49. package/engine/lightning.lua +21 -12
  50. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  51. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  52. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  53. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  54. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  55. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  56. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  57. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  58. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  59. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  60. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  61. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  62. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  63. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  64. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  65. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  66. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  67. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  68. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  69. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  70. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  71. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  72. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  73. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  74. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  75. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  76. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  77. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  78. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  79. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  80. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  81. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  82. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  83. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  84. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  85. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  86. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  87. package/engine/object-data/entry/ability-type/web.lua +52 -0
  88. package/engine/object-data/entry/ability-type.d.ts +19 -17
  89. package/engine/object-data/entry/ability-type.lua +81 -21
  90. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  91. package/engine/object-data/entry/buff-type.d.ts +6 -12
  92. package/engine/object-data/entry/buff-type.lua +13 -29
  93. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  94. package/engine/object-data/entry/item-type.d.ts +1 -1
  95. package/engine/object-data/entry/item-type.lua +4 -4
  96. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  97. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  98. package/engine/object-data/entry/sound-preset.lua +140 -0
  99. package/engine/object-data/entry/unit-type.d.ts +10 -3
  100. package/engine/object-data/entry/unit-type.lua +155 -92
  101. package/engine/object-data/entry/upgrade.d.ts +1 -1
  102. package/engine/object-data/entry/upgrade.lua +4 -4
  103. package/engine/object-data/entry.d.ts +16 -14
  104. package/engine/object-data/entry.lua +60 -32
  105. package/engine/object-field/ability.d.ts +1 -1
  106. package/engine/object-field/unit.d.ts +50 -3
  107. package/engine/object-field/unit.lua +186 -7
  108. package/engine/object-field.d.ts +15 -4
  109. package/engine/object-field.lua +184 -90
  110. package/engine/standard/entries/buff-type.d.ts +3 -0
  111. package/engine/standard/entries/buff-type.lua +3 -0
  112. package/engine/standard/entries/sound-preset.d.ts +10 -0
  113. package/engine/standard/entries/sound-preset.lua +10 -0
  114. package/engine/standard/fields/unit.d.ts +3 -0
  115. package/engine/standard/fields/unit.lua +5 -0
  116. package/engine/text-tag.d.ts +36 -2
  117. package/engine/text-tag.lua +175 -10
  118. package/engine/unit.d.ts +1 -0
  119. package/engine/unit.lua +1 -0
  120. package/objutil/buff.lua +1 -2
  121. package/objutil/unit.lua +8 -0
  122. package/package.json +2 -2
  123. package/utility/arrays.d.ts +1 -0
  124. package/utility/arrays.lua +3 -0
  125. package/utility/functions.d.ts +1 -0
  126. package/utility/functions.lua +1 -0
  127. package/utility/linked-set.d.ts +1 -0
  128. package/utility/linked-set.lua +3 -0
  129. package/utility/lua-maps.d.ts +4 -0
  130. package/utility/lua-maps.lua +20 -0
  131. package/utility/lua-sets.d.ts +1 -0
  132. package/utility/lua-sets.lua +3 -0
  133. package/utility/reflection.lua +11 -7
  134. package/core/types/order.d.ts +0 -25
  135. package/core/types/order.lua +0 -55
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
33
33
  onPointTargetImpact(caster: Unit, x: number, y: number): void;
34
34
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
35
35
  }
36
+ export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
37
+ private buff?;
38
+ onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
39
+ onStop(): void;
40
+ }
36
41
  export {};
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
123
123
  self.applyBuff(unit)
124
124
  end
125
125
  end
126
+ local behaviorByBuff = {}
127
+ ____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
128
+ local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
129
+ ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
130
+ __TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
131
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
132
+ local previousBuff = self.buff
133
+ if previousBuff ~= nil then
134
+ behaviorByBuff[previousBuff] = nil
135
+ previousBuff:destroy()
136
+ end
137
+ local buff = self.applyBuff(target)
138
+ if buff ~= nil then
139
+ behaviorByBuff[buff] = self
140
+ end
141
+ self.buff = buff
142
+ end
143
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
144
+ local buff = self.buff
145
+ if buff ~= nil then
146
+ behaviorByBuff[buff] = nil
147
+ buff:destroy()
148
+ self.buff = nil
149
+ end
150
+ end
151
+ Buff.beingDestroyedEvent:addListener(function(buff)
152
+ local behavior = behaviorByBuff[buff]
153
+ if behavior ~= nil then
154
+ behaviorByBuff[buff] = nil
155
+ behavior.ability:interruptCast()
156
+ end
157
+ end)
126
158
  return ____exports
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
41
41
  ____opt_0:destroy()
42
42
  end
43
43
  self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
44
+ self.unitBehavior.sourceAbilityBehavior = self
44
45
  self:update()
45
46
  end
46
47
  function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
@@ -4,23 +4,29 @@ import { Ability } from "../../internal/ability";
4
4
  import { Unit } from "../../internal/unit";
5
5
  import { AbilityDependentValue } from "../../object-field/ability";
6
6
  import { Widget } from "../../../core/types/widget";
7
- import { AttackType, DamageType, WeaponType } from "../../internal/unit+damage";
7
+ import { DamageType, WeaponType } from "../../internal/unit+damage";
8
+ import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
9
+ import { AttackType } from "../../object-data/auxiliary/attack-type";
8
10
  export type DamageAbilityBehaviorParameters = {
9
11
  damagePerStrength?: AbilityDependentValue<number>;
10
12
  damagePerAgility?: AbilityDependentValue<number>;
11
13
  damagePerIntelligence?: AbilityDependentValue<number>;
12
- attackType?: AttackType;
14
+ attackType?: AbilityDependentValue<AttackType>;
13
15
  damageType?: DamageType;
14
16
  weaponType?: WeaponType;
17
+ metadata?: AbilityDependentValue<string | number | boolean>;
15
18
  };
16
19
  export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
17
20
  maximumDamage?: AbilityDependentValue<number>;
21
+ areaOfEffect?: AbilityDependentValue<number>;
22
+ allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
18
23
  };
19
- declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
24
+ export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
20
25
  protected readonly damage: AbilityDependentValue<number>;
21
26
  protected readonly parameters?: T | undefined;
22
27
  protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
23
28
  protected calculateDamage(caster: Unit): number;
29
+ protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
24
30
  }
25
31
  export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
26
32
  constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
@@ -9,7 +9,8 @@ local Unit = ____unit.Unit
9
9
  local ____ability = require("engine.standard.fields.ability")
10
10
  local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
11
11
  local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
12
- local DamageAbilityBehavior = __TS__Class()
12
+ ____exports.DamageAbilityBehavior = __TS__Class()
13
+ local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
13
14
  DamageAbilityBehavior.name = "DamageAbilityBehavior"
14
15
  __TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
15
16
  function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
@@ -34,58 +35,53 @@ function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
34
35
  end
35
36
  return damage
36
37
  end
37
- ____exports.DamageSelfAbilityBehavior = __TS__Class()
38
- local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
39
- DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
40
- __TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
41
- function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
42
- DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
43
- end
44
- function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
38
+ function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, damage)
45
39
  local parameters = self.parameters
46
40
  caster:damageTarget(
47
- caster,
48
- self:calculateDamage(caster),
41
+ target,
42
+ damage or self:calculateDamage(caster),
49
43
  nil,
50
44
  nil,
51
- parameters and parameters.attackType,
45
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
52
46
  parameters and parameters.damageType,
53
- parameters and parameters.weaponType
47
+ parameters and parameters.weaponType,
48
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
54
49
  )
55
50
  end
51
+ ____exports.DamageSelfAbilityBehavior = __TS__Class()
52
+ local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
53
+ DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
54
+ __TS__ClassExtends(DamageSelfAbilityBehavior, ____exports.DamageAbilityBehavior)
55
+ function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
56
+ DamageSelfAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
57
+ end
58
+ function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
59
+ self:damageTarget(caster, caster)
60
+ end
56
61
  ____exports.DamageTargetAbilityBehavior = __TS__Class()
57
62
  local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
58
63
  DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
59
- __TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
64
+ __TS__ClassExtends(DamageTargetAbilityBehavior, ____exports.DamageAbilityBehavior)
60
65
  function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
61
- DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
66
+ DamageTargetAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
62
67
  end
63
68
  function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
64
- local parameters = self.parameters
65
- caster:damageTarget(
66
- target,
67
- self:calculateDamage(caster),
68
- nil,
69
- nil,
70
- parameters and parameters.attackType,
71
- parameters and parameters.damageType,
72
- parameters and parameters.weaponType
73
- )
69
+ self:damageTarget(caster, target)
74
70
  end
75
71
  local DamageAreaAbilityBehavior = __TS__Class()
76
72
  DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
77
- __TS__ClassExtends(DamageAreaAbilityBehavior, DamageAbilityBehavior)
73
+ __TS__ClassExtends(DamageAreaAbilityBehavior, ____exports.DamageAbilityBehavior)
78
74
  function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
79
- DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
75
+ DamageAreaAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
80
76
  end
81
77
  function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
82
78
  local parameters = self.parameters
83
79
  local targets = Unit.getAllowedTargetsInCollisionRange(
84
80
  caster,
85
- self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
81
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
86
82
  x,
87
83
  y,
88
- self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
84
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
89
85
  )
90
86
  local damage = self:calculateDamage(caster)
91
87
  local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
@@ -93,15 +89,7 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
93
89
  damage = maximumDamage / #targets
94
90
  end
95
91
  for ____, target in ipairs(targets) do
96
- caster:damageTarget(
97
- target,
98
- damage,
99
- nil,
100
- nil,
101
- parameters and parameters.attackType,
102
- parameters and parameters.damageType,
103
- parameters and parameters.weaponType
104
- )
92
+ self:damageTarget(caster, target, damage)
105
93
  end
106
94
  end
107
95
  ____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
@@ -1,15 +1,25 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local ____exports = {}
5
6
  local ____ability = require("engine.behaviour.ability")
6
7
  local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____unit = require("engine.internal.unit")
9
+ local Unit = ____unit.Unit
7
10
  local ____ability = require("engine.standard.fields.ability")
8
11
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
12
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
13
  local ____math = require("math")
11
14
  local max = ____math.max
12
15
  local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
16
+ local ____sound = require("core.types.sound")
17
+ local Sound3D = ____sound.Sound3D
18
+ local SoundSettings = ____sound.SoundSettings
19
+ local ____ability = require("engine.internal.ability")
20
+ local UnitAbility = ____ability.UnitAbility
21
+ local ____event = require("event")
22
+ local Event = ____event.Event
13
23
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
14
24
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
15
25
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
@@ -17,12 +27,16 @@ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
17
27
  function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
18
28
  local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
19
29
  local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
20
- if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
30
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
21
31
  return
22
32
  end
23
33
  caster.mana = caster.mana - manaCost
24
34
  self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
25
35
  self:flashCasterEffect(caster)
26
- AbilityBehavior:forAll(self.ability, "onImpact", caster)
36
+ local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
37
+ if soundPresetId ~= "" then
38
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
39
+ end
40
+ Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
27
41
  end
28
42
  return ____exports
@@ -22,13 +22,17 @@ export declare abstract class AbilityBehavior<Parameters extends {
22
22
  protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
23
  protected registerCommandEvent(orderTypeStringId?: string): void;
24
24
  get ability(): Ability;
25
+ get unit(): Unit | undefined;
25
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
27
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
28
  protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
28
29
  protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
31
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
31
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
32
+ protected flashSpecialEffect(...args: [
33
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
+ ]): void;
32
36
  private static MissileLaunchConfig;
33
37
  private get missileLaunchConfig();
34
38
  protected onCreate(): void;
@@ -5,7 +5,6 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
5
  local __TS__New = ____lualib.__TS__New
6
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
- local createUnitEventListener
9
8
  local ____behavior = require("engine.behavior")
10
9
  local Behavior = ____behavior.Behavior
11
10
  local ____unit = require("engine.unit")
@@ -30,17 +29,9 @@ local ____ability = require("engine.object-field.ability")
30
29
  local AbilityField = ____ability.AbilityField
31
30
  local AbilityLevelField = ____ability.AbilityLevelField
32
31
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
33
- local ____timer = require("core.types.timer")
34
- local Timer = ____timer.Timer
35
32
  local createBehaviorFunctionsByAbilityTypeId = {}
36
33
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
- local function createZeroTimerUnitEventListener(key)
38
- local unitEventListener = createUnitEventListener(key)
39
- return function(unit, ability, ...)
40
- Timer:run(unitEventListener, unit, ability, ...)
41
- end
42
- end
43
- createUnitEventListener = function(key)
34
+ local function createUnitEventListener(key)
44
35
  return function(unit, ability, ...)
45
36
  ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
37
  end
@@ -148,13 +139,14 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
148
139
  ...
149
140
  )
150
141
  end
151
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
142
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
152
143
  if type(xOrWidget) == "number" then
153
144
  Effect:flash(
154
145
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
155
146
  xOrWidget,
156
- yOrDuration,
157
- duration
147
+ yOrParametersOrDuration,
148
+ durationOrParameters,
149
+ parameters
158
150
  )
159
151
  else
160
152
  local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
@@ -162,7 +154,8 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
162
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
163
155
  xOrWidget,
164
156
  attachmentPoint ~= "" and attachmentPoint or "origin",
165
- yOrDuration
157
+ yOrParametersOrDuration,
158
+ durationOrParameters
166
159
  )
167
160
  end
168
161
  end
@@ -237,6 +230,18 @@ __TS__SetDescriptor(
237
230
  end},
238
231
  true
239
232
  )
233
+ __TS__SetDescriptor(
234
+ AbilityBehavior.prototype,
235
+ "unit",
236
+ {get = function(self)
237
+ local owner = self.object.owner
238
+ if __TS__InstanceOf(owner, Unit) then
239
+ return owner
240
+ end
241
+ return owner.owner
242
+ end},
243
+ true
244
+ )
240
245
  AbilityBehavior.MissileLaunchConfig = ____class_2
241
246
  __TS__SetDescriptor(
242
247
  AbilityBehavior.prototype,
@@ -260,13 +265,13 @@ __TS__SetDescriptor(
260
265
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
261
266
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
262
267
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
263
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
264
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
265
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
266
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
267
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
268
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
269
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
268
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
269
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
270
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
271
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
272
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
273
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
274
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
270
275
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
271
276
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
272
277
  end)(AbilityBehavior)
@@ -10,9 +10,11 @@ export type StunImmunityUnitBehaviourParameters = {
10
10
  textTagText?: string;
11
11
  };
12
12
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
13
+ readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
14
14
  static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
15
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
16
16
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
17
+ onDamageReceived(): void;
18
+ onTargetingAbilityChannelingStart(): void;
19
+ onTargetingAbilityImpact(): void;
18
20
  }
@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
12
12
  local map = ____arrays.map
13
13
  local ____text_2Dtag = require("engine.text-tag")
14
14
  local TextTag = ____text_2Dtag.TextTag
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
15
17
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
18
  return flatMapToLuaSet(
17
19
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
20
+ "AHtb",
21
+ "AHbh",
22
+ "AOws",
23
+ "AOw2",
24
+ "AUim",
25
+ "Acyc",
26
+ "ANfb",
27
+ "ANsb",
28
+ "ANcs",
29
+ "ANc1",
30
+ "ANc2",
31
+ "ANc3",
32
+ "ACbh",
33
+ "ANbh",
34
+ "SCc1",
35
+ "ACcy",
36
+ "ANb2",
37
+ "Awrs",
38
+ "Awrh",
39
+ "Awrg",
40
+ "ACtb",
41
+ "ACcb"
36
42
  }, fourCC)),
37
43
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
44
  )
39
45
  end)
46
+ local function process(behavior)
47
+ local hasRemovedBuffs = false
48
+ for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
+ end
51
+ if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
52
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
53
+ end
54
+ end
40
55
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
56
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
57
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
48
63
  UnitBehavior.prototype.____constructor(self, unit)
49
64
  self.parameters = parameters
50
65
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
66
+ process(self)
52
67
  end
53
68
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
69
  self.unit:incrementStunCounter()
55
70
  return UnitBehavior.prototype.onDestroy(self)
56
71
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
72
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
73
+ process(self)
74
+ Timer:run(process, self)
75
+ end
76
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
77
+ process(self)
78
+ end
79
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
80
+ process(self)
65
81
  end
66
82
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
83
  return ____exports
@@ -5,22 +5,50 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
8
14
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
15
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
16
  constructor(unit: Unit);
17
+ protected onDestroy(): Destructor;
18
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
19
  get unit(): Unit;
20
+ registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, unit: Unit, ...args: Args) => unknown>, event: Event<[Unit, ...Args]>, range: number, listener: T): void;
21
+ onImmediateOrder(orderId: number): void;
22
+ onTargetOrder(orderId: number, target: Widget): void;
23
+ onPointOrder(orderId: number, x: number, y: number): void;
12
24
  onAutoAttackStart(target: Unit): void;
13
25
  onAutoAttackFinish(target: Unit): void;
26
+ onTargetingAutoAttackStart(source: Unit): void;
27
+ onTargetingAutoAttackFinish(source: Unit): void;
14
28
  onDamageDealing(target: Unit, event: DamagingEvent): void;
15
29
  onDamageDealt(target: Unit, event: DamageEvent): void;
16
30
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
17
31
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
18
32
  onAbilityGained(ability: Ability): void;
19
33
  onAbilityLost(ability: Ability): void;
34
+ onAbilityChannelingStart(ability: Ability): void;
35
+ onAbilityImpact(ability: Ability): void;
36
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
37
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
38
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
39
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
40
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
41
+ onAbilityNoTargetImpact(ability: Ability): void;
42
+ onAbilityChannelingFinish(ability: Ability): void;
43
+ onAbilityStop(ability: Ability): void;
44
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
45
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
46
+ onBuffGained(buff: Buff): void;
20
47
  onItemDropped(item: Item): void;
21
48
  onItemPickedUp(item: Item): void;
22
49
  onItemUsed(item: Item): void;
23
50
  onItemStacked(item: Item): void;
51
+ onItemChargesChanged(item: Item): void;
24
52
  onKill(target: Unit): void;
25
53
  onDeath(source: Unit | undefined): void;
26
54
  }