warscript 0.0.1-dev.a5f2d10 → 0.0.1-dev.a856ae3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +71 -22
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +100 -25
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +12 -3
- package/engine/behaviour/ability/damage.lua +33 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +15 -6
- package/engine/behaviour/ability.lua +56 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +110 -53
- package/engine/buff.lua +529 -288
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -19
- package/engine/internal/item.lua +174 -94
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot.lua +4 -2
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +43 -25
- package/engine/internal/unit.lua +384 -260
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +21 -12
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +21 -17
- package/engine/object-data/entry/ability-type.lua +169 -28
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/lightning.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { LightningTypeId } from "./object-data/entry/lightning-type";
|
|
3
|
-
import { Handle, HandleDestructor } from "../core/types/handle";
|
|
4
3
|
import { Unit } from "../core/types/unit";
|
|
4
|
+
import { AbstractDestroyable, Destructor } from "../destroyable";
|
|
5
5
|
declare const enum LightningPropertyKey {
|
|
6
6
|
CHECK_VISIBILITY = 100,
|
|
7
7
|
SOURCE_UNIT = 101,
|
|
@@ -16,7 +16,8 @@ declare const enum LightningPropertyKey {
|
|
|
16
16
|
FADING = 110
|
|
17
17
|
}
|
|
18
18
|
export type LightningConstructor<T extends Lightning> = typeof Lightning & (new (handle: jlightning, typeId: LightningTypeId) => T);
|
|
19
|
-
export declare class Lightning extends
|
|
19
|
+
export declare class Lightning extends AbstractDestroyable {
|
|
20
|
+
readonly handle: jlightning;
|
|
20
21
|
readonly typeId: LightningTypeId;
|
|
21
22
|
private [LightningPropertyKey.CHECK_VISIBILITY]?;
|
|
22
23
|
private [LightningPropertyKey.SOURCE_UNIT]?;
|
|
@@ -30,7 +31,7 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
30
31
|
private [LightningPropertyKey.DURATION]?;
|
|
31
32
|
private [LightningPropertyKey.FADING]?;
|
|
32
33
|
constructor(handle: jlightning, typeId: LightningTypeId);
|
|
33
|
-
protected onDestroy():
|
|
34
|
+
protected onDestroy(): Destructor;
|
|
34
35
|
static create<T extends Lightning>(this: LightningConstructor<T>, typeId: LightningTypeId, ...parameters: [
|
|
35
36
|
...checkVisibility: [boolean] | [],
|
|
36
37
|
...sourceAndTarget: [sourceX: number, sourceY: number, targetX: number, targetY: number] | [
|
package/engine/lightning.lua
CHANGED
|
@@ -1,15 +1,16 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
local ____handle = require("core.types.handle")
|
|
6
|
-
local Handle = ____handle.Handle
|
|
7
6
|
local ____timer = require("core.types.timer")
|
|
8
7
|
local Timer = ____timer.Timer
|
|
9
8
|
local ____functions = require("utility.functions")
|
|
10
9
|
local forwardByN = ____functions.forwardByN
|
|
11
10
|
local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
|
|
12
11
|
local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
|
|
12
|
+
local ____destroyable = require("destroyable")
|
|
13
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
13
14
|
local ____type = _G.type
|
|
14
15
|
local select = _G.select
|
|
15
16
|
local cos = math.cos
|
|
@@ -41,9 +42,10 @@ local temporaryLightningsCount = 0
|
|
|
41
42
|
____exports.Lightning = __TS__Class()
|
|
42
43
|
local Lightning = ____exports.Lightning
|
|
43
44
|
Lightning.name = "Lightning"
|
|
44
|
-
__TS__ClassExtends(Lightning,
|
|
45
|
+
__TS__ClassExtends(Lightning, AbstractDestroyable)
|
|
45
46
|
function Lightning.prototype.____constructor(self, handle, typeId)
|
|
46
|
-
|
|
47
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
48
|
+
self.handle = handle
|
|
47
49
|
self.typeId = typeId
|
|
48
50
|
end
|
|
49
51
|
function Lightning.prototype.onDestroy(self)
|
|
@@ -51,7 +53,7 @@ function Lightning.prototype.onDestroy(self)
|
|
|
51
53
|
unitToPointLightnings[self] = nil
|
|
52
54
|
pointToUnitLightnings[self] = nil
|
|
53
55
|
destroyLightning(self.handle)
|
|
54
|
-
return
|
|
56
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
55
57
|
end
|
|
56
58
|
function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY, targetXOrTargetUnitOrTargetYOrTargetZ, targetY, targetZ)
|
|
57
59
|
if type(checkVisibility) ~= "boolean" then
|
|
@@ -67,7 +69,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
67
69
|
)
|
|
68
70
|
end
|
|
69
71
|
if targetZ ~= nil then
|
|
70
|
-
return
|
|
72
|
+
return __TS__New(
|
|
73
|
+
self,
|
|
71
74
|
addLightningEx(
|
|
72
75
|
util.id2s(typeId),
|
|
73
76
|
checkVisibility,
|
|
@@ -84,7 +87,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
84
87
|
if targetXOrTargetUnitOrTargetYOrTargetZ ~= nil then
|
|
85
88
|
if ____type(targetXOrTargetUnitOrTargetYOrTargetZ) == "number" then
|
|
86
89
|
if ____type(sourceXOrSourceUnit) == "number" then
|
|
87
|
-
return
|
|
90
|
+
return __TS__New(
|
|
91
|
+
self,
|
|
88
92
|
addLightning(
|
|
89
93
|
util.id2s(typeId),
|
|
90
94
|
checkVisibility,
|
|
@@ -97,7 +101,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
97
101
|
)
|
|
98
102
|
end
|
|
99
103
|
local unit = sourceXOrSourceUnit.handle
|
|
100
|
-
local lightning =
|
|
104
|
+
local lightning = __TS__New(
|
|
105
|
+
self,
|
|
101
106
|
addLightningEx(
|
|
102
107
|
util.id2s(typeId),
|
|
103
108
|
checkVisibility,
|
|
@@ -122,7 +127,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
122
127
|
return lightning
|
|
123
128
|
end
|
|
124
129
|
local unit = targetXOrTargetUnitOrTargetYOrTargetZ.handle
|
|
125
|
-
local lightning =
|
|
130
|
+
local lightning = __TS__New(
|
|
131
|
+
self,
|
|
126
132
|
addLightningEx(
|
|
127
133
|
util.id2s(typeId),
|
|
128
134
|
checkVisibility,
|
|
@@ -151,7 +157,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
151
157
|
local unit = sourceXOrSourceUnit.handle
|
|
152
158
|
moveLocation(location, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY)
|
|
153
159
|
local z = getLocationZ(location)
|
|
154
|
-
local lightning =
|
|
160
|
+
local lightning = __TS__New(
|
|
161
|
+
self,
|
|
155
162
|
addLightningEx(
|
|
156
163
|
util.id2s(typeId),
|
|
157
164
|
checkVisibility,
|
|
@@ -178,7 +185,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
178
185
|
local unit = sourceZOrTargetXOrTargetUnitOrTargetY.handle
|
|
179
186
|
moveLocation(location, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit)
|
|
180
187
|
local z = getLocationZ(location)
|
|
181
|
-
local lightning =
|
|
188
|
+
local lightning = __TS__New(
|
|
189
|
+
self,
|
|
182
190
|
addLightningEx(
|
|
183
191
|
util.id2s(typeId),
|
|
184
192
|
checkVisibility,
|
|
@@ -204,7 +212,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
204
212
|
end
|
|
205
213
|
local sourceUnit = sourceXOrSourceUnit.handle
|
|
206
214
|
local targetUnit = sourceYOrTargetXOrTargetUnit.handle
|
|
207
|
-
local lightning =
|
|
215
|
+
local lightning = __TS__New(
|
|
216
|
+
self,
|
|
208
217
|
addLightningEx(
|
|
209
218
|
util.id2s(typeId),
|
|
210
219
|
checkVisibility,
|
package/engine/local-client.d.ts
CHANGED
|
@@ -3,6 +3,7 @@ import { Unit } from "../core/types/unit";
|
|
|
3
3
|
import { Async } from "../core/types/async";
|
|
4
4
|
import { Event, TriggerEvent } from "../event";
|
|
5
5
|
import { GraphicsMode } from "./index";
|
|
6
|
+
import { Color } from "../core/types/color";
|
|
6
7
|
export declare class LocalClient {
|
|
7
8
|
private constructor();
|
|
8
9
|
static readonly locale: string;
|
|
@@ -11,11 +12,17 @@ export declare class LocalClient {
|
|
|
11
12
|
static get isHD(): boolean;
|
|
12
13
|
static get graphicsMode(): GraphicsMode;
|
|
13
14
|
static get isActive(): boolean;
|
|
15
|
+
static get isMinimized(): boolean;
|
|
16
|
+
static pingMinimap(x: number, y: number, duration: number, ...parameters: [] | [red: number, green: number, blue: number, flashy?: boolean] | [color: Color, flashy?: boolean]): void;
|
|
14
17
|
static get mouseFocusUnit(): Async<Unit> | undefined;
|
|
15
18
|
static get mainSelectedUnit(): Async<Unit> | undefined;
|
|
16
19
|
static get mainSelectedUnitChangeEvent(): Event<[
|
|
17
20
|
previousMainSelectedUnit: Unit | undefined,
|
|
18
21
|
newMainSelectedUnit: Unit | undefined
|
|
19
22
|
]>;
|
|
23
|
+
static get isInTargetingMode(): boolean;
|
|
24
|
+
static readonly targetingModeEnterEvent: Event<[]>;
|
|
25
|
+
static readonly targetingModeLeaveEvent: Event<[]>;
|
|
26
|
+
static readonly targetingModeStateChangeEvent: Event<[]>;
|
|
20
27
|
static readonly onDisconnect: TriggerEvent<[]>;
|
|
21
28
|
}
|
package/engine/local-client.lua
CHANGED
|
@@ -1,9 +1,11 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
4
|
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
4
6
|
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
5
|
-
local __TS__New = ____lualib.__TS__New
|
|
6
7
|
local ____exports = {}
|
|
8
|
+
local actualizeTargetingModeState
|
|
7
9
|
local ____unit = require("core.types.unit")
|
|
8
10
|
local Unit = ____unit.Unit
|
|
9
11
|
local ____event = require("event")
|
|
@@ -15,6 +17,10 @@ local ____player = require("core.types.player")
|
|
|
15
17
|
local Player = ____player.Player
|
|
16
18
|
local ____timer = require("core.types.timer")
|
|
17
19
|
local Timer = ____timer.Timer
|
|
20
|
+
local ____color = require("core.types.color")
|
|
21
|
+
local Color = ____color.Color
|
|
22
|
+
local ____arrays = require("utility.arrays")
|
|
23
|
+
local array = ____arrays.array
|
|
18
24
|
local loadTOCFile = BlzLoadTOCFile
|
|
19
25
|
local getLocalClientWidth = BlzGetLocalClientWidth
|
|
20
26
|
local getLocalClientHeight = BlzGetLocalClientHeight
|
|
@@ -25,6 +31,8 @@ local getMouseFocusUnit = BlzGetMouseFocusUnit
|
|
|
25
31
|
local getUnitRealField = BlzGetUnitRealField
|
|
26
32
|
local getUnitTypeId = GetUnitTypeId
|
|
27
33
|
local getLocale = BlzGetLocale
|
|
34
|
+
local pingMinimap = PingMinimap
|
|
35
|
+
local pingMinimapEx = PingMinimapEx
|
|
28
36
|
local tableSort = table.sort
|
|
29
37
|
local tocPath = "_warscript\\IsHD.toc"
|
|
30
38
|
compiletime(function()
|
|
@@ -57,11 +65,40 @@ local function compareUnitsSelectionPriority(a, b)
|
|
|
57
65
|
end
|
|
58
66
|
local mainSelectedUnitChangeEvent
|
|
59
67
|
local previousMainSelectedUnit
|
|
68
|
+
local lastTargetingModeState = false
|
|
69
|
+
local targetingModeEnterEvent = __TS__New(Event)
|
|
70
|
+
local targetingModeLeaveEvent = __TS__New(Event)
|
|
71
|
+
local targetingModeStateChangeEvent = __TS__New(Event)
|
|
60
72
|
____exports.LocalClient = __TS__Class()
|
|
61
73
|
local LocalClient = ____exports.LocalClient
|
|
62
74
|
LocalClient.name = "LocalClient"
|
|
63
75
|
function LocalClient.prototype.____constructor(self)
|
|
64
76
|
end
|
|
77
|
+
function LocalClient.pingMinimap(self, x, y, duration, redOrColor, greenOrFlashy, blue, flashy)
|
|
78
|
+
if redOrColor == nil then
|
|
79
|
+
pingMinimap(x, y, duration)
|
|
80
|
+
elseif __TS__InstanceOf(redOrColor, Color) then
|
|
81
|
+
pingMinimapEx(
|
|
82
|
+
x,
|
|
83
|
+
y,
|
|
84
|
+
duration,
|
|
85
|
+
redOrColor.r,
|
|
86
|
+
redOrColor.g,
|
|
87
|
+
redOrColor.b,
|
|
88
|
+
greenOrFlashy or false
|
|
89
|
+
)
|
|
90
|
+
else
|
|
91
|
+
pingMinimapEx(
|
|
92
|
+
x,
|
|
93
|
+
y,
|
|
94
|
+
duration,
|
|
95
|
+
redOrColor,
|
|
96
|
+
greenOrFlashy,
|
|
97
|
+
blue,
|
|
98
|
+
flashy or false
|
|
99
|
+
)
|
|
100
|
+
end
|
|
101
|
+
end
|
|
65
102
|
LocalClient.locale = getLocale()
|
|
66
103
|
__TS__ObjectDefineProperty(
|
|
67
104
|
LocalClient,
|
|
@@ -98,6 +135,13 @@ __TS__ObjectDefineProperty(
|
|
|
98
135
|
return isLocalClientActive()
|
|
99
136
|
end}
|
|
100
137
|
)
|
|
138
|
+
__TS__ObjectDefineProperty(
|
|
139
|
+
LocalClient,
|
|
140
|
+
"isMinimized",
|
|
141
|
+
{get = function(self)
|
|
142
|
+
return getLocalClientHeight() == 0
|
|
143
|
+
end}
|
|
144
|
+
)
|
|
101
145
|
__TS__ObjectDefineProperty(
|
|
102
146
|
LocalClient,
|
|
103
147
|
"mouseFocusUnit",
|
|
@@ -151,6 +195,16 @@ __TS__ObjectDefineProperty(
|
|
|
151
195
|
return mainSelectedUnitChangeEvent
|
|
152
196
|
end}
|
|
153
197
|
)
|
|
198
|
+
__TS__ObjectDefineProperty(
|
|
199
|
+
LocalClient,
|
|
200
|
+
"isInTargetingMode",
|
|
201
|
+
{get = function(self)
|
|
202
|
+
return actualizeTargetingModeState()
|
|
203
|
+
end}
|
|
204
|
+
)
|
|
205
|
+
LocalClient.targetingModeEnterEvent = targetingModeEnterEvent
|
|
206
|
+
LocalClient.targetingModeLeaveEvent = targetingModeLeaveEvent
|
|
207
|
+
LocalClient.targetingModeStateChangeEvent = targetingModeStateChangeEvent
|
|
154
208
|
LocalClient.onDisconnect = __TS__New(
|
|
155
209
|
TriggerEvent,
|
|
156
210
|
function(trigger)
|
|
@@ -158,6 +212,37 @@ LocalClient.onDisconnect = __TS__New(
|
|
|
158
212
|
end,
|
|
159
213
|
function() return end
|
|
160
214
|
)
|
|
215
|
+
local commandButtons = array(
|
|
216
|
+
12,
|
|
217
|
+
function(i) return Frame:byOrigin(ORIGIN_FRAME_COMMAND_BUTTON, i) end
|
|
218
|
+
)
|
|
219
|
+
local function getTargetingModeState()
|
|
220
|
+
for i = 0, 10 do
|
|
221
|
+
if commandButtons[i + 1].visible then
|
|
222
|
+
return false
|
|
223
|
+
end
|
|
224
|
+
end
|
|
225
|
+
return commandButtons[12].visible
|
|
226
|
+
end
|
|
227
|
+
actualizeTargetingModeState = function()
|
|
228
|
+
if getTargetingModeState() then
|
|
229
|
+
if not lastTargetingModeState then
|
|
230
|
+
lastTargetingModeState = true
|
|
231
|
+
Event.invoke(targetingModeEnterEvent)
|
|
232
|
+
Event.invoke(targetingModeStateChangeEvent)
|
|
233
|
+
end
|
|
234
|
+
return true
|
|
235
|
+
end
|
|
236
|
+
if lastTargetingModeState then
|
|
237
|
+
lastTargetingModeState = false
|
|
238
|
+
Event.invoke(targetingModeLeaveEvent)
|
|
239
|
+
Event.invoke(targetingModeStateChangeEvent)
|
|
240
|
+
end
|
|
241
|
+
return false
|
|
242
|
+
end
|
|
243
|
+
Timer.onPeriod[1 / 64]:addListener(function()
|
|
244
|
+
actualizeTargetingModeState()
|
|
245
|
+
end)
|
|
161
246
|
warpack.afterMapInit(function()
|
|
162
247
|
rawset(
|
|
163
248
|
____exports.LocalClient,
|
|
@@ -1,2 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local animationNames = {
|
|
3
|
+
attack = true,
|
|
4
|
+
birth = true,
|
|
5
|
+
death = true,
|
|
6
|
+
decay = true,
|
|
7
|
+
dissipate = true,
|
|
8
|
+
morph = true,
|
|
9
|
+
portrait = true,
|
|
10
|
+
sleep = true,
|
|
11
|
+
spell = true,
|
|
12
|
+
stand = true,
|
|
13
|
+
walk = true
|
|
14
|
+
}
|
|
15
|
+
____exports.isAnimationName = function(value)
|
|
16
|
+
return animationNames[value] ~= nil
|
|
17
|
+
end
|
|
2
18
|
return ____exports
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____records = require("utility.records")
|
|
3
|
+
local invertRecord = ____records.invertRecord
|
|
4
|
+
local stringByArmorType = {
|
|
5
|
+
[0] = "small",
|
|
6
|
+
[1] = "medium",
|
|
7
|
+
[2] = "large",
|
|
8
|
+
[3] = "fort",
|
|
9
|
+
[4] = "normal",
|
|
10
|
+
[5] = "hero",
|
|
11
|
+
[6] = "divine",
|
|
12
|
+
[7] = "none"
|
|
13
|
+
}
|
|
14
|
+
local armorTypeByString = invertRecord(stringByArmorType)
|
|
15
|
+
local nativeByArmorType = {
|
|
16
|
+
[0] = DEFENSE_TYPE_LIGHT,
|
|
17
|
+
[1] = DEFENSE_TYPE_MEDIUM,
|
|
18
|
+
[2] = DEFENSE_TYPE_LARGE,
|
|
19
|
+
[3] = DEFENSE_TYPE_FORT,
|
|
20
|
+
[4] = DEFENSE_TYPE_NORMAL,
|
|
21
|
+
[5] = DEFENSE_TYPE_HERO,
|
|
22
|
+
[6] = DEFENSE_TYPE_DIVINE,
|
|
23
|
+
[7] = DEFENSE_TYPE_NONE
|
|
24
|
+
}
|
|
25
|
+
local armorTypeByNative = invertRecord(nativeByArmorType)
|
|
26
|
+
---
|
|
27
|
+
-- @internal For use by internal systems only.
|
|
28
|
+
____exports.armorTypeToString = function(armorType)
|
|
29
|
+
return stringByArmorType[armorType]
|
|
30
|
+
end
|
|
31
|
+
---
|
|
32
|
+
-- @internal For use by internal systems only.
|
|
33
|
+
____exports.stringToArmorType = function(____string)
|
|
34
|
+
return armorTypeByString[____string] or 7
|
|
35
|
+
end
|
|
36
|
+
---
|
|
37
|
+
-- @internal For use by internal systems only.
|
|
38
|
+
____exports.armorTypeToNative = function(armorType)
|
|
39
|
+
return nativeByArmorType[armorType]
|
|
40
|
+
end
|
|
41
|
+
---
|
|
42
|
+
-- @internal For use by internal systems only.
|
|
43
|
+
____exports.nativeToArmorType = function(armorType)
|
|
44
|
+
return armorTypeByNative[armorType]
|
|
45
|
+
end
|
|
46
|
+
return ____exports
|
|
@@ -2,13 +2,18 @@
|
|
|
2
2
|
import { ModelNodeName } from "./model-node-name";
|
|
3
3
|
import { ModelNodeQualifier } from "./model-node-qualifier";
|
|
4
4
|
import { Optional } from "../../../utility/types";
|
|
5
|
+
import { EffectParameters } from "../../../core/types/effect";
|
|
5
6
|
export type AttachmentPreset = {
|
|
6
7
|
modelPath: string;
|
|
7
8
|
nodeName: ModelNodeName;
|
|
8
9
|
nodeQualifiers: ModelNodeQualifier[];
|
|
9
10
|
};
|
|
10
|
-
export type
|
|
11
|
-
|
|
11
|
+
export type EffectPresetWithParameters = AttachmentPreset & {
|
|
12
|
+
parameters?: EffectParameters;
|
|
13
|
+
};
|
|
14
|
+
export type AttachmentPresetInput<T extends AttachmentPreset = AttachmentPreset> = Optional<T, "nodeName" | "nodeQualifiers"> | string;
|
|
15
|
+
export type EffectPresetWithParametersInput = AttachmentPresetInput<EffectPresetWithParameters>;
|
|
16
|
+
export declare const toEffectPreset: (effectPresetInput: EffectPresetWithParametersInput) => EffectPresetWithParameters;
|
|
12
17
|
export declare const extractAttachmentPresetInputModelPath: (attachmentPresetInput: AttachmentPresetInput | undefined) => string;
|
|
13
18
|
export declare const extractAttachmentPresetInputNodeFQN: (attachmentPresetInput: AttachmentPresetInput | undefined) => string;
|
|
14
19
|
export declare const splitAttachmentNodeFQN: (attachmentNodeFQN: string) => LuaMultiReturn<[attachmentNodeName: ModelNodeName, attachmentNodeQualifiers: ModelNodeQualifier[]]>;
|
|
@@ -1,9 +1,10 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ArrayJoin = ____lualib.__TS__ArrayJoin
|
|
2
3
|
local __TS__StringSplit = ____lualib.__TS__StringSplit
|
|
3
4
|
local __TS__ArraySlice = ____lualib.__TS__ArraySlice
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
____exports.
|
|
6
|
-
return type(
|
|
6
|
+
____exports.toEffectPreset = function(effectPresetInput)
|
|
7
|
+
return type(effectPresetInput) == "string" and ({modelPath = effectPresetInput, nodeName = "origin", nodeQualifiers = {}}) or ({modelPath = effectPresetInput.modelPath, nodeName = effectPresetInput.nodeName or "origin", nodeQualifiers = effectPresetInput.nodeQualifiers or ({}), parameters = effectPresetInput.parameters})
|
|
7
8
|
end
|
|
8
9
|
____exports.extractAttachmentPresetInputModelPath = function(attachmentPresetInput)
|
|
9
10
|
return type(attachmentPresetInput) == "string" and attachmentPresetInput or (attachmentPresetInput and attachmentPresetInput.modelPath or "")
|
|
@@ -12,7 +13,7 @@ ____exports.extractAttachmentPresetInputNodeFQN = function(attachmentPresetInput
|
|
|
12
13
|
if type(attachmentPresetInput) == "string" or attachmentPresetInput == nil then
|
|
13
14
|
return ""
|
|
14
15
|
end
|
|
15
|
-
return
|
|
16
|
+
return __TS__ArrayJoin(
|
|
16
17
|
{
|
|
17
18
|
attachmentPresetInput.nodeName,
|
|
18
19
|
table.unpack(attachmentPresetInput.nodeQualifiers or ({}))
|
|
@@ -1,11 +1,10 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
export declare const enum AttackType {
|
|
3
|
-
|
|
4
|
-
NORMAL =
|
|
5
|
-
PIERCE =
|
|
6
|
-
SIEGE =
|
|
7
|
-
|
|
8
|
-
CHAOS =
|
|
9
|
-
|
|
10
|
-
HERO = "hero"
|
|
3
|
+
SPELL = 0,
|
|
4
|
+
NORMAL = 1,
|
|
5
|
+
PIERCE = 2,
|
|
6
|
+
SIEGE = 3,
|
|
7
|
+
MAGIC = 4,
|
|
8
|
+
CHAOS = 5,
|
|
9
|
+
HERO = 6
|
|
11
10
|
}
|
|
@@ -1,2 +1,44 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local ____records = require("utility.records")
|
|
3
|
+
local invertRecord = ____records.invertRecord
|
|
4
|
+
local stringByAttackType = {
|
|
5
|
+
[1] = "normal",
|
|
6
|
+
[2] = "pierce",
|
|
7
|
+
[3] = "siege",
|
|
8
|
+
[0] = "spells",
|
|
9
|
+
[5] = "chaos",
|
|
10
|
+
[4] = "magic",
|
|
11
|
+
[6] = "hero"
|
|
12
|
+
}
|
|
13
|
+
local attackTypeByString = invertRecord(stringByAttackType)
|
|
14
|
+
local nativeByAttackType = {
|
|
15
|
+
[1] = ATTACK_TYPE_MELEE,
|
|
16
|
+
[2] = ATTACK_TYPE_PIERCE,
|
|
17
|
+
[3] = ATTACK_TYPE_SIEGE,
|
|
18
|
+
[0] = ATTACK_TYPE_NORMAL,
|
|
19
|
+
[5] = ATTACK_TYPE_CHAOS,
|
|
20
|
+
[4] = ATTACK_TYPE_MAGIC,
|
|
21
|
+
[6] = ATTACK_TYPE_HERO
|
|
22
|
+
}
|
|
23
|
+
local attackTypeByNative = invertRecord(nativeByAttackType)
|
|
24
|
+
---
|
|
25
|
+
-- @internal For use by internal systems only.
|
|
26
|
+
____exports.attackTypeToString = function(attackType)
|
|
27
|
+
return attackType ~= nil and stringByAttackType[attackType] or "unknown"
|
|
28
|
+
end
|
|
29
|
+
---
|
|
30
|
+
-- @internal For use by internal systems only.
|
|
31
|
+
____exports.stringToAttackType = function(____string)
|
|
32
|
+
return attackTypeByString[____string]
|
|
33
|
+
end
|
|
34
|
+
---
|
|
35
|
+
-- @internal For use by internal systems only.
|
|
36
|
+
____exports.attackTypeToNative = function(attackType)
|
|
37
|
+
return nativeByAttackType[attackType]
|
|
38
|
+
end
|
|
39
|
+
---
|
|
40
|
+
-- @internal For use by internal systems only.
|
|
41
|
+
____exports.nativeToAttackType = function(attackType)
|
|
42
|
+
return attackTypeByNative[attackType]
|
|
43
|
+
end
|
|
2
44
|
return ____exports
|
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
export declare const enum MovementType {
|
|
3
|
-
NONE =
|
|
4
|
-
|
|
5
|
-
FLY =
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
AMPHIBIOUS =
|
|
3
|
+
NONE = 0,
|
|
4
|
+
FOOT = 1,
|
|
5
|
+
FLY = 2,
|
|
6
|
+
HORSE = 4,
|
|
7
|
+
HOVER = 8,
|
|
8
|
+
FLOAT = 16,
|
|
9
|
+
AMPHIBIOUS = 32
|
|
10
10
|
}
|
|
@@ -1,2 +1,24 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local ____records = require("utility.records")
|
|
3
|
+
local invertRecord = ____records.invertRecord
|
|
4
|
+
local stringByMovementType = {
|
|
5
|
+
[0] = "",
|
|
6
|
+
[16] = "float",
|
|
7
|
+
[2] = "fly",
|
|
8
|
+
[1] = "foot",
|
|
9
|
+
[4] = "horse",
|
|
10
|
+
[8] = "hover",
|
|
11
|
+
[32] = "amph"
|
|
12
|
+
}
|
|
13
|
+
local movementTypeByString = invertRecord(stringByMovementType)
|
|
14
|
+
---
|
|
15
|
+
-- @internal For use by internal systems only.
|
|
16
|
+
____exports.movementTypeToString = function(movementType)
|
|
17
|
+
return stringByMovementType[movementType]
|
|
18
|
+
end
|
|
19
|
+
---
|
|
20
|
+
-- @internal For use by internal systems only.
|
|
21
|
+
____exports.stringToMovementType = function(____string)
|
|
22
|
+
return movementTypeByString[____string] or 0
|
|
23
|
+
end
|
|
2
24
|
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
export declare const enum SoundEax {
|
|
3
|
+
DEFAULT = "DefaultEAXON",
|
|
4
|
+
ACKNOWLEDGEMENTS = "HeroAcksEAX",
|
|
5
|
+
ENVIRONMENT = "DoodadsEAX",
|
|
6
|
+
DRUMS = "KotoDrumsEAX",
|
|
7
|
+
ATTACKS = "CombatSoundsEAX",
|
|
8
|
+
ABILITIES = "SpellsEAX",
|
|
9
|
+
MISSILES = "MissilesEAX"
|
|
10
|
+
}
|
|
@@ -12,5 +12,5 @@ export type TechTreeDependency = {
|
|
|
12
12
|
level: number;
|
|
13
13
|
};
|
|
14
14
|
export type TechTreeDependencyInput = TechTreeDependency | UnitTypeId | UpgradeId;
|
|
15
|
-
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId;
|
|
15
|
+
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId & number;
|
|
16
16
|
export declare const extractTechTreeDependencyInputLevel: (techTreeDependencyInput: TechTreeDependencyInput) => number;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
____exports.UnitAttribute = ____exports.UnitAttribute or ({})
|
|
3
|
+
____exports.UnitAttribute.STRENGTH = 1
|
|
4
|
+
____exports.UnitAttribute[____exports.UnitAttribute.STRENGTH] = "STRENGTH"
|
|
5
|
+
____exports.UnitAttribute.INTELLIGENCE = 2
|
|
6
|
+
____exports.UnitAttribute[____exports.UnitAttribute.INTELLIGENCE] = "INTELLIGENCE"
|
|
7
|
+
____exports.UnitAttribute.AGILITY = 3
|
|
8
|
+
____exports.UnitAttribute[____exports.UnitAttribute.AGILITY] = "AGILITY"
|
|
9
|
+
return ____exports
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
3
|
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
-
export declare class
|
|
4
|
+
export declare class ArmorBonusAbilityType extends AbilityType {
|
|
5
5
|
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
-
get
|
|
7
|
-
set
|
|
6
|
+
get armorBonus(): number[];
|
|
7
|
+
set armorBonus(armorBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
}
|
|
@@ -5,20 +5,20 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
7
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
-
____exports.
|
|
9
|
-
local
|
|
10
|
-
|
|
11
|
-
__TS__ClassExtends(
|
|
12
|
-
|
|
8
|
+
____exports.ArmorBonusAbilityType = __TS__Class()
|
|
9
|
+
local ArmorBonusAbilityType = ____exports.ArmorBonusAbilityType
|
|
10
|
+
ArmorBonusAbilityType.name = "ArmorBonusAbilityType"
|
|
11
|
+
__TS__ClassExtends(ArmorBonusAbilityType, AbilityType)
|
|
12
|
+
ArmorBonusAbilityType.BASE_ID = fourCC("AId1")
|
|
13
13
|
__TS__SetDescriptor(
|
|
14
|
-
|
|
15
|
-
"
|
|
14
|
+
ArmorBonusAbilityType.prototype,
|
|
15
|
+
"armorBonus",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
18
|
return self:getNumberLevelField("Idef")
|
|
19
19
|
end,
|
|
20
|
-
set = function(self,
|
|
21
|
-
self:setNumberLevelField("Idef",
|
|
20
|
+
set = function(self, armorBonus)
|
|
21
|
+
self:setNumberLevelField("Idef", armorBonus)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -7,4 +7,6 @@ export declare class BerserkAbilityType extends AbilityType {
|
|
|
7
7
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get attackSpeedIncreaseFactor(): number[];
|
|
9
9
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get receivedDamageIncreaseFactor(): number[];
|
|
11
|
+
set receivedDamageIncreaseFactor(receivedDamageIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
12
|
}
|