warscript 0.0.1-dev.a45bc10 → 0.0.1-dev.a4646d1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (279) hide show
  1. package/attributes.d.ts +18 -0
  2. package/attributes.lua +32 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +117 -22
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/handle.d.ts +2 -1
  13. package/core/types/handle.lua +5 -0
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/missile.d.ts +2 -2
  16. package/core/types/missile.lua +8 -2
  17. package/core/types/player.d.ts +16 -0
  18. package/core/types/player.lua +60 -15
  19. package/core/types/playerCamera.d.ts +2 -0
  20. package/core/types/playerCamera.lua +123 -5
  21. package/core/types/sound.d.ts +17 -24
  22. package/core/types/sound.lua +99 -24
  23. package/core/types/tileCell.d.ts +11 -1
  24. package/core/types/tileCell.lua +97 -0
  25. package/core/types/timer.d.ts +9 -8
  26. package/core/types/timer.lua +45 -23
  27. package/core/types/unit.lua +8 -0
  28. package/core/util.d.ts +1 -1
  29. package/core/util.lua +18 -1
  30. package/decl/index.d.ts +1 -0
  31. package/decl/native.d.ts +846 -790
  32. package/destroyable.d.ts +1 -0
  33. package/destroyable.lua +9 -0
  34. package/engine/ability.d.ts +1 -1
  35. package/engine/behavior.d.ts +24 -11
  36. package/engine/behavior.lua +233 -73
  37. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  38. package/engine/behaviour/ability/always-enabled.lua +31 -0
  39. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  40. package/engine/behaviour/ability/apply-buff.lua +36 -4
  41. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  42. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  43. package/engine/behaviour/ability/damage.d.ts +39 -11
  44. package/engine/behaviour/ability/damage.lua +83 -37
  45. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  46. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  47. package/engine/behaviour/ability/heal.d.ts +33 -6
  48. package/engine/behaviour/ability/heal.lua +89 -10
  49. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  50. package/engine/behaviour/ability/instant-impact.lua +4 -15
  51. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  52. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  53. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  54. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  55. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  56. package/engine/behaviour/ability/restore-mana.lua +29 -0
  57. package/engine/behaviour/ability.d.ts +29 -5
  58. package/engine/behaviour/ability.lua +154 -27
  59. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  60. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  61. package/engine/behaviour/unit.d.ts +48 -4
  62. package/engine/behaviour/unit.lua +292 -2
  63. package/engine/buff.d.ts +121 -46
  64. package/engine/buff.lua +567 -248
  65. package/engine/game-map.d.ts +7 -0
  66. package/engine/game-map.lua +32 -0
  67. package/engine/internal/ability.d.ts +23 -14
  68. package/engine/internal/ability.lua +129 -85
  69. package/engine/internal/item/ability.lua +162 -4
  70. package/engine/internal/item+owner.lua +12 -6
  71. package/engine/internal/item.d.ts +20 -19
  72. package/engine/internal/item.lua +191 -74
  73. package/engine/internal/mechanics/ability-duration.lua +1 -1
  74. package/engine/internal/mechanics/cast-ability.lua +6 -3
  75. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  76. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  77. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  78. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  79. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  80. package/engine/internal/misc/frame-coordinates.lua +21 -0
  81. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  82. package/engine/internal/misc/get-terrain-z.lua +11 -0
  83. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  84. package/engine/internal/misc/player-local-handle.lua +5 -0
  85. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  86. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  87. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  88. package/engine/internal/object-data/evasion-probability.lua +16 -0
  89. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  90. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  91. package/engine/internal/unit/ability.d.ts +45 -1
  92. package/engine/internal/unit/ability.lua +128 -17
  93. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  94. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  95. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  96. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  97. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  98. package/engine/internal/unit/allowed-targets.lua +9 -1
  99. package/engine/internal/unit/attributes.d.ts +17 -0
  100. package/engine/internal/unit/attributes.lua +46 -0
  101. package/engine/internal/unit/bonus.d.ts +13 -8
  102. package/engine/internal/unit/bonus.lua +33 -1
  103. package/engine/internal/unit/fly-height.d.ts +7 -0
  104. package/engine/internal/unit/fly-height.lua +20 -0
  105. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  106. package/engine/internal/unit/ignore-events-items.lua +5 -0
  107. package/engine/internal/unit/interrupts.d.ts +12 -0
  108. package/engine/internal/unit/interrupts.lua +28 -0
  109. package/engine/internal/unit/item.d.ts +24 -0
  110. package/engine/internal/unit/item.lua +78 -0
  111. package/engine/internal/unit/main-selected.d.ts +13 -0
  112. package/engine/internal/unit/main-selected.lua +36 -0
  113. package/engine/internal/unit/order.d.ts +20 -0
  114. package/engine/internal/unit/order.lua +136 -0
  115. package/engine/internal/unit/scale.d.ts +7 -0
  116. package/engine/internal/unit/scale.lua +20 -0
  117. package/engine/internal/unit+ability.lua +12 -3
  118. package/engine/internal/unit+damage.d.ts +2 -11
  119. package/engine/internal/unit+damage.lua +10 -14
  120. package/engine/internal/unit+spellSteal.lua +1 -2
  121. package/engine/internal/unit+transport.lua +4 -10
  122. package/engine/internal/unit-missile-launch.lua +70 -13
  123. package/engine/internal/unit.d.ts +96 -35
  124. package/engine/internal/unit.lua +694 -308
  125. package/engine/internal/utility.lua +12 -0
  126. package/engine/lightning.d.ts +12 -5
  127. package/engine/lightning.lua +48 -14
  128. package/engine/local-client.d.ts +9 -2
  129. package/engine/local-client.lua +112 -0
  130. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  131. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  132. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  133. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  134. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  135. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  136. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  137. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  138. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  139. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  140. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  141. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  142. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  143. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  144. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  145. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  146. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  147. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  148. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  149. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  150. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  151. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  152. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  153. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  154. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  155. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  156. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  157. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  158. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  159. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  160. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  161. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  162. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  163. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  164. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  165. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  166. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  167. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  168. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  169. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  170. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  171. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  172. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  173. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  174. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  175. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  176. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  177. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  178. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  179. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  180. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  181. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  182. package/engine/object-data/entry/ability-type/web.lua +52 -0
  183. package/engine/object-data/entry/ability-type.d.ts +19 -18
  184. package/engine/object-data/entry/ability-type.lua +93 -36
  185. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  186. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  187. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  188. package/engine/object-data/entry/buff-type.d.ts +6 -13
  189. package/engine/object-data/entry/buff-type.lua +13 -29
  190. package/engine/object-data/entry/destructible-type.d.ts +28 -3
  191. package/engine/object-data/entry/destructible-type.lua +155 -0
  192. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  193. package/engine/object-data/entry/item-type.d.ts +15 -2
  194. package/engine/object-data/entry/item-type.lua +93 -2
  195. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  196. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  197. package/engine/object-data/entry/sound-preset.lua +140 -0
  198. package/engine/object-data/entry/unit-type.d.ts +65 -5
  199. package/engine/object-data/entry/unit-type.lua +555 -62
  200. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  201. package/engine/object-data/entry/upgrade.d.ts +1 -2
  202. package/engine/object-data/entry/upgrade.lua +4 -4
  203. package/engine/object-data/entry.d.ts +18 -17
  204. package/engine/object-data/entry.lua +60 -32
  205. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  206. package/engine/object-field/ability.d.ts +28 -5
  207. package/engine/object-field/ability.lua +59 -5
  208. package/engine/object-field/unit.d.ts +72 -3
  209. package/engine/object-field/unit.lua +268 -7
  210. package/engine/object-field.d.ts +25 -7
  211. package/engine/object-field.lua +359 -116
  212. package/engine/random.d.ts +10 -0
  213. package/engine/random.lua +22 -0
  214. package/engine/standard/entries/buff-type.d.ts +3 -0
  215. package/engine/standard/entries/buff-type.lua +3 -0
  216. package/engine/standard/entries/sound-preset.d.ts +10 -0
  217. package/engine/standard/entries/sound-preset.lua +10 -0
  218. package/engine/standard/entries/unit-type.d.ts +42 -1
  219. package/engine/standard/entries/unit-type.lua +42 -1
  220. package/engine/standard/fields/ability.d.ts +5 -3
  221. package/engine/standard/fields/ability.lua +5 -3
  222. package/engine/standard/fields/unit.d.ts +12 -0
  223. package/engine/standard/fields/unit.lua +20 -0
  224. package/engine/synchronization.d.ts +11 -0
  225. package/engine/synchronization.lua +77 -0
  226. package/engine/text-tag.d.ts +36 -2
  227. package/engine/text-tag.lua +250 -10
  228. package/engine/unit.d.ts +8 -0
  229. package/engine/unit.lua +17 -2
  230. package/event.d.ts +2 -3
  231. package/event.lua +9 -5
  232. package/index.d.ts +1 -0
  233. package/index.lua +1 -0
  234. package/lualib_bundle.lua +146 -42
  235. package/math/vec2.d.ts +2 -9
  236. package/math.d.ts +0 -2
  237. package/net/socket.d.ts +7 -1
  238. package/net/socket.lua +45 -4
  239. package/network.d.ts +1 -0
  240. package/network.lua +3 -2
  241. package/objutil/ability.d.ts +0 -1
  242. package/objutil/buff.d.ts +0 -1
  243. package/objutil/buff.lua +12 -11
  244. package/objutil/object.d.ts +0 -1
  245. package/objutil/unit.d.ts +0 -1
  246. package/objutil/unit.lua +8 -0
  247. package/package.json +13 -14
  248. package/patch-lua.d.ts +0 -0
  249. package/patch-lua.lua +19 -0
  250. package/patch-lualib.lua +1 -1
  251. package/property.d.ts +55 -0
  252. package/property.lua +374 -0
  253. package/string.d.ts +30 -0
  254. package/string.lua +14 -0
  255. package/util/stream.d.ts +0 -1
  256. package/utility/arrays.d.ts +13 -5
  257. package/utility/arrays.lua +45 -3
  258. package/utility/bit-set.d.ts +0 -2
  259. package/utility/callback-array.d.ts +17 -0
  260. package/utility/callback-array.lua +61 -0
  261. package/utility/functions.d.ts +8 -0
  262. package/utility/functions.lua +13 -0
  263. package/utility/lazy.d.ts +2 -0
  264. package/utility/lazy.lua +14 -0
  265. package/utility/linked-map.d.ts +26 -0
  266. package/utility/linked-map.lua +66 -0
  267. package/utility/linked-set.d.ts +13 -3
  268. package/utility/linked-set.lua +31 -3
  269. package/utility/lua-maps.d.ts +16 -4
  270. package/utility/lua-maps.lua +53 -2
  271. package/utility/lua-sets.d.ts +3 -2
  272. package/utility/lua-sets.lua +7 -0
  273. package/utility/records.lua +20 -1
  274. package/utility/reflection.lua +11 -7
  275. package/utility/types.d.ts +4 -0
  276. package/core/mapbounds.d.ts +0 -8
  277. package/core/mapbounds.lua +0 -12
  278. package/core/types/order.d.ts +0 -25
  279. package/core/types/order.lua +0 -55
@@ -0,0 +1,10 @@
1
+ local ____exports = {}
2
+ ____exports.ABOMINATION_PISSED_SOUND_PRESET_ID = "AbominationPissed"
3
+ ____exports.ABOMINATION_READY_SOUND_PRESET_ID = "AbominationReady"
4
+ ____exports.ABOMINATION_WAR_CRY_SOUND_PRESET_ID = "AbominationWarcry"
5
+ ____exports.AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID = "AxeMediumChopWood"
6
+ ____exports.IMPALE_SOUND_PRESET_ID = "Impale"
7
+ ____exports.IMPALE_HIT_SOUND_PRESET_ID = "ImpaleHit"
8
+ ____exports.IMPALE_LAND_SOUND_PRESET_ID = "ImpaleLand"
9
+ ____exports.IMPALE_CAST_SOUND_PRESET_ID = "ImpaleCast"
10
+ return ____exports
@@ -9,11 +9,33 @@ export declare const RIFLEMAN_UNIT_TYPE_ID: StandardUnitTypeId;
9
9
  export declare const SIEGE_ENGINE_UNIT_TYPE_ID: StandardUnitTypeId;
10
10
  export declare const SORCERESS_UNIT_TYPE_ID: StandardUnitTypeId;
11
11
  export declare const SPELLBREAKER_UNIT_TYPE_ID: StandardUnitTypeId;
12
- export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
13
12
  export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
13
+ export declare const BLOOD_MAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
14
+ export declare const MOUNTAIN_KING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
15
+ export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
+ export declare const ARCHER_HIGH_ELF_UNIT_TYPE_ID: StandardUnitTypeId;
14
17
  export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
18
+ export declare const SWORDSMAN_UNIT_TYPE_ID: StandardUnitTypeId;
19
+ export declare const ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
20
+ export declare const ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
21
+ export declare const ANTONIDAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
22
+ export declare const ANTONIDAS_GHOST_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
15
23
  export declare const ARTHAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
24
  export declare const ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
25
+ export declare const DAGREN_THE_ORCSLAYER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
26
+ export declare const HALAHK_THE_LIFEBRINGER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
27
+ export declare const JAINA_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
28
+ export declare const JENNALLA_DEEMSPRING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
29
+ export declare const KAEL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
30
+ export declare const KELEN_THE_SEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
31
+ export declare const LORD_GARITHOS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
32
+ export declare const LORD_NICHOLAS_BUZAN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
+ export declare const MAGROTH_THE_DEFENDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
34
+ export declare const MURADIN_BRONZEBEARD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
35
+ export declare const SIR_GREGORY_EDMUNSON_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
36
+ export declare const SYLVANAS_WINDRUNNER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
37
+ export declare const THALORIEN_DAWNSEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
38
+ export declare const UTHER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
17
39
  export declare const BATRIDER_UNIT_TYPE_ID: StandardUnitTypeId;
18
40
  export declare const DEMOLISHER_UNIT_TYPE_ID: StandardUnitTypeId;
19
41
  export declare const GRUNT_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -25,11 +47,29 @@ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
25
47
  export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
26
48
  export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
27
49
  export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
50
+ export declare const ARCHER_UNIT_TYPE_ID: StandardUnitTypeId;
51
+ export declare const CHIMAERA_UNIT_TYPE_ID: StandardUnitTypeId;
52
+ export declare const DRUID_OF_THE_CLAW_UNIT_TYPE_ID: StandardUnitTypeId;
53
+ export declare const DRUID_OF_THE_TALON_UNIT_TYPE_ID: StandardUnitTypeId;
54
+ export declare const DRYAD_UNIT_TYPE_ID: StandardUnitTypeId;
55
+ export declare const FAERIE_DRAGON_UNIT_TYPE_ID: StandardUnitTypeId;
56
+ export declare const GLAIVE_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
57
+ export declare const HIPPOGRYPH_UNIT_TYPE_ID: StandardUnitTypeId;
58
+ export declare const HIPPOGRYPH_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
59
+ export declare const HUNTRESS_UNIT_TYPE_ID: StandardUnitTypeId;
60
+ export declare const MOUNTAIN_GIANT_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
61
+ export declare const WISP_UNIT_TYPE_ID: StandardUnitTypeId;
28
62
  export declare const DEMON_HUNTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
63
+ export declare const KEEPER_OF_THE_GROVE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
64
+ export declare const MOON_PRIESTESS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
65
+ export declare const WARDEN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
29
66
  export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
30
67
  export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
31
68
  export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
32
69
  export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
70
+ export declare const ZOMBIE_UNIT_TYPE_ID: StandardUnitTypeId;
71
+ export declare const ZOMBIE_FEMALE_UNIT_TYPE_ID: StandardUnitTypeId;
72
+ export declare const ARTHAS_EVIL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
73
  export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
34
74
  export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
35
75
  export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -58,6 +98,7 @@ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
58
98
  export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
59
99
  export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
60
100
  export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
101
+ export declare const GOBLIN_LAND_MINE_UNIT_TYPE_ID: StandardUnitTypeId;
61
102
  export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
62
103
  export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
63
104
  export declare const CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -8,11 +8,33 @@ ____exports.RIFLEMAN_UNIT_TYPE_ID = fourCC("hrif")
8
8
  ____exports.SIEGE_ENGINE_UNIT_TYPE_ID = fourCC("hmtt")
9
9
  ____exports.SORCERESS_UNIT_TYPE_ID = fourCC("hsor")
10
10
  ____exports.SPELLBREAKER_UNIT_TYPE_ID = fourCC("hspt")
11
- ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
12
11
  ____exports.ARCHMAGE_HERO_UNIT_TYPE_ID = fourCC("Hamg")
12
+ ____exports.BLOOD_MAGE_HERO_UNIT_TYPE_ID = fourCC("Hblm")
13
+ ____exports.MOUNTAIN_KING_HERO_UNIT_TYPE_ID = fourCC("Hmkg")
14
+ ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
15
+ ____exports.ARCHER_HIGH_ELF_UNIT_TYPE_ID = fourCC("nhea")
13
16
  ____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
17
+ ____exports.SWORDSMAN_UNIT_TYPE_ID = fourCC("hhes")
18
+ ____exports.ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID = fourCC("Hapm")
19
+ ____exports.ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID = fourCC("Hssa")
20
+ ____exports.ANTONIDAS_HERO_UNIT_TYPE_ID = fourCC("Hant")
21
+ ____exports.ANTONIDAS_GHOST_HERO_UNIT_TYPE_ID = fourCC("Hgam")
14
22
  ____exports.ARTHAS_HERO_UNIT_TYPE_ID = fourCC("Hart")
15
23
  ____exports.ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID = fourCC("Harf")
24
+ ____exports.DAGREN_THE_ORCSLAYER_HERO_UNIT_TYPE_ID = fourCC("Hdgo")
25
+ ____exports.HALAHK_THE_LIFEBRINGER_HERO_UNIT_TYPE_ID = fourCC("Hhkl")
26
+ ____exports.JAINA_HERO_UNIT_TYPE_ID = fourCC("Hjai")
27
+ ____exports.JENNALLA_DEEMSPRING_HERO_UNIT_TYPE_ID = fourCC("Hjnd")
28
+ ____exports.KAEL_HERO_UNIT_TYPE_ID = fourCC("Hkal")
29
+ ____exports.KELEN_THE_SEEKER_HERO_UNIT_TYPE_ID = fourCC("Haah")
30
+ ____exports.LORD_GARITHOS_HERO_UNIT_TYPE_ID = fourCC("Hlgr")
31
+ ____exports.LORD_NICHOLAS_BUZAN_HERO_UNIT_TYPE_ID = fourCC("Hpb1")
32
+ ____exports.MAGROTH_THE_DEFENDER_HERO_UNIT_TYPE_ID = fourCC("Hmgd")
33
+ ____exports.MURADIN_BRONZEBEARD_HERO_UNIT_TYPE_ID = fourCC("Hmbr")
34
+ ____exports.SIR_GREGORY_EDMUNSON_HERO_UNIT_TYPE_ID = fourCC("Hpb2")
35
+ ____exports.SYLVANAS_WINDRUNNER_HERO_UNIT_TYPE_ID = fourCC("Hvwd")
36
+ ____exports.THALORIEN_DAWNSEEKER_HERO_UNIT_TYPE_ID = fourCC("Hddt")
37
+ ____exports.UTHER_HERO_UNIT_TYPE_ID = fourCC("Huth")
16
38
  ____exports.BATRIDER_UNIT_TYPE_ID = fourCC("otbr")
17
39
  ____exports.DEMOLISHER_UNIT_TYPE_ID = fourCC("ocat")
18
40
  ____exports.GRUNT_UNIT_TYPE_ID = fourCC("ogru")
@@ -24,11 +46,29 @@ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
24
46
  ____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
25
47
  ____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
26
48
  ____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
49
+ ____exports.ARCHER_UNIT_TYPE_ID = fourCC("earc")
50
+ ____exports.CHIMAERA_UNIT_TYPE_ID = fourCC("echm")
51
+ ____exports.DRUID_OF_THE_CLAW_UNIT_TYPE_ID = fourCC("edoc")
52
+ ____exports.DRUID_OF_THE_TALON_UNIT_TYPE_ID = fourCC("edot")
53
+ ____exports.DRYAD_UNIT_TYPE_ID = fourCC("edry")
54
+ ____exports.FAERIE_DRAGON_UNIT_TYPE_ID = fourCC("efdr")
55
+ ____exports.GLAIVE_THROWER_UNIT_TYPE_ID = fourCC("ebal")
56
+ ____exports.HIPPOGRYPH_UNIT_TYPE_ID = fourCC("ehip")
57
+ ____exports.HIPPOGRYPH_RIDER_UNIT_TYPE_ID = fourCC("ehpr")
58
+ ____exports.HUNTRESS_UNIT_TYPE_ID = fourCC("esen")
59
+ ____exports.MOUNTAIN_GIANT_THROWER_UNIT_TYPE_ID = fourCC("emtg")
60
+ ____exports.WISP_UNIT_TYPE_ID = fourCC("ewsp")
27
61
  ____exports.DEMON_HUNTER_HERO_UNIT_TYPE_ID = fourCC("Edem")
62
+ ____exports.KEEPER_OF_THE_GROVE_HERO_UNIT_TYPE_ID = fourCC("Ekee")
63
+ ____exports.MOON_PRIESTESS_HERO_UNIT_TYPE_ID = fourCC("Emoo")
64
+ ____exports.WARDEN_HERO_UNIT_TYPE_ID = fourCC("Ewar")
28
65
  ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
29
66
  ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
30
67
  ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
31
68
  ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
69
+ ____exports.ZOMBIE_UNIT_TYPE_ID = fourCC("nzom")
70
+ ____exports.ZOMBIE_FEMALE_UNIT_TYPE_ID = fourCC("nzof")
71
+ ____exports.ARTHAS_EVIL_HERO_UNIT_TYPE_ID = fourCC("Uear")
32
72
  ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
33
73
  ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
34
74
  ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")
@@ -57,6 +97,7 @@ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
57
97
  ____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
58
98
  ____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
59
99
  ____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
100
+ ____exports.GOBLIN_LAND_MINE_UNIT_TYPE_ID = fourCC("nglm")
60
101
  ____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
61
102
  ____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
62
103
  ____exports.CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID = fourCC("ncp3")
@@ -16,7 +16,7 @@ export declare const LEVEL_SKIP_REQUIREMENT_ABILITY_INTEGER_FIELD: AbilityIntege
16
16
  export declare const HERO_ABILITY_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
17
17
  export declare const ITEM_ABILITY_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
18
18
  export declare const CHECK_DEPENDENCIES_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
19
- export declare const ARF_MISSILE_ARC_ABILITY_FLOAT_FIELD: AbilityFloatField & symbol;
19
+ export declare const MISSILE_ARC_ABILITY_FLOAT_FIELD: AbilityFloatField & symbol;
20
20
  export declare const NAME_ABILITY_STRING_FIELD: AbilityStringField & symbol;
21
21
  export declare const ICON_ACTIVATED_ABILITY_STRING_FIELD: AbilityStringField & symbol;
22
22
  export declare const ICON_RESEARCH_ABILITY_STRING_FIELD: AbilityStringField & symbol;
@@ -376,8 +376,8 @@ export declare const INVISIBILITY_TRANSITION_TIME_ABILITY_FLOAT_LEVEL_FIELD: Abi
376
376
  export declare const ACTIVATION_RADIUS_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
377
377
  export declare const AMOUNT_REGENERATED_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
378
378
  export declare const DAMAGE_PER_SECOND_POI1_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
379
- export declare const ATTACK_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
380
- export declare const MOVEMENT_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
379
+ export declare const MOVEMENT_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
380
+ export declare const ATTACK_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
381
381
  export declare const EXTRA_DAMAGE_POA1_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
382
382
  export declare const DAMAGE_PER_SECOND_POA2_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
383
383
  export declare const ATTACK_SPEED_FACTOR_POA3_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
@@ -687,6 +687,8 @@ export declare const DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD: Abilit
687
687
  export declare const ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD: AbilityBooleanLevelField & symbol;
688
688
  export declare const ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD: AbilityStringLevelField & symbol;
689
689
  export declare const CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
690
+ export declare const CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
691
+ export declare const CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
690
692
  export declare const TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
691
693
  export declare const TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
692
694
  export declare const TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
@@ -27,7 +27,7 @@ ____exports.LEVEL_SKIP_REQUIREMENT_ABILITY_INTEGER_FIELD = AbilityIntegerField:c
27
27
  ____exports.HERO_ABILITY_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("aher"))
28
28
  ____exports.ITEM_ABILITY_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("aite"))
29
29
  ____exports.CHECK_DEPENDENCIES_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("achd"))
30
- ____exports.ARF_MISSILE_ARC_ABILITY_FLOAT_FIELD = AbilityFloatField:create(fourCC("amac"))
30
+ ____exports.MISSILE_ARC_ABILITY_FLOAT_FIELD = AbilityFloatField:create(fourCC("amac"))
31
31
  ____exports.NAME_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("anam"))
32
32
  ____exports.ICON_ACTIVATED_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("auar"))
33
33
  ____exports.ICON_RESEARCH_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("arar"))
@@ -387,8 +387,8 @@ ____exports.INVISIBILITY_TRANSITION_TIME_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloa
387
387
  ____exports.ACTIVATION_RADIUS_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Neu1"))
388
388
  ____exports.AMOUNT_REGENERATED_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Arm1"))
389
389
  ____exports.DAMAGE_PER_SECOND_POI1_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi1"))
390
- ____exports.ATTACK_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi2"))
391
- ____exports.MOVEMENT_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi3"))
390
+ ____exports.MOVEMENT_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi2"))
391
+ ____exports.ATTACK_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi3"))
392
392
  ____exports.EXTRA_DAMAGE_POA1_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poa1"))
393
393
  ____exports.DAMAGE_PER_SECOND_POA2_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poa2"))
394
394
  ____exports.ATTACK_SPEED_FACTOR_POA3_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poa3"))
@@ -698,6 +698,8 @@ ____exports.DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBoolean
698
698
  ____exports.ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBooleanLevelField:create(fourCC("Ntm4"))
699
699
  ____exports.ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD = AbilityStringLevelField:create(fourCC("aart"))
700
700
  ____exports.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("acat"))
701
+ ____exports.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("acap"))
702
+ ____exports.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("aca1"))
701
703
  ____exports.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("atat"))
702
704
  ____exports.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata0"))
703
705
  ____exports.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata1"))
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { UnitClassificationsField, UnitFloatField, UnitFlyHeightField, UnitHealthRegenerationTypeField, UnitIntegerField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
3
+ export declare const PROPULSION_WINDOW_UNIT_FIELD: UnitPropulsionWindowField & symbol;
4
+ export declare const CLASSIFICATIONS_UNIT_FIELD: UnitClassificationsField & symbol;
5
+ export declare const FLY_HEIGHT_UNIT_FIELD: UnitFlyHeightField & symbol;
6
+ export declare const SCALING_VALUE_UNIT_FIELD: UnitScalingValueField & symbol;
7
+ export declare const HEALTH_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
8
+ export declare const MANA_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
9
+ export declare const HEALTH_REGENERATION_TYPE_UNIT_FIELD: UnitHealthRegenerationTypeField & symbol;
10
+ export declare const STRENGTH_UNIT_FIELD: UnitIntegerField<number> & symbol;
11
+ export declare const AGILITY_UNIT_FIELD: UnitIntegerField<number> & symbol;
12
+ export declare const INTELLIGENCE_UNIT_FIELD: UnitIntegerField<number> & symbol;
@@ -0,0 +1,20 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.object-field.unit")
3
+ local UnitClassificationsField = ____unit.UnitClassificationsField
4
+ local UnitFloatField = ____unit.UnitFloatField
5
+ local UnitFlyHeightField = ____unit.UnitFlyHeightField
6
+ local UnitHealthRegenerationTypeField = ____unit.UnitHealthRegenerationTypeField
7
+ local UnitIntegerField = ____unit.UnitIntegerField
8
+ local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
9
+ local UnitScalingValueField = ____unit.UnitScalingValueField
10
+ ____exports.PROPULSION_WINDOW_UNIT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
11
+ ____exports.CLASSIFICATIONS_UNIT_FIELD = UnitClassificationsField:create(fourCC("utyp"))
12
+ ____exports.FLY_HEIGHT_UNIT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
13
+ ____exports.SCALING_VALUE_UNIT_FIELD = UnitScalingValueField:create(fourCC("usca"))
14
+ ____exports.HEALTH_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("uhpr"))
15
+ ____exports.MANA_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("umpr"))
16
+ ____exports.HEALTH_REGENERATION_TYPE_UNIT_FIELD = UnitHealthRegenerationTypeField:create(fourCC("uhrt"))
17
+ ____exports.STRENGTH_UNIT_FIELD = UnitIntegerField:create(fourCC("ustc"))
18
+ ____exports.AGILITY_UNIT_FIELD = UnitIntegerField:create(fourCC("uagc"))
19
+ ____exports.INTELLIGENCE_UNIT_FIELD = UnitIntegerField:create(fourCC("uinc"))
20
+ return ____exports
@@ -0,0 +1,11 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "../core/types/player";
3
+ import { Event } from "../event";
4
+ export declare const synchronizer: <T, K extends number>(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined) => ((player: Player, object: T | undefined) => Promise<T | undefined>);
5
+ export declare class ObjectBus<T, K extends number> {
6
+ private readonly getSyncId;
7
+ readonly event: Event<[Player, T | undefined]>;
8
+ private readonly syncSlider;
9
+ constructor(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined);
10
+ send(object: T | undefined): void;
11
+ }
@@ -0,0 +1,77 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__Promise = ____lualib.__TS__Promise
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local ____exports = {}
6
+ local ____player = require("core.types.player")
7
+ local Player = ____player.Player
8
+ local ____math = require("math")
9
+ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
10
+ local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
11
+ local ____linked_2Dset = require("utility.linked-set")
12
+ local LinkedSet = ____linked_2Dset.LinkedSet
13
+ local ____event = require("event")
14
+ local Event = ____event.Event
15
+ local eventInvoke = Event.invoke
16
+ local createFrameByType = BlzCreateFrameByType
17
+ local createTrigger = CreateTrigger
18
+ local getOriginFrame = BlzGetOriginFrame
19
+ local getTriggerFrameValue = BlzGetTriggerFrameValue
20
+ local getTriggerPlayer = GetTriggerPlayer
21
+ local frameSetMinMaxValue = BlzFrameSetMinMaxValue
22
+ local frameSetValue = BlzFrameSetValue
23
+ local triggerAddAction = TriggerAddAction
24
+ local triggerRegisterFrameEvent = BlzTriggerRegisterFrameEvent
25
+ ____exports.synchronizer = function(getSyncId, getObject)
26
+ local queue = __TS__New(LinkedSet)
27
+ local socket = __TS__New(____exports.ObjectBus, getSyncId, getObject)
28
+ socket.event:addListener(function(_, object)
29
+ local ____opt_0 = queue:pop()
30
+ if ____opt_0 ~= nil then
31
+ ____opt_0(object)
32
+ end
33
+ end)
34
+ local function executor(____, resolve)
35
+ queue:add(resolve)
36
+ end
37
+ return function(player, object)
38
+ if player.isLocal then
39
+ socket:send(object)
40
+ end
41
+ return __TS__New(__TS__Promise, executor)
42
+ end
43
+ end
44
+ ____exports.ObjectBus = __TS__Class()
45
+ local ObjectBus = ____exports.ObjectBus
46
+ ObjectBus.name = "ObjectBus"
47
+ function ObjectBus.prototype.____constructor(self, getSyncId, getObject)
48
+ self.getSyncId = getSyncId
49
+ local syncSlider = createFrameByType(
50
+ "SLIDER",
51
+ "Synchronizer",
52
+ getOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
53
+ "",
54
+ 0
55
+ )
56
+ frameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
57
+ self.syncSlider = syncSlider
58
+ local event = __TS__New(Event)
59
+ local trigger = createTrigger()
60
+ triggerRegisterFrameEvent(trigger, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
61
+ triggerAddAction(
62
+ trigger,
63
+ function()
64
+ eventInvoke(
65
+ event,
66
+ Player:of(getTriggerPlayer()),
67
+ getObject(getTriggerFrameValue())
68
+ )
69
+ end
70
+ )
71
+ self.event = event
72
+ end
73
+ function ObjectBus.prototype.send(self, object)
74
+ local syncId = object ~= nil and self.getSyncId(object) or 0
75
+ frameSetValue(self.syncSlider, syncId)
76
+ end
77
+ return ____exports
@@ -1,5 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Color } from "../core/types/color";
3
+ import { Unit } from "./internal/unit";
4
+ import { AbstractDestroyable, Destructor } from "../destroyable";
3
5
  export type TextTagPreset = {
4
6
  fadepoint: number;
5
7
  lifespan: number;
@@ -10,9 +12,39 @@ export type TextTagPreset = {
10
12
  velocityY: number;
11
13
  color: Color;
12
14
  };
13
- export declare class TextTag {
14
- private readonly handle;
15
+ declare const enum TextTagPropertyKey {
16
+ UNIT = 100,
17
+ HANDLE = 101,
18
+ CONFIGURATION = 102,
19
+ TEXT = 103,
20
+ FONT_SIZE = 104,
21
+ COLOR = 105,
22
+ X = 106,
23
+ Y = 107
24
+ }
25
+ export declare class TextTag extends AbstractDestroyable {
26
+ private [TextTagPropertyKey.HANDLE]?;
27
+ private [TextTagPropertyKey.CONFIGURATION]?;
28
+ private [TextTagPropertyKey.TEXT]?;
29
+ private [TextTagPropertyKey.FONT_SIZE]?;
30
+ private [TextTagPropertyKey.COLOR]?;
31
+ private [TextTagPropertyKey.UNIT]?;
32
+ private [TextTagPropertyKey.X]?;
33
+ private [TextTagPropertyKey.Y]?;
15
34
  private constructor();
35
+ protected onDestroy(): Destructor;
36
+ get text(): string;
37
+ set text(text: string);
38
+ get fontSize(): number;
39
+ set fontSize(fontSize: number);
40
+ get color(): Color;
41
+ set color(color: Color);
42
+ get unit(): Unit | undefined;
43
+ set unit(unit: Unit | undefined);
44
+ get x(): number;
45
+ set x(x: number);
46
+ get y(): number;
47
+ set y(y: number);
16
48
  static BASE: Readonly<TextTagPreset>;
17
49
  static BASH: Readonly<TextTagPreset>;
18
50
  static CRITICAL_STRIKE: Readonly<TextTagPreset>;
@@ -22,4 +54,6 @@ export declare class TextTag {
22
54
  static MISS: Readonly<TextTagPreset>;
23
55
  static SHADOW_STRIKE: Readonly<TextTagPreset>;
24
56
  static flash(configuration: Readonly<TextTagPreset>, text: string, x: number, y: number, z?: number): void;
57
+ static create(configuration: Readonly<TextTagPreset>, text: string, unit: Unit): TextTag;
25
58
  }
59
+ export {};