warscript 0.0.1-dev.9cbb1ff → 0.0.1-dev.9e6f20e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +6 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +17 -1
- package/core/types/player.lua +70 -24
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +1 -1
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +31 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +16 -7
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +38 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +39 -3
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +67 -22
- package/engine/buff.lua +371 -182
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +64 -24
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -16
- package/engine/internal/item.lua +152 -69
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +32 -17
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +34 -27
- package/engine/internal/unit.lua +365 -273
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +89 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +17 -4
- package/engine/object-data/entry/unit-type.lua +189 -83
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +18 -7
- package/engine/object-field.lua +294 -135
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -13,6 +13,7 @@ import type { AbilityTypeId } from "./ability-type";
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import { AttackType } from "../auxiliary/attack-type";
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import { ArmorType } from "../auxiliary/armor-type";
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export type UnitTypeId = ObjectDataEntryId & number & {
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readonly __unitTypeId: unique symbol;
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};
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@@ -23,8 +24,8 @@ export declare class UnitTypeWeapon {
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private readonly unitType;
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private readonly index;
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private constructor();
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get attackType(): AttackType;
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set attackType(attackType: AttackType);
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get attackType(): AttackType | undefined;
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set attackType(attackType: AttackType | undefined);
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get backSwingDuration(): number;
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set backSwingDuration(backSwingDuration: number);
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get cooldown(): number;
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set impactDelay(impactDelay: number);
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get missileModelPath(): string;
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set missileModelPath(missileModelPath: string);
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get missileModelPathSD(): string;
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set missileModelPathSD(missileModelPathSD: string);
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get missileModelPathHD(): string;
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set missileModelPathHD(missileModelPathHD: string);
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get range(): number;
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set range(range: number);
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get soundType(): WeaponSoundType;
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@@ -144,6 +149,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set runSpeedSD(runSpeedSD: number);
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get runSpeedHD(): number;
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set runSpeedHD(runSpeedHD: number);
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get selectionCircleHeight(): number;
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set selectionCircleHeight(height: number);
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get selectionCircleScale(): number;
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set selectionCircleScale(selectionCircleScale: number);
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get selectionCircleScaleSD(): number;
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set walkSpeedSD(walkSpeedSD: number);
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get walkSpeedHD(): number;
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set walkSpeedHD(walkSpeedHD: number);
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get armor(): number;
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set armor(armor: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeSD(): ArmorSoundType;
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set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
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get armorSoundTypeHD(): ArmorSoundType;
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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get armorType(): ArmorType;
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set armorType(armorType: ArmorType);
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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get
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set
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get classifications(): UnitClassifications;
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set classifications(unitClassifications: UnitClassifications);
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get firstWeapon(): UnitTypeWeapon;
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get secondWeapon(): UnitTypeWeapon;
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set goldCost(goldCost: number);
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get healthRegenerationRate(): number;
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set healthRegenerationRate(healthRegenerationRate: number);
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get level(): number;
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set level(level: number);
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get manaRegenerationRate(): number;
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set manaRegenerationRate(manaRegenerationRate: number);
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get maximumHealth(): number;
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToString = ____attack_2Dtype.attackTypeToString
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local stringToAttackType = ____attack_2Dtype.stringToAttackType
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local ____config = require("config")
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local WarscriptConfig = ____config.WarscriptConfig
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local ____armor_2Dtype = require("engine.object-data.auxiliary.armor-type")
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local armorTypeToString = ____armor_2Dtype.armorTypeToString
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local stringToArmorType = ____armor_2Dtype.stringToArmorType
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local getOrCreateUnitTypeWeapons
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____exports.UnitTypeWeapon = __TS__Class()
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local UnitTypeWeapon = ____exports.UnitTypeWeapon
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{
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)
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))
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|
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-
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-
|
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|
+
local ____self_8 = self.unitType
|
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|
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____self_8.setNumberField(
|
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+
____self_8,
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("ua" .. tostring(self.index)) .. "b",
|
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145
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damageBase
|
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146
|
)
|
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@@ -146,16 +153,16 @@ __TS__SetDescriptor(
|
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153
|
"damageDiceCount",
|
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154
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{
|
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155
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get = function(self)
|
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|
-
local
|
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|
-
return
|
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|
-
|
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|
+
local ____self_9 = self.unitType
|
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|
+
return ____self_9.getNumberField(
|
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|
+
____self_9,
|
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("ua" .. tostring(self.index)) .. "d"
|
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|
)
|
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161
|
end,
|
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|
set = function(self, damageDiceNumber)
|
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|
-
local
|
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|
-
|
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-
|
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163
|
+
local ____self_10 = self.unitType
|
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|
+
____self_10.setNumberField(
|
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|
+
____self_10,
|
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166
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("ua" .. tostring(self.index)) .. "d",
|
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167
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damageDiceNumber
|
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168
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)
|
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@@ -168,16 +175,16 @@ __TS__SetDescriptor(
|
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175
|
"damageDiceSideCount",
|
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176
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{
|
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get = function(self)
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-
local
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-
return
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-
|
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+
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|
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+
return ____self_11.getNumberField(
|
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+
____self_11,
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("ua" .. tostring(self.index)) .. "s"
|
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|
)
|
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183
|
end,
|
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set = function(self, damageDiceSideCount)
|
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|
-
local
|
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|
-
|
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|
-
|
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|
+
local ____self_12 = self.unitType
|
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|
+
____self_12.setNumberField(
|
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|
+
____self_12,
|
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188
|
("ua" .. tostring(self.index)) .. "s",
|
|
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189
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damageDiceSideCount
|
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190
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)
|
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@@ -190,16 +197,16 @@ __TS__SetDescriptor(
|
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197
|
"impactDelay",
|
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198
|
{
|
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199
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get = function(self)
|
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|
-
local
|
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|
-
return
|
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|
-
|
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|
+
local ____self_13 = self.unitType
|
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|
+
return ____self_13.getNumberField(
|
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|
+
____self_13,
|
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203
|
"udp" .. tostring(self.index)
|
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204
|
)
|
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205
|
end,
|
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206
|
set = function(self, impactDelay)
|
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|
-
local
|
|
201
|
-
|
|
202
|
-
|
|
207
|
+
local ____self_14 = self.unitType
|
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|
+
____self_14.setNumberField(
|
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|
+
____self_14,
|
|
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210
|
"udp" .. tostring(self.index),
|
|
204
211
|
impactDelay
|
|
205
212
|
)
|
|
@@ -212,16 +219,16 @@ __TS__SetDescriptor(
|
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212
219
|
"missileModelPath",
|
|
213
220
|
{
|
|
214
221
|
get = function(self)
|
|
215
|
-
local
|
|
216
|
-
return
|
|
217
|
-
|
|
222
|
+
local ____self_15 = self.unitType
|
|
223
|
+
return ____self_15.getStringField(
|
|
224
|
+
____self_15,
|
|
218
225
|
("ua" .. tostring(self.index)) .. "m"
|
|
219
226
|
)
|
|
220
227
|
end,
|
|
221
228
|
set = function(self, missileModelPath)
|
|
222
|
-
local
|
|
223
|
-
|
|
224
|
-
|
|
229
|
+
local ____self_16 = self.unitType
|
|
230
|
+
____self_16.setStringField(
|
|
231
|
+
____self_16,
|
|
225
232
|
("ua" .. tostring(self.index)) .. "m",
|
|
226
233
|
missileModelPath
|
|
227
234
|
)
|
|
@@ -229,21 +236,65 @@ __TS__SetDescriptor(
|
|
|
229
236
|
},
|
|
230
237
|
true
|
|
231
238
|
)
|
|
239
|
+
__TS__SetDescriptor(
|
|
240
|
+
UnitTypeWeapon.prototype,
|
|
241
|
+
"missileModelPathSD",
|
|
242
|
+
{
|
|
243
|
+
get = function(self)
|
|
244
|
+
local ____self_17 = self.unitType
|
|
245
|
+
return ____self_17.getStringField(
|
|
246
|
+
____self_17,
|
|
247
|
+
("ua" .. tostring(self.index)) .. "m:sd"
|
|
248
|
+
)
|
|
249
|
+
end,
|
|
250
|
+
set = function(self, missileModelPathSD)
|
|
251
|
+
local ____self_18 = self.unitType
|
|
252
|
+
____self_18.setStringField(
|
|
253
|
+
____self_18,
|
|
254
|
+
("ua" .. tostring(self.index)) .. "m:sd",
|
|
255
|
+
missileModelPathSD
|
|
256
|
+
)
|
|
257
|
+
end
|
|
258
|
+
},
|
|
259
|
+
true
|
|
260
|
+
)
|
|
261
|
+
__TS__SetDescriptor(
|
|
262
|
+
UnitTypeWeapon.prototype,
|
|
263
|
+
"missileModelPathHD",
|
|
264
|
+
{
|
|
265
|
+
get = function(self)
|
|
266
|
+
local ____self_19 = self.unitType
|
|
267
|
+
return ____self_19.getStringField(
|
|
268
|
+
____self_19,
|
|
269
|
+
("ua" .. tostring(self.index)) .. "m:hd"
|
|
270
|
+
)
|
|
271
|
+
end,
|
|
272
|
+
set = function(self, missileModelPathHD)
|
|
273
|
+
local ____self_20 = self.unitType
|
|
274
|
+
____self_20.setStringField(
|
|
275
|
+
____self_20,
|
|
276
|
+
("ua" .. tostring(self.index)) .. "m:hd",
|
|
277
|
+
missileModelPathHD
|
|
278
|
+
)
|
|
279
|
+
end
|
|
280
|
+
},
|
|
281
|
+
true
|
|
282
|
+
)
|
|
232
283
|
__TS__SetDescriptor(
|
|
233
284
|
UnitTypeWeapon.prototype,
|
|
234
285
|
"range",
|
|
235
286
|
{
|
|
236
287
|
get = function(self)
|
|
237
|
-
local
|
|
238
|
-
return
|
|
239
|
-
|
|
288
|
+
local ____self_21 = self.unitType
|
|
289
|
+
return ____self_21.getNumberField(
|
|
290
|
+
____self_21,
|
|
240
291
|
("ua" .. tostring(self.index)) .. "r"
|
|
241
292
|
)
|
|
242
293
|
end,
|
|
243
294
|
set = function(self, range)
|
|
244
|
-
local
|
|
245
|
-
|
|
246
|
-
|
|
295
|
+
local ____self_22 = self.unitType
|
|
296
|
+
____self_22.setNumberField(
|
|
297
|
+
____self_22,
|
|
247
298
|
("ua" .. tostring(self.index)) .. "r",
|
|
248
299
|
range
|
|
249
300
|
)
|
|
@@ -256,16 +307,16 @@ __TS__SetDescriptor(
|
|
|
256
307
|
"soundType",
|
|
257
308
|
{
|
|
258
309
|
get = function(self)
|
|
259
|
-
local
|
|
260
|
-
return
|
|
261
|
-
|
|
310
|
+
local ____self_23 = self.unitType
|
|
311
|
+
return ____self_23.getStringField(
|
|
312
|
+
____self_23,
|
|
262
313
|
"ucs" .. tostring(self.index)
|
|
263
314
|
)
|
|
264
315
|
end,
|
|
265
316
|
set = function(self, soundType)
|
|
266
|
-
local
|
|
267
|
-
|
|
268
|
-
|
|
317
|
+
local ____self_24 = self.unitType
|
|
318
|
+
____self_24.setStringField(
|
|
319
|
+
____self_24,
|
|
269
320
|
"ucs" .. tostring(self.index),
|
|
270
321
|
soundType
|
|
271
322
|
)
|
|
@@ -278,16 +329,16 @@ __TS__SetDescriptor(
|
|
|
278
329
|
"soundTypeSD",
|
|
279
330
|
{
|
|
280
331
|
get = function(self)
|
|
281
|
-
local
|
|
282
|
-
return
|
|
283
|
-
|
|
332
|
+
local ____self_25 = self.unitType
|
|
333
|
+
return ____self_25.getStringField(
|
|
334
|
+
____self_25,
|
|
284
335
|
("ucs" .. tostring(self.index)) .. ":sd"
|
|
285
336
|
)
|
|
286
337
|
end,
|
|
287
338
|
set = function(self, soundTypeSD)
|
|
288
|
-
local
|
|
289
|
-
|
|
290
|
-
|
|
339
|
+
local ____self_26 = self.unitType
|
|
340
|
+
____self_26.setStringField(
|
|
341
|
+
____self_26,
|
|
291
342
|
("ucs" .. tostring(self.index)) .. ":sd",
|
|
292
343
|
soundTypeSD
|
|
293
344
|
)
|
|
@@ -300,16 +351,16 @@ __TS__SetDescriptor(
|
|
|
300
351
|
"soundTypeHD",
|
|
301
352
|
{
|
|
302
353
|
get = function(self)
|
|
303
|
-
local
|
|
304
|
-
return
|
|
305
|
-
|
|
354
|
+
local ____self_27 = self.unitType
|
|
355
|
+
return ____self_27.getStringField(
|
|
356
|
+
____self_27,
|
|
306
357
|
("ucs" .. tostring(self.index)) .. ":hd"
|
|
307
358
|
)
|
|
308
359
|
end,
|
|
309
360
|
set = function(self, soundTypeHD)
|
|
310
|
-
local
|
|
311
|
-
|
|
312
|
-
|
|
361
|
+
local ____self_28 = self.unitType
|
|
362
|
+
____self_28.setStringField(
|
|
363
|
+
____self_28,
|
|
313
364
|
("ucs" .. tostring(self.index)) .. ":hd",
|
|
314
365
|
soundTypeHD
|
|
315
366
|
)
|
|
@@ -932,6 +983,19 @@ __TS__SetDescriptor(
|
|
|
932
983
|
},
|
|
933
984
|
true
|
|
934
985
|
)
|
|
986
|
+
__TS__SetDescriptor(
|
|
987
|
+
UnitType.prototype,
|
|
988
|
+
"selectionCircleHeight",
|
|
989
|
+
{
|
|
990
|
+
get = function(self)
|
|
991
|
+
return self:getNumberField("uslz")
|
|
992
|
+
end,
|
|
993
|
+
set = function(self, height)
|
|
994
|
+
self:setNumberField("uslz", height)
|
|
995
|
+
end
|
|
996
|
+
},
|
|
997
|
+
true
|
|
998
|
+
)
|
|
935
999
|
__TS__SetDescriptor(
|
|
936
1000
|
UnitType.prototype,
|
|
937
1001
|
"selectionCircleScale",
|
|
@@ -1179,6 +1243,19 @@ __TS__SetDescriptor(
|
|
|
1179
1243
|
},
|
|
1180
1244
|
true
|
|
1181
1245
|
)
|
|
1246
|
+
__TS__SetDescriptor(
|
|
1247
|
+
UnitType.prototype,
|
|
1248
|
+
"armor",
|
|
1249
|
+
{
|
|
1250
|
+
get = function(self)
|
|
1251
|
+
return self:getNumberField("udef")
|
|
1252
|
+
end,
|
|
1253
|
+
set = function(self, armor)
|
|
1254
|
+
self:setNumberField("udef", armor)
|
|
1255
|
+
end
|
|
1256
|
+
},
|
|
1257
|
+
true
|
|
1258
|
+
)
|
|
1182
1259
|
__TS__SetDescriptor(
|
|
1183
1260
|
UnitType.prototype,
|
|
1184
1261
|
"armorSoundType",
|
|
@@ -1218,6 +1295,22 @@ __TS__SetDescriptor(
|
|
|
1218
1295
|
},
|
|
1219
1296
|
true
|
|
1220
1297
|
)
|
|
1298
|
+
__TS__SetDescriptor(
|
|
1299
|
+
UnitType.prototype,
|
|
1300
|
+
"armorType",
|
|
1301
|
+
{
|
|
1302
|
+
get = function(self)
|
|
1303
|
+
return stringToArmorType(self:getStringField("udty"))
|
|
1304
|
+
end,
|
|
1305
|
+
set = function(self, armorType)
|
|
1306
|
+
self:setStringField(
|
|
1307
|
+
"udty",
|
|
1308
|
+
armorTypeToString(armorType)
|
|
1309
|
+
)
|
|
1310
|
+
end
|
|
1311
|
+
},
|
|
1312
|
+
true
|
|
1313
|
+
)
|
|
1221
1314
|
__TS__SetDescriptor(
|
|
1222
1315
|
UnitType.prototype,
|
|
1223
1316
|
"combatClassifications",
|
|
@@ -1236,7 +1329,7 @@ __TS__SetDescriptor(
|
|
|
1236
1329
|
)
|
|
1237
1330
|
__TS__SetDescriptor(
|
|
1238
1331
|
UnitType.prototype,
|
|
1239
|
-
"
|
|
1332
|
+
"classifications",
|
|
1240
1333
|
{
|
|
1241
1334
|
get = function(self)
|
|
1242
1335
|
return stringArrayToUnitClassifications(self:getStringsField("utyp"))
|
|
@@ -1472,6 +1565,19 @@ __TS__SetDescriptor(
|
|
|
1472
1565
|
},
|
|
1473
1566
|
true
|
|
1474
1567
|
)
|
|
1568
|
+
__TS__SetDescriptor(
|
|
1569
|
+
UnitType.prototype,
|
|
1570
|
+
"level",
|
|
1571
|
+
{
|
|
1572
|
+
get = function(self)
|
|
1573
|
+
return self:getNumberField("ulev")
|
|
1574
|
+
end,
|
|
1575
|
+
set = function(self, level)
|
|
1576
|
+
self:setNumberField("ulev", level)
|
|
1577
|
+
end
|
|
1578
|
+
},
|
|
1579
|
+
true
|
|
1580
|
+
)
|
|
1475
1581
|
__TS__SetDescriptor(
|
|
1476
1582
|
UnitType.prototype,
|
|
1477
1583
|
"manaRegenerationRate",
|
|
@@ -1618,11 +1724,11 @@ __TS__SetDescriptor(
|
|
|
1618
1724
|
implementReadonlyNumberIndexSupplier(
|
|
1619
1725
|
____exports.UnitType,
|
|
1620
1726
|
function(id)
|
|
1621
|
-
local
|
|
1622
|
-
|
|
1623
|
-
__TS__ClassExtends(
|
|
1624
|
-
|
|
1625
|
-
return
|
|
1727
|
+
local ____class_29 = __TS__Class()
|
|
1728
|
+
____class_29.name = ____class_29.name
|
|
1729
|
+
__TS__ClassExtends(____class_29, ____exports.UnitType)
|
|
1730
|
+
____class_29.BASE_ID = id
|
|
1731
|
+
return ____class_29
|
|
1626
1732
|
end
|
|
1627
1733
|
)
|
|
1628
1734
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1683,11 +1789,11 @@ __TS__SetDescriptor(
|
|
|
1683
1789
|
implementReadonlyNumberIndexSupplier(
|
|
1684
1790
|
____exports.HeroUnitType,
|
|
1685
1791
|
function(id)
|
|
1686
|
-
local
|
|
1687
|
-
|
|
1688
|
-
__TS__ClassExtends(
|
|
1689
|
-
|
|
1690
|
-
return
|
|
1792
|
+
local ____class_30 = __TS__Class()
|
|
1793
|
+
____class_30.name = ____class_30.name
|
|
1794
|
+
__TS__ClassExtends(____class_30, ____exports.HeroUnitType)
|
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1795
|
+
____class_30.BASE_ID = id
|
|
1796
|
+
return ____class_30
|
|
1691
1797
|
end
|
|
1692
1798
|
)
|
|
1693
1799
|
return ____exports
|
|
@@ -12,7 +12,7 @@ import { ReadonlyNonEmptyLinkedSet } from "../../utility/linked-set";
|
|
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12
12
|
export declare abstract class AbilityField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectField<AbilityType, Ability, ValueType, NativeFieldType> {
|
|
13
13
|
protected get instanceClass(): typeof Ability;
|
|
14
14
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
15
|
-
protected hasNativeFieldValue(
|
|
15
|
+
protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
|
|
16
16
|
static get valueChangeEvent(): ObjectFieldValueChangeEvent<ReadonlyObjectFieldType<AbilityField>>;
|
|
17
17
|
}
|
|
18
18
|
export declare class AbilityBooleanField extends AbilityField<boolean, jabilitybooleanfield> {
|
|
@@ -48,7 +48,7 @@ export declare class AbilityStringField extends AbilityField<string, jabilitystr
|
|
|
48
48
|
export declare abstract class AbilityArrayField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectArrayField<AbilityType, Ability, ValueType, NativeFieldType> {
|
|
49
49
|
protected get instanceClass(): typeof Ability;
|
|
50
50
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
51
|
-
protected hasNativeFieldValue(
|
|
51
|
+
protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
|
|
52
52
|
}
|
|
53
53
|
export declare class AbilityStringArrayField extends AbilityArrayField<string, jabilitystringlevelfield> {
|
|
54
54
|
protected get defaultValue(): string;
|
|
@@ -68,7 +68,7 @@ export declare abstract class AbilityLevelField<ValueType extends number | strin
|
|
|
68
68
|
protected get instanceClass(): typeof Ability;
|
|
69
69
|
protected getLevelCount(entry: AbilityType | Ability): number;
|
|
70
70
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
71
|
-
protected hasNativeFieldValue(
|
|
71
|
+
protected hasNativeFieldValue(abilityTypeId: AbilityTypeId): boolean;
|
|
72
72
|
static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<ReadonlyObjectLevelFieldType<AbilityLevelField>>;
|
|
73
73
|
}
|
|
74
74
|
export declare class AbilityBooleanLevelField extends AbilityLevelField<boolean, boolean, jabilityintegerlevelfield> {
|
|
@@ -117,7 +117,7 @@ export declare abstract class AbilityEnumLevelField<T extends number> extends Ab
|
|
|
117
117
|
protected getNativeFieldById(id: number): jabilityintegerlevelfield;
|
|
118
118
|
protected getNativeFieldValue(instance: Ability, level: number): T;
|
|
119
119
|
protected setNativeFieldValue(instance: Ability, level: number, value: T): boolean;
|
|
120
|
-
static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<
|
|
120
|
+
static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<AbilityEnumLevelField<number>>;
|
|
121
121
|
}
|
|
122
122
|
export declare class AbilityBuffPolarityLevelField extends AbilityEnumLevelField<BuffPolarity> {
|
|
123
123
|
protected values: ReadonlyNonEmptyLinkedSet<BuffPolarity>;
|
|
@@ -7,6 +7,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____ability = require("engine.internal.ability")
|
|
9
9
|
local Ability = ____ability.Ability
|
|
10
|
+
local abilityTypeHasField = ____ability.abilityTypeHasField
|
|
10
11
|
local ____object_2Dfield = require("engine.object-field")
|
|
11
12
|
local ObjectArrayField = ____object_2Dfield.ObjectArrayField
|
|
12
13
|
local ObjectField = ____object_2Dfield.ObjectField
|
|
@@ -29,8 +30,8 @@ __TS__ClassExtends(AbilityField, ObjectField)
|
|
|
29
30
|
function AbilityField.prototype.getObjectDataEntryId(self, instance)
|
|
30
31
|
return instance.typeId
|
|
31
32
|
end
|
|
32
|
-
function AbilityField.prototype.hasNativeFieldValue(self,
|
|
33
|
-
return
|
|
33
|
+
function AbilityField.prototype.hasNativeFieldValue(self, abilityTypeId)
|
|
34
|
+
return abilityTypeHasField(abilityTypeId, self.nativeField)
|
|
34
35
|
end
|
|
35
36
|
__TS__SetDescriptor(
|
|
36
37
|
AbilityField.prototype,
|
|
@@ -197,8 +198,8 @@ __TS__ClassExtends(AbilityArrayField, ObjectArrayField)
|
|
|
197
198
|
function AbilityArrayField.prototype.getObjectDataEntryId(self, instance)
|
|
198
199
|
return instance.typeId
|
|
199
200
|
end
|
|
200
|
-
function AbilityArrayField.prototype.hasNativeFieldValue(self,
|
|
201
|
-
return
|
|
201
|
+
function AbilityArrayField.prototype.hasNativeFieldValue(self, abilityTypeId)
|
|
202
|
+
return abilityTypeHasField(abilityTypeId, self.nativeField)
|
|
202
203
|
end
|
|
203
204
|
__TS__SetDescriptor(
|
|
204
205
|
AbilityArrayField.prototype,
|
|
@@ -269,8 +270,8 @@ end
|
|
|
269
270
|
function AbilityLevelField.prototype.getObjectDataEntryId(self, instance)
|
|
270
271
|
return instance.typeId
|
|
271
272
|
end
|
|
272
|
-
function AbilityLevelField.prototype.hasNativeFieldValue(self,
|
|
273
|
-
return
|
|
273
|
+
function AbilityLevelField.prototype.hasNativeFieldValue(self, abilityTypeId)
|
|
274
|
+
return abilityTypeHasField(abilityTypeId, self.nativeField)
|
|
274
275
|
end
|
|
275
276
|
__TS__SetDescriptor(
|
|
276
277
|
AbilityLevelField.prototype,
|
|
@@ -518,9 +519,9 @@ __TS__SetDescriptor(
|
|
|
518
519
|
)
|
|
519
520
|
____exports.resolveCurrentAbilityDependentValue = function(ability, value)
|
|
520
521
|
if __TS__InstanceOf(value, ____exports.AbilityField) then
|
|
521
|
-
return value:getValue(ability)
|
|
522
|
+
return value:getValue(ability, true)
|
|
522
523
|
elseif __TS__InstanceOf(value, ____exports.AbilityLevelField) then
|
|
523
|
-
return value:getValue(ability, ability.level)
|
|
524
|
+
return value:getValue(ability, ability.level, true)
|
|
524
525
|
elseif type(value) == "function" then
|
|
525
526
|
return value(ability)
|
|
526
527
|
else
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { ObjectField } from "../object-field";
|
|
3
|
+
import { Item } from "../internal/item";
|
|
4
|
+
import { ItemType, ItemTypeId } from "../object-data/entry/item-type";
|
|
5
|
+
export declare abstract class ItemField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = any> extends ObjectField<ItemType, Item, ValueType, NativeFieldType> {
|
|
6
|
+
protected get instanceClass(): typeof Item;
|
|
7
|
+
protected getObjectDataEntryId(instance: Item): ItemTypeId;
|
|
8
|
+
}
|
|
9
|
+
export declare class ItemBooleanField extends ItemField<boolean, jitembooleanfield> {
|
|
10
|
+
protected get defaultValue(): boolean;
|
|
11
|
+
protected getNativeFieldById(id: number): jitembooleanfield;
|
|
12
|
+
protected hasNativeFieldValue(): boolean;
|
|
13
|
+
protected getNativeFieldValue(instance: Item): boolean;
|
|
14
|
+
protected setNativeFieldValue(instance: Item, value: boolean): boolean;
|
|
15
|
+
}
|
|
16
|
+
export declare class ItemIntegerField extends ItemField<number, jitemintegerfield> {
|
|
17
|
+
protected get defaultValue(): number;
|
|
18
|
+
protected getNativeFieldById(id: number): jitemintegerfield;
|
|
19
|
+
protected hasNativeFieldValue(): boolean;
|
|
20
|
+
protected getNativeFieldValue(instance: Item): number;
|
|
21
|
+
protected setNativeFieldValue(instance: Item, value: number): boolean;
|
|
22
|
+
}
|