warscript 0.0.1-dev.9af2d1a → 0.0.1-dev.9cbb1ff

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (138) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +14 -6
  4. package/core/types/effect.lua +131 -35
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +99 -24
  7. package/core/types/timer.d.ts +6 -7
  8. package/core/types/timer.lua +18 -21
  9. package/core/util.d.ts +1 -1
  10. package/core/util.lua +12 -1
  11. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  12. package/engine/behaviour/ability/always-enabled.lua +31 -0
  13. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  14. package/engine/behaviour/ability/apply-buff.lua +32 -0
  15. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  16. package/engine/behaviour/ability/damage.d.ts +3 -0
  17. package/engine/behaviour/ability/damage.lua +2 -2
  18. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  19. package/engine/behaviour/ability/emulate-impact.lua +35 -0
  20. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  21. package/engine/behaviour/ability/instant-impact.lua +4 -19
  22. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  23. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  24. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  25. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  26. package/engine/behaviour/ability.d.ts +20 -4
  27. package/engine/behaviour/ability.lua +111 -38
  28. package/engine/behaviour/unit.d.ts +2 -0
  29. package/engine/buff.d.ts +62 -42
  30. package/engine/buff.lua +312 -234
  31. package/engine/internal/ability.d.ts +13 -2
  32. package/engine/internal/ability.lua +77 -4
  33. package/engine/internal/item/ability.lua +106 -0
  34. package/engine/internal/item.d.ts +2 -2
  35. package/engine/internal/item.lua +56 -25
  36. package/engine/internal/mechanics/ability-duration.lua +1 -1
  37. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  38. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  39. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  40. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  41. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  42. package/engine/internal/object-data/evasion-probability.lua +16 -0
  43. package/engine/internal/unit/ability.d.ts +10 -1
  44. package/engine/internal/unit/ability.lua +36 -0
  45. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  46. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  47. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  48. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  49. package/engine/internal/unit/bonus.d.ts +2 -0
  50. package/engine/internal/unit/bonus.lua +17 -0
  51. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  52. package/engine/internal/unit/ignore-events-items.lua +5 -0
  53. package/engine/internal/unit/item.lua +6 -12
  54. package/engine/internal/unit/main-selected.d.ts +6 -0
  55. package/engine/internal/unit/main-selected.lua +12 -1
  56. package/engine/internal/unit.d.ts +15 -2
  57. package/engine/internal/unit.lua +97 -15
  58. package/engine/internal/utility.lua +12 -0
  59. package/engine/lightning.d.ts +12 -5
  60. package/engine/lightning.lua +48 -14
  61. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  62. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  63. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  64. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  65. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  66. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  67. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  68. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  69. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  70. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  71. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  72. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  73. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  74. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  75. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  76. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  77. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  78. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  79. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  80. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  81. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  82. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  83. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  84. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  85. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  86. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  87. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  88. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  89. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  90. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  91. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  92. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  93. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  94. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  95. package/engine/object-data/entry/ability-type/web.lua +52 -0
  96. package/engine/object-data/entry/ability-type.d.ts +19 -17
  97. package/engine/object-data/entry/ability-type.lua +89 -33
  98. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  99. package/engine/object-data/entry/buff-type.d.ts +6 -12
  100. package/engine/object-data/entry/buff-type.lua +13 -29
  101. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  102. package/engine/object-data/entry/item-type.d.ts +3 -1
  103. package/engine/object-data/entry/item-type.lua +15 -2
  104. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  105. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  106. package/engine/object-data/entry/sound-preset.lua +140 -0
  107. package/engine/object-data/entry/unit-type.d.ts +8 -1
  108. package/engine/object-data/entry/unit-type.lua +69 -10
  109. package/engine/object-data/entry/upgrade.d.ts +1 -1
  110. package/engine/object-data/entry/upgrade.lua +4 -4
  111. package/engine/object-data/entry.d.ts +16 -14
  112. package/engine/object-data/entry.lua +60 -32
  113. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  114. package/engine/object-field/ability.d.ts +9 -3
  115. package/engine/object-field/ability.lua +3 -0
  116. package/engine/object-field.d.ts +11 -3
  117. package/engine/object-field.lua +162 -76
  118. package/engine/standard/entries/buff-type.d.ts +3 -0
  119. package/engine/standard/entries/buff-type.lua +3 -0
  120. package/engine/standard/entries/sound-preset.d.ts +10 -0
  121. package/engine/standard/entries/sound-preset.lua +10 -0
  122. package/engine/standard/fields/ability.d.ts +2 -0
  123. package/engine/standard/fields/ability.lua +2 -0
  124. package/engine/unit.d.ts +1 -0
  125. package/engine/unit.lua +1 -0
  126. package/objutil/unit.lua +8 -0
  127. package/package.json +2 -2
  128. package/utility/arrays.d.ts +8 -1
  129. package/utility/arrays.lua +34 -3
  130. package/utility/lazy.d.ts +2 -0
  131. package/utility/lazy.lua +14 -0
  132. package/utility/linked-set.d.ts +1 -0
  133. package/utility/linked-set.lua +3 -0
  134. package/utility/lua-maps.d.ts +3 -0
  135. package/utility/lua-maps.lua +16 -0
  136. package/utility/lua-sets.d.ts +1 -0
  137. package/utility/lua-sets.lua +3 -0
  138. package/utility/reflection.lua +11 -7
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local __TS__Class = ____lualib.__TS__Class
4
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
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  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__Promise = ____lualib.__TS__Promise
6
7
  local ____exports = {}
@@ -9,8 +10,8 @@ local Event = ____event.Event
9
10
  local InitializingEvent = ____event.InitializingEvent
10
11
  local ____objectPool = require("util.objectPool")
11
12
  local ObjectPool = ____objectPool.ObjectPool
12
- local ____exception = require("exception")
13
- local IllegalStateException = ____exception.IllegalStateException
13
+ local ____destroyable = require("destroyable")
14
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
14
15
  local createTimer = CreateTimer
15
16
  local timerStart = TimerStart
16
17
  local pauseTimer = PauseTimer
@@ -35,14 +36,14 @@ local timerByHandleId = {}
35
36
  local function timerSafeCall()
36
37
  local timer = timerByHandleId[getHandleId(getExpiredTimer())]
37
38
  if timer ~= nil then
38
- if timer[2] then
39
+ if timer[1] then
39
40
  timer:destroy()
40
41
  end
41
- local callback = timer[3]
42
+ local callback = timer[2]
42
43
  if callback ~= nil then
43
44
  safeCall(
44
45
  callback,
45
- ____unpack(timer, 4 + 1, 4 + (timer[4] or 0))
46
+ ____unpack(timer, 3 + 1, 3 + (timer[3] or 0))
46
47
  )
47
48
  end
48
49
  end
@@ -50,37 +51,33 @@ end
50
51
  ____exports.Timer = __TS__Class()
51
52
  local Timer = ____exports.Timer
52
53
  Timer.name = "Timer"
54
+ __TS__ClassExtends(Timer, AbstractDestroyable)
53
55
  function Timer.prototype.____constructor(self)
56
+ AbstractDestroyable.prototype.____constructor(self)
54
57
  self[0] = get()
55
58
  timerByHandleId[getHandleId(self[0])] = self
56
59
  end
57
60
  function Timer.prototype.start(self, timeout, periodic, callback, ...)
58
- self[3] = callback
61
+ self[2] = callback
59
62
  local argsLength = select("#", ...)
60
- self[4] = argsLength
63
+ self[3] = argsLength
61
64
  for i = 1, argsLength do
62
- self[4 + i] = (select(i, ...))
65
+ self[3 + i] = (select(i, ...))
63
66
  end
64
67
  timerStart(self.handle, timeout, periodic, timerSafeCall)
65
68
  end
69
+ function Timer.prototype.onDestroy(self)
70
+ local handle = self[0]
71
+ timerByHandleId[getHandleId(handle)] = nil
72
+ release(handle)
73
+ return AbstractDestroyable.prototype.onDestroy(self)
74
+ end
66
75
  function Timer.prototype.pause(self)
67
76
  pauseTimer(self[0])
68
77
  end
69
78
  function Timer.prototype.resume(self)
70
79
  resumeTimer(self[0])
71
80
  end
72
- function Timer.prototype.destroy(self)
73
- if self[1] then
74
- error(
75
- __TS__New(IllegalStateException, "Double-destroy run for timer"),
76
- 0
77
- )
78
- end
79
- local handle = self[0]
80
- timerByHandleId[getHandleId(handle)] = nil
81
- release(handle)
82
- self[1] = true
83
- end
84
81
  function Timer.create(self)
85
82
  return __TS__New(____exports.Timer)
86
83
  end
@@ -89,7 +86,7 @@ function Timer.run(self, callback, ...)
89
86
  end
90
87
  function Timer.simple(self, timeout, callback, ...)
91
88
  local timer = __TS__New(____exports.Timer)
92
- timer[2] = true
89
+ timer[1] = true
93
90
  timer:start(timeout, false, callback, ...)
94
91
  return timer
95
92
  end
package/core/util.d.ts CHANGED
@@ -54,7 +54,7 @@ declare global {
54
54
  function fourCC(id: string): number;
55
55
  }
56
56
  declare namespace inner {
57
- const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
57
+ const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "useslot0" | "useslot1" | "useslot2" | "useslot3" | "useslot4" | "useslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
58
58
  }
59
59
  declare global {
60
60
  function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
package/core/util.lua CHANGED
@@ -1,3 +1,5 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__StringPadEnd = ____lualib.__TS__StringPadEnd
1
3
  local ____exports = {}
2
4
  local ns = {}
3
5
  do
@@ -14,7 +16,10 @@ do
14
16
  if type(id) == "number" then
15
17
  return id
16
18
  else
17
- local numid = string.unpack(">I4", id)
19
+ local numid = string.unpack(
20
+ ">I4",
21
+ __TS__StringPadEnd(id, 4, "\0")
22
+ )
18
23
  return numid
19
24
  end
20
25
  end
@@ -202,6 +207,12 @@ do
202
207
  moveslot3 = 852005,
203
208
  moveslot4 = 852006,
204
209
  moveslot5 = 852007,
210
+ useslot0 = 852008,
211
+ useslot1 = 852009,
212
+ useslot2 = 852010,
213
+ useslot3 = 852011,
214
+ useslot4 = 852012,
215
+ useslot5 = 852013,
205
216
  drunkenhaze = 852585,
206
217
  earthquake = 852121,
207
218
  eattree = 852146,
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Destructor } from "../../../destroyable";
4
+ export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
5
+ protected onCreate(): void;
6
+ protected onDestroy(): Destructor;
7
+ }
@@ -0,0 +1,31 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local ____exports = {}
6
+ local ____ability = require("engine.behaviour.ability")
7
+ local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____ability = require("engine.internal.ability")
9
+ local UnitAbility = ____ability.UnitAbility
10
+ local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
11
+ local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
12
+ ____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
13
+ local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
14
+ AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
15
+ __TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
16
+ function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
17
+ local ability = self.ability
18
+ if not __TS__InstanceOf(ability, UnitAbility) then
19
+ return
20
+ end
21
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
22
+ end
23
+ function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
24
+ local ability = self.ability
25
+ if not __TS__InstanceOf(ability, UnitAbility) then
26
+ return AbilityBehavior.prototype.onDestroy(self)
27
+ end
28
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
29
+ return AbilityBehavior.prototype.onDestroy(self)
30
+ end
31
+ return ____exports
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
33
33
  onPointTargetImpact(caster: Unit, x: number, y: number): void;
34
34
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
35
35
  }
36
+ export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
37
+ private buff?;
38
+ onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
39
+ onStop(): void;
40
+ }
36
41
  export {};
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
123
123
  self.applyBuff(unit)
124
124
  end
125
125
  end
126
+ local behaviorByBuff = {}
127
+ ____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
128
+ local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
129
+ ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
130
+ __TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
131
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
132
+ local previousBuff = self.buff
133
+ if previousBuff ~= nil then
134
+ behaviorByBuff[previousBuff] = nil
135
+ previousBuff:destroy()
136
+ end
137
+ local buff = self.applyBuff(target)
138
+ if buff ~= nil then
139
+ behaviorByBuff[buff] = self
140
+ end
141
+ self.buff = buff
142
+ end
143
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
144
+ local buff = self.buff
145
+ if buff ~= nil then
146
+ behaviorByBuff[buff] = nil
147
+ buff:destroy()
148
+ self.buff = nil
149
+ end
150
+ end
151
+ Buff.destroyEvent:addListener(function(buff)
152
+ local behavior = behaviorByBuff[buff]
153
+ if behavior ~= nil then
154
+ behaviorByBuff[buff] = nil
155
+ behavior.ability:interruptCast()
156
+ end
157
+ end)
126
158
  return ____exports
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
41
41
  ____opt_0:destroy()
42
42
  end
43
43
  self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
44
+ self.unitBehavior.sourceAbilityBehavior = self
44
45
  self:update()
45
46
  end
46
47
  function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
@@ -5,6 +5,7 @@ import { Unit } from "../../internal/unit";
5
5
  import { AbilityDependentValue } from "../../object-field/ability";
6
6
  import { Widget } from "../../../core/types/widget";
7
7
  import { AttackType, DamageType, WeaponType } from "../../internal/unit+damage";
8
+ import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
8
9
  export type DamageAbilityBehaviorParameters = {
9
10
  damagePerStrength?: AbilityDependentValue<number>;
10
11
  damagePerAgility?: AbilityDependentValue<number>;
@@ -15,6 +16,8 @@ export type DamageAbilityBehaviorParameters = {
15
16
  };
16
17
  export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
17
18
  maximumDamage?: AbilityDependentValue<number>;
19
+ areaOfEffect?: AbilityDependentValue<number>;
20
+ allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
18
21
  };
19
22
  declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
20
23
  protected readonly damage: AbilityDependentValue<number>;
@@ -82,10 +82,10 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
82
82
  local parameters = self.parameters
83
83
  local targets = Unit.getAllowedTargetsInCollisionRange(
84
84
  caster,
85
- self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
85
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
86
86
  x,
87
87
  y,
88
- self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
88
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
89
89
  )
90
90
  local damage = self:calculateDamage(caster)
91
91
  local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
@@ -0,0 +1,6 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
5
+ protected emulateImpact(caster: Unit): void;
6
+ }
@@ -0,0 +1,35 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ local ____ability = require("engine.standard.fields.ability")
8
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
+ local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
+ local ____math = require("math")
11
+ local max = ____math.max
12
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
13
+ local ____sound = require("core.types.sound")
14
+ local Sound3D = ____sound.Sound3D
15
+ local SoundSettings = ____sound.SoundSettings
16
+ ____exports.EmulateImpactAbilityBehavior = __TS__Class()
17
+ local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
18
+ EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
19
+ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
20
+ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
21
+ local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
22
+ local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
23
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
24
+ return
25
+ end
26
+ caster.mana = caster.mana - manaCost
27
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
28
+ self:flashCasterEffect(caster)
29
+ local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
30
+ if soundPresetId ~= "" then
31
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
32
+ end
33
+ AbilityBehavior:forAll(self.ability, "onImpact", caster)
34
+ end
35
+ return ____exports
@@ -1,6 +1,6 @@
1
1
  /** @noSelfInFile */
2
- import { AbilityBehavior } from "../ability";
3
2
  import { Unit } from "../../internal/unit";
4
- export declare class InstantImpactAbilityBehavior extends AbilityBehavior {
3
+ import { EmulateImpactAbilityBehavior } from "./emulate-impact";
4
+ export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
5
5
  onCastingStart(caster: Unit): void;
6
6
  }
@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
- local ____ability = require("engine.behaviour.ability")
6
- local AbilityBehavior = ____ability.AbilityBehavior
7
- local ____ability = require("engine.standard.fields.ability")
8
- local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
- local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
5
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
10
7
  ____exports.InstantImpactAbilityBehavior = __TS__Class()
11
8
  local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
12
9
  InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
13
- __TS__ClassExtends(InstantImpactAbilityBehavior, AbilityBehavior)
10
+ __TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
14
11
  function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
15
- local abilityTypeId = self.ability.typeId
16
- local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
17
- local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
18
- if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
19
- return
20
- end
21
- caster.mana = caster.mana - manaCost
22
- if cooldown == 0 then
23
- caster:interruptCast(self.ability.typeId)
24
- else
25
- caster:startAbilityCooldown(self.ability.typeId, cooldown)
26
- end
27
- AbilityBehavior:forAll(self.ability, "onImpact", caster)
12
+ self:emulateImpact(caster)
28
13
  end
29
14
  return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { Unit } from "../../internal/unit";
3
+ import { EmulateImpactAbilityBehavior } from "./emulate-impact";
4
+ import { Ability } from "../../internal/ability";
5
+ export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
6
+ constructor(ability: Ability);
7
+ onCommand(caster: Unit): void;
8
+ }
@@ -0,0 +1,25 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
7
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
8
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
9
+ ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
10
+ local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
11
+ OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
12
+ __TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
13
+ function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
14
+ EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
15
+ self:registerCommandEvent()
16
+ end
17
+ function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
18
+ self:emulateImpact(caster)
19
+ end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
25
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { Ability } from "../../internal/ability";
5
+ import { AbilityDependentValue } from "../../object-field/ability";
6
+ import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
7
+ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
+ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
+ private readonly polarity?;
10
+ private readonly resistanceType?;
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
+ onImpact(caster: Unit): void;
16
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -7,24 +7,40 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
25
+ get unit(): Unit | undefined;
18
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
27
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
28
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
19
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
31
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
32
+ protected flashSpecialEffect(...args: [
33
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
+ ]): void;
22
36
  private static MissileLaunchConfig;
23
37
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
38
+ protected onCreate(): void;
39
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
40
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
41
  onUnitGainAbility(_unit: Unit): void;
27
42
  onUnitLoseAbility(_unit: Unit): void;
43
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
44
  onCastingStart(caster: Unit): void;
29
45
  onCastingFinish(caster: Unit): void;
30
46
  onChannelingStart(caster: Unit): void;