warscript 0.0.1-dev.96a6f7e → 0.0.1-dev.96f1707
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +71 -0
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +2 -2
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -38
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +62 -42
- package/engine/buff.lua +312 -234
- package/engine/internal/ability.d.ts +15 -2
- package/engine/internal/ability.lua +84 -4
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +1 -0
- package/engine/internal/unit/item.lua +8 -4
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit.d.ts +32 -7
- package/engine/internal/unit.lua +186 -79
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +69 -10
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +9 -3
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/reflection.lua +11 -7
package/core/types/sound.lua
CHANGED
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@@ -5,15 +5,18 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
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local SoundPreset = ____sound_2Dpreset.SoundPreset
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local ____random = require("engine.random")
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local randomInteger = ____random.randomInteger
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local createSound = CreateSound
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local createSoundFromLabel = CreateSoundFromLabel
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local setSoundPitch = SetSoundPitch
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local setSoundChannel = SetSoundChannel
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local setSoundPosition = SetSoundPosition
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local setSoundVolume = SetSoundVolume
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local setSoundDistances = SetSoundDistances
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local setSoundDistanceCutoff = SetSoundDistanceCutoff
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-
local setSoundConeAngles = SetSoundConeAngles
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-
local setSoundConeOrientation = SetSoundConeOrientation
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local startSound = StartSound
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local setSoundPlayPosition = SetSoundPlayPosition
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local stopSound = StopSound
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@@ -50,29 +53,21 @@ ____exports.SoundChannel.Birth = 13
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____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
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____exports.SoundChannel.Fire = 14
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____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
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____exports.
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-
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____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
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____exports.SoundEax.Environment = "DoodadsEAX"
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____exports.SoundEax.Drums = "KotoDrumsEAX"
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____exports.SoundEax.Attacks = "CombatSoundsEAX"
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____exports.SoundEax.Abilities = "SpellsEAX"
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____exports.SoundEax.Missiles = "MissilesEAX"
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____exports.SoundPreset = {}
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local SoundPreset = ____exports.SoundPreset
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____exports.SoundSettings = {}
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local SoundSettings = ____exports.SoundSettings
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do
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-
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-
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SoundSettings.UI = {channel = ____exports.SoundChannel.UI, eax = "DefaultEAXON", fadeInRate = 12700, fadeOutRate = 12700}
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SoundSettings.Music = {
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channel = ____exports.SoundChannel.Music,
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eax =
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eax = "DefaultEAXON",
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fadeInRate = 12700,
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fadeOutRate = 12700,
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looping = true
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}
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SoundSettings.Attack = {channel = ____exports.SoundChannel.Combat, eax = "CombatSoundsEAX", fadeInRate = 10, fadeOutRate = 10}
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SoundSettings.Ability = {
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channel = ____exports.SoundChannel.Animations,
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eax =
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eax = "SpellsEAX",
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stopWhenOutOfRange = true,
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volume = 127,
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fadeInRate = 1,
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maxDistance = 3500,
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distanceCutoff = 3000
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}
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SoundSettings.AbilityLooping = {
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channel = ____exports.SoundChannel.Birth,
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eax =
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eax = "SpellsEAX",
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looping = true,
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stopWhenOutOfRange = true,
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volume = 127,
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maxDistance = 3000,
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distanceCutoff = 3000
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}
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SoundSettings.Missile = {
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channel = ____exports.SoundChannel.Animations,
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eax =
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eax = "MissilesEAX",
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stopWhenOutOfRange = true,
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volume = 127,
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fadeInRate = 1,
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distanceCutoff = 3000
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}
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end
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local customSoundPresetDataByLabel = postcompile(function()
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local customSoundPresetDataByLabel = {}
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for ____, soundPreset in ipairs(SoundPreset:getAll()) do
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if soundPreset.isCustom then
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customSoundPresetDataByLabel[soundPreset.id] = {
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filePaths = soundPreset.filePaths,
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volume = soundPreset.volume,
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pitch = soundPreset.pitch,
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channel = soundPreset.channel,
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minimumDistance = soundPreset.minimumDistance,
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maximumDistance = soundPreset.maximumDistance,
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distanceCutoff = soundPreset.distanceCutoff,
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eax = soundPreset.eax
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}
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end
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end
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return customSoundPresetDataByLabel
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end)
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---
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-- @internal For use by internal systems only.
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____exports.isSoundLabelCustom = function(label)
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return customSoundPresetDataByLabel[label] ~= nil
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end
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local function createPresetSound(fileName, preset)
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local ____fileName_1 = fileName
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local ____preset_looping_0 = preset.looping
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@@ -121,7 +139,7 @@ local function createPresetSound(fileName, preset)
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true,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700,
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preset.eax or
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preset.eax or "DefaultEAXON"
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)
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
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setSoundVolume(sound, preset.volume or 127)
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@@ -144,7 +162,7 @@ local function createPreset3DSound(fileName, preset)
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____preset_stopWhenOutOfRange_3,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700,
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preset.eax or
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preset.eax or "DefaultEAXON"
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)
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
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setSoundVolume(sound, preset.volume or 127)
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@@ -153,6 +171,53 @@ local function createPreset3DSound(fileName, preset)
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setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
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return sound
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end
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local function createPreset3DSoundFromLabel(label, preset)
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local customSoundPresetData = customSoundPresetDataByLabel[label]
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if customSoundPresetData == nil then
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local ____label_7 = label
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local ____preset_looping_5 = preset.looping
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if ____preset_looping_5 == nil then
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____preset_looping_5 = false
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end
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local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
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if ____preset_stopWhenOutOfRange_6 == nil then
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____preset_stopWhenOutOfRange_6 = true
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end
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return createSoundFromLabel(
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____label_7,
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____preset_looping_5,
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true,
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____preset_stopWhenOutOfRange_6,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700
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)
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else
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local ____customSoundPresetData_filePaths_index_10 = customSoundPresetData.filePaths[randomInteger(#customSoundPresetData.filePaths - 1) + 1]
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local ____preset_looping_8 = preset.looping
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if ____preset_looping_8 == nil then
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____preset_looping_8 = false
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end
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local ____preset_stopWhenOutOfRange_9 = preset.stopWhenOutOfRange
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if ____preset_stopWhenOutOfRange_9 == nil then
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____preset_stopWhenOutOfRange_9 = true
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end
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local sound = createSound(
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____customSoundPresetData_filePaths_index_10,
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____preset_looping_8,
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true,
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____preset_stopWhenOutOfRange_9,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700,
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customSoundPresetData.eax
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)
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setSoundChannel(sound, customSoundPresetData.channel)
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setSoundVolume(sound, customSoundPresetData.volume)
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setSoundPitch(sound, customSoundPresetData.pitch)
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setSoundDistances(sound, customSoundPresetData.minimumDistance, customSoundPresetData.maximumDistance)
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setSoundDistanceCutoff(sound, customSoundPresetData.distanceCutoff)
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return sound
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end
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end
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____exports.Sound = __TS__Class()
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local Sound = ____exports.Sound
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Sound.name = "Sound"
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@@ -225,6 +290,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
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startSound(sound)
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killSoundWhenDone(sound)
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end
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function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
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local sound = createPreset3DSoundFromLabel(label, preset)
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if type(unitOrX) ~= "number" then
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attachSoundToUnit(sound, unitOrX.handle)
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else
|
|
298
|
+
setSoundPosition(sound, unitOrX, y or 0, z or 0)
|
|
299
|
+
end
|
|
300
|
+
startSound(sound)
|
|
301
|
+
killSoundWhenDone(sound)
|
|
302
|
+
end
|
|
228
303
|
function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
|
|
229
304
|
if x == nil then
|
|
230
305
|
x = 0
|
package/core/types/timer.d.ts
CHANGED
|
@@ -1,27 +1,26 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Event } from "../../event";
|
|
3
|
+
import { AbstractDestroyable, Destructor } from "../../destroyable";
|
|
3
4
|
declare const enum TimerPropertyKey {
|
|
4
5
|
HANDLE = 0,
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
ARGS_LENGTH = 4
|
|
6
|
+
DESTROY_ON_EXPIRATION = 1,
|
|
7
|
+
CALLBACK = 2,
|
|
8
|
+
ARGS_LENGTH = 3
|
|
9
9
|
}
|
|
10
|
-
export declare class Timer
|
|
10
|
+
export declare class Timer extends AbstractDestroyable {
|
|
11
11
|
private readonly [TimerPropertyKey.HANDLE];
|
|
12
|
-
private [TimerPropertyKey.DESTROYED]?;
|
|
13
12
|
private [TimerPropertyKey.DESTROY_ON_EXPIRATION]?;
|
|
14
13
|
private [TimerPropertyKey.CALLBACK]?;
|
|
15
14
|
private [TimerPropertyKey.ARGS_LENGTH]?;
|
|
16
15
|
private constructor();
|
|
17
16
|
get handle(): jtimer;
|
|
18
17
|
start<Args extends any[]>(timeout: number, periodic: boolean, callback: (...args: Args) => void, ...args: Args): void;
|
|
18
|
+
onDestroy(): Destructor;
|
|
19
19
|
get elapsed(): number;
|
|
20
20
|
get remaining(): number;
|
|
21
21
|
get timeout(): number;
|
|
22
22
|
pause(): void;
|
|
23
23
|
resume(): void;
|
|
24
|
-
destroy(): void;
|
|
25
24
|
static create(): Timer;
|
|
26
25
|
static run<Args extends any[]>(callback: (...args: Args) => void, ...args: Args): void;
|
|
27
26
|
static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
|
package/core/types/timer.lua
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__New = ____lualib.__TS__New
|
|
3
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
4
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local __TS__Promise = ____lualib.__TS__Promise
|
|
6
7
|
local ____exports = {}
|
|
@@ -9,8 +10,8 @@ local Event = ____event.Event
|
|
|
9
10
|
local InitializingEvent = ____event.InitializingEvent
|
|
10
11
|
local ____objectPool = require("util.objectPool")
|
|
11
12
|
local ObjectPool = ____objectPool.ObjectPool
|
|
12
|
-
local
|
|
13
|
-
local
|
|
13
|
+
local ____destroyable = require("destroyable")
|
|
14
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
14
15
|
local createTimer = CreateTimer
|
|
15
16
|
local timerStart = TimerStart
|
|
16
17
|
local pauseTimer = PauseTimer
|
|
@@ -35,14 +36,14 @@ local timerByHandleId = {}
|
|
|
35
36
|
local function timerSafeCall()
|
|
36
37
|
local timer = timerByHandleId[getHandleId(getExpiredTimer())]
|
|
37
38
|
if timer ~= nil then
|
|
38
|
-
if timer[
|
|
39
|
+
if timer[1] then
|
|
39
40
|
timer:destroy()
|
|
40
41
|
end
|
|
41
|
-
local callback = timer[
|
|
42
|
+
local callback = timer[2]
|
|
42
43
|
if callback ~= nil then
|
|
43
44
|
safeCall(
|
|
44
45
|
callback,
|
|
45
|
-
____unpack(timer,
|
|
46
|
+
____unpack(timer, 3 + 1, 3 + (timer[3] or 0))
|
|
46
47
|
)
|
|
47
48
|
end
|
|
48
49
|
end
|
|
@@ -50,37 +51,33 @@ end
|
|
|
50
51
|
____exports.Timer = __TS__Class()
|
|
51
52
|
local Timer = ____exports.Timer
|
|
52
53
|
Timer.name = "Timer"
|
|
54
|
+
__TS__ClassExtends(Timer, AbstractDestroyable)
|
|
53
55
|
function Timer.prototype.____constructor(self)
|
|
56
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
54
57
|
self[0] = get()
|
|
55
58
|
timerByHandleId[getHandleId(self[0])] = self
|
|
56
59
|
end
|
|
57
60
|
function Timer.prototype.start(self, timeout, periodic, callback, ...)
|
|
58
|
-
self[
|
|
61
|
+
self[2] = callback
|
|
59
62
|
local argsLength = select("#", ...)
|
|
60
|
-
self[
|
|
63
|
+
self[3] = argsLength
|
|
61
64
|
for i = 1, argsLength do
|
|
62
|
-
self[
|
|
65
|
+
self[3 + i] = (select(i, ...))
|
|
63
66
|
end
|
|
64
67
|
timerStart(self.handle, timeout, periodic, timerSafeCall)
|
|
65
68
|
end
|
|
69
|
+
function Timer.prototype.onDestroy(self)
|
|
70
|
+
local handle = self[0]
|
|
71
|
+
timerByHandleId[getHandleId(handle)] = nil
|
|
72
|
+
release(handle)
|
|
73
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
74
|
+
end
|
|
66
75
|
function Timer.prototype.pause(self)
|
|
67
76
|
pauseTimer(self[0])
|
|
68
77
|
end
|
|
69
78
|
function Timer.prototype.resume(self)
|
|
70
79
|
resumeTimer(self[0])
|
|
71
80
|
end
|
|
72
|
-
function Timer.prototype.destroy(self)
|
|
73
|
-
if self[1] then
|
|
74
|
-
error(
|
|
75
|
-
__TS__New(IllegalStateException, "Double-destroy run for timer"),
|
|
76
|
-
0
|
|
77
|
-
)
|
|
78
|
-
end
|
|
79
|
-
local handle = self[0]
|
|
80
|
-
timerByHandleId[getHandleId(handle)] = nil
|
|
81
|
-
release(handle)
|
|
82
|
-
self[1] = true
|
|
83
|
-
end
|
|
84
81
|
function Timer.create(self)
|
|
85
82
|
return __TS__New(____exports.Timer)
|
|
86
83
|
end
|
|
@@ -89,7 +86,7 @@ function Timer.run(self, callback, ...)
|
|
|
89
86
|
end
|
|
90
87
|
function Timer.simple(self, timeout, callback, ...)
|
|
91
88
|
local timer = __TS__New(____exports.Timer)
|
|
92
|
-
timer[
|
|
89
|
+
timer[1] = true
|
|
93
90
|
timer:start(timeout, false, callback, ...)
|
|
94
91
|
return timer
|
|
95
92
|
end
|
package/core/util.d.ts
CHANGED
|
@@ -54,7 +54,7 @@ declare global {
|
|
|
54
54
|
function fourCC(id: string): number;
|
|
55
55
|
}
|
|
56
56
|
declare namespace inner {
|
|
57
|
-
const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
|
|
57
|
+
const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "useslot0" | "useslot1" | "useslot2" | "useslot3" | "useslot4" | "useslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
|
|
58
58
|
}
|
|
59
59
|
declare global {
|
|
60
60
|
function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
|
package/core/util.lua
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__StringPadEnd = ____lualib.__TS__StringPadEnd
|
|
1
3
|
local ____exports = {}
|
|
2
4
|
local ns = {}
|
|
3
5
|
do
|
|
@@ -14,7 +16,10 @@ do
|
|
|
14
16
|
if type(id) == "number" then
|
|
15
17
|
return id
|
|
16
18
|
else
|
|
17
|
-
local numid = string.unpack(
|
|
19
|
+
local numid = string.unpack(
|
|
20
|
+
">I4",
|
|
21
|
+
__TS__StringPadEnd(id, 4, "\0")
|
|
22
|
+
)
|
|
18
23
|
return numid
|
|
19
24
|
end
|
|
20
25
|
end
|
|
@@ -202,6 +207,12 @@ do
|
|
|
202
207
|
moveslot3 = 852005,
|
|
203
208
|
moveslot4 = 852006,
|
|
204
209
|
moveslot5 = 852007,
|
|
210
|
+
useslot0 = 852008,
|
|
211
|
+
useslot1 = 852009,
|
|
212
|
+
useslot2 = 852010,
|
|
213
|
+
useslot3 = 852011,
|
|
214
|
+
useslot4 = 852012,
|
|
215
|
+
useslot5 = 852013,
|
|
205
216
|
drunkenhaze = 852585,
|
|
206
217
|
earthquake = 852121,
|
|
207
218
|
eattree = 852146,
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityBehavior } from "../ability";
|
|
3
|
+
import { Destructor } from "../../../destroyable";
|
|
4
|
+
export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
|
|
5
|
+
protected onCreate(): void;
|
|
6
|
+
protected onDestroy(): Destructor;
|
|
7
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability = require("engine.behaviour.ability")
|
|
7
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
8
|
+
local ____ability = require("engine.internal.ability")
|
|
9
|
+
local UnitAbility = ____ability.UnitAbility
|
|
10
|
+
local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
|
|
11
|
+
local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
|
|
12
|
+
____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
|
|
13
|
+
local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
|
|
14
|
+
AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
|
|
15
|
+
__TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
|
|
16
|
+
function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
|
|
17
|
+
local ability = self.ability
|
|
18
|
+
if not __TS__InstanceOf(ability, UnitAbility) then
|
|
19
|
+
return
|
|
20
|
+
end
|
|
21
|
+
increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
|
|
22
|
+
end
|
|
23
|
+
function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
|
|
24
|
+
local ability = self.ability
|
|
25
|
+
if not __TS__InstanceOf(ability, UnitAbility) then
|
|
26
|
+
return AbilityBehavior.prototype.onDestroy(self)
|
|
27
|
+
end
|
|
28
|
+
increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
|
|
29
|
+
return AbilityBehavior.prototype.onDestroy(self)
|
|
30
|
+
end
|
|
31
|
+
return ____exports
|
|
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
|
|
|
33
33
|
onPointTargetImpact(caster: Unit, x: number, y: number): void;
|
|
34
34
|
onWidgetTargetImpact(caster: Unit, target: Widget): void;
|
|
35
35
|
}
|
|
36
|
+
export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
|
|
37
|
+
private buff?;
|
|
38
|
+
onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
|
|
39
|
+
onStop(): void;
|
|
40
|
+
}
|
|
36
41
|
export {};
|
|
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
|
|
|
123
123
|
self.applyBuff(unit)
|
|
124
124
|
end
|
|
125
125
|
end
|
|
126
|
+
local behaviorByBuff = {}
|
|
127
|
+
____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
|
|
128
|
+
local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
|
|
129
|
+
ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
|
|
130
|
+
__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
|
|
131
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
|
|
132
|
+
local previousBuff = self.buff
|
|
133
|
+
if previousBuff ~= nil then
|
|
134
|
+
behaviorByBuff[previousBuff] = nil
|
|
135
|
+
previousBuff:destroy()
|
|
136
|
+
end
|
|
137
|
+
local buff = self.applyBuff(target)
|
|
138
|
+
if buff ~= nil then
|
|
139
|
+
behaviorByBuff[buff] = self
|
|
140
|
+
end
|
|
141
|
+
self.buff = buff
|
|
142
|
+
end
|
|
143
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
|
144
|
+
local buff = self.buff
|
|
145
|
+
if buff ~= nil then
|
|
146
|
+
behaviorByBuff[buff] = nil
|
|
147
|
+
buff:destroy()
|
|
148
|
+
self.buff = nil
|
|
149
|
+
end
|
|
150
|
+
end
|
|
151
|
+
Buff.destroyEvent:addListener(function(buff)
|
|
152
|
+
local behavior = behaviorByBuff[buff]
|
|
153
|
+
if behavior ~= nil then
|
|
154
|
+
behaviorByBuff[buff] = nil
|
|
155
|
+
behavior.ability:interruptCast()
|
|
156
|
+
end
|
|
157
|
+
end)
|
|
126
158
|
return ____exports
|
|
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
|
|
|
41
41
|
____opt_0:destroy()
|
|
42
42
|
end
|
|
43
43
|
self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
|
|
44
|
+
self.unitBehavior.sourceAbilityBehavior = self
|
|
44
45
|
self:update()
|
|
45
46
|
end
|
|
46
47
|
function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
|
|
@@ -5,6 +5,7 @@ import { Unit } from "../../internal/unit";
|
|
|
5
5
|
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
6
|
import { Widget } from "../../../core/types/widget";
|
|
7
7
|
import { AttackType, DamageType, WeaponType } from "../../internal/unit+damage";
|
|
8
|
+
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
8
9
|
export type DamageAbilityBehaviorParameters = {
|
|
9
10
|
damagePerStrength?: AbilityDependentValue<number>;
|
|
10
11
|
damagePerAgility?: AbilityDependentValue<number>;
|
|
@@ -15,6 +16,8 @@ export type DamageAbilityBehaviorParameters = {
|
|
|
15
16
|
};
|
|
16
17
|
export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
|
|
17
18
|
maximumDamage?: AbilityDependentValue<number>;
|
|
19
|
+
areaOfEffect?: AbilityDependentValue<number>;
|
|
20
|
+
allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
|
|
18
21
|
};
|
|
19
22
|
declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
|
|
20
23
|
protected readonly damage: AbilityDependentValue<number>;
|
|
@@ -82,10 +82,10 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
|
82
82
|
local parameters = self.parameters
|
|
83
83
|
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
84
84
|
caster,
|
|
85
|
-
self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
85
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
86
86
|
x,
|
|
87
87
|
y,
|
|
88
|
-
self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
88
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
89
89
|
)
|
|
90
90
|
local damage = self:calculateDamage(caster)
|
|
91
91
|
local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability = require("engine.behaviour.ability")
|
|
6
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
7
|
+
local ____ability = require("engine.standard.fields.ability")
|
|
8
|
+
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
|
+
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
10
|
+
local ____math = require("math")
|
|
11
|
+
local max = ____math.max
|
|
12
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
13
|
+
local ____sound = require("core.types.sound")
|
|
14
|
+
local Sound3D = ____sound.Sound3D
|
|
15
|
+
local SoundSettings = ____sound.SoundSettings
|
|
16
|
+
____exports.EmulateImpactAbilityBehavior = __TS__Class()
|
|
17
|
+
local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
|
|
18
|
+
EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
|
19
|
+
__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
|
|
20
|
+
function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
21
|
+
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
22
|
+
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
23
|
+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
|
|
24
|
+
return
|
|
25
|
+
end
|
|
26
|
+
caster.mana = caster.mana - manaCost
|
|
27
|
+
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
28
|
+
self:flashCasterEffect(caster)
|
|
29
|
+
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
30
|
+
if soundPresetId ~= "" then
|
|
31
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
32
|
+
end
|
|
33
|
+
AbilityBehavior:forAll(self.ability, "onImpact", caster)
|
|
34
|
+
end
|
|
35
|
+
return ____exports
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { AbilityBehavior } from "../ability";
|
|
3
2
|
import { Unit } from "../../internal/unit";
|
|
4
|
-
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
5
5
|
onCastingStart(caster: Unit): void;
|
|
6
6
|
}
|
|
@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local ____exports = {}
|
|
5
|
-
local
|
|
6
|
-
local
|
|
7
|
-
local ____ability = require("engine.standard.fields.ability")
|
|
8
|
-
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
|
-
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
5
|
+
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
6
|
+
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
10
7
|
____exports.InstantImpactAbilityBehavior = __TS__Class()
|
|
11
8
|
local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
|
|
12
9
|
InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
|
|
13
|
-
__TS__ClassExtends(InstantImpactAbilityBehavior,
|
|
10
|
+
__TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
|
|
14
11
|
function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
|
|
15
|
-
|
|
16
|
-
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
17
|
-
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
18
|
-
if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
|
|
19
|
-
return
|
|
20
|
-
end
|
|
21
|
-
caster.mana = caster.mana - manaCost
|
|
22
|
-
if cooldown == 0 then
|
|
23
|
-
caster:interruptCast(self.ability.typeId)
|
|
24
|
-
else
|
|
25
|
-
caster:startAbilityCooldown(self.ability.typeId, cooldown)
|
|
26
|
-
end
|
|
27
|
-
AbilityBehavior:forAll(self.ability, "onImpact", caster)
|
|
12
|
+
self:emulateImpact(caster)
|
|
28
13
|
end
|
|
29
14
|
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Unit } from "../../internal/unit";
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
import { Ability } from "../../internal/ability";
|
|
5
|
+
export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
6
|
+
constructor(ability: Ability);
|
|
7
|
+
onCommand(caster: Unit): void;
|
|
8
|
+
}
|