warscript 0.0.1-dev.959b9a7 → 0.0.1-dev.96f1707
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +12 -0
- package/attributes.lua +16 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +5 -0
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +36 -11
- package/engine/behaviour/ability/damage.lua +90 -32
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +35 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +10 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +103 -41
- package/engine/buff.lua +465 -212
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +70 -16
- package/engine/internal/unit.lua +407 -134
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +45 -3
- package/engine/object-data/entry/unit-type.lua +402 -59
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field.d.ts +2 -3
- package/engine/object-field.lua +4 -0
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +42 -1
- package/engine/standard/entries/unit-type.lua +42 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +12 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +11 -5
- package/utility/arrays.lua +34 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
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@@ -6,6 +6,8 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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return ____exports
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289
|
+
get = function(self)
|
|
290
|
+
return self:getNumberField("ilum")
|
|
291
|
+
end,
|
|
292
|
+
set = function(self, lumberCost)
|
|
293
|
+
self:setNumberField("ilum", lumberCost)
|
|
294
|
+
end
|
|
295
|
+
},
|
|
296
|
+
true
|
|
297
|
+
)
|
|
298
|
+
__TS__SetDescriptor(
|
|
299
|
+
ItemType.prototype,
|
|
300
|
+
"activelyUsed",
|
|
301
|
+
{
|
|
302
|
+
get = function(self)
|
|
303
|
+
return self:getBooleanField("iusa")
|
|
304
|
+
end,
|
|
305
|
+
set = function(self, activelyUsed)
|
|
306
|
+
self:setBooleanField("iusa", activelyUsed)
|
|
307
|
+
end
|
|
308
|
+
},
|
|
309
|
+
true
|
|
310
|
+
)
|
|
311
|
+
__TS__SetDescriptor(
|
|
312
|
+
ItemType.prototype,
|
|
313
|
+
"perishable",
|
|
314
|
+
{
|
|
315
|
+
get = function(self)
|
|
316
|
+
return self:getBooleanField("iper")
|
|
317
|
+
end,
|
|
318
|
+
set = function(self, perishable)
|
|
319
|
+
self:setBooleanField("iper", perishable)
|
|
320
|
+
end
|
|
321
|
+
},
|
|
322
|
+
true
|
|
323
|
+
)
|
|
324
|
+
__TS__SetDescriptor(
|
|
325
|
+
ItemType.prototype,
|
|
326
|
+
"initialStackSize",
|
|
327
|
+
{
|
|
328
|
+
get = function(self)
|
|
329
|
+
return self:getNumberField("iuse")
|
|
330
|
+
end,
|
|
331
|
+
set = function(self, initialStackSize)
|
|
332
|
+
self:setNumberField("iuse", initialStackSize)
|
|
333
|
+
end
|
|
334
|
+
},
|
|
335
|
+
true
|
|
336
|
+
)
|
|
337
|
+
__TS__SetDescriptor(
|
|
338
|
+
ItemType.prototype,
|
|
339
|
+
"maximumStackSize",
|
|
340
|
+
{
|
|
341
|
+
get = function(self)
|
|
342
|
+
return self:getNumberField("ista")
|
|
343
|
+
end,
|
|
344
|
+
set = function(self, maximumStackSize)
|
|
345
|
+
self:setNumberField("ista", maximumStackSize)
|
|
346
|
+
end
|
|
347
|
+
},
|
|
348
|
+
true
|
|
349
|
+
)
|
|
259
350
|
return ____exports
|
|
@@ -1,8 +1,7 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
4
3
|
import { Color } from "../../../core/types/color";
|
|
5
|
-
export type LightningTypeId = ObjectDataEntryId & {
|
|
4
|
+
export type LightningTypeId = ObjectDataEntryId & number & {
|
|
6
5
|
readonly __lightningTypeId: unique symbol;
|
|
7
6
|
};
|
|
8
7
|
export type StandardLightningTypeId = LightningTypeId & {
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
3
|
+
import { SoundEax } from "../auxiliary/sound-eax";
|
|
4
|
+
export type SoundPresetId = ObjectDataEntryId & string & {
|
|
5
|
+
readonly __soundPresetId: unique symbol;
|
|
6
|
+
};
|
|
7
|
+
export type StandardSoundPresetId = SoundPresetId & {
|
|
8
|
+
readonly __standardSoundPresetId: unique symbol;
|
|
9
|
+
};
|
|
10
|
+
export declare class SoundPreset extends ObjectDataEntry<SoundPresetId> {
|
|
11
|
+
static readonly BASE_ID: SoundPresetId;
|
|
12
|
+
private static nextId;
|
|
13
|
+
protected static generateId(): string;
|
|
14
|
+
protected static getObjectData(map: WarMap): WarObjects;
|
|
15
|
+
get filePaths(): string[];
|
|
16
|
+
set filePaths(filePaths: string[]);
|
|
17
|
+
get volume(): number;
|
|
18
|
+
set volume(volume: number);
|
|
19
|
+
get pitch(): number;
|
|
20
|
+
set pitch(pitch: number);
|
|
21
|
+
get priority(): number;
|
|
22
|
+
set priority(priority: number);
|
|
23
|
+
get channel(): number;
|
|
24
|
+
set channel(channel: number);
|
|
25
|
+
get minimumDistance(): number;
|
|
26
|
+
set minimumDistance(minimumDistance: number);
|
|
27
|
+
get maximumDistance(): number;
|
|
28
|
+
set maximumDistance(maximumDistance: number);
|
|
29
|
+
get distanceCutoff(): number;
|
|
30
|
+
set distanceCutoff(distanceCutoff: number);
|
|
31
|
+
get eax(): SoundEax;
|
|
32
|
+
set eax(eax: SoundEax);
|
|
33
|
+
}
|
|
@@ -0,0 +1,140 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____entry = require("engine.object-data.entry")
|
|
7
|
+
local ObjectDataEntry = ____entry.ObjectDataEntry
|
|
8
|
+
____exports.SoundPreset = __TS__Class()
|
|
9
|
+
local SoundPreset = ____exports.SoundPreset
|
|
10
|
+
SoundPreset.name = "SoundPreset"
|
|
11
|
+
__TS__ClassExtends(SoundPreset, ObjectDataEntry)
|
|
12
|
+
function SoundPreset.generateId(self)
|
|
13
|
+
local ____self_0, ____nextId_1 = self, "nextId"
|
|
14
|
+
local ____self_nextId_2 = ____self_0[____nextId_1]
|
|
15
|
+
____self_0[____nextId_1] = ____self_nextId_2 + 1
|
|
16
|
+
return "CustomSound" .. tostring(____self_nextId_2)
|
|
17
|
+
end
|
|
18
|
+
function SoundPreset.getObjectData(self, map)
|
|
19
|
+
return map.objects.sound
|
|
20
|
+
end
|
|
21
|
+
SoundPreset.BASE_ID = "BlizzardWave"
|
|
22
|
+
SoundPreset.nextId = 0
|
|
23
|
+
__TS__SetDescriptor(
|
|
24
|
+
SoundPreset.prototype,
|
|
25
|
+
"filePaths",
|
|
26
|
+
{
|
|
27
|
+
get = function(self)
|
|
28
|
+
return self:getStringsField("FileNames")
|
|
29
|
+
end,
|
|
30
|
+
set = function(self, filePaths)
|
|
31
|
+
self:setStringsField("FileNames", filePaths)
|
|
32
|
+
end
|
|
33
|
+
},
|
|
34
|
+
true
|
|
35
|
+
)
|
|
36
|
+
__TS__SetDescriptor(
|
|
37
|
+
SoundPreset.prototype,
|
|
38
|
+
"volume",
|
|
39
|
+
{
|
|
40
|
+
get = function(self)
|
|
41
|
+
return self:getNumberField("Volume")
|
|
42
|
+
end,
|
|
43
|
+
set = function(self, volume)
|
|
44
|
+
self:setNumberField("Volume", volume)
|
|
45
|
+
end
|
|
46
|
+
},
|
|
47
|
+
true
|
|
48
|
+
)
|
|
49
|
+
__TS__SetDescriptor(
|
|
50
|
+
SoundPreset.prototype,
|
|
51
|
+
"pitch",
|
|
52
|
+
{
|
|
53
|
+
get = function(self)
|
|
54
|
+
return self:getNumberField("Pitch")
|
|
55
|
+
end,
|
|
56
|
+
set = function(self, pitch)
|
|
57
|
+
self:setNumberField("Pitch", pitch)
|
|
58
|
+
end
|
|
59
|
+
},
|
|
60
|
+
true
|
|
61
|
+
)
|
|
62
|
+
__TS__SetDescriptor(
|
|
63
|
+
SoundPreset.prototype,
|
|
64
|
+
"priority",
|
|
65
|
+
{
|
|
66
|
+
get = function(self)
|
|
67
|
+
return self:getNumberField("Priority")
|
|
68
|
+
end,
|
|
69
|
+
set = function(self, priority)
|
|
70
|
+
self:setNumberField("Priority", priority)
|
|
71
|
+
end
|
|
72
|
+
},
|
|
73
|
+
true
|
|
74
|
+
)
|
|
75
|
+
__TS__SetDescriptor(
|
|
76
|
+
SoundPreset.prototype,
|
|
77
|
+
"channel",
|
|
78
|
+
{
|
|
79
|
+
get = function(self)
|
|
80
|
+
return self:getNumberField("Channel")
|
|
81
|
+
end,
|
|
82
|
+
set = function(self, channel)
|
|
83
|
+
self:setNumberField("Channel", channel)
|
|
84
|
+
end
|
|
85
|
+
},
|
|
86
|
+
true
|
|
87
|
+
)
|
|
88
|
+
__TS__SetDescriptor(
|
|
89
|
+
SoundPreset.prototype,
|
|
90
|
+
"minimumDistance",
|
|
91
|
+
{
|
|
92
|
+
get = function(self)
|
|
93
|
+
return self:getNumberField("MinDistance")
|
|
94
|
+
end,
|
|
95
|
+
set = function(self, minimumDistance)
|
|
96
|
+
self:setNumberField("MinDistance", minimumDistance)
|
|
97
|
+
end
|
|
98
|
+
},
|
|
99
|
+
true
|
|
100
|
+
)
|
|
101
|
+
__TS__SetDescriptor(
|
|
102
|
+
SoundPreset.prototype,
|
|
103
|
+
"maximumDistance",
|
|
104
|
+
{
|
|
105
|
+
get = function(self)
|
|
106
|
+
return self:getNumberField("MaxDistance")
|
|
107
|
+
end,
|
|
108
|
+
set = function(self, maximumDistance)
|
|
109
|
+
self:setNumberField("MaxDistance", maximumDistance)
|
|
110
|
+
end
|
|
111
|
+
},
|
|
112
|
+
true
|
|
113
|
+
)
|
|
114
|
+
__TS__SetDescriptor(
|
|
115
|
+
SoundPreset.prototype,
|
|
116
|
+
"distanceCutoff",
|
|
117
|
+
{
|
|
118
|
+
get = function(self)
|
|
119
|
+
return self:getNumberField("DistanceCutoff")
|
|
120
|
+
end,
|
|
121
|
+
set = function(self, distanceCutoff)
|
|
122
|
+
self:setNumberField("DistanceCutoff", distanceCutoff)
|
|
123
|
+
end
|
|
124
|
+
},
|
|
125
|
+
true
|
|
126
|
+
)
|
|
127
|
+
__TS__SetDescriptor(
|
|
128
|
+
SoundPreset.prototype,
|
|
129
|
+
"eax",
|
|
130
|
+
{
|
|
131
|
+
get = function(self)
|
|
132
|
+
return self:getStringField("EAXFlags")
|
|
133
|
+
end,
|
|
134
|
+
set = function(self, eax)
|
|
135
|
+
self:setStringField("EAXFlags", eax)
|
|
136
|
+
end
|
|
137
|
+
},
|
|
138
|
+
true
|
|
139
|
+
)
|
|
140
|
+
return ____exports
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { TupleOf } from "../../../utility/types";
|
|
4
3
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
@@ -14,7 +13,7 @@ import type { AbilityTypeId } from "./ability-type";
|
|
|
14
13
|
import type { UpgradeId } from "./upgrade";
|
|
15
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
16
15
|
import { AttackType } from "../auxiliary/attack-type";
|
|
17
|
-
export type UnitTypeId = ObjectDataEntryId & {
|
|
16
|
+
export type UnitTypeId = ObjectDataEntryId & number & {
|
|
18
17
|
readonly __unitTypeId: unique symbol;
|
|
19
18
|
};
|
|
20
19
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -28,6 +27,16 @@ export declare class UnitTypeWeapon {
|
|
|
28
27
|
set attackType(attackType: AttackType);
|
|
29
28
|
get backSwingDuration(): number;
|
|
30
29
|
set backSwingDuration(backSwingDuration: number);
|
|
30
|
+
get cooldown(): number;
|
|
31
|
+
set cooldown(cooldown: number);
|
|
32
|
+
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
33
|
+
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
34
|
+
get damageBase(): number;
|
|
35
|
+
set damageBase(damageBase: number);
|
|
36
|
+
get damageDiceCount(): number;
|
|
37
|
+
set damageDiceCount(damageDiceNumber: number);
|
|
38
|
+
get damageDiceSideCount(): number;
|
|
39
|
+
set damageDiceSideCount(damageDiceSideCount: number);
|
|
31
40
|
get impactDelay(): number;
|
|
32
41
|
set impactDelay(impactDelay: number);
|
|
33
42
|
get missileModelPath(): string;
|
|
@@ -46,6 +55,7 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
46
55
|
protected static readonly idGenerator: ObjectDataEntryIdGenerator;
|
|
47
56
|
protected static generateId(): number;
|
|
48
57
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
58
|
+
private isPortraitModelPathSet?;
|
|
49
59
|
get abilityTypeIds(): AbilityTypeId[];
|
|
50
60
|
set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
|
|
51
61
|
get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
|
|
@@ -122,6 +132,18 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
122
132
|
set modelPathSD(modelPathSD: string);
|
|
123
133
|
get modelPathHD(): string;
|
|
124
134
|
set modelPathHD(modelPathHD: string);
|
|
135
|
+
get portraitModelPath(): string;
|
|
136
|
+
set portraitModelPath(portraitModelPath: string);
|
|
137
|
+
get portraitModelPathSD(): string;
|
|
138
|
+
set portraitModelPathSD(portraitModelPathSD: string);
|
|
139
|
+
get portraitModelPathHD(): string;
|
|
140
|
+
set portraitModelPathHD(portraitModelPathHD: string);
|
|
141
|
+
get runSpeed(): number;
|
|
142
|
+
set runSpeed(runSpeed: number);
|
|
143
|
+
get runSpeedSD(): number;
|
|
144
|
+
set runSpeedSD(runSpeedSD: number);
|
|
145
|
+
get runSpeedHD(): number;
|
|
146
|
+
set runSpeedHD(runSpeedHD: number);
|
|
125
147
|
get selectionCircleScale(): number;
|
|
126
148
|
set selectionCircleScale(selectionCircleScale: number);
|
|
127
149
|
get selectionCircleScaleSD(): number;
|
|
@@ -154,6 +176,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
154
176
|
set shadowImageXOffset(shadowImageXOffset: number);
|
|
155
177
|
get shadowImageYOffset(): number;
|
|
156
178
|
set shadowImageYOffset(shadowImageYOffset: number);
|
|
179
|
+
get walkSpeed(): number;
|
|
180
|
+
set walkSpeed(walkSpeed: number);
|
|
181
|
+
get walkSpeedSD(): number;
|
|
182
|
+
set walkSpeedSD(walkSpeedSD: number);
|
|
183
|
+
get walkSpeedHD(): number;
|
|
184
|
+
set walkSpeedHD(walkSpeedHD: number);
|
|
157
185
|
get armorSoundType(): ArmorSoundType;
|
|
158
186
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
159
187
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
@@ -164,9 +192,9 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
164
192
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
165
193
|
get unitClassifications(): UnitClassifications;
|
|
166
194
|
set unitClassifications(unitClassifications: UnitClassifications);
|
|
195
|
+
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
167
196
|
get firstWeapon(): UnitTypeWeapon;
|
|
168
197
|
get secondWeapon(): UnitTypeWeapon;
|
|
169
|
-
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
170
198
|
get flyHeight(): number;
|
|
171
199
|
set flyHeight(flyHeight: number);
|
|
172
200
|
get flyHeightMinimum(): number;
|
|
@@ -195,6 +223,16 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
195
223
|
set formationRank(formationRank: number);
|
|
196
224
|
get goldCost(): number;
|
|
197
225
|
set goldCost(goldCost: number);
|
|
226
|
+
get healthRegenerationRate(): number;
|
|
227
|
+
set healthRegenerationRate(healthRegenerationRate: number);
|
|
228
|
+
get manaRegenerationRate(): number;
|
|
229
|
+
set manaRegenerationRate(manaRegenerationRate: number);
|
|
230
|
+
get maximumHealth(): number;
|
|
231
|
+
set maximumHealth(maximumHealth: number);
|
|
232
|
+
get maximumMana(): number;
|
|
233
|
+
set maximumMana(maximumMana: number);
|
|
234
|
+
get initialMana(): number;
|
|
235
|
+
set initialMana(initialMana: number);
|
|
198
236
|
get isStructure(): boolean;
|
|
199
237
|
set isStructure(isStructure: boolean);
|
|
200
238
|
get race(): Race;
|
|
@@ -220,4 +258,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
|
|
|
220
258
|
protected static generateId(): number;
|
|
221
259
|
get heroAbilityTypeIds(): AbilityTypeId[];
|
|
222
260
|
set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
|
|
261
|
+
get properNames(): string[];
|
|
262
|
+
set properNames(properNames: string | string[]);
|
|
263
|
+
get properNameCount(): number;
|
|
264
|
+
set properNameCount(properNameCount: number);
|
|
223
265
|
}
|