warscript 0.0.1-dev.91da42b → 0.0.1-dev.9381e62
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +112 -37
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +11 -5
- package/engine/behaviour/ability.lua +54 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
- package/engine/behaviour/unit/stun-immunity.lua +5 -4
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +14 -3
- package/engine/buff.d.ts +61 -25
- package/engine/buff.lua +330 -156
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +56 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bonus.d.ts +12 -0
- package/engine/internal/unit/bonus.lua +92 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +13 -13
- package/engine/internal/unit.d.ts +2 -10
- package/engine/internal/unit.lua +92 -133
- package/engine/local-client.d.ts +26 -0
- package/engine/local-client.lua +294 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +244 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field.d.ts +1 -1
- package/engine/object-field.lua +9 -7
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/unit.d.ts +6 -1
- package/engine/unit.lua +6 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import { Event } from "../../../event";
|
|
4
|
+
import { UnitItemSlot } from "./item-slot";
|
|
5
|
+
declare module "../unit" {
|
|
6
|
+
namespace Unit {
|
|
7
|
+
/** A unit was ordered to use the item in a slot of any of its item containers. */
|
|
8
|
+
const itemUseOrderEvent: Event<[unit: Unit, item: Item]>;
|
|
9
|
+
/** A unit was ordered to move an item between slots of its item containers. */
|
|
10
|
+
const itemMoveOrderEvent: Event<[
|
|
11
|
+
unit: Unit,
|
|
12
|
+
item: Item,
|
|
13
|
+
slotFrom: UnitItemSlot,
|
|
14
|
+
slotTo: UnitItemSlot
|
|
15
|
+
]>;
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
7
|
+
local ____event = require("event")
|
|
8
|
+
local Event = ____event.Event
|
|
9
|
+
local ____item_2Dslot = require("engine.internal.unit.item-slot")
|
|
10
|
+
local UnitItemSlot = ____item_2Dslot.UnitItemSlot
|
|
11
|
+
local invoke = Event.invoke
|
|
12
|
+
__TS__ObjectDefineProperty(
|
|
13
|
+
Unit,
|
|
14
|
+
"itemUseOrderEvent",
|
|
15
|
+
{get = function(self)
|
|
16
|
+
local event = __TS__New(Event)
|
|
17
|
+
local function addListeners(firstOrderType, lastOrderType, containerType)
|
|
18
|
+
for orderType = firstOrderType, lastOrderType do
|
|
19
|
+
local slot = UnitItemSlot:get(containerType, orderType - firstOrderType)
|
|
20
|
+
local function listener(unit)
|
|
21
|
+
local item = slot:getItem(unit)
|
|
22
|
+
if item ~= nil then
|
|
23
|
+
invoke(event, unit, item)
|
|
24
|
+
end
|
|
25
|
+
end
|
|
26
|
+
Unit.onImmediateOrder[orderType]:addListener(listener)
|
|
27
|
+
Unit.onTargetOrder[orderType]:addListener(listener)
|
|
28
|
+
Unit.onPointOrder[orderType]:addListener(listener)
|
|
29
|
+
end
|
|
30
|
+
end
|
|
31
|
+
addListeners(852008, 852013, 0)
|
|
32
|
+
addListeners(852771, 852800, 1)
|
|
33
|
+
addListeners(852801, 852809, 2)
|
|
34
|
+
rawset(Unit, "itemUseOrderEvent", event)
|
|
35
|
+
return event
|
|
36
|
+
end}
|
|
37
|
+
)
|
|
38
|
+
__TS__ObjectDefineProperty(
|
|
39
|
+
Unit,
|
|
40
|
+
"itemMoveOrderEvent",
|
|
41
|
+
{get = function(self)
|
|
42
|
+
local event = __TS__New(Event)
|
|
43
|
+
local function addListeners(firstOrderType, lastOrderType, containerType)
|
|
44
|
+
for orderType = firstOrderType, lastOrderType do
|
|
45
|
+
local slotTo = UnitItemSlot:get(containerType, orderType - firstOrderType)
|
|
46
|
+
Unit.onTargetOrder[orderType]:addListener(function(unit, item)
|
|
47
|
+
local slotFrom = UnitItemSlot:find(unit, item)
|
|
48
|
+
if slotFrom ~= nil then
|
|
49
|
+
invoke(
|
|
50
|
+
event,
|
|
51
|
+
unit,
|
|
52
|
+
item,
|
|
53
|
+
slotFrom,
|
|
54
|
+
slotTo
|
|
55
|
+
)
|
|
56
|
+
end
|
|
57
|
+
end)
|
|
58
|
+
end
|
|
59
|
+
end
|
|
60
|
+
addListeners(852002, 852007, 0)
|
|
61
|
+
addListeners(852714, 852743, 1)
|
|
62
|
+
addListeners(852744, 852752, 2)
|
|
63
|
+
rawset(Unit, "itemMoveOrderEvent", event)
|
|
64
|
+
return event
|
|
65
|
+
end}
|
|
66
|
+
)
|
|
67
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import { Unit } from "../unit";
|
|
4
|
+
import { EquipmentSlot } from "../../object-data/auxiliary/equipment-slot";
|
|
5
|
+
import { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType } from "./item-container";
|
|
6
|
+
export { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType, };
|
|
7
|
+
/**
|
|
8
|
+
* A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
|
|
9
|
+
*
|
|
10
|
+
* There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
|
|
11
|
+
*/
|
|
12
|
+
export declare class UnitItemSlot {
|
|
13
|
+
readonly containerType: UnitItemContainerType;
|
|
14
|
+
readonly index: number;
|
|
15
|
+
private static readonly inventorySlots;
|
|
16
|
+
private static readonly extendedInventorySlots;
|
|
17
|
+
private static readonly equipmentInventorySlots;
|
|
18
|
+
private constructor();
|
|
19
|
+
static inventory(index: 0 | 1 | 2 | 3 | 4 | 5): UnitItemSlot;
|
|
20
|
+
static extendedInventory(index: number): UnitItemSlot;
|
|
21
|
+
static equipmentInventory(slot: EquipmentSlot): UnitItemSlot;
|
|
22
|
+
static get(containerType: UnitItemContainerType, index: number): UnitItemSlot;
|
|
23
|
+
/** Returns the slot the item currently occupies in the unit's inventory, extended inventory or equipment inventory, if any. */
|
|
24
|
+
static find(unit: Readonly<Unit>, item: Item): UnitItemSlot | undefined;
|
|
25
|
+
getItem(unit: Readonly<Unit>): Item | undefined;
|
|
26
|
+
private static readonly slotsByContainerType;
|
|
27
|
+
}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local itemInSlotByContainerType
|
|
6
|
+
local ____item = require("engine.internal.item")
|
|
7
|
+
local Item = ____item.Item
|
|
8
|
+
local ____item_2Dcontainer = require("engine.internal.unit.item-container")
|
|
9
|
+
local UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
|
|
10
|
+
local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
|
|
11
|
+
local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
|
|
12
|
+
____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
|
|
13
|
+
____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = UNIT_EXTENDED_INVENTORY_SLOT_COUNT
|
|
14
|
+
____exports.UNIT_INVENTORY_SLOT_COUNT = UNIT_INVENTORY_SLOT_COUNT
|
|
15
|
+
local convertLoadoutSlot = ConvertLoadoutSlot
|
|
16
|
+
local unitExtendedInventorySize = UnitExtendedInventorySize
|
|
17
|
+
local unitInventorySize = UnitInventorySize
|
|
18
|
+
local unitItemInBagSlot = UnitItemInBagSlot
|
|
19
|
+
local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
|
|
20
|
+
local unitItemInSlot = UnitItemInSlot
|
|
21
|
+
--- A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
|
|
22
|
+
--
|
|
23
|
+
-- There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
|
|
24
|
+
____exports.UnitItemSlot = __TS__Class()
|
|
25
|
+
local UnitItemSlot = ____exports.UnitItemSlot
|
|
26
|
+
UnitItemSlot.name = "UnitItemSlot"
|
|
27
|
+
function UnitItemSlot.prototype.____constructor(self, containerType, index)
|
|
28
|
+
self.containerType = containerType
|
|
29
|
+
self.index = index
|
|
30
|
+
end
|
|
31
|
+
function UnitItemSlot.inventory(self, index)
|
|
32
|
+
return ____exports.UnitItemSlot.inventorySlots[index + 1]
|
|
33
|
+
end
|
|
34
|
+
function UnitItemSlot.extendedInventory(self, index)
|
|
35
|
+
return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
|
|
36
|
+
end
|
|
37
|
+
function UnitItemSlot.equipmentInventory(self, slot)
|
|
38
|
+
return ____exports.UnitItemSlot.equipmentInventorySlots[slot + 1]
|
|
39
|
+
end
|
|
40
|
+
function UnitItemSlot.get(self, containerType, index)
|
|
41
|
+
return ____exports.UnitItemSlot.slotsByContainerType[containerType][index + 1]
|
|
42
|
+
end
|
|
43
|
+
function UnitItemSlot.find(self, unit, item)
|
|
44
|
+
local unitHandle = unit.handle
|
|
45
|
+
local itemHandle = item.handle
|
|
46
|
+
for index = 0, unitInventorySize(unitHandle) - 1 do
|
|
47
|
+
if unitItemInSlot(unitHandle, index) == itemHandle then
|
|
48
|
+
return ____exports.UnitItemSlot.inventorySlots[index + 1]
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
for index = 0, unitExtendedInventorySize(unitHandle) - 1 do
|
|
52
|
+
if unitItemInBagSlot(unitHandle, index) == itemHandle then
|
|
53
|
+
return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
|
|
54
|
+
end
|
|
55
|
+
end
|
|
56
|
+
for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
|
|
57
|
+
if unitItemInEquipmentSlot(
|
|
58
|
+
unitHandle,
|
|
59
|
+
convertLoadoutSlot(index)
|
|
60
|
+
) == itemHandle then
|
|
61
|
+
return ____exports.UnitItemSlot.equipmentInventorySlots[index + 1]
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
return nil
|
|
65
|
+
end
|
|
66
|
+
function UnitItemSlot.prototype.getItem(self, unit)
|
|
67
|
+
return Item:of(itemInSlotByContainerType[self.containerType](unit.handle, self.index))
|
|
68
|
+
end
|
|
69
|
+
UnitItemSlot.inventorySlots = {}
|
|
70
|
+
UnitItemSlot.extendedInventorySlots = {}
|
|
71
|
+
UnitItemSlot.equipmentInventorySlots = {};
|
|
72
|
+
(function(self)
|
|
73
|
+
for index = 0, UNIT_INVENTORY_SLOT_COUNT - 1 do
|
|
74
|
+
____exports.UnitItemSlot.inventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 0, index)
|
|
75
|
+
end
|
|
76
|
+
for index = 0, UNIT_EXTENDED_INVENTORY_SLOT_COUNT - 1 do
|
|
77
|
+
____exports.UnitItemSlot.extendedInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 1, index)
|
|
78
|
+
end
|
|
79
|
+
for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
|
|
80
|
+
____exports.UnitItemSlot.equipmentInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 2, index)
|
|
81
|
+
end
|
|
82
|
+
end)(UnitItemSlot)
|
|
83
|
+
UnitItemSlot.slotsByContainerType = {[0] = ____exports.UnitItemSlot.inventorySlots, [1] = ____exports.UnitItemSlot.extendedInventorySlots, [2] = ____exports.UnitItemSlot.equipmentInventorySlots}
|
|
84
|
+
itemInSlotByContainerType = {
|
|
85
|
+
[0] = unitItemInSlot,
|
|
86
|
+
[1] = unitItemInBagSlot,
|
|
87
|
+
[2] = function(unitHandle, index) return unitItemInEquipmentSlot(
|
|
88
|
+
unitHandle,
|
|
89
|
+
convertLoadoutSlot(index)
|
|
90
|
+
) end
|
|
91
|
+
}
|
|
92
|
+
return ____exports
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Widget } from "../../../core/types/widget";
|
|
3
|
-
export declare const enum
|
|
3
|
+
export declare const enum OrderKind {
|
|
4
4
|
IMMEDIATE = 0,
|
|
5
5
|
POINT = 1,
|
|
6
6
|
TARGET = 2
|
|
7
7
|
}
|
|
8
8
|
declare module "../unit" {
|
|
9
9
|
interface Unit {
|
|
10
|
-
readonly
|
|
10
|
+
readonly currentOrderKind: OrderKind;
|
|
11
11
|
readonly currentOrderId: number;
|
|
12
12
|
readonly currentOrderStartTime: number;
|
|
13
13
|
readonly currentOrderStartX: number;
|
|
@@ -15,6 +15,6 @@ declare module "../unit" {
|
|
|
15
15
|
readonly currentOrderTargetX: number;
|
|
16
16
|
readonly currentOrderTargetY: number;
|
|
17
17
|
readonly currentOrderTarget?: Widget;
|
|
18
|
-
issueOrder(...order: [orderType:
|
|
18
|
+
issueOrder(...order: [orderType: OrderKind.IMMEDIATE, orderId: number] | [orderType: OrderKind.POINT, orderId: number, x: number, y: number] | [orderType: OrderKind.TARGET, orderId: number, target: Widget]): boolean;
|
|
19
19
|
}
|
|
20
20
|
}
|
|
@@ -11,7 +11,7 @@ local getUnitCurrentOrder = GetUnitCurrentOrder
|
|
|
11
11
|
local issueImmediateOrderById = IssueImmediateOrderById
|
|
12
12
|
local issuePointOrderById = IssuePointOrderById
|
|
13
13
|
local issueTargetOrderById = IssueTargetOrderById
|
|
14
|
-
local
|
|
14
|
+
local unitLastOrderKindAttribute = attribute()
|
|
15
15
|
local unitLastOrderIdAttribute = attribute()
|
|
16
16
|
local unitLastOrderStartTimeAttribute = attribute()
|
|
17
17
|
local unitLastOrderStartXAttribute = attribute()
|
|
@@ -22,7 +22,7 @@ local unitLastOrderTargetAttribute = attribute()
|
|
|
22
22
|
Unit.onImmediateOrder:addListener(
|
|
23
23
|
4,
|
|
24
24
|
function(unit, orderId)
|
|
25
|
-
unit[
|
|
25
|
+
unit[unitLastOrderKindAttribute] = 0
|
|
26
26
|
unit[unitLastOrderIdAttribute] = orderId
|
|
27
27
|
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
28
28
|
unit[unitLastOrderStartXAttribute] = unit.x
|
|
@@ -35,7 +35,7 @@ Unit.onImmediateOrder:addListener(
|
|
|
35
35
|
Unit.onPointOrder:addListener(
|
|
36
36
|
4,
|
|
37
37
|
function(unit, orderId, x, y)
|
|
38
|
-
unit[
|
|
38
|
+
unit[unitLastOrderKindAttribute] = 1
|
|
39
39
|
unit[unitLastOrderIdAttribute] = orderId
|
|
40
40
|
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
41
41
|
unit[unitLastOrderStartXAttribute] = unit.x
|
|
@@ -48,7 +48,7 @@ Unit.onPointOrder:addListener(
|
|
|
48
48
|
Unit.onTargetOrder:addListener(
|
|
49
49
|
4,
|
|
50
50
|
function(unit, orderId, target)
|
|
51
|
-
unit[
|
|
51
|
+
unit[unitLastOrderKindAttribute] = 2
|
|
52
52
|
unit[unitLastOrderIdAttribute] = orderId
|
|
53
53
|
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
54
54
|
unit[unitLastOrderStartXAttribute] = unit.x
|
|
@@ -62,7 +62,7 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
|
|
|
62
62
|
local currentOrderId = getUnitCurrentOrder(unit.handle)
|
|
63
63
|
local lastOrderId = unit[unitLastOrderIdAttribute]
|
|
64
64
|
local ____temp_0
|
|
65
|
-
if currentOrderId == lastOrderId or currentOrderId ==
|
|
65
|
+
if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
|
|
66
66
|
____temp_0 = value
|
|
67
67
|
else
|
|
68
68
|
____temp_0 = nil
|
|
@@ -71,9 +71,9 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
|
|
|
71
71
|
end
|
|
72
72
|
__TS__ObjectDefineProperty(
|
|
73
73
|
Unit.prototype,
|
|
74
|
-
"
|
|
74
|
+
"currentOrderKind",
|
|
75
75
|
{get = function(self)
|
|
76
|
-
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[
|
|
76
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
|
|
77
77
|
end}
|
|
78
78
|
)
|
|
79
79
|
__TS__ObjectDefineProperty(
|
|
@@ -125,12 +125,12 @@ __TS__ObjectDefineProperty(
|
|
|
125
125
|
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
|
|
126
126
|
end}
|
|
127
127
|
)
|
|
128
|
-
local
|
|
128
|
+
local issueOrderByKind = {
|
|
129
129
|
[0] = issueImmediateOrderById,
|
|
130
130
|
[1] = issuePointOrderById,
|
|
131
131
|
[2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
|
|
132
132
|
}
|
|
133
|
-
Unit.prototype.issueOrder = function(self,
|
|
134
|
-
return
|
|
133
|
+
Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
|
|
134
|
+
return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
|
|
135
135
|
end
|
|
136
136
|
return ____exports
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
---
|
|
3
|
+
-- @internal For use by internal systems only.
|
|
4
|
+
____exports.compiletimePseudoPassiveAbilityTypeIds = {}
|
|
5
|
+
---
|
|
6
|
+
-- @internal For use by internal systems only.
|
|
7
|
+
____exports.pseudoPassiveAbilityTypeIds = postcompile(function() return ____exports.compiletimePseudoPassiveAbilityTypeIds end)
|
|
8
|
+
---
|
|
9
|
+
-- @internal For use by internal systems only.
|
|
10
|
+
____exports.pseudoPassiveAbilityOrderTypeStringId = "channel"
|
|
11
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Event } from "../../../event";
|
|
3
|
+
declare module "../unit" {
|
|
4
|
+
interface Unit {
|
|
5
|
+
readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
|
|
6
|
+
}
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
interface Unit {
|
|
10
|
+
readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____event = require("event")
|
|
6
|
+
local Event = ____event.Event
|
|
7
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
8
|
+
local TriggerEvent = ____event.TriggerEvent
|
|
9
|
+
local ____unit = require("engine.internal.unit")
|
|
10
|
+
local Unit = ____unit.Unit
|
|
11
|
+
local ____timer = require("core.types.timer")
|
|
12
|
+
local Timer = ____timer.Timer
|
|
13
|
+
local ____attributes = require("attributes")
|
|
14
|
+
local attribute = ____attributes.attribute
|
|
15
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
16
|
+
local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
|
|
17
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
18
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
19
|
+
local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
|
|
20
|
+
local getTriggerUnit = GetTriggerUnit
|
|
21
|
+
local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
|
|
22
|
+
local eventInvoke = Event.invoke
|
|
23
|
+
__TS__ObjectDefineProperty(
|
|
24
|
+
Unit.prototype,
|
|
25
|
+
"unitInRangeEvent",
|
|
26
|
+
{get = function(self)
|
|
27
|
+
local unit = self
|
|
28
|
+
local handle = self.handle
|
|
29
|
+
local unitInRangeEvent = setmetatable(
|
|
30
|
+
{},
|
|
31
|
+
{__index = function(self, value)
|
|
32
|
+
local event = __TS__New(
|
|
33
|
+
TriggerEvent,
|
|
34
|
+
function(trigger)
|
|
35
|
+
triggerRegisterUnitInRange(trigger, handle, value, nil)
|
|
36
|
+
end,
|
|
37
|
+
function() return unit, value, Unit:of(getTriggerUnit()) end
|
|
38
|
+
)
|
|
39
|
+
rawset(self, value, event)
|
|
40
|
+
return event
|
|
41
|
+
end}
|
|
42
|
+
)
|
|
43
|
+
rawset(self, "unitInRangeEvent", unitInRangeEvent)
|
|
44
|
+
return unitInRangeEvent
|
|
45
|
+
end}
|
|
46
|
+
)
|
|
47
|
+
local units = __TS__New(LinkedSet)
|
|
48
|
+
local unitsInRangeByRangeAttribute = attribute()
|
|
49
|
+
local function registerUnitOfRangeEvent(unit, range, unitInRange)
|
|
50
|
+
units:add(unit)
|
|
51
|
+
unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
|
|
52
|
+
end
|
|
53
|
+
__TS__ObjectDefineProperty(
|
|
54
|
+
Unit.prototype,
|
|
55
|
+
"unitOutOfRangeEvent",
|
|
56
|
+
{get = function(self)
|
|
57
|
+
local unit = self
|
|
58
|
+
local unitOutOfRangeEvent = setmetatable(
|
|
59
|
+
{},
|
|
60
|
+
{__index = function(self, value)
|
|
61
|
+
local event = __TS__New(
|
|
62
|
+
InitializingEvent,
|
|
63
|
+
function()
|
|
64
|
+
unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
|
|
65
|
+
end
|
|
66
|
+
)
|
|
67
|
+
rawset(self, value, event)
|
|
68
|
+
return event
|
|
69
|
+
end}
|
|
70
|
+
)
|
|
71
|
+
rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
|
|
72
|
+
return unitOutOfRangeEvent
|
|
73
|
+
end}
|
|
74
|
+
)
|
|
75
|
+
Timer.onPeriod[1]:addListener(function()
|
|
76
|
+
for unit in pairs(units) do
|
|
77
|
+
local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
|
|
78
|
+
if unitsInRangeByRange ~= nil then
|
|
79
|
+
for range, unitsInRange in pairs(unitsInRangeByRange) do
|
|
80
|
+
for unitInRange in pairs(unitsInRange) do
|
|
81
|
+
if unit:getDistanceTo(unitInRange) > range then
|
|
82
|
+
unitsInRange:remove(unitInRange)
|
|
83
|
+
eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
end
|
|
89
|
+
end)
|
|
90
|
+
return ____exports
|
|
@@ -1,9 +1,10 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Ability } from "./ability";
|
|
2
|
+
import { Ability, UnitAbility } from "./ability";
|
|
3
3
|
import { DispatchingEvent } from "../../event";
|
|
4
4
|
declare module "./unit" {
|
|
5
5
|
namespace Unit {
|
|
6
6
|
const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
|
|
7
7
|
const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
|
|
8
|
+
const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
|
|
8
9
|
}
|
|
9
10
|
}
|
|
@@ -9,6 +9,10 @@ local Unit = ____unit.Unit
|
|
|
9
9
|
local ____event = require("event")
|
|
10
10
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
11
11
|
local Event = ____event.Event
|
|
12
|
+
local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
|
|
13
|
+
local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
|
|
14
|
+
local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
|
|
15
|
+
local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
|
|
12
16
|
local abilityGainedEvent = createDispatchingEvent(
|
|
13
17
|
__TS__New(Event),
|
|
14
18
|
function(unit, ability) return ability.typeId end
|
|
@@ -19,6 +23,63 @@ local abilityLostEvent = createDispatchingEvent(
|
|
|
19
23
|
function(unit, ability) return ability.typeId end
|
|
20
24
|
)
|
|
21
25
|
rawset(Unit, "abilityLostEvent", abilityLostEvent)
|
|
26
|
+
local abilityLevelChangedEvent = createDispatchingEvent(
|
|
27
|
+
__TS__New(Event),
|
|
28
|
+
function(unit, ability) return ability.typeId end
|
|
29
|
+
)
|
|
30
|
+
rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
|
|
31
|
+
local getUnitAbilityLevel = GetUnitAbilityLevel
|
|
32
|
+
local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
33
|
+
local unit = Unit:of(unitHandle)
|
|
34
|
+
if unit ~= nil then
|
|
35
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
36
|
+
if ability ~= nil then
|
|
37
|
+
Event.invoke(abilityLevelChangedEvent, unit, ability)
|
|
38
|
+
end
|
|
39
|
+
end
|
|
40
|
+
end
|
|
41
|
+
local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
|
|
42
|
+
if previousLevel ~= 0 then
|
|
43
|
+
local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
|
|
44
|
+
if level ~= 0 and level ~= previousLevel then
|
|
45
|
+
invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
end
|
|
49
|
+
_G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
|
|
50
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
51
|
+
local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
|
|
52
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
53
|
+
return result
|
|
54
|
+
end
|
|
55
|
+
_G.IncUnitAbilityLevel = function(whichUnit, abilcode)
|
|
56
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
57
|
+
local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
|
|
58
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
59
|
+
return result
|
|
60
|
+
end
|
|
61
|
+
_G.DecUnitAbilityLevel = function(whichUnit, abilcode)
|
|
62
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
63
|
+
local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
|
|
64
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
65
|
+
return result
|
|
66
|
+
end
|
|
67
|
+
local heroSkillTrigger = CreateTrigger()
|
|
68
|
+
TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
|
|
69
|
+
TriggerAddCondition(
|
|
70
|
+
heroSkillTrigger,
|
|
71
|
+
Condition(function()
|
|
72
|
+
if GetLearnedSkillLevel() > 1 then
|
|
73
|
+
local unitHandle = GetTriggerUnit()
|
|
74
|
+
if unitHandle ~= nil then
|
|
75
|
+
invokeAbilityLevelChangedEvent(
|
|
76
|
+
unitHandle,
|
|
77
|
+
GetLearnedSkill()
|
|
78
|
+
)
|
|
79
|
+
end
|
|
80
|
+
end
|
|
81
|
+
end)
|
|
82
|
+
)
|
|
22
83
|
UnitAbility.onCreate:addListener(
|
|
23
84
|
0,
|
|
24
85
|
function(ability)
|
|
@@ -50,7 +111,7 @@ ItemAbility.destroyEvent:addListener(
|
|
|
50
111
|
end
|
|
51
112
|
)
|
|
52
113
|
Unit.itemPickedUpEvent:addListener(
|
|
53
|
-
|
|
114
|
+
-999999,
|
|
54
115
|
function(unit, item)
|
|
55
116
|
for ____, ability in ipairs(item.abilities) do
|
|
56
117
|
Event.invoke(abilityGainedEvent, unit, ability)
|
|
@@ -58,7 +119,7 @@ Unit.itemPickedUpEvent:addListener(
|
|
|
58
119
|
end
|
|
59
120
|
)
|
|
60
121
|
Unit.itemDroppedEvent:addListener(
|
|
61
|
-
|
|
122
|
+
999999,
|
|
62
123
|
function(unit, item)
|
|
63
124
|
for ____, ability in ipairs(item.abilities) do
|
|
64
125
|
Event.invoke(abilityLostEvent, unit, ability)
|
|
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
-
local
|
|
7
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
8
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
6
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
7
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
8
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
9
9
|
local getUnitAbility = BlzGetUnitAbility
|
|
10
10
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
11
11
|
local unitAddAbility = UnitAddAbility
|
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import "./unit/allowed-targets";
|
|
2
3
|
import { Widget } from "../../core/types/widget";
|
|
3
4
|
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
5
|
+
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
4
6
|
export type DamageType = jdamagetype;
|
|
5
7
|
export declare namespace DamageType {
|
|
6
8
|
const UNKNOWN: jdamagetype;
|
|
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
|
|
|
56
58
|
declare module "./unit" {
|
|
57
59
|
interface Unit {
|
|
58
60
|
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
|
|
61
|
+
/**
|
|
62
|
+
* Deals amount to each allowed unit in collision range of (x, y).
|
|
63
|
+
* A positive maximumDamage caps the total requested damage, shared equally
|
|
64
|
+
* between the targets. Zero or omitted means unlimited; damage mitigation
|
|
65
|
+
* and damage-event modifiers are applied afterward by damageTarget.
|
|
66
|
+
*/
|
|
67
|
+
damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
|
|
59
68
|
}
|
|
60
69
|
}
|
|
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
+
require("engine.internal.unit.allowed-targets")
|
|
6
7
|
local ____player = require("core.types.player")
|
|
7
8
|
local Player = ____player.Player
|
|
8
9
|
local ____dummy = require("objutil.dummy")
|
|
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
|
11
12
|
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
12
13
|
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
13
14
|
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
15
|
+
local ____math = require("math")
|
|
16
|
+
local min = ____math.min
|
|
14
17
|
local createUnit = CreateUnit
|
|
15
18
|
local getOwningPlayer = GetOwningPlayer
|
|
16
19
|
local showUnit = ShowUnit
|
|
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
116
119
|
weaponType
|
|
117
120
|
)
|
|
118
121
|
end
|
|
122
|
+
Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
|
|
123
|
+
if maximumDamage == nil then
|
|
124
|
+
maximumDamage = 0
|
|
125
|
+
end
|
|
126
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
127
|
+
self,
|
|
128
|
+
allowedTargetCombatClassifications,
|
|
129
|
+
x,
|
|
130
|
+
y,
|
|
131
|
+
range
|
|
132
|
+
)
|
|
133
|
+
if #targets == 0 then
|
|
134
|
+
return
|
|
135
|
+
end
|
|
136
|
+
if maximumDamage > 0 then
|
|
137
|
+
amount = min(amount, maximumDamage / #targets)
|
|
138
|
+
end
|
|
139
|
+
for ____, target in ipairs(targets) do
|
|
140
|
+
self:damageTarget(
|
|
141
|
+
target,
|
|
142
|
+
amount,
|
|
143
|
+
attack,
|
|
144
|
+
ranged,
|
|
145
|
+
attackType,
|
|
146
|
+
damageType,
|
|
147
|
+
weaponType,
|
|
148
|
+
metadata
|
|
149
|
+
)
|
|
150
|
+
end
|
|
151
|
+
end
|
|
119
152
|
return ____exports
|