warscript 0.0.1-dev.91da42b → 0.0.1-dev.9381e62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (301) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +1 -0
  5. package/core/types/frame.lua +112 -37
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/player.d.ts +2 -1
  10. package/core/types/player.lua +18 -13
  11. package/core/types/playerColor.lua +4 -3
  12. package/core/types/sound.d.ts +1 -1
  13. package/core/types/sound.lua +14 -9
  14. package/core/types/unit.d.ts +5 -0
  15. package/core/types/unit.lua +5 -0
  16. package/core/util.d.ts +3 -1
  17. package/core/util.lua +109 -3
  18. package/decl/native.d.ts +705 -7
  19. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  20. package/engine/behaviour/ability/damage.d.ts +4 -0
  21. package/engine/behaviour/ability/damage.lua +19 -15
  22. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  23. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  24. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  25. package/engine/behaviour/ability.d.ts +11 -5
  26. package/engine/behaviour/ability.lua +54 -0
  27. package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
  28. package/engine/behaviour/unit/stun-immunity.lua +5 -4
  29. package/engine/behaviour/unit.d.ts +1 -0
  30. package/engine/behaviour/unit.lua +14 -3
  31. package/engine/buff.d.ts +61 -25
  32. package/engine/buff.lua +330 -156
  33. package/engine/index.d.ts +2 -1
  34. package/engine/internal/ability.d.ts +4 -0
  35. package/engine/internal/ability.lua +56 -36
  36. package/engine/internal/item/fields.d.ts +12 -0
  37. package/engine/internal/item/fields.lua +33 -0
  38. package/engine/internal/item/owner-cache.d.ts +5 -0
  39. package/engine/internal/item/owner-cache.lua +4 -0
  40. package/engine/internal/item+owner.d.ts +2 -0
  41. package/engine/internal/item+owner.lua +27 -4
  42. package/engine/internal/item.d.ts +20 -5
  43. package/engine/internal/item.lua +146 -57
  44. package/engine/internal/mechanics/cast-ability.lua +6 -3
  45. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  46. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  47. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  48. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  49. package/engine/internal/object-data/health-bonus.lua +16 -0
  50. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  51. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  52. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  53. package/engine/internal/object-data/mana-bonus.lua +16 -0
  54. package/engine/internal/unit/ability.lua +15 -3
  55. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  56. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  57. package/engine/internal/unit/appearance.d.ts +15 -0
  58. package/engine/internal/unit/appearance.lua +85 -0
  59. package/engine/internal/unit/bonus.d.ts +12 -0
  60. package/engine/internal/unit/bonus.lua +92 -8
  61. package/engine/internal/unit/buff.d.ts +2 -2
  62. package/engine/internal/unit/buff.lua +34 -19
  63. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  64. package/engine/internal/unit/equipment-inventory.lua +233 -0
  65. package/engine/internal/unit/expiration-timer.lua +1 -1
  66. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  67. package/engine/internal/unit/extended-inventory.lua +99 -0
  68. package/engine/internal/unit/ignore-events-items.lua +10 -1
  69. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  70. package/engine/internal/unit/inventory.lua +87 -0
  71. package/engine/internal/unit/item-container.d.ts +25 -0
  72. package/engine/internal/unit/item-container.lua +11 -0
  73. package/engine/internal/unit/item-order-events.d.ts +17 -0
  74. package/engine/internal/unit/item-order-events.lua +67 -0
  75. package/engine/internal/unit/item-slot.d.ts +27 -0
  76. package/engine/internal/unit/item-slot.lua +92 -0
  77. package/engine/internal/unit/order.d.ts +3 -3
  78. package/engine/internal/unit/order.lua +10 -10
  79. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  80. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  81. package/engine/internal/unit/range-event.d.ts +12 -0
  82. package/engine/internal/unit/range-event.lua +90 -0
  83. package/engine/internal/unit+ability.d.ts +2 -1
  84. package/engine/internal/unit+ability.lua +63 -2
  85. package/engine/internal/unit+bonus.lua +3 -3
  86. package/engine/internal/unit+damage.d.ts +9 -0
  87. package/engine/internal/unit+damage.lua +33 -0
  88. package/engine/internal/unit+rally.lua +9 -31
  89. package/engine/internal/unit-missile-data.lua +58 -32
  90. package/engine/internal/unit-missile-launch.lua +13 -13
  91. package/engine/internal/unit.d.ts +2 -10
  92. package/engine/internal/unit.lua +92 -133
  93. package/engine/local-client.d.ts +26 -0
  94. package/engine/local-client.lua +294 -54
  95. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  96. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  97. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  98. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  99. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  100. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  101. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  102. package/engine/object-data/auxiliary/item-class.lua +2 -0
  103. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  104. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  105. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  106. package/engine/object-data/auxiliary/order-type.lua +2 -0
  107. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  108. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  109. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  110. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  111. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  112. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  113. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  114. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  115. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  116. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  117. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  118. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  119. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  120. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  121. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  122. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  123. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  124. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  125. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  126. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  127. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  128. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  129. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  130. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  131. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  132. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  133. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  134. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  135. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  136. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  137. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  138. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  139. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  140. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  141. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  142. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  143. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  144. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  145. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  146. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  147. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  148. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  149. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  150. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  151. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  152. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  153. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  154. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  155. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  156. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  157. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  158. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  159. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  160. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  161. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  162. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  163. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  164. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  165. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  166. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  167. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  168. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  169. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  170. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  171. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  172. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  173. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  174. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  175. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  176. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  177. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  178. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  179. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  180. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  181. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  182. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  183. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  184. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  185. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  186. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  187. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  188. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  189. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  190. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  191. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  192. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  193. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  194. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  195. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  196. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  197. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  198. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  199. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  200. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  201. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  202. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  203. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  204. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  205. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  206. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  207. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  208. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  209. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  210. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  211. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  212. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  213. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  214. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  215. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  216. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  217. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  218. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  219. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  220. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  221. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  222. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  223. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  224. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  225. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  226. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  227. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  228. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  229. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  230. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  231. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  232. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  233. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  234. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  235. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  236. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  237. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  238. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  239. package/engine/object-data/entry/ability-type.d.ts +25 -6
  240. package/engine/object-data/entry/ability-type.lua +244 -8
  241. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  242. package/engine/object-data/entry/buff-type.d.ts +6 -2
  243. package/engine/object-data/entry/buff-type.lua +26 -0
  244. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  245. package/engine/object-data/entry/destructible-type.lua +26 -0
  246. package/engine/object-data/entry/item-type.d.ts +18 -3
  247. package/engine/object-data/entry/item-type.lua +84 -0
  248. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  249. package/engine/object-data/entry/lightning-type.lua +1 -1
  250. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  251. package/engine/object-data/entry/unit-type.d.ts +47 -2
  252. package/engine/object-data/entry/unit-type.lua +383 -49
  253. package/engine/object-data/entry/upgrade.d.ts +2 -2
  254. package/engine/object-data/entry.d.ts +6 -1
  255. package/engine/object-data/entry.lua +8 -0
  256. package/engine/object-field/ability.lua +2 -2
  257. package/engine/object-field/item.d.ts +22 -0
  258. package/engine/object-field/item.lua +118 -0
  259. package/engine/object-field.d.ts +1 -1
  260. package/engine/object-field.lua +9 -7
  261. package/engine/random.d.ts +1 -0
  262. package/engine/random.lua +8 -0
  263. package/engine/standard/entries/ability-type.d.ts +3102 -7
  264. package/engine/standard/entries/ability-type.lua +0 -6
  265. package/engine/standard/entries/buff-type.d.ts +45 -0
  266. package/engine/standard/entries/buff-type.lua +43 -0
  267. package/engine/standard/entries/item-type.d.ts +1299 -0
  268. package/engine/standard/entries/item-type.lua +2 -0
  269. package/engine/standard/entries/lightning-type.d.ts +42 -15
  270. package/engine/standard/entries/lightning-type.lua +0 -14
  271. package/engine/standard/entries/unit-type.d.ts +5 -0
  272. package/engine/standard/entries/unit-type.lua +5 -0
  273. package/engine/standard/fields/item.d.ts +4 -0
  274. package/engine/standard/fields/item.lua +6 -0
  275. package/engine/unit.d.ts +6 -1
  276. package/engine/unit.lua +6 -1
  277. package/event.d.ts +1 -1
  278. package/lualib_bundle.lua +1 -1
  279. package/math.d.ts +2 -0
  280. package/math.lua +14 -0
  281. package/network.lua +25 -1
  282. package/objutil/buff.lua +10 -8
  283. package/objutil/object.lua +1 -1
  284. package/operation.d.ts +8 -1
  285. package/operation.lua +38 -18
  286. package/package.json +3 -23
  287. package/patch-lua.lua +15 -0
  288. package/utility/linked-map.d.ts +35 -0
  289. package/utility/linked-map.lua +107 -0
  290. package/utility/linked-set.d.ts +3 -1
  291. package/utility/linked-set.lua +27 -0
  292. package/utility/random.d.ts +102 -0
  293. package/utility/random.lua +273 -0
  294. package/utility/records.lua +20 -1
  295. package/utility/unordered-map.d.ts +27 -0
  296. package/utility/unordered-map.lua +99 -0
  297. package/engine/internal/unit/item.lua +0 -78
  298. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  299. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  300. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  301. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
23
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  local queuePointOrderById = BlzQueuePointOrderById
24
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  local queueTargetOrderById = BlzQueueTargetOrderById
25
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  local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
26
- Unit.onPointOrder[orderId("setrally")]:addListener(function(unit, x, y)
26
+ Unit.onPointOrder[851980]:addListener(function(unit, x, y)
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  processPoint(unit, x, y)
28
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  end)
29
- Unit.onPointOrder[orderId("smart")]:addListener(function(unit, x, y)
29
+ Unit.onPointOrder[851971]:addListener(function(unit, x, y)
30
30
  if unit:hasAbility(fourCC("ARal")) then
31
31
  processPoint(unit, x, y)
32
32
  end
33
33
  end)
34
- Unit.onTargetOrder[orderId("setrally")]:addListener(function(unit, target)
34
+ Unit.onTargetOrder[851980]:addListener(function(unit, target)
35
35
  if __TS__InstanceOf(target, Unit) then
36
36
  processUnit(unit, target)
37
37
  elseif __TS__InstanceOf(target, Destructable) then
38
38
  processDestructible(unit, target)
39
39
  end
40
40
  end)
41
- Unit.onTargetOrder[orderId("smart")]:addListener(function(unit, target)
41
+ Unit.onTargetOrder[851971]:addListener(function(unit, target)
42
42
  if unit:hasAbility(fourCC("ARal")) then
43
43
  if __TS__InstanceOf(target, Unit) then
44
44
  processUnit(unit, target)
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
116
116
  do
117
117
  local rallyPoint = rallyRoute[1]
118
118
  if __TS__InstanceOf(rallyPoint, Handle) then
119
- issueTargetOrderById(
120
- handle,
121
- orderId("setrally"),
122
- rallyPoint.handle
123
- )
119
+ issueTargetOrderById(handle, 851980, rallyPoint.handle)
124
120
  elseif rallyPoint ~= nil then
125
- issuePointOrderById(
126
- handle,
127
- orderId("setrally"),
128
- rallyPoint[1],
129
- rallyPoint[2]
130
- )
121
+ issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
131
122
  else
132
- issueTargetOrderById(
133
- handle,
134
- orderId("setrally"),
135
- handle
136
- )
123
+ issueTargetOrderById(handle, 851980, handle)
137
124
  end
138
125
  end
139
126
  for i = 2, #rallyRoute do
140
127
  local rallyPoint = rallyRoute[i]
141
128
  if __TS__InstanceOf(rallyPoint, Handle) then
142
- queueTargetOrderById(
143
- handle,
144
- orderId("setrally"),
145
- rallyPoint.handle
146
- )
129
+ queueTargetOrderById(handle, 851980, rallyPoint.handle)
147
130
  else
148
- queuePointOrderById(
149
- handle,
150
- orderId("setrally"),
151
- rallyPoint[1],
152
- rallyPoint[2]
153
- )
131
+ queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
154
132
  end
155
133
  end
156
134
  end
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
44
44
  UnitType:getAll(),
45
45
  function(unitType) return unitType.id end,
46
46
  function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
47
  return {
50
48
  [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
49
  [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
50
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
51
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
52
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
53
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
54
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
55
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
56
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
59
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
60
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
61
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
60
62
  }
61
63
  end
62
64
  )
63
65
  end),
64
66
  function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
+ local ____setmetatable_10 = setmetatable
68
+ local ____LocalClient_isHD_1
67
69
  if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
70
+ ____LocalClient_isHD_1 = data[1] or data[0]
69
71
  else
70
- ____LocalClient_isHD_0 = data[0]
72
+ local ____LocalClient_isDE_0
73
+ if LocalClient.isDE then
74
+ ____LocalClient_isDE_0 = data[2] or data[0]
75
+ else
76
+ ____LocalClient_isDE_0 = data[0]
77
+ end
78
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
71
79
  end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
80
+ local ____data__3_8 = data[3]
81
+ local ____data__4_9 = data[4]
82
+ local ____LocalClient_isHD_3
75
83
  if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
84
+ ____LocalClient_isHD_3 = data[6] or data[5]
77
85
  else
78
- ____LocalClient_isHD_1 = data[4]
86
+ local ____LocalClient_isDE_2
87
+ if LocalClient.isDE then
88
+ ____LocalClient_isDE_2 = data[7] or data[5]
89
+ else
90
+ ____LocalClient_isDE_2 = data[5]
91
+ end
92
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
79
93
  end
80
- local ____LocalClient_isHD_2
94
+ local ____LocalClient_isHD_5
81
95
  if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
96
+ ____LocalClient_isHD_5 = data[9] or data[8]
83
97
  else
84
- ____LocalClient_isHD_2 = data[6]
98
+ local ____LocalClient_isDE_4
99
+ if LocalClient.isDE then
100
+ ____LocalClient_isDE_4 = data[10] or data[8]
101
+ else
102
+ ____LocalClient_isDE_4 = data[8]
103
+ end
104
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
85
105
  end
86
- local ____LocalClient_isHD_3
106
+ local ____LocalClient_isHD_7
87
107
  if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
108
+ ____LocalClient_isHD_7 = data[12] or data[11]
89
109
  else
90
- ____LocalClient_isHD_3 = data[8]
110
+ local ____LocalClient_isDE_6
111
+ if LocalClient.isDE then
112
+ ____LocalClient_isDE_6 = data[13] or data[11]
113
+ else
114
+ ____LocalClient_isDE_6 = data[11]
115
+ end
116
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
91
117
  end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
118
+ return ____setmetatable_10({
119
+ impactOffsetZ = ____LocalClient_isHD_1,
120
+ launchOffsetX = ____data__3_8,
121
+ launchOffsetY = ____data__4_9,
122
+ launchOffsetZ = ____LocalClient_isHD_3,
123
+ launchVisualOffsetX = ____LocalClient_isHD_5,
124
+ launchVisualOffsetY = ____LocalClient_isHD_7
99
125
  }, METATABLE)
100
126
  end
101
127
  ),
@@ -22,19 +22,19 @@ local targetAttribute = attribute()
22
22
  local impactDelayAttribute = attribute()
23
23
  local passedTimeAttribute = attribute()
24
24
  local instantOrderIds = luaSetOf(
25
- orderId("avatar"),
26
- orderId("berserk"),
27
- orderId("divineshield"),
28
- orderId("immolation"),
29
- orderId("moveslot0"),
30
- orderId("moveslot1"),
31
- orderId("moveslot2"),
32
- orderId("moveslot3"),
33
- orderId("moveslot4"),
34
- orderId("moveslot5"),
35
- orderId("unavatar"),
36
- orderId("undivineshield"),
37
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
38
38
  )
39
39
  ---
40
40
  -- @internal For use by internal systems only.
@@ -139,6 +139,7 @@ export declare class Unit extends Handle<junit> {
139
139
  private _fields?;
140
140
  private getEvent;
141
141
  constructor(handle: junit);
142
+ private saveData;
142
143
  protected onDestroy(): HandleDestructor;
143
144
  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
144
145
  removeAttackHandler(handler: AttackHandler): boolean;
@@ -291,7 +292,6 @@ export declare class Unit extends Handle<junit> {
291
292
  set waygateDestination(v: Vec2);
292
293
  get waygateDestination(): Vec2;
293
294
  get abilities(): ReadonlyArray<UnitAbility>;
294
- get onUnitInRange(): Record<number, Event<[Unit]>>;
295
295
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
296
296
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
297
297
  get targetAcquiredEvent(): Event;
@@ -321,7 +321,7 @@ export declare class Unit extends Handle<junit> {
321
321
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
322
322
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
323
323
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
324
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
324
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
325
325
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
326
326
  static readonly onCast: AbilityEventDispatcher<[]>;
327
327
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -348,15 +348,7 @@ export declare class Unit extends Handle<junit> {
348
348
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
349
349
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
350
350
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
351
- static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
352
351
  static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
353
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
354
- static get itemMoveOrderEvent(): Event<[
355
- unit: Unit,
356
- item: Item,
357
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
358
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
359
- ]>;
360
352
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
361
353
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
362
354
  getField(field: junitintegerfield | junitrealfield): number;
@@ -47,12 +47,10 @@ local checkNotNull = ____preconditions.checkNotNull
47
47
  local ____constants = require("engine.constants")
48
48
  local HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT = ____constants.HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT
49
49
  local MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT = ____constants.MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT
50
- local ____arrays = require("utility.arrays")
51
- local forEach = ____arrays.forEach
52
- local ____math = require("math")
53
- local min = ____math.min
54
50
  local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
55
- local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
51
+ local isItemIgnoredInEvents = ____ignore_2Devents_2Ditems.isItemIgnoredInEvents
52
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
53
+ local ownerByItem = ____owner_2Dcache.ownerByItem
56
54
  local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
57
55
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
58
56
  local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
@@ -64,6 +62,8 @@ local ____ability = require("engine.internal.item.ability")
64
62
  local doUnitAbilityAction = ____ability.doUnitAbilityAction
65
63
  local ____synchronization = require("engine.synchronization")
66
64
  local synchronizer = ____synchronization.synchronizer
65
+ local ____linked_2Dmap = require("utility.linked-map")
66
+ local LinkedMap = ____linked_2Dmap.LinkedMap
67
67
  local match = string.match
68
68
  local ____tostring = _G.tostring
69
69
  local setUnitAnimation = SetUnitAnimation
@@ -381,15 +381,27 @@ local modifiers = {
381
381
  end,
382
382
  armor = function(unit, value)
383
383
  if UnitAddAbility(unit, armorBonusAbilityId) then
384
- assert(UnitMakeAbilityPermanent(unit, true, armorBonusAbilityId))
384
+ assert(
385
+ UnitMakeAbilityPermanent(unit, true, armorBonusAbilityId),
386
+ "armor bonus ability must be made permanent",
387
+ unit
388
+ )
385
389
  end
386
- local ability = assert(BlzGetUnitAbility(unit, armorBonusAbilityId))
387
- assert(BlzSetAbilityRealLevelField(
388
- ability,
389
- armorBonusField,
390
- 0,
391
- BlzGetAbilityRealLevelField(ability, armorBonusField, 0) + value
392
- ))
390
+ local ability = assert(
391
+ BlzGetUnitAbility(unit, armorBonusAbilityId),
392
+ "armor bonus ability must be existing",
393
+ unit
394
+ )
395
+ assert(
396
+ BlzSetAbilityRealLevelField(
397
+ ability,
398
+ armorBonusField,
399
+ 0,
400
+ BlzGetAbilityRealLevelField(ability, armorBonusField, 0) + value
401
+ ),
402
+ "armor bonus ability field must be set",
403
+ unit
404
+ )
393
405
  end
394
406
  }
395
407
  local getters = {
@@ -578,8 +590,6 @@ __TS__SetDescriptor(
578
590
  },
579
591
  true
580
592
  )
581
- local unitInventorySize = UnitInventorySize
582
- local unitItemInSlot = UnitItemInSlot
583
593
  local getItemAbility = BlzGetItemAbility
584
594
  local getUnitAbility = BlzGetUnitAbility
585
595
  local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
@@ -597,8 +607,8 @@ local function retrieveAbility(unit, ability, abilityId)
597
607
  ____exports.Unit:of(unit)
598
608
  )
599
609
  end
600
- for i = 0, unitInventorySize(unit) - 1 do
601
- local item = unitItemInSlot(unit, i)
610
+ for i = 0, UnitInventorySize(unit) - 1 do
611
+ local item = UnitItemInSlot(unit, i)
602
612
  if getItemAbility(item, abilityId) == ability then
603
613
  return ItemAbility:of(
604
614
  ability,
@@ -643,13 +653,17 @@ local fieldSetters = {
643
653
  }
644
654
  local dummies = {}
645
655
  for ____, player in ipairs(Player.all) do
646
- local dummy = assert(createUnit(
647
- player.handle,
648
- dummyUnitId,
649
- 0,
650
- 0,
651
- 270
652
- ))
656
+ local dummy = assert(
657
+ createUnit(
658
+ player.handle,
659
+ dummyUnitId,
660
+ 0,
661
+ 0,
662
+ 270
663
+ ),
664
+ "dummy must be created",
665
+ player
666
+ )
653
667
  ShowUnit(dummy, false)
654
668
  dummies[player] = dummy
655
669
  end
@@ -692,41 +706,57 @@ function Unit.prototype.____constructor(self, handle)
692
706
  nextSyncId = ____nextSyncId_1 + 1
693
707
  self.syncId = ____nextSyncId_1
694
708
  self._owner = Player:of(getOwningPlayer(handle))
695
- assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
696
- assert(unitAddAbility(handle, morphDetectAbilityId))
709
+ assert(
710
+ unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId),
711
+ "leave detection ability must be added",
712
+ self
713
+ )
714
+ assert(
715
+ unitAddAbility(handle, morphDetectAbilityId),
716
+ "morph detection ability must be added",
717
+ self
718
+ )
697
719
  if unitAddAbility(
698
720
  handle,
699
721
  fourCC("Amrf")
700
722
  ) then
701
- assert(unitRemoveAbility(
702
- handle,
703
- fourCC("Amrf")
704
- ))
723
+ assert(
724
+ unitRemoveAbility(
725
+ handle,
726
+ fourCC("Amrf")
727
+ ),
728
+ "fly ability must be removed after addition",
729
+ self
730
+ )
705
731
  end
706
732
  unitBySyncId[self.syncId] = self
707
733
  local ____ = self.abilities
708
734
  end
709
- function Unit.prototype.getEvent(self, event, collector)
710
- self.events = self.events or ({})
711
- local eventId = GetHandleId(event)
712
- if not self.events[eventId] then
713
- self.events[eventId] = __TS__New(
735
+ function Unit.prototype.getEvent(self, jevent, collector)
736
+ self.events = self.events or __TS__New(LinkedMap)
737
+ local eventId = GetHandleId(jevent)
738
+ local event = self.events:get(eventId)
739
+ if event == nil then
740
+ event = __TS__New(
714
741
  TriggerEvent,
715
742
  function(trigger)
716
- TriggerRegisterUnitEvent(trigger, self.handle, event)
743
+ TriggerRegisterUnitEvent(trigger, self.handle, jevent)
717
744
  end,
718
745
  collector or (function() return {} end)
719
746
  )
747
+ self.events:put(eventId, event)
720
748
  end
721
- return self.events[eventId]
749
+ return event
750
+ end
751
+ function Unit.prototype.saveData(self)
752
+ local handle = self.handle
753
+ self[108] = self[108] or getUnitX(handle)
754
+ self[109] = self[109] or getUnitY(handle)
755
+ self._owner = self._owner or Player:of(getOwningPlayer(handle))
722
756
  end
723
757
  function Unit.prototype.onDestroy(self)
724
758
  local handle = self.handle
725
- self[108] = getUnitX(handle)
726
- self[109] = getUnitY(handle)
727
- if not self._owner then
728
- self._owner = Player:of(getOwningPlayer(handle))
729
- end
759
+ self:saveData()
730
760
  local abilities = self.abilities
731
761
  for ____, ability in ipairs(abilities) do
732
762
  ability:destroy()
@@ -744,7 +774,9 @@ function Unit.prototype.onDestroy(self)
744
774
  end
745
775
  local eventsToDestroy = self._eventsToDestroy
746
776
  if eventsToDestroy ~= nil then
747
- forEach(eventsToDestroy, "destroy")
777
+ for ____, event in ipairs(eventsToDestroy) do
778
+ event:destroy()
779
+ end
748
780
  end
749
781
  if getUnitAbilityLevel(handle, leaveDetectAbilityId) > 0 then
750
782
  unitRemoveAbility(handle, leaveDetectAbilityId)
@@ -762,7 +794,11 @@ function Unit.prototype.addAttackHandler(self, condition, action)
762
794
  self._attackHandlers = handlers
763
795
  if #handlers == 1 then
764
796
  local handle = self.handle
765
- assert(unitAddAbility(handle, attackHandlerAbilityId) and UnitMakeAbilityPermanent(handle, true, attackHandlerAbilityId))
797
+ assert(
798
+ unitAddAbility(handle, attackHandlerAbilityId) and UnitMakeAbilityPermanent(handle, true, attackHandlerAbilityId),
799
+ "attack handler ability must be added",
800
+ self
801
+ )
766
802
  end
767
803
  return handler
768
804
  end
@@ -921,7 +957,7 @@ function Unit.prototype.dropItemSlot(self, item, slot)
921
957
  return UnitDropItemSlot(self.handle, item.handle, slot)
922
958
  end
923
959
  function Unit.prototype.itemInSlot(self, slot)
924
- return Item:of(unitItemInSlot(self.handle, slot))
960
+ return Item:of(UnitItemInSlot(self.handle, slot))
925
961
  end
926
962
  function Unit.prototype.addAbility(self, abilityId)
927
963
  local ability = UnitAbility:of(
@@ -1279,7 +1315,7 @@ __TS__SetDescriptor(
1279
1315
  Unit.prototype,
1280
1316
  "isStunned",
1281
1317
  {get = function(self)
1282
- return getUnitCurrentOrder(self.handle) == orderId("stunned")
1318
+ return getUnitCurrentOrder(self.handle) == 851973
1283
1319
  end},
1284
1320
  true
1285
1321
  )
@@ -1841,7 +1877,7 @@ __TS__SetDescriptor(
1841
1877
  Unit.prototype,
1842
1878
  "pathingCollisionRange",
1843
1879
  {get = function(self)
1844
- return 16 * (min(
1880
+ return 16 * (math.min(
1845
1881
  getUnitCollisionSize(self.handle) // 16,
1846
1882
  3
1847
1883
  ) + 1)
@@ -1951,30 +1987,6 @@ __TS__SetDescriptor(
1951
1987
  end},
1952
1988
  true
1953
1989
  )
1954
- __TS__SetDescriptor(
1955
- Unit.prototype,
1956
- "onUnitInRange",
1957
- {get = function(self)
1958
- local handle = self.handle
1959
- local onUnitInRange = setmetatable(
1960
- {},
1961
- {__index = function(self, value)
1962
- local event = __TS__New(
1963
- TriggerEvent,
1964
- function(trigger)
1965
- TriggerRegisterUnitInRangeSimple(trigger, value, handle)
1966
- end,
1967
- function() return ____exports.Unit:of(handle) end
1968
- )
1969
- rawset(self, value, event)
1970
- return event
1971
- end}
1972
- )
1973
- rawset(self, "onUnitInRange", onUnitInRange)
1974
- return onUnitInRange
1975
- end},
1976
- true
1977
- )
1978
1990
  __TS__SetDescriptor(
1979
1991
  Unit.prototype,
1980
1992
  "onManaEqual",
@@ -2132,7 +2144,7 @@ Unit.onResurrect = __TS__New(
2132
2144
  ____exports.Unit.deathEvent:addListener(function(unit)
2133
2145
  dead[unit] = true
2134
2146
  end)
2135
- ____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
2147
+ ____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
2136
2148
  if dead[unit] and not IsUnitType(unit.handle, UNIT_TYPE_DEAD) then
2137
2149
  dead[unit] = false
2138
2150
  invoke(event, unit)
@@ -2149,7 +2161,7 @@ Unit.morphEvent = __TS__New(
2149
2161
  invoke(event, unit)
2150
2162
  end
2151
2163
  end
2152
- ____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
2164
+ ____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
2153
2165
  if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
2154
2166
  Timer:run(ifNotLeft, unit)
2155
2167
  end
@@ -2616,7 +2628,7 @@ Unit.itemDroppedEvent = __TS__New(
2616
2628
  function()
2617
2629
  local unit = getTriggerUnit()
2618
2630
  local item = getManipulatedItem()
2619
- if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
2631
+ if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
2620
2632
  return ____exports.Unit:of(unit), Item:of(item)
2621
2633
  end
2622
2634
  return IgnoreEvent
@@ -2628,10 +2640,10 @@ Unit.itemPickedUpEvent = __TS__New(
2628
2640
  function()
2629
2641
  local unitHandle = getTriggerUnit()
2630
2642
  local itemHandle = getManipulatedItem()
2631
- if getUnitTypeId(unitHandle) ~= dummyUnitId and not (ignoreEventsItems[itemHandle] ~= nil) then
2643
+ if getUnitTypeId(unitHandle) ~= dummyUnitId and not isItemIgnoredInEvents(itemHandle) then
2632
2644
  local unit = ____exports.Unit:of(unitHandle)
2633
2645
  local item = Item:of(itemHandle)
2634
- if item.owner ~= unit then
2646
+ if ownerByItem[item] ~= unit then
2635
2647
  return unit, item
2636
2648
  end
2637
2649
  end
@@ -2644,17 +2656,12 @@ Unit.itemUsedEvent = __TS__New(
2644
2656
  function()
2645
2657
  local unit = getTriggerUnit()
2646
2658
  local item = getManipulatedItem()
2647
- if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
2659
+ if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
2648
2660
  return ____exports.Unit:of(unit), Item:of(item)
2649
2661
  end
2650
2662
  return IgnoreEvent
2651
2663
  end
2652
2664
  )
2653
- Unit.itemStackedEvent = __TS__New(
2654
- ____exports.UnitTriggerEvent,
2655
- EVENT_PLAYER_UNIT_STACK_ITEM,
2656
- function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
2657
- )
2658
2665
  __TS__ObjectDefineProperty(
2659
2666
  Unit,
2660
2667
  "itemChargesChangedEvent",
@@ -2670,51 +2677,6 @@ __TS__ObjectDefineProperty(
2670
2677
  return event
2671
2678
  end}
2672
2679
  )
2673
- __TS__ObjectDefineProperty(
2674
- Unit,
2675
- "itemUseOrderEvent",
2676
- {get = function(self)
2677
- local event = __TS__New(Event)
2678
- for order = orderId("useslot0"), orderId("useslot5") do
2679
- local slot = order - orderId("useslot0")
2680
- local function listener(unit)
2681
- local item = unit.items[slot + 1]
2682
- if item ~= nil then
2683
- invoke(event, unit, item)
2684
- end
2685
- end
2686
- self.onImmediateOrder[order]:addListener(listener)
2687
- self.onTargetOrder[order]:addListener(listener)
2688
- self.onPointOrder[order]:addListener(listener)
2689
- end
2690
- rawset(self, "itemUseOrderEvent", event)
2691
- return event
2692
- end}
2693
- )
2694
- __TS__ObjectDefineProperty(
2695
- Unit,
2696
- "itemMoveOrderEvent",
2697
- {get = function(self)
2698
- local event = __TS__New(Event)
2699
- for order = orderId("moveslot0"), orderId("moveslot5") do
2700
- local slotTo = order - orderId("moveslot0")
2701
- self.onTargetOrder[order]:addListener(function(unit, item)
2702
- local slotFrom = unit.items:findSlot(item)
2703
- if slotFrom ~= nil then
2704
- invoke(
2705
- event,
2706
- unit,
2707
- item,
2708
- slotFrom,
2709
- slotTo
2710
- )
2711
- end
2712
- end)
2713
- end
2714
- rawset(self, "itemMoveOrderEvent", event)
2715
- return event
2716
- end}
2717
- )
2718
2680
  __TS__ObjectDefineProperty(
2719
2681
  Unit,
2720
2682
  "onCreate",
@@ -2761,11 +2723,7 @@ Unit.synchronize = synchronizer(
2761
2723
  function(____, id) return fourCC(id) end
2762
2724
  )
2763
2725
  end)
2764
- for ____, leaveOrderId in ipairs({
2765
- orderId("undefend"),
2766
- orderId("magicundefense"),
2767
- orderId("unimmolation")
2768
- }) do
2726
+ for ____, leaveOrderId in ipairs({852056, 852479, 852178}) do
2769
2727
  ____exports.Unit.onImmediateOrder[leaveOrderId]:addListener(function(unit)
2770
2728
  local handle = unit.handle
2771
2729
  for i = 1, #leaveAbilityIds do
@@ -2773,7 +2731,8 @@ Unit.synchronize = synchronizer(
2773
2731
  return
2774
2732
  end
2775
2733
  end
2776
- unit:destroy()
2734
+ unit:saveData()
2735
+ Timer:run(unit, "destroy")
2777
2736
  end)
2778
2737
  end
2779
2738
  end)(Unit)