warscript 0.0.1-dev.91a4dce → 0.0.1-dev.9381e62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (329) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +1 -0
  5. package/core/types/frame.lua +112 -37
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/player.d.ts +4 -2
  10. package/core/types/player.lua +42 -25
  11. package/core/types/playerColor.lua +4 -3
  12. package/core/types/sound.d.ts +1 -1
  13. package/core/types/sound.lua +14 -9
  14. package/core/types/tileCell.d.ts +2 -1
  15. package/core/types/tileCell.lua +5 -0
  16. package/core/types/unit.d.ts +5 -0
  17. package/core/types/unit.lua +5 -0
  18. package/core/util.d.ts +3 -1
  19. package/core/util.lua +109 -3
  20. package/decl/native.d.ts +705 -7
  21. package/destroyable.d.ts +1 -0
  22. package/destroyable.lua +9 -0
  23. package/engine/behavior.d.ts +10 -2
  24. package/engine/behavior.lua +157 -76
  25. package/engine/behaviour/ability/apply-buff.lua +4 -4
  26. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  27. package/engine/behaviour/ability/damage.d.ts +4 -0
  28. package/engine/behaviour/ability/damage.lua +19 -15
  29. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  30. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  31. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  32. package/engine/behaviour/ability.d.ts +13 -6
  33. package/engine/behaviour/ability.lua +56 -1
  34. package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
  35. package/engine/behaviour/unit/stun-immunity.lua +6 -5
  36. package/engine/behaviour/unit.d.ts +8 -3
  37. package/engine/behaviour/unit.lua +102 -24
  38. package/engine/buff.d.ts +73 -24
  39. package/engine/buff.lua +418 -166
  40. package/engine/index.d.ts +2 -1
  41. package/engine/internal/ability.d.ts +4 -0
  42. package/engine/internal/ability.lua +56 -36
  43. package/engine/internal/item/fields.d.ts +12 -0
  44. package/engine/internal/item/fields.lua +33 -0
  45. package/engine/internal/item/owner-cache.d.ts +5 -0
  46. package/engine/internal/item/owner-cache.lua +4 -0
  47. package/engine/internal/item+owner.d.ts +2 -0
  48. package/engine/internal/item+owner.lua +27 -4
  49. package/engine/internal/item.d.ts +20 -5
  50. package/engine/internal/item.lua +146 -57
  51. package/engine/internal/mechanics/cast-ability.lua +6 -3
  52. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  53. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  54. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  55. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  56. package/engine/internal/object-data/health-bonus.lua +16 -0
  57. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  58. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  59. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  60. package/engine/internal/object-data/mana-bonus.lua +16 -0
  61. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  62. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  63. package/engine/internal/unit/ability.lua +15 -3
  64. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  65. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  66. package/engine/internal/unit/appearance.d.ts +15 -0
  67. package/engine/internal/unit/appearance.lua +85 -0
  68. package/engine/internal/unit/attributes.d.ts +17 -0
  69. package/engine/internal/unit/attributes.lua +46 -0
  70. package/engine/internal/unit/bonus.d.ts +14 -0
  71. package/engine/internal/unit/bonus.lua +102 -8
  72. package/engine/internal/unit/buff.d.ts +2 -2
  73. package/engine/internal/unit/buff.lua +34 -19
  74. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  75. package/engine/internal/unit/equipment-inventory.lua +233 -0
  76. package/engine/internal/unit/expiration-timer.lua +1 -1
  77. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  78. package/engine/internal/unit/extended-inventory.lua +99 -0
  79. package/engine/internal/unit/fly-height.d.ts +7 -0
  80. package/engine/internal/unit/fly-height.lua +20 -0
  81. package/engine/internal/unit/ignore-events-items.lua +10 -1
  82. package/engine/internal/unit/interrupts.d.ts +12 -0
  83. package/engine/internal/unit/interrupts.lua +28 -0
  84. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  85. package/engine/internal/unit/inventory.lua +87 -0
  86. package/engine/internal/unit/item-container.d.ts +25 -0
  87. package/engine/internal/unit/item-container.lua +11 -0
  88. package/engine/internal/unit/item-order-events.d.ts +17 -0
  89. package/engine/internal/unit/item-order-events.lua +67 -0
  90. package/engine/internal/unit/item-slot.d.ts +27 -0
  91. package/engine/internal/unit/item-slot.lua +92 -0
  92. package/engine/internal/unit/order.d.ts +3 -3
  93. package/engine/internal/unit/order.lua +10 -10
  94. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  95. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  96. package/engine/internal/unit/range-event.d.ts +12 -0
  97. package/engine/internal/unit/range-event.lua +90 -0
  98. package/engine/internal/unit/scale.d.ts +7 -0
  99. package/engine/internal/unit/scale.lua +20 -0
  100. package/engine/internal/unit+ability.d.ts +2 -1
  101. package/engine/internal/unit+ability.lua +63 -2
  102. package/engine/internal/unit+bonus.lua +3 -3
  103. package/engine/internal/unit+damage.d.ts +9 -0
  104. package/engine/internal/unit+damage.lua +33 -0
  105. package/engine/internal/unit+rally.lua +9 -31
  106. package/engine/internal/unit-missile-data.lua +58 -32
  107. package/engine/internal/unit-missile-launch.lua +29 -19
  108. package/engine/internal/unit.d.ts +14 -28
  109. package/engine/internal/unit.lua +158 -247
  110. package/engine/local-client.d.ts +28 -0
  111. package/engine/local-client.lua +324 -54
  112. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  113. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  114. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  115. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  116. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  117. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  118. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  119. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  120. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  121. package/engine/object-data/auxiliary/item-class.lua +2 -0
  122. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  123. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  124. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  125. package/engine/object-data/auxiliary/order-type.lua +2 -0
  126. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  127. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  128. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  129. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  130. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  131. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  132. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  133. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  134. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  135. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  136. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  137. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  138. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  139. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  140. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  141. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  142. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  143. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  144. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  145. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  146. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  147. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  148. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  149. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  150. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  151. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  152. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  153. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  154. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  155. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  156. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  158. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  159. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  160. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  161. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  162. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  163. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  164. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  165. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  166. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  167. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  168. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  169. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  170. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  171. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  172. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  173. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  174. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  175. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  176. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  177. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  178. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  179. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  180. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  182. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  183. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  184. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  185. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  186. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  187. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  188. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  189. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  190. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  191. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  192. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  193. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  194. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  195. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  196. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  197. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  198. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  199. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  200. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  201. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  202. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  203. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  204. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  205. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  206. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  207. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  208. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  209. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  210. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  211. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  212. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  213. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  214. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  215. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  216. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  218. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  220. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  221. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  222. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  223. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  224. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  225. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  226. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  227. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  228. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  229. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  230. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  231. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  232. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  234. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  235. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  236. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  237. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  238. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  239. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  240. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  241. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  242. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  243. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  244. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  246. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  247. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  248. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  249. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  250. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  251. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  252. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  253. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  254. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  255. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  256. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  257. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  258. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  259. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  260. package/engine/object-data/entry/ability-type.d.ts +25 -6
  261. package/engine/object-data/entry/ability-type.lua +244 -8
  262. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  263. package/engine/object-data/entry/buff-type.d.ts +6 -2
  264. package/engine/object-data/entry/buff-type.lua +26 -0
  265. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  266. package/engine/object-data/entry/destructible-type.lua +181 -0
  267. package/engine/object-data/entry/item-type.d.ts +18 -3
  268. package/engine/object-data/entry/item-type.lua +84 -0
  269. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  270. package/engine/object-data/entry/lightning-type.lua +1 -1
  271. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  272. package/engine/object-data/entry/unit-type.d.ts +51 -2
  273. package/engine/object-data/entry/unit-type.lua +415 -37
  274. package/engine/object-data/entry/upgrade.d.ts +2 -2
  275. package/engine/object-data/entry.d.ts +6 -1
  276. package/engine/object-data/entry.lua +8 -0
  277. package/engine/object-field/ability.lua +2 -2
  278. package/engine/object-field/item.d.ts +22 -0
  279. package/engine/object-field/item.lua +118 -0
  280. package/engine/object-field/unit.d.ts +20 -5
  281. package/engine/object-field/unit.lua +61 -0
  282. package/engine/object-field.d.ts +10 -2
  283. package/engine/object-field.lua +268 -123
  284. package/engine/random.d.ts +1 -0
  285. package/engine/random.lua +8 -0
  286. package/engine/standard/entries/ability-type.d.ts +3102 -7
  287. package/engine/standard/entries/ability-type.lua +0 -6
  288. package/engine/standard/entries/buff-type.d.ts +45 -0
  289. package/engine/standard/entries/buff-type.lua +43 -0
  290. package/engine/standard/entries/item-type.d.ts +1299 -0
  291. package/engine/standard/entries/item-type.lua +2 -0
  292. package/engine/standard/entries/lightning-type.d.ts +42 -15
  293. package/engine/standard/entries/lightning-type.lua +0 -14
  294. package/engine/standard/entries/unit-type.d.ts +5 -0
  295. package/engine/standard/entries/unit-type.lua +5 -0
  296. package/engine/standard/fields/ability.d.ts +2 -2
  297. package/engine/standard/fields/ability.lua +2 -2
  298. package/engine/standard/fields/item.d.ts +4 -0
  299. package/engine/standard/fields/item.lua +6 -0
  300. package/engine/standard/fields/unit.d.ts +11 -3
  301. package/engine/standard/fields/unit.lua +15 -2
  302. package/engine/text-tag.lua +2 -1
  303. package/engine/unit.d.ts +10 -1
  304. package/engine/unit.lua +10 -1
  305. package/event.d.ts +1 -1
  306. package/lualib_bundle.lua +1 -1
  307. package/math.d.ts +2 -0
  308. package/math.lua +14 -0
  309. package/network.lua +25 -1
  310. package/objutil/buff.lua +10 -8
  311. package/objutil/object.lua +1 -1
  312. package/operation.d.ts +8 -1
  313. package/operation.lua +38 -18
  314. package/package.json +3 -23
  315. package/patch-lua.lua +15 -0
  316. package/utility/linked-map.d.ts +35 -0
  317. package/utility/linked-map.lua +107 -0
  318. package/utility/linked-set.d.ts +3 -1
  319. package/utility/linked-set.lua +27 -0
  320. package/utility/random.d.ts +102 -0
  321. package/utility/random.lua +273 -0
  322. package/utility/records.lua +20 -1
  323. package/utility/unordered-map.d.ts +27 -0
  324. package/utility/unordered-map.lua +99 -0
  325. package/engine/internal/unit/item.lua +0 -78
  326. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  327. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  328. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  329. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/buff.lua CHANGED
@@ -16,6 +16,7 @@ local internalApplyBuff = ____applicable.internalApplyBuff
16
16
  local removeBuff = ____applicable.removeBuff
17
17
  local ____ability = require("engine.internal.ability")
18
18
  local Ability = ____ability.Ability
19
+ local UnitAbility = ____ability.UnitAbility
19
20
  local ____ability = require("engine.object-field.ability")
20
21
  local AbilityBooleanField = ____ability.AbilityBooleanField
21
22
  local AbilityNumberField = ____ability.AbilityNumberField
@@ -41,6 +42,7 @@ local BuffType = ____buff_2Dtype.BuffType
41
42
  local ____unit = require("engine.behaviour.unit")
42
43
  local UnitBehavior = ____unit.UnitBehavior
43
44
  local ____arrays = require("utility.arrays")
45
+ local emptyArray = ____arrays.emptyArray
44
46
  local forEach = ____arrays.forEach
45
47
  local ____event = require("event")
46
48
  local Event = ____event.Event
@@ -50,6 +52,12 @@ local ____item = require("engine.internal.item")
50
52
  local Item = ____item.Item
51
53
  local ____destructable = require("core.types.destructable")
52
54
  local Destructable = ____destructable.Destructable
55
+ local ____ability = require("engine.standard.fields.ability")
56
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
57
+ local ____ability = require("engine.behaviour.ability")
58
+ local AbilityBehavior = ____ability.AbilityBehavior
59
+ local ____records = require("utility.records")
60
+ local sortedKeysUnnested = ____records.sortedKeysUnnested
53
61
  local getUnitAbility = BlzGetUnitAbility
54
62
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
55
63
  local stringValueByBuffTypeIdByFieldId = {}
@@ -95,9 +103,11 @@ local buffParametersKeys = {
95
103
  damageIncrease = true,
96
104
  damageIncreaseFactor = true,
97
105
  armorIncrease = true,
98
- armorIncreaseFactor = true,
106
+ maxHealthIncrease = true,
107
+ maxManaIncrease = true,
99
108
  attackSpeedIncreaseFactor = true,
100
109
  movementSpeedIncreaseFactor = true,
110
+ manaRegenerationRateIncreaseFactor = true,
101
111
  evasionProbability = true,
102
112
  missProbability = true,
103
113
  damageFactor = true,
@@ -117,11 +127,15 @@ local buffParametersKeys = {
117
127
  maximumAutoAttackCount = true,
118
128
  maximumDamageDealtEventCount = true,
119
129
  maximumDamageReceivedEventCount = true,
130
+ absorbedDamageFactor = true,
131
+ maximumDamageAbsorbed = true,
132
+ destroysOnMaximumDamageAbsorbed = true,
120
133
  uniqueGroup = true,
121
134
  damageOnExpiration = true,
122
135
  healingOnExpiration = true,
123
136
  killsOnExpiration = true,
124
- explodesOnExpiration = true
137
+ explodesOnExpiration = true,
138
+ abilityCooldownFactor = true
125
139
  }
126
140
  local function resolveEnumValue(ability, level, value)
127
141
  if value == nil or type(value) == "number" then
@@ -172,6 +186,7 @@ local function resolveAndSetNumberValue(buff, property, ability, level, value, d
172
186
  end
173
187
  end
174
188
  local buffBooleanParameters = {
189
+ "destroysOnMaximumDamageAbsorbed",
175
190
  "turnsIntoGhost",
176
191
  "stuns",
177
192
  "ignoresStunImmunity",
@@ -184,8 +199,11 @@ local buffNumberParameters = {
184
199
  "durationIncreaseOnAutoAttack",
185
200
  "attackSpeedIncreaseFactor",
186
201
  "movementSpeedIncreaseFactor",
202
+ "manaRegenerationRateIncreaseFactor",
187
203
  "evasionProbability",
188
204
  "armorIncrease",
205
+ "maxHealthIncrease",
206
+ "maxManaIncrease",
189
207
  "damageFactor",
190
208
  "receivedDamageFactor",
191
209
  "maximumAutoAttackCount",
@@ -198,7 +216,10 @@ local buffNumberParameters = {
198
216
  "healingPerInterval",
199
217
  "healingOverDuration",
200
218
  "damageOnExpiration",
201
- "healingOnExpiration"
219
+ "healingOnExpiration",
220
+ "absorbedDamageFactor",
221
+ "maximumDamageAbsorbed",
222
+ "abilityCooldownFactor"
202
223
  }
203
224
  local unsuccessfulApplicationMarker = {}
204
225
  local function selectBuffTypeIdWithLeastDuration(buffTypeIds, unit)
@@ -233,6 +254,10 @@ local function destroyBuff(buff)
233
254
  buff:destroy()
234
255
  end
235
256
  local function expireBuff(buff)
257
+ if buff.isDestroyed or buff[100] ~= 1 then
258
+ return
259
+ end
260
+ buff[100] = 2
236
261
  local remainingDamageOverDuration = buff[113] or 0
237
262
  local remainingHealingOverDuration = buff[113] or 0
238
263
  if remainingDamageOverDuration ~= 0 or remainingHealingOverDuration ~= 0 then
@@ -317,33 +342,38 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
317
342
  local polarity
318
343
  local resistanceType
319
344
  local ability
345
+ local abilityBehavior
320
346
  if type(typeIdOrTypeIds) ~= "number" then
321
347
  typeId = selectBuffTypeIdWithLeastDuration(typeIdOrTypeIds, _unit)
322
348
  polarity = resistanceTypeOrPolarity
323
349
  resistanceType = abilityOrParametersOrResistanceType
324
- if __TS__InstanceOf(parametersOrAbility, Ability) or parametersOrAbility == nil then
350
+ if __TS__InstanceOf(parametersOrAbility, AbilityBehavior) then
351
+ abilityBehavior = parametersOrAbility
352
+ ability = abilityBehavior.ability
353
+ elseif __TS__InstanceOf(parametersOrAbility, Ability) then
325
354
  ability = parametersOrAbility
326
- else
327
- ability = nil
355
+ elseif parametersOrAbility ~= nil then
328
356
  parameters = parametersOrAbility
329
357
  end
330
358
  else
331
359
  typeId = typeIdOrTypeIds
332
360
  polarity = polarityOrTypeIdSelectionPolicy
333
361
  resistanceType = resistanceTypeOrPolarity
334
- if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) or abilityOrParametersOrResistanceType == nil then
362
+ if __TS__InstanceOf(abilityOrParametersOrResistanceType, AbilityBehavior) then
363
+ abilityBehavior = abilityOrParametersOrResistanceType
364
+ ability = abilityBehavior.ability
365
+ parameters = parametersOrAbility
366
+ elseif __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) then
335
367
  ability = abilityOrParametersOrResistanceType
336
368
  parameters = parametersOrAbility
337
- else
338
- ability = nil
369
+ elseif abilityOrParametersOrResistanceType ~= nil then
339
370
  parameters = abilityOrParametersOrResistanceType
371
+ else
372
+ parameters = parametersOrAbility
340
373
  end
341
374
  end
375
+ self.sourceAbilityBehavior = abilityBehavior
342
376
  self.typeId = typeId
343
- if not (__TS__InstanceOf(ability, Ability) or ability == nil) then
344
- parameters = ability
345
- ability = nil
346
- end
347
377
  local defaultParameters = self.constructor.defaultParameters
348
378
  local level = parameters and parameters.level or defaultParameters.level
349
379
  local spellStealPriority = parameters and parameters.spellStealPriority or defaultParameters.spellStealPriority
@@ -371,14 +401,15 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
371
401
  local missProbability = parameters and parameters.missProbability or defaultParameters.missProbability
372
402
  if missProbability ~= nil then
373
403
  missProbability = resolveNumberValue(ability, level, missProbability)
374
- self[142] = missProbability
404
+ self[146] = missProbability
375
405
  end
376
406
  local buffByTypeId = buffByTypeIdByUnit[_unit]
377
407
  if buffByTypeId == nil then
378
408
  buffByTypeId = {}
379
409
  buffByTypeIdByUnit[_unit] = buffByTypeId
380
410
  end
381
- local ____opt_15 = buffByTypeId[typeId]
411
+ self.previousBuff = buffByTypeId[typeId]
412
+ local ____opt_15 = self.previousBuff
382
413
  if ____opt_15 ~= nil then
383
414
  ____opt_15:destroy()
384
415
  end
@@ -454,24 +485,22 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
454
485
  abilityTypeIds = {}
455
486
  self._abilityTypeIds = abilityTypeIds
456
487
  end
457
- for abilityTypeId, abilityParameters in pairs(parametersAbilityTypeIds) do
488
+ for ____, abilityTypeId in ipairs(sortedKeysUnnested(parametersAbilityTypeIds)) do
489
+ local abilityParameters = checkNotNull(parametersAbilityTypeIds[abilityTypeId])
458
490
  local addedAbility = _unit:addAbility(abilityTypeId)
459
491
  if addedAbility ~= nil then
460
492
  _unit:makeAbilityPermanent(abilityTypeId, true)
461
493
  _unit:setAbilityLevel(abilityTypeId, 1 + (abilityParameters.level or ability and ability.level or 0))
462
- for abilityParameterKey, abilityParameterValue in pairs(abilityParameters) do
463
- if abilityParameterKey == "isButtonVisible" then
464
- if not resolveBooleanValue(ability, level, abilityParameterValue) then
465
- _unit:hideAbility(abilityTypeId, true)
466
- end
467
- elseif abilityParameterKey ~= "level" then
468
- abilityParameterKey:setValue(
469
- addedAbility,
470
- resolveNumberValue(ability, level, abilityParameterValue)
471
- )
472
- end
494
+ if abilityParameters.isButtonVisible == false then
495
+ _unit:hideAbility(abilityTypeId, true)
473
496
  end
474
- abilityTypeIds[abilityTypeId] = true
497
+ for ____, field in ipairs(abilityParameters.fields or emptyArray()) do
498
+ field[1]:setValue(
499
+ addedAbility,
500
+ resolveNumberValue(ability, level, field[2])
501
+ )
502
+ end
503
+ abilityTypeIds[#abilityTypeIds + 1] = abilityTypeId
475
504
  end
476
505
  end
477
506
  local behaviorConstructors = parameters and parameters.behaviorConstructors or defaultParameters.behaviorConstructors
@@ -483,18 +512,20 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
483
512
  self._behaviors = behaviors
484
513
  end
485
514
  end
486
- local additionalParameters = {}
487
- for key, value in pairs(parameters) do
488
- if not buffParametersKeys[key] then
489
- if ability then
490
- additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, value)
491
- else
492
- additionalParameters[key] = value
515
+ if parameters ~= nil then
516
+ local additionalParameters = {}
517
+ for ____, key in ipairs(sortedKeysUnnested(parameters)) do
518
+ if not buffParametersKeys[key] then
519
+ if ability then
520
+ additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, parameters[key])
521
+ else
522
+ additionalParameters[key] = parameters[key]
523
+ end
493
524
  end
494
525
  end
495
- end
496
- if (next(additionalParameters)) ~= nil then
497
- self.parameters = additionalParameters
526
+ if (next(additionalParameters)) ~= nil then
527
+ self.parameters = additionalParameters
528
+ end
498
529
  end
499
530
  end
500
531
  if duration ~= nil and duration > 0 then
@@ -506,18 +537,48 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
506
537
  self[100] = 1
507
538
  Event.invoke(buffCreatedEvent, self)
508
539
  end
540
+ function Buff.prototype.onAbilityGained(self, ability)
541
+ if __TS__InstanceOf(ability, UnitAbility) then
542
+ local abilityCooldownModifier = self[148]
543
+ if abilityCooldownModifier then
544
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, abilityCooldownModifier)
545
+ end
546
+ end
547
+ end
548
+ function Buff.prototype.onAbilityLost(self, ability)
549
+ if __TS__InstanceOf(ability, UnitAbility) then
550
+ local abilityCooldownModifier = self[148]
551
+ if abilityCooldownModifier then
552
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, abilityCooldownModifier)
553
+ end
554
+ end
555
+ end
509
556
  function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
557
+ self:flash(
558
+ self[105],
559
+ stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin",
560
+ widgetOrXOrParametersOrDuration,
561
+ yOrParametersOrDuration,
562
+ parametersOrDuration
563
+ )
564
+ end
565
+ function Buff.prototype.flashSpecialEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
566
+ self:flash(
567
+ self[106],
568
+ stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin",
569
+ widgetOrXOrParametersOrDuration,
570
+ yOrParametersOrDuration,
571
+ parametersOrDuration
572
+ )
573
+ end
574
+ function Buff.prototype.flash(self, modelPath, attachmentPoint, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
510
575
  if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
511
- Effect:flash(self[105], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
576
+ Effect:flash(modelPath, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
512
577
  else
513
578
  local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
514
579
  local ____Effect_40 = Effect
515
580
  local ____Effect_flash_41 = Effect.flash
516
- local ____array_39 = __TS__SparseArrayNew(
517
- self[105],
518
- isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
519
- stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
520
- )
581
+ local ____array_39 = __TS__SparseArrayNew(modelPath, isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit, attachmentPoint)
521
582
  local ____isWidgetProvided_38
522
583
  if isWidgetProvided then
523
584
  ____isWidgetProvided_38 = yOrParametersOrDuration
@@ -531,26 +592,22 @@ function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrPa
531
592
  )
532
593
  end
533
594
  end
534
- function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
535
- local isWidgetProvided = type(widgetOrDuration) == "table"
536
- local ____Effect_44 = Effect
537
- local ____Effect_flash_45 = Effect.flash
538
- local ____array_43 = __TS__SparseArrayNew(
539
- self[106],
540
- isWidgetProvided and widgetOrDuration or self._unit,
541
- stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin"
542
- )
543
- local ____isWidgetProvided_42
544
- if isWidgetProvided then
545
- ____isWidgetProvided_42 = duration
546
- else
547
- ____isWidgetProvided_42 = widgetOrDuration
595
+ function Buff.prototype.expire(self)
596
+ expireBuff(self)
597
+ end
598
+ function Buff.prototype.dispel(self, source)
599
+ if self.isDestroyed or self[100] ~= 1 then
600
+ return
601
+ end
602
+ self[100] = 2
603
+ do
604
+ pcall(function()
605
+ self:onDispel(source)
606
+ end)
607
+ do
608
+ self:destroy()
609
+ end
548
610
  end
549
- __TS__SparseArrayPush(____array_43, ____isWidgetProvided_42)
550
- ____Effect_flash_45(
551
- ____Effect_44,
552
- __TS__SparseArraySpread(____array_43)
553
- )
554
611
  end
555
612
  function Buff.prototype.onCreate(self)
556
613
  end
@@ -580,23 +637,29 @@ function Buff.prototype.onDestroy(self)
580
637
  behavior:destroy()
581
638
  end
582
639
  end
583
- if self[139] then
640
+ local previousAbilityCooldownModifier = self[148]
641
+ if previousAbilityCooldownModifier then
642
+ for ____, ability in ipairs(self._unit.abilities) do
643
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
644
+ end
645
+ end
646
+ if self[143] then
584
647
  unit:decrementInvulnerabilityCounter()
585
648
  end
586
- if self[138] then
649
+ if self[142] then
587
650
  unit:decrementDisableAutoAttackCounter()
588
651
  end
589
- if self[136] then
590
- if self[137] then
591
- unit:decrementStunCounter()
652
+ if self[140] then
653
+ if self[141] then
654
+ unit:decrementForceStunCounter()
592
655
  end
593
656
  unit:decrementStunCounter()
594
657
  end
595
- if self[135] then
658
+ if self[139] then
596
659
  unit:decrementGhostCounter()
597
660
  end
598
661
  if self._abilityTypeIds ~= nil then
599
- for abilityTypeId in pairs(self._abilityTypeIds) do
662
+ for ____, abilityTypeId in ipairs(self._abilityTypeIds) do
600
663
  unit:removeAbility(abilityTypeId)
601
664
  end
602
665
  end
@@ -629,13 +692,15 @@ function Buff.apply(self, ...)
629
692
  end
630
693
  end
631
694
  function Buff.getByTypeId(self, unit, typeId)
632
- local ____opt_46 = buffByTypeIdByUnit[unit]
633
- local buff = ____opt_46 and ____opt_46[typeId]
695
+ local ____opt_42 = buffByTypeIdByUnit[unit]
696
+ local buff = ____opt_42 and ____opt_42[typeId]
634
697
  if __TS__InstanceOf(buff, self) then
635
698
  return buff
636
699
  end
637
700
  return nil
638
701
  end
702
+ function Buff.prototype.onDispel(self, source)
703
+ end
639
704
  function Buff.prototype.onExpiration(self)
640
705
  local unit = self.unit
641
706
  if self[120] ~= nil then
@@ -644,9 +709,9 @@ function Buff.prototype.onExpiration(self)
644
709
  if self[121] ~= nil then
645
710
  (self[102] or unit):healTarget(unit, self[120] or 0)
646
711
  end
647
- if self[141] then
712
+ if self[145] then
648
713
  unit:explode()
649
- elseif self[140] then
714
+ elseif self[144] then
650
715
  unit:kill()
651
716
  end
652
717
  end
@@ -701,6 +766,18 @@ function Buff.prototype.onDamageDealt(self, target, event)
701
766
  end
702
767
  function Buff.prototype.onDamageReceived(self, source, event)
703
768
  if event.originalAmount ~= 0 then
769
+ local absorbedDamage = min(event.amount * (self[135] or 1), (self[136] or 0) - (self[137] or 0))
770
+ if absorbedDamage > 0 then
771
+ event.amount = event.amount - absorbedDamage
772
+ self[137] = (self[137] or 0) + absorbedDamage
773
+ local ____self__138_44 = self[138]
774
+ if ____self__138_44 == nil then
775
+ ____self__138_44 = true
776
+ end
777
+ if ____self__138_44 and self[137] >= (self[136] or 0) then
778
+ self:destroy()
779
+ end
780
+ end
704
781
  local damageReceivedEventCount = (self[133] or 0) + 1
705
782
  self[133] = damageReceivedEventCount
706
783
  if damageReceivedEventCount == self[134] then
@@ -788,8 +865,8 @@ __TS__SetDescriptor(
788
865
  return
789
866
  end
790
867
  self[112] = damageInterval
791
- local ____opt_48 = self._timer
792
- local elapsed = ____opt_48 and ____opt_48.elapsed or 0
868
+ local ____opt_45 = self._timer
869
+ local elapsed = ____opt_45 and ____opt_45.elapsed or 0
793
870
  local timer = self[114]
794
871
  if timer == nil then
795
872
  timer = Timer:create()
@@ -868,8 +945,8 @@ __TS__SetDescriptor(
868
945
  return
869
946
  end
870
947
  self[117] = healingInterval
871
- local ____opt_50 = self._timer
872
- local elapsed = ____opt_50 and ____opt_50.elapsed or 0
948
+ local ____opt_47 = self._timer
949
+ local elapsed = ____opt_47 and ____opt_47.elapsed or 0
873
950
  local timer = self[119]
874
951
  if timer == nil then
875
952
  timer = Timer:create()
@@ -950,24 +1027,50 @@ __TS__SetDescriptor(
950
1027
  },
951
1028
  true
952
1029
  )
1030
+ __TS__SetDescriptor(
1031
+ Buff.prototype,
1032
+ "maxHealthIncrease",
1033
+ {
1034
+ get = function(self)
1035
+ return self:getUnitBonus(UnitBonusType.HEALTH)
1036
+ end,
1037
+ set = function(self, maxHealthIncrease)
1038
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.HEALTH, maxHealthIncrease)
1039
+ end
1040
+ },
1041
+ true
1042
+ )
1043
+ __TS__SetDescriptor(
1044
+ Buff.prototype,
1045
+ "maxManaIncrease",
1046
+ {
1047
+ get = function(self)
1048
+ return self:getUnitBonus(UnitBonusType.MANA)
1049
+ end,
1050
+ set = function(self, maxManaIncrease)
1051
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.MANA, maxManaIncrease)
1052
+ end
1053
+ },
1054
+ true
1055
+ )
953
1056
  __TS__SetDescriptor(
954
1057
  Buff.prototype,
955
1058
  "turnsIntoGhost",
956
1059
  {
957
1060
  get = function(self)
958
- local ____self__135_52 = self[135]
959
- if ____self__135_52 == nil then
960
- ____self__135_52 = false
1061
+ local ____self__139_49 = self[139]
1062
+ if ____self__139_49 == nil then
1063
+ ____self__139_49 = false
961
1064
  end
962
- return ____self__135_52
1065
+ return ____self__139_49
963
1066
  end,
964
1067
  set = function(self, turnsIntoGhost)
965
- if not turnsIntoGhost and self[135] then
1068
+ if not turnsIntoGhost and self[139] then
966
1069
  self.object:decrementGhostCounter()
967
- self[135] = nil
968
- elseif turnsIntoGhost and not self[135] then
1070
+ self[139] = nil
1071
+ elseif turnsIntoGhost and not self[139] then
969
1072
  self.object:incrementGhostCounter()
970
- self[135] = true
1073
+ self[139] = true
971
1074
  end
972
1075
  end
973
1076
  },
@@ -978,25 +1081,25 @@ __TS__SetDescriptor(
978
1081
  "stuns",
979
1082
  {
980
1083
  get = function(self)
981
- local ____self__136_53 = self[136]
982
- if ____self__136_53 == nil then
983
- ____self__136_53 = false
1084
+ local ____self__140_50 = self[140]
1085
+ if ____self__140_50 == nil then
1086
+ ____self__140_50 = false
984
1087
  end
985
- return ____self__136_53
1088
+ return ____self__140_50
986
1089
  end,
987
1090
  set = function(self, stuns)
988
- if not stuns and self[136] then
989
- if self[137] then
990
- self.object:decrementStunCounter()
1091
+ if not stuns and self[140] then
1092
+ if self[141] then
1093
+ self.object:decrementForceStunCounter()
991
1094
  end
992
1095
  self.object:decrementStunCounter()
993
- self[136] = nil
994
- elseif stuns and not self[136] then
995
- if self[137] then
996
- self.object:incrementStunCounter()
1096
+ self[140] = nil
1097
+ elseif stuns and not self[140] then
1098
+ if self[141] then
1099
+ self.object:incrementForceStunCounter()
997
1100
  end
998
1101
  self.object:incrementStunCounter()
999
- self[136] = true
1102
+ self[140] = true
1000
1103
  end
1001
1104
  end
1002
1105
  },
@@ -1007,23 +1110,23 @@ __TS__SetDescriptor(
1007
1110
  "ignoresStunImmunity",
1008
1111
  {
1009
1112
  get = function(self)
1010
- local ____self__137_54 = self[137]
1011
- if ____self__137_54 == nil then
1012
- ____self__137_54 = false
1113
+ local ____self__141_51 = self[141]
1114
+ if ____self__141_51 == nil then
1115
+ ____self__141_51 = false
1013
1116
  end
1014
- return ____self__137_54
1117
+ return ____self__141_51
1015
1118
  end,
1016
1119
  set = function(self, ignoresStunImmunity)
1017
- if not ignoresStunImmunity and self[137] then
1018
- if self[136] then
1019
- self.object:decrementStunCounter()
1120
+ if not ignoresStunImmunity and self[141] then
1121
+ if self[140] then
1122
+ self.object:decrementForceStunCounter()
1020
1123
  end
1021
- self[137] = nil
1022
- elseif ignoresStunImmunity and not self[137] then
1023
- if self[136] then
1024
- self.object:incrementStunCounter()
1124
+ self[141] = nil
1125
+ elseif ignoresStunImmunity and not self[141] then
1126
+ if self[140] then
1127
+ self.object:incrementForceStunCounter()
1025
1128
  end
1026
- self[137] = true
1129
+ self[141] = true
1027
1130
  end
1028
1131
  end
1029
1132
  },
@@ -1034,19 +1137,19 @@ __TS__SetDescriptor(
1034
1137
  "disablesAutoAttack",
1035
1138
  {
1036
1139
  get = function(self)
1037
- local ____self__138_55 = self[138]
1038
- if ____self__138_55 == nil then
1039
- ____self__138_55 = false
1140
+ local ____self__142_52 = self[142]
1141
+ if ____self__142_52 == nil then
1142
+ ____self__142_52 = false
1040
1143
  end
1041
- return ____self__138_55
1144
+ return ____self__142_52
1042
1145
  end,
1043
1146
  set = function(self, disablesAutoAttack)
1044
- if not disablesAutoAttack and self[138] then
1147
+ if not disablesAutoAttack and self[142] then
1045
1148
  self.object:decrementDisableAutoAttackCounter()
1046
- self[138] = nil
1047
- elseif disablesAutoAttack and not self[138] then
1149
+ self[142] = nil
1150
+ elseif disablesAutoAttack and not self[142] then
1048
1151
  self.object:incrementDisableAutoAttackCounter()
1049
- self[138] = true
1152
+ self[142] = true
1050
1153
  end
1051
1154
  end
1052
1155
  },
@@ -1057,19 +1160,19 @@ __TS__SetDescriptor(
1057
1160
  "providesInvulnerability",
1058
1161
  {
1059
1162
  get = function(self)
1060
- local ____self__139_56 = self[139]
1061
- if ____self__139_56 == nil then
1062
- ____self__139_56 = false
1163
+ local ____self__143_53 = self[143]
1164
+ if ____self__143_53 == nil then
1165
+ ____self__143_53 = false
1063
1166
  end
1064
- return ____self__139_56
1167
+ return ____self__143_53
1065
1168
  end,
1066
1169
  set = function(self, providesInvulnerability)
1067
- if not providesInvulnerability and self[139] then
1170
+ if not providesInvulnerability and self[143] then
1068
1171
  self.object:decrementInvulnerabilityCounter()
1069
- self[139] = nil
1070
- elseif providesInvulnerability and not self[139] then
1172
+ self[143] = nil
1173
+ elseif providesInvulnerability and not self[143] then
1071
1174
  self.object:incrementInvulnerabilityCounter()
1072
- self[139] = true
1175
+ self[143] = true
1073
1176
  end
1074
1177
  end
1075
1178
  },
@@ -1080,17 +1183,17 @@ __TS__SetDescriptor(
1080
1183
  "killsOnExpiration",
1081
1184
  {
1082
1185
  get = function(self)
1083
- local ____self__140_57 = self[140]
1084
- if ____self__140_57 == nil then
1085
- ____self__140_57 = false
1186
+ local ____self__144_54 = self[144]
1187
+ if ____self__144_54 == nil then
1188
+ ____self__144_54 = false
1086
1189
  end
1087
- return ____self__140_57
1190
+ return ____self__144_54
1088
1191
  end,
1089
1192
  set = function(self, killsOnExpiration)
1090
- if not killsOnExpiration and self[140] then
1091
- self[140] = nil
1092
- elseif killsOnExpiration and not self[140] then
1093
- self[140] = true
1193
+ if not killsOnExpiration and self[144] then
1194
+ self[144] = nil
1195
+ elseif killsOnExpiration and not self[144] then
1196
+ self[144] = true
1094
1197
  end
1095
1198
  end
1096
1199
  },
@@ -1101,17 +1204,17 @@ __TS__SetDescriptor(
1101
1204
  "explodesOnExpiration",
1102
1205
  {
1103
1206
  get = function(self)
1104
- local ____self__141_58 = self[141]
1105
- if ____self__141_58 == nil then
1106
- ____self__141_58 = false
1207
+ local ____self__145_55 = self[145]
1208
+ if ____self__145_55 == nil then
1209
+ ____self__145_55 = false
1107
1210
  end
1108
- return ____self__141_58
1211
+ return ____self__145_55
1109
1212
  end,
1110
1213
  set = function(self, killsOnExpiration)
1111
- if not killsOnExpiration and self[141] then
1112
- self[141] = nil
1113
- elseif killsOnExpiration and not self[141] then
1114
- self[141] = true
1214
+ if not killsOnExpiration and self[145] then
1215
+ self[145] = nil
1216
+ elseif killsOnExpiration and not self[145] then
1217
+ self[145] = true
1115
1218
  end
1116
1219
  end
1117
1220
  },
@@ -1220,12 +1323,39 @@ __TS__SetDescriptor(
1220
1323
  },
1221
1324
  true
1222
1325
  )
1326
+ __TS__SetDescriptor(
1327
+ Buff.prototype,
1328
+ "manaRegenerationRateIncreaseFactor",
1329
+ {
1330
+ get = function(self)
1331
+ return self:getUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR)
1332
+ end,
1333
+ set = function(self, manaRegenerationRateIncreaseFactor)
1334
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR, manaRegenerationRateIncreaseFactor)
1335
+ end
1336
+ },
1337
+ true
1338
+ )
1223
1339
  __TS__SetDescriptor(
1224
1340
  Buff.prototype,
1225
1341
  "duration",
1226
- {get = function(self)
1227
- return self[103]
1228
- end},
1342
+ {
1343
+ get = function(self)
1344
+ return self[103]
1345
+ end,
1346
+ set = function(self, duration)
1347
+ if duration <= 0 then
1348
+ local timer = self._timer
1349
+ if timer ~= nil then
1350
+ timer:destroy()
1351
+ self._timer = nil
1352
+ end
1353
+ self[103] = 0
1354
+ else
1355
+ self.remainingDuration = self.remainingDuration + (duration - self[103])
1356
+ end
1357
+ end
1358
+ },
1229
1359
  true
1230
1360
  )
1231
1361
  __TS__SetDescriptor(
@@ -1233,13 +1363,13 @@ __TS__SetDescriptor(
1233
1363
  "remainingDuration",
1234
1364
  {
1235
1365
  get = function(self)
1236
- local ____opt_59 = self._timer
1237
- return ____opt_59 and ____opt_59.remaining or 0
1366
+ local ____opt_56 = self._timer
1367
+ return ____opt_56 and ____opt_56.remaining or 0
1238
1368
  end,
1239
1369
  set = function(self, remainingDuration)
1240
- local ____remainingDuration_63 = remainingDuration
1241
- local ____opt_61 = self._timer
1242
- local remainingDurationDelta = ____remainingDuration_63 - (____opt_61 and ____opt_61.remaining or 0)
1370
+ local ____remainingDuration_60 = remainingDuration
1371
+ local ____opt_58 = self._timer
1372
+ local remainingDurationDelta = ____remainingDuration_60 - (____opt_58 and ____opt_58.remaining or 0)
1243
1373
  if remainingDurationDelta ~= 0 then
1244
1374
  self[103] = self[103] + remainingDurationDelta
1245
1375
  if remainingDuration <= 0 then
@@ -1254,7 +1384,7 @@ __TS__SetDescriptor(
1254
1384
  remainingDuration,
1255
1385
  self._spellStealPriority,
1256
1386
  self._learnLevelMinimum,
1257
- self[142]
1387
+ self[146]
1258
1388
  ) then
1259
1389
  local timer = self._timer
1260
1390
  if timer == nil then
@@ -1269,38 +1399,134 @@ __TS__SetDescriptor(
1269
1399
  },
1270
1400
  true
1271
1401
  )
1402
+ __TS__SetDescriptor(
1403
+ Buff.prototype,
1404
+ "absorbedDamageFactor",
1405
+ {
1406
+ get = function(self)
1407
+ return self[135] or 1
1408
+ end,
1409
+ set = function(self, absorbedDamageFactor)
1410
+ if absorbedDamageFactor == 1 then
1411
+ self[135] = nil
1412
+ else
1413
+ self[135] = absorbedDamageFactor
1414
+ end
1415
+ end
1416
+ },
1417
+ true
1418
+ )
1419
+ __TS__SetDescriptor(
1420
+ Buff.prototype,
1421
+ "maximumDamageAbsorbed",
1422
+ {
1423
+ get = function(self)
1424
+ return self[136] or 0
1425
+ end,
1426
+ set = function(self, maximumDamageAbsorbed)
1427
+ if maximumDamageAbsorbed == 0 then
1428
+ self[136] = nil
1429
+ else
1430
+ self[136] = maximumDamageAbsorbed
1431
+ end
1432
+ end
1433
+ },
1434
+ true
1435
+ )
1436
+ __TS__SetDescriptor(
1437
+ Buff.prototype,
1438
+ "damageAbsorbed",
1439
+ {get = function(self)
1440
+ return self[137] or 0
1441
+ end},
1442
+ true
1443
+ )
1444
+ __TS__SetDescriptor(
1445
+ Buff.prototype,
1446
+ "destroysOnMaximumDamageAbsorbed",
1447
+ {
1448
+ get = function(self)
1449
+ local ____self__138_61 = self[138]
1450
+ if ____self__138_61 == nil then
1451
+ ____self__138_61 = true
1452
+ end
1453
+ return ____self__138_61
1454
+ end,
1455
+ set = function(self, destroysOnMaximumDamageAbsorbed)
1456
+ local ____destroysOnMaximumDamageAbsorbed_62
1457
+ if destroysOnMaximumDamageAbsorbed then
1458
+ ____destroysOnMaximumDamageAbsorbed_62 = nil
1459
+ else
1460
+ ____destroysOnMaximumDamageAbsorbed_62 = false
1461
+ end
1462
+ self[138] = ____destroysOnMaximumDamageAbsorbed_62
1463
+ end
1464
+ },
1465
+ true
1466
+ )
1467
+ __TS__SetDescriptor(
1468
+ Buff.prototype,
1469
+ "abilityCooldownFactor",
1470
+ {
1471
+ get = function(self)
1472
+ return self[147] or 1
1473
+ end,
1474
+ set = function(self, abilityCooldownFactor)
1475
+ local previousAbilityCooldownModifier = self[148]
1476
+ if previousAbilityCooldownModifier then
1477
+ for ____, ability in ipairs(self._unit.abilities) do
1478
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
1479
+ end
1480
+ end
1481
+ local function modifier(ability, level, cooldown)
1482
+ return cooldown * abilityCooldownFactor
1483
+ end
1484
+ for ____, ability in ipairs(self._unit.abilities) do
1485
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, modifier)
1486
+ end
1487
+ self[148] = modifier
1488
+ self[147] = abilityCooldownFactor
1489
+ end
1490
+ },
1491
+ true
1492
+ )
1272
1493
  Buff.createdEvent = buffCreatedEvent
1273
1494
  Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1274
1495
  (function(self)
1275
- local function destroyBuffIfNeeded(buff)
1276
- if getUnitAbility(buff[101].handle, buff.typeId) ~= buff.handle and buff[100] == 1 then
1277
- buff:destroy()
1496
+ local function destroyBuffIfNeeded(buff, isDispel, source)
1497
+ local currentHandle = getUnitAbility(buff[101].handle, buff.typeId)
1498
+ if currentHandle ~= buff.handle and buff[100] == 1 then
1499
+ if isDispel and currentHandle == nil and buff.unit.isAlive and buff.resistanceType == 1 and (buff._timer == nil or buff.remainingDuration > 0) then
1500
+ buff:dispel(source)
1501
+ else
1502
+ buff:destroy()
1503
+ end
1278
1504
  end
1279
1505
  end
1280
- ____exports.checkBuff = function(unit, buffTypeId)
1506
+ ____exports.checkBuff = function(unit, buffTypeId, isDispel, source)
1281
1507
  local buffByTypeId = buffByTypeIdByUnit[unit]
1282
1508
  if buffByTypeId ~= nil then
1283
1509
  local buff = buffByTypeId[buffTypeId]
1284
1510
  if buff ~= nil then
1285
- destroyBuffIfNeeded(buff)
1511
+ destroyBuffIfNeeded(buff, isDispel, source)
1286
1512
  end
1287
1513
  end
1288
1514
  end
1289
- ____exports.checkBuffs = function(unit)
1290
- ____exports.Buff:forAll(unit, destroyBuffIfNeeded)
1515
+ ____exports.checkBuffs = function(unit, isDispel, source)
1516
+ ____exports.Buff:forAll(unit, destroyBuffIfNeeded, isDispel, source)
1291
1517
  end
1292
1518
  Unit.abilityChannelingStartEvent:addListener(
1293
1519
  0,
1294
1520
  function(caster)
1295
- ____exports.checkBuffs(caster)
1296
- Timer:run(____exports.checkBuffs, caster)
1521
+ ____exports.checkBuffs(caster, true, caster)
1522
+ Timer:run(____exports.checkBuffs, caster, true, caster)
1297
1523
  end
1298
1524
  )
1299
1525
  Unit.abilityUnitTargetChannelingStartEvent:addListener(
1300
1526
  0,
1301
1527
  function(caster, ability, target)
1302
- ____exports.checkBuffs(target)
1303
- Timer:run(____exports.checkBuffs, target)
1528
+ ____exports.checkBuffs(target, true, caster)
1529
+ Timer:run(____exports.checkBuffs, target, true, caster)
1304
1530
  end
1305
1531
  )
1306
1532
  Unit.abilityPointTargetChannelingStartEvent:addListener(
@@ -1311,21 +1537,47 @@ Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1311
1537
  y,
1312
1538
  ability:getField(ABILITY_RLF_AREA_OF_EFFECT)
1313
1539
  )
1314
- forEach(units, ____exports.checkBuffs)
1315
- Timer:run(forEach, units, ____exports.checkBuffs)
1540
+ forEach(units, ____exports.checkBuffs, true, caster)
1541
+ Timer:run(
1542
+ forEach,
1543
+ units,
1544
+ ____exports.checkBuffs,
1545
+ true,
1546
+ caster
1547
+ )
1548
+ end
1549
+ )
1550
+ Unit.abilityNoTargetChannelingStartEvent:addListener(
1551
+ 0,
1552
+ function(caster, ability)
1553
+ local radius = ability:getField(ABILITY_RLF_AREA_OF_EFFECT)
1554
+ if radius > 0 then
1555
+ local units = Unit:getInCollisionRange(caster.x, caster.y, radius)
1556
+ forEach(units, ____exports.checkBuffs, true, caster)
1557
+ Timer:run(
1558
+ forEach,
1559
+ units,
1560
+ ____exports.checkBuffs,
1561
+ true,
1562
+ caster
1563
+ )
1564
+ end
1316
1565
  end
1317
1566
  )
1318
1567
  Unit.onDamage:addListener(
1319
1568
  0,
1320
1569
  function(source, target)
1321
1570
  if source ~= nil then
1322
- ____exports.checkBuffs(source)
1571
+ Timer:run(____exports.checkBuffs, source, false)
1323
1572
  end
1324
- ____exports.checkBuffs(target)
1573
+ Timer:run(____exports.checkBuffs, target, false)
1325
1574
  end
1326
1575
  )
1327
1576
  buffCreatedEvent:addListener(function(buff)
1328
1577
  UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
1329
1578
  end)
1579
+ buffBeingDestroyedEvent:addListener(function(buff)
1580
+ UnitBehavior:forAll(buff.unit, "onBuffLost", buff)
1581
+ end)
1330
1582
  end)(Buff)
1331
1583
  return ____exports