warscript 0.0.1-dev.91a4dce → 0.0.1-dev.9381e62
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +112 -37
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +4 -2
- package/core/types/player.lua +42 -25
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +2 -1
- package/core/types/tileCell.lua +5 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +8 -3
- package/engine/behaviour/unit.lua +102 -24
- package/engine/buff.d.ts +73 -24
- package/engine/buff.lua +418 -166
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +56 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +29 -19
- package/engine/internal/unit.d.ts +14 -28
- package/engine/internal/unit.lua +158 -247
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +244 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +51 -2
- package/engine/object-data/entry/unit-type.lua +415 -37
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____equipment_2Dtype = require("engine.object-data.auxiliary.equipment-type")
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local equipmentTypeToString = ____equipment_2Dtype.equipmentTypeToString
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local stringToEquipmentType = ____equipment_2Dtype.stringToEquipmentType
|
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7
10
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local ____entry = require("engine.object-data.entry")
|
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8
11
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local ObjectDataEntry = ____entry.ObjectDataEntry
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9
12
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
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@@ -74,6 +77,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"iconPathDE",
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{
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get = function(self)
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return self:getStringField("iico:de")
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end,
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set = function(self, iconPathDE)
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self:setStringField("iico:de", iconPathDE)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"modelPath",
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{
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get = function(self)
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end,
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self:setStringField("ifil:de", modelPathDE)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"scale",
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@@ -152,6 +181,19 @@ __TS__SetDescriptor(
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},
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true
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__TS__SetDescriptor(
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ItemType.prototype,
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"scaleDE",
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{
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get = function(self)
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+
return self:getNumberField("isca:de")
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+
end,
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set = function(self, scaleDE)
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self:setNumberField("isca:de", scaleDE)
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+
end
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},
|
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"armorSoundType",
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@@ -191,6 +233,19 @@ __TS__SetDescriptor(
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},
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234
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true
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)
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__TS__SetDescriptor(
|
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ItemType.prototype,
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"armorSoundTypeDE",
|
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|
+
{
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get = function(self)
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|
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return self:getStringField("iarm:de")
|
|
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|
+
end,
|
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|
+
set = function(self, armorSoundTypeDE)
|
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|
+
self:setStringField("iarm:de", armorSoundTypeDE)
|
|
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|
+
end
|
|
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|
+
},
|
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|
+
true
|
|
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|
+
)
|
|
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249
|
__TS__SetDescriptor(
|
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|
ItemType.prototype,
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|
"description",
|
|
@@ -295,6 +350,35 @@ __TS__SetDescriptor(
|
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|
},
|
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|
true
|
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|
)
|
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|
+
__TS__SetDescriptor(
|
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|
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ItemType.prototype,
|
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|
+
"itemClass",
|
|
356
|
+
{
|
|
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|
+
get = function(self)
|
|
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|
+
return self:getStringField("icla")
|
|
359
|
+
end,
|
|
360
|
+
set = function(self, itemClass)
|
|
361
|
+
self:setStringField("icla", itemClass)
|
|
362
|
+
end
|
|
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|
+
},
|
|
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|
+
true
|
|
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|
+
)
|
|
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|
+
__TS__SetDescriptor(
|
|
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|
+
ItemType.prototype,
|
|
368
|
+
"equipmentType",
|
|
369
|
+
{
|
|
370
|
+
get = function(self)
|
|
371
|
+
return stringToEquipmentType(self:getStringField("iequ"))
|
|
372
|
+
end,
|
|
373
|
+
set = function(self, equipmentType)
|
|
374
|
+
self:setStringField(
|
|
375
|
+
"iequ",
|
|
376
|
+
equipmentTypeToString(equipmentType)
|
|
377
|
+
)
|
|
378
|
+
end
|
|
379
|
+
},
|
|
380
|
+
true
|
|
381
|
+
)
|
|
298
382
|
__TS__SetDescriptor(
|
|
299
383
|
ItemType.prototype,
|
|
300
384
|
"activelyUsed",
|
|
@@ -1,15 +1,13 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
2
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
3
3
|
import { Color } from "../../../core/types/color";
|
|
4
|
-
|
|
4
|
+
import { StandardLightningTypeId } from "../../standard/entries/lightning-type";
|
|
5
|
+
export type LightningTypeId = (CustomObjectDataEntryId & number & {
|
|
5
6
|
readonly __lightningTypeId: unique symbol;
|
|
6
|
-
};
|
|
7
|
-
export type StandardLightningTypeId = LightningTypeId & {
|
|
8
|
-
readonly __standardLightningTypeId: unique symbol;
|
|
9
|
-
};
|
|
7
|
+
}) | StandardLightningTypeId;
|
|
10
8
|
export declare class LightningType extends ObjectDataEntry<LightningTypeId> {
|
|
11
|
-
static readonly [id:
|
|
12
|
-
static readonly BASE_ID
|
|
9
|
+
static readonly [id: number]: ObjectDataEntryConstructor<LightningType>;
|
|
10
|
+
static readonly BASE_ID = StandardLightningTypeId.INIT;
|
|
13
11
|
private static readonly idGenerator;
|
|
14
12
|
protected static generateId(): number;
|
|
15
13
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { ObjectDataEntry,
|
|
2
|
+
import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
|
|
3
3
|
import { SoundEax } from "../auxiliary/sound-eax";
|
|
4
|
-
export type SoundPresetId =
|
|
4
|
+
export type SoundPresetId = CustomObjectDataEntryId & string & {
|
|
5
5
|
readonly __soundPresetId: unique symbol;
|
|
6
6
|
};
|
|
7
7
|
export type StandardSoundPresetId = SoundPresetId & {
|
|
@@ -7,14 +7,14 @@ import { Race } from "../auxiliary/race";
|
|
|
7
7
|
import { SoundSetName } from "../auxiliary/sound-set-name";
|
|
8
8
|
import { UnitClassifications } from "../auxiliary/unit-classification";
|
|
9
9
|
import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
|
|
10
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
10
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
11
11
|
import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
|
|
12
12
|
import type { AbilityTypeId } from "./ability-type";
|
|
13
13
|
import type { UpgradeId } from "./upgrade";
|
|
14
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
15
15
|
import { AttackType } from "../auxiliary/attack-type";
|
|
16
16
|
import { ArmorType } from "../auxiliary/armor-type";
|
|
17
|
-
export type UnitTypeId =
|
|
17
|
+
export type UnitTypeId = CustomObjectDataEntryId & number & {
|
|
18
18
|
readonly __unitTypeId: unique symbol;
|
|
19
19
|
};
|
|
20
20
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -40,8 +40,18 @@ export declare class UnitTypeWeapon {
|
|
|
40
40
|
set damageDiceSideCount(damageDiceSideCount: number);
|
|
41
41
|
get impactDelay(): number;
|
|
42
42
|
set impactDelay(impactDelay: number);
|
|
43
|
+
get missileArc(): number;
|
|
44
|
+
set missileArc(missileArc: number);
|
|
43
45
|
get missileModelPath(): string;
|
|
44
46
|
set missileModelPath(missileModelPath: string);
|
|
47
|
+
get missileModelPathSD(): string;
|
|
48
|
+
set missileModelPathSD(missileModelPathSD: string);
|
|
49
|
+
get missileModelPathHD(): string;
|
|
50
|
+
set missileModelPathHD(missileModelPathHD: string);
|
|
51
|
+
get missileModelPathDE(): string;
|
|
52
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
53
|
+
get missileSpeed(): number;
|
|
54
|
+
set missileSpeed(missileSpeed: number);
|
|
45
55
|
get range(): number;
|
|
46
56
|
set range(range: number);
|
|
47
57
|
get soundType(): WeaponSoundType;
|
|
@@ -50,6 +60,8 @@ export declare class UnitTypeWeapon {
|
|
|
50
60
|
set soundTypeSD(soundTypeSD: WeaponSoundType);
|
|
51
61
|
get soundTypeHD(): WeaponSoundType;
|
|
52
62
|
set soundTypeHD(soundTypeHD: WeaponSoundType);
|
|
63
|
+
get soundTypeDE(): WeaponSoundType;
|
|
64
|
+
set soundTypeDE(soundTypeDE: WeaponSoundType);
|
|
53
65
|
}
|
|
54
66
|
export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
|
|
55
67
|
static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
|
|
@@ -75,12 +87,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
75
87
|
set casterUpgradeIconPath(casterUpgradeIconPath: string);
|
|
76
88
|
get deathDuration(): number;
|
|
77
89
|
set deathDuration(deathDuration: number);
|
|
90
|
+
get isDecayable(): boolean;
|
|
91
|
+
set isDecayable(isDecayable: boolean);
|
|
92
|
+
get isRaisable(): boolean;
|
|
93
|
+
set isRaisable(isRaisable: boolean);
|
|
94
|
+
private setDeathTypeFlag;
|
|
78
95
|
get iconPath(): string;
|
|
79
96
|
set iconPath(iconPath: string);
|
|
80
97
|
get iconPathSD(): string;
|
|
81
98
|
set iconPathSD(iconPathSD: string);
|
|
82
99
|
get iconPathHD(): string;
|
|
83
100
|
set iconPathHD(iconPathHD: string);
|
|
101
|
+
get iconPathDE(): string;
|
|
102
|
+
set iconPathDE(iconPathDE: string);
|
|
84
103
|
get isMissileScalingEnabled(): boolean;
|
|
85
104
|
set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
|
|
86
105
|
get maximumPitchAngleDegrees(): number;
|
|
@@ -97,54 +116,72 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
97
116
|
set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
|
|
98
117
|
get missileLaunchOffsetZHD(): number;
|
|
99
118
|
set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
|
|
119
|
+
get missileLaunchOffsetZDE(): number;
|
|
120
|
+
set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
|
|
100
121
|
get missileLaunchSwimmingOffsetZ(): number;
|
|
101
122
|
set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
|
|
102
123
|
get missileLaunchSwimmingOffsetZSD(): number;
|
|
103
124
|
set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
|
|
104
125
|
get missileLaunchSwimmingOffsetZHD(): number;
|
|
105
126
|
set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
|
|
127
|
+
get missileLaunchSwimmingOffsetZDE(): number;
|
|
128
|
+
set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
|
|
106
129
|
get missileLaunchVisualOffsetX(): number;
|
|
107
130
|
set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
|
|
108
131
|
get missileLaunchVisualOffsetXSD(): number;
|
|
109
132
|
set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
|
|
110
133
|
get missileLaunchVisualOffsetXHD(): number;
|
|
111
134
|
set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
|
|
135
|
+
get missileLaunchVisualOffsetXDE(): number;
|
|
136
|
+
set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
|
|
112
137
|
get missileLaunchVisualOffsetY(): number;
|
|
113
138
|
set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
|
|
114
139
|
get missileLaunchVisualOffsetYSD(): number;
|
|
115
140
|
set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
|
|
116
141
|
get missileLaunchVisualOffsetYHD(): number;
|
|
117
142
|
set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
|
|
143
|
+
get missileLaunchVisualOffsetYDE(): number;
|
|
144
|
+
set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
|
|
118
145
|
get missileImpactOffsetZ(): number;
|
|
119
146
|
set missileImpactOffsetZ(missileImpactOffsetZ: number);
|
|
120
147
|
get missileImpactOffsetZSD(): number;
|
|
121
148
|
set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
|
|
122
149
|
get missileImpactOffsetZHD(): number;
|
|
123
150
|
set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
|
|
151
|
+
get missileImpactOffsetZDE(): number;
|
|
152
|
+
set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
|
|
124
153
|
get missileImpactSwimmingOffsetZ(): number;
|
|
125
154
|
set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
|
|
126
155
|
get missileImpactSwimmingOffsetZSD(): number;
|
|
127
156
|
set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
|
|
128
157
|
get missileImpactSwimmingOffsetZHD(): number;
|
|
129
158
|
set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
|
|
159
|
+
get missileImpactSwimmingOffsetZDE(): number;
|
|
160
|
+
set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
|
|
130
161
|
get modelPath(): string;
|
|
131
162
|
set modelPath(modelPath: string);
|
|
132
163
|
get modelPathSD(): string;
|
|
133
164
|
set modelPathSD(modelPathSD: string);
|
|
134
165
|
get modelPathHD(): string;
|
|
135
166
|
set modelPathHD(modelPathHD: string);
|
|
167
|
+
get modelPathDE(): string;
|
|
168
|
+
set modelPathDE(modelPathDE: string);
|
|
136
169
|
get portraitModelPath(): string;
|
|
137
170
|
set portraitModelPath(portraitModelPath: string);
|
|
138
171
|
get portraitModelPathSD(): string;
|
|
139
172
|
set portraitModelPathSD(portraitModelPathSD: string);
|
|
140
173
|
get portraitModelPathHD(): string;
|
|
141
174
|
set portraitModelPathHD(portraitModelPathHD: string);
|
|
175
|
+
get portraitModelPathDE(): string;
|
|
176
|
+
set portraitModelPathDE(portraitModelPathDE: string);
|
|
142
177
|
get runSpeed(): number;
|
|
143
178
|
set runSpeed(runSpeed: number);
|
|
144
179
|
get runSpeedSD(): number;
|
|
145
180
|
set runSpeedSD(runSpeedSD: number);
|
|
146
181
|
get runSpeedHD(): number;
|
|
147
182
|
set runSpeedHD(runSpeedHD: number);
|
|
183
|
+
get runSpeedDE(): number;
|
|
184
|
+
set runSpeedDE(runSpeedDE: number);
|
|
148
185
|
get selectionCircleHeight(): number;
|
|
149
186
|
set selectionCircleHeight(height: number);
|
|
150
187
|
get selectionCircleScale(): number;
|
|
@@ -153,24 +190,32 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
153
190
|
set selectionCircleScaleSD(selectionCircleScaleSD: number);
|
|
154
191
|
get selectionCircleScaleHD(): number;
|
|
155
192
|
set selectionCircleScaleHD(selectionCircleScaleHD: number);
|
|
193
|
+
get selectionCircleScaleDE(): number;
|
|
194
|
+
set selectionCircleScaleDE(selectionCircleScaleDE: number);
|
|
156
195
|
get scale(): number;
|
|
157
196
|
set scale(scale: number);
|
|
158
197
|
get scaleSD(): number;
|
|
159
198
|
set scaleSD(scaleSD: number);
|
|
160
199
|
get scaleHD(): number;
|
|
161
200
|
set scaleHD(scaleHD: number);
|
|
201
|
+
get scaleDE(): number;
|
|
202
|
+
set scaleDE(scaleDE: number);
|
|
162
203
|
get scoreScreenIconPath(): string;
|
|
163
204
|
set scoreScreenIconPath(scoreScreenIconPath: string);
|
|
164
205
|
get scoreScreenIconPathSD(): string;
|
|
165
206
|
set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
|
|
166
207
|
get scoreScreenIconPathHD(): string;
|
|
167
208
|
set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
|
|
209
|
+
get scoreScreenIconPathDE(): string;
|
|
210
|
+
set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
|
|
168
211
|
get specialEffectModelPath(): string;
|
|
169
212
|
set specialEffectModelPath(specialEffectModelPath: string);
|
|
170
213
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get specialEffectModelPathSD(): string;
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171
214
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set specialEffectModelPathSD(specialEffectModelPathSD: string);
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172
215
|
get specialEffectModelPathHD(): string;
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173
216
|
set specialEffectModelPathHD(specialEffectModelPathHD: string);
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|
217
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+
get specialEffectModelPathDE(): string;
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218
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+
set specialEffectModelPathDE(specialEffectModelPathDE: string);
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174
219
|
get shadowImageHeight(): number;
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175
220
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set shadowImageHeight(shadowImageHeight: number);
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176
221
|
get shadowImageWidth(): number;
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@@ -185,6 +230,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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185
230
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set walkSpeedSD(walkSpeedSD: number);
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|
186
231
|
get walkSpeedHD(): number;
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|
187
232
|
set walkSpeedHD(walkSpeedHD: number);
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|
233
|
+
get walkSpeedDE(): number;
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|
234
|
+
set walkSpeedDE(walkSpeedDE: number);
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|
188
235
|
get armor(): number;
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|
189
236
|
set armor(armor: number);
|
|
190
237
|
get armorSoundType(): ArmorSoundType;
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|
@@ -193,6 +240,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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|
|
193
240
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
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|
194
241
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
195
242
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
243
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
244
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
196
245
|
get armorType(): ArmorType;
|
|
197
246
|
set armorType(armorType: ArmorType);
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|
198
247
|
get combatClassifications(): CombatClassifications;
|