warscript 0.0.1-dev.91a4dce → 0.0.1-dev.9381e62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (329) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +1 -0
  5. package/core/types/frame.lua +112 -37
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/player.d.ts +4 -2
  10. package/core/types/player.lua +42 -25
  11. package/core/types/playerColor.lua +4 -3
  12. package/core/types/sound.d.ts +1 -1
  13. package/core/types/sound.lua +14 -9
  14. package/core/types/tileCell.d.ts +2 -1
  15. package/core/types/tileCell.lua +5 -0
  16. package/core/types/unit.d.ts +5 -0
  17. package/core/types/unit.lua +5 -0
  18. package/core/util.d.ts +3 -1
  19. package/core/util.lua +109 -3
  20. package/decl/native.d.ts +705 -7
  21. package/destroyable.d.ts +1 -0
  22. package/destroyable.lua +9 -0
  23. package/engine/behavior.d.ts +10 -2
  24. package/engine/behavior.lua +157 -76
  25. package/engine/behaviour/ability/apply-buff.lua +4 -4
  26. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  27. package/engine/behaviour/ability/damage.d.ts +4 -0
  28. package/engine/behaviour/ability/damage.lua +19 -15
  29. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  30. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  31. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  32. package/engine/behaviour/ability.d.ts +13 -6
  33. package/engine/behaviour/ability.lua +56 -1
  34. package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
  35. package/engine/behaviour/unit/stun-immunity.lua +6 -5
  36. package/engine/behaviour/unit.d.ts +8 -3
  37. package/engine/behaviour/unit.lua +102 -24
  38. package/engine/buff.d.ts +73 -24
  39. package/engine/buff.lua +418 -166
  40. package/engine/index.d.ts +2 -1
  41. package/engine/internal/ability.d.ts +4 -0
  42. package/engine/internal/ability.lua +56 -36
  43. package/engine/internal/item/fields.d.ts +12 -0
  44. package/engine/internal/item/fields.lua +33 -0
  45. package/engine/internal/item/owner-cache.d.ts +5 -0
  46. package/engine/internal/item/owner-cache.lua +4 -0
  47. package/engine/internal/item+owner.d.ts +2 -0
  48. package/engine/internal/item+owner.lua +27 -4
  49. package/engine/internal/item.d.ts +20 -5
  50. package/engine/internal/item.lua +146 -57
  51. package/engine/internal/mechanics/cast-ability.lua +6 -3
  52. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  53. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  54. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  55. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  56. package/engine/internal/object-data/health-bonus.lua +16 -0
  57. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  58. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  59. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  60. package/engine/internal/object-data/mana-bonus.lua +16 -0
  61. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  62. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  63. package/engine/internal/unit/ability.lua +15 -3
  64. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  65. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  66. package/engine/internal/unit/appearance.d.ts +15 -0
  67. package/engine/internal/unit/appearance.lua +85 -0
  68. package/engine/internal/unit/attributes.d.ts +17 -0
  69. package/engine/internal/unit/attributes.lua +46 -0
  70. package/engine/internal/unit/bonus.d.ts +14 -0
  71. package/engine/internal/unit/bonus.lua +102 -8
  72. package/engine/internal/unit/buff.d.ts +2 -2
  73. package/engine/internal/unit/buff.lua +34 -19
  74. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  75. package/engine/internal/unit/equipment-inventory.lua +233 -0
  76. package/engine/internal/unit/expiration-timer.lua +1 -1
  77. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  78. package/engine/internal/unit/extended-inventory.lua +99 -0
  79. package/engine/internal/unit/fly-height.d.ts +7 -0
  80. package/engine/internal/unit/fly-height.lua +20 -0
  81. package/engine/internal/unit/ignore-events-items.lua +10 -1
  82. package/engine/internal/unit/interrupts.d.ts +12 -0
  83. package/engine/internal/unit/interrupts.lua +28 -0
  84. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  85. package/engine/internal/unit/inventory.lua +87 -0
  86. package/engine/internal/unit/item-container.d.ts +25 -0
  87. package/engine/internal/unit/item-container.lua +11 -0
  88. package/engine/internal/unit/item-order-events.d.ts +17 -0
  89. package/engine/internal/unit/item-order-events.lua +67 -0
  90. package/engine/internal/unit/item-slot.d.ts +27 -0
  91. package/engine/internal/unit/item-slot.lua +92 -0
  92. package/engine/internal/unit/order.d.ts +3 -3
  93. package/engine/internal/unit/order.lua +10 -10
  94. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  95. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  96. package/engine/internal/unit/range-event.d.ts +12 -0
  97. package/engine/internal/unit/range-event.lua +90 -0
  98. package/engine/internal/unit/scale.d.ts +7 -0
  99. package/engine/internal/unit/scale.lua +20 -0
  100. package/engine/internal/unit+ability.d.ts +2 -1
  101. package/engine/internal/unit+ability.lua +63 -2
  102. package/engine/internal/unit+bonus.lua +3 -3
  103. package/engine/internal/unit+damage.d.ts +9 -0
  104. package/engine/internal/unit+damage.lua +33 -0
  105. package/engine/internal/unit+rally.lua +9 -31
  106. package/engine/internal/unit-missile-data.lua +58 -32
  107. package/engine/internal/unit-missile-launch.lua +29 -19
  108. package/engine/internal/unit.d.ts +14 -28
  109. package/engine/internal/unit.lua +158 -247
  110. package/engine/local-client.d.ts +28 -0
  111. package/engine/local-client.lua +324 -54
  112. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  113. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  114. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  115. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  116. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  117. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  118. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  119. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  120. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  121. package/engine/object-data/auxiliary/item-class.lua +2 -0
  122. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  123. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  124. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  125. package/engine/object-data/auxiliary/order-type.lua +2 -0
  126. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  127. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  128. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  129. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  130. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  131. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  132. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  133. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  134. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  135. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  136. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  137. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  138. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  139. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  140. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  141. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  142. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  143. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  144. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  145. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  146. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  147. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  148. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  149. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  150. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  151. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  152. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  153. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  154. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  155. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  156. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  158. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  159. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  160. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  161. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  162. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  163. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  164. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  165. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  166. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  167. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  168. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  169. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  170. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  171. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  172. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  173. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  174. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  175. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  176. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  177. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  178. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  179. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  180. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  182. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  183. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  184. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  185. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  186. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  187. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  188. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  189. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  190. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  191. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  192. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  193. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  194. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  195. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  196. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  197. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  198. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  199. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  200. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  201. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  202. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  203. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  204. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  205. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  206. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  207. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  208. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  209. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  210. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  211. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  212. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  213. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  214. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  215. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  216. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  218. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  220. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  221. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  222. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  223. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  224. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  225. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  226. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  227. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  228. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  229. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  230. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  231. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  232. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  234. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  235. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  236. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  237. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  238. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  239. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  240. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  241. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  242. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  243. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  244. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  246. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  247. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  248. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  249. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  250. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  251. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  252. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  253. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  254. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  255. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  256. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  257. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  258. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  259. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  260. package/engine/object-data/entry/ability-type.d.ts +25 -6
  261. package/engine/object-data/entry/ability-type.lua +244 -8
  262. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  263. package/engine/object-data/entry/buff-type.d.ts +6 -2
  264. package/engine/object-data/entry/buff-type.lua +26 -0
  265. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  266. package/engine/object-data/entry/destructible-type.lua +181 -0
  267. package/engine/object-data/entry/item-type.d.ts +18 -3
  268. package/engine/object-data/entry/item-type.lua +84 -0
  269. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  270. package/engine/object-data/entry/lightning-type.lua +1 -1
  271. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  272. package/engine/object-data/entry/unit-type.d.ts +51 -2
  273. package/engine/object-data/entry/unit-type.lua +415 -37
  274. package/engine/object-data/entry/upgrade.d.ts +2 -2
  275. package/engine/object-data/entry.d.ts +6 -1
  276. package/engine/object-data/entry.lua +8 -0
  277. package/engine/object-field/ability.lua +2 -2
  278. package/engine/object-field/item.d.ts +22 -0
  279. package/engine/object-field/item.lua +118 -0
  280. package/engine/object-field/unit.d.ts +20 -5
  281. package/engine/object-field/unit.lua +61 -0
  282. package/engine/object-field.d.ts +10 -2
  283. package/engine/object-field.lua +268 -123
  284. package/engine/random.d.ts +1 -0
  285. package/engine/random.lua +8 -0
  286. package/engine/standard/entries/ability-type.d.ts +3102 -7
  287. package/engine/standard/entries/ability-type.lua +0 -6
  288. package/engine/standard/entries/buff-type.d.ts +45 -0
  289. package/engine/standard/entries/buff-type.lua +43 -0
  290. package/engine/standard/entries/item-type.d.ts +1299 -0
  291. package/engine/standard/entries/item-type.lua +2 -0
  292. package/engine/standard/entries/lightning-type.d.ts +42 -15
  293. package/engine/standard/entries/lightning-type.lua +0 -14
  294. package/engine/standard/entries/unit-type.d.ts +5 -0
  295. package/engine/standard/entries/unit-type.lua +5 -0
  296. package/engine/standard/fields/ability.d.ts +2 -2
  297. package/engine/standard/fields/ability.lua +2 -2
  298. package/engine/standard/fields/item.d.ts +4 -0
  299. package/engine/standard/fields/item.lua +6 -0
  300. package/engine/standard/fields/unit.d.ts +11 -3
  301. package/engine/standard/fields/unit.lua +15 -2
  302. package/engine/text-tag.lua +2 -1
  303. package/engine/unit.d.ts +10 -1
  304. package/engine/unit.lua +10 -1
  305. package/event.d.ts +1 -1
  306. package/lualib_bundle.lua +1 -1
  307. package/math.d.ts +2 -0
  308. package/math.lua +14 -0
  309. package/network.lua +25 -1
  310. package/objutil/buff.lua +10 -8
  311. package/objutil/object.lua +1 -1
  312. package/operation.d.ts +8 -1
  313. package/operation.lua +38 -18
  314. package/package.json +3 -23
  315. package/patch-lua.lua +15 -0
  316. package/utility/linked-map.d.ts +35 -0
  317. package/utility/linked-map.lua +107 -0
  318. package/utility/linked-set.d.ts +3 -1
  319. package/utility/linked-set.lua +27 -0
  320. package/utility/random.d.ts +102 -0
  321. package/utility/random.lua +273 -0
  322. package/utility/records.lua +20 -1
  323. package/utility/unordered-map.d.ts +27 -0
  324. package/utility/unordered-map.lua +99 -0
  325. package/engine/internal/unit/item.lua +0 -78
  326. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  327. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  328. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  329. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -4,6 +4,9 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local __TS__New = ____lualib.__TS__New
5
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
6
  local ____exports = {}
7
+ local ____equipment_2Dtype = require("engine.object-data.auxiliary.equipment-type")
8
+ local equipmentTypeToString = ____equipment_2Dtype.equipmentTypeToString
9
+ local stringToEquipmentType = ____equipment_2Dtype.stringToEquipmentType
7
10
  local ____entry = require("engine.object-data.entry")
8
11
  local ObjectDataEntry = ____entry.ObjectDataEntry
9
12
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
@@ -74,6 +77,19 @@ __TS__SetDescriptor(
74
77
  },
75
78
  true
76
79
  )
80
+ __TS__SetDescriptor(
81
+ ItemType.prototype,
82
+ "iconPathDE",
83
+ {
84
+ get = function(self)
85
+ return self:getStringField("iico:de")
86
+ end,
87
+ set = function(self, iconPathDE)
88
+ self:setStringField("iico:de", iconPathDE)
89
+ end
90
+ },
91
+ true
92
+ )
77
93
  __TS__SetDescriptor(
78
94
  ItemType.prototype,
79
95
  "modelPath",
@@ -113,6 +129,19 @@ __TS__SetDescriptor(
113
129
  },
114
130
  true
115
131
  )
132
+ __TS__SetDescriptor(
133
+ ItemType.prototype,
134
+ "modelPathDE",
135
+ {
136
+ get = function(self)
137
+ return self:getStringField("ifil:de")
138
+ end,
139
+ set = function(self, modelPathDE)
140
+ self:setStringField("ifil:de", modelPathDE)
141
+ end
142
+ },
143
+ true
144
+ )
116
145
  __TS__SetDescriptor(
117
146
  ItemType.prototype,
118
147
  "scale",
@@ -152,6 +181,19 @@ __TS__SetDescriptor(
152
181
  },
153
182
  true
154
183
  )
184
+ __TS__SetDescriptor(
185
+ ItemType.prototype,
186
+ "scaleDE",
187
+ {
188
+ get = function(self)
189
+ return self:getNumberField("isca:de")
190
+ end,
191
+ set = function(self, scaleDE)
192
+ self:setNumberField("isca:de", scaleDE)
193
+ end
194
+ },
195
+ true
196
+ )
155
197
  __TS__SetDescriptor(
156
198
  ItemType.prototype,
157
199
  "armorSoundType",
@@ -191,6 +233,19 @@ __TS__SetDescriptor(
191
233
  },
192
234
  true
193
235
  )
236
+ __TS__SetDescriptor(
237
+ ItemType.prototype,
238
+ "armorSoundTypeDE",
239
+ {
240
+ get = function(self)
241
+ return self:getStringField("iarm:de")
242
+ end,
243
+ set = function(self, armorSoundTypeDE)
244
+ self:setStringField("iarm:de", armorSoundTypeDE)
245
+ end
246
+ },
247
+ true
248
+ )
194
249
  __TS__SetDescriptor(
195
250
  ItemType.prototype,
196
251
  "description",
@@ -295,6 +350,35 @@ __TS__SetDescriptor(
295
350
  },
296
351
  true
297
352
  )
353
+ __TS__SetDescriptor(
354
+ ItemType.prototype,
355
+ "itemClass",
356
+ {
357
+ get = function(self)
358
+ return self:getStringField("icla")
359
+ end,
360
+ set = function(self, itemClass)
361
+ self:setStringField("icla", itemClass)
362
+ end
363
+ },
364
+ true
365
+ )
366
+ __TS__SetDescriptor(
367
+ ItemType.prototype,
368
+ "equipmentType",
369
+ {
370
+ get = function(self)
371
+ return stringToEquipmentType(self:getStringField("iequ"))
372
+ end,
373
+ set = function(self, equipmentType)
374
+ self:setStringField(
375
+ "iequ",
376
+ equipmentTypeToString(equipmentType)
377
+ )
378
+ end
379
+ },
380
+ true
381
+ )
298
382
  __TS__SetDescriptor(
299
383
  ItemType.prototype,
300
384
  "activelyUsed",
@@ -1,15 +1,13 @@
1
1
  /** @noSelfInFile */
2
- import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
2
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
3
3
  import { Color } from "../../../core/types/color";
4
- export type LightningTypeId = ObjectDataEntryId & number & {
4
+ import { StandardLightningTypeId } from "../../standard/entries/lightning-type";
5
+ export type LightningTypeId = (CustomObjectDataEntryId & number & {
5
6
  readonly __lightningTypeId: unique symbol;
6
- };
7
- export type StandardLightningTypeId = LightningTypeId & {
8
- readonly __standardLightningTypeId: unique symbol;
9
- };
7
+ }) | StandardLightningTypeId;
10
8
  export declare class LightningType extends ObjectDataEntry<LightningTypeId> {
11
- static readonly [id: StandardLightningTypeId]: ObjectDataEntryConstructor<LightningType>;
12
- static readonly BASE_ID: LightningTypeId;
9
+ static readonly [id: number]: ObjectDataEntryConstructor<LightningType>;
10
+ static readonly BASE_ID = StandardLightningTypeId.INIT;
13
11
  private static readonly idGenerator;
14
12
  protected static generateId(): number;
15
13
  protected static getObjectData(map: WarMap): WarObjects;
@@ -35,7 +35,7 @@ end;
35
35
  end
36
36
  )
37
37
  end)(LightningType)
38
- LightningType.BASE_ID = fourCC("INIT")
38
+ LightningType.BASE_ID = 1229867348
39
39
  LightningType.idGenerator = __TS__New(
40
40
  ObjectDataEntryIdGenerator,
41
41
  fourCC("L000")
@@ -1,7 +1,7 @@
1
1
  /** @noSelfInFile */
2
- import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
2
+ import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
3
3
  import { SoundEax } from "../auxiliary/sound-eax";
4
- export type SoundPresetId = ObjectDataEntryId & string & {
4
+ export type SoundPresetId = CustomObjectDataEntryId & string & {
5
5
  readonly __soundPresetId: unique symbol;
6
6
  };
7
7
  export type StandardSoundPresetId = SoundPresetId & {
@@ -7,14 +7,14 @@ import { Race } from "../auxiliary/race";
7
7
  import { SoundSetName } from "../auxiliary/sound-set-name";
8
8
  import { UnitClassifications } from "../auxiliary/unit-classification";
9
9
  import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
10
- import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
10
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
11
11
  import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
12
12
  import type { AbilityTypeId } from "./ability-type";
13
13
  import type { UpgradeId } from "./upgrade";
14
14
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
15
15
  import { AttackType } from "../auxiliary/attack-type";
16
16
  import { ArmorType } from "../auxiliary/armor-type";
17
- export type UnitTypeId = ObjectDataEntryId & number & {
17
+ export type UnitTypeId = CustomObjectDataEntryId & number & {
18
18
  readonly __unitTypeId: unique symbol;
19
19
  };
20
20
  export type StandardUnitTypeId = UnitTypeId & {
@@ -40,8 +40,18 @@ export declare class UnitTypeWeapon {
40
40
  set damageDiceSideCount(damageDiceSideCount: number);
41
41
  get impactDelay(): number;
42
42
  set impactDelay(impactDelay: number);
43
+ get missileArc(): number;
44
+ set missileArc(missileArc: number);
43
45
  get missileModelPath(): string;
44
46
  set missileModelPath(missileModelPath: string);
47
+ get missileModelPathSD(): string;
48
+ set missileModelPathSD(missileModelPathSD: string);
49
+ get missileModelPathHD(): string;
50
+ set missileModelPathHD(missileModelPathHD: string);
51
+ get missileModelPathDE(): string;
52
+ set missileModelPathDE(missileModelPathDE: string);
53
+ get missileSpeed(): number;
54
+ set missileSpeed(missileSpeed: number);
45
55
  get range(): number;
46
56
  set range(range: number);
47
57
  get soundType(): WeaponSoundType;
@@ -50,6 +60,8 @@ export declare class UnitTypeWeapon {
50
60
  set soundTypeSD(soundTypeSD: WeaponSoundType);
51
61
  get soundTypeHD(): WeaponSoundType;
52
62
  set soundTypeHD(soundTypeHD: WeaponSoundType);
63
+ get soundTypeDE(): WeaponSoundType;
64
+ set soundTypeDE(soundTypeDE: WeaponSoundType);
53
65
  }
54
66
  export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
55
67
  static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
@@ -75,12 +87,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
75
87
  set casterUpgradeIconPath(casterUpgradeIconPath: string);
76
88
  get deathDuration(): number;
77
89
  set deathDuration(deathDuration: number);
90
+ get isDecayable(): boolean;
91
+ set isDecayable(isDecayable: boolean);
92
+ get isRaisable(): boolean;
93
+ set isRaisable(isRaisable: boolean);
94
+ private setDeathTypeFlag;
78
95
  get iconPath(): string;
79
96
  set iconPath(iconPath: string);
80
97
  get iconPathSD(): string;
81
98
  set iconPathSD(iconPathSD: string);
82
99
  get iconPathHD(): string;
83
100
  set iconPathHD(iconPathHD: string);
101
+ get iconPathDE(): string;
102
+ set iconPathDE(iconPathDE: string);
84
103
  get isMissileScalingEnabled(): boolean;
85
104
  set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
86
105
  get maximumPitchAngleDegrees(): number;
@@ -97,54 +116,72 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
97
116
  set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
98
117
  get missileLaunchOffsetZHD(): number;
99
118
  set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
119
+ get missileLaunchOffsetZDE(): number;
120
+ set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
100
121
  get missileLaunchSwimmingOffsetZ(): number;
101
122
  set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
102
123
  get missileLaunchSwimmingOffsetZSD(): number;
103
124
  set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
104
125
  get missileLaunchSwimmingOffsetZHD(): number;
105
126
  set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
127
+ get missileLaunchSwimmingOffsetZDE(): number;
128
+ set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
106
129
  get missileLaunchVisualOffsetX(): number;
107
130
  set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
108
131
  get missileLaunchVisualOffsetXSD(): number;
109
132
  set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
110
133
  get missileLaunchVisualOffsetXHD(): number;
111
134
  set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
135
+ get missileLaunchVisualOffsetXDE(): number;
136
+ set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
112
137
  get missileLaunchVisualOffsetY(): number;
113
138
  set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
114
139
  get missileLaunchVisualOffsetYSD(): number;
115
140
  set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
116
141
  get missileLaunchVisualOffsetYHD(): number;
117
142
  set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
143
+ get missileLaunchVisualOffsetYDE(): number;
144
+ set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
118
145
  get missileImpactOffsetZ(): number;
119
146
  set missileImpactOffsetZ(missileImpactOffsetZ: number);
120
147
  get missileImpactOffsetZSD(): number;
121
148
  set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
122
149
  get missileImpactOffsetZHD(): number;
123
150
  set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
151
+ get missileImpactOffsetZDE(): number;
152
+ set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
124
153
  get missileImpactSwimmingOffsetZ(): number;
125
154
  set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
126
155
  get missileImpactSwimmingOffsetZSD(): number;
127
156
  set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
128
157
  get missileImpactSwimmingOffsetZHD(): number;
129
158
  set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
159
+ get missileImpactSwimmingOffsetZDE(): number;
160
+ set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
130
161
  get modelPath(): string;
131
162
  set modelPath(modelPath: string);
132
163
  get modelPathSD(): string;
133
164
  set modelPathSD(modelPathSD: string);
134
165
  get modelPathHD(): string;
135
166
  set modelPathHD(modelPathHD: string);
167
+ get modelPathDE(): string;
168
+ set modelPathDE(modelPathDE: string);
136
169
  get portraitModelPath(): string;
137
170
  set portraitModelPath(portraitModelPath: string);
138
171
  get portraitModelPathSD(): string;
139
172
  set portraitModelPathSD(portraitModelPathSD: string);
140
173
  get portraitModelPathHD(): string;
141
174
  set portraitModelPathHD(portraitModelPathHD: string);
175
+ get portraitModelPathDE(): string;
176
+ set portraitModelPathDE(portraitModelPathDE: string);
142
177
  get runSpeed(): number;
143
178
  set runSpeed(runSpeed: number);
144
179
  get runSpeedSD(): number;
145
180
  set runSpeedSD(runSpeedSD: number);
146
181
  get runSpeedHD(): number;
147
182
  set runSpeedHD(runSpeedHD: number);
183
+ get runSpeedDE(): number;
184
+ set runSpeedDE(runSpeedDE: number);
148
185
  get selectionCircleHeight(): number;
149
186
  set selectionCircleHeight(height: number);
150
187
  get selectionCircleScale(): number;
@@ -153,24 +190,32 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
153
190
  set selectionCircleScaleSD(selectionCircleScaleSD: number);
154
191
  get selectionCircleScaleHD(): number;
155
192
  set selectionCircleScaleHD(selectionCircleScaleHD: number);
193
+ get selectionCircleScaleDE(): number;
194
+ set selectionCircleScaleDE(selectionCircleScaleDE: number);
156
195
  get scale(): number;
157
196
  set scale(scale: number);
158
197
  get scaleSD(): number;
159
198
  set scaleSD(scaleSD: number);
160
199
  get scaleHD(): number;
161
200
  set scaleHD(scaleHD: number);
201
+ get scaleDE(): number;
202
+ set scaleDE(scaleDE: number);
162
203
  get scoreScreenIconPath(): string;
163
204
  set scoreScreenIconPath(scoreScreenIconPath: string);
164
205
  get scoreScreenIconPathSD(): string;
165
206
  set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
166
207
  get scoreScreenIconPathHD(): string;
167
208
  set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
209
+ get scoreScreenIconPathDE(): string;
210
+ set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
168
211
  get specialEffectModelPath(): string;
169
212
  set specialEffectModelPath(specialEffectModelPath: string);
170
213
  get specialEffectModelPathSD(): string;
171
214
  set specialEffectModelPathSD(specialEffectModelPathSD: string);
172
215
  get specialEffectModelPathHD(): string;
173
216
  set specialEffectModelPathHD(specialEffectModelPathHD: string);
217
+ get specialEffectModelPathDE(): string;
218
+ set specialEffectModelPathDE(specialEffectModelPathDE: string);
174
219
  get shadowImageHeight(): number;
175
220
  set shadowImageHeight(shadowImageHeight: number);
176
221
  get shadowImageWidth(): number;
@@ -185,6 +230,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
185
230
  set walkSpeedSD(walkSpeedSD: number);
186
231
  get walkSpeedHD(): number;
187
232
  set walkSpeedHD(walkSpeedHD: number);
233
+ get walkSpeedDE(): number;
234
+ set walkSpeedDE(walkSpeedDE: number);
188
235
  get armor(): number;
189
236
  set armor(armor: number);
190
237
  get armorSoundType(): ArmorSoundType;
@@ -193,6 +240,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
193
240
  set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
194
241
  get armorSoundTypeHD(): ArmorSoundType;
195
242
  set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
243
+ get armorSoundTypeDE(): ArmorSoundType;
244
+ set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
196
245
  get armorType(): ArmorType;
197
246
  set armorType(armorType: ArmorType);
198
247
  get combatClassifications(): CombatClassifications;