warscript 0.0.1-dev.8bfb72f → 0.0.1-dev.8dbb0ee

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (170) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/frame.lua +24 -21
  8. package/core/types/player.d.ts +15 -0
  9. package/core/types/player.lua +56 -14
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +9 -0
  15. package/core/types/tileCell.lua +92 -0
  16. package/core/types/timer.d.ts +9 -8
  17. package/core/types/timer.lua +45 -23
  18. package/core/util.lua +6 -1
  19. package/decl/native.d.ts +846 -790
  20. package/engine/behavior.d.ts +5 -0
  21. package/engine/behavior.lua +106 -27
  22. package/engine/behaviour/ability/apply-buff.lua +1 -1
  23. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  24. package/engine/behaviour/ability/damage.d.ts +9 -3
  25. package/engine/behaviour/ability/damage.lua +26 -38
  26. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  27. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  28. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  29. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  30. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  31. package/engine/behaviour/ability/restore-mana.lua +6 -6
  32. package/engine/behaviour/ability.d.ts +5 -1
  33. package/engine/behaviour/ability.lua +26 -21
  34. package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
  35. package/engine/behaviour/unit/stun-immunity.lua +52 -27
  36. package/engine/behaviour/unit.d.ts +34 -0
  37. package/engine/behaviour/unit.lua +190 -4
  38. package/engine/buff.d.ts +53 -45
  39. package/engine/buff.lua +260 -228
  40. package/engine/internal/ability.d.ts +7 -1
  41. package/engine/internal/ability.lua +49 -9
  42. package/engine/internal/item/ability.lua +63 -11
  43. package/engine/internal/item+owner.lua +12 -6
  44. package/engine/internal/item.d.ts +18 -17
  45. package/engine/internal/item.lua +160 -51
  46. package/engine/internal/mechanics/ability-duration.lua +1 -1
  47. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  48. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  49. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  50. package/engine/internal/misc/frame-coordinates.lua +21 -0
  51. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  52. package/engine/internal/misc/get-terrain-z.lua +11 -0
  53. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  54. package/engine/internal/misc/player-local-handle.lua +5 -0
  55. package/engine/internal/unit/ability.d.ts +35 -0
  56. package/engine/internal/unit/ability.lua +98 -9
  57. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  58. package/engine/internal/unit/allowed-targets.lua +9 -1
  59. package/engine/internal/unit/main-selected.lua +12 -27
  60. package/engine/internal/unit/order.d.ts +20 -0
  61. package/engine/internal/unit/order.lua +136 -0
  62. package/engine/internal/unit+ability.lua +10 -1
  63. package/engine/internal/unit+damage.d.ts +2 -11
  64. package/engine/internal/unit+damage.lua +10 -14
  65. package/engine/internal/unit+spellSteal.lua +1 -2
  66. package/engine/internal/unit-missile-launch.lua +42 -14
  67. package/engine/internal/unit.d.ts +42 -13
  68. package/engine/internal/unit.lua +331 -138
  69. package/engine/lightning.d.ts +4 -3
  70. package/engine/lightning.lua +21 -12
  71. package/engine/local-client.d.ts +2 -0
  72. package/engine/local-client.lua +30 -0
  73. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  74. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  75. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  76. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  77. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  78. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  79. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  80. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  81. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  82. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  83. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  84. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  85. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  86. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  87. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  88. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  89. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  90. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  91. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  92. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  93. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  94. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  95. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  96. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  97. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  98. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  99. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  100. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  101. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  102. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  103. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  104. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  105. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  106. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  107. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  108. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  109. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  110. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  111. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  112. package/engine/object-data/entry/ability-type/web.lua +52 -0
  113. package/engine/object-data/entry/ability-type.d.ts +19 -17
  114. package/engine/object-data/entry/ability-type.lua +85 -24
  115. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  116. package/engine/object-data/entry/buff-type.d.ts +6 -12
  117. package/engine/object-data/entry/buff-type.lua +13 -29
  118. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  119. package/engine/object-data/entry/item-type.d.ts +1 -1
  120. package/engine/object-data/entry/item-type.lua +4 -4
  121. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  122. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  123. package/engine/object-data/entry/sound-preset.lua +140 -0
  124. package/engine/object-data/entry/unit-type.d.ts +21 -5
  125. package/engine/object-data/entry/unit-type.lua +214 -93
  126. package/engine/object-data/entry/upgrade.d.ts +1 -1
  127. package/engine/object-data/entry/upgrade.lua +4 -4
  128. package/engine/object-data/entry.d.ts +16 -14
  129. package/engine/object-data/entry.lua +60 -32
  130. package/engine/object-field/ability.d.ts +4 -4
  131. package/engine/object-field/ability.lua +7 -6
  132. package/engine/object-field/unit.d.ts +57 -3
  133. package/engine/object-field/unit.lua +207 -7
  134. package/engine/object-field.d.ts +17 -6
  135. package/engine/object-field.lua +188 -92
  136. package/engine/random.d.ts +9 -0
  137. package/engine/random.lua +13 -0
  138. package/engine/standard/entries/buff-type.d.ts +3 -0
  139. package/engine/standard/entries/buff-type.lua +3 -0
  140. package/engine/standard/entries/sound-preset.d.ts +10 -0
  141. package/engine/standard/entries/sound-preset.lua +10 -0
  142. package/engine/standard/fields/unit.d.ts +4 -0
  143. package/engine/standard/fields/unit.lua +7 -0
  144. package/engine/synchronization.d.ts +11 -0
  145. package/engine/synchronization.lua +77 -0
  146. package/engine/text-tag.d.ts +36 -2
  147. package/engine/text-tag.lua +249 -10
  148. package/engine/unit.d.ts +1 -0
  149. package/engine/unit.lua +1 -0
  150. package/net/socket.lua +1 -1
  151. package/objutil/buff.lua +2 -3
  152. package/objutil/unit.lua +8 -0
  153. package/package.json +2 -2
  154. package/patch-lualib.lua +1 -1
  155. package/utility/arrays.d.ts +2 -0
  156. package/utility/arrays.lua +11 -0
  157. package/utility/callback-array.d.ts +17 -0
  158. package/utility/callback-array.lua +61 -0
  159. package/utility/functions.d.ts +8 -0
  160. package/utility/functions.lua +13 -0
  161. package/utility/linked-set.d.ts +2 -0
  162. package/utility/linked-set.lua +22 -1
  163. package/utility/lua-maps.d.ts +15 -2
  164. package/utility/lua-maps.lua +53 -2
  165. package/utility/lua-sets.d.ts +2 -0
  166. package/utility/lua-sets.lua +7 -0
  167. package/utility/reflection.lua +11 -7
  168. package/utility/types.d.ts +3 -0
  169. package/core/types/order.d.ts +0 -25
  170. package/core/types/order.lua +0 -55
@@ -1,24 +1,33 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
7
  local __TS__Delete = ____lualib.__TS__Delete
7
8
  local ____exports = {}
9
+ local invoke
8
10
  local ____handle = require("core.types.handle")
9
11
  local Handle = ____handle.Handle
10
12
  local ____color = require("core.types.color")
11
13
  local Color = ____color.Color
14
+ local ____event = require("event")
15
+ local Event = ____event.Event
12
16
  local ____rect = require("core.types.rect")
13
17
  local Rect = ____rect.Rect
14
18
  local ____ability = require("engine.internal.ability")
15
19
  local ItemAbility = ____ability.ItemAbility
16
20
  local ____ability = require("engine.internal.item.ability")
17
21
  local doAbilityAction = ____ability.doAbilityAction
22
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
23
+ local itemAbilityDummy = ____ability.itemAbilityDummy
18
24
  local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
19
25
  local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
20
26
  local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
21
27
  local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
28
+ local ____vec2 = require("math.vec2")
29
+ local distance = ____vec2.distance
30
+ local itemChargesChangeEvent = __TS__New(Event)
22
31
  local itemAddAbility = BlzItemAddAbility
23
32
  local itemRemoveAbility = BlzItemRemoveAbility
24
33
  local getItemAbility = BlzGetItemAbility
@@ -32,10 +41,34 @@ local setRect = SetRect
32
41
  local enumItemsInRect = EnumItemsInRect
33
42
  local getEnumItem = GetEnumItem
34
43
  local getItemTypeId = GetItemTypeId
44
+ local getItemX = GetItemX
45
+ local getItemY = GetItemY
46
+ local getItemCharges = GetItemCharges
47
+ local setItemCharges = SetItemCharges
48
+ local unitRemoveAbility = UnitRemoveAbility
49
+ local unitRemoveItem = UnitRemoveItem
50
+ local unitUseItem = UnitUseItem
51
+ local unitUseItemPoint = UnitUseItemPoint
52
+ local unitUseItemTarget = UnitUseItemTarget
53
+ local setItemDropOnDeath = SetItemDropOnDeath
54
+ local setItemDroppable = SetItemDroppable
55
+ local setItemPawnable = SetItemPawnable
56
+ local isItemPawnable = IsItemPawnable
35
57
  local getItemIntegerField = BlzGetItemIntegerField
36
58
  local setItemBooleanField = BlzSetItemBooleanField
37
59
  local getItemBooleanField = BlzGetItemBooleanField
60
+ local tableRemove = table.remove
61
+ _G.SetItemCharges = function(whichItem, charges)
62
+ setItemCharges(whichItem, charges)
63
+ invoke(
64
+ itemChargesChangeEvent,
65
+ ____exports.Item:of(whichItem)
66
+ )
67
+ end
68
+ invoke = Event.invoke
38
69
  local enumRect = Rect:create(0, 0, 0, 0).handle
70
+ ---
71
+ -- @internal For use by internal systems only.
39
72
  ____exports.addAndGetAbility = function(handle, abilityTypeId)
40
73
  if itemAddAbility(handle, abilityTypeId) then
41
74
  return getItemAbility(handle, abilityTypeId)
@@ -61,13 +94,46 @@ local function getItemAbilities(handle, item)
61
94
  end
62
95
  return abilities
63
96
  end
97
+ local function consumeCharge(handle)
98
+ do
99
+ local i = 0
100
+ local ability = getItemAbilityByIndex(handle, i)
101
+ while ability ~= nil do
102
+ unitRemoveAbility(
103
+ itemAbilityDummy,
104
+ getAbilityId(ability)
105
+ )
106
+ do
107
+ i = i + 1
108
+ ability = getItemAbilityByIndex(handle, i)
109
+ end
110
+ end
111
+ end
112
+ return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
113
+ end
64
114
  local targetCollection
65
115
  local targetCollectionNextIndex
116
+ local centerX
117
+ local centerY
118
+ local enumRange
66
119
  local function collectIntoTarget()
67
120
  local item = getEnumItem()
68
121
  local typeId = getItemTypeId(item)
69
122
  if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
70
- targetCollection[targetCollectionNextIndex] = ____exports.Item:of(getEnumItem())
123
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
124
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
125
+ end
126
+ end
127
+ local function collectIntoTargetRange()
128
+ local item = getEnumItem()
129
+ local typeId = getItemTypeId(item)
130
+ if distance(
131
+ getItemX(item),
132
+ getItemY(item),
133
+ centerX,
134
+ centerY
135
+ ) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
136
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
71
137
  targetCollectionNextIndex = targetCollectionNextIndex + 1
72
138
  end
73
139
  end
@@ -77,15 +143,13 @@ Item.name = "Item"
77
143
  __TS__ClassExtends(Item, Handle)
78
144
  function Item.prototype.____constructor(self, handle)
79
145
  Handle.prototype.____constructor(self, handle)
80
- local abilities = doAbilityAction(handle, getItemAbilities, self)
81
- self[100] = abilities
82
- local luaIndexByAbilityTypeId = {}
83
- for i = 1, #abilities do
84
- luaIndexByAbilityTypeId[abilities[i].typeId] = i
85
- end
86
- self[101] = luaIndexByAbilityTypeId
146
+ self[100] = doAbilityAction(handle, getItemAbilities, self)
87
147
  end
88
148
  function Item.prototype.onDestroy(self)
149
+ local owner = self.owner
150
+ if owner ~= nil then
151
+ unitRemoveItem(owner.handle, self.handle)
152
+ end
89
153
  local abilities = self[100]
90
154
  for i = 1, #abilities do
91
155
  abilities[i]:destroy()
@@ -96,42 +160,74 @@ end
96
160
  function Item.create(self, id, x, y, skinId)
97
161
  return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
98
162
  end
163
+ function Item.prototype.consumeCharge(self)
164
+ return self:consumeCharges(1)
165
+ end
166
+ function Item.prototype.consumeCharges(self, count)
167
+ local handle = self.handle
168
+ local charges = getItemCharges(handle)
169
+ if charges > count then
170
+ setItemCharges(handle, charges - count)
171
+ invoke(itemChargesChangeEvent, self)
172
+ return true
173
+ end
174
+ if charges == count then
175
+ if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
176
+ self:destroy()
177
+ return true
178
+ end
179
+ if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
180
+ setItemCharges(handle, 0)
181
+ invoke(itemChargesChangeEvent, self)
182
+ return true
183
+ end
184
+ setItemCharges(handle, 1)
185
+ local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
186
+ local ____opt_0 = self.owner
187
+ ____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
188
+ invoke(itemChargesChangeEvent, self)
189
+ return true
190
+ end
191
+ return false
192
+ end
99
193
  function Item.prototype.addAbility(self, abilityTypeId)
100
194
  local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
101
195
  if nativeAbility ~= nil then
102
196
  local ability = ItemAbility:of(nativeAbility, abilityTypeId, self)
103
197
  local abilities = self[100]
104
- local luaIndex = #abilities + 1
105
- abilities[luaIndex] = ability
106
- self[101][abilityTypeId] = luaIndex
198
+ abilities[#abilities + 1] = ability
107
199
  return ability
108
200
  end
109
201
  return nil
110
202
  end
111
203
  function Item.prototype.removeAbility(self, abilityTypeId)
112
- local luaIndexByAbilityTypeId = self[101]
113
- local luaIndex = luaIndexByAbilityTypeId[abilityTypeId]
114
- if luaIndex ~= nil and doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId) then
115
- luaIndexByAbilityTypeId[abilityTypeId] = nil
116
- local abilities = self[100]
117
- abilities[luaIndex]:destroy()
118
- local abilityTypeIdsLength = #abilities
119
- for j = luaIndex, abilityTypeIdsLength do
120
- abilities[j] = abilities[j + 1]
204
+ local abilities = self[100]
205
+ for i = 1, #abilities do
206
+ if abilities[i].typeId == abilityTypeId then
207
+ local ability = abilities[i]
208
+ tableRemove(abilities, i)
209
+ ability:destroy()
210
+ return true
121
211
  end
122
212
  end
123
- return false
213
+ return doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId)
124
214
  end
125
215
  function Item.prototype.hasAbility(self, abilityTypeId)
126
- return self[101][abilityTypeId] ~= nil
216
+ return doAbilityAction(self.handle, getItemAbility, abilityTypeId) ~= nil
127
217
  end
128
218
  function Item.prototype.getAbility(self, abilityTypeId)
129
- local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
130
- return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
219
+ return ItemAbility:of(
220
+ doAbilityAction(self.handle, getItemAbility, abilityTypeId),
221
+ abilityTypeId,
222
+ self
223
+ )
131
224
  end
132
225
  function Item.getInRange(self, x, y, range)
133
226
  targetCollection = {}
134
227
  targetCollectionNextIndex = 1
228
+ centerX = x
229
+ centerY = y
230
+ enumRange = range
135
231
  setRect(
136
232
  enumRect,
137
233
  x - range,
@@ -139,7 +235,7 @@ function Item.getInRange(self, x, y, range)
139
235
  x + range,
140
236
  y + range
141
237
  )
142
- enumItemsInRect(enumRect, nil, collectIntoTarget)
238
+ enumItemsInRect(enumRect, nil, collectIntoTargetRange)
143
239
  return targetCollection
144
240
  end
145
241
  function Item.getInRect(self, rect)
@@ -236,65 +332,68 @@ __TS__SetDescriptor(
236
332
  )
237
333
  __TS__SetDescriptor(
238
334
  Item.prototype,
239
- "dropOnDeath",
335
+ "dropsOnDeath",
240
336
  {
241
337
  get = function(self)
242
- return BlzGetItemBooleanField(self.handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
338
+ return getItemBooleanField(self.handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
243
339
  end,
244
- set = function(self, v)
245
- SetItemDropOnDeath(self.handle, v)
340
+ set = function(self, dropsOnDeath)
341
+ setItemDropOnDeath(self.handle, dropsOnDeath)
246
342
  end
247
343
  },
248
344
  true
249
345
  )
250
346
  __TS__SetDescriptor(
251
347
  Item.prototype,
252
- "droppable",
348
+ "canBeDropped",
253
349
  {
254
350
  get = function(self)
255
- return BlzGetItemBooleanField(self.handle, ITEM_BF_CAN_BE_DROPPED)
351
+ return getItemBooleanField(self.handle, ITEM_BF_CAN_BE_DROPPED)
256
352
  end,
257
- set = function(self, v)
258
- SetItemDroppable(self.handle, v)
353
+ set = function(self, canBeDropped)
354
+ setItemDroppable(self.handle, canBeDropped)
259
355
  end
260
356
  },
261
357
  true
262
358
  )
263
359
  __TS__SetDescriptor(
264
360
  Item.prototype,
265
- "pawnable",
361
+ "canBeSold",
266
362
  {
267
363
  get = function(self)
268
- return IsItemPawnable(self.handle)
364
+ return isItemPawnable(self.handle)
269
365
  end,
270
- set = function(self, v)
271
- SetItemPawnable(self.handle, v)
366
+ set = function(self, canBeSold)
367
+ setItemPawnable(self.handle, canBeSold)
272
368
  end
273
369
  },
274
370
  true
275
371
  )
276
372
  __TS__SetDescriptor(
277
373
  Item.prototype,
278
- "perishable",
374
+ "perishes",
279
375
  {
280
376
  get = function(self)
281
- return BlzGetItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
377
+ return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
282
378
  end,
283
- set = function(self, v)
284
- BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
379
+ set = function(self, perishes)
380
+ local handle = self.handle
381
+ local powerUp = isItemPowerup(handle)
382
+ setItemBooleanField(handle, ITEM_BF_PERISHABLE, perishes)
383
+ setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerUp)
285
384
  end
286
385
  },
287
386
  true
288
387
  )
289
388
  __TS__SetDescriptor(
290
389
  Item.prototype,
291
- "powerup",
390
+ "isPowerUp",
292
391
  {
293
392
  get = function(self)
294
393
  return isItemPowerup(self.handle)
295
394
  end,
296
- set = function(self, v)
297
- setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, v)
395
+ set = function(self, isPowerUp)
396
+ setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, isPowerUp)
298
397
  end
299
398
  },
300
399
  true
@@ -330,16 +429,24 @@ __TS__SetDescriptor(
330
429
  )
331
430
  __TS__SetDescriptor(
332
431
  Item.prototype,
333
- "usable",
432
+ "isActivelyUsed",
334
433
  {
335
434
  get = function(self)
336
435
  return getItemBooleanField(self.handle, ITEM_BF_ACTIVELY_USED)
337
436
  end,
338
- set = function(self, v)
437
+ set = function(self, isActivelyUsed)
339
438
  local handle = self.handle
340
- local powerup = isItemPowerup(handle)
341
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, v)
342
- setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerup)
439
+ local powerUp = isItemPowerup(handle)
440
+ local perishes = getItemBooleanField(handle, ITEM_BF_PERISHABLE)
441
+ local dropsOnDeath = getItemBooleanField(handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
442
+ local canBeDropped = getItemBooleanField(handle, ITEM_BF_CAN_BE_DROPPED)
443
+ local canBeSold = isItemPawnable(handle)
444
+ setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, isActivelyUsed)
445
+ setItemPawnable(handle, canBeSold)
446
+ setItemDroppable(handle, canBeDropped)
447
+ setItemDropOnDeath(handle, dropsOnDeath)
448
+ setItemBooleanField(handle, ITEM_BF_PERISHABLE, perishes)
449
+ setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerUp)
343
450
  end
344
451
  },
345
452
  true
@@ -534,10 +641,11 @@ __TS__SetDescriptor(
534
641
  "charges",
535
642
  {
536
643
  get = function(self)
537
- return GetItemCharges(self.handle)
644
+ return getItemCharges(self.handle)
538
645
  end,
539
646
  set = function(self, v)
540
- SetItemCharges(self.handle, v)
647
+ setItemCharges(self.handle, v)
648
+ invoke(itemChargesChangeEvent, self)
541
649
  end
542
650
  },
543
651
  true
@@ -564,6 +672,7 @@ __TS__ObjectDefineProperty(
564
672
  return self.onDestroyEvent
565
673
  end}
566
674
  )
675
+ Item.chargesChangedEvent = itemChargesChangeEvent
567
676
  local getManipulatedItem = GetManipulatedItem
568
677
  local trigger = CreateTrigger()
569
678
  TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
8
8
  -- @internal For use by internal systems only.
9
9
  ____exports.getAbilityDuration = function(ability, target)
10
10
  local level = ability.level
11
- return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
11
+ return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
12
12
  end
13
13
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ local getLocalClientWidth = BlzGetLocalClientWidth
3
+ local getLocalClientHeight = BlzGetLocalClientHeight
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.getFrameMinXMaxX = function()
7
+ local w = getLocalClientWidth()
8
+ local h = getLocalClientHeight()
9
+ local width4by3 = (w - h / 600 * 800) / 2
10
+ local pxtodpi = 0.6 / h
11
+ local minX = -width4by3 * pxtodpi
12
+ local maxX = minX + w * pxtodpi
13
+ return minX, maxX
14
+ end
15
+ ---
16
+ -- @internal For use by internal systems only.
17
+ ____exports.FRAME_MIN_Y = 0
18
+ ---
19
+ -- @internal For use by internal systems only.
20
+ ____exports.FRAME_MAX_Y = 0.6
21
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local getLocationZ = GetLocationZ
3
+ local moveLocation = MoveLocation
4
+ local location = Location(0, 0)
5
+ ---
6
+ -- @internal For use by internal systems only.
7
+ ____exports.getTerrainZ = function(x, y)
8
+ moveLocation(location, x, y)
9
+ return getLocationZ(location)
10
+ end
11
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.PLAYER_LOCAL_HANDLE = GetLocalPlayer()
5
+ return ____exports
@@ -150,3 +150,38 @@ declare module "../unit" {
150
150
  };
151
151
  }
152
152
  }
153
+ declare module "../unit" {
154
+ namespace Unit {
155
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
156
+ }
157
+ }
158
+ declare module "../unit" {
159
+ namespace Unit {
160
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
161
+ }
162
+ }
163
+ declare module "../unit" {
164
+ namespace Unit {
165
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
166
+ }
167
+ }
168
+ declare module "../unit" {
169
+ namespace Unit {
170
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
171
+ }
172
+ }
173
+ declare module "../unit" {
174
+ namespace Unit {
175
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
176
+ }
177
+ }
178
+ declare module "../unit" {
179
+ namespace Unit {
180
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
181
+ }
182
+ }
183
+ declare module "../unit" {
184
+ namespace Unit {
185
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
186
+ }
187
+ }
@@ -21,6 +21,13 @@ local ____preconditions = require("utility.preconditions")
21
21
  local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
26
+ local Timer = ____timer.Timer
27
+ local ____lua_2Dsets = require("utility.lua-sets")
28
+ local luaSetOf = ____lua_2Dsets.luaSetOf
29
+ local ____attributes = require("attributes")
30
+ local attribute = ____attributes.attribute
24
31
  local eventInvoke = Event.invoke
25
32
  local condition = Condition
26
33
  local createTrigger = CreateTrigger
@@ -345,21 +352,17 @@ rawset(
345
352
  extractAbilityTypeId
346
353
  )
347
354
  )
355
+ local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
348
356
  rawset(
349
357
  Unit,
350
358
  "abilityChannelingFinishEvent",
351
- createDispatchingEvent(
352
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
353
- extractAbilityTypeId
354
- )
359
+ createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
355
360
  )
361
+ local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
356
362
  rawset(
357
363
  Unit,
358
364
  "abilityStopEvent",
359
- createDispatchingEvent(
360
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
361
- extractAbilityTypeId
362
- )
365
+ createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
363
366
  )
364
367
  rawset(
365
368
  Unit,
@@ -376,7 +379,7 @@ rawset(
376
379
  condition(function()
377
380
  local unit = Unit:of(getTriggerUnit())
378
381
  if unit ~= nil then
379
- local ability = unit:getAbilityById(abilityTypeId)
382
+ local ability = unit:getAbility(abilityTypeId)
380
383
  if ability ~= nil then
381
384
  eventInvoke(event, unit, ability, orderTypeStringId)
382
385
  end
@@ -388,4 +391,90 @@ rawset(
388
391
  end)
389
392
  end)
390
393
  )
394
+ local internalAbilityImpactEvent = __TS__New(Event)
395
+ local impactCallbackIdAttribute = attribute()
396
+ local function invokeImpactEvent(unit, ability, ...)
397
+ ability[impactCallbackIdAttribute] = nil
398
+ eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
399
+ end
400
+ internalAbilityChannelingStartEvent:addListener(
401
+ 999999,
402
+ function(unit, ability, ...)
403
+ ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
404
+ end
405
+ )
406
+ local function consumeImpactCallback(_, ability)
407
+ local impactCallbackId = ability[impactCallbackIdAttribute]
408
+ if impactCallbackId ~= nil then
409
+ consumeZeroTimerCallback(impactCallbackId)
410
+ end
411
+ end
412
+ internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
413
+ internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
414
+ rawset(
415
+ Unit,
416
+ "abilityImpactEvent",
417
+ createDispatchingEvent(
418
+ createCommonEvent(internalAbilityImpactEvent),
419
+ extractAbilityTypeId
420
+ )
421
+ )
422
+ rawset(
423
+ Unit,
424
+ "abilityWidgetTargetImpactEvent",
425
+ createDispatchingEvent(
426
+ createWidgetTargetEvent(internalAbilityImpactEvent),
427
+ extractAbilityTypeId
428
+ )
429
+ )
430
+ rawset(
431
+ Unit,
432
+ "abilityUnitTargetImpactEvent",
433
+ createDispatchingEvent(
434
+ createUnitTargetEvent(internalAbilityImpactEvent),
435
+ extractAbilityTypeId
436
+ )
437
+ )
438
+ rawset(
439
+ Unit,
440
+ "abilityItemTargetImpactEvent",
441
+ createDispatchingEvent(
442
+ createItemTargetEvent(internalAbilityImpactEvent),
443
+ extractAbilityTypeId
444
+ )
445
+ )
446
+ rawset(
447
+ Unit,
448
+ "abilityDestructibleTargetImpactEvent",
449
+ createDispatchingEvent(
450
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
451
+ extractAbilityTypeId
452
+ )
453
+ )
454
+ rawset(
455
+ Unit,
456
+ "abilityPointTargetImpactEvent",
457
+ createDispatchingEvent(
458
+ createPointTargetEvent(internalAbilityImpactEvent),
459
+ extractAbilityTypeId
460
+ )
461
+ )
462
+ rawset(
463
+ Unit,
464
+ "abilityNoTargetImpactEvent",
465
+ createDispatchingEvent(
466
+ createNoTargetEvent(internalAbilityImpactEvent),
467
+ extractAbilityTypeId
468
+ )
469
+ )
470
+ local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
471
+ internalAbilityChannelingStartEvent:addListener(
472
+ -999999,
473
+ function(unit, ability)
474
+ if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
475
+ eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
476
+ eventInvoke(internalAbilityStopEvent, unit, ability)
477
+ end
478
+ end
479
+ )
391
480
  return ____exports
@@ -2,7 +2,7 @@
2
2
  import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
3
3
  declare module "../unit" {
4
4
  interface Unit {
5
- isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
5
+ isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
6
6
  }
7
7
  }
8
8
  declare module "../unit" {
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
5
5
  local ____unit = require("engine.internal.unit")
6
6
  local Unit = ____unit.Unit
7
7
  Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
8
- initializeFilterTargetState(source, allowedTargetCombatClassifications)
8
+ if allowedTargetCombatClassifications ~= nil then
9
+ initializeFilterTargetState(source, allowedTargetCombatClassifications)
10
+ return filterTarget(self)
11
+ end
12
+ initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
13
+ if filterTarget(self) then
14
+ return true
15
+ end
16
+ initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
9
17
  return filterTarget(self)
10
18
  end
11
19
  Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)