warscript 0.0.1-dev.8a25bb1 → 0.0.1-dev.8ba6984
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +11 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +10 -18
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +39 -3
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +21 -8
- package/engine/buff.lua +187 -121
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -16
- package/engine/internal/item.lua +135 -49
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +25 -24
- package/engine/internal/unit.lua +288 -210
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +31 -5
- package/engine/object-field/unit.lua +95 -0
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +291 -134
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/package.json +2 -2
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +23 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/local-client.d.ts
CHANGED
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@@ -3,6 +3,7 @@ import { Unit } from "../core/types/unit";
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3
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import { Async } from "../core/types/async";
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import { Event, TriggerEvent } from "../event";
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import { GraphicsMode } from "./index";
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import { Color } from "../core/types/color";
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export declare class LocalClient {
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private constructor();
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static readonly locale: string;
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@@ -11,6 +12,7 @@ export declare class LocalClient {
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static get isHD(): boolean;
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static get graphicsMode(): GraphicsMode;
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static get isActive(): boolean;
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static pingMinimap(x: number, y: number, duration: number, ...parameters: [] | [red: number, green: number, blue: number, flashy?: boolean] | [color: Color, flashy?: boolean]): void;
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static get mouseFocusUnit(): Async<Unit> | undefined;
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static get mainSelectedUnit(): Async<Unit> | undefined;
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static get mainSelectedUnitChangeEvent(): Event<[
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package/engine/local-client.lua
CHANGED
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@@ -1,6 +1,7 @@
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1
1
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local ____lualib = require("lualib_bundle")
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local __TS__ArrayMap = ____lualib.__TS__ArrayMap
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local __TS__Class = ____lualib.__TS__Class
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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@@ -15,6 +16,8 @@ local ____player = require("core.types.player")
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local Player = ____player.Player
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____color = require("core.types.color")
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local Color = ____color.Color
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local loadTOCFile = BlzLoadTOCFile
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local getLocalClientWidth = BlzGetLocalClientWidth
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local getLocalClientHeight = BlzGetLocalClientHeight
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@@ -25,6 +28,8 @@ local getMouseFocusUnit = BlzGetMouseFocusUnit
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local getUnitRealField = BlzGetUnitRealField
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local getUnitTypeId = GetUnitTypeId
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local getLocale = BlzGetLocale
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local pingMinimap = PingMinimap
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local pingMinimapEx = PingMinimapEx
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local tableSort = table.sort
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local tocPath = "_warscript\\IsHD.toc"
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compiletime(function()
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@@ -62,6 +67,31 @@ local LocalClient = ____exports.LocalClient
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LocalClient.name = "LocalClient"
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function LocalClient.prototype.____constructor(self)
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end
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function LocalClient.pingMinimap(self, x, y, duration, redOrColor, greenOrFlashy, blue, flashy)
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if redOrColor == nil then
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pingMinimap(x, y, duration)
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elseif __TS__InstanceOf(redOrColor, Color) then
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pingMinimapEx(
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x,
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y,
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duration,
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78
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redOrColor.r,
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redOrColor.g,
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80
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redOrColor.b,
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greenOrFlashy or false
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)
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else
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pingMinimapEx(
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x,
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y,
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duration,
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redOrColor,
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greenOrFlashy,
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blue,
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flashy or false
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)
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end
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end
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LocalClient.locale = getLocale()
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__TS__ObjectDefineProperty(
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LocalClient,
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@@ -0,0 +1,46 @@
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local ____exports = {}
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local ____records = require("utility.records")
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local invertRecord = ____records.invertRecord
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local stringByArmorType = {
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[0] = "small",
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[1] = "medium",
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[2] = "large",
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[3] = "fort",
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[4] = "normal",
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[5] = "hero",
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[6] = "divine",
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[7] = "none"
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}
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local armorTypeByString = invertRecord(stringByArmorType)
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local nativeByArmorType = {
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[0] = DEFENSE_TYPE_LIGHT,
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[1] = DEFENSE_TYPE_MEDIUM,
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[2] = DEFENSE_TYPE_LARGE,
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[3] = DEFENSE_TYPE_FORT,
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[4] = DEFENSE_TYPE_NORMAL,
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[5] = DEFENSE_TYPE_HERO,
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[6] = DEFENSE_TYPE_DIVINE,
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[7] = DEFENSE_TYPE_NONE
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}
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local armorTypeByNative = invertRecord(nativeByArmorType)
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---
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-- @internal For use by internal systems only.
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____exports.armorTypeToString = function(armorType)
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return stringByArmorType[armorType]
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end
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---
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-- @internal For use by internal systems only.
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____exports.stringToArmorType = function(____string)
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return armorTypeByString[____string] or 7
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end
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---
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-- @internal For use by internal systems only.
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____exports.armorTypeToNative = function(armorType)
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return nativeByArmorType[armorType]
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end
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---
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-- @internal For use by internal systems only.
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____exports.nativeToArmorType = function(armorType)
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return armorTypeByNative[armorType]
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end
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return ____exports
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@@ -0,0 +1,8 @@
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class ManaRegenerationAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get manaRegenerationRateIncreaseFactor(): number[];
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set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,26 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.ManaRegenerationAbilityType = __TS__Class()
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local ManaRegenerationAbilityType = ____exports.ManaRegenerationAbilityType
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ManaRegenerationAbilityType.name = "ManaRegenerationAbilityType"
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__TS__ClassExtends(ManaRegenerationAbilityType, AbilityType)
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ManaRegenerationAbilityType.BASE_ID = fourCC("AIrn")
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__TS__SetDescriptor(
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ManaRegenerationAbilityType.prototype,
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"manaRegenerationRateIncreaseFactor",
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{
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get = function(self)
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return self:getNumberLevelField("Imrp")
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end,
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set = function(self, manaRegenerationRateIncreaseFactor)
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self:setNumberLevelField("Imrp", manaRegenerationRateIncreaseFactor)
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end
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},
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true
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)
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return ____exports
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@@ -38,6 +38,8 @@ local ____sound = require("core.types.sound")
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local isSoundLabelCustom = ____sound.isSoundLabelCustom
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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local ____lua_2Dsets = require("utility.lua-sets")
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local luaSetOf = ____lua_2Dsets.luaSetOf
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local castAnimationFQNByAbilityTypeId = {}
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local isButtonVisibleFalseAbilityTypes = {}
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local casterCastingEffectPresetsByAbilityTypeId = {}
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@@ -979,9 +981,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
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979
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4,
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982
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function(caster, ability)
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if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
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Timer:run(
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caster:playAnimation(animationFQN)
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end)
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Timer:run(caster, "playAnimation", animationFQN)
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end
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end
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)
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@@ -1006,9 +1006,10 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
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1006
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)
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1007
1007
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end
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end
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local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
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Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
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local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
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-
if isSoundLabelCustom(soundPresetId) then
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if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
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Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
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end
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1015
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end)
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@@ -1,14 +1,30 @@
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1
1
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/** @noSelfInFile */
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2
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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3
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import { CombatClassifications } from "../auxiliary/combat-classification";
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-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
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import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
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5
5
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export type DestructibleTypeId = ObjectDataEntryId & number & {
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readonly __destructibleTypeId: unique symbol;
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};
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export type StandardDestructibleTypeId = DestructibleTypeId & {
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readonly __standardDestructibleTypeId: unique symbol;
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};
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11
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export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
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static readonly [id: StandardDestructibleTypeId]: ObjectDataEntryConstructor<DestructibleType>;
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13
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private static readonly idGenerator;
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10
14
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protected static generateId(): number;
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15
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protected static getObjectData(map: WarMap): WarObjects;
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get fixedFacing(): number;
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set fixedFacing(fixedFacing: number);
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get flyOverHeight(): number;
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set flyOverHeight(flyOverHeight: number);
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get modelPath(): string;
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set modelPath(modelPath: string);
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+
get modelPathSD(): string;
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23
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+
set modelPathSD(modelPathSD: string);
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24
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+
get modelPathHD(): string;
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25
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+
set modelPathHD(modelPathHD: string);
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26
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+
get occlusionHeight(): number;
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27
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+
set occlusionHeight(occlusionHeight: number);
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12
28
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get armorSoundType(): ArmorSoundType;
|
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13
29
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set armorSoundType(armorSoundType: ArmorSoundType);
|
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14
30
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get armorSoundTypeSD(): ArmorSoundType;
|
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@@ -17,4 +33,14 @@ export declare abstract class DestructibleType extends ObjectDataEntry<Destructi
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17
33
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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18
34
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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36
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+
get cliffHeight(): number;
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37
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+
set cliffHeight(cliffHeight: number);
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38
|
+
get isWalkable(): boolean;
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39
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+
set isWalkable(isWalkable: boolean);
|
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40
|
+
get pathingTexturePath(): string;
|
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41
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+
set pathingTexturePath(pathingTexturePath: string);
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42
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+
get deadPathingTexturePath(): string;
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+
set deadPathingTexturePath(deadPathingTexturePath: string);
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+
get name(): string;
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45
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+
set name(name: string);
|
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20
46
|
}
|
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@@ -11,6 +11,8 @@ local ____entry = require("engine.object-data.entry")
|
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11
11
|
local ObjectDataEntry = ____entry.ObjectDataEntry
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12
12
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
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13
13
|
local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
|
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14
|
+
local ____reflection = require("utility.reflection")
|
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15
|
+
local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
|
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14
16
|
____exports.DestructibleType = __TS__Class()
|
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15
17
|
local DestructibleType = ____exports.DestructibleType
|
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16
18
|
DestructibleType.name = "DestructibleType"
|
|
@@ -25,6 +27,84 @@ DestructibleType.idGenerator = __TS__New(
|
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25
27
|
ObjectDataEntryIdGenerator,
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26
28
|
fourCC("D000")
|
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27
29
|
)
|
|
30
|
+
__TS__SetDescriptor(
|
|
31
|
+
DestructibleType.prototype,
|
|
32
|
+
"fixedFacing",
|
|
33
|
+
{
|
|
34
|
+
get = function(self)
|
|
35
|
+
return self:getNumberField("bfxr")
|
|
36
|
+
end,
|
|
37
|
+
set = function(self, fixedFacing)
|
|
38
|
+
self:setNumberField("bfxr", fixedFacing)
|
|
39
|
+
end
|
|
40
|
+
},
|
|
41
|
+
true
|
|
42
|
+
)
|
|
43
|
+
__TS__SetDescriptor(
|
|
44
|
+
DestructibleType.prototype,
|
|
45
|
+
"flyOverHeight",
|
|
46
|
+
{
|
|
47
|
+
get = function(self)
|
|
48
|
+
return self:getNumberField("bflh")
|
|
49
|
+
end,
|
|
50
|
+
set = function(self, flyOverHeight)
|
|
51
|
+
self:setNumberField("bflh", flyOverHeight)
|
|
52
|
+
end
|
|
53
|
+
},
|
|
54
|
+
true
|
|
55
|
+
)
|
|
56
|
+
__TS__SetDescriptor(
|
|
57
|
+
DestructibleType.prototype,
|
|
58
|
+
"modelPath",
|
|
59
|
+
{
|
|
60
|
+
get = function(self)
|
|
61
|
+
return self:getStringField("bfil")
|
|
62
|
+
end,
|
|
63
|
+
set = function(self, modelPath)
|
|
64
|
+
self:setStringField("bfil", modelPath)
|
|
65
|
+
end
|
|
66
|
+
},
|
|
67
|
+
true
|
|
68
|
+
)
|
|
69
|
+
__TS__SetDescriptor(
|
|
70
|
+
DestructibleType.prototype,
|
|
71
|
+
"modelPathSD",
|
|
72
|
+
{
|
|
73
|
+
get = function(self)
|
|
74
|
+
return self:getStringField("bfil:sd")
|
|
75
|
+
end,
|
|
76
|
+
set = function(self, modelPathSD)
|
|
77
|
+
self:setStringField("bfil:sd", modelPathSD)
|
|
78
|
+
end
|
|
79
|
+
},
|
|
80
|
+
true
|
|
81
|
+
)
|
|
82
|
+
__TS__SetDescriptor(
|
|
83
|
+
DestructibleType.prototype,
|
|
84
|
+
"modelPathHD",
|
|
85
|
+
{
|
|
86
|
+
get = function(self)
|
|
87
|
+
return self:getStringField("bfil:hd")
|
|
88
|
+
end,
|
|
89
|
+
set = function(self, modelPathHD)
|
|
90
|
+
self:setStringField("bfil:hd", modelPathHD)
|
|
91
|
+
end
|
|
92
|
+
},
|
|
93
|
+
true
|
|
94
|
+
)
|
|
95
|
+
__TS__SetDescriptor(
|
|
96
|
+
DestructibleType.prototype,
|
|
97
|
+
"occlusionHeight",
|
|
98
|
+
{
|
|
99
|
+
get = function(self)
|
|
100
|
+
return self:getNumberField("boch")
|
|
101
|
+
end,
|
|
102
|
+
set = function(self, occlusionHeight)
|
|
103
|
+
self:setNumberField("boch", occlusionHeight)
|
|
104
|
+
end
|
|
105
|
+
},
|
|
106
|
+
true
|
|
107
|
+
)
|
|
28
108
|
__TS__SetDescriptor(
|
|
29
109
|
DestructibleType.prototype,
|
|
30
110
|
"armorSoundType",
|
|
@@ -80,4 +160,79 @@ __TS__SetDescriptor(
|
|
|
80
160
|
},
|
|
81
161
|
true
|
|
82
162
|
)
|
|
163
|
+
__TS__SetDescriptor(
|
|
164
|
+
DestructibleType.prototype,
|
|
165
|
+
"cliffHeight",
|
|
166
|
+
{
|
|
167
|
+
get = function(self)
|
|
168
|
+
return self:getNumberField("bclh")
|
|
169
|
+
end,
|
|
170
|
+
set = function(self, cliffHeight)
|
|
171
|
+
self:setNumberField("bclh", cliffHeight)
|
|
172
|
+
end
|
|
173
|
+
},
|
|
174
|
+
true
|
|
175
|
+
)
|
|
176
|
+
__TS__SetDescriptor(
|
|
177
|
+
DestructibleType.prototype,
|
|
178
|
+
"isWalkable",
|
|
179
|
+
{
|
|
180
|
+
get = function(self)
|
|
181
|
+
return self:getBooleanField("bwal")
|
|
182
|
+
end,
|
|
183
|
+
set = function(self, isWalkable)
|
|
184
|
+
self:setBooleanField("bwal", isWalkable)
|
|
185
|
+
end
|
|
186
|
+
},
|
|
187
|
+
true
|
|
188
|
+
)
|
|
189
|
+
__TS__SetDescriptor(
|
|
190
|
+
DestructibleType.prototype,
|
|
191
|
+
"pathingTexturePath",
|
|
192
|
+
{
|
|
193
|
+
get = function(self)
|
|
194
|
+
return self:getStringField("bptx")
|
|
195
|
+
end,
|
|
196
|
+
set = function(self, pathingTexturePath)
|
|
197
|
+
self:setStringField("bptx", pathingTexturePath)
|
|
198
|
+
end
|
|
199
|
+
},
|
|
200
|
+
true
|
|
201
|
+
)
|
|
202
|
+
__TS__SetDescriptor(
|
|
203
|
+
DestructibleType.prototype,
|
|
204
|
+
"deadPathingTexturePath",
|
|
205
|
+
{
|
|
206
|
+
get = function(self)
|
|
207
|
+
return self:getStringField("bptd")
|
|
208
|
+
end,
|
|
209
|
+
set = function(self, deadPathingTexturePath)
|
|
210
|
+
self:setStringField("bptd", deadPathingTexturePath)
|
|
211
|
+
end
|
|
212
|
+
},
|
|
213
|
+
true
|
|
214
|
+
)
|
|
215
|
+
__TS__SetDescriptor(
|
|
216
|
+
DestructibleType.prototype,
|
|
217
|
+
"name",
|
|
218
|
+
{
|
|
219
|
+
get = function(self)
|
|
220
|
+
return self:getStringField("bnam")
|
|
221
|
+
end,
|
|
222
|
+
set = function(self, name)
|
|
223
|
+
self:setStringField("bnam", name)
|
|
224
|
+
end
|
|
225
|
+
},
|
|
226
|
+
true
|
|
227
|
+
)
|
|
228
|
+
implementReadonlyNumberIndexSupplier(
|
|
229
|
+
____exports.DestructibleType,
|
|
230
|
+
function(id)
|
|
231
|
+
local ____class_0 = __TS__Class()
|
|
232
|
+
____class_0.name = ____class_0.name
|
|
233
|
+
__TS__ClassExtends(____class_0, ____exports.DestructibleType)
|
|
234
|
+
____class_0.BASE_ID = id
|
|
235
|
+
return ____class_0
|
|
236
|
+
end
|
|
237
|
+
)
|
|
83
238
|
return ____exports
|
|
@@ -13,6 +13,7 @@ import type { AbilityTypeId } from "./ability-type";
|
|
|
13
13
|
import type { UpgradeId } from "./upgrade";
|
|
14
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
15
15
|
import { AttackType } from "../auxiliary/attack-type";
|
|
16
|
+
import { ArmorType } from "../auxiliary/armor-type";
|
|
16
17
|
export type UnitTypeId = ObjectDataEntryId & number & {
|
|
17
18
|
readonly __unitTypeId: unique symbol;
|
|
18
19
|
};
|
|
@@ -41,6 +42,10 @@ export declare class UnitTypeWeapon {
|
|
|
41
42
|
set impactDelay(impactDelay: number);
|
|
42
43
|
get missileModelPath(): string;
|
|
43
44
|
set missileModelPath(missileModelPath: string);
|
|
45
|
+
get missileModelPathSD(): string;
|
|
46
|
+
set missileModelPathSD(missileModelPathSD: string);
|
|
47
|
+
get missileModelPathHD(): string;
|
|
48
|
+
set missileModelPathHD(missileModelPathHD: string);
|
|
44
49
|
get range(): number;
|
|
45
50
|
set range(range: number);
|
|
46
51
|
get soundType(): WeaponSoundType;
|
|
@@ -144,6 +149,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
144
149
|
set runSpeedSD(runSpeedSD: number);
|
|
145
150
|
get runSpeedHD(): number;
|
|
146
151
|
set runSpeedHD(runSpeedHD: number);
|
|
152
|
+
get selectionCircleHeight(): number;
|
|
153
|
+
set selectionCircleHeight(height: number);
|
|
147
154
|
get selectionCircleScale(): number;
|
|
148
155
|
set selectionCircleScale(selectionCircleScale: number);
|
|
149
156
|
get selectionCircleScaleSD(): number;
|
|
@@ -182,16 +189,20 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
182
189
|
set walkSpeedSD(walkSpeedSD: number);
|
|
183
190
|
get walkSpeedHD(): number;
|
|
184
191
|
set walkSpeedHD(walkSpeedHD: number);
|
|
192
|
+
get armor(): number;
|
|
193
|
+
set armor(armor: number);
|
|
185
194
|
get armorSoundType(): ArmorSoundType;
|
|
186
195
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
187
196
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
188
197
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
189
198
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
190
199
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
200
|
+
get armorType(): ArmorType;
|
|
201
|
+
set armorType(armorType: ArmorType);
|
|
191
202
|
get combatClassifications(): CombatClassifications;
|
|
192
203
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
193
|
-
get
|
|
194
|
-
set
|
|
204
|
+
get classifications(): UnitClassifications;
|
|
205
|
+
set classifications(unitClassifications: UnitClassifications);
|
|
195
206
|
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
196
207
|
get firstWeapon(): UnitTypeWeapon;
|
|
197
208
|
get secondWeapon(): UnitTypeWeapon;
|
|
@@ -225,6 +236,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
225
236
|
set goldCost(goldCost: number);
|
|
226
237
|
get healthRegenerationRate(): number;
|
|
227
238
|
set healthRegenerationRate(healthRegenerationRate: number);
|
|
239
|
+
get level(): number;
|
|
240
|
+
set level(level: number);
|
|
228
241
|
get manaRegenerationRate(): number;
|
|
229
242
|
set manaRegenerationRate(manaRegenerationRate: number);
|
|
230
243
|
get maximumHealth(): number;
|