warscript 0.0.1-dev.87bdb89 → 0.0.1-dev.8895725

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (161) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.lua +71 -22
  4. package/core/types/handle.lua +6 -9
  5. package/core/types/item.d.ts +1 -0
  6. package/core/types/item.lua +1 -0
  7. package/core/types/player.d.ts +17 -1
  8. package/core/types/player.lua +70 -24
  9. package/core/types/playerCamera.d.ts +2 -0
  10. package/core/types/playerCamera.lua +123 -5
  11. package/core/types/sound.lua +1 -1
  12. package/core/types/tileCell.d.ts +11 -1
  13. package/core/types/tileCell.lua +97 -0
  14. package/core/types/timer.d.ts +3 -1
  15. package/core/types/timer.lua +27 -2
  16. package/decl/native.d.ts +6 -4
  17. package/destroyable.d.ts +1 -0
  18. package/destroyable.lua +9 -0
  19. package/engine/behavior.d.ts +14 -1
  20. package/engine/behavior.lua +230 -70
  21. package/engine/behaviour/ability/apply-buff.lua +5 -5
  22. package/engine/behaviour/ability/damage.d.ts +3 -0
  23. package/engine/behaviour/ability/damage.lua +8 -2
  24. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  25. package/engine/behaviour/ability/emulate-impact.lua +7 -5
  26. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  27. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  28. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  29. package/engine/behaviour/ability/restore-mana.lua +6 -6
  30. package/engine/behaviour/ability.d.ts +11 -6
  31. package/engine/behaviour/ability.lua +37 -16
  32. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  33. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  34. package/engine/behaviour/unit.d.ts +26 -5
  35. package/engine/behaviour/unit.lua +180 -27
  36. package/engine/buff.d.ts +67 -22
  37. package/engine/buff.lua +371 -182
  38. package/engine/internal/ability.d.ts +3 -1
  39. package/engine/internal/ability.lua +49 -26
  40. package/engine/internal/item/ability.lua +51 -1
  41. package/engine/internal/item/fields.d.ts +12 -0
  42. package/engine/internal/item/fields.lua +33 -0
  43. package/engine/internal/item+owner.lua +12 -6
  44. package/engine/internal/item.d.ts +11 -14
  45. package/engine/internal/item.lua +81 -70
  46. package/engine/internal/mechanics/cast-ability.lua +6 -3
  47. package/engine/internal/misc/frame-coordinates.lua +21 -0
  48. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  49. package/engine/internal/misc/get-terrain-z.lua +11 -0
  50. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  51. package/engine/internal/misc/player-local-handle.lua +5 -0
  52. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  53. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  54. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  55. package/engine/internal/object-data/health-bonus.lua +16 -0
  56. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  57. package/engine/internal/object-data/mana-bonus.lua +16 -0
  58. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  59. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  60. package/engine/internal/unit/ability.d.ts +35 -5
  61. package/engine/internal/unit/ability.lua +96 -21
  62. package/engine/internal/unit/attributes.d.ts +17 -0
  63. package/engine/internal/unit/attributes.lua +46 -0
  64. package/engine/internal/unit/bonus.d.ts +6 -0
  65. package/engine/internal/unit/bonus.lua +33 -3
  66. package/engine/internal/unit/fly-height.d.ts +7 -0
  67. package/engine/internal/unit/fly-height.lua +20 -0
  68. package/engine/internal/unit/interrupts.d.ts +12 -0
  69. package/engine/internal/unit/interrupts.lua +28 -0
  70. package/engine/internal/unit/main-selected.lua +12 -27
  71. package/engine/internal/unit/order.d.ts +20 -0
  72. package/engine/internal/unit/order.lua +136 -0
  73. package/engine/internal/unit/range-event.d.ts +12 -0
  74. package/engine/internal/unit/range-event.lua +90 -0
  75. package/engine/internal/unit/scale.d.ts +7 -0
  76. package/engine/internal/unit/scale.lua +20 -0
  77. package/engine/internal/unit+ability.lua +10 -1
  78. package/engine/internal/unit+bonus.lua +3 -3
  79. package/engine/internal/unit-missile-launch.lua +52 -14
  80. package/engine/internal/unit.d.ts +20 -24
  81. package/engine/internal/unit.lua +232 -240
  82. package/engine/local-client.d.ts +7 -0
  83. package/engine/local-client.lua +86 -1
  84. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  85. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  86. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  87. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  88. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  89. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  90. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  91. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  92. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  93. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  94. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  95. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  96. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  97. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  98. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  99. package/engine/object-data/entry/ability-type.d.ts +2 -0
  100. package/engine/object-data/entry/ability-type.lua +89 -8
  101. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  102. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  103. package/engine/object-data/entry/destructible-type.lua +155 -0
  104. package/engine/object-data/entry/unit-type.d.ts +15 -2
  105. package/engine/object-data/entry/unit-type.lua +135 -33
  106. package/engine/object-field/ability.d.ts +3 -3
  107. package/engine/object-field/ability.lua +9 -8
  108. package/engine/object-field/item.d.ts +22 -0
  109. package/engine/object-field/item.lua +118 -0
  110. package/engine/object-field/unit.d.ts +31 -5
  111. package/engine/object-field/unit.lua +95 -0
  112. package/engine/object-field.d.ts +14 -4
  113. package/engine/object-field.lua +282 -134
  114. package/engine/random.d.ts +10 -0
  115. package/engine/random.lua +21 -0
  116. package/engine/standard/fields/ability.d.ts +2 -2
  117. package/engine/standard/fields/ability.lua +2 -2
  118. package/engine/standard/fields/item.d.ts +4 -0
  119. package/engine/standard/fields/item.lua +6 -0
  120. package/engine/standard/fields/unit.d.ts +12 -0
  121. package/engine/standard/fields/unit.lua +20 -0
  122. package/engine/synchronization.d.ts +11 -0
  123. package/engine/synchronization.lua +77 -0
  124. package/engine/text-tag.d.ts +26 -3
  125. package/engine/text-tag.lua +217 -11
  126. package/engine/unit.d.ts +6 -0
  127. package/engine/unit.lua +6 -0
  128. package/lualib_bundle.lua +1 -1
  129. package/math.d.ts +2 -0
  130. package/math.lua +14 -0
  131. package/net/socket.lua +1 -1
  132. package/objutil/buff.lua +10 -8
  133. package/objutil/object.lua +1 -1
  134. package/operation.lua +1 -4
  135. package/package.json +5 -5
  136. package/patch-lua.lua +15 -0
  137. package/patch-lualib.lua +1 -1
  138. package/utility/arrays.d.ts +1 -0
  139. package/utility/arrays.lua +8 -0
  140. package/utility/callback-array.d.ts +17 -0
  141. package/utility/callback-array.lua +61 -0
  142. package/utility/functions.d.ts +7 -0
  143. package/utility/functions.lua +12 -0
  144. package/utility/linked-map.d.ts +35 -0
  145. package/utility/linked-map.lua +107 -0
  146. package/utility/linked-set.d.ts +4 -1
  147. package/utility/linked-set.lua +46 -1
  148. package/utility/lua-maps.d.ts +12 -2
  149. package/utility/lua-maps.lua +37 -2
  150. package/utility/lua-sets.d.ts +1 -0
  151. package/utility/lua-sets.lua +4 -0
  152. package/utility/records.lua +20 -1
  153. package/utility/types.d.ts +3 -0
  154. package/utility/unordered-map.d.ts +27 -0
  155. package/utility/unordered-map.lua +99 -0
  156. package/core/types/order.d.ts +0 -26
  157. package/core/types/order.lua +0 -65
  158. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  159. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  160. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  161. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.PLAYER_LOCAL_HANDLE = GetLocalPlayer()
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -1,6 +1,6 @@
1
1
  local ____exports = {}
2
- local ____attribute_2Dincrease = require("engine.object-data.entry.ability-type.attribute-increase")
3
- local AttributeBonusAbilityType = ____attribute_2Dincrease.AttributeBonusAbilityType
2
+ local ____attribute_2Dbonus = require("engine.object-data.entry.ability-type.attribute-bonus")
3
+ local AttributeBonusAbilityType = ____attribute_2Dbonus.AttributeBonusAbilityType
4
4
  ---
5
5
  -- @internal For use by internal systems.
6
6
  ____exports.ATTRIBUTE_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____health_2Dbonus = require("engine.object-data.entry.ability-type.health-bonus")
3
+ local HealthBonusAbilityType = ____health_2Dbonus.HealthBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = HealthBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.healthBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_LIFE_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dbonus = require("engine.object-data.entry.ability-type.mana-bonus")
3
+ local ManaBonusAbilityType = ____mana_2Dbonus.ManaBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.MANA_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.MANA_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_MANA_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
3
+ local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaRegenerationAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaRegenerationRateIncreaseFactor = 4
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
16
+ return ____exports
@@ -131,11 +131,6 @@ declare module "../unit" {
131
131
  const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
132
132
  }
133
133
  }
134
- declare module "../unit" {
135
- namespace Unit {
136
- const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
137
- }
138
- }
139
134
  declare module "../unit" {
140
135
  namespace Unit {
141
136
  const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
@@ -155,3 +150,38 @@ declare module "../unit" {
155
150
  };
156
151
  }
157
152
  }
153
+ declare module "../unit" {
154
+ namespace Unit {
155
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
156
+ }
157
+ }
158
+ declare module "../unit" {
159
+ namespace Unit {
160
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
161
+ }
162
+ }
163
+ declare module "../unit" {
164
+ namespace Unit {
165
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
166
+ }
167
+ }
168
+ declare module "../unit" {
169
+ namespace Unit {
170
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
171
+ }
172
+ }
173
+ declare module "../unit" {
174
+ namespace Unit {
175
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
176
+ }
177
+ }
178
+ declare module "../unit" {
179
+ namespace Unit {
180
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
181
+ }
182
+ }
183
+ declare module "../unit" {
184
+ namespace Unit {
185
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
186
+ }
187
+ }
@@ -22,7 +22,12 @@ local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
24
  local ____timer = require("core.types.timer")
25
+ local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
25
26
  local Timer = ____timer.Timer
27
+ local ____lua_2Dsets = require("utility.lua-sets")
28
+ local luaSetOf = ____lua_2Dsets.luaSetOf
29
+ local ____attributes = require("attributes")
30
+ local attribute = ____attributes.attribute
26
31
  local eventInvoke = Event.invoke
27
32
  local condition = Condition
28
33
  local createTrigger = CreateTrigger
@@ -347,33 +352,17 @@ rawset(
347
352
  extractAbilityTypeId
348
353
  )
349
354
  )
350
- local internalAbilityImpactEvent = __TS__New(Event)
351
- internalAbilityChannelingStartEvent:addListener(function(...)
352
- Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
353
- end)
354
- rawset(
355
- Unit,
356
- "abilityImpactEvent",
357
- createDispatchingEvent(
358
- createCommonEvent(internalAbilityImpactEvent),
359
- extractAbilityTypeId
360
- )
361
- )
355
+ local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
362
356
  rawset(
363
357
  Unit,
364
358
  "abilityChannelingFinishEvent",
365
- createDispatchingEvent(
366
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
367
- extractAbilityTypeId
368
- )
359
+ createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
369
360
  )
361
+ local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
370
362
  rawset(
371
363
  Unit,
372
364
  "abilityStopEvent",
373
- createDispatchingEvent(
374
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
375
- extractAbilityTypeId
376
- )
365
+ createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
377
366
  )
378
367
  rawset(
379
368
  Unit,
@@ -390,7 +379,7 @@ rawset(
390
379
  condition(function()
391
380
  local unit = Unit:of(getTriggerUnit())
392
381
  if unit ~= nil then
393
- local ability = unit:getAbilityById(abilityTypeId)
382
+ local ability = unit:getAbility(abilityTypeId)
394
383
  if ability ~= nil then
395
384
  eventInvoke(event, unit, ability, orderTypeStringId)
396
385
  end
@@ -402,4 +391,90 @@ rawset(
402
391
  end)
403
392
  end)
404
393
  )
394
+ local internalAbilityImpactEvent = __TS__New(Event)
395
+ local impactCallbackIdAttribute = attribute()
396
+ local function invokeImpactEvent(unit, ability, ...)
397
+ ability[impactCallbackIdAttribute] = nil
398
+ eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
399
+ end
400
+ internalAbilityChannelingStartEvent:addListener(
401
+ 999999,
402
+ function(unit, ability, ...)
403
+ ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
404
+ end
405
+ )
406
+ local function consumeImpactCallback(_, ability)
407
+ local impactCallbackId = ability[impactCallbackIdAttribute]
408
+ if impactCallbackId ~= nil then
409
+ consumeZeroTimerCallback(impactCallbackId)
410
+ end
411
+ end
412
+ internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
413
+ internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
414
+ rawset(
415
+ Unit,
416
+ "abilityImpactEvent",
417
+ createDispatchingEvent(
418
+ createCommonEvent(internalAbilityImpactEvent),
419
+ extractAbilityTypeId
420
+ )
421
+ )
422
+ rawset(
423
+ Unit,
424
+ "abilityWidgetTargetImpactEvent",
425
+ createDispatchingEvent(
426
+ createWidgetTargetEvent(internalAbilityImpactEvent),
427
+ extractAbilityTypeId
428
+ )
429
+ )
430
+ rawset(
431
+ Unit,
432
+ "abilityUnitTargetImpactEvent",
433
+ createDispatchingEvent(
434
+ createUnitTargetEvent(internalAbilityImpactEvent),
435
+ extractAbilityTypeId
436
+ )
437
+ )
438
+ rawset(
439
+ Unit,
440
+ "abilityItemTargetImpactEvent",
441
+ createDispatchingEvent(
442
+ createItemTargetEvent(internalAbilityImpactEvent),
443
+ extractAbilityTypeId
444
+ )
445
+ )
446
+ rawset(
447
+ Unit,
448
+ "abilityDestructibleTargetImpactEvent",
449
+ createDispatchingEvent(
450
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
451
+ extractAbilityTypeId
452
+ )
453
+ )
454
+ rawset(
455
+ Unit,
456
+ "abilityPointTargetImpactEvent",
457
+ createDispatchingEvent(
458
+ createPointTargetEvent(internalAbilityImpactEvent),
459
+ extractAbilityTypeId
460
+ )
461
+ )
462
+ rawset(
463
+ Unit,
464
+ "abilityNoTargetImpactEvent",
465
+ createDispatchingEvent(
466
+ createNoTargetEvent(internalAbilityImpactEvent),
467
+ extractAbilityTypeId
468
+ )
469
+ )
470
+ local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
471
+ internalAbilityChannelingStartEvent:addListener(
472
+ -999999,
473
+ function(unit, ability)
474
+ if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
475
+ eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
476
+ eventInvoke(internalAbilityStopEvent, unit, ability)
477
+ end
478
+ end
479
+ )
405
480
  return ____exports
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ strengthBase: number;
5
+ }
6
+ }
7
+ declare module "../unit" {
8
+ interface Unit {
9
+ agilityBase: number;
10
+ }
11
+ }
12
+ declare module "../unit" {
13
+ interface Unit {
14
+ intelligenceBase: number;
15
+ }
16
+ }
17
+ export {};
@@ -0,0 +1,46 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
8
+ local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
9
+ local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
10
+ __TS__ObjectDefineProperty(
11
+ Unit.prototype,
12
+ "strengthBase",
13
+ {
14
+ get = function(self)
15
+ return STRENGTH_UNIT_FIELD:getValue(self)
16
+ end,
17
+ set = function(self, value)
18
+ STRENGTH_UNIT_FIELD:setValue(self, value)
19
+ end
20
+ }
21
+ )
22
+ __TS__ObjectDefineProperty(
23
+ Unit.prototype,
24
+ "agilityBase",
25
+ {
26
+ get = function(self)
27
+ return AGILITY_UNIT_FIELD:getValue(self)
28
+ end,
29
+ set = function(self, value)
30
+ AGILITY_UNIT_FIELD:setValue(self, value)
31
+ end
32
+ }
33
+ )
34
+ __TS__ObjectDefineProperty(
35
+ Unit.prototype,
36
+ "intelligenceBase",
37
+ {
38
+ get = function(self)
39
+ return INTELLIGENCE_UNIT_FIELD:getValue(self)
40
+ end,
41
+ set = function(self, value)
42
+ INTELLIGENCE_UNIT_FIELD:setValue(self, value)
43
+ end
44
+ }
45
+ )
46
+ return ____exports
@@ -5,6 +5,8 @@ export type UnitBonusId<Brand extends string = any> = number & {
5
5
  readonly __unitBonusId: unique symbol;
6
6
  readonly __unitBonusIdBrand: Brand;
7
7
  };
8
+ export type UnitMaxHealthBonusId = UnitBonusId<"maxHealth">;
9
+ export type UnitMaxManaBonusId = UnitBonusId<"maxMana">;
8
10
  export type UnitArmorBonusId = UnitBonusId<"armor">;
9
11
  export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
10
12
  export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
@@ -12,6 +14,7 @@ export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
12
14
  export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
13
15
  export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
14
16
  export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
17
+ export type UnitManaRegenerationRateFactorBonusId = UnitBonusId<"manaRegenerationRateFactor">;
15
18
  export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
16
19
  abilityTypeId: AbilityTypeId;
17
20
  field: jabilityintegerlevelfield;
@@ -29,6 +32,8 @@ export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
29
32
  readonly __unitBonusTypeId?: Id;
30
33
  };
31
34
  export declare namespace UnitBonusType {
35
+ const HEALTH: UnitBonusType<UnitMaxHealthBonusId>;
36
+ const MANA: UnitBonusType<UnitMaxManaBonusId>;
32
37
  const ARMOR: UnitBonusType<UnitArmorBonusId>;
33
38
  const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
34
39
  const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
@@ -36,6 +41,7 @@ export declare namespace UnitBonusType {
36
41
  const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
37
42
  const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
38
43
  const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
44
+ const MANA_REGENERATION_RATE_FACTOR: UnitBonusType<UnitManaRegenerationRateFactorBonusId>;
39
45
  }
40
46
  export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
41
47
  export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
@@ -1,9 +1,9 @@
1
1
  local ____exports = {}
2
2
  local ____unit = require("engine.internal.unit")
3
3
  local Unit = ____unit.Unit
4
- local ____armor_2Dincrease = require("engine.internal.object-data.armor-increase")
5
- local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_FIELD
6
- local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
4
+ local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
5
+ local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
6
+ local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
7
7
  local ____utility = require("engine.internal.utility")
8
8
  local addInternalAbility = ____utility.addInternalAbility
9
9
  local ____arrays = require("utility.arrays")
@@ -24,6 +24,15 @@ local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspee
24
24
  local ____evasion_2Dprobability = require("engine.internal.object-data.evasion-probability")
25
25
  local EVASION_PROBABILITY_ABILITY_FIELD = ____evasion_2Dprobability.EVASION_PROBABILITY_ABILITY_FIELD
26
26
  local EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = ____evasion_2Dprobability.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID
27
+ local ____health_2Dbonus = require("engine.internal.object-data.health-bonus")
28
+ local HEALTH_BONUS_DUMMY_ABILITY_FIELD = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_FIELD
29
+ local HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID
30
+ local ____mana_2Dbonus = require("engine.internal.object-data.mana-bonus")
31
+ local MANA_BONUS_DUMMY_ABILITY_FIELD = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_FIELD
32
+ local MANA_BONUS_DUMMY_ABILITY_TYPE_ID = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_TYPE_ID
33
+ local ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor = require("engine.internal.object-data.mana-regeneration-rate-increase-factor")
34
+ local MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD
35
+ local MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
27
36
  local damageFactorByUnit = {}
28
37
  local receivedDamageFactorByUnit = {}
29
38
  local function atLeastOnceProbability(array)
@@ -36,6 +45,20 @@ end
36
45
  ____exports.UnitBonusType = {}
37
46
  local UnitBonusType = ____exports.UnitBonusType
38
47
  do
48
+ UnitBonusType.HEALTH = {
49
+ abilityTypeId = HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID,
50
+ field = HEALTH_BONUS_DUMMY_ABILITY_FIELD,
51
+ integer = true,
52
+ reduce = sum,
53
+ initialValue = 0
54
+ }
55
+ UnitBonusType.MANA = {
56
+ abilityTypeId = MANA_BONUS_DUMMY_ABILITY_TYPE_ID,
57
+ field = MANA_BONUS_DUMMY_ABILITY_FIELD,
58
+ integer = true,
59
+ reduce = sum,
60
+ initialValue = 0
61
+ }
39
62
  UnitBonusType.ARMOR = {
40
63
  abilityTypeId = ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID,
41
64
  field = ARMOR_BONUS_DUMMY_ABILITY_FIELD,
@@ -73,6 +96,13 @@ do
73
96
  reduce = atLeastOnceProbability,
74
97
  initialValue = 0
75
98
  }
99
+ UnitBonusType.MANA_REGENERATION_RATE_FACTOR = {
100
+ abilityTypeId = MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID,
101
+ field = MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD,
102
+ integer = false,
103
+ reduce = sum,
104
+ initialValue = 0
105
+ }
76
106
  end
77
107
  local bonusesByUnitByBonusType = {}
78
108
  local nextId = 1
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ flyHeight: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "flyHeight",
11
+ {
12
+ get = function(self)
13
+ return FLY_HEIGHT_UNIT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ interruptAttack(this: Unit): void;
5
+ }
6
+ }
7
+ declare module "../unit" {
8
+ interface Unit {
9
+ interruptMovement(this: Unit): void;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,28 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
5
+ local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
6
+ local unitDisableAbility = BlzUnitDisableAbility
7
+ local unitInterruptAttack = BlzUnitInterruptAttack
8
+ Unit.prototype.interruptAttack = function(self)
9
+ unitInterruptAttack(self.handle)
10
+ resetAutoAttackTimer(self)
11
+ end
12
+ Unit.prototype.interruptMovement = function(self)
13
+ local handle = self.handle
14
+ unitDisableAbility(
15
+ handle,
16
+ fourCC("Amov"),
17
+ true,
18
+ false
19
+ )
20
+ unitDisableAbility(
21
+ handle,
22
+ fourCC("Amov"),
23
+ false,
24
+ false
25
+ )
26
+ resetAutoAttackTimer(self)
27
+ end
28
+ return ____exports
@@ -1,46 +1,31 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
- local ____player = require("core.types.player")
5
- local Player = ____player.Player
6
- local ____math = require("math")
7
- local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
8
- local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
9
4
  local ____local_2Dclient = require("engine.local-client")
10
5
  local LocalClient = ____local_2Dclient.LocalClient
11
6
  local ____unit = require("engine.internal.unit")
12
7
  local Unit = ____unit.Unit
13
8
  local ____event = require("event")
14
9
  local Event = ____event.Event
10
+ local ____synchronization = require("engine.synchronization")
11
+ local ObjectBus = ____synchronization.ObjectBus
15
12
  local mainSelectedUnitChangeEvent = __TS__New(Event)
16
13
  rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
17
14
  local mainSelectedUnitByPlayer = {}
18
- local syncSlider = BlzCreateFrameByType(
19
- "SLIDER",
20
- "UnitSyncId",
21
- BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
22
- "",
23
- 0
15
+ local unitBus = __TS__New(
16
+ ObjectBus,
17
+ function(unit) return unit.syncId end,
18
+ function(syncId) return Unit:getBySyncId(syncId) end
24
19
  )
25
- BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
26
20
  LocalClient.mainSelectedUnitChangeEvent:addListener(function()
27
- local ____opt_0 = LocalClient.mainSelectedUnit
28
- local syncId = ____opt_0 and ____opt_0.syncId
29
- BlzFrameSetValue(syncSlider, syncId or 0)
21
+ unitBus:send(LocalClient.mainSelectedUnit)
30
22
  end)
31
- local trg = CreateTrigger()
32
- BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
33
- TriggerAddAction(
34
- trg,
35
- function()
36
- local player = Player:of(GetTriggerPlayer())
37
- local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
38
- if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
39
- mainSelectedUnitByPlayer[player] = mainSelectedUnit
40
- Event.invoke(mainSelectedUnitChangeEvent, player)
41
- end
23
+ unitBus.event:addListener(function(player, unit)
24
+ if unit ~= mainSelectedUnitByPlayer[player] then
25
+ mainSelectedUnitByPlayer[player] = unit
26
+ Event.invoke(mainSelectedUnitChangeEvent, player)
42
27
  end
43
- )
28
+ end)
44
29
  rawset(
45
30
  Unit,
46
31
  "getMainSelectedOf",
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "../../../core/types/widget";
3
+ export declare const enum OrderType {
4
+ IMMEDIATE = 0,
5
+ POINT = 1,
6
+ TARGET = 2
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly currentOrderType: OrderType;
11
+ readonly currentOrderId: number;
12
+ readonly currentOrderStartTime: number;
13
+ readonly currentOrderStartX: number;
14
+ readonly currentOrderStartY: number;
15
+ readonly currentOrderTargetX: number;
16
+ readonly currentOrderTargetY: number;
17
+ readonly currentOrderTarget?: Widget;
18
+ issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
19
+ }
20
+ }