warscript 0.0.1-dev.87bdb89 → 0.0.1-dev.8895725
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +71 -22
- package/core/types/handle.lua +6 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +17 -1
- package/core/types/player.lua +70 -24
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +1 -1
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +37 -16
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +26 -5
- package/engine/behaviour/unit.lua +180 -27
- package/engine/buff.d.ts +67 -22
- package/engine/buff.lua +371 -182
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +49 -26
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +11 -14
- package/engine/internal/item.lua +81 -70
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -5
- package/engine/internal/unit/ability.lua +96 -21
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +20 -24
- package/engine/internal/unit.lua +232 -240
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +89 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +31 -5
- package/engine/object-field/unit.lua +95 -0
- package/engine/object-field.d.ts +14 -4
- package/engine/object-field.lua +282 -134
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +217 -11
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/behavior.lua
CHANGED
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@@ -1,28 +1,88 @@
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local ____lualib = require("lualib_bundle")
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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-
local
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____destroyable = require("destroyable")
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local AbstractDestroyable = ____destroyable.AbstractDestroyable
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____functions = require("utility.functions")
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local increment = ____functions.increment
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local safeCall = warpack.safeCall
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local
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local
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local firstBehaviorByObjectByPriority = {[0] = {}, [2] = {}, [1] = {}}
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local lastBehaviorByObjectByPriority = {[0] = {}, [2] = {}, [1] = {}}
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local function invokeBehaviorOnPeriod(behavior, ...)
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behavior.onPeriod(behavior, ...)
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end
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local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
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local accumulator = initial
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for priority = 0, 2 do
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local behavior = firstBehaviorByObjectByPriority[priority][object]
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if behavior ~= nil then
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if type(consumerOrKey) == "function" then
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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else
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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end
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end
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end
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return accumulator
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end
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local behaviorsByGlobalEvent = {}
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local listenerByBehaviorByGlobalEvent = {}
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local globalEventsByBehavior = {}
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local behaviorsByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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local function safeCallBehaviorListener(behavior, behaviors, listenerByBehavior, ...)
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if behaviors[behavior] ~= nil then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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____exports.Behavior = __TS__Class()
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local Behavior = ____exports.Behavior
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Behavior.name = "Behavior"
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__TS__ClassExtends(Behavior, AbstractDestroyable)
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function Behavior.prototype.____constructor(self, object)
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function Behavior.prototype.____constructor(self, object, priority)
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if priority == nil then
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priority = 1
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end
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AbstractDestroyable.prototype.____constructor(self)
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self.object = object
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self.priority = priority
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local lastBehaviorByObject = lastBehaviorByObjectByPriority[priority]
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local lastBehavior = lastBehaviorByObject[object]
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if lastBehavior == nil then
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firstBehaviorByObjectByPriority[priority][object] = self
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lastBehaviorByObject[object] = self
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else
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self[0] = lastBehavior
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if ____opt_0 ~= nil then
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____opt_0:destroy()
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end
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local globalEvents = globalEventsByBehavior[self]
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if globalEvents ~= nil then
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for event in pairs(globalEvents) do
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local ____opt_2 = behaviorsByGlobalEvent[event]
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if ____opt_2 ~= nil then
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____opt_2:remove(self)
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end
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local ____opt_4 = listenerByBehaviorByGlobalEvent[event]
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if ____opt_4 ~= nil then
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____opt_4[self] = nil
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end
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end
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globalEventsByBehavior[self] = nil
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end
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local events = eventsByBehavior[self]
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if events ~= nil then
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for event in pairs(events) do
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local ____opt_6 = behaviorsByEvent[event]
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if ____opt_6 ~= nil then
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____opt_6[self] = nil
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end
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local ____opt_8 = listenerByBehaviorByEvent[event]
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if ____opt_8 ~= nil then
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____opt_8[self] = nil
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end
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end
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eventsByBehavior[self] = nil
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end
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local previousBehavior = self[0]
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local nextBehavior = self[1]
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if previousBehavior ~= nil then
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previousBehavior[1] = nextBehavior
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else
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firstBehaviorByObjectByPriority[self.priority][self.object] = nextBehavior
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end
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if nextBehavior ~= nil then
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nextBehavior[0] = previousBehavior
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else
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lastBehaviorByObjectByPriority[self.priority][self.object] = previousBehavior
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end
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return AbstractDestroyable.prototype.onDestroy(self)
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end
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function Behavior.prototype.registerGlobalEvent(self, event, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByGlobalEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(globalEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByGlobalEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByGlobalEvent[event]
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if behaviors ~= nil then
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for behavior in pairs(behaviors) do
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByGlobalEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function Behavior.prototype.deregisterGlobalEvent(self, event)
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local behaviors = behaviorsByGlobalEvent[event]
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if behaviors ~= nil and behaviors:remove(self) then
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globalEventsByBehavior[self][event] = nil
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listenerByBehaviorByGlobalEvent[event][self] = nil
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return true
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end
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return false
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end
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function Behavior.prototype.registerEvent(self, event, extractObject, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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local object = extractObject(...)
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if object ~= nil then
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____exports.Behavior:forAll(
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object,
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safeCallBehaviorListener,
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behaviors,
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listenerByBehavior,
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...
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)
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end
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end
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end)
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behaviors = {}
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behaviorsByEvent[event] = behaviors
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end
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
+
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|
|
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|
+
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
+
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|
|
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|
+
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|
|
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|
+
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|
|
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|
+
safeCall(behavior[consumerOrKey], behavior, ...)
|
|
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|
+
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|
|
314
|
+
end
|
|
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|
+
behavior = behavior[1]
|
|
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316
|
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|
|
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|
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behavior = behavior[1]
|
|
149
317
|
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|
|
150
318
|
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|
|
151
319
|
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|
|
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|
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|
|
153
321
|
function Behavior.forAll(self, object, consumerOrKey, ...)
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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end
|
|
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|
-
behavior = behavior[1]
|
|
175
|
-
end
|
|
176
|
-
until not (behavior ~= nil)
|
|
177
|
-
end
|
|
178
|
-
end
|
|
179
|
-
return behaviorsCount
|
|
322
|
+
return reduceBehaviors(
|
|
323
|
+
self,
|
|
324
|
+
object,
|
|
325
|
+
increment,
|
|
326
|
+
0,
|
|
327
|
+
consumerOrKey,
|
|
328
|
+
...
|
|
329
|
+
)
|
|
330
|
+
end
|
|
331
|
+
function Behavior.reduce(self, object, operation, initial, consumerOrKey, ...)
|
|
332
|
+
return reduceBehaviors(
|
|
333
|
+
self,
|
|
334
|
+
object,
|
|
335
|
+
operation,
|
|
336
|
+
initial,
|
|
337
|
+
consumerOrKey,
|
|
338
|
+
...
|
|
339
|
+
)
|
|
180
340
|
end
|
|
181
341
|
return ____exports
|
|
@@ -27,7 +27,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
|
|
27
27
|
constructorOrTypeIdOrTypeIds,
|
|
28
28
|
typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
|
|
29
29
|
polarityOrTypeIdSelectionPolicyOrResistanceType,
|
|
30
|
-
|
|
30
|
+
self,
|
|
31
31
|
resistanceTypeOrPolarityOrParameters
|
|
32
32
|
)
|
|
33
33
|
end
|
|
@@ -39,7 +39,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
|
|
39
39
|
typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
|
|
40
40
|
polarityOrTypeIdSelectionPolicyOrResistanceType,
|
|
41
41
|
resistanceTypeOrPolarityOrParameters,
|
|
42
|
-
|
|
42
|
+
self,
|
|
43
43
|
parametersOrResistanceType
|
|
44
44
|
)
|
|
45
45
|
end
|
|
@@ -50,7 +50,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
|
|
50
50
|
typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
|
|
51
51
|
polarityOrTypeIdSelectionPolicyOrResistanceType,
|
|
52
52
|
resistanceTypeOrPolarityOrParameters,
|
|
53
|
-
|
|
53
|
+
self,
|
|
54
54
|
parametersOrResistanceType
|
|
55
55
|
)
|
|
56
56
|
end
|
|
@@ -62,7 +62,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
|
|
62
62
|
polarityOrTypeIdSelectionPolicyOrResistanceType,
|
|
63
63
|
resistanceTypeOrPolarityOrParameters,
|
|
64
64
|
parametersOrResistanceType,
|
|
65
|
-
|
|
65
|
+
self,
|
|
66
66
|
parameters
|
|
67
67
|
)
|
|
68
68
|
end
|
|
@@ -148,7 +148,7 @@ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
|
|
148
148
|
self.buff = nil
|
|
149
149
|
end
|
|
150
150
|
end
|
|
151
|
-
Buff.
|
|
151
|
+
Buff.beingDestroyedEvent:addListener(function(buff)
|
|
152
152
|
local behavior = behaviorByBuff[buff]
|
|
153
153
|
if behavior ~= nil then
|
|
154
154
|
behaviorByBuff[buff] = nil
|
|
@@ -25,8 +25,11 @@ export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehav
|
|
|
25
25
|
protected readonly damage: AbilityDependentValue<number>;
|
|
26
26
|
protected readonly parameters?: T | undefined;
|
|
27
27
|
protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
|
|
28
|
+
protected precalculatedDamage?: number;
|
|
28
29
|
protected calculateDamage(caster: Unit): number;
|
|
29
30
|
protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
|
|
31
|
+
onChannelingStart(caster: Unit): void;
|
|
32
|
+
onStop(): void;
|
|
30
33
|
}
|
|
31
34
|
export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
|
|
32
35
|
constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
|
|
@@ -39,7 +39,7 @@ function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, dama
|
|
|
39
39
|
local parameters = self.parameters
|
|
40
40
|
caster:damageTarget(
|
|
41
41
|
target,
|
|
42
|
-
damage or self:calculateDamage(caster),
|
|
42
|
+
damage or self.precalculatedDamage or self:calculateDamage(caster),
|
|
43
43
|
nil,
|
|
44
44
|
nil,
|
|
45
45
|
self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
|
|
@@ -48,6 +48,12 @@ function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, dama
|
|
|
48
48
|
self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
|
|
49
49
|
)
|
|
50
50
|
end
|
|
51
|
+
function DamageAbilityBehavior.prototype.onChannelingStart(self, caster)
|
|
52
|
+
self.precalculatedDamage = self:calculateDamage(caster)
|
|
53
|
+
end
|
|
54
|
+
function DamageAbilityBehavior.prototype.onStop(self)
|
|
55
|
+
self.precalculatedDamage = nil
|
|
56
|
+
end
|
|
51
57
|
____exports.DamageSelfAbilityBehavior = __TS__Class()
|
|
52
58
|
local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
|
53
59
|
DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
|
@@ -83,7 +89,7 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
|
83
89
|
y,
|
|
84
90
|
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
85
91
|
)
|
|
86
|
-
local damage = self:calculateDamage(caster)
|
|
92
|
+
local damage = self.precalculatedDamage or self:calculateDamage(caster)
|
|
87
93
|
local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
88
94
|
if maximumDamage ~= 0 and damage > maximumDamage then
|
|
89
95
|
damage = maximumDamage / #targets
|
|
@@ -2,5 +2,5 @@
|
|
|
2
2
|
import { AbilityBehavior } from "../ability";
|
|
3
3
|
import { Unit } from "../../internal/unit";
|
|
4
4
|
export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
|
|
5
|
-
protected emulateImpact(caster: Unit):
|
|
5
|
+
protected emulateImpact(caster: Unit): boolean;
|
|
6
6
|
}
|
|
@@ -10,9 +10,6 @@ local Unit = ____unit.Unit
|
|
|
10
10
|
local ____ability = require("engine.standard.fields.ability")
|
|
11
11
|
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
12
12
|
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
13
|
-
local ____math = require("math")
|
|
14
|
-
local max = ____math.max
|
|
15
|
-
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
16
13
|
local ____sound = require("core.types.sound")
|
|
17
14
|
local Sound3D = ____sound.Sound3D
|
|
18
15
|
local SoundSettings = ____sound.SoundSettings
|
|
@@ -28,15 +25,20 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
|
28
25
|
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
29
26
|
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
30
27
|
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
31
|
-
return
|
|
28
|
+
return false
|
|
32
29
|
end
|
|
33
30
|
caster.mana = caster.mana - manaCost
|
|
34
|
-
|
|
31
|
+
if cooldown == 0 then
|
|
32
|
+
self.ability:interruptCast()
|
|
33
|
+
else
|
|
34
|
+
self.ability.cooldownRemaining = cooldown
|
|
35
|
+
end
|
|
35
36
|
self:flashCasterEffect(caster)
|
|
36
37
|
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
37
38
|
if soundPresetId ~= "" then
|
|
38
39
|
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
39
40
|
end
|
|
40
41
|
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
42
|
+
return true
|
|
41
43
|
end
|
|
42
44
|
return ____exports
|
|
@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
|
|
|
14
14
|
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
15
15
|
onImpact(caster: Unit): void;
|
|
16
16
|
}
|
|
17
|
+
export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
|
|
18
|
+
private readonly polarity?;
|
|
19
|
+
private readonly resistanceType?;
|
|
20
|
+
private readonly includeExpirationTimers?;
|
|
21
|
+
private readonly includeAuras?;
|
|
22
|
+
private readonly autoDispel?;
|
|
23
|
+
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
24
|
+
onUnitTargetImpact(_: Unit, target: Unit): void;
|
|
25
|
+
}
|
|
@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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+
____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
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+
local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
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RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
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function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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+
self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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+
function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
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+
target:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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self:resolveCurrentAbilityDependentValue(self.includeAuras),
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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+
end
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return ____exports
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@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
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8
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constructor(ability: Ability, mana: AbilityDependentValue<number>);
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onImpact(caster: Unit): void;
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}
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-
export declare class
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11
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+
export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
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private readonly mana;
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constructor(ability: Ability, mana: AbilityDependentValue<number>);
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onUnitTargetImpact(caster: Unit, target: Unit): void;
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@@ -15,15 +15,15 @@ end
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15
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function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
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16
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caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
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17
17
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end
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18
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-
____exports.
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19
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-
local
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20
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-
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21
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-
__TS__ClassExtends(
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22
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-
function
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18
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+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
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19
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+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
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20
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+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
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21
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+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
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+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
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23
23
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AbilityBehavior.prototype.____constructor(self, ability)
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24
24
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self.mana = mana
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25
25
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end
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26
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-
function
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26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
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27
27
|
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
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|
28
28
|
end
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29
29
|
return ____exports
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@@ -1,6 +1,7 @@
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1
1
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/** @noSelfInFile */
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2
2
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import { Behavior } from "../behavior";
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3
|
-
import { Unit } from "../unit";
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3
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+
import { Unit } from "../internal/unit";
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4
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+
import "../internal/unit/ability";
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4
5
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import { Ability } from "../internal/ability";
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5
6
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
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6
7
|
import { Widget } from "../../core/types/widget";
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@@ -25,16 +26,20 @@ export declare abstract class AbilityBehavior<Parameters extends {
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25
26
|
get unit(): Unit | undefined;
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26
27
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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27
28
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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28
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-
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29
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-
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30
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-
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31
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-
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32
|
-
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29
|
+
flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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30
|
+
flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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31
|
+
flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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32
|
+
flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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|
33
|
+
flashSpecialEffect(...args: [
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33
34
|
...pointOrWidget: [x: number, y: number] | [widget: Widget],
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34
35
|
...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
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|
35
36
|
]): void;
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|
36
37
|
private static MissileLaunchConfig;
|
|
37
38
|
private get missileLaunchConfig();
|
|
39
|
+
protected launchMissile(source: Unit, ...args: [
|
|
40
|
+
...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
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|
41
|
+
...parameters: NonNullable<Parameters["missileParameters"]>
|
|
42
|
+
]): void;
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|
38
43
|
protected onCreate(): void;
|
|
39
44
|
onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
|
|
40
45
|
onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
|