warscript 0.0.1-dev.83957b1 → 0.0.1-dev.8466737

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +141 -77
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +14 -9
  18. package/core/types/tileCell.d.ts +18 -3
  19. package/core/types/tileCell.lua +108 -0
  20. package/core/types/timer.d.ts +3 -1
  21. package/core/types/timer.lua +27 -2
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +711 -11
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/behavior.d.ts +14 -1
  30. package/engine/behavior.lua +230 -70
  31. package/engine/behaviour/ability/apply-buff.lua +5 -5
  32. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  33. package/engine/behaviour/ability/damage.d.ts +4 -0
  34. package/engine/behaviour/ability/damage.lua +19 -15
  35. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  36. package/engine/behaviour/ability/emulate-impact.lua +7 -5
  37. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  42. package/engine/behaviour/ability/restore-mana.lua +6 -6
  43. package/engine/behaviour/ability.d.ts +13 -6
  44. package/engine/behaviour/ability.lua +62 -16
  45. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  46. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  47. package/engine/behaviour/unit.d.ts +27 -5
  48. package/engine/behaviour/unit.lua +181 -27
  49. package/engine/buff.d.ts +75 -28
  50. package/engine/buff.lua +433 -196
  51. package/engine/index.d.ts +2 -1
  52. package/engine/internal/ability.d.ts +10 -1
  53. package/engine/internal/ability.lua +99 -47
  54. package/engine/internal/item/ability.lua +51 -1
  55. package/engine/internal/item/fields.d.ts +12 -0
  56. package/engine/internal/item/fields.lua +33 -0
  57. package/engine/internal/item/owner-cache.d.ts +5 -0
  58. package/engine/internal/item/owner-cache.lua +4 -0
  59. package/engine/internal/item+owner.d.ts +2 -0
  60. package/engine/internal/item+owner.lua +37 -8
  61. package/engine/internal/item.d.ts +27 -14
  62. package/engine/internal/item.lua +185 -82
  63. package/engine/internal/mechanics/cast-ability.lua +6 -3
  64. package/engine/internal/misc/frame-coordinates.lua +21 -0
  65. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  66. package/engine/internal/misc/get-terrain-z.lua +11 -0
  67. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  68. package/engine/internal/misc/player-local-handle.lua +5 -0
  69. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  70. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  71. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  72. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  73. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  74. package/engine/internal/object-data/health-bonus.lua +16 -0
  75. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  76. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  77. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/mana-bonus.lua +16 -0
  79. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  80. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  81. package/engine/internal/unit/ability.d.ts +35 -5
  82. package/engine/internal/unit/ability.lua +111 -24
  83. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  84. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  85. package/engine/internal/unit/appearance.d.ts +15 -0
  86. package/engine/internal/unit/appearance.lua +85 -0
  87. package/engine/internal/unit/attributes.d.ts +17 -0
  88. package/engine/internal/unit/attributes.lua +46 -0
  89. package/engine/internal/unit/bonus.d.ts +14 -0
  90. package/engine/internal/unit/bonus.lua +102 -8
  91. package/engine/internal/unit/buff.d.ts +2 -2
  92. package/engine/internal/unit/buff.lua +34 -19
  93. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  94. package/engine/internal/unit/equipment-inventory.lua +233 -0
  95. package/engine/internal/unit/expiration-timer.lua +1 -1
  96. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  97. package/engine/internal/unit/extended-inventory.lua +99 -0
  98. package/engine/internal/unit/fly-height.d.ts +7 -0
  99. package/engine/internal/unit/fly-height.lua +20 -0
  100. package/engine/internal/unit/ignore-events-items.lua +10 -1
  101. package/engine/internal/unit/interrupts.d.ts +12 -0
  102. package/engine/internal/unit/interrupts.lua +28 -0
  103. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  104. package/engine/internal/unit/inventory.lua +87 -0
  105. package/engine/internal/unit/item-container.d.ts +25 -0
  106. package/engine/internal/unit/item-container.lua +11 -0
  107. package/engine/internal/unit/item-order-events.d.ts +17 -0
  108. package/engine/internal/unit/item-order-events.lua +67 -0
  109. package/engine/internal/unit/item-slot.d.ts +27 -0
  110. package/engine/internal/unit/item-slot.lua +92 -0
  111. package/engine/internal/unit/main-selected.lua +12 -27
  112. package/engine/internal/unit/order.d.ts +20 -0
  113. package/engine/internal/unit/order.lua +136 -0
  114. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  115. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  116. package/engine/internal/unit/range-event.d.ts +12 -0
  117. package/engine/internal/unit/range-event.lua +90 -0
  118. package/engine/internal/unit/scale.d.ts +7 -0
  119. package/engine/internal/unit/scale.lua +20 -0
  120. package/engine/internal/unit+ability.d.ts +2 -1
  121. package/engine/internal/unit+ability.lua +73 -3
  122. package/engine/internal/unit+bonus.lua +3 -3
  123. package/engine/internal/unit+damage.d.ts +9 -0
  124. package/engine/internal/unit+damage.lua +33 -0
  125. package/engine/internal/unit+rally.lua +9 -31
  126. package/engine/internal/unit-missile-data.lua +58 -32
  127. package/engine/internal/unit-missile-launch.lua +65 -27
  128. package/engine/internal/unit.d.ts +21 -33
  129. package/engine/internal/unit.lua +254 -312
  130. package/engine/local-client.d.ts +28 -0
  131. package/engine/local-client.lua +324 -54
  132. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  133. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  134. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  135. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  136. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  137. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  138. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  139. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  140. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  141. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  142. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  143. package/engine/object-data/auxiliary/item-class.lua +2 -0
  144. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  145. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  146. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  147. package/engine/object-data/auxiliary/order-type.lua +2 -0
  148. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  149. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  150. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  151. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  152. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  153. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  154. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  155. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  156. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  158. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  159. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  160. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  161. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  162. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  163. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  164. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  165. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  166. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  167. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  168. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  169. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  170. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  171. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  172. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  173. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  174. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  175. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  176. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  177. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  178. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  179. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  180. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  182. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  183. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  184. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  185. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  186. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  187. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  188. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  189. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  190. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  191. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  192. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  193. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  194. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  195. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  196. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  197. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  198. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  199. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  200. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  201. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  202. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  203. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  204. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  206. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  207. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  208. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  209. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  210. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  211. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  212. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  213. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  214. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  215. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  216. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  217. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  218. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  219. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  220. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  221. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  222. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  223. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  224. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  225. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  226. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  227. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  228. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  229. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  230. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  231. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  232. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  233. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  234. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  235. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  236. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  237. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  238. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  239. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  240. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  241. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  242. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  243. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  244. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  245. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  246. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  247. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  248. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  249. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  250. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  251. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  252. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  253. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  254. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  255. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  256. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  258. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  259. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  260. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  261. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  262. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  263. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  264. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  265. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  266. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  267. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  268. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  269. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  270. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  271. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  272. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  273. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  274. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  275. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  276. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  277. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  278. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  279. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  280. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  282. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  283. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  284. package/engine/object-data/entry/ability-type.d.ts +25 -6
  285. package/engine/object-data/entry/ability-type.lua +249 -12
  286. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  287. package/engine/object-data/entry/buff-type.d.ts +6 -2
  288. package/engine/object-data/entry/buff-type.lua +26 -0
  289. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  290. package/engine/object-data/entry/destructible-type.lua +181 -0
  291. package/engine/object-data/entry/item-type.d.ts +18 -3
  292. package/engine/object-data/entry/item-type.lua +84 -0
  293. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  294. package/engine/object-data/entry/lightning-type.lua +1 -1
  295. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  296. package/engine/object-data/entry/unit-type.d.ts +62 -4
  297. package/engine/object-data/entry/unit-type.lua +474 -38
  298. package/engine/object-data/entry/upgrade.d.ts +2 -2
  299. package/engine/object-data/entry.d.ts +6 -1
  300. package/engine/object-data/entry.lua +8 -0
  301. package/engine/object-field/ability.d.ts +3 -3
  302. package/engine/object-field/ability.lua +9 -8
  303. package/engine/object-field/item.d.ts +22 -0
  304. package/engine/object-field/item.lua +118 -0
  305. package/engine/object-field/unit.d.ts +31 -5
  306. package/engine/object-field/unit.lua +95 -0
  307. package/engine/object-field.d.ts +14 -4
  308. package/engine/object-field.lua +286 -132
  309. package/engine/random.d.ts +10 -0
  310. package/engine/random.lua +21 -0
  311. package/engine/standard/entries/ability-type.d.ts +3102 -7
  312. package/engine/standard/entries/ability-type.lua +0 -6
  313. package/engine/standard/entries/buff-type.d.ts +45 -0
  314. package/engine/standard/entries/buff-type.lua +43 -0
  315. package/engine/standard/entries/item-type.d.ts +1299 -0
  316. package/engine/standard/entries/item-type.lua +2 -0
  317. package/engine/standard/entries/lightning-type.d.ts +42 -15
  318. package/engine/standard/entries/lightning-type.lua +0 -14
  319. package/engine/standard/entries/unit-type.d.ts +5 -0
  320. package/engine/standard/entries/unit-type.lua +5 -0
  321. package/engine/standard/fields/ability.d.ts +2 -2
  322. package/engine/standard/fields/ability.lua +2 -2
  323. package/engine/standard/fields/item.d.ts +4 -0
  324. package/engine/standard/fields/item.lua +6 -0
  325. package/engine/standard/fields/unit.d.ts +12 -0
  326. package/engine/standard/fields/unit.lua +20 -0
  327. package/engine/synchronization.d.ts +11 -0
  328. package/engine/synchronization.lua +77 -0
  329. package/engine/text-tag.d.ts +36 -2
  330. package/engine/text-tag.lua +250 -10
  331. package/engine/unit.d.ts +11 -1
  332. package/engine/unit.lua +11 -1
  333. package/event.d.ts +1 -1
  334. package/lualib_bundle.lua +1 -1
  335. package/math.d.ts +2 -0
  336. package/math.lua +14 -0
  337. package/net/socket.lua +1 -1
  338. package/network.lua +25 -1
  339. package/objutil/buff.lua +11 -9
  340. package/objutil/object.lua +1 -1
  341. package/operation.d.ts +8 -1
  342. package/operation.lua +38 -18
  343. package/package.json +3 -23
  344. package/patch-lua.lua +15 -0
  345. package/patch-lualib.lua +1 -1
  346. package/utility/arrays.d.ts +8 -1
  347. package/utility/arrays.lua +25 -0
  348. package/utility/callback-array.d.ts +17 -0
  349. package/utility/callback-array.lua +61 -0
  350. package/utility/functions.d.ts +7 -0
  351. package/utility/functions.lua +12 -0
  352. package/utility/linked-map.d.ts +35 -0
  353. package/utility/linked-map.lua +107 -0
  354. package/utility/linked-set.d.ts +4 -1
  355. package/utility/linked-set.lua +46 -1
  356. package/utility/lua-maps.d.ts +12 -2
  357. package/utility/lua-maps.lua +37 -2
  358. package/utility/lua-sets.d.ts +1 -0
  359. package/utility/lua-sets.lua +4 -0
  360. package/utility/random.d.ts +102 -0
  361. package/utility/random.lua +273 -0
  362. package/utility/records.lua +20 -1
  363. package/utility/types.d.ts +3 -0
  364. package/utility/unordered-map.d.ts +27 -0
  365. package/utility/unordered-map.lua +99 -0
  366. package/core/types/order.d.ts +0 -26
  367. package/core/types/order.lua +0 -65
  368. package/engine/internal/unit/item.lua +0 -78
  369. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  370. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  371. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  372. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  export declare const enum GraphicsMode {
3
3
  SD = 0,
4
- HD = 1
4
+ HD = 1,
5
+ DE = 2
5
6
  }
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -37,6 +37,7 @@ export declare abstract class Ability extends Handle<jability> {
37
37
  abstract get level(): number;
38
38
  abstract get cooldownRemaining(): number;
39
39
  abstract set cooldownRemaining(cooldownRemaining: number);
40
+ abstract startCooldown(cooldown: number): void;
40
41
  abstract interruptCast(): void;
41
42
  static get onCreate(): Event<[Ability]>;
42
43
  static get destroyEvent(): Event<[Ability]>;
@@ -50,6 +51,7 @@ export declare class UnrecognizedAbility extends Ability {
50
51
  get level(): number;
51
52
  get cooldownRemaining(): number;
52
53
  set cooldownRemaining(_: number);
54
+ startCooldown(_: number): void;
53
55
  interruptCast(): void;
54
56
  }
55
57
  export declare class UnitAbility extends Ability {
@@ -64,9 +66,14 @@ export declare class UnitAbility extends Ability {
64
66
  get isDisabled(): boolean;
65
67
  get level(): number;
66
68
  set level(v: number);
69
+ /** Uses the native percentage scale. */
70
+ get cooldownRemainingPercent(): number;
71
+ set cooldownRemainingPercent(percent: number);
67
72
  get cooldownRemaining(): number;
68
73
  set cooldownRemaining(cooldownRemaining: number);
74
+ startCooldown(cooldown: number): void;
69
75
  interruptCast(): void;
76
+ protected onDestroy(): HandleDestructor;
70
77
  static get onCreate(): Event<[UnitAbility]>;
71
78
  static get onDestroy(): Event<[UnitAbility]>;
72
79
  }
@@ -92,7 +99,9 @@ export declare class ItemAbility extends Ability {
92
99
  get level(): number;
93
100
  get cooldownRemaining(): number;
94
101
  set cooldownRemaining(cooldownRemaining: number);
102
+ startCooldown(cooldown: number): void;
95
103
  interruptCast(): void;
104
+ protected onDestroy(): HandleDestructor;
96
105
  static get onCreate(): Event<[ItemAbility]>;
97
106
  static get onDestroy(): Event<[ItemAbility]>;
98
107
  }
@@ -14,31 +14,34 @@ local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
15
  local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
16
  local startItemCooldown = ____ability.startItemCooldown
17
- local getUnitAbilityLevel = GetUnitAbilityLevel
18
- local setUnitAbilityLevel = SetUnitAbilityLevel
19
- local setAbilityIntegerField = BlzSetAbilityIntegerField
20
- local setAbilityRealField = BlzSetAbilityRealField
21
- local setAbilityBooleanField = BlzSetAbilityBooleanField
22
- local setAbilityStringField = BlzSetAbilityStringField
23
- local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
24
- local setAbilityRealLevelField = BlzSetAbilityRealLevelField
25
- local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
26
- local setAbilityStringLevelField = BlzSetAbilityStringLevelField
27
- local getAbilityIntegerField = BlzGetAbilityIntegerField
28
- local getAbilityRealField = BlzGetAbilityRealField
17
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
18
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
29
19
  local getAbilityBooleanField = BlzGetAbilityBooleanField
30
- local getAbilityStringField = BlzGetAbilityStringField
20
+ local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
21
+ local getAbilityIntegerField = BlzGetAbilityIntegerField
31
22
  local getAbilityIntegerLevelField = BlzGetAbilityIntegerLevelField
23
+ local getAbilityRealField = BlzGetAbilityRealField
32
24
  local getAbilityRealLevelField = BlzGetAbilityRealLevelField
33
- local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
25
+ local getAbilityStringField = BlzGetAbilityStringField
34
26
  local getAbilityStringLevelField = BlzGetAbilityStringLevelField
27
+ local getHandleId = GetHandleId
28
+ local getUnitAbilityCooldownPercent = BlzGetUnitAbilityCooldownPercent
35
29
  local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
30
+ local getUnitAbilityLevel = GetUnitAbilityLevel
31
+ local order2orderId = _G.OrderId
32
+ local setAbilityBooleanField = BlzSetAbilityBooleanField
33
+ local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
34
+ local setAbilityIntegerField = BlzSetAbilityIntegerField
35
+ local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
36
+ local setAbilityRealField = BlzSetAbilityRealField
37
+ local setAbilityRealLevelField = BlzSetAbilityRealLevelField
38
+ local setAbilityStringField = BlzSetAbilityStringField
39
+ local setAbilityStringLevelField = BlzSetAbilityStringLevelField
40
+ local setUnitAbilityCooldownPercent = BlzSetUnitAbilityCooldownPercent
41
+ local setUnitAbilityCooldownRemaining = BlzSetUnitAbilityCooldownRemaining
36
42
  local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
37
- local getHandleId = GetHandleId
38
- local getItemBooleanField = BlzGetItemBooleanField
39
- local setItemBooleanField = BlzSetItemBooleanField
40
- local unitHideAbility = BlzUnitHideAbility
41
43
  local unitDisableAbility = BlzUnitDisableAbility
44
+ local unitHideAbility = BlzUnitHideAbility
42
45
  local match = string.match
43
46
  local ____type = _G.type
44
47
  local ____tostring = _G.tostring
@@ -215,7 +218,6 @@ local levelRefreshFields = {
215
218
  [fourCC("Neg1")] = true
216
219
  }
217
220
  local levelsField = ABILITY_IF_LEVELS
218
- local order2orderId = _G.OrderId
219
221
  local orderIdFieldByParentTypeId = {
220
222
  [fourCC("ANcl")] = ABILITY_SLF_BASE_ORDER_ID_NCL6,
221
223
  [fourCC("Aspb")] = ABILITY_SLF_BASE_ORDER_ID_SPB5,
@@ -232,6 +234,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
232
234
  local parentTypeId = availableFields[abilityTypeId]
233
235
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
234
236
  end
237
+ ---
238
+ -- @internal For use by internal systems only.
239
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
240
+ field = ____type(field) == "number" and field or getHandleId(field)
241
+ if commonFields[field] then
242
+ return true
243
+ end
244
+ local id = availableFields[abilityTypeId]
245
+ if ____type(id) == "number" then
246
+ id = availableFields[id]
247
+ end
248
+ return not not (id and id[field])
249
+ end
235
250
  ____exports.Ability = __TS__Class()
236
251
  local Ability = ____exports.Ability
237
252
  Ability.name = "Ability"
@@ -247,15 +262,7 @@ function Ability.prototype.getSnapshot(self)
247
262
  return nil
248
263
  end
249
264
  function Ability.prototype.hasField(self, field)
250
- field = ____type(field) == "number" and field or getHandleId(field)
251
- if commonFields[field] then
252
- return true
253
- end
254
- local id = availableFields[self.typeId]
255
- if ____type(id) == "number" then
256
- id = availableFields[id]
257
- end
258
- return not not (id and id[field])
265
+ return ____exports.abilityTypeHasField(self.typeId, field)
259
266
  end
260
267
  function Ability.prototype.getField(self, field, level)
261
268
  local fieldType = match(
@@ -283,8 +290,8 @@ function Ability.prototype.setField(self, field, levelOrValue, value)
283
290
  local levels = getAbilityIntegerField(ability, levelsField)
284
291
  setAbilityIntegerField(ability, levelsField, levels + 1)
285
292
  local level = getUnitAbilityLevel(unit, typeId)
286
- setUnitAbilityLevel(unit, typeId, levels + 1)
287
- setUnitAbilityLevel(unit, typeId, level)
293
+ rawSetUnitAbilityLevel(unit, typeId, levels + 1)
294
+ rawSetUnitAbilityLevel(unit, typeId, level)
288
295
  setAbilityIntegerField(ability, levelsField, levels)
289
296
  end
290
297
  return success
@@ -366,6 +373,8 @@ function UnrecognizedAbility.prototype.____constructor(self, typeId, owner)
366
373
  UnrecognizedAbility.____super.prototype.____constructor(self, nil, typeId)
367
374
  self.owner = owner
368
375
  end
376
+ function UnrecognizedAbility.prototype.startCooldown(self, _)
377
+ end
369
378
  function UnrecognizedAbility.prototype.interruptCast(self)
370
379
  end
371
380
  __TS__SetDescriptor(
@@ -404,16 +413,31 @@ function UnitAbility.prototype.decrementHideCounter(self)
404
413
  unitHideAbility(self.u, self.typeId, false)
405
414
  end
406
415
  function UnitAbility.prototype.incrementDisableCounter(self)
407
- unitDisableAbility(self.u, self.typeId, true, false)
416
+ local unit = self.u
417
+ local typeId = self.typeId
418
+ unitHideAbility(unit, typeId, true)
419
+ unitDisableAbility(unit, typeId, true, false)
408
420
  self.d = (self.d or 0) + 1
409
421
  end
410
422
  function UnitAbility.prototype.decrementDisableCounter(self)
411
- unitDisableAbility(self.u, self.typeId, false, false)
423
+ local unit = self.u
424
+ local typeId = self.typeId
425
+ unitDisableAbility(unit, typeId, false, false)
426
+ unitHideAbility(unit, typeId, true)
412
427
  self.d = (self.d or 0) - 1
413
428
  end
429
+ function UnitAbility.prototype.startCooldown(self, cooldown)
430
+ startUnitAbilityCooldown(self.u, self.typeId, cooldown)
431
+ end
414
432
  function UnitAbility.prototype.interruptCast(self)
415
433
  self.owner:interruptCast(self.typeId)
416
434
  end
435
+ function UnitAbility.prototype.onDestroy(self)
436
+ if self.owner.state ~= 2 then
437
+ self.owner:removeAbility(self.typeId)
438
+ end
439
+ return UnitAbility.____super.prototype.onDestroy(self)
440
+ end
417
441
  __TS__SetDescriptor(
418
442
  UnitAbility.prototype,
419
443
  "isDisabled",
@@ -430,7 +454,20 @@ __TS__SetDescriptor(
430
454
  return getUnitAbilityLevel(self.u, self.typeId) - 1
431
455
  end,
432
456
  set = function(self, v)
433
- setUnitAbilityLevel(self.u, self.typeId, v + 1)
457
+ SetUnitAbilityLevel(self.u, self.typeId, v + 1)
458
+ end
459
+ },
460
+ true
461
+ )
462
+ __TS__SetDescriptor(
463
+ UnitAbility.prototype,
464
+ "cooldownRemainingPercent",
465
+ {
466
+ get = function(self)
467
+ return getUnitAbilityCooldownPercent(self.u, self.typeId)
468
+ end,
469
+ set = function(self, percent)
470
+ setUnitAbilityCooldownPercent(self.u, self.typeId, percent)
434
471
  end
435
472
  },
436
473
  true
@@ -443,7 +480,7 @@ __TS__SetDescriptor(
443
480
  return getUnitAbilityCooldownRemaining(self.u, self.typeId)
444
481
  end,
445
482
  set = function(self, cooldownRemaining)
446
- startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
483
+ setUnitAbilityCooldownRemaining(self.u, self.typeId, cooldownRemaining)
447
484
  end
448
485
  },
449
486
  true
@@ -498,13 +535,28 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
498
535
  value
499
536
  )
500
537
  end
538
+ function ItemAbility.prototype.startCooldown(self, cooldown)
539
+ local item = self.owner
540
+ local ____startItemCooldown_4 = startItemCooldown
541
+ local ____item_handle_3 = item.handle
542
+ local ____opt_1 = item.owner
543
+ ____startItemCooldown_4(____item_handle_3, ____opt_1 and ____opt_1.handle, cooldown)
544
+ end
501
545
  function ItemAbility.prototype.interruptCast(self)
502
- local handle = self.owner.handle
503
- local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
504
- if activelyUsed then
505
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
506
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
546
+ local item = self.owner
547
+ local itemHandle = item.handle
548
+ local ____opt_5 = item.owner
549
+ local itemOwnerHandle = ____opt_5 and ____opt_5.handle
550
+ local cooldownRemaining = doAbilityActionForceDummy(itemHandle, itemOwnerHandle, getAbilityCooldown, self.typeId)
551
+ if cooldownRemaining == 0 then
552
+ startItemCooldown(itemHandle, itemOwnerHandle, 0.015625)
553
+ end
554
+ end
555
+ function ItemAbility.prototype.onDestroy(self)
556
+ if self.owner.state ~= 2 then
557
+ self.owner:removeAbility(self.typeId)
507
558
  end
559
+ return ItemAbility.____super.prototype.onDestroy(self)
508
560
  end
509
561
  __TS__SetDescriptor(
510
562
  ItemAbility.prototype,
@@ -520,17 +572,17 @@ __TS__SetDescriptor(
520
572
  {
521
573
  get = function(self)
522
574
  local item = self.owner
523
- local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
524
- local ____item_handle_3 = item.handle
525
- local ____opt_1 = item.owner
526
- return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
575
+ local ____doAbilityActionForceDummy_10 = doAbilityActionForceDummy
576
+ local ____item_handle_9 = item.handle
577
+ local ____opt_7 = item.owner
578
+ return ____doAbilityActionForceDummy_10(____item_handle_9, ____opt_7 and ____opt_7.handle, getAbilityCooldown, self.typeId)
527
579
  end,
528
580
  set = function(self, cooldownRemaining)
529
581
  local item = self.owner
530
- local ____startItemCooldown_8 = startItemCooldown
531
- local ____item_handle_7 = item.handle
532
- local ____opt_5 = item.owner
533
- ____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
582
+ local ____startItemCooldown_14 = startItemCooldown
583
+ local ____item_handle_13 = item.handle
584
+ local ____opt_11 = item.owner
585
+ ____startItemCooldown_14(____item_handle_13, ____opt_11 and ____opt_11.handle, cooldownRemaining)
534
586
  end
535
587
  },
536
588
  true
@@ -20,6 +20,7 @@ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slo
20
20
  local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
21
21
  local isItemOwned = IsItemOwned
22
22
  local isItemPowerup = IsItemPowerup
23
+ local getItemAbility = BlzGetItemAbility
23
24
  local getItemX = GetItemX
24
25
  local getItemY = GetItemY
25
26
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
@@ -31,6 +32,8 @@ local unitAddItem = UnitAddItem
31
32
  local unitRemoveItem = UnitRemoveItem
32
33
  local unitUseItem = UnitUseItem
33
34
  local unitResetCooldown = UnitResetCooldown
35
+ local unitInventorySize = UnitInventorySize
36
+ local unitItemInSlot = UnitItemInSlot
34
37
  local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
35
38
  if not currentMap then
36
39
  return 0
@@ -65,7 +68,7 @@ ____exports.itemAbilityDummy = assert(CreateUnit(
65
68
  270
66
69
  ))
67
70
  local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
68
- local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
71
+ local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
69
72
  ShowUnit(____exports.itemAbilityDummy, false)
70
73
  local function startItemCooldownInternal(handle, cooldown)
71
74
  local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
@@ -153,4 +156,51 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
153
156
  end
154
157
  return result
155
158
  end
159
+ local depth = 0
160
+ local itemBySlot = {}
161
+ ---
162
+ -- @internal For use by internal systems only.
163
+ ____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
164
+ local ____depth_0 = depth
165
+ depth = ____depth_0 + 1
166
+ local offset = 6 * ____depth_0
167
+ for slot = 0, unitInventorySize(unit) - 1 do
168
+ local item = unitItemInSlot(unit, slot)
169
+ if getItemAbility(item, abilityTypeId) ~= nil then
170
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
171
+ if not isAlreadyIgnoredInEvents then
172
+ ignoreEventsItems[item] = true
173
+ end
174
+ unitRemoveItem(unit, item)
175
+ if not isAlreadyIgnoredInEvents then
176
+ ignoreEventsItems[item] = nil
177
+ end
178
+ itemBySlot[offset + slot] = item
179
+ end
180
+ end
181
+ local result = action(unit, ...)
182
+ for slot = 0, unitInventorySize(unit) - 1 do
183
+ local item = itemBySlot[offset + slot]
184
+ if item ~= nil then
185
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
186
+ if not isAlreadyIgnoredInEvents then
187
+ ignoreEventsItems[item] = true
188
+ end
189
+ local isPowerup = isItemPowerup(item)
190
+ if isPowerup then
191
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
192
+ end
193
+ unitAddItemToSlot(unit, item, slot)
194
+ if isPowerup then
195
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
196
+ end
197
+ if not isAlreadyIgnoredInEvents then
198
+ ignoreEventsItems[item] = nil
199
+ end
200
+ itemBySlot[offset + slot] = nil
201
+ end
202
+ end
203
+ depth = depth - 1
204
+ return result
205
+ end
156
206
  return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../item" {
3
+ interface Item {
4
+ canBeSold: boolean;
5
+ }
6
+ }
7
+ declare module "../item" {
8
+ interface Item {
9
+ isActivelyUsed: boolean;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,33 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____item = require("engine.internal.item")
5
+ local Item = ____item.Item
6
+ local ____item = require("engine.standard.fields.item")
7
+ local CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD = ____item.CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD
8
+ local IS_ACTIVELY_USED_ITEM_FIELD = ____item.IS_ACTIVELY_USED_ITEM_FIELD
9
+ __TS__ObjectDefineProperty(
10
+ Item.prototype,
11
+ "canBeSold",
12
+ {
13
+ get = function(self)
14
+ return CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:getValue(self)
15
+ end,
16
+ set = function(self, value)
17
+ CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:setValue(self, value)
18
+ end
19
+ }
20
+ )
21
+ __TS__ObjectDefineProperty(
22
+ Item.prototype,
23
+ "isActivelyUsed",
24
+ {
25
+ get = function(self)
26
+ return IS_ACTIVELY_USED_ITEM_FIELD:getValue(self)
27
+ end,
28
+ set = function(self, value)
29
+ IS_ACTIVELY_USED_ITEM_FIELD:setValue(self, value)
30
+ end
31
+ }
32
+ )
33
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /** @noSelfInFile */
2
+ import type { Item } from "../item";
3
+ import type { Unit } from "../unit";
4
+ /** The last unit known (from item events) to carry each item; validated against the engine on read. */
5
+ export declare const ownerByItem: LuaMap<Item, Unit>;
@@ -0,0 +1,4 @@
1
+ local ____exports = {}
2
+ --- The last unit known (from item events) to carry each item; validated against the engine on read.
3
+ ____exports.ownerByItem = setmetatable({}, {__mode = "kv"})
4
+ return ____exports
@@ -1,7 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { Unit } from "./unit";
3
+ import "./unit/equipment-inventory";
3
4
  declare module "./item" {
4
5
  interface Item {
6
+ /** The unit carrying the item in any of its inventories (regular, extended or equipment), if any. */
5
7
  readonly owner?: Unit;
6
8
  }
7
9
  }
@@ -5,18 +5,47 @@ local ____item = require("engine.internal.item")
5
5
  local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
- local ownerByItem = setmetatable({}, {__mode = "kv"})
9
- Unit.itemPickedUpEvent:addListener(function(unit, item)
10
- ownerByItem[item] = unit
11
- end)
12
- Unit.itemDroppedEvent:addListener(function(unit, item)
13
- ownerByItem[item] = nil
14
- end)
8
+ require("engine.internal.unit.equipment-inventory")
9
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
10
+ local ownerByItem = ____owner_2Dcache.ownerByItem
11
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
12
+ local unitOwnsItem = ____item_2Dcontainer.unitOwnsItem
13
+ Unit.itemPickedUpEvent:addListener(
14
+ 999999,
15
+ function(unit, item)
16
+ ownerByItem[item] = unit
17
+ end
18
+ )
19
+ Unit.itemEquippedEvent:addListener(
20
+ 999999,
21
+ function(unit, item)
22
+ ownerByItem[item] = unit
23
+ end
24
+ )
25
+ Unit.itemUnequippedEvent:addListener(
26
+ 999999,
27
+ function(unit, item)
28
+ if not unitOwnsItem(unit.handle, item.handle) then
29
+ ownerByItem[item] = nil
30
+ end
31
+ end
32
+ )
33
+ Unit.itemDroppedEvent:addListener(
34
+ 999999,
35
+ function(unit, item)
36
+ ownerByItem[item] = nil
37
+ end
38
+ )
15
39
  __TS__ObjectDefineProperty(
16
40
  Item.prototype,
17
41
  "owner",
18
42
  {get = function(self)
19
- return ownerByItem[self]
43
+ local owner = ownerByItem[self]
44
+ if owner ~= nil and not unitOwnsItem(owner.handle, self.handle) then
45
+ ownerByItem[self] = nil
46
+ return nil
47
+ end
48
+ return owner
20
49
  end}
21
50
  )
22
51
  return ____exports
@@ -2,6 +2,9 @@
2
2
  import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Color } from "../../core/types/color";
4
4
  import { Event } from "../../event";
5
+ import { PlayerColor } from "../../core/types/playerColor";
6
+ import { EquipmentType } from "../object-data/auxiliary/equipment-type";
7
+ import { ItemTag } from "../object-data/auxiliary/item-tag";
5
8
  import { ReadonlyRect } from "../../core/types/rect";
6
9
  import { ItemAbility } from "./ability";
7
10
  import { AbilityTypeId } from "../object-data/entry/ability-type";
@@ -9,14 +12,27 @@ import type { ItemTypeId } from "../object-data/entry/item-type";
9
12
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
10
13
  declare const enum ItemPropertyKey {
11
14
  ABILITIES = 100,
12
- LUA_INDEX_BY_ABILITY_TYPE_ID = 101
15
+ DEATH_TRIGGER = 101,
16
+ COLOR = 102
13
17
  }
14
18
  export declare class Item extends Handle<jitem> {
15
19
  private readonly [ItemPropertyKey.ABILITIES];
16
- private readonly [ItemPropertyKey.LUA_INDEX_BY_ABILITY_TYPE_ID];
20
+ private readonly [ItemPropertyKey.DEATH_TRIGGER];
21
+ private [ItemPropertyKey.COLOR]?;
17
22
  constructor(handle: jitem);
18
23
  protected onDestroy(): HandleDestructor;
19
24
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
25
+ /** Whether the item is owned by a unit, i.e. carried in any of its inventories (regular, extended or equipment). */
26
+ get isOwned(): boolean;
27
+ /** Whether the item is carried in a unit's (regular) inventory, as opposed to its extended or equipment inventory. */
28
+ get isInInventory(): boolean;
29
+ get isInExtendedInventory(): boolean;
30
+ get isInEquipmentInventory(): boolean;
31
+ get equipmentType(): EquipmentType;
32
+ get tag(): ItemTag;
33
+ get color(): PlayerColor;
34
+ set color(color: PlayerColor);
35
+ static getRandomTypeId(level: number, equipmentType?: EquipmentType | undefined, tag?: ItemTag, itemType?: jitemtype): ItemTypeId | undefined;
20
36
  get typeId(): ItemTypeId;
21
37
  set skinId(v: number);
22
38
  get skinId(): number;
@@ -30,22 +46,18 @@ export declare class Item extends Handle<jitem> {
30
46
  get extendedTooltip(): string;
31
47
  set iconPath(v: string);
32
48
  get iconPath(): string;
33
- set dropOnDeath(v: boolean);
34
- get dropOnDeath(): boolean;
35
- set droppable(v: boolean);
36
- get droppable(): boolean;
37
- set pawnable(v: boolean);
38
- get pawnable(): boolean;
39
- set perishable(v: boolean);
40
- get perishable(): boolean;
41
- set powerup(v: boolean);
42
- get powerup(): boolean;
49
+ set dropsOnDeath(dropsOnDeath: boolean);
50
+ get dropsOnDeath(): boolean;
51
+ set canBeDropped(canBeDropped: boolean);
52
+ get canBeDropped(): boolean;
53
+ set perishes(perishes: boolean);
54
+ get perishes(): boolean;
55
+ set isPowerUp(isPowerUp: boolean);
56
+ get isPowerUp(): boolean;
43
57
  get isAlive(): boolean;
44
58
  get isDead(): boolean;
45
59
  set isInvulnerable(isInvulnerable: boolean);
46
60
  get isInvulnerable(): boolean;
47
- set usable(v: boolean);
48
- get usable(): boolean;
49
61
  set visible(v: boolean);
50
62
  get visible(): boolean;
51
63
  set level(v: number);
@@ -84,6 +96,7 @@ export declare class Item extends Handle<jitem> {
84
96
  static getInRect(rect: ReadonlyRect): Item[];
85
97
  static get onCreate(): Event<[Item]>;
86
98
  static get destroyEvent(): Event<[Item]>;
99
+ static readonly deathEvent: Event<[Item]>;
87
100
  static readonly chargesChangedEvent: Event<[Item]>;
88
101
  }
89
102
  export {};