warscript 0.0.1-dev.7eb000f → 0.0.1-dev.81342d5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -0
- package/core/types/frame.lua +117 -22
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +19 -2
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +18 -7
- package/engine/behavior.lua +175 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +44 -2
- package/engine/behaviour/unit.lua +277 -6
- package/engine/buff.d.ts +111 -42
- package/engine/buff.lua +501 -208
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +63 -13
- package/engine/internal/unit.d.ts +64 -23
- package/engine/internal/unit.lua +450 -195
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +9 -2
- package/engine/local-client.lua +112 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +311 -124
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/event.d.ts +2 -2
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +7 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +3 -4
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +13 -2
- package/utility/linked-set.lua +27 -3
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/internal/unit.lua
CHANGED
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@@ -7,6 +7,9 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__ArraySetLength = ____lualib.__TS__ArraySetLength
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local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
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local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
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local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local Set = ____lualib.Set
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@@ -48,12 +51,23 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
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local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
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local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local ____attributes = require("attributes")
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local isAttribute = ____attributes.isAttribute
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local ____ability = require("engine.internal.item.ability")
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local doUnitAbilityAction = ____ability.doUnitAbilityAction
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local ____synchronization = require("engine.synchronization")
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local synchronizer = ____synchronization.synchronizer
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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local getHeroStr = GetHeroStr
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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local setUnitExploded = SetUnitExploded
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local removeUnit = RemoveUnit
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local getUnitTypeId = GetUnitTypeId
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local isHeroUnitId = IsHeroUnitId
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local getSpellTargetDestructable = GetSpellTargetDestructable
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local isUnitInRangeXY = IsUnitInRangeXY
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local isUnitInRange = IsUnitInRange
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local setResourceAmount = SetResourceAmount
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local getResourceAmount = GetResourceAmount
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local getUnitWeaponRealField = BlzGetUnitWeaponRealField
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local setUnitWeaponRealField = BlzSetUnitWeaponRealField
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local getUnitWeaponStringField = BlzGetUnitWeaponStringField
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local getIssuedOrderId = GetIssuedOrderId
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local isUnitInvulnerable = BlzIsUnitInvulnerable
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local unitAlive = UnitAlive
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local unitAddType = UnitAddType
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local unitRemoveType = UnitRemoveType
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local isUnitIllusion = IsUnitIllusion
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local isUnitType = IsUnitType
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local isUnitAlly = IsUnitAlly
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local isUnitEnemy = IsUnitEnemy
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local getOwningPlayer = GetOwningPlayer
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local setUnitColor = SetUnitColor
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local showUnitTeamGlow = BlzShowUnitTeamGlow
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____exports.UnitClassification = {}
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local UnitClassification = ____exports.UnitClassification
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do
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UnitClassification.GROUND = UNIT_TYPE_GROUND
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UnitClassification.SUMMONED = UNIT_TYPE_SUMMONED
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UnitClassification.MECHANICAL = UNIT_TYPE_MECHANICAL
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UnitClassification.WORKER = UNIT_TYPE_PEON
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UnitClassification.ANCIENT = UNIT_TYPE_ANCIENT
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UnitClassification.SUICIDAL = UNIT_TYPE_SAPPER
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UnitClassification.TAUREN = UNIT_TYPE_TAUREN
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end
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local function dispatch(event, idGetter, argsGetter)
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local x = {}
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{},
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{
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local invoke = Event.invoke
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event:addListener(function(...)
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local id = idGetter(...)
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local dispatched = rawget(self, id)
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local invoke = Event.invoke
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event:addListener(function(unit, ability, ...)
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if dispatched ~= nil then
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}
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)
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end
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local function damagingEventPreventRetaliation(self)
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self[0] = true
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end
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local function damageEventPreventDeath(self, callback, ...)
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return
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rawset(self, 1 + i, (select(i, ...)))
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end
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end
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local damageSetters = {
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local damageSetters = {
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amount = BlzSetEventDamage,
|
|
366
|
+
attackType = function(attackType)
|
|
367
|
+
return BlzSetEventAttackType(attackTypeToNative(attackType))
|
|
368
|
+
end,
|
|
369
|
+
damageType = BlzSetEventDamageType,
|
|
370
|
+
weaponType = BlzSetEventWeaponType
|
|
371
|
+
}
|
|
358
372
|
local jlimitopByOperator = {
|
|
359
373
|
[0] = LESS_THAN_OR_EQUAL,
|
|
360
374
|
[1] = LESS_THAN_OR_EQUAL,
|
|
@@ -398,6 +412,19 @@ function UnitWeapon.prototype.____constructor(self, unit, index)
|
|
|
398
412
|
self.unit = unit
|
|
399
413
|
self.index = index
|
|
400
414
|
end
|
|
415
|
+
__TS__SetDescriptor(
|
|
416
|
+
UnitWeapon.prototype,
|
|
417
|
+
"isEnabled",
|
|
418
|
+
{
|
|
419
|
+
get = function(self)
|
|
420
|
+
return BlzGetUnitWeaponBooleanField(self.unit.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, self.index)
|
|
421
|
+
end,
|
|
422
|
+
set = function(self, isEnabled)
|
|
423
|
+
BlzSetUnitWeaponBooleanField(self.unit.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, self.index, isEnabled)
|
|
424
|
+
end
|
|
425
|
+
},
|
|
426
|
+
true
|
|
427
|
+
)
|
|
401
428
|
__TS__SetDescriptor(
|
|
402
429
|
UnitWeapon.prototype,
|
|
403
430
|
"cooldown",
|
|
@@ -432,6 +459,19 @@ __TS__SetDescriptor(
|
|
|
432
459
|
},
|
|
433
460
|
true
|
|
434
461
|
)
|
|
462
|
+
__TS__SetDescriptor(
|
|
463
|
+
UnitWeapon.prototype,
|
|
464
|
+
"allowedTargetCombatClassifications",
|
|
465
|
+
{
|
|
466
|
+
get = function(self)
|
|
467
|
+
return BlzGetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index)
|
|
468
|
+
end,
|
|
469
|
+
set = function(self, allowedTargetCombatClassifications)
|
|
470
|
+
BlzSetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index, allowedTargetCombatClassifications)
|
|
471
|
+
end
|
|
472
|
+
},
|
|
473
|
+
true
|
|
474
|
+
)
|
|
435
475
|
__TS__SetDescriptor(
|
|
436
476
|
UnitWeapon.prototype,
|
|
437
477
|
"damageBase",
|
|
@@ -562,17 +602,6 @@ local function retrieveAbility(unit, ability, abilityId)
|
|
|
562
602
|
____exports.Unit:of(unit)
|
|
563
603
|
)
|
|
564
604
|
end
|
|
565
|
-
if not unitAddAbility(unit, abilityId) then
|
|
566
|
-
if getUnitAbility(unit, abilityId) == ability then
|
|
567
|
-
return UnitAbility:of(
|
|
568
|
-
ability,
|
|
569
|
-
abilityId,
|
|
570
|
-
____exports.Unit:of(unit)
|
|
571
|
-
)
|
|
572
|
-
end
|
|
573
|
-
else
|
|
574
|
-
unitRemoveAbility(unit, abilityId)
|
|
575
|
-
end
|
|
576
605
|
for i = 0, unitInventorySize(unit) - 1 do
|
|
577
606
|
local item = unitItemInSlot(unit, i)
|
|
578
607
|
if getItemAbility(item, abilityId) == ability then
|
|
@@ -630,15 +659,15 @@ for ____, player in ipairs(Player.all) do
|
|
|
630
659
|
dummies[player] = dummy
|
|
631
660
|
end
|
|
632
661
|
local function delayHealthChecksCallback(unit)
|
|
633
|
-
local counter = (unit[
|
|
662
|
+
local counter = (unit[104] or 0) - 1
|
|
634
663
|
if counter ~= 0 then
|
|
635
|
-
unit[
|
|
664
|
+
unit[104] = counter
|
|
636
665
|
return
|
|
637
666
|
end
|
|
638
|
-
unit[
|
|
639
|
-
local healthBonus = unit[
|
|
667
|
+
unit[104] = nil
|
|
668
|
+
local healthBonus = unit[105]
|
|
640
669
|
if healthBonus ~= nil then
|
|
641
|
-
unit[
|
|
670
|
+
unit[105] = nil
|
|
642
671
|
local handle = unit.handle
|
|
643
672
|
BlzSetUnitMaxHP(
|
|
644
673
|
handle,
|
|
@@ -646,12 +675,27 @@ local function delayHealthChecksCallback(unit)
|
|
|
646
675
|
)
|
|
647
676
|
end
|
|
648
677
|
end
|
|
678
|
+
local nextSyncId = 1
|
|
679
|
+
local unitBySyncId = setmetatable({}, {__mode = "v"})
|
|
680
|
+
local damagingEventByTarget = setmetatable({}, {__mode = "k"})
|
|
681
|
+
local function addAbility(unit, abilityTypeId)
|
|
682
|
+
local ____unitAddAbility_result_0
|
|
683
|
+
if unitAddAbility(unit, abilityTypeId) then
|
|
684
|
+
____unitAddAbility_result_0 = getUnitAbility(unit, abilityTypeId)
|
|
685
|
+
else
|
|
686
|
+
____unitAddAbility_result_0 = nil
|
|
687
|
+
end
|
|
688
|
+
return ____unitAddAbility_result_0
|
|
689
|
+
end
|
|
649
690
|
____exports.Unit = __TS__Class()
|
|
650
691
|
local Unit = ____exports.Unit
|
|
651
692
|
Unit.name = "Unit"
|
|
652
693
|
__TS__ClassExtends(Unit, Handle)
|
|
653
694
|
function Unit.prototype.____constructor(self, handle)
|
|
654
695
|
Handle.prototype.____constructor(self, handle)
|
|
696
|
+
local ____nextSyncId_1 = nextSyncId
|
|
697
|
+
nextSyncId = ____nextSyncId_1 + 1
|
|
698
|
+
self.syncId = ____nextSyncId_1
|
|
655
699
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
656
700
|
assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
|
|
657
701
|
assert(unitAddAbility(handle, morphDetectAbilityId))
|
|
@@ -664,6 +708,7 @@ function Unit.prototype.____constructor(self, handle)
|
|
|
664
708
|
fourCC("Amrf")
|
|
665
709
|
))
|
|
666
710
|
end
|
|
711
|
+
unitBySyncId[self.syncId] = self
|
|
667
712
|
local ____ = self.abilities
|
|
668
713
|
end
|
|
669
714
|
function Unit.prototype.getEvent(self, event, collector)
|
|
@@ -682,6 +727,8 @@ function Unit.prototype.getEvent(self, event, collector)
|
|
|
682
727
|
end
|
|
683
728
|
function Unit.prototype.onDestroy(self)
|
|
684
729
|
local handle = self.handle
|
|
730
|
+
self[108] = getUnitX(handle)
|
|
731
|
+
self[109] = getUnitY(handle)
|
|
685
732
|
if not self._owner then
|
|
686
733
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
687
734
|
end
|
|
@@ -749,17 +796,17 @@ function Unit.prototype.addModifier(self, property, modifier)
|
|
|
749
796
|
end}
|
|
750
797
|
end
|
|
751
798
|
function Unit.prototype.hasCombatClassification(self, combatClassification)
|
|
752
|
-
local
|
|
753
|
-
return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
|
|
799
|
+
local ____combatClassification_2 = combatClassification
|
|
800
|
+
return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_2 == ____combatClassification_2
|
|
754
801
|
end
|
|
755
802
|
function Unit.prototype.addClassification(self, classification)
|
|
756
|
-
return
|
|
803
|
+
return UnitAddType(self.handle, classification)
|
|
757
804
|
end
|
|
758
805
|
function Unit.prototype.removeClassification(self, classification)
|
|
759
|
-
return
|
|
806
|
+
return UnitRemoveType(self.handle, classification)
|
|
760
807
|
end
|
|
761
808
|
function Unit.prototype.hasClassification(self, classification)
|
|
762
|
-
return
|
|
809
|
+
return IsUnitType(self.handle, classification)
|
|
763
810
|
end
|
|
764
811
|
function Unit.prototype.isVisibleTo(self, player)
|
|
765
812
|
return isUnitVisible(self.handle, player.handle)
|
|
@@ -768,13 +815,13 @@ function Unit.prototype.isInvisibleTo(self, player)
|
|
|
768
815
|
return isUnitInvisible(self.handle, player.handle)
|
|
769
816
|
end
|
|
770
817
|
function Unit.prototype.isInRangeOf(self, x, y, range)
|
|
771
|
-
local
|
|
818
|
+
local ____temp_3
|
|
772
819
|
if type(x) == "number" then
|
|
773
|
-
|
|
820
|
+
____temp_3 = isUnitInRangeXY(self.handle, x, y, range)
|
|
774
821
|
else
|
|
775
|
-
|
|
822
|
+
____temp_3 = isUnitInRange(self.handle, x.handle, y)
|
|
776
823
|
end
|
|
777
|
-
return
|
|
824
|
+
return ____temp_3
|
|
778
825
|
end
|
|
779
826
|
function Unit.prototype.isAllyOf(self, unit)
|
|
780
827
|
return isUnitAlly(
|
|
@@ -792,16 +839,30 @@ function Unit.prototype.playAnimation(self, animation, rarity)
|
|
|
792
839
|
if type(animation) == "number" then
|
|
793
840
|
setUnitAnimationByIndex(self.handle, animation)
|
|
794
841
|
elseif rarity then
|
|
795
|
-
|
|
842
|
+
SetUnitAnimationWithRarity(self.handle, animation, rarity)
|
|
796
843
|
else
|
|
797
844
|
setUnitAnimation(self.handle, animation)
|
|
798
845
|
end
|
|
799
846
|
end
|
|
847
|
+
function Unit.prototype.resetAnimation(self)
|
|
848
|
+
ResetUnitAnimation(self.handle)
|
|
849
|
+
end
|
|
800
850
|
function Unit.prototype.queueAnimation(self, animation)
|
|
801
|
-
|
|
851
|
+
QueueUnitAnimation(self.handle, animation)
|
|
852
|
+
end
|
|
853
|
+
function Unit.prototype.chooseWeapon(self, target)
|
|
854
|
+
local firstWeapon = self.firstWeapon
|
|
855
|
+
if firstWeapon.isEnabled and target:isAllowedTarget(self, firstWeapon.allowedTargetCombatClassifications) then
|
|
856
|
+
return firstWeapon
|
|
857
|
+
end
|
|
858
|
+
local secondWeapon = self.secondWeapon
|
|
859
|
+
if secondWeapon.isEnabled and target:isAllowedTarget(target, secondWeapon.allowedTargetCombatClassifications) then
|
|
860
|
+
return secondWeapon
|
|
861
|
+
end
|
|
862
|
+
return nil
|
|
802
863
|
end
|
|
803
864
|
function Unit.prototype.delayHealthChecks(self)
|
|
804
|
-
self[
|
|
865
|
+
self[104] = (self[104] or 0) + 1
|
|
805
866
|
Timer:run(delayHealthChecksCallback, self)
|
|
806
867
|
end
|
|
807
868
|
function Unit.prototype.setPosition(self, x, y)
|
|
@@ -811,14 +872,21 @@ function Unit.prototype.isSelected(self, player)
|
|
|
811
872
|
return IsUnitSelected(self.handle, player.handle)
|
|
812
873
|
end
|
|
813
874
|
function Unit.prototype.explode(self)
|
|
814
|
-
|
|
875
|
+
SetUnitExploded(self.handle, true)
|
|
815
876
|
killUnit(self.handle)
|
|
816
877
|
end
|
|
817
878
|
function Unit.prototype.kill(self)
|
|
818
879
|
killUnit(self.handle)
|
|
819
880
|
end
|
|
820
|
-
function Unit.prototype.revive(self,
|
|
821
|
-
|
|
881
|
+
function Unit.prototype.revive(self, x, y, doEffect)
|
|
882
|
+
local ____ReviveHero_6 = ReviveHero
|
|
883
|
+
local ____array_5 = __TS__SparseArrayNew(self.handle, x, y)
|
|
884
|
+
local ____doEffect_4 = doEffect
|
|
885
|
+
if ____doEffect_4 == nil then
|
|
886
|
+
____doEffect_4 = false
|
|
887
|
+
end
|
|
888
|
+
__TS__SparseArrayPush(____array_5, ____doEffect_4)
|
|
889
|
+
____ReviveHero_6(__TS__SparseArraySpread(____array_5))
|
|
822
890
|
end
|
|
823
891
|
function Unit.prototype.healTarget(self, target, amount)
|
|
824
892
|
if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
|
|
@@ -858,20 +926,19 @@ function Unit.prototype.dropItemSlot(self, item, slot)
|
|
|
858
926
|
return UnitDropItemSlot(self.handle, item.handle, slot)
|
|
859
927
|
end
|
|
860
928
|
function Unit.prototype.itemInSlot(self, slot)
|
|
861
|
-
return Item:of(
|
|
929
|
+
return Item:of(unitItemInSlot(self.handle, slot))
|
|
862
930
|
end
|
|
863
931
|
function Unit.prototype.addAbility(self, abilityId)
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
932
|
+
local ability = UnitAbility:of(
|
|
933
|
+
doUnitAbilityAction(self.handle, abilityId, addAbility, abilityId),
|
|
934
|
+
abilityId,
|
|
935
|
+
self
|
|
936
|
+
)
|
|
937
|
+
if ability ~= nil then
|
|
870
938
|
local abilities = self.abilities
|
|
871
939
|
abilities[#abilities + 1] = ability
|
|
872
|
-
return ability
|
|
873
940
|
end
|
|
874
|
-
return
|
|
941
|
+
return ability
|
|
875
942
|
end
|
|
876
943
|
function Unit.prototype.makeAbilityPermanent(self, abilityId, permanent)
|
|
877
944
|
return UnitMakeAbilityPermanent(self.handle, permanent, abilityId)
|
|
@@ -885,31 +952,21 @@ end
|
|
|
885
952
|
function Unit.prototype.hasAbility(self, abilityId)
|
|
886
953
|
return getUnitAbilityLevel(self.handle, abilityId) > 0
|
|
887
954
|
end
|
|
888
|
-
function Unit.prototype.
|
|
889
|
-
local
|
|
890
|
-
|
|
891
|
-
assert(unitRemoveAbility(handle, abilityId))
|
|
892
|
-
return nil
|
|
893
|
-
end
|
|
894
|
-
return UnitAbility:of(
|
|
895
|
-
getUnitAbility(self.handle, abilityId),
|
|
896
|
-
abilityId,
|
|
897
|
-
self
|
|
898
|
-
)
|
|
955
|
+
function Unit.prototype.getAbility(self, abilityId)
|
|
956
|
+
local ability = doUnitAbilityAction(self.handle, abilityId, getUnitAbility, abilityId)
|
|
957
|
+
return UnitAbility:of(ability, abilityId, self)
|
|
899
958
|
end
|
|
900
|
-
function Unit.prototype.removeAbility(self,
|
|
901
|
-
|
|
902
|
-
|
|
903
|
-
|
|
904
|
-
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
|
|
908
|
-
end
|
|
959
|
+
function Unit.prototype.removeAbility(self, abilityTypeId)
|
|
960
|
+
local abilities = self.abilities
|
|
961
|
+
for i = 1, #abilities do
|
|
962
|
+
if abilities[i].typeId == abilityTypeId then
|
|
963
|
+
local ability = abilities[i]
|
|
964
|
+
tremove(abilities, i)
|
|
965
|
+
ability:destroy()
|
|
966
|
+
return true
|
|
909
967
|
end
|
|
910
|
-
return true
|
|
911
968
|
end
|
|
912
|
-
return
|
|
969
|
+
return doUnitAbilityAction(self.handle, abilityTypeId, unitRemoveAbility, abilityTypeId)
|
|
913
970
|
end
|
|
914
971
|
function Unit.prototype.hideAbility(self, abilityId, flag)
|
|
915
972
|
BlzUnitHideAbility(self.handle, abilityId, flag)
|
|
@@ -923,12 +980,34 @@ end
|
|
|
923
980
|
function Unit.prototype.endAbilityCooldown(self, abilityId)
|
|
924
981
|
BlzEndUnitAbilityCooldown(self.handle, abilityId)
|
|
925
982
|
end
|
|
983
|
+
function Unit.prototype.interruptMovement(self)
|
|
984
|
+
local handle = self.handle
|
|
985
|
+
unitDisableAbility(
|
|
986
|
+
handle,
|
|
987
|
+
fourCC("Amov"),
|
|
988
|
+
true,
|
|
989
|
+
false
|
|
990
|
+
)
|
|
991
|
+
unitDisableAbility(
|
|
992
|
+
handle,
|
|
993
|
+
fourCC("Amov"),
|
|
994
|
+
false,
|
|
995
|
+
false
|
|
996
|
+
)
|
|
997
|
+
end
|
|
926
998
|
function Unit.prototype.interruptAttack(self)
|
|
927
999
|
unitInterruptAttack(self.handle)
|
|
928
1000
|
end
|
|
929
1001
|
function Unit.prototype.interruptCast(self, abilityId)
|
|
930
|
-
|
|
931
|
-
unitDisableAbility(
|
|
1002
|
+
local handle = self.handle
|
|
1003
|
+
unitDisableAbility(handle, abilityId, true, false)
|
|
1004
|
+
Timer:run(
|
|
1005
|
+
unitDisableAbility,
|
|
1006
|
+
handle,
|
|
1007
|
+
abilityId,
|
|
1008
|
+
false,
|
|
1009
|
+
false
|
|
1010
|
+
)
|
|
932
1011
|
end
|
|
933
1012
|
function Unit.prototype.getDistanceTo(self, target)
|
|
934
1013
|
local handle = self.handle
|
|
@@ -988,18 +1067,44 @@ function Unit.prototype.unpauseEx(self)
|
|
|
988
1067
|
self:decrementStunCounter()
|
|
989
1068
|
end
|
|
990
1069
|
function Unit.prototype.incrementStunCounter(self)
|
|
991
|
-
local stunCounter = self[
|
|
992
|
-
if not self[
|
|
1070
|
+
local stunCounter = self[102] or 0
|
|
1071
|
+
if not self[101] and (self[103] or 0) <= 0 or stunCounter >= 0 then
|
|
993
1072
|
BlzPauseUnitEx(self.handle, true)
|
|
994
1073
|
end
|
|
995
|
-
self[
|
|
1074
|
+
self[102] = stunCounter + 1
|
|
996
1075
|
end
|
|
997
1076
|
function Unit.prototype.decrementStunCounter(self)
|
|
998
|
-
local stunCounter = self[
|
|
999
|
-
if not self[
|
|
1077
|
+
local stunCounter = self[102] or 0
|
|
1078
|
+
if not self[101] and (self[103] or 0) <= 0 or stunCounter >= 1 then
|
|
1000
1079
|
BlzPauseUnitEx(self.handle, false)
|
|
1001
1080
|
end
|
|
1002
|
-
self[
|
|
1081
|
+
self[102] = stunCounter - 1
|
|
1082
|
+
end
|
|
1083
|
+
function Unit.prototype.incrementForceStunCounter(self)
|
|
1084
|
+
local forceStunCounter = self[103] or 0
|
|
1085
|
+
if forceStunCounter == 0 then
|
|
1086
|
+
local handle = self.handle
|
|
1087
|
+
if not self[101] then
|
|
1088
|
+
for _ = self[102] or 0, -1 do
|
|
1089
|
+
BlzPauseUnitEx(handle, true)
|
|
1090
|
+
end
|
|
1091
|
+
end
|
|
1092
|
+
BlzPauseUnitEx(handle, true)
|
|
1093
|
+
end
|
|
1094
|
+
self[103] = forceStunCounter + 1
|
|
1095
|
+
end
|
|
1096
|
+
function Unit.prototype.decrementForceStunCounter(self)
|
|
1097
|
+
local forceStunCounter = self[103] or 0
|
|
1098
|
+
if forceStunCounter == 1 then
|
|
1099
|
+
local handle = self.handle
|
|
1100
|
+
if not self[101] then
|
|
1101
|
+
for _ = self[102] or 0, -1 do
|
|
1102
|
+
BlzPauseUnitEx(handle, false)
|
|
1103
|
+
end
|
|
1104
|
+
end
|
|
1105
|
+
BlzPauseUnitEx(handle, false)
|
|
1106
|
+
end
|
|
1107
|
+
self[103] = forceStunCounter - 1
|
|
1003
1108
|
end
|
|
1004
1109
|
function Unit.create(self, owner, id, x, y, facing, skinId)
|
|
1005
1110
|
local handle = skinId and BlzCreateUnitWithSkin(
|
|
@@ -1101,8 +1206,11 @@ function Unit.getInSector(self, pos, range, offsetAngle, centralAngle)
|
|
|
1101
1206
|
)
|
|
1102
1207
|
return targetCollection
|
|
1103
1208
|
end
|
|
1104
|
-
function Unit.getSelectionOf(self, player)
|
|
1105
|
-
|
|
1209
|
+
function Unit.getSelectionOf(self, player, target)
|
|
1210
|
+
if target == nil then
|
|
1211
|
+
target = {}
|
|
1212
|
+
end
|
|
1213
|
+
targetCollection = target
|
|
1106
1214
|
targetCollectionNextIndex = 1
|
|
1107
1215
|
GroupEnumUnitsSelected(dummyGroup, player.handle, collectIntoTarget)
|
|
1108
1216
|
return targetCollection
|
|
@@ -1124,6 +1232,9 @@ end
|
|
|
1124
1232
|
function Unit.prototype.__tostring(self)
|
|
1125
1233
|
return (((self.constructor.name .. "$") .. util.id2s(self.typeId)) .. "@") .. tostring(getHandleId(self.handle))
|
|
1126
1234
|
end
|
|
1235
|
+
function Unit.getBySyncId(self, syncId)
|
|
1236
|
+
return unitBySyncId[syncId]
|
|
1237
|
+
end
|
|
1127
1238
|
__TS__SetDescriptor(
|
|
1128
1239
|
Unit.prototype,
|
|
1129
1240
|
"_deltas",
|
|
@@ -1183,7 +1294,15 @@ __TS__SetDescriptor(
|
|
|
1183
1294
|
Unit.prototype,
|
|
1184
1295
|
"isIllusion",
|
|
1185
1296
|
{get = function(self)
|
|
1186
|
-
return
|
|
1297
|
+
return IsUnitIllusion(self.handle)
|
|
1298
|
+
end},
|
|
1299
|
+
true
|
|
1300
|
+
)
|
|
1301
|
+
__TS__SetDescriptor(
|
|
1302
|
+
Unit.prototype,
|
|
1303
|
+
"isStunned",
|
|
1304
|
+
{get = function(self)
|
|
1305
|
+
return getUnitCurrentOrder(self.handle) == orderId("stunned")
|
|
1187
1306
|
end},
|
|
1188
1307
|
true
|
|
1189
1308
|
)
|
|
@@ -1260,6 +1379,19 @@ __TS__SetDescriptor(
|
|
|
1260
1379
|
},
|
|
1261
1380
|
true
|
|
1262
1381
|
)
|
|
1382
|
+
__TS__SetDescriptor(
|
|
1383
|
+
Unit.prototype,
|
|
1384
|
+
"primaryAttribute",
|
|
1385
|
+
{
|
|
1386
|
+
get = function(self)
|
|
1387
|
+
return getUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE)
|
|
1388
|
+
end,
|
|
1389
|
+
set = function(self, primaryAttribute)
|
|
1390
|
+
setUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE, primaryAttribute)
|
|
1391
|
+
end
|
|
1392
|
+
},
|
|
1393
|
+
true
|
|
1394
|
+
)
|
|
1263
1395
|
__TS__SetDescriptor(
|
|
1264
1396
|
Unit.prototype,
|
|
1265
1397
|
"strengthBase",
|
|
@@ -1381,17 +1513,17 @@ __TS__SetDescriptor(
|
|
|
1381
1513
|
"isTeamGlowVisible",
|
|
1382
1514
|
{
|
|
1383
1515
|
get = function(self)
|
|
1384
|
-
return not self[
|
|
1516
|
+
return not self[107]
|
|
1385
1517
|
end,
|
|
1386
1518
|
set = function(self, isTeamGlowVisible)
|
|
1387
|
-
|
|
1388
|
-
local
|
|
1519
|
+
BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1520
|
+
local ____temp_7
|
|
1389
1521
|
if not isTeamGlowVisible then
|
|
1390
|
-
|
|
1522
|
+
____temp_7 = true
|
|
1391
1523
|
else
|
|
1392
|
-
|
|
1524
|
+
____temp_7 = nil
|
|
1393
1525
|
end
|
|
1394
|
-
self[
|
|
1526
|
+
self[107] = ____temp_7
|
|
1395
1527
|
end
|
|
1396
1528
|
},
|
|
1397
1529
|
true
|
|
@@ -1400,9 +1532,9 @@ __TS__SetDescriptor(
|
|
|
1400
1532
|
Unit.prototype,
|
|
1401
1533
|
"color",
|
|
1402
1534
|
{set = function(self, color)
|
|
1403
|
-
|
|
1404
|
-
if self[
|
|
1405
|
-
|
|
1535
|
+
SetUnitColor(self.handle, color.handle)
|
|
1536
|
+
if self[107] then
|
|
1537
|
+
BlzShowUnitTeamGlow(self.handle, false)
|
|
1406
1538
|
end
|
|
1407
1539
|
end},
|
|
1408
1540
|
true
|
|
@@ -1425,14 +1557,14 @@ __TS__SetDescriptor(
|
|
|
1425
1557
|
"maxHealth",
|
|
1426
1558
|
{
|
|
1427
1559
|
get = function(self)
|
|
1428
|
-
return BlzGetUnitMaxHP(self.handle) - (self[
|
|
1560
|
+
return BlzGetUnitMaxHP(self.handle) - (self[105] or 0) - (self[106] or 0)
|
|
1429
1561
|
end,
|
|
1430
1562
|
set = function(self, maxHealth)
|
|
1431
|
-
if maxHealth < 1 and self[
|
|
1432
|
-
self[
|
|
1563
|
+
if maxHealth < 1 and self[104] ~= nil then
|
|
1564
|
+
self[105] = (self[105] or 0) + (1 - maxHealth)
|
|
1433
1565
|
maxHealth = 1
|
|
1434
1566
|
end
|
|
1435
|
-
BlzSetUnitMaxHP(self.handle, maxHealth + (self[
|
|
1567
|
+
BlzSetUnitMaxHP(self.handle, maxHealth + (self[106] or 0))
|
|
1436
1568
|
end
|
|
1437
1569
|
},
|
|
1438
1570
|
true
|
|
@@ -1474,10 +1606,10 @@ __TS__SetDescriptor(
|
|
|
1474
1606
|
"health",
|
|
1475
1607
|
{
|
|
1476
1608
|
get = function(self)
|
|
1477
|
-
return GetWidgetLife(self.handle) - (self[
|
|
1609
|
+
return GetWidgetLife(self.handle) - (self[106] or 0)
|
|
1478
1610
|
end,
|
|
1479
1611
|
set = function(self, health)
|
|
1480
|
-
SetWidgetLife(self.handle, health + (self[
|
|
1612
|
+
SetWidgetLife(self.handle, health + (self[106] or 0))
|
|
1481
1613
|
end
|
|
1482
1614
|
},
|
|
1483
1615
|
true
|
|
@@ -1553,25 +1685,12 @@ __TS__SetDescriptor(
|
|
|
1553
1685
|
},
|
|
1554
1686
|
true
|
|
1555
1687
|
)
|
|
1556
|
-
__TS__SetDescriptor(
|
|
1557
|
-
Unit.prototype,
|
|
1558
|
-
"flyHeight",
|
|
1559
|
-
{
|
|
1560
|
-
get = function(self)
|
|
1561
|
-
return getUnitFlyHeight(self.handle)
|
|
1562
|
-
end,
|
|
1563
|
-
set = function(self, v)
|
|
1564
|
-
SetUnitFlyHeight(self.handle, v, 100000)
|
|
1565
|
-
end
|
|
1566
|
-
},
|
|
1567
|
-
true
|
|
1568
|
-
)
|
|
1569
1688
|
__TS__SetDescriptor(
|
|
1570
1689
|
Unit.prototype,
|
|
1571
1690
|
"x",
|
|
1572
1691
|
{
|
|
1573
1692
|
get = function(self)
|
|
1574
|
-
return getUnitX(self.handle)
|
|
1693
|
+
return self[108] or getUnitX(self.handle)
|
|
1575
1694
|
end,
|
|
1576
1695
|
set = function(self, v)
|
|
1577
1696
|
SetUnitX(self.handle, v)
|
|
@@ -1584,7 +1703,7 @@ __TS__SetDescriptor(
|
|
|
1584
1703
|
"y",
|
|
1585
1704
|
{
|
|
1586
1705
|
get = function(self)
|
|
1587
|
-
return getUnitY(self.handle)
|
|
1706
|
+
return self[109] or getUnitY(self.handle)
|
|
1588
1707
|
end,
|
|
1589
1708
|
set = function(self, v)
|
|
1590
1709
|
SetUnitY(self.handle, v)
|
|
@@ -1670,10 +1789,10 @@ __TS__SetDescriptor(
|
|
|
1670
1789
|
"gold",
|
|
1671
1790
|
{
|
|
1672
1791
|
get = function(self)
|
|
1673
|
-
return
|
|
1792
|
+
return GetResourceAmount(self.handle)
|
|
1674
1793
|
end,
|
|
1675
1794
|
set = function(self, gold)
|
|
1676
|
-
|
|
1795
|
+
SetResourceAmount(self.handle, gold)
|
|
1677
1796
|
end
|
|
1678
1797
|
},
|
|
1679
1798
|
true
|
|
@@ -1688,17 +1807,21 @@ __TS__SetDescriptor(
|
|
|
1688
1807
|
set = function(self, isPaused)
|
|
1689
1808
|
local handle = self.handle
|
|
1690
1809
|
if isPaused and not IsUnitPaused(handle) then
|
|
1691
|
-
self[
|
|
1692
|
-
|
|
1693
|
-
|
|
1810
|
+
self[101] = true
|
|
1811
|
+
if (self[103] or 0) <= 0 then
|
|
1812
|
+
for _ = self[102] or 0, -1 do
|
|
1813
|
+
BlzPauseUnitEx(handle, true)
|
|
1814
|
+
end
|
|
1694
1815
|
end
|
|
1695
1816
|
PauseUnit(handle, true)
|
|
1696
1817
|
elseif not isPaused and IsUnitPaused(handle) then
|
|
1697
1818
|
PauseUnit(handle, false)
|
|
1698
|
-
|
|
1699
|
-
|
|
1819
|
+
if (self[103] or 0) <= 0 then
|
|
1820
|
+
for _ = self[102] or 0, -1 do
|
|
1821
|
+
BlzPauseUnitEx(handle, false)
|
|
1822
|
+
end
|
|
1700
1823
|
end
|
|
1701
|
-
self[
|
|
1824
|
+
self[101] = nil
|
|
1702
1825
|
end
|
|
1703
1826
|
end
|
|
1704
1827
|
},
|
|
@@ -1754,20 +1877,6 @@ __TS__SetDescriptor(
|
|
|
1754
1877
|
},
|
|
1755
1878
|
true
|
|
1756
1879
|
)
|
|
1757
|
-
__TS__SetDescriptor(
|
|
1758
|
-
Unit.prototype,
|
|
1759
|
-
"scale",
|
|
1760
|
-
{
|
|
1761
|
-
get = function(self)
|
|
1762
|
-
return getUnitRealField(self.handle, UNIT_RF_SCALING_VALUE)
|
|
1763
|
-
end,
|
|
1764
|
-
set = function(self, v)
|
|
1765
|
-
setUnitScale(self.handle, v, v, v)
|
|
1766
|
-
setUnitRealField(self.handle, UNIT_RF_SCALING_VALUE, v)
|
|
1767
|
-
end
|
|
1768
|
-
},
|
|
1769
|
-
true
|
|
1770
|
-
)
|
|
1771
1880
|
__TS__SetDescriptor(
|
|
1772
1881
|
Unit.prototype,
|
|
1773
1882
|
"timeScale",
|
|
@@ -1801,6 +1910,19 @@ __TS__SetDescriptor(
|
|
|
1801
1910
|
end},
|
|
1802
1911
|
true
|
|
1803
1912
|
)
|
|
1913
|
+
__TS__SetDescriptor(
|
|
1914
|
+
Unit.prototype,
|
|
1915
|
+
"movementType",
|
|
1916
|
+
{
|
|
1917
|
+
get = function(self)
|
|
1918
|
+
return getUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE)
|
|
1919
|
+
end,
|
|
1920
|
+
set = function(self, movementType)
|
|
1921
|
+
setUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE, movementType)
|
|
1922
|
+
end
|
|
1923
|
+
},
|
|
1924
|
+
true
|
|
1925
|
+
)
|
|
1804
1926
|
__TS__SetDescriptor(
|
|
1805
1927
|
Unit.prototype,
|
|
1806
1928
|
"pathing",
|
|
@@ -1982,6 +2104,14 @@ __TS__SetDescriptor(
|
|
|
1982
2104
|
end},
|
|
1983
2105
|
true
|
|
1984
2106
|
)
|
|
2107
|
+
__TS__SetDescriptor(
|
|
2108
|
+
Unit.prototype,
|
|
2109
|
+
"targetAcquiredEvent",
|
|
2110
|
+
{get = function(self)
|
|
2111
|
+
return self:getEvent(EVENT_UNIT_ACQUIRED_TARGET)
|
|
2112
|
+
end},
|
|
2113
|
+
true
|
|
2114
|
+
)
|
|
1985
2115
|
__TS__SetDescriptor(
|
|
1986
2116
|
Unit.prototype,
|
|
1987
2117
|
"onSelect",
|
|
@@ -2055,7 +2185,6 @@ Unit.onDecay = __TS__New(
|
|
|
2055
2185
|
Unit.onResurrect = __TS__New(
|
|
2056
2186
|
InitializingEvent,
|
|
2057
2187
|
function(event)
|
|
2058
|
-
local invoke = Event.invoke
|
|
2059
2188
|
local dead = setmetatable({}, {__mode = "k"})
|
|
2060
2189
|
____exports.Unit.deathEvent:addListener(function(unit)
|
|
2061
2190
|
dead[unit] = true
|
|
@@ -2071,10 +2200,15 @@ Unit.onResurrect = __TS__New(
|
|
|
2071
2200
|
Unit.morphEvent = __TS__New(
|
|
2072
2201
|
InitializingEvent,
|
|
2073
2202
|
function(event)
|
|
2203
|
+
local function ifNotLeft(unit)
|
|
2204
|
+
local handle = unit.handle
|
|
2205
|
+
if getUnitAbilityLevel(handle, leaveDetectAbilityId) ~= 0 and unitAddAbility(handle, morphDetectAbilityId) then
|
|
2206
|
+
invoke(event, unit)
|
|
2207
|
+
end
|
|
2208
|
+
end
|
|
2074
2209
|
____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
|
|
2075
2210
|
if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
|
|
2076
|
-
|
|
2077
|
-
Timer:run(Event.invoke, event, unit)
|
|
2211
|
+
Timer:run(ifNotLeft, unit)
|
|
2078
2212
|
end
|
|
2079
2213
|
end)
|
|
2080
2214
|
end
|
|
@@ -2112,27 +2246,26 @@ Unit.onSpellEffect = dispatchId(__TS__New(
|
|
|
2112
2246
|
Unit.onTargetCast = dispatchId(__TS__New(
|
|
2113
2247
|
InitializingEvent,
|
|
2114
2248
|
function(event)
|
|
2115
|
-
local invoke = Event.invoke
|
|
2116
2249
|
local function listener(unit, id)
|
|
2117
|
-
local
|
|
2250
|
+
local ____GetSpellTargetUnit_result_10
|
|
2118
2251
|
if GetSpellTargetUnit() then
|
|
2119
|
-
|
|
2252
|
+
____GetSpellTargetUnit_result_10 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2120
2253
|
else
|
|
2121
|
-
local
|
|
2254
|
+
local ____GetSpellTargetItem_result_9
|
|
2122
2255
|
if GetSpellTargetItem() then
|
|
2123
|
-
|
|
2256
|
+
____GetSpellTargetItem_result_9 = Item:of(GetSpellTargetItem())
|
|
2124
2257
|
else
|
|
2125
|
-
local
|
|
2258
|
+
local ____GetSpellTargetDestructable_result_8
|
|
2126
2259
|
if GetSpellTargetDestructable() then
|
|
2127
|
-
|
|
2260
|
+
____GetSpellTargetDestructable_result_8 = Destructable:of(GetSpellTargetDestructable())
|
|
2128
2261
|
else
|
|
2129
|
-
|
|
2262
|
+
____GetSpellTargetDestructable_result_8 = nil
|
|
2130
2263
|
end
|
|
2131
|
-
|
|
2264
|
+
____GetSpellTargetItem_result_9 = ____GetSpellTargetDestructable_result_8
|
|
2132
2265
|
end
|
|
2133
|
-
|
|
2266
|
+
____GetSpellTargetUnit_result_10 = ____GetSpellTargetItem_result_9
|
|
2134
2267
|
end
|
|
2135
|
-
local target =
|
|
2268
|
+
local target = ____GetSpellTargetUnit_result_10
|
|
2136
2269
|
if target then
|
|
2137
2270
|
invoke(event, unit, id, target)
|
|
2138
2271
|
end
|
|
@@ -2304,10 +2437,12 @@ Unit.onImmediateOrder = dispatchId(__TS__New(
|
|
|
2304
2437
|
____exports.UnitTriggerEvent,
|
|
2305
2438
|
EVENT_PLAYER_UNIT_ISSUED_ORDER,
|
|
2306
2439
|
function()
|
|
2307
|
-
local
|
|
2308
|
-
|
|
2309
|
-
|
|
2310
|
-
|
|
2440
|
+
local handle = getOrderedUnit()
|
|
2441
|
+
if handle ~= nil and getUnitTypeId(handle) ~= dummyUnitId then
|
|
2442
|
+
local unit = ____exports.Unit:of(handle)
|
|
2443
|
+
if unit.state == 1 then
|
|
2444
|
+
return unit, getIssuedOrderId()
|
|
2445
|
+
end
|
|
2311
2446
|
end
|
|
2312
2447
|
return IgnoreEvent
|
|
2313
2448
|
end
|
|
@@ -2329,7 +2464,6 @@ Unit.autoAttackStartEvent = __TS__New(
|
|
|
2329
2464
|
)
|
|
2330
2465
|
Unit.onDamaging = (function()
|
|
2331
2466
|
local event = __TS__New(Event)
|
|
2332
|
-
local invoke = Event.invoke
|
|
2333
2467
|
local trigger = CreateTrigger()
|
|
2334
2468
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGING)
|
|
2335
2469
|
TriggerAddCondition(
|
|
@@ -2339,38 +2473,57 @@ Unit.onDamaging = (function()
|
|
|
2339
2473
|
if source and source.typeId == dummyUnitId then
|
|
2340
2474
|
source = nil
|
|
2341
2475
|
end
|
|
2342
|
-
local target = BlzGetEventDamageTarget()
|
|
2476
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2477
|
+
local metadata = damageMetadataByTarget[target]
|
|
2478
|
+
damageMetadataByTarget[target] = nil
|
|
2343
2479
|
local data = {
|
|
2344
2480
|
amount = GetEventDamage(),
|
|
2345
|
-
attackType = BlzGetEventAttackType(),
|
|
2481
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2346
2482
|
damageType = BlzGetEventDamageType(),
|
|
2347
2483
|
weaponType = BlzGetEventWeaponType(),
|
|
2348
|
-
|
|
2484
|
+
metadata = metadata,
|
|
2485
|
+
isAttack = BlzGetEventIsAttack(),
|
|
2486
|
+
originalAmount = GetEventDamage(),
|
|
2487
|
+
originalMetadata = metadata,
|
|
2488
|
+
preventRetaliation = damagingEventPreventRetaliation
|
|
2349
2489
|
}
|
|
2350
2490
|
if data.isAttack and source then
|
|
2351
|
-
|
|
2352
|
-
if weapon == -1 then
|
|
2353
|
-
local targetsAllowed = BlzGetUnitWeaponIntegerField(source.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, 0)
|
|
2354
|
-
weapon = 0
|
|
2355
|
-
end
|
|
2356
|
-
data.weapon = assert(source.weapons[weapon + 1])
|
|
2491
|
+
data.weapon = source:chooseWeapon(target)
|
|
2357
2492
|
end
|
|
2358
2493
|
if not data.isAttack or not source or not source._attackHandlers then
|
|
2359
2494
|
invoke(
|
|
2360
2495
|
event,
|
|
2361
2496
|
source,
|
|
2362
|
-
|
|
2497
|
+
target,
|
|
2363
2498
|
setmetatable(
|
|
2364
2499
|
{},
|
|
2365
2500
|
{
|
|
2366
2501
|
__index = data,
|
|
2367
2502
|
__newindex = function(self, key, value)
|
|
2368
|
-
damageSetters[key]
|
|
2503
|
+
local damageSetter = damageSetters[key]
|
|
2504
|
+
if damageSetter ~= nil then
|
|
2505
|
+
damageSetter(value)
|
|
2506
|
+
end
|
|
2369
2507
|
data[key] = value
|
|
2370
2508
|
end
|
|
2371
2509
|
}
|
|
2372
2510
|
)
|
|
2373
2511
|
)
|
|
2512
|
+
if data[0] and source then
|
|
2513
|
+
local sourceOwner = source.owner.handle
|
|
2514
|
+
data[1] = sourceOwner
|
|
2515
|
+
local targetOwner = target.owner.handle
|
|
2516
|
+
data[2] = targetOwner
|
|
2517
|
+
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2518
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2519
|
+
data[3] = true
|
|
2520
|
+
end
|
|
2521
|
+
if not GetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE) then
|
|
2522
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, true)
|
|
2523
|
+
data[4] = true
|
|
2524
|
+
end
|
|
2525
|
+
end
|
|
2526
|
+
damagingEventByTarget[target] = data
|
|
2374
2527
|
return
|
|
2375
2528
|
end
|
|
2376
2529
|
BlzSetEventDamage(0)
|
|
@@ -2378,7 +2531,7 @@ Unit.onDamaging = (function()
|
|
|
2378
2531
|
BlzSetEventDamageType(DAMAGE_TYPE_UNKNOWN)
|
|
2379
2532
|
BlzSetEventWeaponType(WEAPON_TYPE_WHOKNOWS)
|
|
2380
2533
|
local sourceOwner = source.owner.handle
|
|
2381
|
-
local targetOwner =
|
|
2534
|
+
local targetOwner = target.owner.handle
|
|
2382
2535
|
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2383
2536
|
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2384
2537
|
Timer:run(function()
|
|
@@ -2394,23 +2547,19 @@ Unit.onDamaging = (function()
|
|
|
2394
2547
|
for ____, ____value in ipairs(source._attackHandlers) do
|
|
2395
2548
|
local condition = ____value[1]
|
|
2396
2549
|
local action = ____value[2]
|
|
2397
|
-
if condition(
|
|
2398
|
-
source,
|
|
2399
|
-
____exports.Unit:of(target),
|
|
2400
|
-
data
|
|
2401
|
-
) then
|
|
2550
|
+
if condition(source, target, data) then
|
|
2402
2551
|
action(
|
|
2403
2552
|
source,
|
|
2404
|
-
|
|
2553
|
+
target,
|
|
2405
2554
|
setmetatable(
|
|
2406
2555
|
{fire = function()
|
|
2407
2556
|
UnitDamageTarget(
|
|
2408
2557
|
source.handle,
|
|
2409
|
-
target,
|
|
2558
|
+
target.handle,
|
|
2410
2559
|
data.amount,
|
|
2411
2560
|
true,
|
|
2412
2561
|
true,
|
|
2413
|
-
data.attackType,
|
|
2562
|
+
attackTypeToNative(data.attackType),
|
|
2414
2563
|
data.damageType,
|
|
2415
2564
|
data.weaponType
|
|
2416
2565
|
)
|
|
@@ -2428,7 +2577,6 @@ end)()
|
|
|
2428
2577
|
Unit.onDamage = __TS__New(
|
|
2429
2578
|
InitializingEvent,
|
|
2430
2579
|
function(event)
|
|
2431
|
-
local invoke = Event.invoke
|
|
2432
2580
|
local trigger = CreateTrigger()
|
|
2433
2581
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGED)
|
|
2434
2582
|
TriggerAddCondition(
|
|
@@ -2438,29 +2586,54 @@ Unit.onDamage = __TS__New(
|
|
|
2438
2586
|
if source and source.typeId == dummyUnitId then
|
|
2439
2587
|
source = nil
|
|
2440
2588
|
end
|
|
2589
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2590
|
+
local damagingEvent = damagingEventByTarget[target]
|
|
2591
|
+
damagingEventByTarget[target] = nil
|
|
2441
2592
|
local data = {
|
|
2442
2593
|
amount = GetEventDamage(),
|
|
2443
|
-
attackType = BlzGetEventAttackType(),
|
|
2594
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2444
2595
|
damageType = BlzGetEventDamageType(),
|
|
2445
2596
|
weaponType = BlzGetEventWeaponType(),
|
|
2597
|
+
metadata = damagingEvent and damagingEvent.metadata,
|
|
2446
2598
|
isAttack = BlzGetEventIsAttack(),
|
|
2599
|
+
originalAmount = damagingEvent and damagingEvent.originalAmount or GetEventDamage(),
|
|
2600
|
+
originalMetadata = damagingEvent and damagingEvent.originalMetadata,
|
|
2447
2601
|
preventDeath = damageEventPreventDeath
|
|
2448
2602
|
}
|
|
2603
|
+
if damagingEvent then
|
|
2604
|
+
for key, value in pairs(damagingEvent) do
|
|
2605
|
+
if isAttribute(key) then
|
|
2606
|
+
data[key] = value
|
|
2607
|
+
end
|
|
2608
|
+
end
|
|
2609
|
+
local sourceOwner = damagingEvent[1]
|
|
2610
|
+
if sourceOwner then
|
|
2611
|
+
local targetOwner = damagingEvent[2]
|
|
2612
|
+
if damagingEvent[3] then
|
|
2613
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, false)
|
|
2614
|
+
end
|
|
2615
|
+
if damagingEvent[4] then
|
|
2616
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, false)
|
|
2617
|
+
end
|
|
2618
|
+
end
|
|
2619
|
+
end
|
|
2449
2620
|
local evData = setmetatable(
|
|
2450
2621
|
{},
|
|
2451
2622
|
{
|
|
2452
2623
|
__index = data,
|
|
2453
2624
|
__newindex = function(self, key, value)
|
|
2454
|
-
damageSetters[key]
|
|
2625
|
+
local damageSetter = damageSetters[key]
|
|
2626
|
+
if damageSetter ~= nil then
|
|
2627
|
+
damageSetter(value)
|
|
2628
|
+
end
|
|
2455
2629
|
data[key] = value
|
|
2456
2630
|
end
|
|
2457
2631
|
}
|
|
2458
2632
|
)
|
|
2459
|
-
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2460
2633
|
invoke(event, source, target, evData)
|
|
2461
2634
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2462
2635
|
local bonusHealth = math.ceil(evData.amount)
|
|
2463
|
-
target[
|
|
2636
|
+
target[106] = (target[106] or 0) + bonusHealth
|
|
2464
2637
|
BlzSetUnitMaxHP(
|
|
2465
2638
|
target.handle,
|
|
2466
2639
|
BlzGetUnitMaxHP(target.handle) + bonusHealth
|
|
@@ -2474,7 +2647,7 @@ Unit.onDamage = __TS__New(
|
|
|
2474
2647
|
evData[0],
|
|
2475
2648
|
table.unpack(evData, 1 + 1, 1 + (evData[1] or 0))
|
|
2476
2649
|
)
|
|
2477
|
-
target[
|
|
2650
|
+
target[106] = (target[106] or 0) - bonusHealth
|
|
2478
2651
|
SetWidgetLife(
|
|
2479
2652
|
target.handle,
|
|
2480
2653
|
GetWidgetLife(target.handle) - bonusHealth
|
|
@@ -2494,32 +2667,110 @@ Unit.onDamage = __TS__New(
|
|
|
2494
2667
|
DestroyTrigger(trigger)
|
|
2495
2668
|
end
|
|
2496
2669
|
)
|
|
2497
|
-
Unit.
|
|
2670
|
+
Unit.itemDroppedEvent = __TS__New(
|
|
2498
2671
|
____exports.UnitTriggerEvent,
|
|
2499
2672
|
EVENT_PLAYER_UNIT_DROP_ITEM,
|
|
2500
2673
|
function()
|
|
2501
2674
|
local unit = getTriggerUnit()
|
|
2502
|
-
|
|
2503
|
-
|
|
2675
|
+
local item = getManipulatedItem()
|
|
2676
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2677
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2504
2678
|
end
|
|
2505
2679
|
return IgnoreEvent
|
|
2506
2680
|
end
|
|
2507
2681
|
)
|
|
2508
|
-
Unit.
|
|
2682
|
+
Unit.itemPickedUpEvent = __TS__New(
|
|
2509
2683
|
____exports.UnitTriggerEvent,
|
|
2510
2684
|
EVENT_PLAYER_UNIT_PICKUP_ITEM,
|
|
2511
2685
|
function()
|
|
2512
|
-
local
|
|
2513
|
-
|
|
2514
|
-
|
|
2686
|
+
local unitHandle = getTriggerUnit()
|
|
2687
|
+
local itemHandle = getManipulatedItem()
|
|
2688
|
+
if getUnitTypeId(unitHandle) ~= dummyUnitId and not (ignoreEventsItems[itemHandle] ~= nil) then
|
|
2689
|
+
local unit = ____exports.Unit:of(unitHandle)
|
|
2690
|
+
local item = Item:of(itemHandle)
|
|
2691
|
+
if item.owner ~= unit then
|
|
2692
|
+
return unit, item
|
|
2693
|
+
end
|
|
2515
2694
|
end
|
|
2516
2695
|
return IgnoreEvent
|
|
2517
2696
|
end
|
|
2518
2697
|
)
|
|
2519
|
-
Unit.
|
|
2698
|
+
Unit.itemUsedEvent = __TS__New(
|
|
2520
2699
|
____exports.UnitTriggerEvent,
|
|
2521
2700
|
EVENT_PLAYER_UNIT_USE_ITEM,
|
|
2522
|
-
function()
|
|
2701
|
+
function()
|
|
2702
|
+
local unit = getTriggerUnit()
|
|
2703
|
+
local item = getManipulatedItem()
|
|
2704
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2705
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2706
|
+
end
|
|
2707
|
+
return IgnoreEvent
|
|
2708
|
+
end
|
|
2709
|
+
)
|
|
2710
|
+
Unit.itemStackedEvent = __TS__New(
|
|
2711
|
+
____exports.UnitTriggerEvent,
|
|
2712
|
+
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2713
|
+
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
|
|
2714
|
+
)
|
|
2715
|
+
__TS__ObjectDefineProperty(
|
|
2716
|
+
Unit,
|
|
2717
|
+
"itemChargesChangedEvent",
|
|
2718
|
+
{get = function(self)
|
|
2719
|
+
local event = __TS__New(Event)
|
|
2720
|
+
Item.chargesChangedEvent:addListener(function(item)
|
|
2721
|
+
local unit = item.owner
|
|
2722
|
+
if unit ~= nil then
|
|
2723
|
+
invoke(event, unit, item)
|
|
2724
|
+
end
|
|
2725
|
+
end)
|
|
2726
|
+
rawset(self, "itemChargesChangedEvent", event)
|
|
2727
|
+
return event
|
|
2728
|
+
end}
|
|
2729
|
+
)
|
|
2730
|
+
__TS__ObjectDefineProperty(
|
|
2731
|
+
Unit,
|
|
2732
|
+
"itemUseOrderEvent",
|
|
2733
|
+
{get = function(self)
|
|
2734
|
+
local event = __TS__New(Event)
|
|
2735
|
+
for order = orderId("useslot0"), orderId("useslot5") do
|
|
2736
|
+
local slot = order - orderId("useslot0")
|
|
2737
|
+
local function listener(unit)
|
|
2738
|
+
local item = unit.items[slot + 1]
|
|
2739
|
+
if item ~= nil then
|
|
2740
|
+
invoke(event, unit, item)
|
|
2741
|
+
end
|
|
2742
|
+
end
|
|
2743
|
+
self.onImmediateOrder[order]:addListener(listener)
|
|
2744
|
+
self.onTargetOrder[order]:addListener(listener)
|
|
2745
|
+
self.onPointOrder[order]:addListener(listener)
|
|
2746
|
+
end
|
|
2747
|
+
rawset(self, "itemUseOrderEvent", event)
|
|
2748
|
+
return event
|
|
2749
|
+
end}
|
|
2750
|
+
)
|
|
2751
|
+
__TS__ObjectDefineProperty(
|
|
2752
|
+
Unit,
|
|
2753
|
+
"itemMoveOrderEvent",
|
|
2754
|
+
{get = function(self)
|
|
2755
|
+
local event = __TS__New(Event)
|
|
2756
|
+
for order = orderId("moveslot0"), orderId("moveslot5") do
|
|
2757
|
+
local slotTo = order - orderId("moveslot0")
|
|
2758
|
+
self.onTargetOrder[order]:addListener(function(unit, item)
|
|
2759
|
+
local slotFrom = unit.items:findSlot(item)
|
|
2760
|
+
if slotFrom ~= nil then
|
|
2761
|
+
invoke(
|
|
2762
|
+
event,
|
|
2763
|
+
unit,
|
|
2764
|
+
item,
|
|
2765
|
+
slotFrom,
|
|
2766
|
+
slotTo
|
|
2767
|
+
)
|
|
2768
|
+
end
|
|
2769
|
+
end)
|
|
2770
|
+
end
|
|
2771
|
+
rawset(self, "itemMoveOrderEvent", event)
|
|
2772
|
+
return event
|
|
2773
|
+
end}
|
|
2523
2774
|
)
|
|
2524
2775
|
__TS__ObjectDefineProperty(
|
|
2525
2776
|
Unit,
|
|
@@ -2546,6 +2797,10 @@ __TS__ObjectDefineProperty(
|
|
|
2546
2797
|
rawset(self, "destroyEvent", destroyEvent)
|
|
2547
2798
|
return destroyEvent
|
|
2548
2799
|
end}
|
|
2800
|
+
)
|
|
2801
|
+
Unit.synchronize = synchronizer(
|
|
2802
|
+
function(unit) return unit.syncId end,
|
|
2803
|
+
function(syncId) return unitBySyncId[syncId] end
|
|
2549
2804
|
);
|
|
2550
2805
|
(function(self)
|
|
2551
2806
|
local leaveAbilityIds = postcompile(function()
|