warscript 0.0.1-dev.7b00732 → 0.0.1-dev.7b27dc0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (165) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +3 -0
  8. package/core/types/frame.lua +59 -0
  9. package/core/types/order.d.ts +1 -0
  10. package/core/types/order.lua +11 -1
  11. package/core/types/sound.d.ts +17 -24
  12. package/core/types/sound.lua +99 -24
  13. package/core/types/timer.d.ts +6 -7
  14. package/core/types/timer.lua +18 -21
  15. package/core/util.d.ts +1 -1
  16. package/core/util.lua +12 -1
  17. package/decl/native.d.ts +840 -786
  18. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  19. package/engine/behaviour/ability/always-enabled.lua +31 -0
  20. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  21. package/engine/behaviour/ability/apply-buff.lua +32 -0
  22. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  23. package/engine/behaviour/ability/damage.d.ts +9 -3
  24. package/engine/behaviour/ability/damage.lua +26 -38
  25. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  26. package/engine/behaviour/ability/emulate-impact.lua +42 -0
  27. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  28. package/engine/behaviour/ability/instant-impact.lua +4 -19
  29. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  30. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  31. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  33. package/engine/behaviour/ability.d.ts +20 -4
  34. package/engine/behaviour/ability.lua +112 -39
  35. package/engine/behaviour/unit.d.ts +17 -0
  36. package/engine/behaviour/unit.lua +114 -4
  37. package/engine/buff.d.ts +62 -42
  38. package/engine/buff.lua +312 -234
  39. package/engine/internal/ability.d.ts +19 -2
  40. package/engine/internal/ability.lua +101 -4
  41. package/engine/internal/item/ability.lua +112 -4
  42. package/engine/internal/item.d.ts +7 -4
  43. package/engine/internal/item.lua +131 -28
  44. package/engine/internal/mechanics/ability-duration.lua +1 -1
  45. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  46. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  47. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  48. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  49. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  50. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  51. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  52. package/engine/internal/object-data/evasion-probability.lua +16 -0
  53. package/engine/internal/unit/ability.d.ts +15 -1
  54. package/engine/internal/unit/ability.lua +50 -14
  55. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  56. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  57. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  58. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  59. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  60. package/engine/internal/unit/allowed-targets.lua +9 -1
  61. package/engine/internal/unit/bonus.d.ts +2 -0
  62. package/engine/internal/unit/bonus.lua +17 -0
  63. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  64. package/engine/internal/unit/ignore-events-items.lua +5 -0
  65. package/engine/internal/unit/item.d.ts +1 -0
  66. package/engine/internal/unit/item.lua +8 -4
  67. package/engine/internal/unit/main-selected.d.ts +6 -0
  68. package/engine/internal/unit/main-selected.lua +12 -1
  69. package/engine/internal/unit+damage.d.ts +2 -11
  70. package/engine/internal/unit+damage.lua +10 -14
  71. package/engine/internal/unit+spellSteal.lua +1 -2
  72. package/engine/internal/unit-missile-launch.lua +1 -1
  73. package/engine/internal/unit.d.ts +34 -4
  74. package/engine/internal/unit.lua +254 -59
  75. package/engine/internal/utility.lua +12 -0
  76. package/engine/lightning.d.ts +12 -5
  77. package/engine/lightning.lua +48 -14
  78. package/engine/local-client.lua +2 -1
  79. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  80. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  81. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  82. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  83. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  84. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  85. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  86. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  87. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  88. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  89. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  90. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  91. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  92. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  93. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  94. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  95. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  96. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  97. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  98. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  99. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  100. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  101. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  102. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  103. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  104. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  105. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  106. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  107. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  108. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  109. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  110. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  111. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  112. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  113. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  114. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  115. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  116. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  117. package/engine/object-data/entry/ability-type/web.lua +52 -0
  118. package/engine/object-data/entry/ability-type.d.ts +19 -17
  119. package/engine/object-data/entry/ability-type.lua +89 -33
  120. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  121. package/engine/object-data/entry/buff-type.d.ts +6 -12
  122. package/engine/object-data/entry/buff-type.lua +13 -29
  123. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  124. package/engine/object-data/entry/item-type.d.ts +3 -1
  125. package/engine/object-data/entry/item-type.lua +15 -2
  126. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  127. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  128. package/engine/object-data/entry/sound-preset.lua +140 -0
  129. package/engine/object-data/entry/unit-type.d.ts +10 -3
  130. package/engine/object-data/entry/unit-type.lua +155 -92
  131. package/engine/object-data/entry/upgrade.d.ts +1 -1
  132. package/engine/object-data/entry/upgrade.lua +4 -4
  133. package/engine/object-data/entry.d.ts +16 -14
  134. package/engine/object-data/entry.lua +60 -32
  135. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  136. package/engine/object-field/ability.d.ts +10 -4
  137. package/engine/object-field/ability.lua +3 -0
  138. package/engine/object-field/unit.d.ts +46 -3
  139. package/engine/object-field/unit.lua +173 -7
  140. package/engine/object-field.d.ts +11 -3
  141. package/engine/object-field.lua +162 -76
  142. package/engine/standard/entries/buff-type.d.ts +3 -0
  143. package/engine/standard/entries/buff-type.lua +3 -0
  144. package/engine/standard/entries/sound-preset.d.ts +10 -0
  145. package/engine/standard/entries/sound-preset.lua +10 -0
  146. package/engine/standard/fields/ability.d.ts +2 -0
  147. package/engine/standard/fields/ability.lua +2 -0
  148. package/engine/unit.d.ts +1 -0
  149. package/engine/unit.lua +1 -0
  150. package/objutil/buff.lua +1 -2
  151. package/objutil/unit.lua +8 -0
  152. package/package.json +2 -2
  153. package/utility/arrays.d.ts +9 -1
  154. package/utility/arrays.lua +37 -3
  155. package/utility/functions.d.ts +1 -0
  156. package/utility/functions.lua +1 -0
  157. package/utility/lazy.d.ts +2 -0
  158. package/utility/lazy.lua +14 -0
  159. package/utility/linked-set.d.ts +1 -0
  160. package/utility/linked-set.lua +3 -0
  161. package/utility/lua-maps.d.ts +3 -0
  162. package/utility/lua-maps.lua +16 -0
  163. package/utility/lua-sets.d.ts +1 -0
  164. package/utility/lua-sets.lua +3 -0
  165. package/utility/reflection.lua +11 -7
@@ -11,6 +11,10 @@ import { Ability, UnitAbility } from "./ability";
11
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  import { Widget } from "../../core/types/widget";
12
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  import type { UnitTypeId } from "../object-data/entry/unit-type";
13
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  import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
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+ import { MovementType } from "../object-data/auxiliary/movement-type";
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+ import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
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+ import { AttackType } from "../object-data/auxiliary/attack-type";
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+ import { AttributesHolder } from "../../attributes";
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  export type UnitClassification = junittype;
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  export declare namespace UnitClassification {
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  const STRUCTURE: junittype;
@@ -19,6 +23,7 @@ export declare namespace UnitClassification {
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  const GROUND: junittype;
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  const SUMMONED: junittype;
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  const MECHANICAL: junittype;
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+ const WORKER: junittype;
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  const ANCIENT: junittype;
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  const SUICIDAL: junittype;
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  const TAUREN: junittype;
@@ -36,15 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
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  readonly [id: number]: Event<[Unit, Ability, ...T]>;
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  };
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  type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
39
- export interface DamagingEvent {
44
+ export interface DamagingEvent extends AttributesHolder {
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  amount: number;
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- attackType: jattacktype;
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+ attackType: AttackType;
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  damageType: jdamagetype;
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  weaponType: jweapontype;
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+ metadata: unknown;
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  readonly isAttack: boolean;
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  readonly originalAmount: number;
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+ readonly originalMetadata: unknown;
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+ preventRetaliation(this: DamagingEvent): void;
46
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  }
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- export type DamageEvent = DamagingEvent & {
55
+ export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
48
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  preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
49
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  };
50
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  export type AttackDamageEvent = DamagingEvent & {
@@ -76,6 +84,8 @@ export declare class UnitWeapon {
76
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  set cooldown(cooldown: number);
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  get damage(): [minimumDamage: number, maximumDamage: number];
78
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  set damage([minimumDamage, maximumDamage]: [number, number]);
87
+ get allowedTargetCombatClassifications(): CombatClassifications;
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+ set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
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  get damageBase(): number;
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  set damageBase(damageBase: number);
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  get damageDiceCount(): number;
@@ -100,7 +110,9 @@ declare const enum UnitPropertyKey {
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  DELAY_HEALTH_CHECKS_COUNTER = 103,
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  DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
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  PREVENT_DEATH_HEALTH_BONUS = 105,
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- IS_TEAM_GLOW_HIDDEN = 106
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+ IS_TEAM_GLOW_HIDDEN = 106,
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+ LAST_X = 107,
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+ LAST_Y = 108
104
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  }
105
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  export type UnitSyncId = number & {
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  readonly __unitSyncId: unique symbol;
@@ -113,6 +125,8 @@ export declare class Unit extends Handle<junit> {
113
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  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
114
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  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
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  private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
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+ private [UnitPropertyKey.LAST_X]?;
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+ private [UnitPropertyKey.LAST_Y]?;
116
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  private _owner?;
117
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  private _timeScale?;
118
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  private events?;
@@ -133,6 +147,7 @@ export declare class Unit extends Handle<junit> {
133
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  get isAlive(): boolean;
134
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  get isDead(): boolean;
135
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  get isIllusion(): boolean;
150
+ get isStunned(): boolean;
136
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  get combatClassifications(): CombatClassifications;
137
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  set combatClassifications(combatClassifications: CombatClassifications);
138
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  hasCombatClassification(combatClassification: CombatClassification): boolean;
@@ -147,14 +162,18 @@ export declare class Unit extends Handle<junit> {
147
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  isEnemyOf(unit: Unit): boolean;
148
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  playAnimation(animation: string, rarity?: jraritycontrol): void;
149
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  playAnimation(animation: number): void;
165
+ resetAnimation(): void;
150
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  queueAnimation(animation: string): void;
151
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  get weapons(): [UnitWeapon, UnitWeapon];
152
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  get firstWeapon(): UnitWeapon;
153
169
  get secondWeapon(): UnitWeapon;
170
+ chooseWeapon(target: Unit): UnitWeapon | undefined;
154
171
  get level(): number;
155
172
  set level(v: number);
156
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  get xp(): number;
157
174
  set xp(v: number);
175
+ get primaryAttribute(): UnitAttribute;
176
+ set primaryAttribute(primaryAttribute: UnitAttribute);
158
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  get strengthBase(): number;
159
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  set strengthBase(strengthBase: number);
160
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  get strengthBonus(): number;
@@ -229,6 +248,8 @@ export declare class Unit extends Handle<junit> {
229
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  set timeScale(v: number);
230
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  get collisionSize(): number;
231
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  get pathingCollisionRange(): number;
251
+ get movementType(): MovementType;
252
+ set movementType(movementType: MovementType);
232
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  set pathing(v: boolean);
233
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  isSelected(player: Player): boolean;
234
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  explode(): void;
@@ -279,6 +300,7 @@ export declare class Unit extends Handle<junit> {
279
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  get onUnitInRange(): Record<number, Event<[Unit]>>;
280
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  get onManaEqual(): Record<number, Event<[Unit, number]>>;
281
302
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
303
+ get targetAcquiredEvent(): Event;
282
304
  get onSelect(): Event;
283
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  get onDeselect(): Event;
284
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  get onImmediateOrder(): Event<[number]>;
@@ -332,6 +354,14 @@ export declare class Unit extends Handle<junit> {
332
354
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
333
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  static itemUsedEvent: UnitTriggerEvent<[Item]>;
334
356
  static itemStackedEvent: UnitTriggerEvent<[Item]>;
357
+ static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
358
+ static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
359
+ static get itemMoveOrderEvent(): Event<[
360
+ unit: Unit,
361
+ item: Item,
362
+ slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
363
+ slotTo: 0 | 1 | 2 | 3 | 4 | 5
364
+ ]>;
335
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  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
336
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  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
337
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  getField(field: junitintegerfield | junitrealfield): number;