warscript 0.0.1-dev.754a998 → 0.0.1-dev.75599b0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +6 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +17 -1
- package/core/types/player.lua +70 -24
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +6 -1
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +31 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +38 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +39 -3
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +67 -22
- package/engine/buff.lua +371 -182
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +64 -24
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -16
- package/engine/internal/item.lua +152 -69
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +110 -11
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +8 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +40 -27
- package/engine/internal/unit.lua +382 -264
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +2 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +28 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type.d.ts +3 -1
- package/engine/object-data/entry/ability-type.lua +107 -12
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +17 -4
- package/engine/object-data/entry/unit-type.lua +197 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,8 @@
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class PermanentInvisibilityAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get shouldAutoAcquireAttackTargets(): boolean[];
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set shouldAutoAcquireAttackTargets(shouldAutoAcquireAttackTargets: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.PermanentInvisibilityAbilityType = __TS__Class()
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local PermanentInvisibilityAbilityType = ____exports.PermanentInvisibilityAbilityType
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PermanentInvisibilityAbilityType.name = "PermanentInvisibilityAbilityType"
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__TS__ClassExtends(PermanentInvisibilityAbilityType, AbilityType)
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PermanentInvisibilityAbilityType.BASE_ID = fourCC("Apiv")
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__TS__SetDescriptor(
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PermanentInvisibilityAbilityType.prototype,
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"shouldAutoAcquireAttackTargets",
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{
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get = function(self)
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return self:getBooleanLevelField("Gho1")
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end,
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set = function(self, shouldAutoAcquireAttackTargets)
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self:setBooleanLevelField("Gho1", shouldAutoAcquireAttackTargets)
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end
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},
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true
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)
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return ____exports
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class ReincarnationAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get reincarnationDelay(): number[];
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set reincarnationDelay(reincarnationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.ReincarnationAbilityType = __TS__Class()
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local ReincarnationAbilityType = ____exports.ReincarnationAbilityType
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ReincarnationAbilityType.name = "ReincarnationAbilityType"
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__TS__ClassExtends(ReincarnationAbilityType, AbilityType)
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ReincarnationAbilityType.BASE_ID = fourCC("AOre")
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__TS__SetDescriptor(
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ReincarnationAbilityType.prototype,
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{
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get = function(self)
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return self:getNumberLevelField("Ore1")
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end,
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set = function(self, reincarnationDelay)
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self:setNumberLevelField("Ore1", reincarnationDelay)
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end
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},
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true
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)
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return ____exports
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set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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get attackSpeedDecreaseFactor(): number[];
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set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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get isDamageStacking(): boolean[];
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set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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get isMovementSpeedFactorStacking(): boolean[];
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set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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get isAttackSpeedFactorStacking(): boolean[];
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set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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get isAbleToKill(): boolean[];
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set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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private setOption;
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private getOption;
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}
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local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
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SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
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__TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
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function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
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self:setFlagLevelFieldValue("Spo4", option, supplier)
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end
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function SlowPoisonAbilityType.prototype.getOption(self, option)
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return self:getFlagLevelFieldValue("Spo4", option)
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end
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SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
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__TS__SetDescriptor(
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SlowPoisonAbilityType.prototype,
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"isDamageStacking",
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{
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get = function(self)
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end,
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end,
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end
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__TS__SetDescriptor(
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set = function(self, isAttackSpeedFactorStacking)
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end
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+
self:setOption(8, isAbleToKill)
|
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+
end
|
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+
},
|
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|
+
true
|
|
109
|
+
)
|
|
52
110
|
return ____exports
|
|
@@ -30,7 +30,7 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
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30
30
|
get casterCastingEffectPresets(): EffectPresetWithParameters[];
|
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31
31
|
set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
|
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32
32
|
get casterChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
33
|
-
set casterChannelingEffectPresets(casterChannelingEffectPresets:
|
|
33
|
+
set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
34
34
|
get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
|
|
35
35
|
set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
|
|
36
36
|
get effectModelPaths(): string[];
|
|
@@ -67,6 +67,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
67
67
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
68
|
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
69
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
70
|
+
get targetChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
71
|
+
set targetChannelingEffectPresets(targetChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
70
72
|
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
73
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
74
|
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
|
|
|
20
20
|
local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
|
|
21
21
|
local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
|
|
22
22
|
local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
|
|
23
|
-
local
|
|
23
|
+
local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
|
|
24
24
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
25
25
|
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
26
26
|
local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
|
|
@@ -35,13 +35,17 @@ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilit
|
|
|
35
35
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
36
36
|
local Upgrade = ____upgrade.Upgrade
|
|
37
37
|
local ____sound = require("core.types.sound")
|
|
38
|
+
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
|
38
39
|
local Sound3D = ____sound.Sound3D
|
|
39
40
|
local SoundSettings = ____sound.SoundSettings
|
|
41
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
42
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
40
43
|
local castAnimationFQNByAbilityTypeId = {}
|
|
41
44
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
42
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
43
46
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
44
47
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
48
|
+
local targetChannelingEffectPresetsByAbilityTypeId = {}
|
|
45
49
|
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
46
50
|
____exports.AbilityType = __TS__Class()
|
|
47
51
|
local AbilityType = ____exports.AbilityType
|
|
@@ -118,7 +122,7 @@ __TS__SetDescriptor(
|
|
|
118
122
|
return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
119
123
|
end,
|
|
120
124
|
set = function(self, casterCastingEffectPresets)
|
|
121
|
-
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets,
|
|
125
|
+
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
|
|
122
126
|
end
|
|
123
127
|
},
|
|
124
128
|
true
|
|
@@ -131,7 +135,7 @@ __TS__SetDescriptor(
|
|
|
131
135
|
return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
132
136
|
end,
|
|
133
137
|
set = function(self, casterChannelingEffectPresets)
|
|
134
|
-
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets,
|
|
138
|
+
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
|
|
135
139
|
end
|
|
136
140
|
},
|
|
137
141
|
true
|
|
@@ -370,7 +374,20 @@ __TS__SetDescriptor(
|
|
|
370
374
|
return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
371
375
|
end,
|
|
372
376
|
set = function(self, targetCastingEffectPresets)
|
|
373
|
-
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets,
|
|
377
|
+
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
|
|
378
|
+
end
|
|
379
|
+
},
|
|
380
|
+
true
|
|
381
|
+
)
|
|
382
|
+
__TS__SetDescriptor(
|
|
383
|
+
AbilityType.prototype,
|
|
384
|
+
"targetChannelingEffectPresets",
|
|
385
|
+
{
|
|
386
|
+
get = function(self)
|
|
387
|
+
return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
388
|
+
end,
|
|
389
|
+
set = function(self, targetChannelingEffectPresets)
|
|
390
|
+
targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
|
|
374
391
|
end
|
|
375
392
|
},
|
|
376
393
|
true
|
|
@@ -978,9 +995,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
978
995
|
4,
|
|
979
996
|
function(caster, ability)
|
|
980
997
|
if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
|
|
981
|
-
Timer:run(
|
|
982
|
-
caster:playAnimation(animationFQN)
|
|
983
|
-
end)
|
|
998
|
+
Timer:run(caster, "playAnimation", animationFQN)
|
|
984
999
|
end
|
|
985
1000
|
end
|
|
986
1001
|
)
|
|
@@ -1005,6 +1020,13 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
|
|
|
1005
1020
|
)
|
|
1006
1021
|
end
|
|
1007
1022
|
end
|
|
1023
|
+
local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
1024
|
+
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1025
|
+
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1026
|
+
if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
1027
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1028
|
+
end
|
|
1029
|
+
end)
|
|
1008
1030
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1009
1031
|
return mapValues(
|
|
1010
1032
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -1017,10 +1039,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
|
|
|
1017
1039
|
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1018
1040
|
)
|
|
1019
1041
|
end)
|
|
1042
|
+
local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1043
|
+
return mapValues(
|
|
1044
|
+
casterCastingEffectPresetsByAbilityTypeId,
|
|
1045
|
+
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
|
|
1046
|
+
)
|
|
1047
|
+
end)
|
|
1020
1048
|
local casterCastingEffectsByCaster = {}
|
|
1021
1049
|
local function handleAbilityCastingStartEvent(caster, ability)
|
|
1022
1050
|
local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1023
1051
|
local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1052
|
+
local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1024
1053
|
local effects = {}
|
|
1025
1054
|
if effectModelPaths ~= nil then
|
|
1026
1055
|
for i = 1, #effectModelPaths do
|
|
@@ -1029,7 +1058,7 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
1029
1058
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1030
1059
|
attachmentPoint = "origin"
|
|
1031
1060
|
end
|
|
1032
|
-
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint)
|
|
1061
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1033
1062
|
end
|
|
1034
1063
|
end
|
|
1035
1064
|
casterCastingEffectsByCaster[caster] = effects
|
|
@@ -1084,18 +1113,84 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1084
1113
|
end
|
|
1085
1114
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1086
1115
|
end
|
|
1116
|
+
local targetChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1117
|
+
return mapValues(
|
|
1118
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1119
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputModelPath) end
|
|
1120
|
+
)
|
|
1121
|
+
end)
|
|
1122
|
+
local targetChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
|
|
1123
|
+
return mapValues(
|
|
1124
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1125
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1126
|
+
)
|
|
1127
|
+
end)
|
|
1128
|
+
local targetChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1129
|
+
return mapValues(
|
|
1130
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1131
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, "parameters") end
|
|
1132
|
+
)
|
|
1133
|
+
end)
|
|
1134
|
+
local targetChannelingEffectsByCaster = {}
|
|
1135
|
+
local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
|
|
1136
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1137
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1138
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1139
|
+
local effects = {}
|
|
1140
|
+
if effectModelPaths ~= nil then
|
|
1141
|
+
for i = 1, #effectModelPaths do
|
|
1142
|
+
local effectModelPath = effectModelPaths[i]
|
|
1143
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1144
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1145
|
+
attachmentPoint = "origin"
|
|
1146
|
+
end
|
|
1147
|
+
effects[i] = Effect:create(effectModelPath, target, attachmentPoint, parameters and parameters[i])
|
|
1148
|
+
end
|
|
1149
|
+
end
|
|
1150
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1151
|
+
end
|
|
1152
|
+
local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
|
|
1153
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1154
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1155
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1156
|
+
local effects = {}
|
|
1157
|
+
if effectModelPaths ~= nil then
|
|
1158
|
+
for i = 1, #effectModelPaths do
|
|
1159
|
+
local effectModelPath = effectModelPaths[i]
|
|
1160
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1161
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1162
|
+
attachmentPoint = "origin"
|
|
1163
|
+
end
|
|
1164
|
+
effects[i] = Effect:create(effectModelPath, x, y, parameters and parameters[i])
|
|
1165
|
+
end
|
|
1166
|
+
end
|
|
1167
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1168
|
+
end
|
|
1087
1169
|
local function handleAbilityStopChannelingEvent(caster)
|
|
1088
|
-
local
|
|
1089
|
-
if
|
|
1090
|
-
for i = 1, #
|
|
1091
|
-
|
|
1170
|
+
local casterEffects = casterChannelingEffectsByCaster[caster]
|
|
1171
|
+
if casterEffects ~= nil then
|
|
1172
|
+
for i = 1, #casterEffects do
|
|
1173
|
+
casterEffects[i]:destroy()
|
|
1092
1174
|
end
|
|
1093
1175
|
casterChannelingEffectsByCaster[caster] = nil
|
|
1094
1176
|
end
|
|
1177
|
+
local targetEffects = targetChannelingEffectsByCaster[caster]
|
|
1178
|
+
if targetEffects ~= nil then
|
|
1179
|
+
for i = 1, #targetEffects do
|
|
1180
|
+
targetEffects[i]:destroy()
|
|
1181
|
+
end
|
|
1182
|
+
targetChannelingEffectsByCaster[caster] = nil
|
|
1183
|
+
end
|
|
1095
1184
|
end
|
|
1096
1185
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1097
1186
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1098
1187
|
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1099
1188
|
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1100
1189
|
end
|
|
1190
|
+
for abilityTypeId in pairs(targetChannelingEffectModelPathsByAbilityTypeId) do
|
|
1191
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
|
|
1192
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
|
|
1193
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1194
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1195
|
+
end
|
|
1101
1196
|
return ____exports
|
|
@@ -65,118 +65,127 @@ function ApplicableBuffType.wrap(self, other)
|
|
|
65
65
|
return __TS__New(____exports.ApplicableBuffType, other.object)
|
|
66
66
|
end
|
|
67
67
|
ApplicableBuffType.BASE_ID = fourCC("BHbz")
|
|
68
|
-
local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId = table.unpack(
|
|
69
|
-
|
|
70
|
-
local
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
if applicableBuffType.
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
68
|
+
local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId = table.unpack(
|
|
69
|
+
postcompile(function()
|
|
70
|
+
local function prepareAbilityType(abilityTypeConstructor, applicableBuffType)
|
|
71
|
+
local abilityType = abilityTypeConstructor:create()
|
|
72
|
+
abilityType.isInternal = true
|
|
73
|
+
abilityType.levelCount = applicableBuffType.levelCount
|
|
74
|
+
abilityType.buttonPositionX = 0
|
|
75
|
+
abilityType.buttonPositionY = -11
|
|
76
|
+
abilityType.casterAttachmentPresets = {}
|
|
77
|
+
abilityType.targetEffectPresets = {}
|
|
78
|
+
abilityType.casterEffectSoundPresetId = nil
|
|
79
|
+
abilityType.learnLevelMinimum = 6
|
|
80
|
+
abilityType.race = "other"
|
|
81
|
+
abilityType.shouldCheckTechTreeDependencies = false
|
|
82
|
+
abilityType.techTreeDependencies = {}
|
|
83
|
+
abilityType.allowedTargetCombatClassifications = combatClassificationsOf(
|
|
84
|
+
4,
|
|
85
|
+
2,
|
|
86
|
+
2097152,
|
|
87
|
+
8,
|
|
88
|
+
1048576,
|
|
89
|
+
16
|
|
90
|
+
)
|
|
91
|
+
abilityType.areaOfEffect = 0
|
|
92
|
+
abilityType.castRange = 999999
|
|
93
|
+
abilityType.cooldown = 0
|
|
94
|
+
abilityType.manaCost = 0
|
|
95
|
+
abilityType.buffDuration = 0
|
|
96
|
+
abilityType.heroBuffDuration = 0
|
|
97
|
+
return abilityType
|
|
98
|
+
end
|
|
99
|
+
local multilevelPhysicalPositiveApplicatorAbilityTypes = {}
|
|
100
|
+
local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId = {}
|
|
101
|
+
for applicableBuffType in pairs(compiletimeApplicableBuffTypes) do
|
|
102
|
+
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
103
|
+
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
104
|
+
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
105
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
106
|
+
applicatorAbilityType.missProbability = 0
|
|
107
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
108
|
+
applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
|
|
109
|
+
end
|
|
110
|
+
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
111
|
+
local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
|
|
112
|
+
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
113
|
+
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
114
|
+
applicatorAbilityType.scaleIncrease = 0
|
|
115
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
116
|
+
applicatorAbilityTypeIdByApplicatorType[852101] = applicatorAbilityType.id
|
|
117
|
+
end
|
|
108
118
|
end
|
|
109
|
-
if applicableBuffType.
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
119
|
+
if applicableBuffType.resistanceType == 2 or applicableBuffType.resistanceType == nil then
|
|
120
|
+
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
121
|
+
local applicatorAbilityType = prepareAbilityType(SlowPoisonAbilityType, applicableBuffType)
|
|
122
|
+
applicatorAbilityType.damagePerSecond = 0
|
|
123
|
+
applicatorAbilityType.movementSpeedDecreaseFactor = 0
|
|
124
|
+
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
125
|
+
applicatorAbilityType.isDamageStacking = false
|
|
126
|
+
applicatorAbilityType.isMovementSpeedFactorStacking = false
|
|
127
|
+
applicatorAbilityType.isAttackSpeedFactorStacking = false
|
|
128
|
+
applicatorAbilityType.isAbleToKill = false
|
|
129
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
|
|
130
|
+
applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
|
|
131
|
+
end
|
|
132
|
+
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
133
|
+
local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
|
|
134
|
+
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
135
|
+
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
136
|
+
applicatorAbilityType.receivedDamageIncreaseFactor = 0
|
|
137
|
+
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
138
|
+
if applicatorAbilityType.levelCount > 1 then
|
|
139
|
+
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
140
|
+
end
|
|
141
|
+
applicatorAbilityTypeIdByApplicatorType[852100] = applicatorAbilityType.id
|
|
142
|
+
end
|
|
143
|
+
end
|
|
144
|
+
if applicableBuffType.polarity == 0 or applicableBuffType.polarity == nil then
|
|
145
|
+
local applicatorAbilityType = prepareAbilityType(PermanentImmolationAbilityType, applicableBuffType)
|
|
146
|
+
applicatorAbilityType.levelCount = 1
|
|
147
|
+
applicatorAbilityType.damagePerInterval = 0
|
|
148
|
+
applicatorAbilityType.castRange = 0
|
|
149
|
+
applicatorAbilityType.buffDuration = MAXIMUM_INTEGER
|
|
150
|
+
applicatorAbilityType.heroBuffDuration = MAXIMUM_INTEGER
|
|
151
|
+
applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
|
|
114
152
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
115
|
-
applicatorAbilityTypeIdByApplicatorType[
|
|
153
|
+
applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
|
|
116
154
|
end
|
|
155
|
+
applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
|
|
117
156
|
end
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
131
|
-
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
132
|
-
if applicatorAbilityType.levelCount > 1 then
|
|
133
|
-
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
157
|
+
local applicatorUpgradeIds = {}
|
|
158
|
+
local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
|
|
159
|
+
for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
|
|
160
|
+
local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
|
|
161
|
+
local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
|
|
162
|
+
local applicatorUpgrade = BlankUpgrade:create()
|
|
163
|
+
applicatorUpgrade.isInternal = true
|
|
164
|
+
applicatorUpgrade.levelCount = maxLevelCount - 1
|
|
165
|
+
applicatorUpgrade.effects = map(
|
|
166
|
+
applicatorAbilityTypeIds,
|
|
167
|
+
function(applicatorAbilityTypeId)
|
|
168
|
+
return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
|
|
134
169
|
end
|
|
135
|
-
|
|
170
|
+
)
|
|
171
|
+
applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
|
|
172
|
+
for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
|
|
173
|
+
applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
|
|
136
174
|
end
|
|
137
175
|
end
|
|
138
|
-
|
|
139
|
-
local
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
|
|
146
|
-
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
147
|
-
applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
|
|
148
|
-
end
|
|
149
|
-
applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
|
|
150
|
-
end
|
|
151
|
-
local applicatorUpgradeIds = {}
|
|
152
|
-
local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
|
|
153
|
-
for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
|
|
154
|
-
local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
|
|
155
|
-
local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
|
|
156
|
-
local applicatorUpgrade = BlankUpgrade:create()
|
|
157
|
-
applicatorUpgrade.isInternal = true
|
|
158
|
-
applicatorUpgrade.levelCount = maxLevelCount - 1
|
|
159
|
-
applicatorUpgrade.effects = map(
|
|
160
|
-
applicatorAbilityTypeIds,
|
|
161
|
-
function(applicatorAbilityTypeId)
|
|
162
|
-
return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
|
|
163
|
-
end
|
|
164
|
-
)
|
|
165
|
-
applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
|
|
166
|
-
for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
|
|
167
|
-
applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
|
|
176
|
+
for ____, unitType in ipairs(UnitType:getAll()) do
|
|
177
|
+
local ____array_0 = __TS__SparseArrayNew(table.unpack(unitType.affectingUpgradeIds))
|
|
178
|
+
__TS__SparseArrayPush(
|
|
179
|
+
____array_0,
|
|
180
|
+
table.unpack(applicatorUpgradeIds)
|
|
181
|
+
)
|
|
182
|
+
unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
|
|
168
183
|
end
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
table.unpack(applicatorUpgradeIds)
|
|
175
|
-
)
|
|
176
|
-
unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
|
|
177
|
-
end
|
|
178
|
-
return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
|
|
179
|
-
end))
|
|
184
|
+
return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
|
|
185
|
+
end),
|
|
186
|
+
1,
|
|
187
|
+
2
|
|
188
|
+
)
|
|
180
189
|
local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
181
190
|
return AbilityType:getAllIdsByBaseIds(map({
|
|
182
191
|
"AEev",
|
|
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
4
4
|
import { Race } from "../auxiliary/race";
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
8
|
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
|
+
export type StandardBuffTypeId = BuffTypeId & {
|
|
12
|
+
readonly __standardBuffTypeId: unique symbol;
|
|
13
|
+
};
|
|
11
14
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
15
|
+
static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
|
|
12
16
|
private static readonly idGenerator;
|
|
13
17
|
protected static generateId(): number;
|
|
14
18
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -51,13 +55,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
51
55
|
get tooltipExtendedText(): string;
|
|
52
56
|
set tooltipExtendedText(tooltipText: string);
|
|
53
57
|
}
|
|
54
|
-
declare const AvatarBuffType_base: typeof BuffType;
|
|
55
|
-
export declare class AvatarBuffType extends AvatarBuffType_base {
|
|
56
|
-
}
|
|
57
|
-
declare const DevotionAuraBuffType_base: typeof BuffType;
|
|
58
|
-
export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
|
|
59
|
-
}
|
|
60
|
-
declare const DivineShieldBuffType_base: typeof BuffType;
|
|
61
|
-
export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
|
|
62
|
-
}
|
|
63
|
-
export {};
|