warscript 0.0.1-dev.724bf08 → 0.0.1-dev.7278154
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/frame.lua +10 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +4 -0
- package/engine/behavior.lua +97 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -9
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -3
- package/engine/behaviour/ability.lua +78 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +18 -2
- package/engine/internal/ability.lua +115 -11
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +141 -35
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +33 -9
- package/engine/internal/unit.lua +313 -117
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +8 -5
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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@@ -23,24 +23,21 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local createBehaviorFunctionsByAbilityTypeId = {}
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function
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local unitEventListener = createUnitEventListener(key)
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end
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local function createUnitEventListener(key)
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end
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end
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end
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end
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end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget)
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function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
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function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
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function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
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Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
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Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
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end)(AbilityBehavior)
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behavior:onValueChange(field)
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end
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end
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AbilityField.valueChangeEvent:addListener(function(ability, field)
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end)
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AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
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end)
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if createBehaviorFunctions ~= nil then
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@@ -10,9 +10,11 @@ export type StunImmunityUnitBehaviourParameters = {
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textTagText?: string;
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};
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export declare class StunImmunityUnitBehavior extends UnitBehavior {
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-
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readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
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static defaultParameters: StunImmunityUnitBehaviourParameters;
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-
constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
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constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
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protected onDestroy(): Destructor;
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-
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onDamageReceived(): void;
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onTargetingAbilityChannelingStart(): void;
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onTargetingAbilityImpact(): void;
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}
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@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return flatMapToLuaSet(
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AbilityType:getAllByBaseIds(map({
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"
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"AHtb",
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"AHbh",
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"AOws",
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"AOw2",
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"AUim",
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"Acyc",
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"ANfb",
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"ANsb",
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"ANcs",
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"ANc1",
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"ANc2",
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"ANc3",
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"ACbh",
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"ANbh",
|
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|
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"SCc1",
|
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|
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"ACcy",
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"ANb2",
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|
+
"Awrs",
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|
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"Awrh",
|
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|
+
"Awrg",
|
|
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|
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"ACtb",
|
|
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|
+
"ACcb"
|
|
36
42
|
}, fourCC)),
|
|
37
43
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
44
|
)
|
|
39
45
|
end)
|
|
46
|
+
local function process(behavior)
|
|
47
|
+
local hasRemovedBuffs = false
|
|
48
|
+
for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
|
+
end
|
|
51
|
+
if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
|
|
52
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
53
|
+
end
|
|
54
|
+
end
|
|
40
55
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
56
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
57
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
48
63
|
UnitBehavior.prototype.____constructor(self, unit)
|
|
49
64
|
self.parameters = parameters
|
|
50
65
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
66
|
+
process(self)
|
|
52
67
|
end
|
|
53
68
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
69
|
self.unit:incrementStunCounter()
|
|
55
70
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
71
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
72
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
73
|
+
process(self)
|
|
74
|
+
Timer:run(process, self)
|
|
75
|
+
end
|
|
76
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
77
|
+
process(self)
|
|
78
|
+
end
|
|
79
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
80
|
+
process(self)
|
|
65
81
|
end
|
|
66
82
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
83
|
return ____exports
|
|
@@ -5,22 +5,54 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
8
15
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
9
16
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
17
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
18
|
+
private _bonusIdByBonusType?;
|
|
10
19
|
constructor(unit: Unit);
|
|
20
|
+
protected onDestroy(): Destructor;
|
|
11
21
|
get unit(): Unit;
|
|
22
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
23
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
24
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
25
|
+
onImmediateOrder(orderId: number): void;
|
|
26
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
27
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
12
28
|
onAutoAttackStart(target: Unit): void;
|
|
13
29
|
onAutoAttackFinish(target: Unit): void;
|
|
30
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
31
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
14
32
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
15
33
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
16
34
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
17
35
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
18
36
|
onAbilityGained(ability: Ability): void;
|
|
19
37
|
onAbilityLost(ability: Ability): void;
|
|
38
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
39
|
+
onAbilityImpact(ability: Ability): void;
|
|
40
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
41
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
42
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
43
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
44
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
45
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
46
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
47
|
+
onAbilityStop(ability: Ability): void;
|
|
48
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
49
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
50
|
+
onBuffGained(buff: Buff): void;
|
|
20
51
|
onItemDropped(item: Item): void;
|
|
21
52
|
onItemPickedUp(item: Item): void;
|
|
22
53
|
onItemUsed(item: Item): void;
|
|
23
54
|
onItemStacked(item: Item): void;
|
|
55
|
+
onItemChargesChanged(item: Item): void;
|
|
24
56
|
onKill(target: Unit): void;
|
|
25
57
|
onDeath(source: Unit | undefined): void;
|
|
26
58
|
}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____behavior = require("engine.behavior")
|
|
@@ -9,6 +10,22 @@ local ____unit = require("engine.internal.unit")
|
|
|
9
10
|
local Unit = ____unit.Unit
|
|
10
11
|
require("engine.internal.unit+ability")
|
|
11
12
|
require("engine.internal.unit-missile-launch")
|
|
13
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
14
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
15
|
+
local ____lua_2Dmaps = require("utility.lua-maps")
|
|
16
|
+
local getOrPut = ____lua_2Dmaps.getOrPut
|
|
17
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
21
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
24
|
+
local safeCall = warpack.safeCall
|
|
25
|
+
local behaviorsByEvent = {}
|
|
26
|
+
local rangeByBehaviorByEvent = {}
|
|
27
|
+
local listenerByBehaviorByEvent = {}
|
|
28
|
+
local eventsByBehavior = {}
|
|
12
29
|
____exports.UnitBehavior = __TS__Class()
|
|
13
30
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
31
|
UnitBehavior.name = "UnitBehavior"
|
|
@@ -16,10 +33,86 @@ __TS__ClassExtends(UnitBehavior, Behavior)
|
|
|
16
33
|
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
34
|
Behavior.prototype.____constructor(self, unit)
|
|
18
35
|
end
|
|
36
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
37
|
+
local events = eventsByBehavior[self]
|
|
38
|
+
if events ~= nil then
|
|
39
|
+
for event in pairs(events) do
|
|
40
|
+
local ____opt_0 = behaviorsByEvent[event]
|
|
41
|
+
if ____opt_0 ~= nil then
|
|
42
|
+
____opt_0:remove(self)
|
|
43
|
+
end
|
|
44
|
+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
|
45
|
+
if ____opt_2 ~= nil then
|
|
46
|
+
____opt_2[self] = nil
|
|
47
|
+
end
|
|
48
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
49
|
+
if ____opt_4 ~= nil then
|
|
50
|
+
____opt_4[self] = nil
|
|
51
|
+
end
|
|
52
|
+
end
|
|
53
|
+
eventsByBehavior[self] = nil
|
|
54
|
+
end
|
|
55
|
+
if self._bonusIdByBonusType ~= nil then
|
|
56
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
57
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
58
|
+
end
|
|
59
|
+
end
|
|
60
|
+
return Behavior.prototype.onDestroy(self)
|
|
61
|
+
end
|
|
62
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
63
|
+
local ____opt_6 = self._bonusIdByBonusType
|
|
64
|
+
local bonusId = ____opt_6 and ____opt_6[bonusType]
|
|
65
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
66
|
+
end
|
|
67
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
68
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
69
|
+
if bonusIdByBonusType == nil then
|
|
70
|
+
bonusIdByBonusType = {}
|
|
71
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
72
|
+
end
|
|
73
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
74
|
+
end
|
|
75
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
76
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
77
|
+
rangeByBehavior[self] = range
|
|
78
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
79
|
+
listenerByBehavior[self] = listener
|
|
80
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
81
|
+
local behaviors = behaviorsByEvent[event]
|
|
82
|
+
if behaviors == nil then
|
|
83
|
+
event:addListener(function(...)
|
|
84
|
+
local behaviors = behaviorsByEvent[event]
|
|
85
|
+
if behaviors ~= nil then
|
|
86
|
+
local unit = extractUnit(...)
|
|
87
|
+
if unit ~= nil then
|
|
88
|
+
for behavior in pairs(behaviors) do
|
|
89
|
+
local range = rangeByBehavior[behavior]
|
|
90
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
91
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
92
|
+
end
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
end
|
|
96
|
+
end)
|
|
97
|
+
behaviors = __TS__New(LinkedSet)
|
|
98
|
+
behaviorsByEvent[event] = behaviors
|
|
99
|
+
end
|
|
100
|
+
behaviors:add(self)
|
|
101
|
+
end
|
|
102
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
105
|
+
end
|
|
106
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
107
|
+
end
|
|
19
108
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
109
|
end
|
|
21
110
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
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end
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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@@ -32,6 +125,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
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end
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
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end
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function UnitBehavior.prototype.onAbilityImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
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end
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function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
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end
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function UnitBehavior.prototype.onAbilityStop(self, ability)
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end
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function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
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end
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function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
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end
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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@@ -40,6 +159,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
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end
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function UnitBehavior.prototype.onItemStacked(self, item)
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end
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function UnitBehavior.prototype.onItemChargesChanged(self, item)
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end
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function UnitBehavior.prototype.onKill(self, target)
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end
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function UnitBehavior.prototype.onDeath(self, source)
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@@ -53,11 +174,28 @@ __TS__SetDescriptor(
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53
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true
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54
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);
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55
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(function(self)
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Unit.onImmediateOrder:addListener(function(source, orderId)
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____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
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end)
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Unit.onTargetOrder:addListener(function(source, orderId, target)
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____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
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end)
|
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Unit.onPointOrder:addListener(function(source, orderId, x, y)
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____exports.UnitBehavior:forAll(
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source,
|
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"onPointOrder",
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orderId,
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x,
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y
|
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)
|
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|
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end)
|
|
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Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
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|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
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|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
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|
end)
|
|
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|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
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|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
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|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
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|
end)
|
|
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|
Unit.onDamaging:addListener(function(source, target, event)
|
|
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|
if source ~= nil then
|
|
@@ -71,11 +209,51 @@ __TS__SetDescriptor(
|
|
|
71
209
|
end
|
|
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|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
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|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
212
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
213
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
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|
+
end)
|
|
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|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
217
|
+
end)
|
|
218
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
76
220
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(
|
|
221
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
222
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
223
|
+
end)
|
|
224
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
225
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
226
|
+
end)
|
|
227
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
228
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
229
|
+
end)
|
|
230
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
231
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
232
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
233
|
+
end)
|
|
234
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
235
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
236
|
+
end)
|
|
237
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
238
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
239
|
+
end)
|
|
240
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
241
|
+
____exports.UnitBehavior:forAll(
|
|
242
|
+
source,
|
|
243
|
+
"onAbilityPointTargetImpact",
|
|
244
|
+
ability,
|
|
245
|
+
x,
|
|
246
|
+
y
|
|
247
|
+
)
|
|
248
|
+
end)
|
|
249
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
250
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
251
|
+
end)
|
|
252
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
253
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
254
|
+
end)
|
|
255
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
256
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
257
|
end)
|
|
80
258
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
259
|
if source ~= nil then
|
|
@@ -95,6 +273,9 @@ __TS__SetDescriptor(
|
|
|
95
273
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
274
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
275
|
end)
|
|
276
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
277
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
278
|
+
end)
|
|
98
279
|
end)(UnitBehavior)
|
|
99
280
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
281
|
____exports.UnitBehavior:forAll(unit, "destroy")
|