warscript 0.0.1-dev.724bf08 → 0.0.1-dev.72620d4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (436) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +13 -4
  7. package/core/types/effect.lua +136 -123
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/player.d.ts +18 -1
  14. package/core/types/player.lua +76 -26
  15. package/core/types/playerCamera.d.ts +2 -0
  16. package/core/types/playerCamera.lua +123 -5
  17. package/core/types/playerColor.lua +4 -3
  18. package/core/types/sound.d.ts +18 -25
  19. package/core/types/sound.lua +113 -33
  20. package/core/types/tileCell.d.ts +11 -1
  21. package/core/types/tileCell.lua +97 -0
  22. package/core/types/timer.d.ts +9 -8
  23. package/core/types/timer.lua +45 -23
  24. package/core/types/unit.d.ts +5 -0
  25. package/core/types/unit.lua +5 -0
  26. package/core/util.d.ts +3 -1
  27. package/core/util.lua +121 -4
  28. package/decl/native.d.ts +1718 -964
  29. package/destroyable.d.ts +1 -0
  30. package/destroyable.lua +9 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  34. package/engine/behaviour/ability/always-enabled.lua +31 -0
  35. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  36. package/engine/behaviour/ability/apply-buff.lua +36 -4
  37. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  38. package/engine/behaviour/ability/damage.d.ts +13 -3
  39. package/engine/behaviour/ability/damage.lua +41 -49
  40. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  41. package/engine/behaviour/ability/emulate-impact.lua +20 -6
  42. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  43. package/engine/behaviour/ability/on-command-impact.lua +8 -0
  44. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  45. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  46. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  47. package/engine/behaviour/ability/restore-mana.lua +6 -6
  48. package/engine/behaviour/ability.d.ts +23 -6
  49. package/engine/behaviour/ability.lua +133 -24
  50. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  51. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  52. package/engine/behaviour/unit.d.ts +41 -2
  53. package/engine/behaviour/unit.lua +270 -6
  54. package/engine/buff.d.ts +121 -59
  55. package/engine/buff.lua +605 -301
  56. package/engine/index.d.ts +2 -1
  57. package/engine/internal/ability.d.ts +25 -2
  58. package/engine/internal/ability.lua +164 -30
  59. package/engine/internal/item/ability.lua +162 -4
  60. package/engine/internal/item/fields.d.ts +12 -0
  61. package/engine/internal/item/fields.lua +33 -0
  62. package/engine/internal/item/owner-cache.d.ts +5 -0
  63. package/engine/internal/item/owner-cache.lua +4 -0
  64. package/engine/internal/item+owner.d.ts +2 -0
  65. package/engine/internal/item+owner.lua +37 -8
  66. package/engine/internal/item.d.ts +34 -18
  67. package/engine/internal/item.lua +308 -102
  68. package/engine/internal/mechanics/ability-duration.lua +1 -1
  69. package/engine/internal/mechanics/cast-ability.lua +6 -3
  70. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  71. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  72. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  73. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  74. package/engine/internal/misc/frame-coordinates.lua +21 -0
  75. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  76. package/engine/internal/misc/get-terrain-z.lua +11 -0
  77. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  78. package/engine/internal/misc/player-local-handle.lua +5 -0
  79. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  80. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  81. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  82. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  83. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  84. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  85. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  86. package/engine/internal/object-data/evasion-probability.lua +16 -0
  87. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  88. package/engine/internal/object-data/health-bonus.lua +16 -0
  89. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  90. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  91. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  92. package/engine/internal/object-data/mana-bonus.lua +16 -0
  93. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  94. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  95. package/engine/internal/unit/ability.d.ts +35 -0
  96. package/engine/internal/unit/ability.lua +113 -12
  97. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  98. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  99. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  100. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  101. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  102. package/engine/internal/unit/allowed-targets.lua +9 -1
  103. package/engine/internal/unit/appearance.d.ts +15 -0
  104. package/engine/internal/unit/appearance.lua +85 -0
  105. package/engine/internal/unit/attributes.d.ts +17 -0
  106. package/engine/internal/unit/attributes.lua +46 -0
  107. package/engine/internal/unit/bonus.d.ts +16 -0
  108. package/engine/internal/unit/bonus.lua +119 -8
  109. package/engine/internal/unit/buff.d.ts +2 -2
  110. package/engine/internal/unit/buff.lua +34 -19
  111. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  112. package/engine/internal/unit/equipment-inventory.lua +233 -0
  113. package/engine/internal/unit/expiration-timer.lua +1 -1
  114. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  115. package/engine/internal/unit/extended-inventory.lua +99 -0
  116. package/engine/internal/unit/fly-height.d.ts +7 -0
  117. package/engine/internal/unit/fly-height.lua +20 -0
  118. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  119. package/engine/internal/unit/ignore-events-items.lua +14 -0
  120. package/engine/internal/unit/interrupts.d.ts +12 -0
  121. package/engine/internal/unit/interrupts.lua +28 -0
  122. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  123. package/engine/internal/unit/inventory.lua +87 -0
  124. package/engine/internal/unit/item-container.d.ts +25 -0
  125. package/engine/internal/unit/item-container.lua +11 -0
  126. package/engine/internal/unit/item-order-events.d.ts +17 -0
  127. package/engine/internal/unit/item-order-events.lua +67 -0
  128. package/engine/internal/unit/item-slot.d.ts +27 -0
  129. package/engine/internal/unit/item-slot.lua +92 -0
  130. package/engine/internal/unit/main-selected.lua +12 -27
  131. package/engine/internal/unit/order.d.ts +20 -0
  132. package/engine/internal/unit/order.lua +136 -0
  133. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  134. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  135. package/engine/internal/unit/range-event.d.ts +12 -0
  136. package/engine/internal/unit/range-event.lua +90 -0
  137. package/engine/internal/unit/scale.d.ts +7 -0
  138. package/engine/internal/unit/scale.lua +20 -0
  139. package/engine/internal/unit+ability.d.ts +2 -1
  140. package/engine/internal/unit+ability.lua +73 -3
  141. package/engine/internal/unit+bonus.lua +3 -3
  142. package/engine/internal/unit+damage.d.ts +11 -11
  143. package/engine/internal/unit+damage.lua +43 -14
  144. package/engine/internal/unit+rally.lua +9 -31
  145. package/engine/internal/unit+spellSteal.lua +1 -2
  146. package/engine/internal/unit-missile-data.lua +58 -32
  147. package/engine/internal/unit-missile-launch.lua +65 -27
  148. package/engine/internal/unit.d.ts +45 -33
  149. package/engine/internal/unit.lua +432 -308
  150. package/engine/internal/utility.lua +12 -0
  151. package/engine/lightning.d.ts +12 -5
  152. package/engine/lightning.lua +48 -14
  153. package/engine/local-client.d.ts +28 -0
  154. package/engine/local-client.lua +324 -54
  155. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  156. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  157. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  158. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  159. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  160. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  161. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  162. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  163. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  164. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  165. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  166. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  167. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  168. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  169. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  170. package/engine/object-data/auxiliary/item-class.lua +2 -0
  171. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  172. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  173. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  174. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  175. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  176. package/engine/object-data/auxiliary/order-type.lua +2 -0
  177. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  178. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  179. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  180. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  181. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  182. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  183. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  184. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  185. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  186. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  187. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  188. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  189. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  190. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  191. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  192. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  193. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  194. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  195. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  196. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  197. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  198. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  199. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  200. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  201. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  202. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  203. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  204. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  205. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  206. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  207. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  208. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  209. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  210. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  211. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  212. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  213. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  214. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  215. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  216. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  217. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  218. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  219. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  220. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  221. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  222. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  223. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  224. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  225. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  226. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  227. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  228. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  229. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  230. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  231. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  232. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  234. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  235. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  236. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  237. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  238. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  239. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  240. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  241. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  242. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  243. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  244. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  245. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  246. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  247. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  248. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  249. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  250. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  251. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  252. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  253. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  254. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  255. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  256. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  257. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  258. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  259. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  260. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  261. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  262. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  263. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  264. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  265. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  266. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  267. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  268. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  269. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  270. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  271. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  272. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  273. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  274. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  275. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  276. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  278. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  280. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  281. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  282. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  283. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  284. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  285. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  286. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  287. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  288. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  289. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  290. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  291. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  292. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  293. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  294. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  295. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  296. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  297. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  298. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  299. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  300. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  301. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  302. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  303. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  304. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  305. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  306. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  307. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  308. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  309. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  310. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  311. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  312. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  313. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  314. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  315. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  316. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  317. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  318. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  319. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  320. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  321. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  322. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  323. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  324. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  325. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  326. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  327. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  328. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  329. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  330. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  331. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  332. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  333. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  334. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  335. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  336. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  337. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  338. package/engine/object-data/entry/ability-type/web.lua +52 -0
  339. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  340. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  341. package/engine/object-data/entry/ability-type.d.ts +41 -20
  342. package/engine/object-data/entry/ability-type.lua +337 -44
  343. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  344. package/engine/object-data/entry/buff-type.d.ts +10 -12
  345. package/engine/object-data/entry/buff-type.lua +39 -29
  346. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  347. package/engine/object-data/entry/destructible-type.lua +181 -0
  348. package/engine/object-data/entry/item-type.d.ts +20 -3
  349. package/engine/object-data/entry/item-type.lua +99 -2
  350. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  351. package/engine/object-data/entry/lightning-type.lua +1 -1
  352. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  353. package/engine/object-data/entry/sound-preset.lua +140 -0
  354. package/engine/object-data/entry/unit-type.d.ts +71 -6
  355. package/engine/object-data/entry/unit-type.lua +592 -93
  356. package/engine/object-data/entry/upgrade.d.ts +2 -2
  357. package/engine/object-data/entry/upgrade.lua +4 -4
  358. package/engine/object-data/entry.d.ts +21 -14
  359. package/engine/object-data/entry.lua +68 -32
  360. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  361. package/engine/object-field/ability.d.ts +8 -5
  362. package/engine/object-field/ability.lua +10 -6
  363. package/engine/object-field/item.d.ts +22 -0
  364. package/engine/object-field/item.lua +118 -0
  365. package/engine/object-field/unit.d.ts +72 -3
  366. package/engine/object-field/unit.lua +268 -7
  367. package/engine/object-field.d.ts +26 -7
  368. package/engine/object-field.lua +362 -117
  369. package/engine/random.d.ts +10 -0
  370. package/engine/random.lua +21 -0
  371. package/engine/standard/entries/ability-type.d.ts +3102 -7
  372. package/engine/standard/entries/ability-type.lua +0 -6
  373. package/engine/standard/entries/buff-type.d.ts +48 -0
  374. package/engine/standard/entries/buff-type.lua +46 -0
  375. package/engine/standard/entries/item-type.d.ts +1299 -0
  376. package/engine/standard/entries/item-type.lua +2 -0
  377. package/engine/standard/entries/lightning-type.d.ts +42 -15
  378. package/engine/standard/entries/lightning-type.lua +0 -14
  379. package/engine/standard/entries/sound-preset.d.ts +10 -0
  380. package/engine/standard/entries/sound-preset.lua +10 -0
  381. package/engine/standard/entries/unit-type.d.ts +5 -0
  382. package/engine/standard/entries/unit-type.lua +5 -0
  383. package/engine/standard/fields/ability.d.ts +2 -2
  384. package/engine/standard/fields/ability.lua +2 -2
  385. package/engine/standard/fields/item.d.ts +4 -0
  386. package/engine/standard/fields/item.lua +6 -0
  387. package/engine/standard/fields/unit.d.ts +12 -0
  388. package/engine/standard/fields/unit.lua +20 -0
  389. package/engine/synchronization.d.ts +11 -0
  390. package/engine/synchronization.lua +77 -0
  391. package/engine/text-tag.d.ts +36 -2
  392. package/engine/text-tag.lua +250 -10
  393. package/engine/unit.d.ts +12 -1
  394. package/engine/unit.lua +12 -1
  395. package/event.d.ts +1 -1
  396. package/lualib_bundle.lua +1 -1
  397. package/math.d.ts +2 -0
  398. package/math.lua +14 -0
  399. package/net/socket.lua +1 -1
  400. package/network.lua +25 -1
  401. package/objutil/buff.lua +12 -11
  402. package/objutil/object.lua +1 -1
  403. package/objutil/unit.lua +8 -0
  404. package/operation.d.ts +8 -1
  405. package/operation.lua +38 -18
  406. package/package.json +3 -23
  407. package/patch-lua.lua +15 -0
  408. package/patch-lualib.lua +1 -1
  409. package/utility/arrays.d.ts +3 -0
  410. package/utility/arrays.lua +23 -0
  411. package/utility/callback-array.d.ts +17 -0
  412. package/utility/callback-array.lua +61 -0
  413. package/utility/functions.d.ts +8 -0
  414. package/utility/functions.lua +13 -0
  415. package/utility/linked-map.d.ts +35 -0
  416. package/utility/linked-map.lua +107 -0
  417. package/utility/linked-set.d.ts +5 -1
  418. package/utility/linked-set.lua +49 -1
  419. package/utility/lua-maps.d.ts +15 -2
  420. package/utility/lua-maps.lua +53 -2
  421. package/utility/lua-sets.d.ts +2 -0
  422. package/utility/lua-sets.lua +7 -0
  423. package/utility/random.d.ts +102 -0
  424. package/utility/random.lua +273 -0
  425. package/utility/records.lua +20 -1
  426. package/utility/reflection.lua +11 -7
  427. package/utility/types.d.ts +3 -0
  428. package/utility/unordered-map.d.ts +27 -0
  429. package/utility/unordered-map.lua +99 -0
  430. package/core/types/order.d.ts +0 -25
  431. package/core/types/order.lua +0 -55
  432. package/engine/internal/unit/item.lua +0 -84
  433. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  434. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  435. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  436. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
8
8
  -- @internal For use by internal systems only.
9
9
  ____exports.getAbilityDuration = function(ability, target)
10
10
  local level = ability.level
11
- return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
11
+ return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
12
12
  end
13
13
  return ____exports
@@ -74,9 +74,12 @@ ____exports.castAbility = function(nativeUnit, abilityTypeId, prepareAbility, ..
74
74
  unitRemoveAbility(nativeUnit, INVENTORY_ABILITY_TYPE_ID)
75
75
  if latestInventoryAbilityTypeId ~= 0 then
76
76
  unitAddAbility(nativeUnit, latestInventoryAbilityTypeId)
77
- for slot, nativeItem in pairs(nativeItemBySlot) do
78
- unitAddItem(nativeUnit, nativeItem)
79
- unitDropItemSlot(nativeUnit, nativeItem, slot)
77
+ for slot = 0, inventorySize - 1 do
78
+ local nativeItem = nativeItemBySlot[slot]
79
+ if nativeItem ~= nil then
80
+ unitAddItem(nativeUnit, nativeItem)
81
+ unitDropItemSlot(nativeUnit, nativeItem, slot)
82
+ end
80
83
  end
81
84
  end
82
85
  end
@@ -0,0 +1,13 @@
1
+ local ____exports = {}
2
+ local disableAbility = BlzUnitDisableAbility
3
+ ---
4
+ -- @internal For use by internal systems only.
5
+ ____exports.increaseAbilityDisableCounter = function(unit, abilityTypeId, times)
6
+ for _ = 1, times do
7
+ disableAbility(unit, abilityTypeId, true, false)
8
+ end
9
+ for _ = times, -1 do
10
+ disableAbility(unit, abilityTypeId, false, false)
11
+ end
12
+ end
13
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ local getLocalClientWidth = BlzGetLocalClientWidth
3
+ local getLocalClientHeight = BlzGetLocalClientHeight
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.getFrameMinXMaxX = function()
7
+ local w = getLocalClientWidth()
8
+ local h = getLocalClientHeight()
9
+ local width4by3 = (w - h / 600 * 800) / 2
10
+ local pxtodpi = 0.6 / h
11
+ local minX = -width4by3 * pxtodpi
12
+ local maxX = minX + w * pxtodpi
13
+ return minX, maxX
14
+ end
15
+ ---
16
+ -- @internal For use by internal systems only.
17
+ ____exports.FRAME_MIN_Y = 0
18
+ ---
19
+ -- @internal For use by internal systems only.
20
+ ____exports.FRAME_MAX_Y = 0.6
21
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local getLocationZ = GetLocationZ
3
+ local moveLocation = MoveLocation
4
+ local location = Location(0, 0)
5
+ ---
6
+ -- @internal For use by internal systems only.
7
+ ____exports.getTerrainZ = function(x, y)
8
+ moveLocation(location, x, y)
9
+ return getLocationZ(location)
10
+ end
11
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.PLAYER_LOCAL_HANDLE = GetLocalPlayer()
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,12 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal The original natives, captured before `unit+ability` wraps them to report
4
+ -- ability level changes. For internal level juggling that must not be reported.
5
+ ____exports.rawSetUnitAbilityLevel = SetUnitAbilityLevel
6
+ ---
7
+ -- @internal
8
+ ____exports.rawIncUnitAbilityLevel = IncUnitAbilityLevel
9
+ ---
10
+ -- @internal
11
+ ____exports.rawDecUnitAbilityLevel = DecUnitAbilityLevel
12
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -1,6 +1,6 @@
1
1
  local ____exports = {}
2
- local ____attribute_2Dincrease = require("engine.object-data.entry.ability-type.attribute-increase")
3
- local AttributeBonusAbilityType = ____attribute_2Dincrease.AttributeBonusAbilityType
2
+ local ____attribute_2Dbonus = require("engine.object-data.entry.ability-type.attribute-bonus")
3
+ local AttributeBonusAbilityType = ____attribute_2Dbonus.AttributeBonusAbilityType
4
4
  ---
5
5
  -- @internal For use by internal systems.
6
6
  ____exports.ATTRIBUTE_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
@@ -1,2 +1,2 @@
1
1
  /** @noSelfInFile */
2
- export declare const AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD: jabilityreallevelfield;
2
+ export {};
@@ -10,5 +10,7 @@ ____exports.AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(funct
10
10
  abilityType.autoAttackSpeedIncreaseFactor = 0
11
11
  return abilityType.id
12
12
  end)
13
+ ---
14
+ -- @internal For use by internal systems.
13
15
  ____exports.AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1
14
16
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____evasion = require("engine.object-data.entry.ability-type.evasion")
3
+ local EvasionAbilityType = ____evasion.EvasionAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = EvasionAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.evasionProbability = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____health_2Dbonus = require("engine.object-data.entry.ability-type.health-bonus")
3
+ local HealthBonusAbilityType = ____health_2Dbonus.HealthBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = HealthBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.healthBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_LIFE_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,48 @@
1
+ local ____exports = {}
2
+ local ____healing_2Dward_2Daura = require("engine.object-data.entry.ability-type.healing-ward-aura")
3
+ local HealingWardAuraAbilityType = ____healing_2Dward_2Daura.HealingWardAuraAbilityType
4
+ local ____item_2Dlife_2Dregeneration = require("engine.object-data.entry.ability-type.item-life-regeneration")
5
+ local ItemLifeRegenerationAbilityType = ____item_2Dlife_2Dregeneration.ItemLifeRegenerationAbilityType
6
+ local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
7
+ local combatClassificationsOf = ____combat_2Dclassification.combatClassificationsOf
8
+ local function createHealthRegenerationDummyAbilityType(healthRegeneration)
9
+ local abilityType = ItemLifeRegenerationAbilityType:create()
10
+ abilityType.isInternal = true
11
+ abilityType.isButtonVisible = false
12
+ abilityType.healthRegeneration = healthRegeneration
13
+ return abilityType.id
14
+ end
15
+ ---
16
+ -- @internal For use by internal systems. The ability at index `i` regenerates `2^i` hit
17
+ -- points per second; together they compose any value from 0 to 1023.
18
+ ____exports.HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_IDS = compiletime(function()
19
+ local abilityTypeIds = {}
20
+ for i = 0, 9 do
21
+ abilityTypeIds[i + 1] = createHealthRegenerationDummyAbilityType(1 << i)
22
+ end
23
+ return abilityTypeIds
24
+ end)
25
+ ---
26
+ -- @internal For use by internal systems.
27
+ ____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE = -1024
28
+ ---
29
+ -- @internal For use by internal systems. Shifts negative values into the positive range.
30
+ ____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_ABILITY_TYPE_ID = compiletime(function() return createHealthRegenerationDummyAbilityType(____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE) end)
31
+ ---
32
+ -- @internal For use by internal systems. Holds the fractional remainder; being an aura,
33
+ -- it accepts field writes but applies with the usual aura delay.
34
+ ____exports.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(function()
35
+ local abilityType = HealingWardAuraAbilityType:create()
36
+ abilityType.isInternal = true
37
+ abilityType.isButtonVisible = false
38
+ abilityType.healthRegeneration = 0
39
+ abilityType.isHealthRegenerationPercentage = false
40
+ abilityType.allowedTargetCombatClassifications = combatClassificationsOf(4096)
41
+ abilityType.buffTypeIds = {}
42
+ abilityType.targetEffectPresets = {}
43
+ return abilityType.id
44
+ end)
45
+ ---
46
+ -- @internal For use by internal systems.
47
+ ____exports.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_ABILITY_FIELD = ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED
48
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dbonus = require("engine.object-data.entry.ability-type.mana-bonus")
3
+ local ManaBonusAbilityType = ____mana_2Dbonus.ManaBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.MANA_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.MANA_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_MANA_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
3
+ local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaRegenerationAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaRegenerationRateIncreaseFactor = 4
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
16
+ return ____exports
@@ -150,3 +150,38 @@ declare module "../unit" {
150
150
  };
151
151
  }
152
152
  }
153
+ declare module "../unit" {
154
+ namespace Unit {
155
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
156
+ }
157
+ }
158
+ declare module "../unit" {
159
+ namespace Unit {
160
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
161
+ }
162
+ }
163
+ declare module "../unit" {
164
+ namespace Unit {
165
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
166
+ }
167
+ }
168
+ declare module "../unit" {
169
+ namespace Unit {
170
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
171
+ }
172
+ }
173
+ declare module "../unit" {
174
+ namespace Unit {
175
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
176
+ }
177
+ }
178
+ declare module "../unit" {
179
+ namespace Unit {
180
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
181
+ }
182
+ }
183
+ declare module "../unit" {
184
+ namespace Unit {
185
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
186
+ }
187
+ }
@@ -21,6 +21,16 @@ local ____preconditions = require("utility.preconditions")
21
21
  local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
26
+ local Timer = ____timer.Timer
27
+ local ____lua_2Dsets = require("utility.lua-sets")
28
+ local luaSetOf = ____lua_2Dsets.luaSetOf
29
+ local ____attributes = require("attributes")
30
+ local attribute = ____attributes.attribute
31
+ local ____pseudo_2Dpassive_2Dabilities = require("engine.internal.unit.pseudo-passive-abilities")
32
+ local pseudoPassiveAbilityOrderTypeStringId = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityOrderTypeStringId
33
+ local pseudoPassiveAbilityTypeIds = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityTypeIds
24
34
  local eventInvoke = Event.invoke
25
35
  local condition = Condition
26
36
  local createTrigger = CreateTrigger
@@ -83,7 +93,7 @@ local function createCommonEvent(underlyingEvent)
83
93
  underlyingEvent,
84
94
  3,
85
95
  function(caster, ability)
86
- return true, caster, ability
96
+ return not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil), caster, ability
87
97
  end
88
98
  )
89
99
  end
@@ -163,7 +173,7 @@ local function createNoTargetEvent(underlyingEvent)
163
173
  underlyingEvent,
164
174
  1,
165
175
  function(caster, ability, targetUnit, targetItem, targetDestructible, x, y)
166
- if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil then
176
+ if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil and not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil) then
167
177
  return true, caster, ability
168
178
  else
169
179
  return false
@@ -345,21 +355,17 @@ rawset(
345
355
  extractAbilityTypeId
346
356
  )
347
357
  )
358
+ local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
348
359
  rawset(
349
360
  Unit,
350
361
  "abilityChannelingFinishEvent",
351
- createDispatchingEvent(
352
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
353
- extractAbilityTypeId
354
- )
362
+ createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
355
363
  )
364
+ local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
356
365
  rawset(
357
366
  Unit,
358
367
  "abilityStopEvent",
359
- createDispatchingEvent(
360
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
361
- extractAbilityTypeId
362
- )
368
+ createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
363
369
  )
364
370
  rawset(
365
371
  Unit,
@@ -376,9 +382,13 @@ rawset(
376
382
  condition(function()
377
383
  local unit = Unit:of(getTriggerUnit())
378
384
  if unit ~= nil then
379
- local ability = unit:getAbilityById(abilityTypeId)
385
+ local ability = unit:getAbility(abilityTypeId)
380
386
  if ability ~= nil then
381
- eventInvoke(event, unit, ability, orderTypeStringId)
387
+ if pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil then
388
+ ability:interruptCast()
389
+ else
390
+ eventInvoke(event, unit, ability, orderTypeStringId)
391
+ end
382
392
  end
383
393
  end
384
394
  end)
@@ -388,4 +398,95 @@ rawset(
388
398
  end)
389
399
  end)
390
400
  )
401
+ local internalAbilityImpactEvent = __TS__New(Event)
402
+ local impactCallbackIdAttribute = attribute()
403
+ local function invokeImpactEvent(unit, ability, ...)
404
+ ability[impactCallbackIdAttribute] = nil
405
+ eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
406
+ end
407
+ internalAbilityChannelingStartEvent:addListener(
408
+ 999999,
409
+ function(unit, ability, ...)
410
+ ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
411
+ end
412
+ )
413
+ local function consumeImpactCallback(_, ability)
414
+ local impactCallbackId = ability[impactCallbackIdAttribute]
415
+ if impactCallbackId ~= nil then
416
+ consumeZeroTimerCallback(impactCallbackId)
417
+ end
418
+ end
419
+ internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
420
+ internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
421
+ rawset(
422
+ Unit,
423
+ "abilityImpactEvent",
424
+ createDispatchingEvent(
425
+ createCommonEvent(internalAbilityImpactEvent),
426
+ extractAbilityTypeId
427
+ )
428
+ )
429
+ rawset(
430
+ Unit,
431
+ "abilityWidgetTargetImpactEvent",
432
+ createDispatchingEvent(
433
+ createWidgetTargetEvent(internalAbilityImpactEvent),
434
+ extractAbilityTypeId
435
+ )
436
+ )
437
+ rawset(
438
+ Unit,
439
+ "abilityUnitTargetImpactEvent",
440
+ createDispatchingEvent(
441
+ createUnitTargetEvent(internalAbilityImpactEvent),
442
+ extractAbilityTypeId
443
+ )
444
+ )
445
+ rawset(
446
+ Unit,
447
+ "abilityItemTargetImpactEvent",
448
+ createDispatchingEvent(
449
+ createItemTargetEvent(internalAbilityImpactEvent),
450
+ extractAbilityTypeId
451
+ )
452
+ )
453
+ rawset(
454
+ Unit,
455
+ "abilityDestructibleTargetImpactEvent",
456
+ createDispatchingEvent(
457
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
458
+ extractAbilityTypeId
459
+ )
460
+ )
461
+ rawset(
462
+ Unit,
463
+ "abilityPointTargetImpactEvent",
464
+ createDispatchingEvent(
465
+ createPointTargetEvent(internalAbilityImpactEvent),
466
+ extractAbilityTypeId
467
+ )
468
+ )
469
+ rawset(
470
+ Unit,
471
+ "abilityNoTargetImpactEvent",
472
+ createDispatchingEvent(
473
+ createNoTargetEvent(internalAbilityImpactEvent),
474
+ extractAbilityTypeId
475
+ )
476
+ )
477
+ local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
478
+ internalAbilityChannelingStartEvent:addListener(
479
+ -999999,
480
+ function(unit, ability)
481
+ if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
482
+ eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
483
+ eventInvoke(internalAbilityStopEvent, unit, ability)
484
+ end
485
+ end
486
+ )
487
+ local function doNothing()
488
+ end
489
+ for pseudoPassiveAbilityTypeId in pairs(pseudoPassiveAbilityTypeIds) do
490
+ Unit.abilityCommandEvent[pseudoPassiveAbilityTypeId][pseudoPassiveAbilityOrderTypeStringId]:addListener(999999, doNothing)
491
+ end
391
492
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,12 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
5
+ local unitRemoveFillerItems = ____add_2Ditem_2Dto_2Dslot.unitRemoveFillerItems
6
+ Unit.itemPickedUpEvent:addListener(
7
+ 999999,
8
+ function(unit)
9
+ unitRemoveFillerItems(unit.handle)
10
+ end
11
+ )
12
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,93 @@
1
+ local ____exports = {}
2
+ local ____blank = require("engine.object-data.entry.item-type.blank")
3
+ local BlankItemType = ____blank.BlankItemType
4
+ local ____arrays = require("utility.arrays")
5
+ local array = ____arrays.array
6
+ local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
7
+ local ignoreEventsItemTypeIds = ____ignore_2Devents_2Ditems.ignoreEventsItemTypeIds
8
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
9
+ local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
10
+ local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
11
+ local setItemVisible = SetItemVisible
12
+ local unitAddItem = UnitAddItem
13
+ local unitInventorySize = UnitInventorySize
14
+ local unitItemInBagSlot = UnitItemInBagSlot
15
+ local unitItemInSlot = UnitItemInSlot
16
+ local unitRemoveItem = UnitRemoveItem
17
+ ---
18
+ -- @internal For use by internal systems only.
19
+ ____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
20
+ local itemType = BlankItemType:create()
21
+ itemType.name = "[Warscript/Dummy] Slot Filler"
22
+ return itemType.id
23
+ end)
24
+ ignoreEventsItemTypeIds[____exports.SLOT_FILLER_ITEM_TYPE_ID] = true
25
+ --- Enough fillers to occupy every regular and extended inventory slot that precedes the last extended one.
26
+ --
27
+ -- @internal For use by internal systems only.
28
+ ____exports.fillerItems = array(
29
+ UNIT_INVENTORY_SLOT_COUNT + UNIT_EXTENDED_INVENTORY_SLOT_COUNT,
30
+ function()
31
+ local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
32
+ setItemVisible(item, false)
33
+ return item
34
+ end
35
+ )
36
+ ---
37
+ -- @internal For use by internal systems only.
38
+ ____exports.unitsWithFillerItems = {}
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.unitRemoveFillerItems = function(unit)
42
+ if ____exports.unitsWithFillerItems[unit] ~= nil then
43
+ for ____, fillerItem in ipairs(____exports.fillerItems) do
44
+ unitRemoveItem(unit, fillerItem)
45
+ setItemVisible(fillerItem, false)
46
+ end
47
+ ____exports.unitsWithFillerItems[unit] = nil
48
+ end
49
+ end
50
+ --- Adds an item to a unit so that it lands in a specific slot of its regular or extended inventory.
51
+ --
52
+ -- The engine fills slots in order (the regular inventory first, then the extended one), so every empty slot
53
+ -- preceding the target is temporarily occupied by a filler item. Unlike `moveslot` orders, this works
54
+ -- regardless of whether the unit can currently act.
55
+ --
56
+ -- @internal For use by internal systems only.
57
+ ____exports.unitAddItemToSlot = function(unit, item, slot, containerType)
58
+ if containerType == nil then
59
+ containerType = 0
60
+ end
61
+ local fillerCount = 0
62
+ local function fillEmptySlots(slotCount, itemInSlot)
63
+ for precedingSlot = 0, slotCount - 1 do
64
+ if itemInSlot(unit, precedingSlot) == nil then
65
+ unitAddItem(unit, ____exports.fillerItems[fillerCount + 1])
66
+ fillerCount = fillerCount + 1
67
+ end
68
+ end
69
+ end
70
+ if containerType == 0 then
71
+ fillEmptySlots(slot, unitItemInSlot)
72
+ else
73
+ fillEmptySlots(
74
+ unitInventorySize(unit),
75
+ unitItemInSlot
76
+ )
77
+ fillEmptySlots(slot, unitItemInBagSlot)
78
+ end
79
+ if fillerCount > 0 then
80
+ ____exports.unitsWithFillerItems[unit] = true
81
+ end
82
+ local result = unitAddItem(unit, item)
83
+ if ____exports.unitsWithFillerItems[unit] ~= nil then
84
+ for fillerIndex = 0, fillerCount - 1 do
85
+ local fillerItem = ____exports.fillerItems[fillerIndex + 1]
86
+ unitRemoveItem(unit, fillerItem)
87
+ setItemVisible(fillerItem, false)
88
+ end
89
+ ____exports.unitsWithFillerItems[unit] = nil
90
+ end
91
+ return result
92
+ end
93
+ return ____exports
@@ -2,7 +2,7 @@
2
2
  import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
3
3
  declare module "../unit" {
4
4
  interface Unit {
5
- isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
5
+ isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
6
6
  }
7
7
  }
8
8
  declare module "../unit" {
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
5
5
  local ____unit = require("engine.internal.unit")
6
6
  local Unit = ____unit.Unit
7
7
  Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
8
- initializeFilterTargetState(source, allowedTargetCombatClassifications)
8
+ if allowedTargetCombatClassifications ~= nil then
9
+ initializeFilterTargetState(source, allowedTargetCombatClassifications)
10
+ return filterTarget(self)
11
+ end
12
+ initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
13
+ if filterTarget(self) then
14
+ return true
15
+ end
16
+ initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
9
17
  return filterTarget(self)
10
18
  end
11
19
  Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)