warscript 0.0.1-dev.70ae346 → 0.0.1-dev.70e8500
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +26 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +15 -12
- package/engine/buff.lua +133 -117
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +135 -49
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +42 -14
- package/engine/internal/unit.d.ts +34 -10
- package/engine/internal/unit.lua +273 -116
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +13 -11
- package/engine/object-data/entry/ability-type.lua +69 -9
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/sound-preset.d.ts +17 -0
- package/engine/object-data/entry/sound-preset.lua +104 -0
- package/engine/object-data/entry/unit-type.d.ts +13 -4
- package/engine/object-data/entry/unit-type.lua +153 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +2 -3
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +5 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -36,4 +36,30 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ShockWaveAbilityType.prototype,
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"distance",
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{
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get = function(self)
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return self:getNumberLevelField("Osh3")
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end,
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set = function(self, distance)
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self:setNumberLevelField("Osh3", distance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ShockWaveAbilityType.prototype,
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"finalAreaOfEffect",
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{
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get = function(self)
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return self:getNumberLevelField("Osh4")
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end,
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set = function(self, finalAreaOfEffect)
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self:setNumberLevelField("Osh4", finalAreaOfEffect)
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end
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},
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true
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)
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return ____exports
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@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
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set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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get attackSpeedDecreaseFactor(): number[];
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set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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get isDamageStacking(): boolean[];
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set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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get isMovementSpeedFactorStacking(): boolean[];
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set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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get isAttackSpeedFactorStacking(): boolean[];
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set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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get isAbleToKill(): boolean[];
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set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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private setOption;
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private getOption;
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}
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@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
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local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
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SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
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__TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
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function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
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self:setFlagLevelFieldValue("Spo4", option, supplier)
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end
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function SlowPoisonAbilityType.prototype.getOption(self, option)
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return self:getFlagLevelFieldValue("Spo4", option)
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end
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SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
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__TS__SetDescriptor(
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SlowPoisonAbilityType.prototype,
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},
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true
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__TS__SetDescriptor(
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SlowPoisonAbilityType.prototype,
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"isDamageStacking",
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{
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get = function(self)
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return self:getOption(1)
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end,
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set = function(self, isDamageStacking)
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self:setOption(1, isDamageStacking)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SlowPoisonAbilityType.prototype,
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"isMovementSpeedFactorStacking",
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{
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get = function(self)
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return self:getOption(2)
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end,
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set = function(self, isMovementSpeedFactorStacking)
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self:setOption(2, isMovementSpeedFactorStacking)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SlowPoisonAbilityType.prototype,
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"isAttackSpeedFactorStacking",
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{
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get = function(self)
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return self:getOption(4)
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end,
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set = function(self, isAttackSpeedFactorStacking)
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self:setOption(4, isAttackSpeedFactorStacking)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SlowPoisonAbilityType.prototype,
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"isAbleToKill",
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{
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get = function(self)
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return self:getOption(8)
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end,
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set = function(self, isAbleToKill)
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self:setOption(8, isAbleToKill)
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end
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},
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true
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)
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return ____exports
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class WebAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get airUnitLoweringDuration(): number[];
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set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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get airUnitHeight(): number[];
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set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
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get meleeAttackRange(): number[];
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set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.WebAbilityType = __TS__Class()
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local WebAbilityType = ____exports.WebAbilityType
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WebAbilityType.name = "WebAbilityType"
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__TS__ClassExtends(WebAbilityType, AbilityType)
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WebAbilityType.BASE_ID = fourCC("Aweb")
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__TS__SetDescriptor(
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"airUnitLoweringDuration",
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{
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get = function(self)
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return self:getNumberLevelField("Ens1")
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end,
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set = function(self, airUnitLoweringDuration)
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self:setNumberLevelField("Ens1", airUnitLoweringDuration)
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end
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},
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__TS__SetDescriptor(
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WebAbilityType.prototype,
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"airUnitHeight",
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{
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end,
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set = function(self, airUnitHeight)
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self:setNumberLevelField("Ens2", airUnitHeight)
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end
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__TS__SetDescriptor(
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WebAbilityType.prototype,
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"meleeAttackRange",
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{
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get = function(self)
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return self:getNumberLevelField("Ens3")
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end,
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set = function(self, meleeAttackRange)
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self:setNumberLevelField("Ens3", meleeAttackRange)
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end
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},
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return ____exports
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import { TupleOf } from "../../../utility/types";
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import { AnimationName } from "../auxiliary/animation-name";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import {
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import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
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import { CombatClassifications } from "../auxiliary/combat-classification";
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import { Race } from "../auxiliary/race";
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import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
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set buttonPositionX(buttonPositionX: number);
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get buttonPositionY(): number;
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set buttonPositionY(buttonPositionY: number);
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get casterCastingEffectPresets():
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set casterCastingEffectPresets(casterCastingEffectPresets:
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get casterChannelingEffectPresets():
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set casterChannelingEffectPresets(casterChannelingEffectPresets:
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get casterAttachmentPresets(): TupleOf<
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get casterCastingEffectPresets(): EffectPresetWithParameters[];
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set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
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get casterChannelingEffectPresets(): EffectPresetWithParameters[];
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set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
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get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
|
|
35
35
|
set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
|
|
36
36
|
get effectModelPaths(): string[];
|
|
37
37
|
set effectModelPaths(effectModelPaths: string[]);
|
|
@@ -63,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
63
63
|
set missileMovementArc(missileMovementArc: number);
|
|
64
64
|
get missileMovementSpeed(): number;
|
|
65
65
|
set missileMovementSpeed(missileMovementSpeed: number);
|
|
66
|
-
get specialAttachmentPreset():
|
|
66
|
+
get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
|
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67
67
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
|
-
get targetCastingEffectPresets():
|
|
68
|
+
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
69
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
70
|
-
get targetEffectPresets(): TupleOf<
|
|
70
|
+
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
71
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
|
-
get targetEffectPresetsSD(): TupleOf<
|
|
72
|
+
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
73
73
|
set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
74
|
-
get targetEffectPresetsHD(): TupleOf<
|
|
74
|
+
get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
75
75
|
set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
76
76
|
get turnOffButtonPositionX(): number;
|
|
77
77
|
set turnOffButtonPositionX(buttonPositionX: number);
|
|
@@ -115,6 +115,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
115
115
|
set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
|
|
116
116
|
get casterEffectLoopingSoundPresetId(): SoundPresetId;
|
|
117
117
|
set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
|
|
118
|
+
get targetEffectSoundPresetId(): SoundPresetId | undefined;
|
|
119
|
+
set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
|
|
118
120
|
get allowedTargetCombatClassifications(): CombatClassifications[];
|
|
119
121
|
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
|
|
120
122
|
get areaOfEffect(): number[];
|
|
@@ -2,6 +2,7 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____unit = require("engine.internal.unit")
|
|
7
8
|
local Unit = ____unit.Unit
|
|
@@ -19,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
|
|
|
19
20
|
local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
|
|
20
21
|
local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
|
|
21
22
|
local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
|
|
22
|
-
local
|
|
23
|
+
local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
|
|
23
24
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
24
25
|
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
25
26
|
local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
|
|
@@ -33,11 +34,18 @@ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.u
|
|
|
33
34
|
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
34
35
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
35
36
|
local Upgrade = ____upgrade.Upgrade
|
|
37
|
+
local ____sound = require("core.types.sound")
|
|
38
|
+
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
|
39
|
+
local Sound3D = ____sound.Sound3D
|
|
40
|
+
local SoundSettings = ____sound.SoundSettings
|
|
41
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
42
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
36
43
|
local castAnimationFQNByAbilityTypeId = {}
|
|
37
44
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
38
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
39
46
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
40
47
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
48
|
+
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
41
49
|
____exports.AbilityType = __TS__Class()
|
|
42
50
|
local AbilityType = ____exports.AbilityType
|
|
43
51
|
AbilityType.name = "AbilityType"
|
|
@@ -113,7 +121,7 @@ __TS__SetDescriptor(
|
|
|
113
121
|
return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
114
122
|
end,
|
|
115
123
|
set = function(self, casterCastingEffectPresets)
|
|
116
|
-
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets,
|
|
124
|
+
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
|
|
117
125
|
end
|
|
118
126
|
},
|
|
119
127
|
true
|
|
@@ -126,7 +134,7 @@ __TS__SetDescriptor(
|
|
|
126
134
|
return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
127
135
|
end,
|
|
128
136
|
set = function(self, casterChannelingEffectPresets)
|
|
129
|
-
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets,
|
|
137
|
+
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
|
|
130
138
|
end
|
|
131
139
|
},
|
|
132
140
|
true
|
|
@@ -365,7 +373,7 @@ __TS__SetDescriptor(
|
|
|
365
373
|
return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
366
374
|
end,
|
|
367
375
|
set = function(self, targetCastingEffectPresets)
|
|
368
|
-
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets,
|
|
376
|
+
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
|
|
369
377
|
end
|
|
370
378
|
},
|
|
371
379
|
true
|
|
@@ -743,6 +751,19 @@ __TS__SetDescriptor(
|
|
|
743
751
|
},
|
|
744
752
|
true
|
|
745
753
|
)
|
|
754
|
+
__TS__SetDescriptor(
|
|
755
|
+
AbilityType.prototype,
|
|
756
|
+
"targetEffectSoundPresetId",
|
|
757
|
+
{
|
|
758
|
+
get = function(self)
|
|
759
|
+
return targetEffectSoundPresetByAbilityTypeId[self.id]
|
|
760
|
+
end,
|
|
761
|
+
set = function(self, targetEffectSoundPresetId)
|
|
762
|
+
targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
|
|
763
|
+
end
|
|
764
|
+
},
|
|
765
|
+
true
|
|
766
|
+
)
|
|
746
767
|
__TS__SetDescriptor(
|
|
747
768
|
AbilityType.prototype,
|
|
748
769
|
"allowedTargetCombatClassifications",
|
|
@@ -960,13 +981,38 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
960
981
|
4,
|
|
961
982
|
function(caster, ability)
|
|
962
983
|
if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
|
|
963
|
-
Timer:run(
|
|
964
|
-
caster:playAnimation(animationFQN)
|
|
965
|
-
end)
|
|
984
|
+
Timer:run(caster, "playAnimation", animationFQN)
|
|
966
985
|
end
|
|
967
986
|
end
|
|
968
987
|
)
|
|
969
988
|
end
|
|
989
|
+
for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
|
|
990
|
+
if soundPresetId ~= nil then
|
|
991
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
992
|
+
4,
|
|
993
|
+
function(caster, ability, target)
|
|
994
|
+
if __TS__InstanceOf(target, Unit) then
|
|
995
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
|
|
996
|
+
else
|
|
997
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
|
|
998
|
+
end
|
|
999
|
+
end
|
|
1000
|
+
)
|
|
1001
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1002
|
+
4,
|
|
1003
|
+
function(caster, ability, x, y)
|
|
1004
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
|
|
1005
|
+
end
|
|
1006
|
+
)
|
|
1007
|
+
end
|
|
1008
|
+
end
|
|
1009
|
+
local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
1010
|
+
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1011
|
+
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1012
|
+
if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
1013
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1014
|
+
end
|
|
1015
|
+
end)
|
|
970
1016
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
971
1017
|
return mapValues(
|
|
972
1018
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -979,10 +1025,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
|
|
|
979
1025
|
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
980
1026
|
)
|
|
981
1027
|
end)
|
|
1028
|
+
local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1029
|
+
return mapValues(
|
|
1030
|
+
casterCastingEffectPresetsByAbilityTypeId,
|
|
1031
|
+
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
|
|
1032
|
+
)
|
|
1033
|
+
end)
|
|
982
1034
|
local casterCastingEffectsByCaster = {}
|
|
983
1035
|
local function handleAbilityCastingStartEvent(caster, ability)
|
|
984
1036
|
local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
985
1037
|
local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1038
|
+
local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
|
|
986
1039
|
local effects = {}
|
|
987
1040
|
if effectModelPaths ~= nil then
|
|
988
1041
|
for i = 1, #effectModelPaths do
|
|
@@ -991,7 +1044,7 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
991
1044
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
992
1045
|
attachmentPoint = "origin"
|
|
993
1046
|
end
|
|
994
|
-
effects[i] = Effect:
|
|
1047
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
995
1048
|
end
|
|
996
1049
|
end
|
|
997
1050
|
casterCastingEffectsByCaster[caster] = effects
|
|
@@ -1022,10 +1075,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
|
|
|
1022
1075
|
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1023
1076
|
)
|
|
1024
1077
|
end)
|
|
1078
|
+
local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1079
|
+
return mapValues(
|
|
1080
|
+
casterChannelingEffectPresetsByAbilityTypeId,
|
|
1081
|
+
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
|
|
1082
|
+
)
|
|
1083
|
+
end)
|
|
1025
1084
|
local casterChannelingEffectsByCaster = {}
|
|
1026
1085
|
local function handleAbilityChannelingStartEvent(caster, ability)
|
|
1027
1086
|
local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1028
1087
|
local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1088
|
+
local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1029
1089
|
local effects = {}
|
|
1030
1090
|
if effectModelPaths ~= nil then
|
|
1031
1091
|
for i = 1, #effectModelPaths do
|
|
@@ -1034,7 +1094,7 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1034
1094
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1035
1095
|
attachmentPoint = "origin"
|
|
1036
1096
|
end
|
|
1037
|
-
effects[i] = Effect:
|
|
1097
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1038
1098
|
end
|
|
1039
1099
|
end
|
|
1040
1100
|
casterChannelingEffectsByCaster[caster] = effects
|
|
@@ -121,6 +121,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
121
121
|
applicatorAbilityType.damagePerSecond = 0
|
|
122
122
|
applicatorAbilityType.movementSpeedDecreaseFactor = 0
|
|
123
123
|
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
124
|
+
applicatorAbilityType.isDamageStacking = false
|
|
125
|
+
applicatorAbilityType.isMovementSpeedFactorStacking = false
|
|
126
|
+
applicatorAbilityType.isAttackSpeedFactorStacking = false
|
|
127
|
+
applicatorAbilityType.isAbleToKill = false
|
|
124
128
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
|
|
125
129
|
applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
|
|
126
130
|
end
|
|
@@ -128,6 +132,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
128
132
|
local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
|
|
129
133
|
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
130
134
|
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
135
|
+
applicatorAbilityType.receivedDamageIncreaseFactor = 0
|
|
131
136
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
132
137
|
if applicatorAbilityType.levelCount > 1 then
|
|
133
138
|
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
4
4
|
import { Race } from "../auxiliary/race";
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
8
|
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
|
+
export type StandardBuffTypeId = BuffTypeId & {
|
|
12
|
+
readonly __standardBuffTypeId: unique symbol;
|
|
13
|
+
};
|
|
11
14
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
15
|
+
static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
|
|
12
16
|
private static readonly idGenerator;
|
|
13
17
|
protected static generateId(): number;
|
|
14
18
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -51,13 +55,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
51
55
|
get tooltipExtendedText(): string;
|
|
52
56
|
set tooltipExtendedText(tooltipText: string);
|
|
53
57
|
}
|
|
54
|
-
declare const AvatarBuffType_base: typeof BuffType;
|
|
55
|
-
export declare class AvatarBuffType extends AvatarBuffType_base {
|
|
56
|
-
}
|
|
57
|
-
declare const DevotionAuraBuffType_base: typeof BuffType;
|
|
58
|
-
export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
|
|
59
|
-
}
|
|
60
|
-
declare const DivineShieldBuffType_base: typeof BuffType;
|
|
61
|
-
export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
|
|
62
|
-
}
|
|
63
|
-
export {};
|
|
@@ -6,6 +6,8 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____arrays = require("utility.arrays")
|
|
8
8
|
local array = ____arrays.array
|
|
9
|
+
local ____reflection = require("utility.reflection")
|
|
10
|
+
local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
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9
11
|
local ____entry = require("engine.object-data.entry")
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10
12
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local ObjectDataEntry = ____entry.ObjectDataEntry
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11
13
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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@@ -285,32 +287,14 @@ __TS__SetDescriptor(
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},
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true
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)
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
AvatarBuffType.name = "AvatarBuffType"
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-
__TS__ClassExtends(
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AvatarBuffType,
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-
makeBaseBuffType(fourCC("BHav"))
|
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-
)
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|
-
____exports.DevotionAuraBuffType = __TS__Class()
|
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|
-
local DevotionAuraBuffType = ____exports.DevotionAuraBuffType
|
|
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|
-
DevotionAuraBuffType.name = "DevotionAuraBuffType"
|
|
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|
-
__TS__ClassExtends(
|
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306
|
-
DevotionAuraBuffType,
|
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307
|
-
makeBaseBuffType(fourCC("BHad"))
|
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|
-
)
|
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309
|
-
____exports.DivineShieldBuffType = __TS__Class()
|
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|
-
local DivineShieldBuffType = ____exports.DivineShieldBuffType
|
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|
-
DivineShieldBuffType.name = "DivineShieldBuffType"
|
|
312
|
-
__TS__ClassExtends(
|
|
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|
-
DivineShieldBuffType,
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314
|
-
makeBaseBuffType(fourCC("BHds"))
|
|
290
|
+
implementReadonlyNumberIndexSupplier(
|
|
291
|
+
____exports.BuffType,
|
|
292
|
+
function(id)
|
|
293
|
+
local ____class_0 = __TS__Class()
|
|
294
|
+
____class_0.name = ____class_0.name
|
|
295
|
+
__TS__ClassExtends(____class_0, ____exports.BuffType)
|
|
296
|
+
____class_0.BASE_ID = id
|
|
297
|
+
return ____class_0
|
|
298
|
+
end
|
|
315
299
|
)
|
|
316
300
|
return ____exports
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
3
|
+
import { SoundEax } from "../auxiliary/sound-eax";
|
|
3
4
|
export type SoundPresetId = ObjectDataEntryId & string & {
|
|
4
5
|
readonly __soundPresetId: unique symbol;
|
|
5
6
|
};
|
|
@@ -13,4 +14,20 @@ export declare class SoundPreset extends ObjectDataEntry<SoundPresetId> {
|
|
|
13
14
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
14
15
|
get filePaths(): string[];
|
|
15
16
|
set filePaths(filePaths: string[]);
|
|
17
|
+
get volume(): number;
|
|
18
|
+
set volume(volume: number);
|
|
19
|
+
get pitch(): number;
|
|
20
|
+
set pitch(pitch: number);
|
|
21
|
+
get priority(): number;
|
|
22
|
+
set priority(priority: number);
|
|
23
|
+
get channel(): number;
|
|
24
|
+
set channel(channel: number);
|
|
25
|
+
get minimumDistance(): number;
|
|
26
|
+
set minimumDistance(minimumDistance: number);
|
|
27
|
+
get maximumDistance(): number;
|
|
28
|
+
set maximumDistance(maximumDistance: number);
|
|
29
|
+
get distanceCutoff(): number;
|
|
30
|
+
set distanceCutoff(distanceCutoff: number);
|
|
31
|
+
get eax(): SoundEax;
|
|
32
|
+
set eax(eax: SoundEax);
|
|
16
33
|
}
|
|
@@ -33,4 +33,108 @@ __TS__SetDescriptor(
|
|
|
33
33
|
},
|
|
34
34
|
true
|
|
35
35
|
)
|
|
36
|
+
__TS__SetDescriptor(
|
|
37
|
+
SoundPreset.prototype,
|
|
38
|
+
"volume",
|
|
39
|
+
{
|
|
40
|
+
get = function(self)
|
|
41
|
+
return self:getNumberField("Volume")
|
|
42
|
+
end,
|
|
43
|
+
set = function(self, volume)
|
|
44
|
+
self:setNumberField("Volume", volume)
|
|
45
|
+
end
|
|
46
|
+
},
|
|
47
|
+
true
|
|
48
|
+
)
|
|
49
|
+
__TS__SetDescriptor(
|
|
50
|
+
SoundPreset.prototype,
|
|
51
|
+
"pitch",
|
|
52
|
+
{
|
|
53
|
+
get = function(self)
|
|
54
|
+
return self:getNumberField("Pitch")
|
|
55
|
+
end,
|
|
56
|
+
set = function(self, pitch)
|
|
57
|
+
self:setNumberField("Pitch", pitch)
|
|
58
|
+
end
|
|
59
|
+
},
|
|
60
|
+
true
|
|
61
|
+
)
|
|
62
|
+
__TS__SetDescriptor(
|
|
63
|
+
SoundPreset.prototype,
|
|
64
|
+
"priority",
|
|
65
|
+
{
|
|
66
|
+
get = function(self)
|
|
67
|
+
return self:getNumberField("Priority")
|
|
68
|
+
end,
|
|
69
|
+
set = function(self, priority)
|
|
70
|
+
self:setNumberField("Priority", priority)
|
|
71
|
+
end
|
|
72
|
+
},
|
|
73
|
+
true
|
|
74
|
+
)
|
|
75
|
+
__TS__SetDescriptor(
|
|
76
|
+
SoundPreset.prototype,
|
|
77
|
+
"channel",
|
|
78
|
+
{
|
|
79
|
+
get = function(self)
|
|
80
|
+
return self:getNumberField("Channel")
|
|
81
|
+
end,
|
|
82
|
+
set = function(self, channel)
|
|
83
|
+
self:setNumberField("Channel", channel)
|
|
84
|
+
end
|
|
85
|
+
},
|
|
86
|
+
true
|
|
87
|
+
)
|
|
88
|
+
__TS__SetDescriptor(
|
|
89
|
+
SoundPreset.prototype,
|
|
90
|
+
"minimumDistance",
|
|
91
|
+
{
|
|
92
|
+
get = function(self)
|
|
93
|
+
return self:getNumberField("MinDistance")
|
|
94
|
+
end,
|
|
95
|
+
set = function(self, minimumDistance)
|
|
96
|
+
self:setNumberField("MinDistance", minimumDistance)
|
|
97
|
+
end
|
|
98
|
+
},
|
|
99
|
+
true
|
|
100
|
+
)
|
|
101
|
+
__TS__SetDescriptor(
|
|
102
|
+
SoundPreset.prototype,
|
|
103
|
+
"maximumDistance",
|
|
104
|
+
{
|
|
105
|
+
get = function(self)
|
|
106
|
+
return self:getNumberField("MaxDistance")
|
|
107
|
+
end,
|
|
108
|
+
set = function(self, maximumDistance)
|
|
109
|
+
self:setNumberField("MaxDistance", maximumDistance)
|
|
110
|
+
end
|
|
111
|
+
},
|
|
112
|
+
true
|
|
113
|
+
)
|
|
114
|
+
__TS__SetDescriptor(
|
|
115
|
+
SoundPreset.prototype,
|
|
116
|
+
"distanceCutoff",
|
|
117
|
+
{
|
|
118
|
+
get = function(self)
|
|
119
|
+
return self:getNumberField("DistanceCutoff")
|
|
120
|
+
end,
|
|
121
|
+
set = function(self, distanceCutoff)
|
|
122
|
+
self:setNumberField("DistanceCutoff", distanceCutoff)
|
|
123
|
+
end
|
|
124
|
+
},
|
|
125
|
+
true
|
|
126
|
+
)
|
|
127
|
+
__TS__SetDescriptor(
|
|
128
|
+
SoundPreset.prototype,
|
|
129
|
+
"eax",
|
|
130
|
+
{
|
|
131
|
+
get = function(self)
|
|
132
|
+
return self:getStringField("EAXFlags")
|
|
133
|
+
end,
|
|
134
|
+
set = function(self, eax)
|
|
135
|
+
self:setStringField("EAXFlags", eax)
|
|
136
|
+
end
|
|
137
|
+
},
|
|
138
|
+
true
|
|
139
|
+
)
|
|
36
140
|
return ____exports
|