warscript 0.0.1-dev.70ae346 → 0.0.1-dev.70c1215
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -2
- package/engine/behaviour/ability.lua +56 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +40 -18
- package/engine/buff.lua +269 -155
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +135 -49
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +43 -25
- package/engine/internal/unit.lua +384 -260
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +15 -11
- package/engine/object-data/entry/ability-type.lua +153 -13
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/sound-preset.d.ts +17 -0
- package/engine/object-data/entry/sound-preset.lua +104 -0
- package/engine/object-data/entry/unit-type.d.ts +17 -4
- package/engine/object-data/entry/unit-type.lua +197 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -6
- package/engine/object-field.lua +357 -118
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/package.json +2 -2
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +43 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,17 +10,161 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local ____linked_2Dmap = require("utility.linked-map")
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
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local owningPlayerEventsByBehavior = {}
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local behaviorsByInRangeUnitEvent = {}
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local rangeByBehaviorByInRangeUnitEvent = {}
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local listenerByBehaviorByInRangeUnitEvent = {}
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local inRangeUnitEventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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end
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local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
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____opt_2[self] = nil
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end
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end
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owningPlayerEventsByBehavior[self] = nil
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end
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local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
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for event in pairs(inRangeUnitEvents) do
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local ____opt_4 = behaviorsByInRangeUnitEvent[event]
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____opt_4:remove(self)
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end
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local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
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____opt_6[self] = nil
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end
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local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
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____opt_8[self] = nil
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end
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end
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inRangeUnitEventsByBehavior[self] = nil
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end
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if self._bonusIdByBonusType ~= nil then
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removeUnitBonus(self.object, bonusType, bonusId)
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_10 = self._bonusIdByBonusType
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local bonusId = ____opt_10 and ____opt_10:get(bonusType)
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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bonusIdByBonusType = __TS__New(LinkedMap)
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType:put(
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bonusType,
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addOrUpdateOrRemoveUnitBonus(
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self.object,
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bonusType,
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bonusIdByBonusType:get(bonusType),
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value
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)
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)
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end
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors ~= nil then
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local player = extractPlayer(...)
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if player ~= nil then
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for behavior in pairs(behaviors) do
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if behavior.unit.owner == player then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByOwningPlayerEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByInRangeUnitEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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end
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
163
|
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
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|
+
end
|
|
23
168
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
169
|
end
|
|
25
170
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +177,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
177
|
end
|
|
33
178
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
179
|
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
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|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
197
|
+
end
|
|
198
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
199
|
+
end
|
|
200
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
201
|
+
end
|
|
202
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
203
|
+
end
|
|
204
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
205
|
+
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
35
208
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
209
|
end
|
|
37
210
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +213,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
213
|
end
|
|
41
214
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
215
|
end
|
|
216
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
217
|
+
end
|
|
43
218
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
219
|
end
|
|
45
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
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|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
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|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
47
239
|
__TS__SetDescriptor(
|
|
48
240
|
UnitBehavior.prototype,
|
|
49
241
|
"unit",
|
|
@@ -53,11 +245,28 @@ __TS__SetDescriptor(
|
|
|
53
245
|
true
|
|
54
246
|
);
|
|
55
247
|
(function(self)
|
|
248
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
249
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
250
|
+
end)
|
|
251
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
253
|
+
end)
|
|
254
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
255
|
+
____exports.UnitBehavior:forAll(
|
|
256
|
+
source,
|
|
257
|
+
"onPointOrder",
|
|
258
|
+
orderId,
|
|
259
|
+
x,
|
|
260
|
+
y
|
|
261
|
+
)
|
|
262
|
+
end)
|
|
56
263
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
264
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
265
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
266
|
end)
|
|
59
267
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
268
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
269
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
270
|
end)
|
|
62
271
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
272
|
if source ~= nil then
|
|
@@ -71,11 +280,51 @@ __TS__SetDescriptor(
|
|
|
71
280
|
end
|
|
72
281
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
282
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
283
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
284
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
285
|
+
end)
|
|
286
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
287
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
288
|
+
end)
|
|
289
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
290
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
291
|
+
end)
|
|
292
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
294
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
295
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
302
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
304
|
+
end)
|
|
305
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
306
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
307
|
+
end)
|
|
308
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
309
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
310
|
+
end)
|
|
311
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
312
|
+
____exports.UnitBehavior:forAll(
|
|
313
|
+
source,
|
|
314
|
+
"onAbilityPointTargetImpact",
|
|
315
|
+
ability,
|
|
316
|
+
x,
|
|
317
|
+
y
|
|
318
|
+
)
|
|
319
|
+
end)
|
|
320
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
321
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
322
|
+
end)
|
|
323
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
324
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
325
|
+
end)
|
|
326
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
327
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
328
|
end)
|
|
80
329
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
330
|
if source ~= nil then
|
|
@@ -95,7 +344,21 @@ __TS__SetDescriptor(
|
|
|
95
344
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
345
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
346
|
end)
|
|
347
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
348
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
349
|
+
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
98
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
99
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
101
364
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
|
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
15
|
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
16
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
18
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -30,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
30
31
|
source?: Unit;
|
|
31
32
|
behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
|
|
32
33
|
abilityTypeIds?: Record<AbilityTypeId, {
|
|
33
|
-
|
|
34
|
-
|
|
34
|
+
readonly fields?: [
|
|
35
|
+
AbilityNumberField | AbilityNumberLevelField,
|
|
36
|
+
NumberParameterValueType
|
|
37
|
+
][];
|
|
35
38
|
/** Default `true`. */
|
|
36
39
|
readonly isButtonVisible?: boolean;
|
|
37
40
|
/** Default is the level of the source ability or 0 if it is absent. */
|
|
@@ -56,6 +59,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
56
59
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
57
60
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
58
61
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
62
|
+
manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
|
|
59
63
|
evasionProbability?: NumberParameterValueType;
|
|
60
64
|
missProbability?: NumberParameterValueType;
|
|
61
65
|
damageFactor?: NumberParameterValueType;
|
|
@@ -64,6 +68,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
64
68
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
65
69
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
66
70
|
maximumDuration?: NumberParameterValueType;
|
|
71
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
67
72
|
stuns?: BooleanParameterValueType;
|
|
68
73
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
69
74
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -78,6 +83,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
78
83
|
healingOnExpiration?: NumberParameterValueType;
|
|
79
84
|
killsOnExpiration?: BooleanParameterValueType;
|
|
80
85
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
86
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
81
87
|
uniqueGroup?: BuffUniqueGroup;
|
|
82
88
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
83
89
|
declare const enum BuffPropertyKey {
|
|
@@ -116,19 +122,22 @@ declare const enum BuffPropertyKey {
|
|
|
116
122
|
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
117
123
|
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
118
124
|
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
125
|
+
TURNS_INTO_GHOST = 135,
|
|
126
|
+
STUNS = 136,
|
|
127
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
128
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
129
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
130
|
+
KILLS_ON_EXPIRATION = 140,
|
|
131
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
132
|
+
MISS_PROBABILITY = 142,
|
|
133
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
134
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
126
135
|
}
|
|
127
136
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
128
137
|
LEAST_DURATION = 0
|
|
129
138
|
}
|
|
130
139
|
export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
|
|
131
|
-
export type BuffConstructorParameters<
|
|
140
|
+
export type BuffConstructorParameters<T extends Buff<BuffAdditionalParameters>> = T extends Buff<infer AdditionalParameters> ? [
|
|
132
141
|
...typeId: [ApplicableBuffTypeId] | [
|
|
133
142
|
typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
|
|
134
143
|
typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
|
|
@@ -136,10 +145,12 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
136
145
|
polarity: BuffPolarityParameterType,
|
|
137
146
|
resistanceType: BuffResistanceTypeParameterType,
|
|
138
147
|
...abilityOrParameters: [
|
|
139
|
-
ability
|
|
148
|
+
ability?: Ability | AbilityBehavior,
|
|
140
149
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
141
|
-
] | [
|
|
142
|
-
|
|
150
|
+
] | [
|
|
151
|
+
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
152
|
+
]
|
|
153
|
+
] : never;
|
|
143
154
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
144
155
|
private _unit;
|
|
145
156
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
@@ -178,12 +189,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
178
189
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
179
190
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
180
191
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
192
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
181
193
|
private [BuffPropertyKey.STUNS]?;
|
|
182
194
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
183
195
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
184
196
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
185
197
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
186
198
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
199
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
200
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
187
201
|
protected static readonly defaultParameters: BuffParameters;
|
|
188
202
|
get source(): Unit;
|
|
189
203
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -198,12 +212,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
198
212
|
private readonly _spellStealPriority?;
|
|
199
213
|
private readonly _learnLevelMinimum?;
|
|
200
214
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
201
|
-
private _bonusIdByBonusType?;
|
|
202
215
|
private readonly _abilityTypeIds?;
|
|
203
216
|
private _behaviors?;
|
|
204
|
-
|
|
205
|
-
private addOrUpdateOrRemoveUnitBonus;
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206
|
-
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
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|
217
|
+
constructor(target: Unit, ...parameters: BuffConstructorParameters<Buff<AdditionalParameters>>);
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207
218
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get level(): number;
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208
219
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get remainingDamageOverDuration(): number;
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|
209
220
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set remainingDamageOverDuration(remainingDamageOverDuration: number);
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@@ -231,6 +242,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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231
242
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set receivedDamageFactor(receivedDamageFactor: number);
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232
243
|
get armorIncrease(): number;
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|
233
244
|
set armorIncrease(armorIncrease: number);
|
|
245
|
+
get turnsIntoGhost(): boolean;
|
|
246
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
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|
234
247
|
get stuns(): boolean;
|
|
235
248
|
set stuns(stuns: boolean);
|
|
236
249
|
get ignoresStunImmunity(): boolean;
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|
@@ -257,14 +270,22 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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|
|
257
270
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
258
271
|
get evasionProbability(): number;
|
|
259
272
|
set evasionProbability(evasionProbability: number);
|
|
273
|
+
get manaRegenerationRateIncreaseFactor(): number;
|
|
274
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
|
|
260
275
|
get duration(): number;
|
|
276
|
+
set duration(duration: number);
|
|
261
277
|
get remainingDuration(): number;
|
|
262
278
|
set remainingDuration(remainingDuration: number);
|
|
279
|
+
get abilityCooldownFactor(): number;
|
|
280
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
281
|
+
onAbilityGained(ability: Ability): void;
|
|
282
|
+
onAbilityLost(ability: Ability): void;
|
|
263
283
|
flashEffect(...parameters: [
|
|
264
284
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
265
285
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
266
286
|
]): void;
|
|
267
287
|
flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
|
|
288
|
+
expire(): void;
|
|
268
289
|
protected onCreate(): void;
|
|
269
290
|
protected onDestroy(): Destructor;
|
|
270
291
|
static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|
|
@@ -273,6 +294,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
273
294
|
onDeath(source: Unit | undefined): void;
|
|
274
295
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
275
296
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
276
|
-
static readonly
|
|
297
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
298
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
277
299
|
}
|
|
278
300
|
export {};
|