warscript 0.0.1-dev.70ae346 → 0.0.1-dev.70c1215
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -2
- package/engine/behaviour/ability.lua +56 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +40 -18
- package/engine/buff.lua +269 -155
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +135 -49
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +43 -25
- package/engine/internal/unit.lua +384 -260
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +15 -11
- package/engine/object-data/entry/ability-type.lua +153 -13
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/sound-preset.d.ts +17 -0
- package/engine/object-data/entry/sound-preset.lua +104 -0
- package/engine/object-data/entry/unit-type.d.ts +17 -4
- package/engine/object-data/entry/unit-type.lua +197 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -6
- package/engine/object-field.lua +357 -118
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/package.json +2 -2
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +43 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -33,4 +33,108 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"volume",
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{
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get = function(self)
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return self:getNumberField("Volume")
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end,
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set = function(self, volume)
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self:setNumberField("Volume", volume)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"pitch",
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{
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get = function(self)
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return self:getNumberField("Pitch")
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end,
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set = function(self, pitch)
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self:setNumberField("Pitch", pitch)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"priority",
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{
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get = function(self)
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return self:getNumberField("Priority")
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end,
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set = function(self, priority)
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self:setNumberField("Priority", priority)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"channel",
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{
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get = function(self)
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return self:getNumberField("Channel")
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end,
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set = function(self, channel)
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self:setNumberField("Channel", channel)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"minimumDistance",
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{
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get = function(self)
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end,
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set = function(self, minimumDistance)
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self:setNumberField("MinDistance", minimumDistance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"maximumDistance",
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{
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get = function(self)
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end,
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set = function(self, maximumDistance)
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self:setNumberField("MaxDistance", maximumDistance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"distanceCutoff",
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{
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get = function(self)
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end,
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set = function(self, distanceCutoff)
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self:setNumberField("DistanceCutoff", distanceCutoff)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"eax",
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{
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get = function(self)
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return self:getStringField("EAXFlags")
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end,
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set = function(self, eax)
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self:setStringField("EAXFlags", eax)
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end
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},
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true
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)
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return ____exports
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import { AttackType } from "../auxiliary/attack-type";
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import { ArmorType } from "../auxiliary/armor-type";
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export type UnitTypeId = ObjectDataEntryId & number & {
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readonly __unitTypeId: unique symbol;
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};
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private readonly unitType;
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private readonly index;
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private constructor();
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get attackType(): AttackType;
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set attackType(attackType: AttackType);
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get attackType(): AttackType | undefined;
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set attackType(attackType: AttackType | undefined);
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get backSwingDuration(): number;
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set backSwingDuration(backSwingDuration: number);
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get cooldown(): number;
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set impactDelay(impactDelay: number);
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get missileModelPath(): string;
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set missileModelPath(missileModelPath: string);
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get missileModelPathSD(): string;
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set missileModelPathSD(missileModelPathSD: string);
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get missileModelPathHD(): string;
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set missileModelPathHD(missileModelPathHD: string);
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get range(): number;
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set range(range: number);
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get soundType(): WeaponSoundType;
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set runSpeedSD(runSpeedSD: number);
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get runSpeedHD(): number;
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set runSpeedHD(runSpeedHD: number);
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get selectionCircleHeight(): number;
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set selectionCircleHeight(height: number);
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get selectionCircleScale(): number;
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set selectionCircleScale(selectionCircleScale: number);
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get selectionCircleScaleSD(): number;
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set walkSpeedSD(walkSpeedSD: number);
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get walkSpeedHD(): number;
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set walkSpeedHD(walkSpeedHD: number);
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get armor(): number;
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set armor(armor: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeHD(): ArmorSoundType;
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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get armorType(): ArmorType;
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set armorType(armorType: ArmorType);
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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get classifications(): UnitClassifications;
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set classifications(unitClassifications: UnitClassifications);
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get firstWeapon(): UnitTypeWeapon;
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get secondWeapon(): UnitTypeWeapon;
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set goldCost(goldCost: number);
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get healthRegenerationRate(): number;
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set healthRegenerationRate(healthRegenerationRate: number);
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get level(): number;
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set level(level: number);
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get manaRegenerationRate(): number;
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set manaRegenerationRate(manaRegenerationRate: number);
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get maximumHealth(): number;
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local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
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local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
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local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
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local ____movement_2Dtype = require("engine.object-data.auxiliary.movement-type")
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@@ -19,8 +22,14 @@ local ____entry = require("engine.object-data.entry")
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local getOrCreateUnitTypeWeapons
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{
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return ____self_0.getStringField(
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)
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))
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attackType
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attackTypeToString(attackType)
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{
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end,
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)
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@@ -78,16 +88,16 @@ __TS__SetDescriptor(
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"cooldown",
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{
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get = function(self)
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local
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-
return
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)
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end,
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set = function(self, cooldown)
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____self_6.setNumberField(
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("ua" .. tostring(self.index)) .. "c",
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cooldown
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)
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@@ -121,16 +131,16 @@ __TS__SetDescriptor(
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{
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____self_8.setNumberField(
|
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____self_8,
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("ua" .. tostring(self.index)) .. "b",
|
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145
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damageBase
|
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146
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)
|
|
@@ -143,16 +153,16 @@ __TS__SetDescriptor(
|
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153
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"damageDiceCount",
|
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154
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{
|
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155
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-
local
|
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-
return
|
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|
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+
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|
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|
+
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|
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+
____self_9,
|
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159
|
("ua" .. tostring(self.index)) .. "d"
|
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160
|
)
|
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151
161
|
end,
|
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162
|
set = function(self, damageDiceNumber)
|
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|
-
local
|
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154
|
-
|
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-
|
|
163
|
+
local ____self_10 = self.unitType
|
|
164
|
+
____self_10.setNumberField(
|
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|
+
____self_10,
|
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166
|
("ua" .. tostring(self.index)) .. "d",
|
|
157
167
|
damageDiceNumber
|
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158
168
|
)
|
|
@@ -165,16 +175,16 @@ __TS__SetDescriptor(
|
|
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165
175
|
"damageDiceSideCount",
|
|
166
176
|
{
|
|
167
177
|
get = function(self)
|
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168
|
-
local
|
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|
-
return
|
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|
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|
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178
|
+
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|
|
179
|
+
return ____self_11.getNumberField(
|
|
180
|
+
____self_11,
|
|
171
181
|
("ua" .. tostring(self.index)) .. "s"
|
|
172
182
|
)
|
|
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183
|
end,
|
|
174
184
|
set = function(self, damageDiceSideCount)
|
|
175
|
-
local
|
|
176
|
-
|
|
177
|
-
|
|
185
|
+
local ____self_12 = self.unitType
|
|
186
|
+
____self_12.setNumberField(
|
|
187
|
+
____self_12,
|
|
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188
|
("ua" .. tostring(self.index)) .. "s",
|
|
179
189
|
damageDiceSideCount
|
|
180
190
|
)
|
|
@@ -187,16 +197,16 @@ __TS__SetDescriptor(
|
|
|
187
197
|
"impactDelay",
|
|
188
198
|
{
|
|
189
199
|
get = function(self)
|
|
190
|
-
local
|
|
191
|
-
return
|
|
192
|
-
|
|
200
|
+
local ____self_13 = self.unitType
|
|
201
|
+
return ____self_13.getNumberField(
|
|
202
|
+
____self_13,
|
|
193
203
|
"udp" .. tostring(self.index)
|
|
194
204
|
)
|
|
195
205
|
end,
|
|
196
206
|
set = function(self, impactDelay)
|
|
197
|
-
local
|
|
198
|
-
|
|
199
|
-
|
|
207
|
+
local ____self_14 = self.unitType
|
|
208
|
+
____self_14.setNumberField(
|
|
209
|
+
____self_14,
|
|
200
210
|
"udp" .. tostring(self.index),
|
|
201
211
|
impactDelay
|
|
202
212
|
)
|
|
@@ -209,16 +219,16 @@ __TS__SetDescriptor(
|
|
|
209
219
|
"missileModelPath",
|
|
210
220
|
{
|
|
211
221
|
get = function(self)
|
|
212
|
-
local
|
|
213
|
-
return
|
|
214
|
-
|
|
222
|
+
local ____self_15 = self.unitType
|
|
223
|
+
return ____self_15.getStringField(
|
|
224
|
+
____self_15,
|
|
215
225
|
("ua" .. tostring(self.index)) .. "m"
|
|
216
226
|
)
|
|
217
227
|
end,
|
|
218
228
|
set = function(self, missileModelPath)
|
|
219
|
-
local
|
|
220
|
-
|
|
221
|
-
|
|
229
|
+
local ____self_16 = self.unitType
|
|
230
|
+
____self_16.setStringField(
|
|
231
|
+
____self_16,
|
|
222
232
|
("ua" .. tostring(self.index)) .. "m",
|
|
223
233
|
missileModelPath
|
|
224
234
|
)
|
|
@@ -226,21 +236,65 @@ __TS__SetDescriptor(
|
|
|
226
236
|
},
|
|
227
237
|
true
|
|
228
238
|
)
|
|
239
|
+
__TS__SetDescriptor(
|
|
240
|
+
UnitTypeWeapon.prototype,
|
|
241
|
+
"missileModelPathSD",
|
|
242
|
+
{
|
|
243
|
+
get = function(self)
|
|
244
|
+
local ____self_17 = self.unitType
|
|
245
|
+
return ____self_17.getStringField(
|
|
246
|
+
____self_17,
|
|
247
|
+
("ua" .. tostring(self.index)) .. "m:sd"
|
|
248
|
+
)
|
|
249
|
+
end,
|
|
250
|
+
set = function(self, missileModelPathSD)
|
|
251
|
+
local ____self_18 = self.unitType
|
|
252
|
+
____self_18.setStringField(
|
|
253
|
+
____self_18,
|
|
254
|
+
("ua" .. tostring(self.index)) .. "m:sd",
|
|
255
|
+
missileModelPathSD
|
|
256
|
+
)
|
|
257
|
+
end
|
|
258
|
+
},
|
|
259
|
+
true
|
|
260
|
+
)
|
|
261
|
+
__TS__SetDescriptor(
|
|
262
|
+
UnitTypeWeapon.prototype,
|
|
263
|
+
"missileModelPathHD",
|
|
264
|
+
{
|
|
265
|
+
get = function(self)
|
|
266
|
+
local ____self_19 = self.unitType
|
|
267
|
+
return ____self_19.getStringField(
|
|
268
|
+
____self_19,
|
|
269
|
+
("ua" .. tostring(self.index)) .. "m:hd"
|
|
270
|
+
)
|
|
271
|
+
end,
|
|
272
|
+
set = function(self, missileModelPathHD)
|
|
273
|
+
local ____self_20 = self.unitType
|
|
274
|
+
____self_20.setStringField(
|
|
275
|
+
____self_20,
|
|
276
|
+
("ua" .. tostring(self.index)) .. "m:hd",
|
|
277
|
+
missileModelPathHD
|
|
278
|
+
)
|
|
279
|
+
end
|
|
280
|
+
},
|
|
281
|
+
true
|
|
282
|
+
)
|
|
229
283
|
__TS__SetDescriptor(
|
|
230
284
|
UnitTypeWeapon.prototype,
|
|
231
285
|
"range",
|
|
232
286
|
{
|
|
233
287
|
get = function(self)
|
|
234
|
-
local
|
|
235
|
-
return
|
|
236
|
-
|
|
288
|
+
local ____self_21 = self.unitType
|
|
289
|
+
return ____self_21.getNumberField(
|
|
290
|
+
____self_21,
|
|
237
291
|
("ua" .. tostring(self.index)) .. "r"
|
|
238
292
|
)
|
|
239
293
|
end,
|
|
240
294
|
set = function(self, range)
|
|
241
|
-
local
|
|
242
|
-
|
|
243
|
-
|
|
295
|
+
local ____self_22 = self.unitType
|
|
296
|
+
____self_22.setNumberField(
|
|
297
|
+
____self_22,
|
|
244
298
|
("ua" .. tostring(self.index)) .. "r",
|
|
245
299
|
range
|
|
246
300
|
)
|
|
@@ -253,16 +307,16 @@ __TS__SetDescriptor(
|
|
|
253
307
|
"soundType",
|
|
254
308
|
{
|
|
255
309
|
get = function(self)
|
|
256
|
-
local
|
|
257
|
-
return
|
|
258
|
-
|
|
310
|
+
local ____self_23 = self.unitType
|
|
311
|
+
return ____self_23.getStringField(
|
|
312
|
+
____self_23,
|
|
259
313
|
"ucs" .. tostring(self.index)
|
|
260
314
|
)
|
|
261
315
|
end,
|
|
262
316
|
set = function(self, soundType)
|
|
263
|
-
local
|
|
264
|
-
|
|
265
|
-
|
|
317
|
+
local ____self_24 = self.unitType
|
|
318
|
+
____self_24.setStringField(
|
|
319
|
+
____self_24,
|
|
266
320
|
"ucs" .. tostring(self.index),
|
|
267
321
|
soundType
|
|
268
322
|
)
|
|
@@ -275,16 +329,16 @@ __TS__SetDescriptor(
|
|
|
275
329
|
"soundTypeSD",
|
|
276
330
|
{
|
|
277
331
|
get = function(self)
|
|
278
|
-
local
|
|
279
|
-
return
|
|
280
|
-
|
|
332
|
+
local ____self_25 = self.unitType
|
|
333
|
+
return ____self_25.getStringField(
|
|
334
|
+
____self_25,
|
|
281
335
|
("ucs" .. tostring(self.index)) .. ":sd"
|
|
282
336
|
)
|
|
283
337
|
end,
|
|
284
338
|
set = function(self, soundTypeSD)
|
|
285
|
-
local
|
|
286
|
-
|
|
287
|
-
|
|
339
|
+
local ____self_26 = self.unitType
|
|
340
|
+
____self_26.setStringField(
|
|
341
|
+
____self_26,
|
|
288
342
|
("ucs" .. tostring(self.index)) .. ":sd",
|
|
289
343
|
soundTypeSD
|
|
290
344
|
)
|
|
@@ -297,16 +351,16 @@ __TS__SetDescriptor(
|
|
|
297
351
|
"soundTypeHD",
|
|
298
352
|
{
|
|
299
353
|
get = function(self)
|
|
300
|
-
local
|
|
301
|
-
return
|
|
302
|
-
|
|
354
|
+
local ____self_27 = self.unitType
|
|
355
|
+
return ____self_27.getStringField(
|
|
356
|
+
____self_27,
|
|
303
357
|
("ucs" .. tostring(self.index)) .. ":hd"
|
|
304
358
|
)
|
|
305
359
|
end,
|
|
306
360
|
set = function(self, soundTypeHD)
|
|
307
|
-
local
|
|
308
|
-
|
|
309
|
-
|
|
361
|
+
local ____self_28 = self.unitType
|
|
362
|
+
____self_28.setStringField(
|
|
363
|
+
____self_28,
|
|
310
364
|
("ucs" .. tostring(self.index)) .. ":hd",
|
|
311
365
|
soundTypeHD
|
|
312
366
|
)
|
|
@@ -929,6 +983,19 @@ __TS__SetDescriptor(
|
|
|
929
983
|
},
|
|
930
984
|
true
|
|
931
985
|
)
|
|
986
|
+
__TS__SetDescriptor(
|
|
987
|
+
UnitType.prototype,
|
|
988
|
+
"selectionCircleHeight",
|
|
989
|
+
{
|
|
990
|
+
get = function(self)
|
|
991
|
+
return self:getNumberField("uslz")
|
|
992
|
+
end,
|
|
993
|
+
set = function(self, height)
|
|
994
|
+
self:setNumberField("uslz", height)
|
|
995
|
+
end
|
|
996
|
+
},
|
|
997
|
+
true
|
|
998
|
+
)
|
|
932
999
|
__TS__SetDescriptor(
|
|
933
1000
|
UnitType.prototype,
|
|
934
1001
|
"selectionCircleScale",
|
|
@@ -1176,6 +1243,19 @@ __TS__SetDescriptor(
|
|
|
1176
1243
|
},
|
|
1177
1244
|
true
|
|
1178
1245
|
)
|
|
1246
|
+
__TS__SetDescriptor(
|
|
1247
|
+
UnitType.prototype,
|
|
1248
|
+
"armor",
|
|
1249
|
+
{
|
|
1250
|
+
get = function(self)
|
|
1251
|
+
return self:getNumberField("udef")
|
|
1252
|
+
end,
|
|
1253
|
+
set = function(self, armor)
|
|
1254
|
+
self:setNumberField("udef", armor)
|
|
1255
|
+
end
|
|
1256
|
+
},
|
|
1257
|
+
true
|
|
1258
|
+
)
|
|
1179
1259
|
__TS__SetDescriptor(
|
|
1180
1260
|
UnitType.prototype,
|
|
1181
1261
|
"armorSoundType",
|
|
@@ -1215,6 +1295,22 @@ __TS__SetDescriptor(
|
|
|
1215
1295
|
},
|
|
1216
1296
|
true
|
|
1217
1297
|
)
|
|
1298
|
+
__TS__SetDescriptor(
|
|
1299
|
+
UnitType.prototype,
|
|
1300
|
+
"armorType",
|
|
1301
|
+
{
|
|
1302
|
+
get = function(self)
|
|
1303
|
+
return stringToArmorType(self:getStringField("udty"))
|
|
1304
|
+
end,
|
|
1305
|
+
set = function(self, armorType)
|
|
1306
|
+
self:setStringField(
|
|
1307
|
+
"udty",
|
|
1308
|
+
armorTypeToString(armorType)
|
|
1309
|
+
)
|
|
1310
|
+
end
|
|
1311
|
+
},
|
|
1312
|
+
true
|
|
1313
|
+
)
|
|
1218
1314
|
__TS__SetDescriptor(
|
|
1219
1315
|
UnitType.prototype,
|
|
1220
1316
|
"combatClassifications",
|
|
@@ -1233,7 +1329,7 @@ __TS__SetDescriptor(
|
|
|
1233
1329
|
)
|
|
1234
1330
|
__TS__SetDescriptor(
|
|
1235
1331
|
UnitType.prototype,
|
|
1236
|
-
"
|
|
1332
|
+
"classifications",
|
|
1237
1333
|
{
|
|
1238
1334
|
get = function(self)
|
|
1239
1335
|
return stringArrayToUnitClassifications(self:getStringsField("utyp"))
|
|
@@ -1341,10 +1437,13 @@ __TS__SetDescriptor(
|
|
|
1341
1437
|
"movementType",
|
|
1342
1438
|
{
|
|
1343
1439
|
get = function(self)
|
|
1344
|
-
return self:getStringField("umvt")
|
|
1440
|
+
return stringToMovementType(self:getStringField("umvt"))
|
|
1345
1441
|
end,
|
|
1346
1442
|
set = function(self, movementType)
|
|
1347
|
-
self:setStringField(
|
|
1443
|
+
self:setStringField(
|
|
1444
|
+
"umvt",
|
|
1445
|
+
movementTypeToString(movementType)
|
|
1446
|
+
)
|
|
1348
1447
|
end
|
|
1349
1448
|
},
|
|
1350
1449
|
true
|
|
@@ -1466,6 +1565,19 @@ __TS__SetDescriptor(
|
|
|
1466
1565
|
},
|
|
1467
1566
|
true
|
|
1468
1567
|
)
|
|
1568
|
+
__TS__SetDescriptor(
|
|
1569
|
+
UnitType.prototype,
|
|
1570
|
+
"level",
|
|
1571
|
+
{
|
|
1572
|
+
get = function(self)
|
|
1573
|
+
return self:getNumberField("ulev")
|
|
1574
|
+
end,
|
|
1575
|
+
set = function(self, level)
|
|
1576
|
+
self:setNumberField("ulev", level)
|
|
1577
|
+
end
|
|
1578
|
+
},
|
|
1579
|
+
true
|
|
1580
|
+
)
|
|
1469
1581
|
__TS__SetDescriptor(
|
|
1470
1582
|
UnitType.prototype,
|
|
1471
1583
|
"manaRegenerationRate",
|
|
@@ -1612,11 +1724,11 @@ __TS__SetDescriptor(
|
|
|
1612
1724
|
implementReadonlyNumberIndexSupplier(
|
|
1613
1725
|
____exports.UnitType,
|
|
1614
1726
|
function(id)
|
|
1615
|
-
local
|
|
1616
|
-
|
|
1617
|
-
__TS__ClassExtends(
|
|
1618
|
-
|
|
1619
|
-
return
|
|
1727
|
+
local ____class_29 = __TS__Class()
|
|
1728
|
+
____class_29.name = ____class_29.name
|
|
1729
|
+
__TS__ClassExtends(____class_29, ____exports.UnitType)
|
|
1730
|
+
____class_29.BASE_ID = id
|
|
1731
|
+
return ____class_29
|
|
1620
1732
|
end
|
|
1621
1733
|
)
|
|
1622
1734
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1677,11 +1789,11 @@ __TS__SetDescriptor(
|
|
|
1677
1789
|
implementReadonlyNumberIndexSupplier(
|
|
1678
1790
|
____exports.HeroUnitType,
|
|
1679
1791
|
function(id)
|
|
1680
|
-
local
|
|
1681
|
-
|
|
1682
|
-
__TS__ClassExtends(
|
|
1683
|
-
|
|
1684
|
-
return
|
|
1792
|
+
local ____class_30 = __TS__Class()
|
|
1793
|
+
____class_30.name = ____class_30.name
|
|
1794
|
+
__TS__ClassExtends(____class_30, ____exports.HeroUnitType)
|
|
1795
|
+
____class_30.BASE_ID = id
|
|
1796
|
+
return ____class_30
|
|
1685
1797
|
end
|
|
1686
1798
|
)
|
|
1687
1799
|
return ____exports
|