warscript 0.0.1-dev.6fe4470 → 0.0.1-dev.702d52d
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +95 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +16 -3
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +22 -5
- package/engine/behaviour/ability.lua +113 -48
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +45 -2
- package/engine/behaviour/unit.lua +289 -6
- package/engine/buff.d.ts +83 -47
- package/engine/buff.lua +431 -272
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +8 -2
- package/engine/internal/unit/bonus.lua +33 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +62 -29
- package/engine/internal/unit.lua +483 -258
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +9 -2
- package/engine/local-client.lua +112 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +9 -5
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -6
- package/engine/object-field.lua +359 -116
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +4 -2
- package/engine/standard/fields/ability.lua +4 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +8 -0
- package/engine/unit.lua +8 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +12 -11
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +26 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,17 +10,161 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local createBehaviorFunctionsByUnitTypeId = {}
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end
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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end
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bonusIdByBonusType:put(
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addOrUpdateOrRemoveUnitBonus(
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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local behaviors = behaviorsByOwningPlayerEvent[event]
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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|
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|
+
end
|
|
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|
+
end
|
|
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|
+
end
|
|
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|
+
end
|
|
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|
+
end)
|
|
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|
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behaviors = __TS__New(LinkedSet)
|
|
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|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
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|
+
end
|
|
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|
+
behaviors:add(self)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
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|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
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|
+
rangeByBehavior[self] = range
|
|
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|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
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|
+
listenerByBehavior[self] = listener
|
|
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|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
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|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
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|
+
if behaviors == nil then
|
|
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|
+
event:addListener(function(...)
|
|
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|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
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|
+
if behaviors ~= nil then
|
|
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|
+
local unit = extractUnit(...)
|
|
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|
+
if unit ~= nil then
|
|
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|
+
for behavior in pairs(behaviors) do
|
|
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|
+
local range = rangeByBehavior[behavior]
|
|
142
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
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|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
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|
+
end
|
|
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|
+
end
|
|
146
|
+
end
|
|
147
|
+
end
|
|
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|
+
end)
|
|
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|
+
behaviors = __TS__New(LinkedSet)
|
|
150
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
151
|
+
end
|
|
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|
+
behaviors:add(self)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
18
159
|
end
|
|
19
160
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
161
|
end
|
|
21
162
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
163
|
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
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|
+
end
|
|
23
168
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
169
|
end
|
|
25
170
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,10 +177,65 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
177
|
end
|
|
33
178
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
179
|
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
185
|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
189
|
+
end
|
|
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|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
197
|
+
end
|
|
198
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
199
|
+
end
|
|
200
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
201
|
+
end
|
|
202
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
203
|
+
end
|
|
204
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
205
|
+
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
208
|
+
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
209
|
+
end
|
|
210
|
+
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
211
|
+
end
|
|
212
|
+
function UnitBehavior.prototype.onItemUsed(self, item)
|
|
213
|
+
end
|
|
214
|
+
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
215
|
+
end
|
|
216
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
217
|
+
end
|
|
35
218
|
function UnitBehavior.prototype.onKill(self, target)
|
|
36
219
|
end
|
|
37
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
38
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
39
239
|
__TS__SetDescriptor(
|
|
40
240
|
UnitBehavior.prototype,
|
|
41
241
|
"unit",
|
|
@@ -45,11 +245,28 @@ __TS__SetDescriptor(
|
|
|
45
245
|
true
|
|
46
246
|
);
|
|
47
247
|
(function(self)
|
|
248
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
249
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
250
|
+
end)
|
|
251
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
253
|
+
end)
|
|
254
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
255
|
+
____exports.UnitBehavior:forAll(
|
|
256
|
+
source,
|
|
257
|
+
"onPointOrder",
|
|
258
|
+
orderId,
|
|
259
|
+
x,
|
|
260
|
+
y
|
|
261
|
+
)
|
|
262
|
+
end)
|
|
48
263
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
49
264
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
265
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
50
266
|
end)
|
|
51
267
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
52
268
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
269
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
53
270
|
end)
|
|
54
271
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
55
272
|
if source ~= nil then
|
|
@@ -63,11 +280,51 @@ __TS__SetDescriptor(
|
|
|
63
280
|
end
|
|
64
281
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
65
282
|
end)
|
|
66
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
67
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
283
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
284
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
285
|
+
end)
|
|
286
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
287
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
288
|
+
end)
|
|
289
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
290
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
291
|
+
end)
|
|
292
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
68
300
|
end)
|
|
69
|
-
Unit.
|
|
70
|
-
____exports.UnitBehavior:forAll(source, "
|
|
301
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
302
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
304
|
+
end)
|
|
305
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
306
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
307
|
+
end)
|
|
308
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
309
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
310
|
+
end)
|
|
311
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
312
|
+
____exports.UnitBehavior:forAll(
|
|
313
|
+
source,
|
|
314
|
+
"onAbilityPointTargetImpact",
|
|
315
|
+
ability,
|
|
316
|
+
x,
|
|
317
|
+
y
|
|
318
|
+
)
|
|
319
|
+
end)
|
|
320
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
321
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
322
|
+
end)
|
|
323
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
324
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
325
|
+
end)
|
|
326
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
327
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
71
328
|
end)
|
|
72
329
|
Unit.deathEvent:addListener(function(target, source)
|
|
73
330
|
if source ~= nil then
|
|
@@ -75,7 +332,33 @@ __TS__SetDescriptor(
|
|
|
75
332
|
end
|
|
76
333
|
____exports.UnitBehavior:forAll(target, "onDeath", source)
|
|
77
334
|
end)
|
|
335
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
336
|
+
____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
|
|
337
|
+
end)
|
|
338
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
339
|
+
____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
|
|
340
|
+
end)
|
|
341
|
+
Unit.itemUsedEvent:addListener(function(unit, item)
|
|
342
|
+
____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
|
|
343
|
+
end)
|
|
344
|
+
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
345
|
+
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
346
|
+
end)
|
|
347
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
348
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
349
|
+
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
78
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
79
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
80
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
81
364
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -8,9 +8,12 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
|
|
|
8
8
|
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
9
9
|
import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
|
|
10
10
|
import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
|
|
11
|
+
import { EffectParameters } from "../core/types/effect";
|
|
11
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
12
13
|
import type { Widget } from "../core/types/widget";
|
|
13
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
14
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
15
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
16
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -28,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
28
31
|
source?: Unit;
|
|
29
32
|
behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
|
|
30
33
|
abilityTypeIds?: Record<AbilityTypeId, {
|
|
31
|
-
|
|
32
|
-
|
|
34
|
+
readonly fields?: [
|
|
35
|
+
AbilityNumberField | AbilityNumberLevelField,
|
|
36
|
+
NumberParameterValueType
|
|
37
|
+
][];
|
|
33
38
|
/** Default `true`. */
|
|
34
39
|
readonly isButtonVisible?: boolean;
|
|
35
40
|
/** Default is the level of the source ability or 0 if it is absent. */
|
|
@@ -54,11 +59,16 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
54
59
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
55
60
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
56
61
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
62
|
+
manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
|
|
63
|
+
evasionProbability?: NumberParameterValueType;
|
|
64
|
+
missProbability?: NumberParameterValueType;
|
|
65
|
+
damageFactor?: NumberParameterValueType;
|
|
57
66
|
receivedDamageFactor?: NumberParameterValueType;
|
|
58
67
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
59
68
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
60
69
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
61
70
|
maximumDuration?: NumberParameterValueType;
|
|
71
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
62
72
|
stuns?: BooleanParameterValueType;
|
|
63
73
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
64
74
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -73,49 +83,55 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
73
83
|
healingOnExpiration?: NumberParameterValueType;
|
|
74
84
|
killsOnExpiration?: BooleanParameterValueType;
|
|
75
85
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
86
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
76
87
|
uniqueGroup?: BuffUniqueGroup;
|
|
77
88
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
78
89
|
declare const enum BuffPropertyKey {
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
90
|
+
STATE = 100,
|
|
91
|
+
UNIT = 101,
|
|
92
|
+
SOURCE = 102,
|
|
93
|
+
DURATION = 103,
|
|
94
|
+
UNIQUE_GROUP = 104,
|
|
95
|
+
EFFECT_MODEL_PATH = 105,
|
|
96
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
97
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
98
|
+
MAXIMUM_DURATION = 108,
|
|
99
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
100
|
+
DAMAGE_OVER_DURATION = 110,
|
|
101
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
102
|
+
DAMAGE_INTERVAL = 112,
|
|
103
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
104
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
105
|
+
HEALING_OVER_DURATION = 115,
|
|
106
|
+
HEALING_PER_INTERVAL = 116,
|
|
107
|
+
HEALING_INTERVAL = 117,
|
|
108
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
109
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
110
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
111
|
+
HEALING_ON_EXPIRATION = 121,
|
|
112
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
113
|
+
DAMAGE_UPON_DEATH = 123,
|
|
114
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
115
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
116
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
117
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
118
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
119
|
+
AUTO_ATTACK_COUNT = 129,
|
|
120
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
121
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
122
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
123
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
124
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
125
|
+
TURNS_INTO_GHOST = 135,
|
|
126
|
+
STUNS = 136,
|
|
127
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
128
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
129
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
130
|
+
KILLS_ON_EXPIRATION = 140,
|
|
131
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
132
|
+
MISS_PROBABILITY = 142,
|
|
133
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
134
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
119
135
|
}
|
|
120
136
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
121
137
|
LEAST_DURATION = 0
|
|
@@ -129,13 +145,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
129
145
|
polarity: BuffPolarityParameterType,
|
|
130
146
|
resistanceType: BuffResistanceTypeParameterType,
|
|
131
147
|
...abilityOrParameters: [
|
|
132
|
-
ability
|
|
148
|
+
ability?: Ability | AbilityBehavior,
|
|
133
149
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
134
150
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
135
151
|
];
|
|
136
152
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
137
153
|
private _unit;
|
|
138
154
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
155
|
+
private [BuffPropertyKey.STATE];
|
|
139
156
|
private [BuffPropertyKey.UNIT];
|
|
140
157
|
private [BuffPropertyKey.SOURCE]?;
|
|
141
158
|
private [BuffPropertyKey.DURATION];
|
|
@@ -170,12 +187,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
170
187
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
171
188
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
172
189
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
190
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
173
191
|
private [BuffPropertyKey.STUNS]?;
|
|
174
192
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
175
193
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
176
194
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
177
195
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
178
196
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
197
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
198
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
179
199
|
protected static readonly defaultParameters: BuffParameters;
|
|
180
200
|
get source(): Unit;
|
|
181
201
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -189,11 +209,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
189
209
|
private readonly _level?;
|
|
190
210
|
private readonly _spellStealPriority?;
|
|
191
211
|
private readonly _learnLevelMinimum?;
|
|
192
|
-
private
|
|
212
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
193
213
|
private readonly _abilityTypeIds?;
|
|
194
214
|
private _behaviors?;
|
|
195
|
-
private getUnitBonus;
|
|
196
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
197
215
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
198
216
|
get level(): number;
|
|
199
217
|
get remainingDamageOverDuration(): number;
|
|
@@ -216,10 +234,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
216
234
|
set damageOnExpiration(damageOnExpiration: number);
|
|
217
235
|
get healingOnExpiration(): number;
|
|
218
236
|
set healingOnExpiration(healingOnExpiration: number);
|
|
237
|
+
get damageFactor(): number;
|
|
238
|
+
set damageFactor(damageFactor: number);
|
|
219
239
|
get receivedDamageFactor(): number;
|
|
220
240
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
221
241
|
get armorIncrease(): number;
|
|
222
242
|
set armorIncrease(armorIncrease: number);
|
|
243
|
+
get turnsIntoGhost(): boolean;
|
|
244
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
223
245
|
get stuns(): boolean;
|
|
224
246
|
set stuns(stuns: boolean);
|
|
225
247
|
get ignoresStunImmunity(): boolean;
|
|
@@ -244,11 +266,23 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
244
266
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
245
267
|
get movementSpeedIncreaseFactor(): number;
|
|
246
268
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
269
|
+
get evasionProbability(): number;
|
|
270
|
+
set evasionProbability(evasionProbability: number);
|
|
271
|
+
get manaRegenerationRateIncreaseFactor(): number;
|
|
272
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
|
|
247
273
|
get duration(): number;
|
|
248
274
|
get remainingDuration(): number;
|
|
249
275
|
set remainingDuration(remainingDuration: number);
|
|
250
|
-
|
|
276
|
+
get abilityCooldownFactor(): number;
|
|
277
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
278
|
+
onAbilityGained(ability: Ability): void;
|
|
279
|
+
onAbilityLost(ability: Ability): void;
|
|
280
|
+
flashEffect(...parameters: [
|
|
281
|
+
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
282
|
+
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
283
|
+
]): void;
|
|
251
284
|
flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
|
|
285
|
+
protected onCreate(): void;
|
|
252
286
|
protected onDestroy(): Destructor;
|
|
253
287
|
static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|
|
254
288
|
static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
|
|
@@ -256,5 +290,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
256
290
|
onDeath(source: Unit | undefined): void;
|
|
257
291
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
258
292
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
293
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
294
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
259
295
|
}
|
|
260
296
|
export {};
|