warscript 0.0.1-dev.6f480d0 → 0.0.1-dev.6f7008d
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +117 -22
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +5 -0
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +846 -790
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +15 -10
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +5 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -26
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -4
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +42 -2
- package/engine/behaviour/unit.lua +213 -0
- package/engine/buff.d.ts +104 -44
- package/engine/buff.lua +453 -215
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.d.ts +2 -0
- package/engine/internal/mechanics/cast-ability.lua +86 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +60 -13
- package/engine/internal/unit.d.ts +91 -24
- package/engine/internal/unit.lua +610 -212
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +39 -102
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +61 -5
- package/engine/object-data/entry/unit-type.lua +511 -62
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -7
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +22 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +42 -1
- package/engine/standard/entries/unit-type.lua +42 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +14 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +3 -4
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +13 -5
- package/utility/arrays.lua +45 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +13 -3
- package/utility/linked-set.lua +27 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="@typescript-to-lua/language-extensions" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { Handle, HandleDestructor } from "../../core/types/handle";
|
|
4
3
|
import { Player } from "../../core/types/player";
|
|
@@ -12,6 +11,10 @@ import { Ability, UnitAbility } from "./ability";
|
|
|
12
11
|
import { Widget } from "../../core/types/widget";
|
|
13
12
|
import type { UnitTypeId } from "../object-data/entry/unit-type";
|
|
14
13
|
import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
14
|
+
import { MovementType } from "../object-data/auxiliary/movement-type";
|
|
15
|
+
import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
|
|
16
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
17
|
+
import { AttributesHolder } from "../../attributes";
|
|
15
18
|
export type UnitClassification = junittype;
|
|
16
19
|
export declare namespace UnitClassification {
|
|
17
20
|
const STRUCTURE: junittype;
|
|
@@ -20,6 +23,7 @@ export declare namespace UnitClassification {
|
|
|
20
23
|
const GROUND: junittype;
|
|
21
24
|
const SUMMONED: junittype;
|
|
22
25
|
const MECHANICAL: junittype;
|
|
26
|
+
const WORKER: junittype;
|
|
23
27
|
const ANCIENT: junittype;
|
|
24
28
|
const SUICIDAL: junittype;
|
|
25
29
|
const TAUREN: junittype;
|
|
@@ -37,14 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
|
|
|
37
41
|
readonly [id: number]: Event<[Unit, Ability, ...T]>;
|
|
38
42
|
};
|
|
39
43
|
type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
|
|
40
|
-
export interface DamagingEvent {
|
|
44
|
+
export interface DamagingEvent extends AttributesHolder {
|
|
41
45
|
amount: number;
|
|
42
|
-
attackType:
|
|
46
|
+
attackType: AttackType;
|
|
43
47
|
damageType: jdamagetype;
|
|
44
48
|
weaponType: jweapontype;
|
|
49
|
+
metadata: unknown;
|
|
45
50
|
readonly isAttack: boolean;
|
|
51
|
+
readonly originalAmount: number;
|
|
52
|
+
readonly originalMetadata: unknown;
|
|
53
|
+
preventRetaliation(this: DamagingEvent): void;
|
|
46
54
|
}
|
|
47
|
-
export type DamageEvent = DamagingEvent & {
|
|
55
|
+
export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
|
|
48
56
|
preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
|
|
49
57
|
};
|
|
50
58
|
export type AttackDamageEvent = DamagingEvent & {
|
|
@@ -68,25 +76,59 @@ declare const modifiers: {
|
|
|
68
76
|
speed: (unit: junit, value: number) => void;
|
|
69
77
|
armor: (unit: junit, value: number) => void;
|
|
70
78
|
};
|
|
71
|
-
|
|
79
|
+
export declare class UnitWeapon {
|
|
80
|
+
readonly unit: Unit;
|
|
72
81
|
readonly index: 0 | 1;
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
82
|
+
constructor(unit: Unit, index: 0 | 1);
|
|
83
|
+
get isEnabled(): boolean;
|
|
84
|
+
set isEnabled(isEnabled: boolean);
|
|
85
|
+
get cooldown(): number;
|
|
86
|
+
set cooldown(cooldown: number);
|
|
87
|
+
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
88
|
+
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
89
|
+
get allowedTargetCombatClassifications(): CombatClassifications;
|
|
90
|
+
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
|
|
91
|
+
get damageBase(): number;
|
|
92
|
+
set damageBase(damageBase: number);
|
|
93
|
+
get damageDiceCount(): number;
|
|
94
|
+
set damageDiceCount(damageDiceCount: number);
|
|
95
|
+
get damageDiceSideCount(): number;
|
|
96
|
+
set damageDiceSideCount(damageDiceSideCount: number);
|
|
97
|
+
get range(): number;
|
|
98
|
+
set range(range: number);
|
|
99
|
+
get impactDelay(): number;
|
|
100
|
+
set impactDelay(impactDelay: number);
|
|
101
|
+
get missileArc(): number;
|
|
102
|
+
set missileArc(missileArc: number);
|
|
103
|
+
get missileModelPath(): string;
|
|
104
|
+
set missileModelPath(missileModelPath: string);
|
|
105
|
+
get missileSpeed(): number;
|
|
106
|
+
set missileSpeed(missileSpeed: number);
|
|
78
107
|
}
|
|
79
108
|
declare const enum UnitPropertyKey {
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
109
|
+
SYNC_ID = 100,
|
|
110
|
+
IS_PAUSED = 101,
|
|
111
|
+
STUN_COUNTER = 102,
|
|
112
|
+
DELAY_HEALTH_CHECKS_COUNTER = 103,
|
|
113
|
+
DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
|
|
114
|
+
PREVENT_DEATH_HEALTH_BONUS = 105,
|
|
115
|
+
IS_TEAM_GLOW_HIDDEN = 106,
|
|
116
|
+
LAST_X = 107,
|
|
117
|
+
LAST_Y = 108
|
|
84
118
|
}
|
|
119
|
+
export type UnitSyncId = number & {
|
|
120
|
+
readonly __unitSyncId: unique symbol;
|
|
121
|
+
};
|
|
85
122
|
export declare class Unit extends Handle<junit> {
|
|
123
|
+
readonly syncId: UnitSyncId;
|
|
86
124
|
private [UnitPropertyKey.IS_PAUSED]?;
|
|
87
125
|
private [UnitPropertyKey.STUN_COUNTER]?;
|
|
126
|
+
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
|
|
127
|
+
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
|
|
88
128
|
private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
|
|
89
129
|
private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
|
|
130
|
+
private [UnitPropertyKey.LAST_X]?;
|
|
131
|
+
private [UnitPropertyKey.LAST_Y]?;
|
|
90
132
|
private _owner?;
|
|
91
133
|
private _timeScale?;
|
|
92
134
|
private events?;
|
|
@@ -107,6 +149,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
107
149
|
get isAlive(): boolean;
|
|
108
150
|
get isDead(): boolean;
|
|
109
151
|
get isIllusion(): boolean;
|
|
152
|
+
get isStunned(): boolean;
|
|
110
153
|
get combatClassifications(): CombatClassifications;
|
|
111
154
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
112
155
|
hasCombatClassification(combatClassification: CombatClassification): boolean;
|
|
@@ -119,14 +162,19 @@ export declare class Unit extends Handle<junit> {
|
|
|
119
162
|
isInRangeOf(unit: Unit, range: number): boolean;
|
|
120
163
|
isAllyOf(unit: Unit): boolean;
|
|
121
164
|
isEnemyOf(unit: Unit): boolean;
|
|
122
|
-
playAnimation(animation: string, rarity?: jraritycontrol): void;
|
|
123
|
-
|
|
165
|
+
playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
|
|
166
|
+
resetAnimation(): void;
|
|
124
167
|
queueAnimation(animation: string): void;
|
|
125
168
|
get weapons(): [UnitWeapon, UnitWeapon];
|
|
169
|
+
get firstWeapon(): UnitWeapon;
|
|
170
|
+
get secondWeapon(): UnitWeapon;
|
|
171
|
+
chooseWeapon(target: Unit): UnitWeapon | undefined;
|
|
126
172
|
get level(): number;
|
|
127
173
|
set level(v: number);
|
|
128
174
|
get xp(): number;
|
|
129
175
|
set xp(v: number);
|
|
176
|
+
get primaryAttribute(): UnitAttribute;
|
|
177
|
+
set primaryAttribute(primaryAttribute: UnitAttribute);
|
|
130
178
|
get strengthBase(): number;
|
|
131
179
|
set strengthBase(strengthBase: number);
|
|
132
180
|
get strengthBonus(): number;
|
|
@@ -148,6 +196,10 @@ export declare class Unit extends Handle<junit> {
|
|
|
148
196
|
set color(color: PlayerColor);
|
|
149
197
|
get acquisitionRange(): number;
|
|
150
198
|
set acquisitionRange(v: number);
|
|
199
|
+
/**
|
|
200
|
+
* Keeps this unit alive even if its health becomes negative until the current game thread yields.
|
|
201
|
+
*/
|
|
202
|
+
delayHealthChecks(): void;
|
|
151
203
|
get maxHealth(): number;
|
|
152
204
|
set maxHealth(maxHealth: number);
|
|
153
205
|
get healthRegenerationRate(): number;
|
|
@@ -197,11 +249,13 @@ export declare class Unit extends Handle<junit> {
|
|
|
197
249
|
set timeScale(v: number);
|
|
198
250
|
get collisionSize(): number;
|
|
199
251
|
get pathingCollisionRange(): number;
|
|
252
|
+
get movementType(): MovementType;
|
|
253
|
+
set movementType(movementType: MovementType);
|
|
200
254
|
set pathing(v: boolean);
|
|
201
255
|
isSelected(player: Player): boolean;
|
|
202
256
|
explode(): void;
|
|
203
257
|
kill(): void;
|
|
204
|
-
revive(
|
|
258
|
+
revive(x: number, y: number, doEffect?: boolean): void;
|
|
205
259
|
healTarget(target: Widget, amount: number): void;
|
|
206
260
|
useItem(item: Item): boolean;
|
|
207
261
|
issueImmediateOrder(order: number): boolean;
|
|
@@ -214,16 +268,18 @@ export declare class Unit extends Handle<junit> {
|
|
|
214
268
|
dropItemTarget(item: Item, target: Widget): boolean;
|
|
215
269
|
dropItemSlot(item: Item, slot: number): boolean;
|
|
216
270
|
itemInSlot(slot: number): Item | null;
|
|
217
|
-
addAbility(abilityId: number): UnitAbility |
|
|
271
|
+
addAbility(abilityId: number): UnitAbility | undefined;
|
|
218
272
|
makeAbilityPermanent(abilityId: number, permanent: true): boolean;
|
|
219
273
|
setAbilityLevel(abilityId: number, level: number): number;
|
|
220
274
|
getAbilityLevel(abilityId: number): number;
|
|
221
275
|
hasAbility(abilityId: number): boolean;
|
|
222
|
-
|
|
223
|
-
removeAbility(
|
|
276
|
+
getAbility(abilityId: number): UnitAbility | undefined;
|
|
277
|
+
removeAbility(abilityTypeId: number): boolean;
|
|
224
278
|
hideAbility(abilityId: number, flag: boolean): void;
|
|
279
|
+
getAbilityRemainingCooldown(abilityId: number): number;
|
|
225
280
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
226
281
|
endAbilityCooldown(abilityId: number): void;
|
|
282
|
+
interruptMovement(): void;
|
|
227
283
|
interruptAttack(): void;
|
|
228
284
|
interruptCast(abilityId: number): void;
|
|
229
285
|
getDistanceTo(target: Unit | Vec2): number;
|
|
@@ -246,6 +302,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
246
302
|
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
247
303
|
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
248
304
|
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
305
|
+
get targetAcquiredEvent(): Event;
|
|
249
306
|
get onSelect(): Event;
|
|
250
307
|
get onDeselect(): Event;
|
|
251
308
|
get onImmediateOrder(): Event<[number]>;
|
|
@@ -260,7 +317,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
260
317
|
static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
261
318
|
static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
262
319
|
static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
|
|
263
|
-
static getSelectionOf(player: Player): Unit[];
|
|
320
|
+
static getSelectionOf(player: Player, target?: Unit[]): Unit[];
|
|
264
321
|
static readonly deathEvent: UnitTriggerEvent<[Unit]>;
|
|
265
322
|
static readonly onDecay: UnitTriggerEvent<[]>;
|
|
266
323
|
static readonly onResurrect: InitializingEvent<[Unit], void>;
|
|
@@ -295,9 +352,18 @@ export declare class Unit extends Handle<junit> {
|
|
|
295
352
|
static readonly autoAttackStartEvent: UnitTriggerEvent<[Unit]>;
|
|
296
353
|
static readonly onDamaging: Event<[source: Unit | undefined, target: Unit, event: DamagingEvent]>;
|
|
297
354
|
static readonly onDamage: InitializingEvent<[source: Unit | undefined, target: Unit, event: DamageEvent], jtrigger>;
|
|
298
|
-
static
|
|
299
|
-
static
|
|
300
|
-
static
|
|
355
|
+
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
356
|
+
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
357
|
+
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
358
|
+
static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
|
|
359
|
+
static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
|
|
360
|
+
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
361
|
+
static get itemMoveOrderEvent(): Event<[
|
|
362
|
+
unit: Unit,
|
|
363
|
+
item: Item,
|
|
364
|
+
slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
|
|
365
|
+
slotTo: 0 | 1 | 2 | 3 | 4 | 5
|
|
366
|
+
]>;
|
|
301
367
|
static get onCreate(): EventDispatcher<[Unit], [Unit]>;
|
|
302
368
|
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
|
|
303
369
|
getField(field: junitintegerfield | junitrealfield): number;
|
|
@@ -308,5 +374,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
308
374
|
setField(field: junitbooleanfield, value: boolean): boolean;
|
|
309
375
|
setField(field: junitstringfield, value: string): boolean;
|
|
310
376
|
toString(): string;
|
|
377
|
+
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
|
|
311
378
|
}
|
|
312
379
|
export {};
|