warscript 0.0.1-dev.6745db1 → 0.0.1-dev.6817452

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (334) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +1 -0
  7. package/core/types/frame.lua +126 -46
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +73 -25
  13. package/core/types/playerCamera.lua +44 -0
  14. package/core/types/playerColor.lua +4 -3
  15. package/core/types/sound.d.ts +1 -1
  16. package/core/types/sound.lua +14 -9
  17. package/core/types/tileCell.d.ts +11 -1
  18. package/core/types/tileCell.lua +97 -0
  19. package/core/types/timer.d.ts +3 -2
  20. package/core/types/timer.lua +22 -2
  21. package/core/types/unit.d.ts +5 -0
  22. package/core/types/unit.lua +5 -0
  23. package/core/util.d.ts +3 -1
  24. package/core/util.lua +109 -3
  25. package/decl/native.d.ts +707 -9
  26. package/destroyable.d.ts +1 -0
  27. package/destroyable.lua +9 -0
  28. package/engine/behavior.d.ts +12 -1
  29. package/engine/behavior.lua +199 -65
  30. package/engine/behaviour/ability/apply-buff.lua +4 -4
  31. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  32. package/engine/behaviour/ability/damage.d.ts +4 -0
  33. package/engine/behaviour/ability/damage.lua +19 -15
  34. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  35. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  36. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  37. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  38. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  39. package/engine/behaviour/ability.d.ts +13 -6
  40. package/engine/behaviour/ability.lua +56 -1
  41. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  42. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  43. package/engine/behaviour/unit.d.ts +16 -5
  44. package/engine/behaviour/unit.lua +127 -22
  45. package/engine/buff.d.ts +73 -27
  46. package/engine/buff.lua +424 -193
  47. package/engine/index.d.ts +2 -1
  48. package/engine/internal/ability.d.ts +7 -1
  49. package/engine/internal/ability.lua +82 -45
  50. package/engine/internal/item/fields.d.ts +12 -0
  51. package/engine/internal/item/fields.lua +33 -0
  52. package/engine/internal/item/owner-cache.d.ts +5 -0
  53. package/engine/internal/item/owner-cache.lua +4 -0
  54. package/engine/internal/item+owner.d.ts +2 -0
  55. package/engine/internal/item+owner.lua +27 -4
  56. package/engine/internal/item.d.ts +27 -14
  57. package/engine/internal/item.lua +180 -82
  58. package/engine/internal/mechanics/cast-ability.lua +6 -3
  59. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  60. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  61. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  62. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  63. package/engine/internal/object-data/health-bonus.lua +16 -0
  64. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  65. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  66. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  67. package/engine/internal/object-data/mana-bonus.lua +16 -0
  68. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  69. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  70. package/engine/internal/unit/ability.d.ts +14 -14
  71. package/engine/internal/unit/ability.lua +86 -47
  72. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  73. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  74. package/engine/internal/unit/appearance.d.ts +15 -0
  75. package/engine/internal/unit/appearance.lua +85 -0
  76. package/engine/internal/unit/attributes.d.ts +17 -0
  77. package/engine/internal/unit/attributes.lua +46 -0
  78. package/engine/internal/unit/bonus.d.ts +14 -0
  79. package/engine/internal/unit/bonus.lua +102 -8
  80. package/engine/internal/unit/buff.d.ts +2 -2
  81. package/engine/internal/unit/buff.lua +34 -19
  82. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  83. package/engine/internal/unit/equipment-inventory.lua +233 -0
  84. package/engine/internal/unit/expiration-timer.lua +1 -1
  85. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  86. package/engine/internal/unit/extended-inventory.lua +99 -0
  87. package/engine/internal/unit/fly-height.d.ts +7 -0
  88. package/engine/internal/unit/fly-height.lua +20 -0
  89. package/engine/internal/unit/ignore-events-items.lua +10 -1
  90. package/engine/internal/unit/interrupts.d.ts +12 -0
  91. package/engine/internal/unit/interrupts.lua +28 -0
  92. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  93. package/engine/internal/unit/inventory.lua +87 -0
  94. package/engine/internal/unit/item-container.d.ts +25 -0
  95. package/engine/internal/unit/item-container.lua +11 -0
  96. package/engine/internal/unit/item-order-events.d.ts +17 -0
  97. package/engine/internal/unit/item-order-events.lua +67 -0
  98. package/engine/internal/unit/item-slot.d.ts +27 -0
  99. package/engine/internal/unit/item-slot.lua +92 -0
  100. package/engine/internal/unit/main-selected.lua +12 -27
  101. package/engine/internal/unit/order.d.ts +3 -3
  102. package/engine/internal/unit/order.lua +10 -10
  103. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  104. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  105. package/engine/internal/unit/range-event.d.ts +12 -0
  106. package/engine/internal/unit/range-event.lua +90 -0
  107. package/engine/internal/unit/scale.d.ts +7 -0
  108. package/engine/internal/unit/scale.lua +20 -0
  109. package/engine/internal/unit+ability.d.ts +2 -1
  110. package/engine/internal/unit+ability.lua +63 -2
  111. package/engine/internal/unit+bonus.lua +3 -3
  112. package/engine/internal/unit+damage.d.ts +9 -0
  113. package/engine/internal/unit+damage.lua +33 -0
  114. package/engine/internal/unit+rally.lua +9 -31
  115. package/engine/internal/unit-missile-data.lua +58 -32
  116. package/engine/internal/unit-missile-launch.lua +64 -33
  117. package/engine/internal/unit.d.ts +18 -30
  118. package/engine/internal/unit.lua +188 -269
  119. package/engine/local-client.d.ts +28 -0
  120. package/engine/local-client.lua +324 -54
  121. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  122. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  123. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  124. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  125. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  126. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  127. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  128. package/engine/object-data/auxiliary/item-class.lua +2 -0
  129. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  130. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  131. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  132. package/engine/object-data/auxiliary/order-type.lua +2 -0
  133. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  134. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  135. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  136. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  137. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  138. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  139. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  140. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  141. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  142. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  143. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  144. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  145. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  146. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  147. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  148. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  149. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  150. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  151. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  152. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  153. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  154. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  155. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  156. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  157. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  158. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  159. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  160. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  161. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  162. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  163. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  164. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  165. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  166. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  167. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  168. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  169. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  170. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  171. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  172. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  173. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  174. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  175. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  176. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  177. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  178. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  179. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  180. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  181. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  182. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  183. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  184. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  185. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  186. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  187. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  188. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  189. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  190. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  191. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  192. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  193. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  194. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  195. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  196. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  197. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  198. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  199. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  200. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  201. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  202. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  203. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  204. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  205. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  206. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  207. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  208. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  209. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  210. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  211. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  212. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  213. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  214. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  215. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  216. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  217. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  218. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  219. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  220. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  221. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  222. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  223. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  224. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  225. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  226. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  227. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  228. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  229. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  230. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  231. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  232. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  233. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  234. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  235. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  236. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  237. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  238. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  239. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  240. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  241. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  242. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  243. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  244. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  245. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  246. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  247. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  248. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  249. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  250. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  251. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  252. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  253. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  254. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  255. package/engine/object-data/entry/ability-type.d.ts +12 -3
  256. package/engine/object-data/entry/ability-type.lua +141 -5
  257. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  258. package/engine/object-data/entry/buff-type.d.ts +6 -2
  259. package/engine/object-data/entry/buff-type.lua +26 -0
  260. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  261. package/engine/object-data/entry/destructible-type.lua +181 -0
  262. package/engine/object-data/entry/item-type.d.ts +18 -3
  263. package/engine/object-data/entry/item-type.lua +84 -0
  264. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  265. package/engine/object-data/entry/lightning-type.lua +1 -1
  266. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  267. package/engine/object-data/entry/unit-type.d.ts +51 -2
  268. package/engine/object-data/entry/unit-type.lua +415 -37
  269. package/engine/object-data/entry/upgrade.d.ts +2 -2
  270. package/engine/object-data/entry.d.ts +6 -1
  271. package/engine/object-data/entry.lua +8 -0
  272. package/engine/object-field/ability.d.ts +3 -3
  273. package/engine/object-field/ability.lua +9 -8
  274. package/engine/object-field/item.d.ts +22 -0
  275. package/engine/object-field/item.lua +118 -0
  276. package/engine/object-field/unit.d.ts +20 -5
  277. package/engine/object-field/unit.lua +61 -0
  278. package/engine/object-field.d.ts +12 -4
  279. package/engine/object-field.lua +273 -126
  280. package/engine/random.d.ts +10 -0
  281. package/engine/random.lua +21 -0
  282. package/engine/standard/entries/ability-type.d.ts +3102 -7
  283. package/engine/standard/entries/ability-type.lua +0 -6
  284. package/engine/standard/entries/item-type.d.ts +1299 -0
  285. package/engine/standard/entries/item-type.lua +2 -0
  286. package/engine/standard/entries/lightning-type.d.ts +42 -15
  287. package/engine/standard/entries/lightning-type.lua +0 -14
  288. package/engine/standard/entries/unit-type.d.ts +5 -0
  289. package/engine/standard/entries/unit-type.lua +5 -0
  290. package/engine/standard/fields/ability.d.ts +2 -2
  291. package/engine/standard/fields/ability.lua +2 -2
  292. package/engine/standard/fields/item.d.ts +4 -0
  293. package/engine/standard/fields/item.lua +6 -0
  294. package/engine/standard/fields/unit.d.ts +11 -3
  295. package/engine/standard/fields/unit.lua +15 -2
  296. package/engine/synchronization.d.ts +11 -0
  297. package/engine/synchronization.lua +77 -0
  298. package/engine/text-tag.lua +3 -2
  299. package/engine/unit.d.ts +10 -1
  300. package/engine/unit.lua +10 -1
  301. package/event.d.ts +1 -1
  302. package/lualib_bundle.lua +1 -1
  303. package/math.d.ts +2 -0
  304. package/math.lua +14 -0
  305. package/net/socket.lua +1 -1
  306. package/network.lua +25 -1
  307. package/objutil/buff.lua +11 -9
  308. package/objutil/object.lua +1 -1
  309. package/operation.d.ts +8 -1
  310. package/operation.lua +38 -18
  311. package/package.json +3 -23
  312. package/patch-lua.lua +15 -0
  313. package/patch-lualib.lua +1 -1
  314. package/utility/arrays.d.ts +1 -0
  315. package/utility/arrays.lua +8 -0
  316. package/utility/callback-array.d.ts +17 -0
  317. package/utility/callback-array.lua +61 -0
  318. package/utility/linked-map.d.ts +35 -0
  319. package/utility/linked-map.lua +107 -0
  320. package/utility/linked-set.d.ts +4 -1
  321. package/utility/linked-set.lua +46 -1
  322. package/utility/lua-maps.d.ts +11 -2
  323. package/utility/lua-maps.lua +33 -2
  324. package/utility/random.d.ts +102 -0
  325. package/utility/random.lua +273 -0
  326. package/utility/records.lua +20 -1
  327. package/utility/types.d.ts +3 -0
  328. package/utility/unordered-map.d.ts +27 -0
  329. package/utility/unordered-map.lua +99 -0
  330. package/engine/internal/unit/item.lua +0 -78
  331. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  332. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  333. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  334. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  export declare const enum GraphicsMode {
3
3
  SD = 0,
4
- HD = 1
4
+ HD = 1,
5
+ DE = 2
5
6
  }
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -64,9 +64,14 @@ export declare class UnitAbility extends Ability {
64
64
  get isDisabled(): boolean;
65
65
  get level(): number;
66
66
  set level(v: number);
67
+ /** Uses the native percentage scale. */
68
+ get cooldownRemainingPercent(): number;
69
+ set cooldownRemainingPercent(percent: number);
67
70
  get cooldownRemaining(): number;
68
71
  set cooldownRemaining(cooldownRemaining: number);
72
+ startCooldown(cooldown: number): void;
69
73
  interruptCast(): void;
74
+ protected onDestroy(): HandleDestructor;
70
75
  static get onCreate(): Event<[UnitAbility]>;
71
76
  static get onDestroy(): Event<[UnitAbility]>;
72
77
  }
@@ -93,6 +98,7 @@ export declare class ItemAbility extends Ability {
93
98
  get cooldownRemaining(): number;
94
99
  set cooldownRemaining(cooldownRemaining: number);
95
100
  interruptCast(): void;
101
+ protected onDestroy(): HandleDestructor;
96
102
  static get onCreate(): Event<[ItemAbility]>;
97
103
  static get onDestroy(): Event<[ItemAbility]>;
98
104
  }
@@ -14,31 +14,34 @@ local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
15
  local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
16
  local startItemCooldown = ____ability.startItemCooldown
17
- local getUnitAbilityLevel = GetUnitAbilityLevel
18
- local setUnitAbilityLevel = SetUnitAbilityLevel
19
- local setAbilityIntegerField = BlzSetAbilityIntegerField
20
- local setAbilityRealField = BlzSetAbilityRealField
21
- local setAbilityBooleanField = BlzSetAbilityBooleanField
22
- local setAbilityStringField = BlzSetAbilityStringField
23
- local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
24
- local setAbilityRealLevelField = BlzSetAbilityRealLevelField
25
- local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
26
- local setAbilityStringLevelField = BlzSetAbilityStringLevelField
27
- local getAbilityIntegerField = BlzGetAbilityIntegerField
28
- local getAbilityRealField = BlzGetAbilityRealField
17
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
18
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
29
19
  local getAbilityBooleanField = BlzGetAbilityBooleanField
30
- local getAbilityStringField = BlzGetAbilityStringField
20
+ local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
21
+ local getAbilityIntegerField = BlzGetAbilityIntegerField
31
22
  local getAbilityIntegerLevelField = BlzGetAbilityIntegerLevelField
23
+ local getAbilityRealField = BlzGetAbilityRealField
32
24
  local getAbilityRealLevelField = BlzGetAbilityRealLevelField
33
- local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
25
+ local getAbilityStringField = BlzGetAbilityStringField
34
26
  local getAbilityStringLevelField = BlzGetAbilityStringLevelField
27
+ local getHandleId = GetHandleId
28
+ local getUnitAbilityCooldownPercent = BlzGetUnitAbilityCooldownPercent
35
29
  local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
30
+ local getUnitAbilityLevel = GetUnitAbilityLevel
31
+ local order2orderId = _G.OrderId
32
+ local setAbilityBooleanField = BlzSetAbilityBooleanField
33
+ local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
34
+ local setAbilityIntegerField = BlzSetAbilityIntegerField
35
+ local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
36
+ local setAbilityRealField = BlzSetAbilityRealField
37
+ local setAbilityRealLevelField = BlzSetAbilityRealLevelField
38
+ local setAbilityStringField = BlzSetAbilityStringField
39
+ local setAbilityStringLevelField = BlzSetAbilityStringLevelField
40
+ local setUnitAbilityCooldownPercent = BlzSetUnitAbilityCooldownPercent
41
+ local setUnitAbilityCooldownRemaining = BlzSetUnitAbilityCooldownRemaining
36
42
  local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
37
- local getHandleId = GetHandleId
38
- local getItemBooleanField = BlzGetItemBooleanField
39
- local setItemBooleanField = BlzSetItemBooleanField
40
- local unitHideAbility = BlzUnitHideAbility
41
43
  local unitDisableAbility = BlzUnitDisableAbility
44
+ local unitHideAbility = BlzUnitHideAbility
42
45
  local match = string.match
43
46
  local ____type = _G.type
44
47
  local ____tostring = _G.tostring
@@ -215,7 +218,6 @@ local levelRefreshFields = {
215
218
  [fourCC("Neg1")] = true
216
219
  }
217
220
  local levelsField = ABILITY_IF_LEVELS
218
- local order2orderId = _G.OrderId
219
221
  local orderIdFieldByParentTypeId = {
220
222
  [fourCC("ANcl")] = ABILITY_SLF_BASE_ORDER_ID_NCL6,
221
223
  [fourCC("Aspb")] = ABILITY_SLF_BASE_ORDER_ID_SPB5,
@@ -232,6 +234,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
232
234
  local parentTypeId = availableFields[abilityTypeId]
233
235
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
234
236
  end
237
+ ---
238
+ -- @internal For use by internal systems only.
239
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
240
+ field = ____type(field) == "number" and field or getHandleId(field)
241
+ if commonFields[field] then
242
+ return true
243
+ end
244
+ local id = availableFields[abilityTypeId]
245
+ if ____type(id) == "number" then
246
+ id = availableFields[id]
247
+ end
248
+ return not not (id and id[field])
249
+ end
235
250
  ____exports.Ability = __TS__Class()
236
251
  local Ability = ____exports.Ability
237
252
  Ability.name = "Ability"
@@ -247,15 +262,7 @@ function Ability.prototype.getSnapshot(self)
247
262
  return nil
248
263
  end
249
264
  function Ability.prototype.hasField(self, field)
250
- field = ____type(field) == "number" and field or getHandleId(field)
251
- if commonFields[field] then
252
- return true
253
- end
254
- local id = availableFields[self.typeId]
255
- if ____type(id) == "number" then
256
- id = availableFields[id]
257
- end
258
- return not not (id and id[field])
265
+ return ____exports.abilityTypeHasField(self.typeId, field)
259
266
  end
260
267
  function Ability.prototype.getField(self, field, level)
261
268
  local fieldType = match(
@@ -283,8 +290,8 @@ function Ability.prototype.setField(self, field, levelOrValue, value)
283
290
  local levels = getAbilityIntegerField(ability, levelsField)
284
291
  setAbilityIntegerField(ability, levelsField, levels + 1)
285
292
  local level = getUnitAbilityLevel(unit, typeId)
286
- setUnitAbilityLevel(unit, typeId, levels + 1)
287
- setUnitAbilityLevel(unit, typeId, level)
293
+ rawSetUnitAbilityLevel(unit, typeId, levels + 1)
294
+ rawSetUnitAbilityLevel(unit, typeId, level)
288
295
  setAbilityIntegerField(ability, levelsField, levels)
289
296
  end
290
297
  return success
@@ -417,9 +424,18 @@ function UnitAbility.prototype.decrementDisableCounter(self)
417
424
  unitHideAbility(unit, typeId, true)
418
425
  self.d = (self.d or 0) - 1
419
426
  end
427
+ function UnitAbility.prototype.startCooldown(self, cooldown)
428
+ startUnitAbilityCooldown(self.u, self.typeId, cooldown)
429
+ end
420
430
  function UnitAbility.prototype.interruptCast(self)
421
431
  self.owner:interruptCast(self.typeId)
422
432
  end
433
+ function UnitAbility.prototype.onDestroy(self)
434
+ if self.owner.state ~= 2 then
435
+ self.owner:removeAbility(self.typeId)
436
+ end
437
+ return UnitAbility.____super.prototype.onDestroy(self)
438
+ end
423
439
  __TS__SetDescriptor(
424
440
  UnitAbility.prototype,
425
441
  "isDisabled",
@@ -436,7 +452,20 @@ __TS__SetDescriptor(
436
452
  return getUnitAbilityLevel(self.u, self.typeId) - 1
437
453
  end,
438
454
  set = function(self, v)
439
- setUnitAbilityLevel(self.u, self.typeId, v + 1)
455
+ SetUnitAbilityLevel(self.u, self.typeId, v + 1)
456
+ end
457
+ },
458
+ true
459
+ )
460
+ __TS__SetDescriptor(
461
+ UnitAbility.prototype,
462
+ "cooldownRemainingPercent",
463
+ {
464
+ get = function(self)
465
+ return getUnitAbilityCooldownPercent(self.u, self.typeId)
466
+ end,
467
+ set = function(self, percent)
468
+ setUnitAbilityCooldownPercent(self.u, self.typeId, percent)
440
469
  end
441
470
  },
442
471
  true
@@ -449,7 +478,7 @@ __TS__SetDescriptor(
449
478
  return getUnitAbilityCooldownRemaining(self.u, self.typeId)
450
479
  end,
451
480
  set = function(self, cooldownRemaining)
452
- startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
481
+ setUnitAbilityCooldownRemaining(self.u, self.typeId, cooldownRemaining)
453
482
  end
454
483
  },
455
484
  true
@@ -505,12 +534,20 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
505
534
  )
506
535
  end
507
536
  function ItemAbility.prototype.interruptCast(self)
508
- local handle = self.owner.handle
509
- local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
510
- if activelyUsed then
511
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
512
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
537
+ local item = self.owner
538
+ local itemHandle = item.handle
539
+ local ____opt_1 = item.owner
540
+ local itemOwnerHandle = ____opt_1 and ____opt_1.handle
541
+ local cooldownRemaining = doAbilityActionForceDummy(itemHandle, itemOwnerHandle, getAbilityCooldown, self.typeId)
542
+ if cooldownRemaining == 0 then
543
+ startItemCooldown(itemHandle, itemOwnerHandle, 0.015625)
544
+ end
545
+ end
546
+ function ItemAbility.prototype.onDestroy(self)
547
+ if self.owner.state ~= 2 then
548
+ self.owner:removeAbility(self.typeId)
513
549
  end
550
+ return ItemAbility.____super.prototype.onDestroy(self)
514
551
  end
515
552
  __TS__SetDescriptor(
516
553
  ItemAbility.prototype,
@@ -526,17 +563,17 @@ __TS__SetDescriptor(
526
563
  {
527
564
  get = function(self)
528
565
  local item = self.owner
529
- local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
530
- local ____item_handle_3 = item.handle
531
- local ____opt_1 = item.owner
532
- return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
566
+ local ____doAbilityActionForceDummy_6 = doAbilityActionForceDummy
567
+ local ____item_handle_5 = item.handle
568
+ local ____opt_3 = item.owner
569
+ return ____doAbilityActionForceDummy_6(____item_handle_5, ____opt_3 and ____opt_3.handle, getAbilityCooldown, self.typeId)
533
570
  end,
534
571
  set = function(self, cooldownRemaining)
535
572
  local item = self.owner
536
- local ____startItemCooldown_8 = startItemCooldown
537
- local ____item_handle_7 = item.handle
538
- local ____opt_5 = item.owner
539
- ____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
573
+ local ____startItemCooldown_10 = startItemCooldown
574
+ local ____item_handle_9 = item.handle
575
+ local ____opt_7 = item.owner
576
+ ____startItemCooldown_10(____item_handle_9, ____opt_7 and ____opt_7.handle, cooldownRemaining)
540
577
  end
541
578
  },
542
579
  true
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../item" {
3
+ interface Item {
4
+ canBeSold: boolean;
5
+ }
6
+ }
7
+ declare module "../item" {
8
+ interface Item {
9
+ isActivelyUsed: boolean;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,33 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____item = require("engine.internal.item")
5
+ local Item = ____item.Item
6
+ local ____item = require("engine.standard.fields.item")
7
+ local CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD = ____item.CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD
8
+ local IS_ACTIVELY_USED_ITEM_FIELD = ____item.IS_ACTIVELY_USED_ITEM_FIELD
9
+ __TS__ObjectDefineProperty(
10
+ Item.prototype,
11
+ "canBeSold",
12
+ {
13
+ get = function(self)
14
+ return CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:getValue(self)
15
+ end,
16
+ set = function(self, value)
17
+ CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD:setValue(self, value)
18
+ end
19
+ }
20
+ )
21
+ __TS__ObjectDefineProperty(
22
+ Item.prototype,
23
+ "isActivelyUsed",
24
+ {
25
+ get = function(self)
26
+ return IS_ACTIVELY_USED_ITEM_FIELD:getValue(self)
27
+ end,
28
+ set = function(self, value)
29
+ IS_ACTIVELY_USED_ITEM_FIELD:setValue(self, value)
30
+ end
31
+ }
32
+ )
33
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /** @noSelfInFile */
2
+ import type { Item } from "../item";
3
+ import type { Unit } from "../unit";
4
+ /** The last unit known (from item events) to carry each item; validated against the engine on read. */
5
+ export declare const ownerByItem: LuaMap<Item, Unit>;
@@ -0,0 +1,4 @@
1
+ local ____exports = {}
2
+ --- The last unit known (from item events) to carry each item; validated against the engine on read.
3
+ ____exports.ownerByItem = setmetatable({}, {__mode = "kv"})
4
+ return ____exports
@@ -1,7 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { Unit } from "./unit";
3
+ import "./unit/equipment-inventory";
3
4
  declare module "./item" {
4
5
  interface Item {
6
+ /** The unit carrying the item in any of its inventories (regular, extended or equipment), if any. */
5
7
  readonly owner?: Unit;
6
8
  }
7
9
  }
@@ -5,15 +5,33 @@ local ____item = require("engine.internal.item")
5
5
  local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
- local ownerByItem = setmetatable({}, {__mode = "kv"})
8
+ require("engine.internal.unit.equipment-inventory")
9
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
10
+ local ownerByItem = ____owner_2Dcache.ownerByItem
11
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
12
+ local unitOwnsItem = ____item_2Dcontainer.unitOwnsItem
9
13
  Unit.itemPickedUpEvent:addListener(
10
- 4,
14
+ 999999,
11
15
  function(unit, item)
12
16
  ownerByItem[item] = unit
13
17
  end
14
18
  )
19
+ Unit.itemEquippedEvent:addListener(
20
+ 999999,
21
+ function(unit, item)
22
+ ownerByItem[item] = unit
23
+ end
24
+ )
25
+ Unit.itemUnequippedEvent:addListener(
26
+ 999999,
27
+ function(unit, item)
28
+ if not unitOwnsItem(unit.handle, item.handle) then
29
+ ownerByItem[item] = nil
30
+ end
31
+ end
32
+ )
15
33
  Unit.itemDroppedEvent:addListener(
16
- 4,
34
+ 999999,
17
35
  function(unit, item)
18
36
  ownerByItem[item] = nil
19
37
  end
@@ -22,7 +40,12 @@ __TS__ObjectDefineProperty(
22
40
  Item.prototype,
23
41
  "owner",
24
42
  {get = function(self)
25
- return ownerByItem[self]
43
+ local owner = ownerByItem[self]
44
+ if owner ~= nil and not unitOwnsItem(owner.handle, self.handle) then
45
+ ownerByItem[self] = nil
46
+ return nil
47
+ end
48
+ return owner
26
49
  end}
27
50
  )
28
51
  return ____exports
@@ -2,6 +2,9 @@
2
2
  import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Color } from "../../core/types/color";
4
4
  import { Event } from "../../event";
5
+ import { PlayerColor } from "../../core/types/playerColor";
6
+ import { EquipmentType } from "../object-data/auxiliary/equipment-type";
7
+ import { ItemTag } from "../object-data/auxiliary/item-tag";
5
8
  import { ReadonlyRect } from "../../core/types/rect";
6
9
  import { ItemAbility } from "./ability";
7
10
  import { AbilityTypeId } from "../object-data/entry/ability-type";
@@ -9,14 +12,27 @@ import type { ItemTypeId } from "../object-data/entry/item-type";
9
12
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
10
13
  declare const enum ItemPropertyKey {
11
14
  ABILITIES = 100,
12
- LUA_INDEX_BY_ABILITY_TYPE_ID = 101
15
+ DEATH_TRIGGER = 101,
16
+ COLOR = 102
13
17
  }
14
18
  export declare class Item extends Handle<jitem> {
15
19
  private readonly [ItemPropertyKey.ABILITIES];
16
- private readonly [ItemPropertyKey.LUA_INDEX_BY_ABILITY_TYPE_ID];
20
+ private readonly [ItemPropertyKey.DEATH_TRIGGER];
21
+ private [ItemPropertyKey.COLOR]?;
17
22
  constructor(handle: jitem);
18
23
  protected onDestroy(): HandleDestructor;
19
24
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
25
+ /** Whether the item is owned by a unit, i.e. carried in any of its inventories (regular, extended or equipment). */
26
+ get isOwned(): boolean;
27
+ /** Whether the item is carried in a unit's (regular) inventory, as opposed to its extended or equipment inventory. */
28
+ get isInInventory(): boolean;
29
+ get isInExtendedInventory(): boolean;
30
+ get isInEquipmentInventory(): boolean;
31
+ get equipmentType(): EquipmentType;
32
+ get tag(): ItemTag;
33
+ get color(): PlayerColor;
34
+ set color(color: PlayerColor);
35
+ static getRandomTypeId(level: number, equipmentType?: EquipmentType | undefined, tag?: ItemTag, itemType?: jitemtype): ItemTypeId | undefined;
20
36
  get typeId(): ItemTypeId;
21
37
  set skinId(v: number);
22
38
  get skinId(): number;
@@ -30,22 +46,18 @@ export declare class Item extends Handle<jitem> {
30
46
  get extendedTooltip(): string;
31
47
  set iconPath(v: string);
32
48
  get iconPath(): string;
33
- set dropOnDeath(v: boolean);
34
- get dropOnDeath(): boolean;
35
- set droppable(v: boolean);
36
- get droppable(): boolean;
37
- set pawnable(v: boolean);
38
- get pawnable(): boolean;
39
- set perishable(v: boolean);
40
- get perishable(): boolean;
41
- set powerup(v: boolean);
42
- get powerup(): boolean;
49
+ set dropsOnDeath(dropsOnDeath: boolean);
50
+ get dropsOnDeath(): boolean;
51
+ set canBeDropped(canBeDropped: boolean);
52
+ get canBeDropped(): boolean;
53
+ set perishes(perishes: boolean);
54
+ get perishes(): boolean;
55
+ set isPowerUp(isPowerUp: boolean);
56
+ get isPowerUp(): boolean;
43
57
  get isAlive(): boolean;
44
58
  get isDead(): boolean;
45
59
  set isInvulnerable(isInvulnerable: boolean);
46
60
  get isInvulnerable(): boolean;
47
- set usable(v: boolean);
48
- get usable(): boolean;
49
61
  set visible(v: boolean);
50
62
  get visible(): boolean;
51
63
  set level(v: number);
@@ -84,6 +96,7 @@ export declare class Item extends Handle<jitem> {
84
96
  static getInRect(rect: ReadonlyRect): Item[];
85
97
  static get onCreate(): Event<[Item]>;
86
98
  static get destroyEvent(): Event<[Item]>;
99
+ static readonly deathEvent: Event<[Item]>;
87
100
  static readonly chargesChangedEvent: Event<[Item]>;
88
101
  }
89
102
  export {};