warscript 0.0.1-dev.6389eac → 0.0.1-dev.64cec8d
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +8 -0
- package/core/types/frame.lua +93 -1
- package/core/util.d.ts +1 -1
- package/core/util.lua +13 -1
- package/engine/behavior.d.ts +6 -6
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +3 -5
- package/engine/behaviour/ability/damage.d.ts +33 -11
- package/engine/behaviour/ability/damage.lua +89 -31
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +29 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +9 -2
- package/engine/behaviour/ability.lua +47 -33
- package/engine/behaviour/unit.d.ts +8 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +66 -19
- package/engine/buff.lua +276 -90
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +79 -76
- package/engine/internal/item/ability.lua +68 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/bonus.d.ts +4 -2
- package/engine/internal/unit/bonus.lua +6 -1
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +79 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +24 -5
- package/engine/internal/unit.d.ts +26 -11
- package/engine/internal/unit.lua +136 -76
- package/engine/internal/utility.lua +12 -0
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/ability-type-effects.d.ts +2 -0
- package/engine/object-data/entry/ability-type-effects.lua +89 -0
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/ability-type.lua +15 -86
- package/engine/object-data/entry/item-type.d.ts +14 -0
- package/engine/object-data/entry/item-type.lua +91 -0
- package/engine/object-field/ability.d.ts +21 -1
- package/engine/object-field/ability.lua +51 -1
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/event.d.ts +2 -2
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +7 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -2
- package/utility/linked-set.lua +5 -2
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
package/engine/internal/unit.lua
CHANGED
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@@ -7,6 +7,9 @@ local __TS__Class = ____lualib.__TS__Class
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7
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__ArraySetLength = ____lualib.__TS__ArraySetLength
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+
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
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+
local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
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+
local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local Set = ____lualib.Set
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@@ -279,16 +282,14 @@ function UnitTriggerEvent.prototype.____constructor(self, eventType, c)
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end
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local function dispatch(event, idGetter, argsGetter)
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local initialized = false
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-
local x = {}
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return setmetatable(
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-
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{},
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{
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__index = function(self, id)
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if type(id) ~= "number" then
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return event[id]
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end
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if not initialized then
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-
local invoke = Event.invoke
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event:addListener(function(...)
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local id = idGetter(...)
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local dispatched = rawget(self, id)
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@@ -326,7 +327,6 @@ local function dispatchAbility(event)
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return event[id]
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end
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if not initialized then
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-
local invoke = Event.invoke
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event:addListener(function(unit, ability, ...)
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local dispatched = rawget(self, ability.typeId)
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if dispatched ~= nil then
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@@ -562,17 +562,6 @@ local function retrieveAbility(unit, ability, abilityId)
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____exports.Unit:of(unit)
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)
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end
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if not unitAddAbility(unit, abilityId) then
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if getUnitAbility(unit, abilityId) == ability then
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-
return UnitAbility:of(
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ability,
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abilityId,
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____exports.Unit:of(unit)
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)
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end
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-
else
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unitRemoveAbility(unit, abilityId)
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end
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for i = 0, unitInventorySize(unit) - 1 do
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local item = unitItemInSlot(unit, i)
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if getItemAbility(item, abilityId) == ability then
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@@ -630,15 +619,15 @@ for ____, player in ipairs(Player.all) do
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dummies[player] = dummy
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end
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local function delayHealthChecksCallback(unit)
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-
local counter = (unit[
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local counter = (unit[103] or 0) - 1
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if counter ~= 0 then
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unit[
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unit[103] = counter
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return
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end
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unit[
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-
local healthBonus = unit[
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unit[103] = nil
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local healthBonus = unit[104]
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if healthBonus ~= nil then
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unit[
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unit[104] = nil
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local handle = unit.handle
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BlzSetUnitMaxHP(
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handle,
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@@ -646,12 +635,17 @@ local function delayHealthChecksCallback(unit)
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)
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end
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end
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local nextSyncId = 1
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local unitBySyncId = setmetatable({}, {__mode = "k"})
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____exports.Unit = __TS__Class()
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local Unit = ____exports.Unit
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Unit.name = "Unit"
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__TS__ClassExtends(Unit, Handle)
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function Unit.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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local ____nextSyncId_0 = nextSyncId
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nextSyncId = ____nextSyncId_0 + 1
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self.syncId = ____nextSyncId_0
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self._owner = Player:of(getOwningPlayer(handle))
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assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
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assert(unitAddAbility(handle, morphDetectAbilityId))
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@@ -664,6 +658,7 @@ function Unit.prototype.____constructor(self, handle)
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664
658
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fourCC("Amrf")
|
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665
659
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))
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660
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end
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661
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+
unitBySyncId[self.syncId] = self
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local ____ = self.abilities
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663
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end
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669
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function Unit.prototype.getEvent(self, event, collector)
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@@ -749,8 +744,8 @@ function Unit.prototype.addModifier(self, property, modifier)
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749
744
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end}
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750
745
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end
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function Unit.prototype.hasCombatClassification(self, combatClassification)
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-
local
|
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753
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-
return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
|
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747
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local ____combatClassification_1 = combatClassification
|
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748
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_1 == ____combatClassification_1
|
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754
749
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end
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function Unit.prototype.addClassification(self, classification)
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return unitAddType(self.handle, classification)
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@@ -768,13 +763,13 @@ function Unit.prototype.isInvisibleTo(self, player)
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768
763
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return isUnitInvisible(self.handle, player.handle)
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769
764
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end
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function Unit.prototype.isInRangeOf(self, x, y, range)
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771
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-
local
|
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766
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local ____temp_2
|
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772
767
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if type(x) == "number" then
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768
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____temp_2 = isUnitInRangeXY(self.handle, x, y, range)
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769
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else
|
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775
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-
|
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770
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+
____temp_2 = isUnitInRange(self.handle, x.handle, y)
|
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776
771
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end
|
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777
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-
return
|
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772
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return ____temp_2
|
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773
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end
|
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779
774
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function Unit.prototype.isAllyOf(self, unit)
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return isUnitAlly(
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@@ -801,7 +796,7 @@ function Unit.prototype.queueAnimation(self, animation)
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796
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queueUnitAnimation(self.handle, animation)
|
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802
797
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end
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803
798
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function Unit.prototype.delayHealthChecks(self)
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804
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-
self[
|
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799
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+
self[103] = (self[103] or 0) + 1
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805
800
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Timer:run(delayHealthChecksCallback, self)
|
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806
801
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end
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807
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function Unit.prototype.setPosition(self, x, y)
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@@ -817,8 +812,15 @@ end
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817
812
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function Unit.prototype.kill(self)
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killUnit(self.handle)
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819
814
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end
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820
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-
function Unit.prototype.revive(self,
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821
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-
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815
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+
function Unit.prototype.revive(self, x, y, doEffect)
|
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816
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+
local ____ReviveHero_5 = ReviveHero
|
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817
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+
local ____array_4 = __TS__SparseArrayNew(self.handle, x, y)
|
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818
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local ____doEffect_3 = doEffect
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819
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if ____doEffect_3 == nil then
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820
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____doEffect_3 = false
|
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821
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+
end
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822
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__TS__SparseArrayPush(____array_4, ____doEffect_3)
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823
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____ReviveHero_5(__TS__SparseArraySpread(____array_4))
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822
824
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end
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823
825
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function Unit.prototype.healTarget(self, target, amount)
|
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824
826
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if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
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@@ -858,7 +860,7 @@ function Unit.prototype.dropItemSlot(self, item, slot)
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858
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return UnitDropItemSlot(self.handle, item.handle, slot)
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859
861
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end
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862
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function Unit.prototype.itemInSlot(self, slot)
|
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861
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-
return Item:of(
|
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863
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+
return Item:of(unitItemInSlot(self.handle, slot))
|
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862
864
|
end
|
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863
865
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function Unit.prototype.addAbility(self, abilityId)
|
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866
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if unitAddAbility(self.handle, abilityId) then
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@@ -988,18 +990,18 @@ function Unit.prototype.unpauseEx(self)
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self:decrementStunCounter()
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991
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end
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992
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function Unit.prototype.incrementStunCounter(self)
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local stunCounter = self[
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992
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-
if not self[
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local stunCounter = self[102] or 0
|
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994
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+
if not self[101] or stunCounter >= 0 then
|
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993
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BlzPauseUnitEx(self.handle, true)
|
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994
996
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end
|
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995
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self[
|
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self[102] = stunCounter + 1
|
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end
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function Unit.prototype.decrementStunCounter(self)
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local stunCounter = self[
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999
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-
if not self[
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local stunCounter = self[102] or 0
|
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1001
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if not self[101] or stunCounter >= 1 then
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1002
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BlzPauseUnitEx(self.handle, false)
|
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1001
1003
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end
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self[
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self[102] = stunCounter - 1
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end
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function Unit.create(self, owner, id, x, y, facing, skinId)
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local handle = skinId and BlzCreateUnitWithSkin(
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@@ -1101,8 +1103,11 @@ function Unit.getInSector(self, pos, range, offsetAngle, centralAngle)
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1101
1103
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)
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return targetCollection
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end
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function Unit.getSelectionOf(self, player)
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-
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1106
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function Unit.getSelectionOf(self, player, target)
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if target == nil then
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1108
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target = {}
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end
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targetCollection = target
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targetCollectionNextIndex = 1
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GroupEnumUnitsSelected(dummyGroup, player.handle, collectIntoTarget)
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return targetCollection
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@@ -1124,6 +1129,9 @@ end
|
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function Unit.prototype.__tostring(self)
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1125
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return (((self.constructor.name .. "$") .. util.id2s(self.typeId)) .. "@") .. tostring(getHandleId(self.handle))
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end
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function Unit.getBySyncId(self, syncId)
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return unitBySyncId[syncId]
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end
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__TS__SetDescriptor(
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Unit.prototype,
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"_deltas",
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@@ -1381,17 +1389,17 @@ __TS__SetDescriptor(
|
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"isTeamGlowVisible",
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{
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get = function(self)
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-
return not self[
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return not self[106]
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end,
|
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set = function(self, isTeamGlowVisible)
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showUnitTeamGlow(self.handle, isTeamGlowVisible)
|
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|
-
local
|
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1396
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local ____temp_6
|
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1397
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if not isTeamGlowVisible then
|
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1390
|
-
|
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1398
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____temp_6 = true
|
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else
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-
|
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____temp_6 = nil
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end
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-
self[
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self[106] = ____temp_6
|
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|
end
|
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1396
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},
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true
|
|
@@ -1401,7 +1409,7 @@ __TS__SetDescriptor(
|
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|
1401
1409
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"color",
|
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{set = function(self, color)
|
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1403
1411
|
setUnitColor(self.handle, color.handle)
|
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1404
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-
if self[
|
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1412
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+
if self[106] then
|
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showUnitTeamGlow(self.handle, false)
|
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1406
1414
|
end
|
|
1407
1415
|
end},
|
|
@@ -1425,14 +1433,14 @@ __TS__SetDescriptor(
|
|
|
1425
1433
|
"maxHealth",
|
|
1426
1434
|
{
|
|
1427
1435
|
get = function(self)
|
|
1428
|
-
return BlzGetUnitMaxHP(self.handle) - (self[
|
|
1436
|
+
return BlzGetUnitMaxHP(self.handle) - (self[104] or 0) - (self[105] or 0)
|
|
1429
1437
|
end,
|
|
1430
1438
|
set = function(self, maxHealth)
|
|
1431
|
-
if maxHealth < 1 and self[
|
|
1432
|
-
self[
|
|
1439
|
+
if maxHealth < 1 and self[103] ~= nil then
|
|
1440
|
+
self[104] = (self[104] or 0) + (1 - maxHealth)
|
|
1433
1441
|
maxHealth = 1
|
|
1434
1442
|
end
|
|
1435
|
-
BlzSetUnitMaxHP(self.handle, maxHealth + (self[
|
|
1443
|
+
BlzSetUnitMaxHP(self.handle, maxHealth + (self[105] or 0))
|
|
1436
1444
|
end
|
|
1437
1445
|
},
|
|
1438
1446
|
true
|
|
@@ -1474,10 +1482,10 @@ __TS__SetDescriptor(
|
|
|
1474
1482
|
"health",
|
|
1475
1483
|
{
|
|
1476
1484
|
get = function(self)
|
|
1477
|
-
return GetWidgetLife(self.handle) - (self[
|
|
1485
|
+
return GetWidgetLife(self.handle) - (self[105] or 0)
|
|
1478
1486
|
end,
|
|
1479
1487
|
set = function(self, health)
|
|
1480
|
-
SetWidgetLife(self.handle, health + (self[
|
|
1488
|
+
SetWidgetLife(self.handle, health + (self[105] or 0))
|
|
1481
1489
|
end
|
|
1482
1490
|
},
|
|
1483
1491
|
true
|
|
@@ -1688,17 +1696,17 @@ __TS__SetDescriptor(
|
|
|
1688
1696
|
set = function(self, isPaused)
|
|
1689
1697
|
local handle = self.handle
|
|
1690
1698
|
if isPaused and not IsUnitPaused(handle) then
|
|
1691
|
-
self[
|
|
1692
|
-
for _ = self[
|
|
1699
|
+
self[101] = true
|
|
1700
|
+
for _ = self[102] or 0, -1 do
|
|
1693
1701
|
BlzPauseUnitEx(handle, true)
|
|
1694
1702
|
end
|
|
1695
1703
|
PauseUnit(handle, true)
|
|
1696
1704
|
elseif not isPaused and IsUnitPaused(handle) then
|
|
1697
1705
|
PauseUnit(handle, false)
|
|
1698
|
-
for _ = self[
|
|
1706
|
+
for _ = self[102] or 0, -1 do
|
|
1699
1707
|
BlzPauseUnitEx(handle, false)
|
|
1700
1708
|
end
|
|
1701
|
-
self[
|
|
1709
|
+
self[101] = nil
|
|
1702
1710
|
end
|
|
1703
1711
|
end
|
|
1704
1712
|
},
|
|
@@ -2055,7 +2063,6 @@ Unit.onDecay = __TS__New(
|
|
|
2055
2063
|
Unit.onResurrect = __TS__New(
|
|
2056
2064
|
InitializingEvent,
|
|
2057
2065
|
function(event)
|
|
2058
|
-
local invoke = Event.invoke
|
|
2059
2066
|
local dead = setmetatable({}, {__mode = "k"})
|
|
2060
2067
|
____exports.Unit.deathEvent:addListener(function(unit)
|
|
2061
2068
|
dead[unit] = true
|
|
@@ -2071,10 +2078,15 @@ Unit.onResurrect = __TS__New(
|
|
|
2071
2078
|
Unit.morphEvent = __TS__New(
|
|
2072
2079
|
InitializingEvent,
|
|
2073
2080
|
function(event)
|
|
2081
|
+
local function ifNotLeft(unit)
|
|
2082
|
+
local handle = unit.handle
|
|
2083
|
+
if getUnitAbilityLevel(handle, leaveDetectAbilityId) ~= 0 and unitAddAbility(handle, morphDetectAbilityId) then
|
|
2084
|
+
invoke(event, unit)
|
|
2085
|
+
end
|
|
2086
|
+
end
|
|
2074
2087
|
____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
|
|
2075
2088
|
if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
|
|
2076
|
-
|
|
2077
|
-
Timer:run(Event.invoke, event, unit)
|
|
2089
|
+
Timer:run(ifNotLeft, unit)
|
|
2078
2090
|
end
|
|
2079
2091
|
end)
|
|
2080
2092
|
end
|
|
@@ -2112,27 +2124,26 @@ Unit.onSpellEffect = dispatchId(__TS__New(
|
|
|
2112
2124
|
Unit.onTargetCast = dispatchId(__TS__New(
|
|
2113
2125
|
InitializingEvent,
|
|
2114
2126
|
function(event)
|
|
2115
|
-
local invoke = Event.invoke
|
|
2116
2127
|
local function listener(unit, id)
|
|
2117
|
-
local
|
|
2128
|
+
local ____GetSpellTargetUnit_result_9
|
|
2118
2129
|
if GetSpellTargetUnit() then
|
|
2119
|
-
|
|
2130
|
+
____GetSpellTargetUnit_result_9 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2120
2131
|
else
|
|
2121
|
-
local
|
|
2132
|
+
local ____GetSpellTargetItem_result_8
|
|
2122
2133
|
if GetSpellTargetItem() then
|
|
2123
|
-
|
|
2134
|
+
____GetSpellTargetItem_result_8 = Item:of(GetSpellTargetItem())
|
|
2124
2135
|
else
|
|
2125
|
-
local
|
|
2136
|
+
local ____GetSpellTargetDestructable_result_7
|
|
2126
2137
|
if GetSpellTargetDestructable() then
|
|
2127
|
-
|
|
2138
|
+
____GetSpellTargetDestructable_result_7 = Destructable:of(GetSpellTargetDestructable())
|
|
2128
2139
|
else
|
|
2129
|
-
|
|
2140
|
+
____GetSpellTargetDestructable_result_7 = nil
|
|
2130
2141
|
end
|
|
2131
|
-
|
|
2142
|
+
____GetSpellTargetItem_result_8 = ____GetSpellTargetDestructable_result_7
|
|
2132
2143
|
end
|
|
2133
|
-
|
|
2144
|
+
____GetSpellTargetUnit_result_9 = ____GetSpellTargetItem_result_8
|
|
2134
2145
|
end
|
|
2135
|
-
local target =
|
|
2146
|
+
local target = ____GetSpellTargetUnit_result_9
|
|
2136
2147
|
if target then
|
|
2137
2148
|
invoke(event, unit, id, target)
|
|
2138
2149
|
end
|
|
@@ -2329,7 +2340,6 @@ Unit.autoAttackStartEvent = __TS__New(
|
|
|
2329
2340
|
)
|
|
2330
2341
|
Unit.onDamaging = (function()
|
|
2331
2342
|
local event = __TS__New(Event)
|
|
2332
|
-
local invoke = Event.invoke
|
|
2333
2343
|
local trigger = CreateTrigger()
|
|
2334
2344
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGING)
|
|
2335
2345
|
TriggerAddCondition(
|
|
@@ -2428,7 +2438,6 @@ end)()
|
|
|
2428
2438
|
Unit.onDamage = __TS__New(
|
|
2429
2439
|
InitializingEvent,
|
|
2430
2440
|
function(event)
|
|
2431
|
-
local invoke = Event.invoke
|
|
2432
2441
|
local trigger = CreateTrigger()
|
|
2433
2442
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGED)
|
|
2434
2443
|
TriggerAddCondition(
|
|
@@ -2444,6 +2453,7 @@ Unit.onDamage = __TS__New(
|
|
|
2444
2453
|
damageType = BlzGetEventDamageType(),
|
|
2445
2454
|
weaponType = BlzGetEventWeaponType(),
|
|
2446
2455
|
isAttack = BlzGetEventIsAttack(),
|
|
2456
|
+
originalAmount = GetEventDamage(),
|
|
2447
2457
|
preventDeath = damageEventPreventDeath
|
|
2448
2458
|
}
|
|
2449
2459
|
local evData = setmetatable(
|
|
@@ -2460,7 +2470,7 @@ Unit.onDamage = __TS__New(
|
|
|
2460
2470
|
invoke(event, source, target, evData)
|
|
2461
2471
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2462
2472
|
local bonusHealth = math.ceil(evData.amount)
|
|
2463
|
-
target[
|
|
2473
|
+
target[105] = (target[105] or 0) + bonusHealth
|
|
2464
2474
|
BlzSetUnitMaxHP(
|
|
2465
2475
|
target.handle,
|
|
2466
2476
|
BlzGetUnitMaxHP(target.handle) + bonusHealth
|
|
@@ -2474,7 +2484,7 @@ Unit.onDamage = __TS__New(
|
|
|
2474
2484
|
evData[0],
|
|
2475
2485
|
table.unpack(evData, 1 + 1, 1 + (evData[1] or 0))
|
|
2476
2486
|
)
|
|
2477
|
-
target[
|
|
2487
|
+
target[105] = (target[105] or 0) - bonusHealth
|
|
2478
2488
|
SetWidgetLife(
|
|
2479
2489
|
target.handle,
|
|
2480
2490
|
GetWidgetLife(target.handle) - bonusHealth
|
|
@@ -2494,7 +2504,7 @@ Unit.onDamage = __TS__New(
|
|
|
2494
2504
|
DestroyTrigger(trigger)
|
|
2495
2505
|
end
|
|
2496
2506
|
)
|
|
2497
|
-
Unit.
|
|
2507
|
+
Unit.itemDroppedEvent = __TS__New(
|
|
2498
2508
|
____exports.UnitTriggerEvent,
|
|
2499
2509
|
EVENT_PLAYER_UNIT_DROP_ITEM,
|
|
2500
2510
|
function()
|
|
@@ -2505,7 +2515,7 @@ Unit.onItemDrop = __TS__New(
|
|
|
2505
2515
|
return IgnoreEvent
|
|
2506
2516
|
end
|
|
2507
2517
|
)
|
|
2508
|
-
Unit.
|
|
2518
|
+
Unit.itemPickedUpEvent = __TS__New(
|
|
2509
2519
|
____exports.UnitTriggerEvent,
|
|
2510
2520
|
EVENT_PLAYER_UNIT_PICKUP_ITEM,
|
|
2511
2521
|
function()
|
|
@@ -2516,10 +2526,60 @@ Unit.onItemPickup = __TS__New(
|
|
|
2516
2526
|
return IgnoreEvent
|
|
2517
2527
|
end
|
|
2518
2528
|
)
|
|
2519
|
-
Unit.
|
|
2529
|
+
Unit.itemUsedEvent = __TS__New(
|
|
2520
2530
|
____exports.UnitTriggerEvent,
|
|
2521
2531
|
EVENT_PLAYER_UNIT_USE_ITEM,
|
|
2522
|
-
function() return ____exports.Unit:of(
|
|
2532
|
+
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(getManipulatedItem()) end
|
|
2533
|
+
)
|
|
2534
|
+
Unit.itemStackedEvent = __TS__New(
|
|
2535
|
+
____exports.UnitTriggerEvent,
|
|
2536
|
+
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2537
|
+
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(getManipulatedItem()) end
|
|
2538
|
+
)
|
|
2539
|
+
__TS__ObjectDefineProperty(
|
|
2540
|
+
Unit,
|
|
2541
|
+
"itemUseOrderEvent",
|
|
2542
|
+
{get = function(self)
|
|
2543
|
+
local event = __TS__New(Event)
|
|
2544
|
+
for order = orderId("useslot0"), orderId("useslot5") do
|
|
2545
|
+
local slot = order - orderId("useslot0")
|
|
2546
|
+
local function listener(unit)
|
|
2547
|
+
local item = unit.items[slot + 1]
|
|
2548
|
+
if item ~= nil then
|
|
2549
|
+
invoke(event, unit, item)
|
|
2550
|
+
end
|
|
2551
|
+
end
|
|
2552
|
+
self.onImmediateOrder[order]:addListener(listener)
|
|
2553
|
+
self.onTargetOrder[order]:addListener(listener)
|
|
2554
|
+
self.onPointOrder[order]:addListener(listener)
|
|
2555
|
+
end
|
|
2556
|
+
rawset(self, "itemUseOrderEvent", event)
|
|
2557
|
+
return event
|
|
2558
|
+
end}
|
|
2559
|
+
)
|
|
2560
|
+
__TS__ObjectDefineProperty(
|
|
2561
|
+
Unit,
|
|
2562
|
+
"itemMoveOrderEvent",
|
|
2563
|
+
{get = function(self)
|
|
2564
|
+
local event = __TS__New(Event)
|
|
2565
|
+
for order = orderId("moveslot0"), orderId("moveslot5") do
|
|
2566
|
+
local slotTo = order - orderId("moveslot0")
|
|
2567
|
+
self.onTargetOrder[order]:addListener(function(unit, item)
|
|
2568
|
+
local slotFrom = unit.items:findSlot(item)
|
|
2569
|
+
if slotFrom ~= nil then
|
|
2570
|
+
invoke(
|
|
2571
|
+
event,
|
|
2572
|
+
unit,
|
|
2573
|
+
item,
|
|
2574
|
+
slotFrom,
|
|
2575
|
+
slotTo
|
|
2576
|
+
)
|
|
2577
|
+
end
|
|
2578
|
+
end)
|
|
2579
|
+
end
|
|
2580
|
+
rawset(self, "itemMoveOrderEvent", event)
|
|
2581
|
+
return event
|
|
2582
|
+
end}
|
|
2523
2583
|
)
|
|
2524
2584
|
__TS__ObjectDefineProperty(
|
|
2525
2585
|
Unit,
|
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local getUnitAbility = BlzGetUnitAbility
|
|
3
3
|
local unitAddAbility = UnitAddAbility
|
|
4
|
+
local unitInventorySize = UnitInventorySize
|
|
5
|
+
local unitItemInSlot = UnitItemInSlot
|
|
4
6
|
local unitMakeAbilityPermanent = UnitMakeAbilityPermanent
|
|
5
7
|
---
|
|
6
8
|
-- @internal For use by internal systems only.
|
|
@@ -10,4 +12,14 @@ ____exports.addInternalAbility = function(unit, abilityTypeId)
|
|
|
10
12
|
end
|
|
11
13
|
return getUnitAbility(unit, abilityTypeId)
|
|
12
14
|
end
|
|
15
|
+
---
|
|
16
|
+
-- @internal For use by internal systems only.
|
|
17
|
+
____exports.findUnitItemSlot = function(unit, item)
|
|
18
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
19
|
+
if item == unitItemInSlot(unit, slot) then
|
|
20
|
+
return slot
|
|
21
|
+
end
|
|
22
|
+
end
|
|
23
|
+
return nil
|
|
24
|
+
end
|
|
13
25
|
return ____exports
|
package/engine/local-client.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Unit } from "../core/types/unit";
|
|
3
3
|
import { Async } from "../core/types/async";
|
|
4
|
-
import { TriggerEvent } from "../event";
|
|
4
|
+
import { Event, TriggerEvent } from "../event";
|
|
5
5
|
import { GraphicsMode } from "./index";
|
|
6
6
|
export declare class LocalClient {
|
|
7
7
|
private constructor();
|
|
@@ -11,6 +11,11 @@ export declare class LocalClient {
|
|
|
11
11
|
static get isHD(): boolean;
|
|
12
12
|
static get graphicsMode(): GraphicsMode;
|
|
13
13
|
static get isActive(): boolean;
|
|
14
|
-
static get mouseFocusUnit(): Async<Unit
|
|
14
|
+
static get mouseFocusUnit(): Async<Unit> | undefined;
|
|
15
|
+
static get mainSelectedUnit(): Async<Unit> | undefined;
|
|
16
|
+
static get mainSelectedUnitChangeEvent(): Event<[
|
|
17
|
+
previousMainSelectedUnit: Unit | undefined,
|
|
18
|
+
newMainSelectedUnit: Unit | undefined
|
|
19
|
+
]>;
|
|
15
20
|
static readonly onDisconnect: TriggerEvent<[]>;
|
|
16
21
|
}
|
package/engine/local-client.lua
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
2
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
4
|
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
5
|
local __TS__New = ____lualib.__TS__New
|
|
@@ -6,13 +7,25 @@ local ____exports = {}
|
|
|
6
7
|
local ____unit = require("core.types.unit")
|
|
7
8
|
local Unit = ____unit.Unit
|
|
8
9
|
local ____event = require("event")
|
|
10
|
+
local Event = ____event.Event
|
|
9
11
|
local TriggerEvent = ____event.TriggerEvent
|
|
12
|
+
local ____frame = require("core.types.frame")
|
|
13
|
+
local Frame = ____frame.Frame
|
|
14
|
+
local ____player = require("core.types.player")
|
|
15
|
+
local Player = ____player.Player
|
|
16
|
+
local ____timer = require("core.types.timer")
|
|
17
|
+
local Timer = ____timer.Timer
|
|
10
18
|
local loadTOCFile = BlzLoadTOCFile
|
|
11
19
|
local getLocalClientWidth = BlzGetLocalClientWidth
|
|
12
20
|
local getLocalClientHeight = BlzGetLocalClientHeight
|
|
13
21
|
local isLocalClientActive = BlzIsLocalClientActive
|
|
22
|
+
local isHeroUnitId = IsHeroUnitId
|
|
23
|
+
local getHandleId = GetHandleId
|
|
14
24
|
local getMouseFocusUnit = BlzGetMouseFocusUnit
|
|
25
|
+
local getUnitRealField = BlzGetUnitRealField
|
|
26
|
+
local getUnitTypeId = GetUnitTypeId
|
|
15
27
|
local getLocale = BlzGetLocale
|
|
28
|
+
local tableSort = table.sort
|
|
16
29
|
local tocPath = "_warscript\\IsHD.toc"
|
|
17
30
|
compiletime(function()
|
|
18
31
|
if currentMap then
|
|
@@ -21,6 +34,29 @@ compiletime(function()
|
|
|
21
34
|
currentMap:addFileString("_HD.w3mod\\" .. tocPath, fdfPath .. "\r\n")
|
|
22
35
|
end
|
|
23
36
|
end)
|
|
37
|
+
local selectionButtons
|
|
38
|
+
Timer:run(function()
|
|
39
|
+
selectionButtons = __TS__ArrayMap(
|
|
40
|
+
Frame:byName("SimpleInfoPanelUnitDetail").parent:getChild(5):getChild(0).children,
|
|
41
|
+
function(____, frame) return frame:getChild(1) end
|
|
42
|
+
)
|
|
43
|
+
end)
|
|
44
|
+
local localSelectedUnits = {}
|
|
45
|
+
local indexByLocalSelectedUnit = {}
|
|
46
|
+
local function compareUnitsSelectionPriority(a, b)
|
|
47
|
+
local aHandle = a.handle
|
|
48
|
+
local bHandle = b.handle
|
|
49
|
+
local priorityDelta = getUnitRealField(bHandle, UNIT_RF_PRIORITY) - getUnitRealField(aHandle, UNIT_RF_PRIORITY)
|
|
50
|
+
if priorityDelta ~= 0 then
|
|
51
|
+
return priorityDelta < 0
|
|
52
|
+
end
|
|
53
|
+
local aTypeId = getUnitTypeId(aHandle)
|
|
54
|
+
local bTypeId = getUnitTypeId(bHandle)
|
|
55
|
+
local orderDelta = (isHeroUnitId(aTypeId) and getHandleId(aHandle) or aTypeId) - (isHeroUnitId(bTypeId) and getHandleId(bHandle) or bTypeId)
|
|
56
|
+
return (orderDelta ~= 0 and orderDelta or indexByLocalSelectedUnit[a] - indexByLocalSelectedUnit[b]) < 0
|
|
57
|
+
end
|
|
58
|
+
local mainSelectedUnitChangeEvent
|
|
59
|
+
local previousMainSelectedUnit
|
|
24
60
|
____exports.LocalClient = __TS__Class()
|
|
25
61
|
local LocalClient = ____exports.LocalClient
|
|
26
62
|
LocalClient.name = "LocalClient"
|
|
@@ -69,6 +105,52 @@ __TS__ObjectDefineProperty(
|
|
|
69
105
|
return Unit:of(getMouseFocusUnit())
|
|
70
106
|
end}
|
|
71
107
|
)
|
|
108
|
+
__TS__ObjectDefineProperty(
|
|
109
|
+
LocalClient,
|
|
110
|
+
"mainSelectedUnit",
|
|
111
|
+
{get = function(self)
|
|
112
|
+
Unit:getSelectionOf(Player["local"], localSelectedUnits)
|
|
113
|
+
for i = 1, #localSelectedUnits do
|
|
114
|
+
indexByLocalSelectedUnit[localSelectedUnits[i]] = i
|
|
115
|
+
end
|
|
116
|
+
tableSort(localSelectedUnits, compareUnitsSelectionPriority)
|
|
117
|
+
local mainSelectedUnitIndex
|
|
118
|
+
if selectionButtons and #localSelectedUnits > 1 then
|
|
119
|
+
local maxButtonWidth = 0
|
|
120
|
+
for i = 0, #selectionButtons - 1 do
|
|
121
|
+
local width = selectionButtons[i + 1].width
|
|
122
|
+
if width > maxButtonWidth then
|
|
123
|
+
maxButtonWidth = width
|
|
124
|
+
mainSelectedUnitIndex = i
|
|
125
|
+
end
|
|
126
|
+
end
|
|
127
|
+
end
|
|
128
|
+
local mainSelectedUnit = localSelectedUnits[(mainSelectedUnitIndex or 0) + 1]
|
|
129
|
+
for i = 1, #localSelectedUnits do
|
|
130
|
+
indexByLocalSelectedUnit[localSelectedUnits[i]] = nil
|
|
131
|
+
localSelectedUnits[i] = nil
|
|
132
|
+
end
|
|
133
|
+
if mainSelectedUnitChangeEvent ~= nil and mainSelectedUnit ~= previousMainSelectedUnit then
|
|
134
|
+
local previousPreviousMainSelectedUnit = previousMainSelectedUnit
|
|
135
|
+
previousMainSelectedUnit = mainSelectedUnit
|
|
136
|
+
Event.invoke(mainSelectedUnitChangeEvent, previousPreviousMainSelectedUnit, previousMainSelectedUnit)
|
|
137
|
+
end
|
|
138
|
+
return mainSelectedUnit
|
|
139
|
+
end}
|
|
140
|
+
)
|
|
141
|
+
__TS__ObjectDefineProperty(
|
|
142
|
+
LocalClient,
|
|
143
|
+
"mainSelectedUnitChangeEvent",
|
|
144
|
+
{get = function(self)
|
|
145
|
+
if mainSelectedUnitChangeEvent == nil then
|
|
146
|
+
mainSelectedUnitChangeEvent = __TS__New(Event)
|
|
147
|
+
Timer.onPeriod[1 / 64]:addListener(function()
|
|
148
|
+
local _ = ____exports.LocalClient.mainSelectedUnit
|
|
149
|
+
end)
|
|
150
|
+
end
|
|
151
|
+
return mainSelectedUnitChangeEvent
|
|
152
|
+
end}
|
|
153
|
+
)
|
|
72
154
|
LocalClient.onDisconnect = __TS__New(
|
|
73
155
|
TriggerEvent,
|
|
74
156
|
function(trigger)
|
|
@@ -4,5 +4,9 @@ export declare const enum SoundPresetName {
|
|
|
4
4
|
ABOMINATION_PISSED = "AbominationPissed",
|
|
5
5
|
ABOMINATION_READY = "AbominationReady",
|
|
6
6
|
ABOMINATION_WAR_CRY = "AbominationWarcry",
|
|
7
|
-
AXE_MEDIUM_CHOP_WOOD = "AxeMediumChopWood"
|
|
7
|
+
AXE_MEDIUM_CHOP_WOOD = "AxeMediumChopWood",
|
|
8
|
+
IMPALE = "Impale",
|
|
9
|
+
IMPALE_HIT = "ImpaleHit",
|
|
10
|
+
IMPALE_LAND = "ImpaleLand",
|
|
11
|
+
IMPALE_CAST = "ImpaleCast"
|
|
8
12
|
}
|