warscript 0.0.1-dev.5e8f6c0 → 0.0.1-dev.6039bbb

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (69) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/sound.d.ts +1 -0
  4. package/core/types/sound.lua +32 -2
  5. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  6. package/engine/behaviour/ability/apply-buff.lua +32 -0
  7. package/engine/behaviour/ability.d.ts +7 -2
  8. package/engine/behaviour/ability.lua +48 -3
  9. package/engine/buff.d.ts +50 -40
  10. package/engine/buff.lua +261 -225
  11. package/engine/internal/ability.lua +0 -2
  12. package/engine/internal/item/ability.lua +19 -3
  13. package/engine/internal/item.d.ts +2 -2
  14. package/engine/internal/item.lua +56 -25
  15. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  16. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  17. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  18. package/engine/internal/object-data/evasion-probability.lua +16 -0
  19. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  20. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  21. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  22. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  23. package/engine/internal/unit/bonus.d.ts +2 -0
  24. package/engine/internal/unit/bonus.lua +17 -0
  25. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  26. package/engine/internal/unit/ignore-events-items.lua +5 -0
  27. package/engine/internal/unit/item.lua +3 -4
  28. package/engine/internal/unit.d.ts +1 -0
  29. package/engine/internal/unit.lua +20 -6
  30. package/engine/lightning.d.ts +12 -5
  31. package/engine/lightning.lua +48 -14
  32. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  33. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  34. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  35. package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
  36. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  37. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  38. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  39. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  40. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  41. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  42. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  43. package/engine/object-data/entry/ability-type.d.ts +6 -6
  44. package/engine/object-data/entry/ability-type.lua +16 -15
  45. package/engine/object-data/entry/buff-type/applicable.lua +11 -35
  46. package/engine/object-data/entry/buff-type.d.ts +1 -1
  47. package/engine/object-data/entry/buff-type.lua +2 -2
  48. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  49. package/engine/object-data/entry/item-type.d.ts +1 -1
  50. package/engine/object-data/entry/item-type.lua +4 -4
  51. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  52. package/engine/object-data/entry/sound-preset.d.ts +16 -0
  53. package/engine/object-data/entry/sound-preset.lua +36 -0
  54. package/engine/object-data/entry/unit-type.d.ts +8 -1
  55. package/engine/object-data/entry/unit-type.lua +61 -8
  56. package/engine/object-data/entry/upgrade.d.ts +1 -1
  57. package/engine/object-data/entry/upgrade.lua +4 -4
  58. package/engine/object-data/entry.d.ts +15 -13
  59. package/engine/object-data/entry.lua +60 -32
  60. package/engine/object-field/ability.d.ts +5 -2
  61. package/engine/object-field/ability.lua +3 -0
  62. package/engine/object-field.d.ts +2 -2
  63. package/engine/object-field.lua +4 -0
  64. package/engine/standard/entries/sound-preset.d.ts +10 -0
  65. package/engine/standard/entries/sound-preset.lua +10 -0
  66. package/engine/unit.d.ts +1 -0
  67. package/engine/unit.lua +1 -0
  68. package/objutil/unit.lua +8 -0
  69. package/package.json +2 -2
@@ -16,6 +16,8 @@ declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEnt
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  readonly id: ObjectFieldId;
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  protected abstract getNativeFieldById(id: number): NativeFieldType;
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  protected abstract getObjectDataEntryId(instance: InstanceType): ObjectDataEntryIdType<ObjectDataEntryType>;
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+ protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
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+ hasValue(instance: InstanceType): boolean;
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  constructor(id: number);
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  static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number): T & symbol;
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  static of<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldAbstractConstructor<T>, id: number): T | undefined;
@@ -35,7 +37,6 @@ export type ReadonlyObjectFieldType<T extends ObjectField<any, any, any, any>> =
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  type ReadonlyObjectFieldConstructor<T extends ObjectField> = OmitConstructor<typeof ObjectField> & (abstract new (...args: any[]) => ReadonlyObjectFieldType<T>);
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  export declare abstract class ObjectField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType, NativeFieldType> {
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  protected abstract readonly defaultValue: ValueType;
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- protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
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  protected abstract getNativeFieldValue(instance: InstanceType): ValueType;
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  protected abstract setNativeFieldValue(instance: InstanceType, value: ValueType): boolean;
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  getValue(entry: ObjectDataEntryType | InstanceType): ValueType;
@@ -71,7 +72,6 @@ export declare abstract class ObjectArrayField<ObjectDataEntryType extends Objec
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  }
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  export declare abstract class ObjectLevelField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, InputValueType extends ValueType = never, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType[], NativeFieldType> {
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  protected abstract readonly defaultValue: ValueType;
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- protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
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  protected abstract getNativeFieldValue(instance: InstanceType, level: number): ValueType;
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  protected abstract setNativeFieldValue(instance: InstanceType, level: number, value: ValueType): boolean;
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  protected abstract getLevelCount(entry: ObjectDataEntryType | InstanceType): number;
@@ -46,6 +46,10 @@ end
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  function ObjectFieldBase.prototype.supports(self, instance)
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  return __TS__InstanceOf(instance, self.instanceClass)
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  end
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+ function ObjectFieldBase.prototype.hasValue(self, instance)
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+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
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+ return defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[self:getObjectDataEntryId(instance)] ~= nil or self:hasNativeFieldValue(instance)
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+ end
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  function ObjectFieldBase.create(self, id)
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  return __TS__New(
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  self,
@@ -0,0 +1,10 @@
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+ /** @noSelfInFile */
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+ import { StandardSoundPresetId } from "../../object-data/entry/sound-preset";
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+ export declare const ABOMINATION_PISSED_SOUND_PRESET_ID: StandardSoundPresetId;
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+ export declare const ABOMINATION_READY_SOUND_PRESET_ID: StandardSoundPresetId;
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+ export declare const ABOMINATION_WAR_CRY_SOUND_PRESET_ID: StandardSoundPresetId;
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+ export declare const AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID: StandardSoundPresetId;
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+ export declare const IMPALE_SOUND_PRESET_ID: StandardSoundPresetId;
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+ export declare const IMPALE_HIT_SOUND_PRESET_ID: StandardSoundPresetId;
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+ export declare const IMPALE_LAND_SOUND_PRESET_ID: StandardSoundPresetId;
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+ export declare const IMPALE_CAST_SOUND_PRESET_ID: StandardSoundPresetId;
@@ -0,0 +1,10 @@
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+ local ____exports = {}
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+ ____exports.ABOMINATION_PISSED_SOUND_PRESET_ID = "AbominationPissed"
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+ ____exports.ABOMINATION_READY_SOUND_PRESET_ID = "AbominationReady"
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+ ____exports.ABOMINATION_WAR_CRY_SOUND_PRESET_ID = "AbominationWarcry"
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+ ____exports.AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID = "AxeMediumChopWood"
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+ ____exports.IMPALE_SOUND_PRESET_ID = "Impale"
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+ ____exports.IMPALE_HIT_SOUND_PRESET_ID = "ImpaleHit"
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+ ____exports.IMPALE_LAND_SOUND_PRESET_ID = "ImpaleLand"
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+ ____exports.IMPALE_CAST_SOUND_PRESET_ID = "ImpaleCast"
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+ return ____exports
package/engine/unit.d.ts CHANGED
@@ -17,6 +17,7 @@ import "./internal/unit/ghost-counter";
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  import "./internal/unit/invulnerability-counter";
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  import "./internal/unit/detach-missiles";
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  import "./internal/unit/main-selected";
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+ import "./internal/unit/add-item-to-slot-init";
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  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
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  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
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  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -17,6 +17,7 @@ require("engine.internal.unit.ghost-counter")
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  require("engine.internal.unit.invulnerability-counter")
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  require("engine.internal.unit.detach-missiles")
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  require("engine.internal.unit.main-selected")
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+ require("engine.internal.unit.add-item-to-slot-init")
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  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
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  do
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  local ____unit = require("engine.internal.unit")
package/objutil/unit.lua CHANGED
@@ -11,6 +11,8 @@ local ____exports = {}
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  local ____object = require("objutil.object")
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  local ObjectDefinition = ____object.ObjectDefinition
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  local idgen = require("objutil.idgen")
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+ local ____config = require("config")
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+ local WarscriptConfig = ____config.WarscriptConfig
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  local attackTypes = setmetatable(
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  {
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  normal = "normal",
@@ -593,6 +595,9 @@ __TS__SetDescriptor(
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  end,
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  set = function(self, v)
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  self:setStringField("umdl", v)
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+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
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+ self:setStringField("upor", v)
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+ end
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  end
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  },
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  true
@@ -606,6 +611,9 @@ __TS__SetDescriptor(
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  end,
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  set = function(self, v)
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  self.object:setField("umdl:hd", v)
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+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
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+ self.object:setField("upor:hd", v)
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+ end
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  end
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  },
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  true
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://json.schemastore.org/package",
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  "name": "warscript",
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- "version": "0.0.1-dev.5e8f6c0",
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+ "version": "0.0.1-dev.6039bbb",
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  "description": "A typescript library for Warcraft III using Warpack.",
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  "keywords": [
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  "warcraft",
@@ -24,7 +24,7 @@
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  "@warscript/language-extensions": "^0.0.1",
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  "@warscript/tstl-plugin": "^0.0.4",
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  "lua-types": "^2.13.1",
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- "warpack": "0.0.1-dev.880fc91"
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+ "warpack": "0.0.1-dev.82ebe44"
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  },
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  "devDependencies": {
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  "@typescript-eslint/eslint-plugin": "^8.13.0",