warscript 0.0.1-dev.5e8f6c0 → 0.0.1-dev.6039bbb
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +32 -2
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +48 -3
- package/engine/buff.d.ts +50 -40
- package/engine/buff.lua +261 -225
- package/engine/internal/ability.lua +0 -2
- package/engine/internal/item/ability.lua +19 -3
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit.d.ts +1 -0
- package/engine/internal/unit.lua +20 -6
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type.d.ts +6 -6
- package/engine/object-data/entry/ability-type.lua +16 -15
- package/engine/object-data/entry/buff-type/applicable.lua +11 -35
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +16 -0
- package/engine/object-data/entry/sound-preset.lua +36 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +15 -13
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +5 -2
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
package/engine/lightning.lua
CHANGED
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@@ -1,15 +1,16 @@
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1
1
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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+
local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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-
local ____handle = require("core.types.handle")
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-
local Handle = ____handle.Handle
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____functions = require("utility.functions")
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local forwardByN = ____functions.forwardByN
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local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
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local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
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local ____destroyable = require("destroyable")
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local AbstractDestroyable = ____destroyable.AbstractDestroyable
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local ____type = _G.type
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local select = _G.select
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local cos = math.cos
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@@ -27,6 +28,11 @@ local getUnitZ = BlzGetUnitZ
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local getUnitFlyHeight = GetUnitFlyHeight
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local getLocationZ = GetLocationZ
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local moveLocation = MoveLocation
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local getLightningColorA = GetLightningColorA
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local getLightningColorR = GetLightningColorR
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local getLightningColorG = GetLightningColorG
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local getLightningColorB = GetLightningColorB
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local setLightningColor = SetLightningColor
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local location = Location(0, 0)
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local unitToUnitLightnings = setmetatable({}, {__mode = "k"})
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local unitToPointLightnings = setmetatable({}, {__mode = "k"})
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@@ -36,9 +42,10 @@ local temporaryLightningsCount = 0
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____exports.Lightning = __TS__Class()
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local Lightning = ____exports.Lightning
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Lightning.name = "Lightning"
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-
__TS__ClassExtends(Lightning,
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__TS__ClassExtends(Lightning, AbstractDestroyable)
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function Lightning.prototype.____constructor(self, handle, typeId)
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-
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AbstractDestroyable.prototype.____constructor(self)
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self.handle = handle
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self.typeId = typeId
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end
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function Lightning.prototype.onDestroy(self)
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@@ -46,7 +53,7 @@ function Lightning.prototype.onDestroy(self)
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unitToPointLightnings[self] = nil
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pointToUnitLightnings[self] = nil
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destroyLightning(self.handle)
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-
return
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return AbstractDestroyable.prototype.onDestroy(self)
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end
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function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY, targetXOrTargetUnitOrTargetYOrTargetZ, targetY, targetZ)
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if type(checkVisibility) ~= "boolean" then
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@@ -62,7 +69,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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)
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end
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if targetZ ~= nil then
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-
return
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return __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -79,7 +87,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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if targetXOrTargetUnitOrTargetYOrTargetZ ~= nil then
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if ____type(targetXOrTargetUnitOrTargetYOrTargetZ) == "number" then
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if ____type(sourceXOrSourceUnit) == "number" then
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-
return
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return __TS__New(
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self,
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addLightning(
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util.id2s(typeId),
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checkVisibility,
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@@ -92,7 +101,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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)
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end
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local unit = sourceXOrSourceUnit.handle
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-
local lightning =
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -117,7 +127,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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return lightning
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end
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local unit = targetXOrTargetUnitOrTargetYOrTargetZ.handle
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-
local lightning =
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -146,7 +157,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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local unit = sourceXOrSourceUnit.handle
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moveLocation(location, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY)
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local z = getLocationZ(location)
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-
local lightning =
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -173,7 +185,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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local unit = sourceZOrTargetXOrTargetUnitOrTargetY.handle
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moveLocation(location, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit)
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local z = getLocationZ(location)
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-
local lightning =
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -199,7 +212,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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end
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local sourceUnit = sourceXOrSourceUnit.handle
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local targetUnit = sourceYOrTargetXOrTargetUnit.handle
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-
local lightning =
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -225,9 +239,19 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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return lightning
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end
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function Lightning.flash(self, ...)
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-
local
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local parameterOrDuration, durationOrFading = select(-2, ...)
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local hasFading = ____type(durationOrFading) ~= "number"
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local parametersToForwardCount = select("#", ...) - (hasFading and 2 or 1)
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local lightning = forwardByN[parametersToForwardCount](____exports.Lightning.create, self, ...)
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-
local duration
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local duration
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if hasFading then
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duration = parameterOrDuration
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if durationOrFading then
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lightning[110] = true
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end
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else
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duration = durationOrFading
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end
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lightning[109] = duration
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temporaryLightningsCount = temporaryLightningsCount + 1
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temporaryLightnings[temporaryLightningsCount] = lightning
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@@ -295,6 +319,16 @@ Timer.onPeriod[UPDATE_PERIOD]:addListener(function()
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temporaryLightnings[temporaryLightningsCount] = nil
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temporaryLightningsCount = temporaryLightningsCount - 1
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else
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if lightning[110] then
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local handle = lightning.handle
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setLightningColor(
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handle,
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getLightningColorR(handle),
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getLightningColorG(handle),
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getLightningColorB(handle),
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getLightningColorA(handle) * (1 - UPDATE_PERIOD / duration)
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)
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end
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lightning[109] = duration - UPDATE_PERIOD
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i = i + 1
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end
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@@ -1,2 +1,18 @@
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local ____exports = {}
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local animationNames = {
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attack = true,
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birth = true,
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death = true,
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decay = true,
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dissipate = true,
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morph = true,
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portrait = true,
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sleep = true,
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spell = true,
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stand = true,
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walk = true
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}
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____exports.isAnimationName = function(value)
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return animationNames[value] ~= nil
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end
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return ____exports
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@@ -12,5 +12,5 @@ export type TechTreeDependency = {
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level: number;
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};
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export type TechTreeDependencyInput = TechTreeDependency | UnitTypeId | UpgradeId;
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-
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId;
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export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId & number;
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export declare const extractTechTreeDependencyInputLevel: (techTreeDependencyInput: TechTreeDependencyInput) => number;
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@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____channel = require("engine.object-data.entry.ability-type.channel")
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local ChannelAbilityType = ____channel.ChannelAbilityType
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local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
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local isAnimationName = ____animation_2Dname.isAnimationName
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local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
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local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
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local ____timer = require("core.types.timer")
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@@ -21,6 +23,9 @@ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.A
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local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundPreset = ____sound.SoundPreset
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local isChannelingAbilityTypeIds = {}
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local usesAttackAnimationByAbilityTypeId = {}
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____exports.BlankConfigurableAbilityType = __TS__Class()
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@@ -211,11 +216,26 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
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for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
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if usesAttackAnimation then
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local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
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-
abilityType.channelingAnimation
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if isAnimationName(abilityType.channelingAnimation[1]) then
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if abilityType.channelingAnimation[1] ~= "attack" then
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abilityType.channelingAnimation = {"attack"}
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end
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else
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abilityType.channelingAnimation = {
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"attack",
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table.unpack(abilityType.channelingAnimation)
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}
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end
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end
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end
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return usesAttackAnimationByAbilityTypeId
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end)) do
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233
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Unit.abilityCastingFinishEvent[abilityTypeId]:addListener(function(caster, ability)
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local effectSound = ability:getField(ABILITY_SF_EFFECT_SOUND)
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if effectSound ~= "" then
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Sound3D:playFromLabel(effectSound, SoundPreset.Ability, caster)
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237
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end
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end)
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if usesAttackAnimation then
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240
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Unit.abilityCastingStartEvent[abilityTypeId]:addListener(
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4,
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"missProbability",
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{
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get = function(self)
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-
return self:getNumberLevelField("
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+
return self:getNumberLevelField("Crs1")
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end,
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20
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set = function(self, missProbability)
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-
self:setNumberLevelField("
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self:setNumberLevelField("Crs1", missProbability)
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22
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end
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23
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},
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24
24
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true
|
|
@@ -54,10 +54,10 @@ __TS__SetDescriptor(
|
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54
54
|
"plagueWardUnitTypeId",
|
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55
55
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{
|
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56
56
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get = function(self)
|
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57
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-
return self:
|
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57
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+
return self:getObjectDataEntryNumericIdLevelField("Aplu")
|
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58
|
end,
|
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59
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set = function(self, plagueWardUnitTypeId)
|
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60
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-
self:
|
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60
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+
self:setObjectDataEntryNumericIdLevelField("Aplu", plagueWardUnitTypeId)
|
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61
|
end
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},
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true
|
|
@@ -55,7 +55,7 @@ __TS__SetDescriptor(
|
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55
55
|
get = function(self)
|
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56
56
|
local abilityUpgrades = {}
|
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57
57
|
for i = 0, 3 do
|
|
58
|
-
local abilityUpgrade = self:
|
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58
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+
local abilityUpgrade = self:getObjectDataEntryNumericIdsLevelField("Neg" .. tostring(3 + i))
|
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59
59
|
for level = 0, #abilityUpgrade - 1 do
|
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local levelAbilityUpgrade = abilityUpgrade[level + 1]
|
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61
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if #levelAbilityUpgrade == 2 then
|
|
@@ -71,7 +71,7 @@ __TS__SetDescriptor(
|
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71
71
|
local ____opt_0 = abilityUpgrades[1]
|
|
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72
|
local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
|
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73
|
for i = 0, #abilityUpgrades - 1 do
|
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-
self:
|
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74
|
+
self:setObjectDataEntryNumericIdsLevelField(
|
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75
|
"Neg" .. tostring(3 + i),
|
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|
isArray and map(
|
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77
|
abilityUpgrades,
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
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15
15
|
"summonedUnitTypeId",
|
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16
16
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{
|
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17
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get = function(self)
|
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18
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-
return self:
|
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18
|
+
return self:getObjectDataEntryNumericIdLevelField("Osf1")
|
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19
19
|
end,
|
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20
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|
set = function(self, summonedUnitTypeId)
|
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21
|
-
self:
|
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21
|
+
self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
|
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22
22
|
end
|
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23
|
},
|
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24
24
|
true
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
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15
15
|
"normalFormUnitTypeId",
|
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16
16
|
{
|
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17
17
|
get = function(self)
|
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18
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-
return self:
|
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18
|
+
return self:getObjectDataEntryNumericIdLevelField("Eme1")
|
|
19
19
|
end,
|
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20
20
|
set = function(self, normalFormUnitTypeId)
|
|
21
|
-
self:
|
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21
|
+
self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -119,10 +119,10 @@ __TS__SetDescriptor(
|
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119
119
|
"alternateFormUnitTypeId",
|
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120
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{
|
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get = function(self)
|
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|
-
return self:
|
|
122
|
+
return self:getObjectDataEntryNumericIdLevelField("Emeu")
|
|
123
123
|
end,
|
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|
set = function(self, alternateFormUnitTypeId)
|
|
125
|
-
self:
|
|
125
|
+
self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
|
|
126
126
|
end
|
|
127
127
|
},
|
|
128
128
|
true
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -6,12 +6,12 @@ import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
|
6
6
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
7
7
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
8
8
|
import { Race } from "../auxiliary/race";
|
|
9
|
-
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
10
9
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
11
10
|
import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
|
|
12
11
|
import { BuffTypeId } from "./buff-type";
|
|
13
12
|
import { LightningTypeId } from "./lightning-type";
|
|
14
|
-
|
|
13
|
+
import { SoundPresetId } from "./sound-preset";
|
|
14
|
+
export type AbilityTypeId = ObjectDataEntryId & number & {
|
|
15
15
|
readonly __abilityTypeId: unique symbol;
|
|
16
16
|
};
|
|
17
17
|
export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
|
|
@@ -111,10 +111,10 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
111
111
|
set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
|
|
112
112
|
get turnOffTooltipExtendedText(): string[];
|
|
113
113
|
set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
|
|
114
|
-
get
|
|
115
|
-
set
|
|
116
|
-
get
|
|
117
|
-
set
|
|
114
|
+
get casterEffectSoundPresetId(): SoundPresetId | undefined;
|
|
115
|
+
set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
|
|
116
|
+
get casterEffectLoopingSoundPresetId(): SoundPresetId;
|
|
117
|
+
set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
|
|
118
118
|
get allowedTargetCombatClassifications(): CombatClassifications[];
|
|
119
119
|
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
|
|
120
120
|
get areaOfEffect(): number[];
|
|
@@ -271,10 +271,10 @@ __TS__SetDescriptor(
|
|
|
271
271
|
"lightningTypeIds",
|
|
272
272
|
{
|
|
273
273
|
get = function(self)
|
|
274
|
-
return self:
|
|
274
|
+
return self:getObjectDataEntryNumericIdsField("alig")
|
|
275
275
|
end,
|
|
276
276
|
set = function(self, lightningTypeIds)
|
|
277
|
-
self:
|
|
277
|
+
self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
|
|
278
278
|
end
|
|
279
279
|
},
|
|
280
280
|
true
|
|
@@ -508,7 +508,7 @@ __TS__SetDescriptor(
|
|
|
508
508
|
"techTreeDependencies",
|
|
509
509
|
{
|
|
510
510
|
get = function(self)
|
|
511
|
-
local techTreeDependencyIds = self:
|
|
511
|
+
local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
|
|
512
512
|
local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
|
|
513
513
|
return mapIndexed(
|
|
514
514
|
techTreeDependencyIds,
|
|
@@ -528,7 +528,7 @@ __TS__SetDescriptor(
|
|
|
528
528
|
map(techTreeDependencies, extractTechTreeDependencyInputLevel),
|
|
529
529
|
function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
|
|
530
530
|
)
|
|
531
|
-
self:
|
|
531
|
+
self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
|
|
532
532
|
self:setNumbersField("arqa", techTreeDependencyInternalLevels)
|
|
533
533
|
end
|
|
534
534
|
},
|
|
@@ -718,26 +718,27 @@ __TS__SetDescriptor(
|
|
|
718
718
|
)
|
|
719
719
|
__TS__SetDescriptor(
|
|
720
720
|
AbilityType.prototype,
|
|
721
|
-
"
|
|
721
|
+
"casterEffectSoundPresetId",
|
|
722
722
|
{
|
|
723
723
|
get = function(self)
|
|
724
|
-
|
|
724
|
+
local casterEffectSoundPresetId = self:getStringField("aefs")
|
|
725
|
+
return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
|
|
725
726
|
end,
|
|
726
|
-
set = function(self,
|
|
727
|
-
self:setStringField("aefs",
|
|
727
|
+
set = function(self, casterEffectSoundPresetId)
|
|
728
|
+
self:setStringField("aefs", casterEffectSoundPresetId or "")
|
|
728
729
|
end
|
|
729
730
|
},
|
|
730
731
|
true
|
|
731
732
|
)
|
|
732
733
|
__TS__SetDescriptor(
|
|
733
734
|
AbilityType.prototype,
|
|
734
|
-
"
|
|
735
|
+
"casterEffectLoopingSoundPresetId",
|
|
735
736
|
{
|
|
736
737
|
get = function(self)
|
|
737
738
|
return self:getStringField("aefl")
|
|
738
739
|
end,
|
|
739
|
-
set = function(self,
|
|
740
|
-
self:setStringField("aefl",
|
|
740
|
+
set = function(self, casterEffectLoopingSoundPresetId)
|
|
741
|
+
self:setStringField("aefl", casterEffectLoopingSoundPresetId)
|
|
741
742
|
end
|
|
742
743
|
},
|
|
743
744
|
true
|
|
@@ -796,10 +797,10 @@ __TS__SetDescriptor(
|
|
|
796
797
|
"buffTypeIds",
|
|
797
798
|
{
|
|
798
799
|
get = function(self)
|
|
799
|
-
return self:
|
|
800
|
+
return self:getObjectDataEntryNumericIdsLevelField("abuf")
|
|
800
801
|
end,
|
|
801
802
|
set = function(self, buffTypeIds)
|
|
802
|
-
self:
|
|
803
|
+
self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
|
|
803
804
|
end
|
|
804
805
|
},
|
|
805
806
|
true
|
|
@@ -848,10 +849,10 @@ __TS__SetDescriptor(
|
|
|
848
849
|
"effectBuffTypeIds",
|
|
849
850
|
{
|
|
850
851
|
get = function(self)
|
|
851
|
-
return self:
|
|
852
|
+
return self:getObjectDataEntryNumericIdsLevelField("aeff")
|
|
852
853
|
end,
|
|
853
854
|
set = function(self, effectBuffTypeIds)
|
|
854
|
-
self:
|
|
855
|
+
self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
|
|
855
856
|
end
|
|
856
857
|
},
|
|
857
858
|
true
|
|
@@ -10,8 +10,8 @@ local ____exports = {}
|
|
|
10
10
|
local preparePhysicalPositiveApplicatorAbility
|
|
11
11
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
12
12
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
13
|
-
local
|
|
14
|
-
local
|
|
13
|
+
local ____curse = require("engine.object-data.entry.ability-type.curse")
|
|
14
|
+
local CurseAbilityType = ____curse.CurseAbilityType
|
|
15
15
|
local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
|
|
16
16
|
local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
|
|
17
17
|
local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
|
|
@@ -30,7 +30,6 @@ local ____arrays = require("utility.arrays")
|
|
|
30
30
|
local chunked = ____arrays.chunked
|
|
31
31
|
local map = ____arrays.map
|
|
32
32
|
local max = ____arrays.max
|
|
33
|
-
local toLuaSet = ____arrays.toLuaSet
|
|
34
33
|
local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
|
|
35
34
|
local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
|
|
36
35
|
local ____berserk = require("engine.object-data.entry.ability-type.berserk")
|
|
@@ -43,22 +42,11 @@ local ____permanent_2Dimmolation = require("engine.object-data.entry.ability-typ
|
|
|
43
42
|
local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
|
|
44
43
|
local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
|
|
45
44
|
local castAbility = ____cast_2Dability.castAbility
|
|
46
|
-
local createItem = CreateItem
|
|
47
|
-
local getAbilityId = BlzGetAbilityId
|
|
48
|
-
local getItemAbility = BlzGetItemAbility
|
|
49
|
-
local getOwningPlayer = GetOwningPlayer
|
|
50
|
-
local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
|
|
51
|
-
local itemAddAbility = BlzItemAddAbility
|
|
52
|
-
local removeItem = RemoveItem
|
|
53
45
|
local setAbilityIntegerField = BlzSetAbilityIntegerField
|
|
54
46
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
55
|
-
local setItemBooleanField = BlzSetItemBooleanField
|
|
56
47
|
local setPlayerTechResearched = SetPlayerTechResearched
|
|
57
48
|
local unitAddAbility = UnitAddAbility
|
|
58
|
-
local unitAddItem = UnitAddItem
|
|
59
49
|
local unitDisableAbility = BlzUnitDisableAbility
|
|
60
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
61
|
-
local unitInventorySize = UnitInventorySize
|
|
62
50
|
local unitRemoveAbility = UnitRemoveAbility
|
|
63
51
|
local compiletimeApplicableBuffTypes = {}
|
|
64
52
|
____exports.ApplicableBuffType = __TS__Class()
|
|
@@ -86,7 +74,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
86
74
|
abilityType.buttonPositionY = -11
|
|
87
75
|
abilityType.casterAttachmentPresets = {}
|
|
88
76
|
abilityType.targetEffectPresets = {}
|
|
89
|
-
abilityType.
|
|
77
|
+
abilityType.casterEffectSoundPresetId = nil
|
|
90
78
|
abilityType.learnLevelMinimum = 6
|
|
91
79
|
abilityType.race = "other"
|
|
92
80
|
abilityType.shouldCheckTechTreeDependencies = false
|
|
@@ -113,10 +101,8 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
113
101
|
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
114
102
|
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
115
103
|
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
116
|
-
local applicatorAbilityType = prepareAbilityType(
|
|
117
|
-
applicatorAbilityType.
|
|
118
|
-
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
119
|
-
applicatorAbilityType.damageDecreaseFactor = 0
|
|
104
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
105
|
+
applicatorAbilityType.missProbability = 0
|
|
120
106
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
121
107
|
applicatorAbilityTypeIdByApplicatorType[852189] = applicatorAbilityType.id
|
|
122
108
|
end
|
|
@@ -204,15 +190,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
|
204
190
|
"AIcs"
|
|
205
191
|
}, fourCC))
|
|
206
192
|
end)
|
|
207
|
-
local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
|
|
208
|
-
return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
|
|
209
|
-
"AInv",
|
|
210
|
-
"Aihn",
|
|
211
|
-
"Aien",
|
|
212
|
-
"Aion",
|
|
213
|
-
"Aiun"
|
|
214
|
-
}, fourCC)))
|
|
215
|
-
end)
|
|
216
193
|
local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
217
194
|
local abilityType = SearingArrowsAbilityType:create()
|
|
218
195
|
abilityType.isInternal = true
|
|
@@ -244,7 +221,7 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
244
221
|
)
|
|
245
222
|
---
|
|
246
223
|
-- @internal For use by internal systems only.
|
|
247
|
-
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum,
|
|
224
|
+
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
248
225
|
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852189 or 852173) or 0)
|
|
249
226
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
250
227
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
@@ -267,8 +244,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
267
244
|
applicatorAbilityTypeId,
|
|
268
245
|
preparePhysicalPositiveApplicatorAbility,
|
|
269
246
|
level,
|
|
270
|
-
duration or 0
|
|
271
|
-
movementSpeedIncreaseFactor
|
|
247
|
+
duration or 0
|
|
272
248
|
)
|
|
273
249
|
if level ~= nil and level > 0 then
|
|
274
250
|
local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
|
|
@@ -298,6 +274,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
298
274
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
299
275
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
300
276
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
277
|
+
if missProbability ~= nil and applicatorType == 852189 then
|
|
278
|
+
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
279
|
+
end
|
|
301
280
|
end,
|
|
302
281
|
applicatorType,
|
|
303
282
|
unit
|
|
@@ -309,16 +288,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
309
288
|
end
|
|
310
289
|
return success
|
|
311
290
|
end
|
|
312
|
-
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration
|
|
291
|
+
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
|
|
313
292
|
if level == nil then
|
|
314
293
|
setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
|
|
315
294
|
level = 1
|
|
316
295
|
end
|
|
317
296
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
|
|
318
297
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
|
|
319
|
-
if movementSpeedIncreaseFactor ~= nil then
|
|
320
|
-
setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
|
|
321
|
-
end
|
|
322
298
|
end
|
|
323
299
|
---
|
|
324
300
|
-- @internal For use by internal systems only.
|
|
@@ -5,7 +5,7 @@ import { Race } from "../auxiliary/race";
|
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
6
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
|
-
export type BuffTypeId = ObjectDataEntryId & {
|
|
8
|
+
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
11
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
@@ -94,10 +94,10 @@ __TS__SetDescriptor(
|
|
|
94
94
|
"lightningTypeIds",
|
|
95
95
|
{
|
|
96
96
|
get = function(self)
|
|
97
|
-
return self:
|
|
97
|
+
return self:getObjectDataEntryNumericIdsField("flig")
|
|
98
98
|
end,
|
|
99
99
|
set = function(self, lightningTypeIds)
|
|
100
|
-
self:
|
|
100
|
+
self:setObjectDataEntryNumericIdsField("flig", lightningTypeIds)
|
|
101
101
|
end
|
|
102
102
|
},
|
|
103
103
|
true
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
4
4
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
5
|
-
export type DestructibleTypeId = ObjectDataEntryId & {
|
|
5
|
+
export type DestructibleTypeId = ObjectDataEntryId & number & {
|
|
6
6
|
readonly __destructibleTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
8
|
export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
4
4
|
import type { AbilityTypeId } from "./ability-type";
|
|
5
|
-
export type ItemTypeId = ObjectDataEntryId & {
|
|
5
|
+
export type ItemTypeId = ObjectDataEntryId & number & {
|
|
6
6
|
readonly __itemTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
8
|
export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|