warscript 0.0.1-dev.58c74da → 0.0.1-dev.59106b6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/damage.d.ts +33 -11
- package/engine/behaviour/ability/damage.lua +89 -31
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +22 -3
- package/engine/behaviour/ability.lua +134 -13
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +8 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +97 -40
- package/engine/buff.lua +431 -209
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +53 -18
- package/engine/internal/unit.lua +356 -140
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/ability-type.lua +8 -12
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +10 -34
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +14 -1
- package/engine/object-data/entry/item-type.lua +91 -0
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +21 -2
- package/engine/object-data/entry/unit-type.lua +223 -49
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field.d.ts +2 -3
- package/engine/object-field.lua +4 -0
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +18 -0
- package/engine/standard/entries/unit-type.lua +18 -0
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +12 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -13
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +16 -0
- package/string.lua +5 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +11 -5
- package/utility/arrays.lua +34 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
|
@@ -10,8 +10,8 @@ local ____exports = {}
|
|
|
10
10
|
local preparePhysicalPositiveApplicatorAbility
|
|
11
11
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
12
12
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
13
|
-
local
|
|
14
|
-
local
|
|
13
|
+
local ____curse = require("engine.object-data.entry.ability-type.curse")
|
|
14
|
+
local CurseAbilityType = ____curse.CurseAbilityType
|
|
15
15
|
local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
|
|
16
16
|
local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
|
|
17
17
|
local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
|
|
@@ -30,7 +30,6 @@ local ____arrays = require("utility.arrays")
|
|
|
30
30
|
local chunked = ____arrays.chunked
|
|
31
31
|
local map = ____arrays.map
|
|
32
32
|
local max = ____arrays.max
|
|
33
|
-
local toLuaSet = ____arrays.toLuaSet
|
|
34
33
|
local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
|
|
35
34
|
local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
|
|
36
35
|
local ____berserk = require("engine.object-data.entry.ability-type.berserk")
|
|
@@ -43,22 +42,11 @@ local ____permanent_2Dimmolation = require("engine.object-data.entry.ability-typ
|
|
|
43
42
|
local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
|
|
44
43
|
local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
|
|
45
44
|
local castAbility = ____cast_2Dability.castAbility
|
|
46
|
-
local createItem = CreateItem
|
|
47
|
-
local getAbilityId = BlzGetAbilityId
|
|
48
|
-
local getItemAbility = BlzGetItemAbility
|
|
49
|
-
local getOwningPlayer = GetOwningPlayer
|
|
50
|
-
local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
|
|
51
|
-
local itemAddAbility = BlzItemAddAbility
|
|
52
|
-
local removeItem = RemoveItem
|
|
53
45
|
local setAbilityIntegerField = BlzSetAbilityIntegerField
|
|
54
46
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
55
|
-
local setItemBooleanField = BlzSetItemBooleanField
|
|
56
47
|
local setPlayerTechResearched = SetPlayerTechResearched
|
|
57
48
|
local unitAddAbility = UnitAddAbility
|
|
58
|
-
local unitAddItem = UnitAddItem
|
|
59
49
|
local unitDisableAbility = BlzUnitDisableAbility
|
|
60
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
61
|
-
local unitInventorySize = UnitInventorySize
|
|
62
50
|
local unitRemoveAbility = UnitRemoveAbility
|
|
63
51
|
local compiletimeApplicableBuffTypes = {}
|
|
64
52
|
____exports.ApplicableBuffType = __TS__Class()
|
|
@@ -113,10 +101,8 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
113
101
|
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
114
102
|
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
115
103
|
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
116
|
-
local applicatorAbilityType = prepareAbilityType(
|
|
117
|
-
applicatorAbilityType.
|
|
118
|
-
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
119
|
-
applicatorAbilityType.damageDecreaseFactor = 0
|
|
104
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
105
|
+
applicatorAbilityType.missProbability = 0
|
|
120
106
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
121
107
|
applicatorAbilityTypeIdByApplicatorType[852189] = applicatorAbilityType.id
|
|
122
108
|
end
|
|
@@ -204,15 +190,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
|
204
190
|
"AIcs"
|
|
205
191
|
}, fourCC))
|
|
206
192
|
end)
|
|
207
|
-
local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
|
|
208
|
-
return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
|
|
209
|
-
"AInv",
|
|
210
|
-
"Aihn",
|
|
211
|
-
"Aien",
|
|
212
|
-
"Aion",
|
|
213
|
-
"Aiun"
|
|
214
|
-
}, fourCC)))
|
|
215
|
-
end)
|
|
216
193
|
local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
217
194
|
local abilityType = SearingArrowsAbilityType:create()
|
|
218
195
|
abilityType.isInternal = true
|
|
@@ -244,7 +221,7 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
244
221
|
)
|
|
245
222
|
---
|
|
246
223
|
-- @internal For use by internal systems only.
|
|
247
|
-
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum,
|
|
224
|
+
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
248
225
|
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852189 or 852173) or 0)
|
|
249
226
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
250
227
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
@@ -267,8 +244,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
267
244
|
applicatorAbilityTypeId,
|
|
268
245
|
preparePhysicalPositiveApplicatorAbility,
|
|
269
246
|
level,
|
|
270
|
-
duration or 0
|
|
271
|
-
movementSpeedIncreaseFactor
|
|
247
|
+
duration or 0
|
|
272
248
|
)
|
|
273
249
|
if level ~= nil and level > 0 then
|
|
274
250
|
local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
|
|
@@ -298,6 +274,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
298
274
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
299
275
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
300
276
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
277
|
+
if missProbability ~= nil and applicatorType == 852189 then
|
|
278
|
+
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
279
|
+
end
|
|
301
280
|
end,
|
|
302
281
|
applicatorType,
|
|
303
282
|
unit
|
|
@@ -309,16 +288,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
309
288
|
end
|
|
310
289
|
return success
|
|
311
290
|
end
|
|
312
|
-
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration
|
|
291
|
+
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
|
|
313
292
|
if level == nil then
|
|
314
293
|
setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
|
|
315
294
|
level = 1
|
|
316
295
|
end
|
|
317
296
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
|
|
318
297
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
|
|
319
|
-
if movementSpeedIncreaseFactor ~= nil then
|
|
320
|
-
setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
|
|
321
|
-
end
|
|
322
298
|
end
|
|
323
299
|
---
|
|
324
300
|
-- @internal For use by internal systems only.
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
4
3
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
@@ -46,4 +45,18 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
|
46
45
|
set tooltipText(tooltipText: string);
|
|
47
46
|
get tooltipExtendedText(): string;
|
|
48
47
|
set tooltipExtendedText(tooltipText: string);
|
|
48
|
+
get cooldownGroupId(): number;
|
|
49
|
+
set cooldownGroupId(cooldownGroupId: number);
|
|
50
|
+
get goldCost(): number;
|
|
51
|
+
set goldCost(goldCost: number);
|
|
52
|
+
get lumberCost(): number;
|
|
53
|
+
set lumberCost(lumberCost: number);
|
|
54
|
+
get activelyUsed(): boolean;
|
|
55
|
+
set activelyUsed(activelyUsed: boolean);
|
|
56
|
+
get perishable(): boolean;
|
|
57
|
+
set perishable(perishable: boolean);
|
|
58
|
+
get initialStackSize(): number;
|
|
59
|
+
set initialStackSize(initialStackSize: number);
|
|
60
|
+
get maximumStackSize(): number;
|
|
61
|
+
set maximumStackSize(maximumStackSize: number);
|
|
49
62
|
}
|
|
@@ -256,4 +256,95 @@ __TS__SetDescriptor(
|
|
|
256
256
|
},
|
|
257
257
|
true
|
|
258
258
|
)
|
|
259
|
+
__TS__SetDescriptor(
|
|
260
|
+
ItemType.prototype,
|
|
261
|
+
"cooldownGroupId",
|
|
262
|
+
{
|
|
263
|
+
get = function(self)
|
|
264
|
+
return self:getObjectDataEntryIdField("icid")
|
|
265
|
+
end,
|
|
266
|
+
set = function(self, cooldownGroupId)
|
|
267
|
+
self:setObjectDataEntryIdField("icid", cooldownGroupId)
|
|
268
|
+
end
|
|
269
|
+
},
|
|
270
|
+
true
|
|
271
|
+
)
|
|
272
|
+
__TS__SetDescriptor(
|
|
273
|
+
ItemType.prototype,
|
|
274
|
+
"goldCost",
|
|
275
|
+
{
|
|
276
|
+
get = function(self)
|
|
277
|
+
return self:getNumberField("igol")
|
|
278
|
+
end,
|
|
279
|
+
set = function(self, goldCost)
|
|
280
|
+
self:setNumberField("igol", goldCost)
|
|
281
|
+
end
|
|
282
|
+
},
|
|
283
|
+
true
|
|
284
|
+
)
|
|
285
|
+
__TS__SetDescriptor(
|
|
286
|
+
ItemType.prototype,
|
|
287
|
+
"lumberCost",
|
|
288
|
+
{
|
|
289
|
+
get = function(self)
|
|
290
|
+
return self:getNumberField("ilum")
|
|
291
|
+
end,
|
|
292
|
+
set = function(self, lumberCost)
|
|
293
|
+
self:setNumberField("ilum", lumberCost)
|
|
294
|
+
end
|
|
295
|
+
},
|
|
296
|
+
true
|
|
297
|
+
)
|
|
298
|
+
__TS__SetDescriptor(
|
|
299
|
+
ItemType.prototype,
|
|
300
|
+
"activelyUsed",
|
|
301
|
+
{
|
|
302
|
+
get = function(self)
|
|
303
|
+
return self:getBooleanField("iusa")
|
|
304
|
+
end,
|
|
305
|
+
set = function(self, activelyUsed)
|
|
306
|
+
self:setBooleanField("iusa", activelyUsed)
|
|
307
|
+
end
|
|
308
|
+
},
|
|
309
|
+
true
|
|
310
|
+
)
|
|
311
|
+
__TS__SetDescriptor(
|
|
312
|
+
ItemType.prototype,
|
|
313
|
+
"perishable",
|
|
314
|
+
{
|
|
315
|
+
get = function(self)
|
|
316
|
+
return self:getBooleanField("iper")
|
|
317
|
+
end,
|
|
318
|
+
set = function(self, perishable)
|
|
319
|
+
self:setBooleanField("iper", perishable)
|
|
320
|
+
end
|
|
321
|
+
},
|
|
322
|
+
true
|
|
323
|
+
)
|
|
324
|
+
__TS__SetDescriptor(
|
|
325
|
+
ItemType.prototype,
|
|
326
|
+
"initialStackSize",
|
|
327
|
+
{
|
|
328
|
+
get = function(self)
|
|
329
|
+
return self:getNumberField("iuse")
|
|
330
|
+
end,
|
|
331
|
+
set = function(self, initialStackSize)
|
|
332
|
+
self:setNumberField("iuse", initialStackSize)
|
|
333
|
+
end
|
|
334
|
+
},
|
|
335
|
+
true
|
|
336
|
+
)
|
|
337
|
+
__TS__SetDescriptor(
|
|
338
|
+
ItemType.prototype,
|
|
339
|
+
"maximumStackSize",
|
|
340
|
+
{
|
|
341
|
+
get = function(self)
|
|
342
|
+
return self:getNumberField("ista")
|
|
343
|
+
end,
|
|
344
|
+
set = function(self, maximumStackSize)
|
|
345
|
+
self:setNumberField("ista", maximumStackSize)
|
|
346
|
+
end
|
|
347
|
+
},
|
|
348
|
+
true
|
|
349
|
+
)
|
|
259
350
|
return ____exports
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { TupleOf } from "../../../utility/types";
|
|
4
3
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
@@ -28,6 +27,16 @@ export declare class UnitTypeWeapon {
|
|
|
28
27
|
set attackType(attackType: AttackType);
|
|
29
28
|
get backSwingDuration(): number;
|
|
30
29
|
set backSwingDuration(backSwingDuration: number);
|
|
30
|
+
get cooldown(): number;
|
|
31
|
+
set cooldown(cooldown: number);
|
|
32
|
+
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
33
|
+
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
34
|
+
get damageBase(): number;
|
|
35
|
+
set damageBase(damageBase: number);
|
|
36
|
+
get damageDiceCount(): number;
|
|
37
|
+
set damageDiceCount(damageDiceNumber: number);
|
|
38
|
+
get damageDiceSideCount(): number;
|
|
39
|
+
set damageDiceSideCount(damageDiceSideCount: number);
|
|
31
40
|
get impactDelay(): number;
|
|
32
41
|
set impactDelay(impactDelay: number);
|
|
33
42
|
get missileModelPath(): string;
|
|
@@ -176,9 +185,9 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
176
185
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
177
186
|
get unitClassifications(): UnitClassifications;
|
|
178
187
|
set unitClassifications(unitClassifications: UnitClassifications);
|
|
188
|
+
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
179
189
|
get firstWeapon(): UnitTypeWeapon;
|
|
180
190
|
get secondWeapon(): UnitTypeWeapon;
|
|
181
|
-
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
182
191
|
get flyHeight(): number;
|
|
183
192
|
set flyHeight(flyHeight: number);
|
|
184
193
|
get flyHeightMinimum(): number;
|
|
@@ -207,6 +216,16 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
207
216
|
set formationRank(formationRank: number);
|
|
208
217
|
get goldCost(): number;
|
|
209
218
|
set goldCost(goldCost: number);
|
|
219
|
+
get healthRegenerationRate(): number;
|
|
220
|
+
set healthRegenerationRate(healthRegenerationRate: number);
|
|
221
|
+
get manaRegenerationRate(): number;
|
|
222
|
+
set manaRegenerationRate(manaRegenerationRate: number);
|
|
223
|
+
get maximumHealth(): number;
|
|
224
|
+
set maximumHealth(maximumHealth: number);
|
|
225
|
+
get maximumMana(): number;
|
|
226
|
+
set maximumMana(maximumMana: number);
|
|
227
|
+
get initialMana(): number;
|
|
228
|
+
set initialMana(initialMana: number);
|
|
210
229
|
get isStructure(): boolean;
|
|
211
230
|
set isStructure(isStructure: boolean);
|
|
212
231
|
get race(): Race;
|