warscript 0.0.1-dev.587ef8c → 0.0.1-dev.59106b6

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Files changed (52) hide show
  1. package/core/types/effect.d.ts +1 -0
  2. package/core/types/effect.lua +80 -30
  3. package/core/util.d.ts +1 -1
  4. package/core/util.lua +6 -0
  5. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  6. package/engine/behaviour/ability/always-enabled.lua +31 -0
  7. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  8. package/engine/behaviour/ability/apply-buff.lua +32 -0
  9. package/engine/behaviour/ability/emulate-impact.lua +5 -7
  10. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  11. package/engine/behaviour/ability.d.ts +8 -2
  12. package/engine/behaviour/ability.lua +51 -3
  13. package/engine/buff.d.ts +50 -40
  14. package/engine/buff.lua +261 -225
  15. package/engine/internal/ability.d.ts +11 -1
  16. package/engine/internal/ability.lua +67 -2
  17. package/engine/internal/item/ability.lua +106 -0
  18. package/engine/internal/item.d.ts +2 -2
  19. package/engine/internal/item.lua +56 -25
  20. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  21. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  22. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  23. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  24. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  25. package/engine/internal/object-data/evasion-probability.lua +16 -0
  26. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  27. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  28. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  29. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  30. package/engine/internal/unit/bonus.d.ts +2 -0
  31. package/engine/internal/unit/bonus.lua +17 -0
  32. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  33. package/engine/internal/unit/ignore-events-items.lua +5 -0
  34. package/engine/internal/unit/item.lua +6 -12
  35. package/engine/internal/unit.d.ts +3 -1
  36. package/engine/internal/unit.lua +63 -13
  37. package/engine/internal/utility.lua +12 -0
  38. package/engine/lightning.d.ts +12 -5
  39. package/engine/lightning.lua +48 -14
  40. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  41. package/engine/object-data/entry/ability-type.lua +8 -12
  42. package/engine/object-data/entry/buff-type/applicable.lua +10 -34
  43. package/engine/object-data/entry/item-type.d.ts +2 -0
  44. package/engine/object-data/entry/item-type.lua +13 -0
  45. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  46. package/engine/object-field/ability.d.ts +5 -2
  47. package/engine/object-field/ability.lua +3 -0
  48. package/engine/object-field.d.ts +2 -2
  49. package/engine/object-field.lua +4 -0
  50. package/engine/unit.d.ts +1 -0
  51. package/engine/unit.lua +1 -0
  52. package/package.json +2 -2
@@ -8,6 +8,7 @@ declare const enum EffectPropertyKey {
8
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  ROLL = 102
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  }
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  export type EffectParameters = {
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+ readonly delay?: number;
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  readonly scale?: number;
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  readonly color?: PlayerColor;
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  readonly pitch?: number;
@@ -1,10 +1,10 @@
1
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  local ____lualib = require("lualib_bundle")
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  local __TS__Class = ____lualib.__TS__Class
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  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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- local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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  local ____exports = {}
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- local dummyPlayer
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+ local dummyPlayer, flash
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  local ____handle = require("core.types.handle")
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  local Handle = ____handle.Handle
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  local ____playerColor = require("core.types.playerColor")
@@ -123,6 +123,13 @@ dummyPlayer = Player.neutralExtra
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  local temporaryEffects = {}
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  local temporaryEffectsDurations = {}
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  local temporaryEffectsCount = 0
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+ local delayedEffectsModelPath = {}
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+ local delayedEffectsXOrWidget = {}
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+ local delayedEffectsYOrAttachmentPoint = {}
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+ local delayedEffectsDuration = {}
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+ local delayedEffectsParameters = {}
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+ local delayedEffectsDelay = {}
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+ local delayedEffectsCount = 0
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  local period = 1 / 32
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  Timer.onPeriod[period]:addListener(function()
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  local i = 1
@@ -131,12 +138,36 @@ Timer.onPeriod[period]:addListener(function()
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  if duration <= 0 then
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  destroyEffect(temporaryEffects[i])
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  temporaryEffects[i] = temporaryEffects[temporaryEffectsCount]
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+ temporaryEffectsDurations[i] = temporaryEffectsDurations[temporaryEffectsCount]
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  temporaryEffectsCount = temporaryEffectsCount - 1
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  else
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  temporaryEffectsDurations[i] = duration - period
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  i = i + 1
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  end
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  end
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+ i = 1
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+ while i <= delayedEffectsCount do
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+ local delay = delayedEffectsDelay[i]
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+ if delay <= 0 then
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+ flash(
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+ delayedEffectsModelPath[i],
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+ delayedEffectsXOrWidget[i],
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+ delayedEffectsYOrAttachmentPoint[i],
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+ delayedEffectsDuration[i],
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+ delayedEffectsParameters[i]
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+ )
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+ delayedEffectsModelPath[i] = delayedEffectsModelPath[delayedEffectsCount]
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+ delayedEffectsXOrWidget[i] = delayedEffectsXOrWidget[delayedEffectsCount]
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+ delayedEffectsYOrAttachmentPoint[i] = delayedEffectsYOrAttachmentPoint[delayedEffectsCount]
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+ delayedEffectsDuration[i] = delayedEffectsDuration[delayedEffectsCount]
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+ delayedEffectsParameters[i] = delayedEffectsParameters[delayedEffectsCount]
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+ delayedEffectsDelay[i] = delayedEffectsDelay[delayedEffectsCount]
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+ delayedEffectsCount = delayedEffectsCount - 1
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+ else
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+ delayedEffectsDelay[i] = delay - period
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+ i = i + 1
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+ end
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+ end
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  end)
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  ____exports.Effect = __TS__Class()
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  local Effect = ____exports.Effect
@@ -157,36 +188,23 @@ function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, paramete
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  parameters = parametersOrDuration
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  parametersOrDuration = nil
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  end
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- local coordinatesProvided = type(xOrWidget) == "number"
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- local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
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- local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
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- local y = not isPositional and 0 or (coordinatesProvided and yOrOrAttachmentPoint or xOrWidget.y)
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- local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrOrAttachmentPoint or "origin")
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- if isPositional and not coordinatesProvided and (parameters and parameters.scale) == nil and __TS__InstanceOf(xOrWidget, Unit) then
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- setSpecialEffectScale(effect, xOrWidget.scale)
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- end
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- if parameters ~= nil then
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- for key, value in ____pairs(parameters) do
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- if key ~= "zOffset" and key ~= "detached" and key ~= "scaleZOffset" then
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- setters[key](effect, value)
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- end
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- end
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- if isPositional and parameters.zOffset ~= nil then
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- moveLocation(location, x, y)
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- local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
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- BlzSetSpecialEffectZ(
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- effect,
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- z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
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- )
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- end
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- end
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- if parametersOrDuration ~= nil and parametersOrDuration > 0 then
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- temporaryEffectsCount = temporaryEffectsCount + 1
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- temporaryEffects[temporaryEffectsCount] = effect
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- temporaryEffectsDurations[temporaryEffectsCount] = parametersOrDuration
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+ if parameters and (parameters.delay or 0) > 0 then
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+ delayedEffectsCount = delayedEffectsCount + 1
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+ delayedEffectsModelPath[delayedEffectsCount] = modelPath
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+ delayedEffectsXOrWidget[delayedEffectsCount] = xOrWidget
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+ delayedEffectsYOrAttachmentPoint[delayedEffectsCount] = yOrOrAttachmentPoint
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+ delayedEffectsDuration[delayedEffectsCount] = parametersOrDuration
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+ delayedEffectsParameters[delayedEffectsCount] = parameters
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+ delayedEffectsDelay[delayedEffectsCount] = parameters.delay
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  return
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  end
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- destroyEffect(effect)
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+ flash(
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+ modelPath,
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+ xOrWidget,
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+ yOrOrAttachmentPoint,
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+ parametersOrDuration,
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+ parameters
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+ )
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  end
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  function Effect.flashTarget(self, model, target, attachPoint, duration)
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  local effect = addSpecialEffectTarget(model, target.handle, attachPoint)
@@ -255,4 +273,36 @@ __TS__SetDescriptor(
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  },
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  true
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  )
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+ flash = function(modelPath, xOrWidget, yOrOrAttachmentPoint, duration, parameters)
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+ local coordinatesProvided = type(xOrWidget) == "number"
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+ local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
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+ local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
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+ local y = not isPositional and 0 or (coordinatesProvided and yOrOrAttachmentPoint or xOrWidget.y)
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+ local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrOrAttachmentPoint or "origin")
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+ if isPositional and not coordinatesProvided and (parameters and parameters.scale) == nil and __TS__InstanceOf(xOrWidget, Unit) then
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+ setSpecialEffectScale(effect, xOrWidget.scale)
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+ end
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+ if parameters ~= nil then
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+ for key, value in ____pairs(parameters) do
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+ if key ~= "zOffset" and key ~= "detached" and key ~= "scaleZOffset" and key ~= "delay" then
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+ setters[key](effect, value)
289
+ end
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+ end
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+ if isPositional and parameters.zOffset ~= nil then
292
+ moveLocation(location, x, y)
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+ local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
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+ BlzSetSpecialEffectZ(
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+ effect,
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+ z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
297
+ )
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+ end
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+ end
300
+ if duration ~= nil and duration > 0 then
301
+ temporaryEffectsCount = temporaryEffectsCount + 1
302
+ temporaryEffects[temporaryEffectsCount] = effect
303
+ temporaryEffectsDurations[temporaryEffectsCount] = duration
304
+ return
305
+ end
306
+ destroyEffect(effect)
307
+ end
258
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  return ____exports
package/core/util.d.ts CHANGED
@@ -54,7 +54,7 @@ declare global {
54
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  function fourCC(id: string): number;
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  }
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  declare namespace inner {
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- const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
57
+ const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "useslot0" | "useslot1" | "useslot2" | "useslot3" | "useslot4" | "useslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
58
58
  }
59
59
  declare global {
60
60
  function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
package/core/util.lua CHANGED
@@ -202,6 +202,12 @@ do
202
202
  moveslot3 = 852005,
203
203
  moveslot4 = 852006,
204
204
  moveslot5 = 852007,
205
+ useslot0 = 852008,
206
+ useslot1 = 852009,
207
+ useslot2 = 852010,
208
+ useslot3 = 852011,
209
+ useslot4 = 852012,
210
+ useslot5 = 852013,
205
211
  drunkenhaze = 852585,
206
212
  earthquake = 852121,
207
213
  eattree = 852146,
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Destructor } from "../../../destroyable";
4
+ export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
5
+ protected onCreate(): void;
6
+ protected onDestroy(): Destructor;
7
+ }
@@ -0,0 +1,31 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local ____exports = {}
6
+ local ____ability = require("engine.behaviour.ability")
7
+ local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____ability = require("engine.internal.ability")
9
+ local UnitAbility = ____ability.UnitAbility
10
+ local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
11
+ local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
12
+ ____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
13
+ local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
14
+ AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
15
+ __TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
16
+ function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
17
+ local ability = self.ability
18
+ if not __TS__InstanceOf(ability, UnitAbility) then
19
+ return
20
+ end
21
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
22
+ end
23
+ function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
24
+ local ability = self.ability
25
+ if not __TS__InstanceOf(ability, UnitAbility) then
26
+ return AbilityBehavior.prototype.onDestroy(self)
27
+ end
28
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
29
+ return AbilityBehavior.prototype.onDestroy(self)
30
+ end
31
+ return ____exports
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
33
33
  onPointTargetImpact(caster: Unit, x: number, y: number): void;
34
34
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
35
35
  }
36
+ export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
37
+ private buff?;
38
+ onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
39
+ onStop(): void;
40
+ }
36
41
  export {};
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
123
123
  self.applyBuff(unit)
124
124
  end
125
125
  end
126
+ local behaviorByBuff = {}
127
+ ____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
128
+ local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
129
+ ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
130
+ __TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
131
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
132
+ local previousBuff = self.buff
133
+ if previousBuff ~= nil then
134
+ behaviorByBuff[previousBuff] = nil
135
+ previousBuff:destroy()
136
+ end
137
+ local buff = self.applyBuff(target)
138
+ if buff ~= nil then
139
+ behaviorByBuff[buff] = self
140
+ end
141
+ self.buff = buff
142
+ end
143
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
144
+ local buff = self.buff
145
+ if buff ~= nil then
146
+ behaviorByBuff[buff] = nil
147
+ buff:destroy()
148
+ self.buff = nil
149
+ end
150
+ end
151
+ Buff.destroyEvent:addListener(function(buff)
152
+ local behavior = behaviorByBuff[buff]
153
+ if behavior ~= nil then
154
+ behaviorByBuff[buff] = nil
155
+ behavior.ability:interruptCast()
156
+ end
157
+ end)
126
158
  return ____exports
@@ -7,23 +7,21 @@ local AbilityBehavior = ____ability.AbilityBehavior
7
7
  local ____ability = require("engine.standard.fields.ability")
8
8
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
9
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
+ local ____math = require("math")
11
+ local max = ____math.max
12
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
10
13
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
11
14
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
12
15
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
13
16
  __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
14
17
  function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
15
- local abilityTypeId = self.ability.typeId
16
18
  local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
17
19
  local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
18
- if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
20
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
19
21
  return
20
22
  end
21
23
  caster.mana = caster.mana - manaCost
22
- if cooldown == 0 then
23
- caster:interruptCast(self.ability.typeId)
24
- else
25
- caster:startAbilityCooldown(self.ability.typeId, cooldown)
26
- end
24
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
27
25
  self:flashCasterEffect(caster)
28
26
  AbilityBehavior:forAll(self.ability, "onImpact", caster)
29
27
  end
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
5
7
  local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
8
  local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
7
9
  ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
@@ -15,4 +17,9 @@ end
15
17
  function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
16
18
  self:emulateImpact(caster)
17
19
  end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
18
25
  return ____exports
@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
13
  export type AbilityBehaviorParameters = {
13
14
  isExclusiveOnImpactHandler?: boolean;
@@ -17,16 +18,21 @@ export declare abstract class AbilityBehavior<Parameters extends {
17
18
  missileParameters?: any[];
18
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
19
20
  constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
20
23
  protected registerCommandEvent(orderTypeStringId?: string): void;
21
24
  get ability(): Ability;
22
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
23
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
24
- protected flashCasterEffect(widget: Widget): void;
27
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
28
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
25
29
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
26
30
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
27
31
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
28
32
  private static MissileLaunchConfig;
29
33
  private get missileLaunchConfig();
34
+ protected onCreate(): void;
35
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
30
36
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
31
37
  onUnitGainAbility(_unit: Unit): void;
32
38
  onUnitLoseAbility(_unit: Unit): void;
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
@@ -23,7 +24,11 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
23
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
24
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
25
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
27
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
28
33
  local ____timer = require("core.types.timer")
29
34
  local Timer = ____timer.Timer
@@ -41,6 +46,7 @@ createUnitEventListener = function(key)
41
46
  end
42
47
  end
43
48
  local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
44
50
  local ____class_2 = __TS__Class()
45
51
  ____class_2.name = ""
46
52
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -79,6 +85,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
79
85
  if parameters and parameters.isExclusiveOnImpactHandler then
80
86
  exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
81
87
  end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
82
103
  end
83
104
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
84
105
  if orderTypeStringId == nil then
@@ -93,12 +114,22 @@ end
93
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
94
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
95
116
  end
96
- function AbilityBehavior.prototype.flashCasterEffect(self, widget)
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
97
118
  local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
98
119
  Effect:flash(
99
120
  CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
100
121
  widget,
101
- attachmentPoint ~= "" and attachmentPoint or "origin"
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
102
133
  )
103
134
  end
104
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
@@ -126,14 +157,19 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
126
157
  duration
127
158
  )
128
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
129
161
  Effect:flash(
130
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
131
163
  xOrWidget,
132
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
133
165
  yOrDuration
134
166
  )
135
167
  end
136
168
  end
169
+ function AbilityBehavior.prototype.onCreate(self)
170
+ end
171
+ function AbilityBehavior.prototype.onValueChange(self, _value)
172
+ end
137
173
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
138
174
  end
139
175
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -234,6 +270,18 @@ __TS__SetDescriptor(
234
270
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
235
271
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
236
272
  end)(AbilityBehavior)
273
+ local function checkBehaviorOnValueChange(behavior, field)
274
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
275
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
276
+ behavior:onValueChange(field)
277
+ end
278
+ end
279
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
280
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
281
+ end)
282
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
283
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
284
+ end)
237
285
  Ability.onCreate:addListener(function(ability)
238
286
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
239
287
  if createBehaviorFunctions ~= nil then
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,6 +56,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
@@ -78,46 +81,48 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
81
  uniqueGroup?: BuffUniqueGroup;
79
82
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
83
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
84
+ STATE = 100,
85
+ UNIT = 101,
86
+ SOURCE = 102,
87
+ DURATION = 103,
88
+ UNIQUE_GROUP = 104,
89
+ EFFECT_MODEL_PATH = 105,
90
+ SPECIAL_EFFECT_MODEL_PATH = 106,
91
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
92
+ MAXIMUM_DURATION = 108,
93
+ MAXIMUM_REMAINING_DURATION = 109,
94
+ DAMAGE_OVER_DURATION = 110,
95
+ DAMAGE_PER_INTERVAL = 111,
96
+ DAMAGE_INTERVAL = 112,
97
+ REMAINING_DAMAGE_OVER_DURATION = 113,
98
+ DAMAGE_INTERVAL_TIMER = 114,
99
+ HEALING_OVER_DURATION = 115,
100
+ HEALING_PER_INTERVAL = 116,
101
+ HEALING_INTERVAL = 117,
102
+ REMAINING_HEALING_OVER_DURATION = 118,
103
+ HEALING_INTERVAL_TIMER = 119,
104
+ DAMAGE_ON_EXPIRATION = 120,
105
+ HEALING_ON_EXPIRATION = 121,
106
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
107
+ DAMAGE_UPON_DEATH = 123,
108
+ DAMAGE_UPON_DEATH_RANGE = 124,
109
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
110
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
111
+ SMALL_DAMAGE_UPON_DEATH = 127,
112
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
113
+ AUTO_ATTACK_COUNT = 129,
114
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
115
+ DAMAGE_DEALT_EVENT_COUNT = 131,
116
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
117
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
118
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
119
+ STUNS = 135,
120
+ IGNORES_STUN_IMMUNITY = 136,
121
+ DISABLES_AUTO_ATTACK = 137,
122
+ PROVIDES_INVULNERABILITY = 138,
123
+ KILLS_ON_EXPIRATION = 139,
124
+ EXPLODES_ON_EXPIRATION = 140,
125
+ MISS_PROBABILITY = 141
121
126
  }
122
127
  export declare const enum BuffTypeIdSelectionPolicy {
123
128
  LEAST_DURATION = 0
@@ -138,6 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
138
143
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
144
  private _unit;
140
145
  protected readonly __additionalParametersBrand?: AdditionalParameters;
146
+ private [BuffPropertyKey.STATE];
141
147
  private [BuffPropertyKey.UNIT];
142
148
  private [BuffPropertyKey.SOURCE]?;
143
149
  private [BuffPropertyKey.DURATION];
@@ -191,6 +197,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
197
  private readonly _level?;
192
198
  private readonly _spellStealPriority?;
193
199
  private readonly _learnLevelMinimum?;
200
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
201
  private _bonusIdByBonusType?;
195
202
  private readonly _abilityTypeIds?;
196
203
  private _behaviors?;
@@ -248,6 +255,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
255
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
256
  get movementSpeedIncreaseFactor(): number;
250
257
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
258
+ get evasionProbability(): number;
259
+ set evasionProbability(evasionProbability: number);
251
260
  get duration(): number;
252
261
  get remainingDuration(): number;
253
262
  set remainingDuration(remainingDuration: number);
@@ -264,5 +273,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
273
  onDeath(source: Unit | undefined): void;
265
274
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
275
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
276
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
277
  }
268
278
  export {};